User Score
4.7

Generally unfavorable reviews- based on 47 Ratings

User score distribution:
  1. Positive: 15 out of 47
  2. Negative: 22 out of 47

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  1. May 19, 2016
    6
    Sitting in a cockpit being catapulted into the dark unknown was the moment when I said, yes, the Rift was totally worth the price of admission. I glanced down at my arms and saw arms there, space suited and in the same place as my real arms, and I can't fully explain just how memorable that simple glance was.

    Sadly, the game gets repetitive quickly. If you've played Eve, Valkyrie is its
    Sitting in a cockpit being catapulted into the dark unknown was the moment when I said, yes, the Rift was totally worth the price of admission. I glanced down at my arms and saw arms there, space suited and in the same place as my real arms, and I can't fully explain just how memorable that simple glance was.

    Sadly, the game gets repetitive quickly. If you've played Eve, Valkyrie is its opposite in every way, for better and for worse. I'm not a particular fan of Eve, so that's not an automatic strike against, but if there's one thing Eve has, it's depth. Valkyrie has none. It's basically Counter-Strike in space. Just a handful of small maps, brief matches between tiny ships, not much in the way of tactics beyond "shoot it until it dies, then shoot something else".

    All of that said, Valkyrie remains the most immersive experience I've had on my Rift. It stays installed for the occasional match, and because I start it up every time I'm showing it off to someone. That "wow" moment I had seems to be universal.
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Metascore
69

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 12
  2. Negative: 0 out of 12
  1. Oct 17, 2016
    85
    EVE Valkyrie is one of the best titles for our Virtual Reality headsets, and a big step forward for spacefight sims.
  2. Oct 15, 2016
    79
    Progression and microtransaction problems aside, after a VR stint in EVE Valkyrie I don’t think I’ll ever be able to go back to playing a dogfighting game on a regular screen. It’s just too good at showing me what I’ve been missing by not being able to look around freely as I pursue or evade targets. The intense and movie-like moments of strafing an enemy carrier while dodging incoming fire are a thrill. [Tested with VR]
  3. PC PowerPlay
    Aug 18, 2016
    70
    While the first few hours are incredible, sadly a lack of depth in handling and content leads to a game that needs a few more hours in the oven. [Issue#253, p.58]