User Score
8.0

Generally favorable reviews- based on 556 Ratings

User score distribution:
  1. Negative: 62 out of 556

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  1. Jun 26, 2015
    9
    long story short, Beyond Earth is underwhelming so I picked this up for my 4X fix. Wow. This game is definitely more complicated but once you get the hang of things and sink a few dozen hours in you realize how special this game is. It's depth and creativity are the key ingredients to making this the current King of 4x. For the first time in a looong time, Civilization is in second place.long story short, Beyond Earth is underwhelming so I picked this up for my 4X fix. Wow. This game is definitely more complicated but once you get the hang of things and sink a few dozen hours in you realize how special this game is. It's depth and creativity are the key ingredients to making this the current King of 4x. For the first time in a looong time, Civilization is in second place. Totally worth the money. Expand
  2. May 16, 2015
    7
    This is fresh take of the classical 4x apporach in a fantasy environment. Players who like Civilization games should like this as well. It is extraordinarily beautiful, has a very good lore/writing and some very unique mechanics. I gave it a 7/10 "only" because at the current state (the Guardian DLC just came out), the AI is still horrible. Even as a newcomer in the first game one canThis is fresh take of the classical 4x apporach in a fantasy environment. Players who like Civilization games should like this as well. It is extraordinarily beautiful, has a very good lore/writing and some very unique mechanics. I gave it a 7/10 "only" because at the current state (the Guardian DLC just came out), the AI is still horrible. Even as a newcomer in the first game one can notice the shortcomings. If the developers will eb able to fix that, it would be a 9 or a 10 easily. Expand
  3. Mar 15, 2017
    9
    The visual section is magnificent and I loved the music of the game, since it put me in atmosphere and never got to bother me.

    The gameplay is excellent, although I feel that there are no enough possibilities to make a come back, many times my victory or defeat was so clear that continuing playing lack of point, other videogames penalize to be trust in excess and I feel that this one miss that.
  4. Oct 3, 2015
    10
    These guys make the most beautiful games I have ever seen. The music and aesthetics are among the best in the business. Even the sound of clicking items with the mouse is relaxing. Just like Endless Space, the best way to learn is to just start playing, although the tutorial is much improved and makes the game more accessible.

    Both Endless Space and Endless Legend require extensive
    These guys make the most beautiful games I have ever seen. The music and aesthetics are among the best in the business. Even the sound of clicking items with the mouse is relaxing. Just like Endless Space, the best way to learn is to just start playing, although the tutorial is much improved and makes the game more accessible.

    Both Endless Space and Endless Legend require extensive management. I like that there are so many tooltips and lots of in-depth flavor text. But if that is not your bag you can ignore it as well. While they have their faults, I think the sheer beauty of the games warrants the 10/10.
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  5. May 25, 2021
    0
    Game is text-heavy, as you would expect. Yet game doesn't offer any means to increase text size until it becomes readable. That basic failure requires so low an intelligence that you would wonder why the game maker even tried to make a strategy game. Anyway, it cannot physically be played, so the intrinsic value of the software is simply zero.
  6. Aug 17, 2016
    2
    I am an old fan of MoM, Civ, AoW, HoMM, you name it, but this game feels completely flat to me. AI is terrible and I don't think I can commit myself to 6 hours of multiplayer, cause I don't think the AI is the only difference. It seems like there's no strategy or tactics in the game whatsoever. All you do is micro-optimize citizens, micro-optimize builds next to anomalies; the map has tooI am an old fan of MoM, Civ, AoW, HoMM, you name it, but this game feels completely flat to me. AI is terrible and I don't think I can commit myself to 6 hours of multiplayer, cause I don't think the AI is the only difference. It seems like there's no strategy or tactics in the game whatsoever. All you do is micro-optimize citizens, micro-optimize builds next to anomalies; the map has too many insignificant objectives (small neutral armies, small villages, small ruins) and units move slowly, so you either must have lots of tiny armies and try to find that boundary where you just defeat the 2-3 army neutrals, or you go around with 2-3 heroes and steamroll. Regardless conquering another stupid village feels boring. The tech tree (unlike in Civ) is too incremental and you could take or leave any tech past the 1st era except a few which are obviously the best ones (units, extractors, some empire-wide bonuses and buildings like glory to the empire that you just always research). I guess they were going for variety but instead it just feels scripted and inconsequential. Oh wow, the new glorious era! I have to research the 3rd type of extractor now, rinse, repeat. Meh. Expand
  7. Dec 27, 2016
    10
    As an attempt to balance out the people who rated this game a 0/10. I'm not going to deny that the game has the same style as Civilization but the game has so many unique features that would separated it from its older brother. From the Ability to edit your units, expand your cities in the direction you want, and assimilating minor factions to get their traits and unique units.
  8. Jun 20, 2023
    9
    Amazing art, new approach to battle system, great lore, great implementation of single player (questing) and multiplier. This game has so much love and work in it, it is simply amazing, I am blown away.
    Sadly horrible and very not-game fitting DLCs.
  9. Mar 2, 2017
    9
    A well balanced game that does a good job ramping up the difficulty levels in a way that feels instructive and fun. The battle system is a bit odd and takes some getting used to. The factions have some decent diversity, more so than many other 4X games.
  10. Feb 17, 2019
    10
    Одна из лучших 4X стратегий и меня бесконечно радует, что Amplitude продолжают выпускать дополнения для этой игры. Однако стоит упомянуть, что при игре по интернету часто приходится сталкиваться с проблемами синхронизации.
  11. Mar 3, 2017
    6
    Entertaining for one playthrough in singleplayer. Don't see replayability value. Didn't do multiplayer though (:
    If I win with the drakken through basically military might on hard on my first playthrough, some balancing probably needs to be done.
  12. Feb 6, 2017
    7
    The game that draws me in like a alcoholic with its amazing races that i feel surely this must be abusable, or else really wanna play this race but im getting owned when trying.

    The races are likely the best of any 4x game ive ever played by a large margin, hell they are better then in some fantasy books ive read. The world building is exceptional Now sadly how does that translate
    The game that draws me in like a alcoholic with its amazing races that i feel surely this must be abusable, or else really wanna play this race but im getting owned when trying.

    The races are likely the best of any 4x game ive ever played by a large margin, hell they are better then in some fantasy books ive read.
    The world building is exceptional

    Now sadly how does that translate into actual gameplay?
    This is were it kinda falls flat, the gameplay is not amazing it suffers not a single lack but many small irritations the biggest is likely the AI.

    Anyhow ive certainly gotten value out of this game but its a mixed experience but ive had a hard time finding games that i feel any desire to start to play at all.
    This game makes me want to play it, that is afterall the first "check" one needs if thats not fulfilled how great the game is does not matter.
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  13. Mar 10, 2017
    8
    Picked this up at a great deal last summer, figured it would be a nice throwback to the CIV V days. I certainly wasn't wrong, much of the same experience I had in CIV V is present here, but there's a lot more added to this one. It's sophisticated - there's a lot of strategies to use and planning to consider when developing your empire. Approaches vary significantly depending on the factionPicked this up at a great deal last summer, figured it would be a nice throwback to the CIV V days. I certainly wasn't wrong, much of the same experience I had in CIV V is present here, but there's a lot more added to this one. It's sophisticated - there's a lot of strategies to use and planning to consider when developing your empire. Approaches vary significantly depending on the faction you're playing, which adds plenty of replayability. Other good features: tons of different resources (many with booster effects that are so good they're worth going to war over), marketplace to sell or purchase heroes or resources (there's also mercenaries, but investing in those didn't ever seem to be beneficial), competitive battle AI, prioritizing in the tech tree development (in CIV V it was pretty much linear), storyline quests that can return significant benefits like powerful weapons for heroes or faction-wide benefits. And there's plenty more laudable features.

    There are some downsides though. First one was more troublesome when first starting the game - you have much less control in battles and in the beginning that can be an annoyance when you can't get things to go the way you wanted. Eventually you'll begin to understand the movements and see that the combat effectiveness trade-off for initiative (the characteristic that determines when an unit can make their move) is a neat strategy element.

    To point out a more serious issue I had, I'd prefer to describe how one my campaigns went down.
    I quit playing the game after a while and don't want to go back to it. Mainly because there's something going on with the campaign AI and it put me off the game for good. I played a campaign on the hardest difficulty (endless), 8 players, with only elimination victory enabled (conquer all enemy provinces). Now I remember **** about how hard the harder difficulties were when I first tried them last summer (called it "impossible and retarded"), but it looks like there is a significant luck factor involved that determines whether your campaign goes well or not. Basically I got lucky this time and without sacrificing too much, at the beginning of the game I laid down 6 or 7 cities before my expansion options were closed by enemy factions. Spent a good 100 turns just building, researching etc. And all this time I was surprised that nobody had come to f*ck me up like they used to when I first played this difficulty. My military was terribly weak until I got bored and started pumping resources into armies. Soon enough I was ready to go and capture my first city. Didn't meet too much resistance, managed to take them by surprise and immediately settle a truce with them. And here's one problem: A lot of the times powerful factions get "exhausted" very fast. That means that they're much more willing to submit to your demands in diplomacy for truce. Therefore you can pretty much play according to your own rules. I then learned that the city I conquered was much more developed than any of mine were and since conquering it didn't have any serious repercussions, I figured it was time to quit the pacifistic gameplay and just invest in war. Bla bla bla, eventually you'll have figured out the main weakness of the AI - they're easily taken by surprise and you can capitalize on it without bearing serious repercussions. After a while my elimination campaign turned into a grind and I quit. Therefore I'd recommend keeping the other victory conditions enabled and (except score - that can end your dozen-hour campaign unexpectedly) let the game function as a whole - then the faction specializations can shine. The AI may not be balanced enough to deal with limited victory conditions.
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  14. Sep 7, 2016
    5
    Isn't good or bad but average.
    Character design is splendid, good atmosphere....but all the rest feels like a game you have already played.
    Technology tree, difference between factions, turns, maps ...nothing seems original and gameplay is repetitive.
    In my opinion worst than other games of the same category for example worse than Civilization V.
  15. Mar 2, 2016
    10
    Initial offering of game was great but additional dlc has added tons more depth to it. Graphics are great and UI is intuitive. The soundtrack is also a major positive of this game.
  16. Jun 14, 2017
    10
    Para mi el mejor juego de estrategia por turnos ahora mismo, tiene cosillas mejorables como la IA pero lo compensa con el inmenso trabajo artistico detras del juego y sus novedosas y profundas mecanicas.
  17. Sep 25, 2021
    9
    Beautiful game with lots of replay value since each empire has very different characteristics. The game on harder difficulty starts off imbalanced because the AI is way overpowered, and by the end of the game, if you compound the right tech and buildings, you become way stronger than the AI no matter the difficulty setting. Still, this is one of the better 4X games I've ever played.
  18. Nov 19, 2018
    6
    Endless Legend is a fantastic game. It takes the elements that made the other Endless entries great and mixes it with a Civilization-type game, only done better. You create units, build cities, dominate regions, assimilate minor factions, and try to win the game via one of the game's many victory types. Every faction truly feels like it has its own playstyle, and you will find the "oneEndless Legend is a fantastic game. It takes the elements that made the other Endless entries great and mixes it with a Civilization-type game, only done better. You create units, build cities, dominate regions, assimilate minor factions, and try to win the game via one of the game's many victory types. Every faction truly feels like it has its own playstyle, and you will find the "one more turn" mentality definitely applies. Every game feels unique, and there is a wide breadth of settings available to fine tune a world to one's liking. Compared to similar games, like Sid Meier's Civilization, I have no qualms saying this game is the best in its genre. At this point, you may be asking yourself, "If it's so great, why a 6 and not a 10?" The answer is that the game has terrible technical issues which can render the game borderline unplayable. In fullscreen, the game completely disables tabbing between programs, which may make sense, but when you are running the game in fullscreen and it freezes, you have no option except to force a computer shutdown. You cannot force quit using keyboard shortcuts and the entire game becomes unresponsive, though the music still plays oddly enough. If you attempt to play the game in fullscreen, even at minimum settings, the game will crash within 15 minutes of starting. Playing the game in windowed mode at a lower resolution can help alleviate this issue somewhat by allowing you to force quit the game when it crashes or freezes, but you will still find it incredibly frustrating every time it happens. Maximum, I have made it 40 turns without a crash. Luckily, the game autosaves every turn, but this is still incredibly frustrating. Also, I would not recommend trying to play this game with friends. Multiplayer uses P2P connections, and in an hour and a half of trying to play the game, we had to restart our game five times, three times due to disconnections and two times due to crashes. When the game works, it works so well and I love every second. However, there's no telling when the next crash will come, so it's incredibly difficult to actually enjoy the game. My advice: wait until the developer has patched the issues or modders have fixed the issues to purchase the game. No amount of sifting through discussion posts looking for ways to stop the constant crashing has been able to alleviate the problems. Expand
  19. Jan 31, 2020
    8
    Gorgeous visuals, well designed resource management, mediocre combat. A good entry for new comers to 4X genre. The game calculates turns quick enough and can handle the process load of the late game.
  20. Jan 30, 2023
    8
    Without mods 5/10, with mods 8/10. Corrects stuff I didnt like in civilization. I hate pseudo-historic games so fantasy setting was very welcome.
  21. Jun 9, 2023
    8
    High quality 4x that does a lot different to mixed effect. The region system and citty development systems were excellent, to the point that Civ adopted the latter eventually. Factions are unique and have contained narratives that can get fairly involved, and they each play and expand differently. Diplomacy is a bit limited and turn-based battles quickly grow grating.
Metascore
82

Generally favorable reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 34 out of 37
  2. Negative: 0 out of 37
  1. Feb 10, 2015
    85
    The masterpiece you don't expect, who knows how to remedy many flaws of the more famous rivals without disrupting any of the mechanics which we have become accustomed, using instead many original ideas to give a boost to the genre.
  2. CD-Action
    Jan 9, 2015
    80
    A complex, polished and really pretty game that has nothing to be shamed of even when compared to Sid Meier’s Civilization. [13/2014, p.44]
  3. Games Master UK
    Dec 21, 2014
    89
    A beautiful strategy diamond that breathes new life into a tired genre. [Christmas 2014, p.71]