- Publisher: Devolver Digital
- Release Date: Mar 17, 2020
- Also On: iPhone/iPad, PlayStation 4, Switch, Xbox One
User Score
Mixed or average reviews- based on 21 Ratings
User score distribution:
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Positive: 11 out of 21
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Mixed: 7 out of 21
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Negative: 3 out of 21
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Mar 18, 2020while inferior to the game this spin-off is based on, it still has much of enter the gungeon's charm. I like the concept of the gungeoneers having to escape the gungeon, and while it takes a bit of time to get used to the new controls, it feels good to control.
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Jun 23, 2020
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May 26, 2021
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Apr 4, 2020The game was very disappointing. The game came out very crude. A lot of bugs, incorrectly working weapons, broken combos, etc. I hope that the developers can improve the game so that it becomes playable, but for now it is trash
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Mar 20, 2020
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Mar 21, 2020
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Mar 25, 2020
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Mar 17, 2021I prefer Enter The Gungeon. It's not bad either, but moving around in dungeons was better than an elevator.
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Aug 13, 2023Its a good game but compared to enter the gungeon its soo much worse. I would have like some more game length and complexity
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Nov 3, 2020
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May 13, 2022Игр такого типа дохрена и ни одна не имеет особых отличительных признаков, в том числе, и эта. Ничего нового не приносит. По сравнению с предыдущей частью, нововведения - это смена оружия и вид платформера.
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Mar 11, 2022Dont ask me, but i like it. I like the first part more of course, but this part is also good (especially after patches. in the beginning, after the release, the game was terrible)
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Jan 31, 2021Most of the content, including music, items, and enemies, is directly transferred from the world of Enter The Gungeon, making the product even more secondary than it previously seemed. On PC, Exit the Gungeon has already experienced several patches, after which it became more playable, but it is still noticeable that this is a quickly molded game, released in the hope of hype around the first one and high sales.
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Jun 10, 2020Honestly, I feel like this one is a game that manages to make a lot of little bad decisions, but the fundamental mechanic of how it handles weaponry speaks to a basic desire to make a game all about weird guns in which you never care about any of them. They’re all just momentary blips you’ll never get to hang on to, so you don’t care about their quirks and can’t build around them at all. You always feel like you’re playing with half of your tools.
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May 20, 2020Exit the Gungeon is an extremely simple and repetitive rogue-like that doesn't feel worthwhile as a PC or console experience.