• Release Date: Oct 4, 2017
Metascore
56

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 10
  2. Negative: 4 out of 10
  1. Oct 30, 2017
    70
    The adventure to take down the gang showed off how the game itself worked. It actually provided room for mistakes and was easily forgiving at the start. Players new to this genre, and this game, will certainly appreciate it. As the game progressed, though, it became steadily more demanding. That’s not a bad thing, in fact it’s an impressive way to do things, as you always want to challenge players. A steady arc of difficulty is how you want an RPG to be built and Empyre: Lords of the Sea didn’t disappoint in that aspect.
  2. Oct 25, 2017
    70
    It's unfortunately easy to focus on what's lacking about Empyre, but the game's premise and setting are sufficiently original, and its combat is engaging enough to warrant a look. Perhaps given a larger team and a longer development process, some of the empty spaces could have been filled in. Some voice work, more attention to craft compelling characters, and a more nuanced and branching story in which the player could feel more important, would all help elevate the game to another level. If Empyre: Lords of the Sea was a novel, I'd say it was a promising first draft.
  3. Oct 19, 2017
    55
    Real talk? I’ve tried for weeks to get into Empyre: Lords of the Sea Gates, but the clunky controls, obtuse UI, and incomplete concepts made it impossible for me to engage. The concept and setting for Empyre is top shelf, but the gameplay came out a little water logged.
  4. Oct 18, 2017
    50
    EMPYRE: Lords of the Sea Gate is a game that I really, truly wanted to love, but ultimately let me down in more ways that not. Glitches aside, it doesn’t do anything offensively bad, it just doesn’t really do anything all that cool either. I love the idea of a pseudo-steampunk turn-of-the-century waterworld, but the game fails to use that creative setting to tell a meaningful story or explore much of the world’s possibilities. With a serviceable but unremarkable story, basic writing, and combat that doesn’t often outreach “fine,” this is a title that's destined to slip silently down into the murky waters of time.