Metascore
78

Generally favorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. May 3, 2017
    80
    Everything is not for everyone. It’s one part art-house film, one part nature documentary, one part guided meditation. While easily approached and casually consumed, it’s a game that nevertheless wants more from you, a game that asks you to quietly reflect on yourself and your place in the Cosmos. Engage and you may discover one of your favorite games of 2017. If not? Well, it’s at least unique, and uniquely ambitious.
  2. Apr 27, 2017
    80
    Funny, philosophical, and deeply, deeply weird, there’s nothing else quite like Everything on PC.
  3. 80
    Everything is an extraordinary journey. It’s Salvador Dali meets Neil deGrasse Tyson meets Eastern Mysticism. It’s art and spirituality brought to life in a medium that transcends the limitations of books and paints. This isn’t the game you want if you’re looking for casual entertainment with which to unwind at the end of a long day. Yet, even though Everything challenges your understanding of self and the universe, it never sacrifices the simple joy of fun.
  4. Jul 12, 2017
    70
    Everything is an impressive, extensive and all-embracing ... interactive application at the first place. The game occupies the second place. Let yourself drift on the waves of science and philosophy and try to create an unparalleled world. However, it is not entirely guaranteed that you will enjoy it.
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  1. For me, at times, Everything feels like the game Spore should have been. When I watched the early presentations of that game’s silly creature creator and its invocation of Powers of Ten, I wasn’t imagining a fiddly, shallow strategy game, but an experience that hoped to approximate the awe I sometimes feel when stargazing or can tap into by listening to Carl Sagan talk. By throwing out most of Spore’s traditional mechanics in favour of a cross between Katamari Damacy and Nested, Everything gets closer to sublimity. And though I don’t think it gets all the way there – not for me, not right now – the silliness is constant and delightful.
User Score
5.5

Mixed or average reviews- based on 43 Ratings

User score distribution:
  1. Positive: 16 out of 43
  2. Negative: 16 out of 43
  1. Apr 21, 2017
    3
    I'm confused. I'm not at all against the idea of an intoxicating brew of both philosophy and science. i believe I have an open mind in regardsI'm confused. I'm not at all against the idea of an intoxicating brew of both philosophy and science. i believe I have an open mind in regards to 'interactive experiences'.

    But after a few hours of rolling around, forming and unforming a group of similar creatures, growing from a radiation wave to a galaxy amidst the glory of spectacularly blurry and unimpressive aesthetics, I found myself feeling surprisingly empty and bored - very, very quickly.

    This is a tech demo masquerading as a game. And not a very interesting/fun one.
    Full Review »
  2. Jan 5, 2018
    8
    Wow, this game really blew me away. After Mountain (David O'Reilly's first game), which I really did not enjoy at all, I was not expectingWow, this game really blew me away. After Mountain (David O'Reilly's first game), which I really did not enjoy at all, I was not expecting much from his second creation. But I was super surprised at how much more I enjoyed EVERYTHING. My score is probably a bit inflated given my low initial expectations, but playing through EVERYTHING was a really nice, pleasant experience that took me to a place that not many video games have been able to. It also clearly had a lot more work put into it than Mountain did. It's nothing super revolutionary or incredible genius, but it's an interesting concept that was executed extremely well. Full Review »
  3. Nov 11, 2017
    0
    Everything is one of those games that is only barely a game. The gameplay is extremely simple – you are some sort of magical thought shineEverything is one of those games that is only barely a game. The gameplay is extremely simple – you are some sort of magical thought shine thingy that can transfer itself between bodies, hence the name “Everything”, because you can transfer yourself between everything in the game. If you are in a particularly large thing, you can transfer yourself back up a level, to a more macroscopic level, and if you are in a particularly small thing, you can transfer yourself downwards, to a more microscopic level. Bigger and bigger, you control continents, then planets, then galaxies; smaller and smaller, you go down to the size of small things (think pennies and grass), then microscopic things (mites, bacteria, viruses), then subatomic things…

    And if you keep going, you loop around to the other end.

    There are no enemies in this game; the game has no meaningful challenge. The goal of the game, such as it is, is to just explore and collect thoughts until you unlock the next power – making yourself bigger and smaller (within a world), cloning yourself, singing, forming groups, ect. There’s no real point, but there is a certain progression, at the end of which you eventually complete a goal and then… well, you can keep on going.

    The thing is, there’s really no “point” to this game; the game is nothing more than just wandering around body swapping and going up and down levels, while “talking” to various things to hear their thoughts and listen to some lectures which are, frankly, both rather pretentious and not all that interesting (though I suspect some people who are more into deep-sounding stuff that isn’t really all that deep will be more into it).

    There is really nothing fun about this “game”; the only “challenges” are hunting for the achievements. And indeed, you can simply let the game sit there and autoplay to get many of the achievements.

    I’d recommend against buying this game, and honestly, I’d recommend against playing it at all, even if you already do own it; it just isn’t worth your time. It may seem artsy, but in reality, it is quite boring, and there is no payoff at the end of it.
    Full Review »