Metascore
43

Generally unfavorable reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 9
  2. Negative: 5 out of 9
  1. Jan 2, 2020
    60
    Everreach: Project Eden is not a terrible game. There's certainly some fun to be had. Combat is strategic, and the music elevates the gameplay. Fans of Mass Effect and third-person shooters set on an otherworldly planet should find things to enjoy. Sadly, the game needs a coat of polish. If it's ever on sale, it might be worth checking out. But for $25, there are other games on Steam that may be more worth your time.
  2. Dec 12, 2019
    60
    In the case of Everreach: Project Eden, some mechanical issues with AI or balance can be patched, which other problems are more in the realm of aesthetics and direction and are probably doomed to never go away. There’s nothing wrong with a game having a clear inspiration — most every game does — but failing to innovate on that model can result in what we have here, a product that feels like an unconvincing imitation.
  3. Feb 12, 2020
    55
    Seeing that Project Eden is designed to be a story-driven game, I could have overlooked these issues and took the game as it was meant to be. Instead, what I feel it was meant to be was a game that could have been more fleshed out with more weapons, abilities, and an extra round polish. Because for such a small team to develop a complete vision of a sci-fi world, it seems that all was needed was some more time.
  4. Dec 17, 2019
    50
    Everreach has potential, but it's not there yet. Hopefully, Elder Games will continue to support it post-launch.
  5. Jan 10, 2020
    40
    Everreach: Project Eden somehow manages to avoid being as annoying to play as its constituent parts would indicate, and there will be some out there who can get a decent evening or two’s entertainment from it. The game at least flows along quickly and the writing just about holds interest through the six or so hours it takes to see everything on offer. But this papering over fails to deal with the major underlying cracks, and it remains one that is impossible to actively recommend.
  6. Dec 9, 2019
    35
    Floaty imprecise controls, a lack of depth, random spikes in difficulty due to bad design, random frustration, a mini-game for the sake of a mini-game, and a protagonist with the all the charisma of a shiny blue block.
  7. Jul 27, 2020
    30
    Fans of Eurojank (critic guilty as charged) can generally stomach low production values and lack of polish, but Everreach: Project Eden is just plain (and incomplete) junk. It fails as a Mass Effect-esque RPG, and fails far more as a shooter. One has to wonder why the developer still charges so high for something as badly-made as this, especially since it has obviously abandoned it.
  8. Feb 10, 2020
    30
    The issues in Everreach snowball off each other. Poor controls and defensive options make combat tough. Limited resources mean little ways to mitigate the combat. Dying often means story beats can potentially be spaced far apart. Fixing any one of these issues would elevate the others, but in its current state, Everreach feels like a dogpile of bad decisions and insane balancing. Have the devs not paid any attention to design trends in modern titles?
  9. Dec 4, 2019
    30
    This game fails at almost everything it sets out to do. With janky animations, embarrassing story, awful combat mechanics, and horrible enemy layouts and AI, there's just not much positive to say about it.
User Score
4.9

Generally unfavorable reviews- based on 16 Ratings

User score distribution:
  1. Positive: 5 out of 16
  2. Negative: 9 out of 16
  1. Aug 1, 2021
    0
    Among the worst games that I've played in the entire year.

    It's jam packed with glitches.
  2. Jan 15, 2020
    0
    generic sci-fi third person shooter, a blatant copy of mass effect's success. don't buy it, even when its on sale
  3. Dec 7, 2019
    2
    Old graphics with ups and downs. Polygonal models of poor enemies and little variety. Nora and the surrounding environment instead performOld graphics with ups and downs. Polygonal models of poor enemies and little variety. Nora and the surrounding environment instead perform well with better quality polygonal models. The game has optimization problems in some areas the fps drop to the threshold of unplayability (my PC and well above the recommended requirements). Impossible to configure the mouse and keyboard controls! (we are in 2020 now do not believe it is a joke?!?!?!). The mouse moves at too high a speed making it impossible to target enemies (no option to set the sensitivity ...) . I refuse to play this kind of games with the joystick. Graphics options almost absent just resolution, anti-aliasing shadows and little else and there are almost no difference between minimum and maximum settings. I managed to play just an hour before having to abandon it and ask for a refund so I know little of the story that I think is the best part. If it was in early access I could have understood it but releasing it so it makes it a bad game. Full Review »