User Score
4.7

Generally unfavorable reviews- based on 47 Ratings

User score distribution:
  1. Positive: 15 out of 47
  2. Negative: 22 out of 47

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  1. Jun 15, 2016
    1
    Its fun for maybe 10 Minutes, after you left behind the initial impression and surprise of the VR experience it gets old so fast. The space battles are boring and repetitive, im happy that i didnt waste money on this game.
  2. Mar 29, 2016
    0
    Look beyond the superficial visual eye candy and the initial novelty of the Oculus, and what you have is pretty uninspired repetitive gameplay. Ultimately what gives a game longevity is good solid gameplay, not just visuals that players quickly grow used to and take for granted. This game does not have that.
  3. Nov 26, 2016
    2
    Here we go. I beta test this game when it came from its alpha version and I have played / tested every version from time to time and at the end every time was a led down so I will give you the facts about this game since critic here seems on a payroll from ccp.
    Game still full of bugs since its alpha: docking perimeters for some stations are wrong making bump out of station when you warp
    Here we go. I beta test this game when it came from its alpha version and I have played / tested every version from time to time and at the end every time was a led down so I will give you the facts about this game since critic here seems on a payroll from ccp.
    Game still full of bugs since its alpha: docking perimeters for some stations are wrong making bump out of station when you warp in and players take advantage of this to practically destroying your ship, an exploit ccp refuses to fix. Originally, object were able to collide in game and get damage but ccp could never fix their engine warp system so every time you warped into a space station you were blown to pieces so they designed the bump system (how unrealistic for an space sim) which by the way became another exploit were small ships are able to bump big ships so bullies can easily make you their prey. Another problem is the server can handle the numbers of players so they create the time dilation so those epic fights people talk about you spend 80% of the time almost freeze in space watching your ship get blowing into pieces in real slow motion like a photograph session. Another one, graphic simulation are wrong with most of the ships, detailed get lost since the company has never been able to fix the game cinematic of many of the ships. Exploit are just being fixed by ccp discretion of how they considered the exploit affect the game outcome doesn't matter to be a valid exploit that could screw few people fun if they keep their hardcore player base happy.
    The learning curve,you better have good friends in game otherwise, you wont have time to learn anything how to play it. The leaning curve is so hard that you wont be able to enjoy the game soon enough. You need to be an octopus to master so many details just to keep you alive. Also to earn the game currency is a tedious boring task if you are not a pirate or you arent part of a big corporation that is part of a big alliance in null sector. The game is divide in different sectors were high sectors suppose to be safe for newcomers which never is, low sector you start some decent pvp and null is where all the action but at the same time all the boredness happen depending on how big your corp and alliances are and how much of that null sector they control. EVE isnt a real space sim since is js just point and click multiple buttons in the right way to keep you alive in a pvp fight with the right gear for the occasion. As for the ship navigation system you dont have real control of the ship in a dogfight, You have to fit ship with the right gear for the occasion which that is the only good thing about it but it gets too expensive for the average player.
    They claim is a sandbox, well it isnt since ccp has to do some control damage especially in the game economy injected some additional variables into the game to keep it under control and the way they want. Some big corporation and alliances think they are running the game but at the end ccp do whatever they see fix to change the course of the game under the gameplay and economy itself.
    You have to be over 21 to play the game since everything is encourage here, especially scamming people since it is now an implicit part of eve lifestyle. Also bullying is pretty much common so you have to be a adult to play even though it doesnt matter if you are a mature adult or a psychopathic sociopath person. Therefore I advise concerned parents dont led their children to play this game at all.
    At the end of the day EVE has everything what is wrong in a video game today, full of bugs, difficult game-play, being play by the wrong type of people. However, If you dont mind that, well that is your lost and their win...
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Metascore
69

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 12
  2. Negative: 0 out of 12
  1. Oct 17, 2016
    85
    EVE Valkyrie is one of the best titles for our Virtual Reality headsets, and a big step forward for spacefight sims.
  2. Oct 15, 2016
    79
    Progression and microtransaction problems aside, after a VR stint in EVE Valkyrie I don’t think I’ll ever be able to go back to playing a dogfighting game on a regular screen. It’s just too good at showing me what I’ve been missing by not being able to look around freely as I pursue or evade targets. The intense and movie-like moments of strafing an enemy carrier while dodging incoming fire are a thrill. [Tested with VR]
  3. PC PowerPlay
    Aug 18, 2016
    70
    While the first few hours are incredible, sadly a lack of depth in handling and content leads to a game that needs a few more hours in the oven. [Issue#253, p.58]