User Score
5.5

Mixed or average reviews- based on 43 Ratings

User score distribution:
  1. Positive: 16 out of 43
  2. Negative: 16 out of 43

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Dec 17, 2017
    6
    I am honestly astonished that people thought this was going to be a game, just look at games that are related to this one. Games like Mountain and such where all you do is watch something. This game was a little disappointing because I wish there was more interaction with everything, such as you could change how things interact. An example would be if you turned in the Earth and moved itI am honestly astonished that people thought this was going to be a game, just look at games that are related to this one. Games like Mountain and such where all you do is watch something. This game was a little disappointing because I wish there was more interaction with everything, such as you could change how things interact. An example would be if you turned in the Earth and moved it all the way to the sun, that should make it so the Earth is on fire and nothing is there. Or maybe you could turn into atoms and split them to make explosions. Just something to make it seem more like a real sandbox and less like a game where you are mindlessly turning into things and just moving around. I don't regret buying it tbh though. Expand
  2. Mar 5, 2018
    6
    This is a good game to play if you want to just chill out. It's a game where you can become "everything" (excluding abstract concepts). You can possess some objects when you're close to them as another object. You can try to be as large or small as you can be, you can make yourself large, become something else, and descend again to see how quickly you can become a lot of different things.This is a good game to play if you want to just chill out. It's a game where you can become "everything" (excluding abstract concepts). You can possess some objects when you're close to them as another object. You can try to be as large or small as you can be, you can make yourself large, become something else, and descend again to see how quickly you can become a lot of different things. The visuals are fairly bland in a game that would have benefit from better graphics. Though it might look pretty from time to time, I could never see true beauty in it. The music is calm, and supplements the type of experience it's aiming for. There is also some philosophy. You find it in these text boxes that you can see when objects speak to you (it's a very psychedelic experience). There are enough common themes that the game's messages don't feel entirely disjointed, but a lot of it comes out of nowhere - though it might be appropriate for a game called Everything to have so little focus. It acts as food for thought, but most of it isn't anything that stands out from other philosophy. What feels nice is that the game is not pretentious enough to suggest that it has the full meaning of the universe (in fact, it goes out of its way to show that what it says is not the end-all-be-all of philosophy). There are audio logs to collect in the game on top of the text, and these are excellent. They are pulled out of real voice clips from Alan Watts, who expresses fascinating ideas that are coherent and worth pondering as more than pseudo-intellectual philosophy. There are also some pop-up messages which are very striking in contrast to an otherwise calm game and make some interesting suggestions that I'd rather not spoil. The game develops a few mechanics as it goes on and gives an interesting final message. If there are common ideas in the game, they're about the benefits of changing perspective, letting go, and of seeing ourselves as changing parts of the universe rather than outsiders looking in, whatever that may imply. Until the ending, however, it seems like there is little point for the gameplay and philosophy to be in the same piece of art, which is the main problem. This game had a profound impact on me and supplemented the way I see the world, but that is only because of the Alan Watts clips. Expand
  3. Aug 13, 2021
    7
    This review contains spoilers, click expand to view. I finished 33% of the game, after 7 hours. got the idea of it.
    This game is really unique, the tutorial itself was like 2-3 hours. and after 5 mins more, I got to the 'you are everything' screen. (which is like 15% of the game for me),
    the audio is fun, but after a wile I had enough of it.
    I didn't find cities or people, but this game is kinda big, there are a lot of places to zoom in and out.
    in short this game is not that good neither that interesting, but the concept of it, the idea that you are everything and in the game you really are - very cool. that's why I game it 7/10.
    Expand
Metascore
78

Generally favorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. Jul 12, 2017
    70
    Everything is an impressive, extensive and all-embracing ... interactive application at the first place. The game occupies the second place. Let yourself drift on the waves of science and philosophy and try to create an unparalleled world. However, it is not entirely guaranteed that you will enjoy it.
  2. May 3, 2017
    80
    Everything is not for everyone. It’s one part art-house film, one part nature documentary, one part guided meditation. While easily approached and casually consumed, it’s a game that nevertheless wants more from you, a game that asks you to quietly reflect on yourself and your place in the Cosmos. Engage and you may discover one of your favorite games of 2017. If not? Well, it’s at least unique, and uniquely ambitious.
  3. Apr 27, 2017
    80
    Funny, philosophical, and deeply, deeply weird, there’s nothing else quite like Everything on PC.