User Score
7.0

Mixed or average reviews- based on 5812 Ratings

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  1. Jun 18, 2022
    8
    Não gostei do mundo aberto, pois tem muito lugares vazios no mapa, diferente de Dark souls, onde as mapas se ligam entre si, o que achei muito legal. Mas o gameplay é melhor que outros jogos da séries souls. O gráfico não é de nova geração e há muitas quedar de FPS, para poder rodar sempre a 60 FPS no médio, deve se ter um PC muito caro pra isso, o que a maioria não tem hoje em dia, pareceNão gostei do mundo aberto, pois tem muito lugares vazios no mapa, diferente de Dark souls, onde as mapas se ligam entre si, o que achei muito legal. Mas o gameplay é melhor que outros jogos da séries souls. O gráfico não é de nova geração e há muitas quedar de FPS, para poder rodar sempre a 60 FPS no médio, deve se ter um PC muito caro pra isso, o que a maioria não tem hoje em dia, parece que até Dark souls 3 tem um grafico melhor e mais fluido. Mas é um jogo bom e viciante e gostoso de jogar por causa da variedade de chefes e inimigos, pois isso dei uma nota boa pra ele. Expand
  2. Jul 4, 2022
    8
    a classic fromsoftware game you will love it or you will hate it.for me the game is a masterpieace but with poor optimization. the game runs awfull considering the specs i have (amd ryzen 5800x and a rtx 2080 super) other than that if you are playing on a conlose i think is a better experience for sure. lets hope so for further update fix the optimization problems..
  3. Jul 4, 2022
    8
    My first Fromsoft Game. I heard all of stuff about their games being incredibly hard. And to be honest, I was overwhelmed at first, struggling to fight even basic enemies.

    However, little by little you begin to realize how many tools you have at your disposal. It isn't just about "getting good". Learning how to use those tools, through exploration and experience, are just as important.
    My first Fromsoft Game. I heard all of stuff about their games being incredibly hard. And to be honest, I was overwhelmed at first, struggling to fight even basic enemies.

    However, little by little you begin to realize how many tools you have at your disposal. It isn't just about "getting good". Learning how to use those tools, through exploration and experience, are just as important. I eventually hit a point where I understood the game, and suddenly I felt like I understood the entire appeal of this franchise.

    Only downside; exploration gets a little boring towards the end of the game, especially when you already have all the gear you really need. Overall though, excellent.
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  4. Jul 22, 2022
    8
    The first platinum on the PC, brought a lot of pleasure. Too many boss replays and mechanics from past games.
  5. Jul 23, 2022
    8
    While there are legitimate issues with the performance of the pc version, I think this is a very solid game with plenty of content and interesting lore and world building to explore, not to mention memorable boss fights.
  6. Nov 29, 2022
    8
    Elden Ring doesn't innovate enough, like the original Dark Souls, to merit the shower of praise it has received from critics. And it doesn't excel in atmosphere and storytelling in its genre like Bloodborne does. Without these things, I cannot consider it a masterpiece.

    What it does do really well is introduce a stunning open world that is filled to the brim with content. Not all the
    Elden Ring doesn't innovate enough, like the original Dark Souls, to merit the shower of praise it has received from critics. And it doesn't excel in atmosphere and storytelling in its genre like Bloodborne does. Without these things, I cannot consider it a masterpiece.

    What it does do really well is introduce a stunning open world that is filled to the brim with content. Not all the content is great, but most of it is of such high quality that it boggles the mind.

    A lot of people might see a reused boss or animation and immediately rage and give this game a 5/10, but that doesn't bother me and shouldn't bother you, cause theres more than enough unique content here for anyone who is being sane and level headed.

    At the end of the day, I can't give this any more than an 8 because once again, by playing it too safe, From Software has simply failed to produce something at the quality level of the original dark souls.
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  7. Nov 21, 2022
    8
    Sony's trying to monopolize metacritics via buying user reviews to destroy ER reputation and praise ridiculously bad part of GOW. I'll judge fairly and hate Sony for doing it forever.

    Great game, deserves at least 8/10
  8. Jan 26, 2023
    8
    From Software is raising the bar with every game it makes, this time to The Lands Between. Elden Ring, which was recently voted the best game of the year, offers us the unique breadth of Zelda's open-world and the compelling atmosphere of the souls genre. Even naysayers who are against it because of the difficulty reduction and dungeons that make you feel like you're doing the same thingFrom Software is raising the bar with every game it makes, this time to The Lands Between. Elden Ring, which was recently voted the best game of the year, offers us the unique breadth of Zelda's open-world and the compelling atmosphere of the souls genre. Even naysayers who are against it because of the difficulty reduction and dungeons that make you feel like you're doing the same thing as you wander through their depths, every one of the gamers will be amazed when they open their eyes in that glamorous land where the majestic Erdtree reaches the vast sky. As you and Torrent -our mighty horse- enter the misty forest following a wolf howl you hear, our curiosity will be piqued each time by something else. After defying a gigantic and grisly snake while trying not to be swallowed by the lava in Volcano Manor, we will be amazed by the sky in Nokstella, which feels like a fairy tale. Begin your journey Tarnished, go and be an Elden Lord as you like. Expand
  9. Jan 20, 2023
    8
    I can say that this game looks great and I didn't want to kill myself while playing or dying dying dying.. There are some performance issues but I'm sure these problems will be fixed soon.
  10. Jan 25, 2023
    8
    Very nice game, nice experience.
    A From Software in open-world.
    It's a success.
  11. Feb 9, 2023
    8
    Could have been one of the greatest FromSoftware games and greatest games in general. However, it is held back by bad balancing. In the early game you can make a build that completely breaks it but the late game gives enemies so much health and damage that you need one of those broken builds. Frame rate and stuttering issues on PC still haven't been fixed making the game look better on aCould have been one of the greatest FromSoftware games and greatest games in general. However, it is held back by bad balancing. In the early game you can make a build that completely breaks it but the late game gives enemies so much health and damage that you need one of those broken builds. Frame rate and stuttering issues on PC still haven't been fixed making the game look better on a PS5 than on an RTX 3070 even almost a year after release. Other than that is a game with incredible scale and even better quality. Must be good if I've finished it 6 times Expand
  12. Feb 17, 2023
    8
    a great open world and amazing to play once or twice.
    since the world is so huge it isn't really fun to play more than once though, as it can be quite daunting to traverse the world from the beginning again. still an amazing game.
  13. Feb 26, 2023
    8
    As the first open-world game from From Software, it's pretty good. When it became clear that the game would be open world, there were doubts and not without reason as it turned out. The game is good and it will give you a lot of adventure, but the quality of that adventure is debatable.
  14. Feb 28, 2023
    8
    how did this win game of the year? Firstly, the pc port is bad. Secondly, This game is a fever dream. Amazing story, gameplay and writing. GOTY? No. Good pc port? Maybe. Good game? Yeah.
  15. Mar 24, 2023
    8
    The game is both beautifully crafted and incredibly challenging.
    The game's world is a stunning fusion of fantasy and reality, with sprawling landscapes and intricate designs that will leave you breathless.
    But what really sets Elden Ring apart is its gameplay. The combat is tight and precise, with a level of depth that will keep you coming back for more. And the enemies! They are
    The game is both beautifully crafted and incredibly challenging.
    The game's world is a stunning fusion of fantasy and reality, with sprawling landscapes and intricate designs that will leave you breathless.

    But what really sets Elden Ring apart is its gameplay. The combat is tight and precise, with a level of depth that will keep you coming back for more. And the enemies! They are truly a sight to behold, with unique designs and challenging mechanics that will test your skills as a player.

    8/10
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  16. Apr 1, 2023
    8
    Bazı şeylerin scripted olması, oynanışın can sıkan hantallığı, yere düşen düşmana vuramama, kamera kontrolleri ve grind istemesi beni oyundan soğuttu. Ama yaratmış olduğu açık dünya gerçekten kaliteli ve oyunun sanat tasarımı harika. The Final Battle müziği efsane. O yüzden iyi bir not veriyorum
  17. Sep 7, 2023
    8
    Good game with a bad PC launch. Game is basically open world with the dark souls/bloodborne formula. Some enemies are cool and interesting, many are just unimaginative, extremely repetitive and boring,
    Terrible controls for PC setting up the keybinds, Graphics are decent, but not great.
  18. May 1, 2023
    8
    Elden Ring was my first FromSoftware game so I came in without expectations. The game is extremely hard but that's what's makes it so much fun: Overcoming the challenges. Also there are a lot of systems which help with the difficulty like the spirit summons and the NPC summons. The world building is amazing. The design, feel, music and atmosphere are 10/10. The game is extremely immersiveElden Ring was my first FromSoftware game so I came in without expectations. The game is extremely hard but that's what's makes it so much fun: Overcoming the challenges. Also there are a lot of systems which help with the difficulty like the spirit summons and the NPC summons. The world building is amazing. The design, feel, music and atmosphere are 10/10. The game is extremely immersive and invites you to explore. I really liked the open world without minimap directions. This is what an open world is all about: Exploring for yourself instead of being constantly guided from one quest to the next. Unfortunately though, this also leads to the point I disliked the most: The game tells you so little about what to do and how to do it, that you end up constantly tabbing out and reading the Elden Ring wiki or Youtube Videos for explanations. There are entire NPC questlines where you would never guess where to go next because the next location the NPC goes in an OPEN WORLD is complelety random. I think in my first playthroughj, I spent just as much time reading guides as playing the game which to me is just bad game design. You should not be constantly guessing, there are game design principles for a reason. The other thing I didn't like is that you don't really understand the story as it is told in an extremely vague way. As I said the world building is great and oozes with little details and lore, but for understanding the actual story you again have to watch a half hour Youtube video. So all in all it's a beautiful and captivating game which unfortunately explains too little. 8/10 Expand
  19. Jul 3, 2023
    8
    Actually game is very good, but it's not for everyone! It's not walk in a park with kill everything with few clicks. It's not for ppl. who don't like challenges.
    There is lot what can be said about this game.
    In my opinion there are more negative/mixed reviews than should be. At first I was kind of frustrated to - mainly because of regular and unexpected deaths, especially at beginning
    Actually game is very good, but it's not for everyone! It's not walk in a park with kill everything with few clicks. It's not for ppl. who don't like challenges.
    There is lot what can be said about this game.
    In my opinion there are more negative/mixed reviews than should be. At first I was kind of frustrated to - mainly because of regular and unexpected deaths, especially at beginning (started with level 1).
    But when you think about it, it's offer you experience like in reality, you should have "balls" for negative experience and step over it, train yourself and get better, understand how game world works. When you got that games gets better and better.
    We are used to be heroes in most of games from beginning, attack everything etc. here you need to think what to attack and do you need to attack at all.

    Things that I dislike:
    1) key mapping
    2) cross world notes - game allows you to set notes for other players, so there are tons of left notes and for me they are more interfering than helping, yes some notes probably can help you in some way, like "boss ahead", "treasure above", etc. but at same time there are tons of unnecessary or kind of spam notes and also almost duplicate notes. These notes, if you chose to read them, also kind of robs you from explorers moments, even if you choose not to read those nots they are there and you already assume something. and third thing about this - these note are illuminated, especially well visible in dark and there was already several situations where I see some light (which can also be treasure) from hard reachable places and when you get there there is simply illuminated not "nothing here" .. wtf.;
    3) impossible to run away from dungeon bosses - this would be ok for most of games, but in my opinion not for this game, not for setup of how this game works - meaning game is hard, you don't know how strong enemy is and how he will fight (assumingly like in reality, but in reality you would have chance to run away), would be good and also kind of logic that you can try to run away (up to your luck and skill) and return more prepared.
    4) for good experience big monitor is necessary - I play at 23" 1080p and that's definitely to small - not shows everything necessary, especially in boss fights.
    5) maybe not so important, but I cant understand why staff is necessary to learn/store spells.. mage without staff is dumb or what?

    Mixed:
    - fighting mechanics, no comments here
    - not much explanation about things, but I should probably put this in positive things.. you can explore, find out or just google for it :)

    And things I like:
    - beautiful, big world (some here wrote that bad graphics.. idk, maybe, I am not so demanding, but for me game looks great, much of beautiful sceneries;
    - open map, you can go explore as you like, there is walkthrough part and (as I think) it's impossible to get pass those steps, but exploring/leveling in between is as kind of open .. anyway you will stay in zones where you can fight and win.. so this also kind oy limits you, but without fighting you can travel a lot;
    - the need to think;
    - open world bosses;
    - etc., etc. it's always easier to mention what we dislike

    In summary - just for comparison, I would say: imagine you are throw in the middle of Amazon jungle (not actual jungles in game, just for situation) and you should get out and have just rough understanding what to do, where to go.. you don't know how strong, poisonous, etc. are monkeys, snakes, bugs, etc., what caves you can find, what will hide behind next tree etc. ..

    There will be deaths, there will be frustrations. :)
    As I am not used to play games like this, first evening with game was not very positive, but, as for most of people, will to know and see more kept me in game and when you get stronger, get used to mechanics you just want to return and explore and try to overcome challenges that game offers.
    Actually, I think, if start would be easier there would be more positive reviews, I think many gave not so high score just because of hardiness, hiding with other excuses.
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  20. Aug 22, 2023
    8
    Game-play: Good
    AI: Good
    Balance: Normal
    Graphic: Good
    Optimization: Normal
    Story: Poor
    Characterization: Normal
    Music/Sound Effect : Good

    The worst for me is bad interaction between player and enemyies.
  21. Sep 10, 2023
    8
    A large open world, many bosses, an amazing atmosphere, and plenty of replayability. But in this game, in addition to all the previously described advantages, there are also a sufficient number of disadvantages, such as rather poor optimization, a large number of repeated bosses, and an almost empty open world.
  22. Mar 24, 2022
    7
    I've written an elaborate and long review explaining why this game is an 8/10 even without the optimizations issues, but this site sucks and has completely deleted my review.. so trust
  23. Mar 13, 2022
    7
    Great looking game as always, visually stunning. Sound and music also great. New crafting option is a welcome addition, same with boss checkpoints.

    The meta of the game seems to be to anger the player by any means necessary and really they just do this without reprieve, using every dirty trick in the book. Example, there is a new Lobster mob that can shoot at you with pinpoint accuracy
    Great looking game as always, visually stunning. Sound and music also great. New crafting option is a welcome addition, same with boss checkpoints.

    The meta of the game seems to be to anger the player by any means necessary and really they just do this without reprieve, using every dirty trick in the book. Example, there is a new Lobster mob that can shoot at you with pinpoint accuracy from miles away, taking out nearly half your HP with one shot. I've had enough of that nonsense. It's cute but it doesn't serve a purpose other than to be a nuisance when you're exploring.

    Noteworthy combat encounters are rare, Dungeons are few and far between, even fewer of them containing items of value. I was mostly sad to find out that it lacked the sense of accomplishment i felt in Dark Souls after beating a boss. I killed nearly all of the Lords and i just felt bored.

    Control mapping is weak on PC, can get really confusing in time sensitive situations. I don't like playing with a controller but it really was made for consoles in mind, so instead of using a button per action sometimes you'll have to combine two. Latency is also weird sometimes, like the commands activate late or not at all.

    Most infuriating though, it's filled to the brim with hackers and it hasn't even been two weeks since it came out. FS still tone-deaf to the pleas of the community.

    My advice is get it after the hype dies down, or after it gets a few well deserved patches.
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  24. Apr 22, 2022
    7
    + souls combat with all the bells and whistles
    + many viable builds despite the meme ones being popular
    + best graphics yet in the series and great character creator + lots of content to play through, 100+ hours is the norm + the catacomb level design is surprisingly creative and fun for dungeon lovers like myself ----- - Worst boss and enemy combat design. Blatant Input reading,
    + souls combat with all the bells and whistles
    + many viable builds despite the meme ones being popular
    + best graphics yet in the series and great character creator
    + lots of content to play through, 100+ hours is the norm
    + the catacomb level design is surprisingly creative and fun for dungeon lovers like myself
    -----
    - Worst boss and enemy combat design. Blatant Input reading, delayed attacks, endless boss combos and unnecessarily short punish windows. Whether easy or hard, it's simply never satisfying to defeat an enemy.
    - Heavy asset reuse. Every cave and landmark is exactly like all the other ones in their category. Every catacomb, cave and ruin looks exactly the same. Most bosses and enemies are reused too.
    - Terrible storyline. Hard to process main plot with an abstract, irrelevant twist (Radagon & Marika), and npc quests that always reward the player with utterly depressing and futile outcomes. It feels better to NOT do them!
    - The open world is really just for looks. It's a wasteland with points of interest, generic caves, catacombs and ruins with mostly useless loot. Combat is all you really have to look forward to. Try not to miss radiant quests from Bethesda. At least those were better than nothing.
    - Uncreative armor design and lack of variety for gear. A lot of sets are thematically redundant or look alike, when they don't look plain disappointing.
    - Weapon and spell variety really makes sense in NG+ only. At a first playthrough you'll be likely stuck to the same couple spells and weapons due to the upgrade system and the best ones being confined to late game.
    - The damage scaling can be harsh unless you're told to stack VIT and defense bonuses early on, and even then it's not pleasant to die immediately to every couple rats you failed to notice in time.
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  25. Mar 9, 2022
    7
    Its awesome amazing flawless, until it trys to load a new material or spell effect and it stutters like a... insert derogatory thingu, and there is a capped FR and no ultrawide support (thank god for flawless widescreen). FIx these and easy GOTY.
  26. Feb 27, 2022
    7
    60 fps with drops on 5600X/6700XT, no V-Sync in setting, no ultrawide support. Graphic like Dark Soul 3. Yeah, if you are on hype train and love DS games, you will probably love this one too. But poor optimation, only 60 fps lock, ugly graphic, fps drops, bugs, crashes, problems with Xbox controller, horrible menu and settings. Shader quality doesnt work (it did nothing), same issue with60 fps with drops on 5600X/6700XT, no V-Sync in setting, no ultrawide support. Graphic like Dark Soul 3. Yeah, if you are on hype train and love DS games, you will probably love this one too. But poor optimation, only 60 fps lock, ugly graphic, fps drops, bugs, crashes, problems with Xbox controller, horrible menu and settings. Shader quality doesnt work (it did nothing), same issue with Auto-detect best rendering setting. Half of the changes like grass quality do virtually nothing.

    I asked for a refund. It makes no sense. From Software **** on the PC again. The game can be great, but if I have to rate the PC port, forget about it. 60 fps with graphics at least 6 years outdated, non-functional graphics settings. If you have a PS5, you may enjoy it more on the console. It's a horrible experience here. And as for the game itself. It's "just" another Soul game. Nothing more, nothing less. But it's definitely not a game of the century, as some are trying to suggest.
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  27. Mar 9, 2022
    7
    Where can we give feedback on issue for "Quality of Life" improvements for Elden Ring on PC, the Camera issues and Target Locking problems from making the Mouse both of the analog control sticks, PLEASE this is driving a lot of us crazy with constant uncontrollable lock switching and more key binding options, like actually being able to bind Maps to M FFS!
  28. Mar 27, 2022
    7
    Early game: 6 out of 10
    Mid game: 10 out of 10
    Late game: 2 out of 10 Overall fun but scales horribly. Plus you need a guide for everything, typical from soft.
  29. Mar 13, 2022
    7
    Decent game but really not deserving of the 10s. A nice map that you can barely stop to appreciate due to being 1-shot by some enemy if you stand still.
    Some of the most awkward one-sided dialogue in a game where your character has no voice.
    A wide variety of skills and weapons that have no in-game explanation of what they do. One of the worst cameras on recent memory. It's another Souls
    Decent game but really not deserving of the 10s. A nice map that you can barely stop to appreciate due to being 1-shot by some enemy if you stand still.
    Some of the most awkward one-sided dialogue in a game where your character has no voice.
    A wide variety of skills and weapons that have no in-game explanation of what they do.
    One of the worst cameras on recent memory.
    It's another Souls game, take it or leave it.
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  30. Aug 20, 2022
    7
    It's basically Dark Souls 4, with slightly above average open-world mechanics. I enjoy it but would say that there is some obvious recycling from previous titles and even within the game itself. A smaller, more consciously designed world might have been better.

    Also, the PC release is just unapologetically bad in terms of bugs and performance. UPDATE: I finished the game and most of
    It's basically Dark Souls 4, with slightly above average open-world mechanics. I enjoy it but would say that there is some obvious recycling from previous titles and even within the game itself. A smaller, more consciously designed world might have been better.

    Also, the PC release is just unapologetically bad in terms of bugs and performance.

    UPDATE: I finished the game and most of the bugs have been ironed out since then. My opinions on the world size and recycling of ideas definitely still stand though. It's a bit sad as From Software clearly put a lot of work into the game, but they bit off more than they can chew.
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  31. Dec 1, 2022
    7
    Elden ring is Assassins Creed: Valhalla of souls games, bland. Finished it 3 times, got platinum trophy and I have no interest to play it anymore unlike previous Fromsoft games. PvP is straight up bad, netcode is terrible, lore is meh, bosses are mostly meh or reskins of previous cool bosses, performance is bad, there are bugs and glitches everywhere and balancing in this game was made byElden ring is Assassins Creed: Valhalla of souls games, bland. Finished it 3 times, got platinum trophy and I have no interest to play it anymore unlike previous Fromsoft games. PvP is straight up bad, netcode is terrible, lore is meh, bosses are mostly meh or reskins of previous cool bosses, performance is bad, there are bugs and glitches everywhere and balancing in this game was made by disabled chimpanzee. Expand
  32. Oct 15, 2022
    7
    Overhyped and overrated. After milking dry the Demon's Souls formula for 13 years, From Software has created a Frankenstein's monster by slapping together a whole bunch of elements from other games, without perfecting any of them, while using a severely outdated game engine. They have combined combat mechanics from Sekiro and of course the Souls games, but it feels neither as fast-pacedOverhyped and overrated. After milking dry the Demon's Souls formula for 13 years, From Software has created a Frankenstein's monster by slapping together a whole bunch of elements from other games, without perfecting any of them, while using a severely outdated game engine. They have combined combat mechanics from Sekiro and of course the Souls games, but it feels neither as fast-paced and dynamic as Sekiro, nor as "strategic", punishing and claustrophobic as Souls. The difficulty stems from lazy and unfair enemy combos, as well as new enemy movesets that are simply frustrating and annoying. "One boss is too easy? Just put two of them into the same room then! Add a cheap area-of-effect move to every large enemy, as well as a thrust attack with insane range, with infinite stamina of course!".
    The open world was obviously created in BotW's image, except that it's much less beautiful, much less lively, much less fun to explore and navigate. From a technical standpoint, the game is a disaster.

    From Soft have rested on their laurels for too long and fell behind big time. Time to catch up before they go the way of Bethesda. That's unlikely though, seeing how the deluded fan cultists have turned this game into perhaps the most overrated title of all time. Next up: Elden Ring 2, with the same clunky gameplay mechanics, same outdated graphics, same lore and no plot to speak of.
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  33. Aug 24, 2022
    7
    First things first it's 2020 and i still have to use the Flawless Wide Screen to get ultrawide support which could lead to a ban because of anti-cheat won't allow any third-party fixes.
    the second thing the stuttering is unbelievable it's supposed to be a game that need precise movement but when it stops for a second or two, you're dead.
    third thing the performance are so bad in some
    First things first it's 2020 and i still have to use the Flawless Wide Screen to get ultrawide support which could lead to a ban because of anti-cheat won't allow any third-party fixes.
    the second thing the stuttering is unbelievable it's supposed to be a game that need precise movement but when it stops for a second or two, you're dead.
    third thing the performance are so bad in some area's that led to frame drops and it's not because of my specs i have 2070 super and tried to lower all the graphic setting but it's still the same.
    the fourth thing keyboard layout why the hell they didn't implant that in the game before releasing it it's confusing as hell to see press Y every damn time.
    lastly bugs the game has its fair share of bugs like enemy's can hit you while you're behind a wall, the AI of your summons sometimes act dumb, you can get stuck under some large enemy, the high which can you jump from isn't the same in the open world and the dungeon's, lastly good luck trying to hit an animal without the lock on mechanics.

    the game isn't bad it's enjoyable when it's playable but not at this time wait for them to release bug and performance issue then go for it otherwise, you're stuck playing it in a **** state.
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  34. Feb 28, 2022
    7
    Good game - IF YOUR A SOULS FAN
    Great graphics
    Feels very open and free world Nice horse mechanics The game is overrated. It just is. For Souls fans tho. I get it,it get it. Its a huge improvement and the game have alot of qualities. But overrated ?? HELL YES! And of course "Git gudd" is the only argument that fans will throw at you for not liking it. It just is not a game for
    Good game - IF YOUR A SOULS FAN
    Great graphics
    Feels very open and free world
    Nice horse mechanics

    The game is overrated. It just is. For Souls fans tho. I get it,it get it. Its a huge improvement and the game have alot of qualities. But overrated ?? HELL YES! And of course "Git gudd" is the only argument that fans will throw at you for not liking it. It just is not a game for everyone OK? And lets face it,there is basicly NO story. It is Breath of the wild with a more mature setting and alot higher difficulty. For many this sounds AMAZING. For me - Not so much. I feel games like Red Dead Redemption 2 or The Last of us 2 are better games than this.
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  35. Mar 21, 2022
    7
    Ставлю 7 баллов.
    Минус три балла за такие вещи:
    -1 балл за то, что нельзя кастомизировать тело полностью(включая грудь и ягодицы персонажа). Хотя в интернете писали(рекламировали фейк), что в игре очень глубокая кастомизация персонажа. -1 балл за то, что игра легче предшественников(возможно, мое субъективное мнение). -1 балл за всякие недочеты. Где-то объекты через текстуры проходят,
    Ставлю 7 баллов.
    Минус три балла за такие вещи:
    -1 балл за то, что нельзя кастомизировать тело полностью(включая грудь и ягодицы персонажа). Хотя в интернете писали(рекламировали фейк), что в игре очень глубокая кастомизация персонажа.
    -1 балл за то, что игра легче предшественников(возможно, мое субъективное мнение).
    -1 балл за всякие недочеты. Где-то объекты через текстуры проходят, где-то FPS проседает. Где-то игра ориентирована на геймпад. Графика со времен выхода PS4 не изменилась, а это 2013 года. Графика на уровне старой Dark Souls 3, только спецэффектов добавили.
    Итог - Игра отличная, любителям точно зайдет. Намёк на игру года)))
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  36. Mar 12, 2022
    7
    A really great game. But even a great game like this has lots of issues, and these issues ruin your whole experience.
  37. Feb 26, 2022
    7
    Honestly, graphic is not amazing, just compare with the Witcher 3 that is older.
    Gameplay and physic, witcher 3 is better
    This one is still like other the games of this company, cant understand why people bolded this game as a big WWOOOWW
    I refunded from the steam!
  38. May 7, 2022
    7
    you will get bored before you actually beat it cause game starts recycling enemies and assets
  39. Mar 4, 2022
    7
    Começou bem bugado mas está melhorando com as atualizações, é um optimo game mesmo assim.
  40. Aug 9, 2022
    7
    Yeah, Miyazaki and From starting to eats their own tail. I mean it's still a great game, but stylistics it's just another dark fantasy, with fallen kings, heroes and that stuff we saw million timies in other Souls games, and the gameplay is really nothing new or fresh in this formula. Bringing open world to dusty mechanics doesn't make a new game guys. It is shame, because Sekrio showsYeah, Miyazaki and From starting to eats their own tail. I mean it's still a great game, but stylistics it's just another dark fantasy, with fallen kings, heroes and that stuff we saw million timies in other Souls games, and the gameplay is really nothing new or fresh in this formula. Bringing open world to dusty mechanics doesn't make a new game guys. It is shame, because Sekrio shows that this team have fresh ideas to improve gameplay. But this is just one big step backwards. Expand
  41. Jul 25, 2022
    7
    Before the GOW5 I would give this game GOTY 2022, cause it was an amazing experience for gaming community, considering this is still one of the most selling games 5 months after its release. It has good skill-based gameplay, some really amusing and imaginative locations and bosses, yet it lacks narrative and story, which made me take a break in my playthrough for a while. The balancing atBefore the GOW5 I would give this game GOTY 2022, cause it was an amazing experience for gaming community, considering this is still one of the most selling games 5 months after its release. It has good skill-based gameplay, some really amusing and imaginative locations and bosses, yet it lacks narrative and story, which made me take a break in my playthrough for a while. The balancing at this game is really something which should have been taken more seriously, because some bosses are just not fun at all for their stupidly high difficulty. And you also can't ignore numerous bugs and glitches which may be annoying at some times.

    The open world for this game is something which is working not that well, however it has something for you to explore. Considering Ubisoft-like open-world games, Elden Ring makes you feel like you are actually discovering something new, which you are not forced to explore.

    Nevertheless, it is still the best game of 2022 for me and it deserves this hype and attention
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  42. Feb 27, 2022
    7
    Lots of performance issues, it makes the game feel off compared to the console versions.
  43. Jan 14, 2023
    7
    In summary, I would like to say that it is a good game. No more, but also no less. The character animations look wooden like 10 years ago. The graphics engine is outdated. 16:9 only via external flawless widescreen tool and 60 FPS lock. Weak. The game itself is exhausting and demanding. It's not fun, a feat of strength to get through. A lot of running, horizontally and vertically. ThankIn summary, I would like to say that it is a good game. No more, but also no less. The character animations look wooden like 10 years ago. The graphics engine is outdated. 16:9 only via external flawless widescreen tool and 60 FPS lock. Weak. The game itself is exhausting and demanding. It's not fun, a feat of strength to get through. A lot of running, horizontally and vertically. Thank goodness I had help from the Eurogamer.de walkthrough, otherwise I would probably still have been searching next year. The side quests are garbage. The main story is irrelevant. But the cool thing are all the bosses, the battle system, the control with gamepad (GREAT!), finding new armor pieces and leveling up is great. The crafting is completely superfluous. All in all a good game. 80 percent. No more, no less. Expand
  44. Feb 28, 2022
    7
    -No arabic language -Bad performance -Drop frames -Crashes -60 frame cap -Bad graphics +great gameplay +Good story +Graet open world
  45. Apr 26, 2022
    7
    I'm aware that most people that gave this game a 10/10 are fanboys all the way. It's just not reasonable, even more, if you played the games that came this month alone (Sifu, Horizon) u just can't nail a 10/10 on this game, is unfair for the rest of the developers that put a lot of effort into their products. Sifu had way smoother gameplay and animations and Horizon feels like it is 5I'm aware that most people that gave this game a 10/10 are fanboys all the way. It's just not reasonable, even more, if you played the games that came this month alone (Sifu, Horizon) u just can't nail a 10/10 on this game, is unfair for the rest of the developers that put a lot of effort into their products. Sifu had way smoother gameplay and animations and Horizon feels like it is 5 years in advance in terms of visuals, the difference is gigantic. So what I think the game did good and bad:

    Good:
    + World design
    + Exploration
    + Art design
    + Variety of enemies in the world
    + And let's say the level design

    Bad:
    - Graphics (textures, lighting, shadows, etc, feels like a 2014 title, not 2022 one)
    - Mocap, lip-sync (insanely bad for a AAA developer)
    - Story (super generic, vague, diluted, the dialogs and characters are super cringe)
    - Clunky controls
    - Animations
    - Sound effects (again super generic)
    - 60Hz cap?? in 2022?
    - Optimization, stuttering (for pc at least and for now, maybe it will be fixed with a patch)
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  46. Nov 4, 2022
    7
    Equipo: i7, 8GB RAM DDR4, GTX 1050 2GB, SSD. 1900x1080 (Medio/Alto).
    Rendimiento: Bastante bueno y fluido a excepción de las zonas más exigentes donde se dieron puntuales caídas a 20 fps (sólo en calidad alta).
    Horas en completar la primera partida: 50 horas. Dificultad: Es al mismo tiempo el más fácil y el más difícil de todos los juegos de From Software. Incluye zonas de dificultad
    Equipo: i7, 8GB RAM DDR4, GTX 1050 2GB, SSD. 1900x1080 (Medio/Alto).
    Rendimiento: Bastante bueno y fluido a excepción de las zonas más exigentes donde se dieron puntuales caídas a 20 fps (sólo en calidad alta).
    Horas en completar la primera partida: 50 horas.
    Dificultad: Es al mismo tiempo el más fácil y el más difícil de todos los juegos de From Software. Incluye zonas de dificultad irrisoria frente a enemigos absurdamente difíciles e injustos (Comparado con los estándares de From Software).
    Bugs y Fallos: En toda la partida sólo encontré un fallo cuando el caballo se quedó atascado en un sitio. En 50 horas el juego se salió al escritorio un total de 15 o 20 veces (Situaciones al azar. Ninguna acción en concreto provocaba errores. Seguramente problema del PC). El error más común era que el caballo y algunos enemigos se volvían invisibles en algunos momentos. No muy molesto y nunca con jefes o enemigos únicos.

    Elden Ring coge toda la experiencia acumulada por From Software hasta la fecha y lo combina en un juego titánico con guiños e inspiración tomados de los juegos anteriores de la compañía. Al que más se parece en mecánicas y desarrollo del PJ, a mi modo de ver, es a DS3.

    Sin embargo, más es menos en este caso. El vasto mundo se hace abrumador y pesado por momentos y al estar tan lleno de contenido pierde la épica única de los juegos anteriores. En Elden Ring no encontraremos enemigos capaces de dejar huella como Father Gascoigne, Lady Butterfly o Sister Friede. Por el contrario Elden Ring incluye enemigos difíciles pero planos: barras de vida enormes, daño absurdo, demasiados ataques ineludibles, de área o capaces de matar de un golpe; cualidades que a mi modo de ver no hacen un buen combate. En Sekiro, por ejemplo, los combates eran endiabladamente difíciles pero a la vez brindaban un duelo justo donde lo único que influía era la habilidad del jugador. Elden Ring sin embargo está plagado de muertes injustas y absurdas incluso para el mundo al que nos tiene acostumbrados Miyazaki.

    Se recomienda su compra: Sí, incluso por 40 o 50 euros pero matizando que antes de comprar Elden Ring considero que DS3, Sekiro o Bloodborne son mejores inversiones en caso de no haberlos jugado con anterioridad.

    Por último para aquellos que encontréis los juegos de FS muy difíciles o queráis trastear y probar diferentes personajes o armas siempre podéis utilizar WeMod y Cheat Engine (IMPORTANTE: Nunca uses cheats o mods en una partida real de un juego de From Software o serás baneado. Si utilizas herramientas de modificación o trucos crea siempre una partida nueva, haz un backup de tus saves antiguas y juega siempre offline. Antes de regresar al online elimina todos los datos guardados sobre las partidas modificadas. De esta manera no incurriremos en una infracción y mantendremos el juego limpio de trampas y ventajas en la comunidad online).
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  47. Apr 11, 2022
    7
    Its the same game fromsoft was done 6 times before. But not even the best combat of the bunch, because in this one you need to use the lock on like a scrub since most enemies have broken hitboxes and animations to the point of just hitting you through walls, unlike Dark Souls 2 where you could play the whole thing without it.

    The graphics are good but the vegetation and skybox feels
    Its the same game fromsoft was done 6 times before. But not even the best combat of the bunch, because in this one you need to use the lock on like a scrub since most enemies have broken hitboxes and animations to the point of just hitting you through walls, unlike Dark Souls 2 where you could play the whole thing without it.

    The graphics are good but the vegetation and skybox feels dated, the open spaces are a good change and the map is HUGE, everything else is just another coat of paint on a good game that can feel tired if you arent in the mood.

    Doesnt supports ultrawide resolutions natively, thats unacceptable, the PC community has to finish the porting for lazy devs like this, its has occasional stutters and even crashes but very rarely.

    Its definetly my favorite game of the franchise so far but its held back by the complete lack of innovation in the combat, like gore and damage models, being able to move sideways without the stupid lock on, being able to free aim while playing as a mage or an archer, they did something way back with Demon Souls and never tried making it better.
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  48. May 13, 2023
    7
    Un très bon jeu qui s'appuie sur un open world solide, avec un design des zones qui réussit systématiquement à créer un effet wahou !
    Pour moi, c'est ça plus grande force, l'envie d'en découvrir toujours plus en voyageant d'un point A à un point B est toujours récompensé, et ceux de manière créative la plupart du temps, bravo.
    Voilà, sinon le combat system est horrible, non pas à cause
    Un très bon jeu qui s'appuie sur un open world solide, avec un design des zones qui réussit systématiquement à créer un effet wahou !
    Pour moi, c'est ça plus grande force, l'envie d'en découvrir toujours plus en voyageant d'un point A à un point B est toujours récompensé, et ceux de manière créative la plupart du temps, bravo.

    Voilà, sinon le combat system est horrible, non pas à cause de la difficulté qui est assez équilibrée, voir "facile" du moment où l'on ne fait que les boss. Mais à cause des behaviors de la plupart des **** (apparemment le mot pe tit est censuré) ennemis qui sont illisibles aux possibles, certe il y a de la quantité, mais la qualité en empathie malheureusement...
    Autre point noir, la caméra. L'un de mes pires ennemis sur Elden Ring et je n'oserais même pas parler du Targeting system qui zoom au possible de sorte que l'on ne puisse plus voir ce qu'il se passe derrière notre personnage, ou encore la sélection des ennemis un peu hasardeuse qui m'a tué plus d'une fois...

    En bref, c'est un excellent jeu très immersif, mais qui possède malgré tout selon moi de gros défauts qui sortent souvent le joueur du flow de manière injustifié et bien brutal.
    Très créatif et plein de surprise, il n'aurait pas manqué grand-chose pour que ce titre me séduise.

    Le moins n'étant pas toujours l'ennemi du mieux, la qualité est malheureusement manquante sur bien des aspects...

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    A very good game that relies on a solid open world, with a design of the areas that systematically manages to create a wow effect!
    For me, that's its greatest strength, the desire to discover more and more while travelling from point A to point B is always rewarded, and most of the time in a creative way, well done.

    So, otherwise the combat system is horrible, not because of the difficulty which is quite balanced, or even "easy" as long as you only do the bosses. But because of the behaviors of most of the "small" enemies that are unreadable , sure there is quantity, but quality in empathy unfortunately...
    Another point, the camera behavior. One of my worst enemies on Elden Ring, and I wouldn't even dare to talk about the targeting system that zooms in so much that you can't see what's going on behind your character, or the random enemy selection that killed me more than once...

    To conclude, it's an excellent and immersive game, but it still has, in my opinion, big flaws that often take the player out of the flow in an unjustified and very brutal way.
    Very creative and full of surprises, there would not have been much missing for this title to seduce me.

    Less is not always the enemy of better, but unfortunately quality is lacking in many aspects...
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  49. Mar 23, 2022
    7
    267 hours played to date. 1200 hours in DS3. 600 hours in DS2. Maybe like 200 in DSr/PTDE.

    E: Update: In 250 hours I have had one co-op where I actually ran an entire 30 minute map clearing session without disconnect. This is a historic first. The multiplayer matchmaking is really bad with rampant disconnects. I am directly connected with 1000 down myself. Over 200 hours in and well,
    267 hours played to date. 1200 hours in DS3. 600 hours in DS2. Maybe like 200 in DSr/PTDE.

    E: Update: In 250 hours I have had one co-op where I actually ran an entire 30 minute map clearing session without disconnect. This is a historic first. The multiplayer matchmaking is really bad with rampant disconnects. I am directly connected with 1000 down myself.

    Over 200 hours in and well, this is probably one of the worst overall experiences I have had with the Souls genre. Context for this review, I have historically put over 500 hours into FS Souls games, as a result, I am looking at Elden Ring as a "1000 hour" game to replace Dark Souls 3. The one constant FS Souls genre had was every game improved the MP aspect, here it takes a huge step back.

    If the question is, "Will I get my money value out of this game" the answer for you is "Yes". Get it, but remember, if you do this game has forced co-op invasions so you will deal with people coming into your game to kill you. Also, please understand, they will be rather well geared because they are always fighting groups on invasions. If you are looking for something to peacefully play with your friends, I highly recommend Nioh 2.

    FromSoftware seemed to go out of their way to make this game as rewarding and accessible as possible and in doing so, I believe they may have over stepped their bounds of what was once a well designed, concise, and impactful journey. The result is a convoluted mess of confusion, missed events, recycled bosses and field enemies, and gank mechanics that just make everything feel so bland.

    Outside of this, the game takes a few serious set backs.

    You can no longer be invaded solo, unless you use an item which removes the cool down timer for invasions. So you are invaded non-stop. The traditional souls experience is completely lost.

    You can either pvp solo or play solo, but not both. This makes the entire game feel very lonely, furthermore, most invaders are now focusing on the cheapest builds possible because every invasion is 3 people waiting for them.

    The invasive multiplayer interaction, which I mostly play souls games for is no longer there as a solo player. You either have to summon co-op players, which ruin your experience of the game, trivializing content, or be forced to run massive quantities of land on foot just to be invaded.

    This effectively ruins the game for me as the traditional souls experience is no longer there, despite the fact they could have allowed solo invasions in dungeons.

    The irony of this is they left in the "hunter" group that hunt "red invaders" except it's never used because hosts don't use the item since there is no need as invasions are co-op only. Even if they did it would just be 4 people versus 1 under leveled invader. So people who are new to the game and the mechanic are just not going to bother and it's really hurting the active invading pool. As it stands solo, I am invaded by the same few repeat people in whatever bracket I click my solo invasion item on. They usually die enough that they just stop invading me or leave my game.

    What FS should have done is allowed solo invasions, automatically spawned a blue covenant hunter next to the player on a red invasion. This way, they could have alleviated the loneliness and provided the host a phantom who seeks player vs. player and is likely properly geared and tuned for it. They could have taken this a step further by allowing hunters to invade the invader's world as in DS2.

    No auto invade areas? Where are the bell bros, the Aldrich Faithful, the Rat men? Another lost opportunity to use hunters to better the hosts and broaden their horizons.

    Long term value is lost here.

    There was so much opportunity to carry on the improvements made to MP over the years. Instead... We get this.

    Co-op people are not happy because they are always invaded despite just wanting to play with friends. Invaders are not happy because every invasion is a really tough match up. Solo hosts get no pvp anymore, unless they use an item where they can only pvp.

    No one wins.
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  50. Mar 10, 2022
    7
    This game could have been perfect.

    Before I start I want to say that I have thousands of hours on Fromsoft games and that they are my favorite games, and also that the 7/10 is score is not influenced by the bad PC performance, not in the slightest. All of my problems with this game arise from the place that matters.. Design. I could write a 5000 word essay about the flaws of this
    This game could have been perfect.

    Before I start I want to say that I have thousands of hours on Fromsoft games and that they are my favorite games, and also that the 7/10 is score is not influenced by the bad PC performance, not in the slightest. All of my problems with this game arise from the place that matters.. Design.

    I could write a 5000 word essay about the flaws of this game and everything that brings it down, but that's too much commitment for a single game especially after an 82 hour playthrough.

    I'm splitting this review into two parts, questing and bosses.

    In short; the quests are random and there is no way for the player to tell what an NPC wants them to do or where they might have headed to without looking online or asking around. I spend 3 hours looking for Millencent's new location after I gave up and asked on r/EldenRing. Turns out she's supposed to be in the Alteus Plateau in Erdtree Gazing hill. How in the seven am I supposed to know that? Same thing with Ranni, I visited Ranni's Rise before killing Radhan and she wasn't there so I assumed that's all what the area had to offer, which obviously, is not the case. It feels like a King's Quest game more than a Souls game.

    For the bosses, there isn't much to say. I can name 5 bosses that are probably the best boss fights of any game, Period. HOWEVER, it seems like Fromsoft got lazy after making the first quarter of the game and started copy pasting bosses all around the world. Often even repeating the DS2 sin where they end up putting two entirely different, independent and pretty tough previous bosses in the same non-optional boss fight because?

    Frankly this game has frustrated me to the point of which I can't even write a proper review/rant it. I'm done with it and I don't think i'll ever be playing it again.

    tl;dr : Sould you play it? YES. Is it the most flawed Fromsoft game? Yes, unfortunately
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  51. Mar 3, 2022
    7
    While I am not a stranger to difficult games, I've never took a dive into the souls-like genre. Elden Ring has therefore been my first proper look at this style of game, straight from the developers that made the genre flourish. Now, with 24 hours of play time, I'm ready to lay down some thoughts and provide a rating, though this could potentially change later if my feelings change.

    Open
    While I am not a stranger to difficult games, I've never took a dive into the souls-like genre. Elden Ring has therefore been my first proper look at this style of game, straight from the developers that made the genre flourish. Now, with 24 hours of play time, I'm ready to lay down some thoughts and provide a rating, though this could potentially change later if my feelings change.

    Open World almost feels like a dirty word these days, and many people struggle to find big open maps engaging. I feel that Elden Ring really experiences both highs and lows from the open world it adopted; it can lead to some incredible moments at times, but can equally leave the game feeling like it lacks compelling content at other times.

    Combat in Elden Ring is generally fun, with a good range of options to approach a battle from, although sometimes you might press a button and have to wait a while before your character decides to act on it which can lead to you getting hit. Bosses in the game are mostly good fights, with many of them teaching you important skills or lessons for later in the game, although a couple of bosses feel like they were not very well thought out. The music... well I don't remember any of it sadly, though when it is used it feels like it fits a situation well.

    Many people have complained about the optimisation on PC. I'm not sure why - my PC isn't the best, and some parts I'm using are the bare minimum for the game to run, but I've only suffered minor dips to framerate which doesn't bother me at all.

    My whole experience with Elden Ring has been overall positive, but full of problems big and small. I've only encountered one bug where I got stuck while on the horse and died 20 seconds later. Regardless, I think it's difficult to say if I would recommend the game. If you're interested in the genre, give it a shot. If you aren't then it's most likely best to steer clear.

    Edit: after beating the game, I don't want to change my score at all. I feel that, as the game progressed, other strengths and weaknesses were revealed to me. While I believe the open world structure definitely excelled at tugging on my sense of discovery, I also think that it resulted in me missing a large amount of potentially brilliant content. Along with this, I feel that the game would do well to adopt some potential tips or accessibility options for newer players or those who struggle with these sorts of games. This would help to make sure that even if the game remains difficult, a player is never truly stuck.
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  52. Mar 9, 2022
    7
    Almost just what I expected. Instead of making something like Bloodborne 2, a sequel to a game that many faithful players would be grateful for, the game developer suggested that their special ideas are much more interesting.
    I skipped Sekiro because of boring ‘samurai’ setting and no freedom of character choice and was impatiently waiting for another souls-like. Here it is, I play the
    Almost just what I expected. Instead of making something like Bloodborne 2, a sequel to a game that many faithful players would be grateful for, the game developer suggested that their special ideas are much more interesting.
    I skipped Sekiro because of boring ‘samurai’ setting and no freedom of character choice and was impatiently waiting for another souls-like. Here it is, I play the Elden Ring finally. And my feeling is so mixed. On one hand, I see a big and beautiful open world to explore. On the other, nothing could save me from feeling that the big and beautiful world of Elden Ring is empty and boring, despite the fact that some enemies and bosses are really tough to deal with. Some locations are really fascinating and entering one of these can be breathtaking, but this illusion breaks when you meet another portion of enemies which are a total disapointment compared to the surrounding landscapes. You would just wish to pass them as fast as you can to see something else, something really intriguing, but mostly you find none but disappointments. For example, you make tremendously difficult jumps to enter a huge lonely standing tower to find out that it contains a couple of mobs, a lot of deadly traps, another sequence of jumps, a boring boss which is however difficult just due to millions of HP, and another artifact which you would never use in further gameplay because of its uselessness. You do not find any shortcuts to other locations from there, just dead ends. When you visit two or three such locations you just think - I would never visit this place if I play again. And in fact, most of these places don’t worth revisiting in case of further replays. Therefore, the need of the open world in this game is doubtful.
    I didnt yet try to play caster characters, however sword or axe movesets are not that diverse as it was in DS or Bloodborne, and there is not much difference in using this or that weapon, each fight outcome just depends on your level or skill, thats all... it is not much fun anymore. There is some war ashes option available, however it requires FP, so it is not a variant if you like facerolling because then you would need maximum number of health potions. Sometimes stealth mode or spirits you can call for support deliver some fun, but there are still no chances of stealth bow/crossbow oneshot which makes this weapon just as useless as it was in previous souls games.
    As of now I played over 70 hrs and yet did not finish the game, so it could potentially surprise me with something, but I doubt it so much. I think to pause for a while because I am really bored. However, I was expecting it, so it is not a complaint. These days all games are incredibly bad, and this game tries its best to be better, even if it fails
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  53. Jul 24, 2022
    7
    Why only 7/10 you shall ask?
    This game have some disadvantages that pissed me off a lot of times while playing
    I don't like multiplayer from from software games
    A lot of connection errors even on bossfights, signs doesn't shows up properly.
    Secondly, poor game optimalization. Really? On rtx 2060 I gained same fps on low and high settings
  54. Mar 10, 2022
    7
    PC issues aside, the game isn’t that polished. There are real head-scratching oversights in this game that make me wonder how anyone can try touting this as the best RPG of recent memory.

    Unfortunately, the ever-toxic Souls community is clouding a pretty good game. I will say, what keeps me coming back, like any player, is that addictive style the Souls games are famous for. Little
    PC issues aside, the game isn’t that polished. There are real head-scratching oversights in this game that make me wonder how anyone can try touting this as the best RPG of recent memory.

    Unfortunately, the ever-toxic Souls community is clouding a pretty good game.

    I will say, what keeps me coming back, like any player, is that addictive style the Souls games are famous for. Little by little you get better, learn more, and then get destroyed by a boss. If you have an addictive personality or short temper, it’s probably better not to even start this.
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  55. Feb 27, 2022
    7
    ok optimisation is verry bad but the gam does not deserve 0's because the world is vast and the lore is incredible
  56. Feb 27, 2022
    7
    This game would be one of my favourites if this game was the reason why we didn't get a Breath of the Wild 2 release date
  57. Feb 27, 2022
    7
    The game is actually a masterpiece. It has a huge open world full of things to do, the gameplay is wonderful, the lore is magical. But I can't point more than this because the game at this point is almost unplayable at some points. I hope FromSoftware release an optimization patch soon
  58. Feb 28, 2022
    7
    Definitely not a game to make negative comments. But also it's not an exaggeratedly good game. The majority of recent games have ended in frustration. That's why the game is somewhat highly rated. A long-awaited game. Personally, I can't say that it fully met my expectations. It also did not disappoint. Let's take a look at the good sides of the game. The game partially meets Dark Souls.Definitely not a game to make negative comments. But also it's not an exaggeratedly good game. The majority of recent games have ended in frustration. That's why the game is somewhat highly rated. A long-awaited game. Personally, I can't say that it fully met my expectations. It also did not disappoint. Let's take a look at the good sides of the game. The game partially meets Dark Souls. It has a nice game design, although it has some missing parts. It promises a long playtime. Open world trial successful. Let's move on to the bad parts of the game. It definitely, as a 3A game has poor graphics for its release year.
    It has optimization issues and sometimes it affects gameplay badly. While the open world was partially successful, it was too simplistic and inadequate. It's a bit difficult to compare compared to Dark souls games. Because the boss designs and schematics look a bit amateurish. Although the game difficulty seems to be simplified a bit, the open world is extremely time-consuming and the main focus of the game, the bosses, is not very attractive. There are tons of problems I've encountered after 50 hours of gameplay. I just played it like a new Dark Souls game. This gave me some pleasure. Many people have had problems with the game controls, which should be taken into account. In short, the game seems a little early released to me. If the optimization issues are fixed with a new update, my max score will be 7.5.
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  59. Mar 1, 2022
    7
    Since I'm playing on PC it's only justified that I write a review for the PC version. Elden Ring is a beautiful vast open world with plenty of things to explore and bosses to fight but at the same time it just feels so empty. Following the same format of the previous Souls games you are thrown into a barren world bent on a task to restore order.

    There is nothing new or different about
    Since I'm playing on PC it's only justified that I write a review for the PC version. Elden Ring is a beautiful vast open world with plenty of things to explore and bosses to fight but at the same time it just feels so empty. Following the same format of the previous Souls games you are thrown into a barren world bent on a task to restore order.

    There is nothing new or different about this game when compared to the other games released by FromSoftware. Sure you have a vast open world to explore which is new but the world just feels empty, don't you think that with doing a open world you might have thought about adding in a passive fort or village fighting just to make the world seem more lively. There are a few NPC's to be found throughout the world, some of which have quests to give but don't expect the game to tell you where to go for that quest. in all my 45+ hours of playing I have come across just one quest marker and that was to show me where to find a portal, other than that you better either be taking some notes or scrounging the wiki for the answer on where to go next.

    The variety of bosses in this game is great, some optional and some mandatory to continue the main story. The music is phenomenal with my favorite being during the Ancestor Spirit Boss Fight, that fight alone just reminds me of The Dancer fight from DS3, not as hard but just as wonderful and graceful. This is the perfect game for any newcomer to the series to start off with just because of how the open world provides a sort of play at your own pace feel to it.

    With as good as this game is though it's not without it's issues, I can't even begin to count the amount of times I have died due to stuttering or random FPS drops, the game is locked at 60 FPS which is fine but when it just randomly drops to 15 FPS it can be a bit jarring. Beyond that I've had my game crash on me a couple time and had a few enemies break to where they just start spinning.

    This game is fun, don't get me wrong. It's not deserving of a 0 but also not deserving of a 10. Down to it's core it's just another Dark Souls Game and nothing new.
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  60. Mar 2, 2022
    7
    Even though Elden Ring is a great game, It didn't managed to meet our expectations.
  61. Mar 2, 2022
    7
    There’s a bunch of things that they need to fix for this game on pc version like the movement and mechanics as well as lag but other than that this games looks nice
  62. Mar 25, 2022
    7
    The Souls Formula combined with an beautiful World fits better than i thought.

    Edit: I was hyped at the Beginning but i think its not as brilliant as i thought from the Start. There are many copy/paste Bosses. Still an ok Game i guess.
  63. Mar 8, 2022
    7
    This is my response to people who say "Well other than the pc performance the game is stellar!" FFS reviews should be about the game as it is not potential improvements. Don't you realize this is the same thing EA did with anthem and CDPR with Cyberpunk????? I love From Software. I've been playing elden ring for 12 hour streaks on my days off, sometimes even more. But you CANNOT justThis is my response to people who say "Well other than the pc performance the game is stellar!" FFS reviews should be about the game as it is not potential improvements. Don't you realize this is the same thing EA did with anthem and CDPR with Cyberpunk????? I love From Software. I've been playing elden ring for 12 hour streaks on my days off, sometimes even more. But you CANNOT just casually say "the only blemish in an otherwise stellar game" about performance. You have no idea how flipping annoying and immersion breaking this game is when it trips over fps. I have adhd and I can hyper concentrate on details like that, and although I love the game, it makes me so mad at Miyazaki every time I mount my horse and my fps goes from a solid 60 to 33. On a ryzen 9 and 2060 setup on 1080. I can run games like this on 2 monitors with max settings and get over 60 steady. There is absolutely no reason why FromSoft can keep doing this to the PC community. Dark Souls remastered was next to unplayable for me. Sorry for the rant, but crap like "Once it gets fixed it'll be all right you'll see!" does not help. I expect this problem not to even be here in the first place. You're pissing in my face and telling me it'll be all right once I'm done! I'm pissed I preordered it but at the same time I'm a masochist so I'll keep off the horse as much as possible and try to get $60 out of a (what feels like) $15 sale game. Expand
  64. Mar 9, 2022
    7
    I really wanted to enjoy this more, but it plays and feels exactly like Dark Souls, and the same positives and negatives I have from those games carry over into this one.

    As for the features unique to this game, the open world is incredible and so much fun to explore, however it makes it difficult to want to go back through it all again for a second play-through. There is an immense
    I really wanted to enjoy this more, but it plays and feels exactly like Dark Souls, and the same positives and negatives I have from those games carry over into this one.

    As for the features unique to this game, the open world is incredible and so much fun to explore, however it makes it difficult to want to go back through it all again for a second play-through. There is an immense amount of bosses which makes exploration feel rewarding as it'll always lead to new equipment/spells/items, but some of the dungeons get repetitive and some bosses just feel like slightly more difficult enemies.

    However, my biggest issue with the game is the awkward balancing. Some bosses and areas in the game felt to me personally, substantially too easy, maybe because I accidentally overleveled myself by exploring more difficult areas first. It felt weird to one-shot many bosses, something I don't think I've done in any other FromSoft game.

    Don't get me wrong this game is good, but it's still just Dark Souls at it's core. I wish it had more of its own identity like Bloodborne or Sekiro. It will always be a refreshing experience to play a game by FromSoft, their tailor-made difficulty and priority on combat above all else is lacking from a lot of new releases. But I can't help but feel this is a step in the wrong direction. I'm still eager to see what they can come out with, but please no more Dark Souls, I expected something more unique.
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  65. Mar 9, 2022
    7
    Elden Ring é um jogo superestimado, ele sim tem seus pontos positivos, porém os negativos me chamam muito mais atenção, a quantidade de recursos reciclados utilizados nesse jogo é assustadora para uma franquia "nova". A questão aqui é que o jogo não apresenta na MINHA opinião, nenhuma grande inovação no mundo dos jogos. Ele tem uma exploração cansativa, que não é motivante, muitas dasElden Ring é um jogo superestimado, ele sim tem seus pontos positivos, porém os negativos me chamam muito mais atenção, a quantidade de recursos reciclados utilizados nesse jogo é assustadora para uma franquia "nova". A questão aqui é que o jogo não apresenta na MINHA opinião, nenhuma grande inovação no mundo dos jogos. Ele tem uma exploração cansativa, que não é motivante, muitas das vezes não te da nenhum item que tu realmente fique feliz em ter pego, os inimigos repetidos a todo canto e com move set ou aparência reciclados faz com que eu sinta estar jogando os mesmos jogos que foram lançados já fazem 11 anos. Ter bosses diferentes, ou bem detalhados EU não considero grandes pontos positivos, pois isso é o básico, falar que esse jogo a vale o que é cobrado pra mim é piada, 97 de nota é piada, não adianta de nada ter uma baita história genial, contada de uma maneira "inovadora" se a gameplay durante as 60 horas de jogo vão ser enjoativas. Sem falar que a história é mais do mesmo, esse jogo se resume a preguiça. A dificuldade é o menor dos problemas, sendo que uma das maiores dificuldades que você vai ter jogando isso é a câmera bugada em vários momentos do jogo. Em resumo ele é não é surpreendente. Expand
  66. Mar 28, 2022
    7
    TLDR: Open world DS3 with a few minor additions.

    Full disclosure: I have not completed Elden Ring and don't plan to for now. I bought into the hype and regret dropping full price on this game so I'm hoping my review might help those still on the fence about buying this game. I have beaten Demons Souls, Darks Souls 1-3, Bloodborne so I do have experience with prior Fromsoft games and
    TLDR: Open world DS3 with a few minor additions.

    Full disclosure: I have not completed Elden Ring and don't plan to for now. I bought into the hype and regret dropping full price on this game so I'm hoping my review might help those still on the fence about buying this game. I have beaten Demons Souls, Darks Souls 1-3, Bloodborne so I do have experience with prior Fromsoft games and have enjoyed them. The technical issues with the PC port have already been covered ad nauseum so I'll go over some of the other aspects of the game.

    Gameplay:
    Basically the same as Dark Souls 3 with a few minor changes: 1) addition of jump button, 2) addition of mount and very basic mounted combat, 3) addition of guard cancel, 4) weapon arts are now equippable ("ashes of war" in Elden Ring). Veterans of the Souls series will feel right at home whereas the slower, calculated and methodical style of combat may take some getting used to for newcomers. Button mashing will get you killed very quickly in this game and even trash mobs can tear you apart.

    What was once revolutionary and spawned the whole subgenre of "Soulslike" games has become stale, predictable, and formulaic. Most of the enemies are reskins from the prior entries and in some cases, reused assets (eg. the giant crabs). Yes, the game is punishingly difficult but much of that difficulty is artificial from things like janky camera angles, busted hitboxes that pass through walls, gank squads in tight quarters, enemy projectiles defying the laws of physics, etc. Bosses attack relentlessly and you'll find yourself dodging for what feels like an eternity for a safe opportunity to counterattack, only to deal like 2% of their health. You'll likely die to greed, trying to get some more hits in on the boss because you're so bored of doing nothing but dodging yet another unending combo.

    For fans of the Souls series, this may be everything you wanted and for newcomers, this may still be fresh and exciting. For those who've played the Souls series and were hoping for some fresh gameplay, you won't find it here.

    World Design:
    The biggest change in Elden Ring from the Souls series is the introduction of an open world. For many, this is a breath of fresh air and one of their favourite features of Elden Ring. The world is massive and you can easily spend hours just exploring, opening up many possibilities for non-linear progression. Unfortunately for me, once I got passed the initial beauty of the world, I found it to be mostly empty and lifeless, and I found spending hours riding around on my mount looking for things to do tedious and boring. You will encounter random enemy mobs scattered throughout but the reward for killing them wasn't worth the effort so I just started riding around them. The optional dungeons I explored felt pointless, akin to the Chalice dungeons in Bloodborne.

    If you follow the recommended path through the game, you will likely be severely underleveled for the first main boss so exploration of optional content is clearly encouraged by design. Sadly, I don't find the exploration in Elden Ring to be interesting enough for the time investment required and this is the main reason why I don't plan on finishing Elden Ring, while I do plan on finishing DS3. However, many people love the aspect of exploration and discovery in Elden Ring so you may have a very different experience from me.

    Story:
    Like all the prior Souls titles, the story of Elden Ring is told cryptically in fragments mainly from NPC dialogue and item descriptions. George RR Martin was involved in the writing which I never would have guessed since the lore seems to basically be a reskin of the prior Souls titles. There are 1:1 equivalents for almost everything. The Elden Ring = First flame, Tarnished = chosen undead/ashen one, Site of Grace = Bonfire, Crimson Flask = Estus flask etc. Souls games have always required multiple playthroughs to unlock all the different endings and different NPC questlines to piece together the lore. The lore is often rich and interesting but I frankly don't have the time to go through the effort and will be watching some youtube lore videos to experience the story.

    Some people love this mysterious style of narrative and I enjoyed it with the prior Souls games as well. However, it really is just feeling like more of the same at this point and even the basic premise is similar to the prior games and I guess I was hoping for something fresh.

    Overall:
    Elden Ring is a very good game but isn't for everyone. Fans of the Souls series who just wanted more of the same will enjoy this and newcomers who don't mind the challenge will likely get sucked in as well. However, for players like me who enjoyed the Souls games but were expecting something new, Elden Ring falls shorts. Maybe I just don't like open world games? 7/10.
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  67. Mar 16, 2022
    7
    Wonderful, beautiful game that struggles on all things fine tuning. A 7.9 that never quite reached an 8 for me. Love fromsoftware but while the aesthetic, bosses, and npcs of the game's world shine things like camera controls, jumping, and sprint mechanics feel clunky, you never know when you're gonna get stuck on a tiny rock divet / indestructible twig that prevents your movement and itWonderful, beautiful game that struggles on all things fine tuning. A 7.9 that never quite reached an 8 for me. Love fromsoftware but while the aesthetic, bosses, and npcs of the game's world shine things like camera controls, jumping, and sprint mechanics feel clunky, you never know when you're gonna get stuck on a tiny rock divet / indestructible twig that prevents your movement and it WILL happen / cause you to get killed. Basically, you need luck to be on your side in a game that is trying to reward skill-based patient rpg gameplay.

    Things like level progression mid game, item progression, and game direction have their own clunkiness, trying to play the game without reading 5 tabs first on a second monitor will lead to boring sessions. Often you'll go through a difficult area only to find some semi-useful item within a build path completely opposite your own, and while getting through the area is satisfying in itself it ends up not feeling like it builds towards anything significant. Later in the game, these boss enemies get heavily recycled and upscaled, making the original satisfaction dim, and leaving a certain apathy toward future side areas.

    As far as the good of the game, the world IS huge AND beautiful, and you will have moments where you feel extremely badass. Though the stats screen is awful and cannot show comparisons of armor / items side by side, the armor itself is varied with all kinds of cosmetic looks. Weapons/Spells/Ashes all have a range and truly give a dnd type experience where the player can get custom as hell. Without spoilers, there is an area where the player can re-assign stats for a cost, which is a much needed feature that allows all types of mid life crisis.

    Ultimately (and this is speaking to my OWN experience), the bottom line was that after a certain point of exploring the beautiful map most of the time in this game just wasnt fun. I was either looking for fun in world, looking up fun online, or grinding mob filled rooms to get fun parts, all while carrying that passive fromsoftware 'die whenever wherever' game stress that does give some satisfaction to the experience. After trying a couple of different builds I found that typically there's way more fun to be had in completely overhauling a build every so often than in steadily carrying a build through the game. And that speaks to my opinion of the game. Most of the thrill is all the new things, the novelty, the possibilities, but once you've seen 50% of the enemies, explored what you want, and committed to a build path, you're in for a boring time grinding from boss to boss.
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  68. Mar 20, 2022
    7
    This review contains spoilers, click expand to view. I have to be honest, the game is good, in terms of being and open world game is one of the best out there, in terms of bosses, it can be compared with Dark Souls 2 bosses in terms of quality, they took the step of quanity over quality, the prime example of this was the God Skin duo boss fight, it's imdeed the worst fight in the game, and the series as a whole, most boss fights (excluding the demi gods) feels that you are just fighting a mini boss, but in most cases are mandatory, thing i seriusly dislike, i also dislike the magic and summons, wich most of those are broken Expand
  69. Mar 24, 2022
    7
    The game itself is amazing. It's probably one of the greatest games I've ever played. The PC port is so poorly optimized, I can't give it the 10 it should've deserved. I'm running a RTX 3080 and R5 5600x, and the stuttering is incredibly immersion breaking, and has caused me to lose a few boss battles. If they fix the performance issues, I'll update my review to a 10/10. Also, a game inThe game itself is amazing. It's probably one of the greatest games I've ever played. The PC port is so poorly optimized, I can't give it the 10 it should've deserved. I'm running a RTX 3080 and R5 5600x, and the stuttering is incredibly immersion breaking, and has caused me to lose a few boss battles. If they fix the performance issues, I'll update my review to a 10/10. Also, a game in 2022 shouldn't have a 60fps cap, especially when high-end hardware like mine can handle much higher, even at max settings. Expand
  70. Apr 2, 2022
    7
    The beginning of this game is probably some of the best time I've had gaming, ever. However, the more you go on, the more you realize the game is full of copy/paste dungeons and bosses. I can't put into words how bored I got fighting the same bosses over and over and over again. There are 6(!!) different versions of the same boss, 5 for another boss. And the farther you get into the game,The beginning of this game is probably some of the best time I've had gaming, ever. However, the more you go on, the more you realize the game is full of copy/paste dungeons and bosses. I can't put into words how bored I got fighting the same bosses over and over and over again. There are 6(!!) different versions of the same boss, 5 for another boss. And the farther you get into the game, the emptier the world feels. Aesthetically, the world is absolutely beautiful, but it's just empty. I do understand that this is a problem with just about every open world game, but I think it was a mistake to make a FromSoft game open world.

    On top of the open world issues, the game is just too easy. The allure of an open world (and fromsoft games in general) is to explore every inch, find secrets, and acquire more gear. However this leads to you being over-leveled way too fast, which meant I was just breezing through the game more than I ever have in Dark Souls, Bloodborne, or Sekiro.

    Overall, it's a good game, better than most, even. But for a FromSoft game, I'm disappointed.
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  71. Sep 2, 2022
    7
    The game is very good, I just wish they paid more attention to the PC version. For exemple The Witcher 3 a game from 7 years ago has much better graphics and twice the performance.
  72. May 11, 2022
    7
    É um jogo muito bom, com certeza, mas eu esperava algo melhor de um jogo envolvendo a Bandai Namco e o George R. R. Martin, acho que o jogo merecia um pouco mais de tempo de desenvolvimento pra trazer um pouco mais de imersão na gameplay...
  73. Sep 26, 2022
    7
    This is a harder than average RPG. It's possible to play with other players, but the bosses will increase their difficulty to compensate for the extra players. The trash mobs, especially when they have to be fought in groups, can be overwhelming. The interface is very complex and not very intuitive, so it takes a lot of study to advance your skills. The mood is overwhelmingly dark andThis is a harder than average RPG. It's possible to play with other players, but the bosses will increase their difficulty to compensate for the extra players. The trash mobs, especially when they have to be fought in groups, can be overwhelming. The interface is very complex and not very intuitive, so it takes a lot of study to advance your skills. The mood is overwhelmingly dark and there are few areas where you could enjoy a walk in the country with a friend. In any given area, difficulty may range from straightforward to catastrophic without warning. Dying resets all the enemies plus you lose your wealth unless you can make it back to where you died and then exit safely. I could recommend this game for HARD-CORE players, and would discourage novice RPG learners from attempting it. Expand
  74. Jun 5, 2022
    7
    After 100% I can clearly tell that this is a downgrade in every aspect (except creativity) to other Fromsoft games.
    Elden Stutter Bloat Cheese - I believe that sums it up well.
  75. Oct 14, 2022
    7
    какой идиот придумал спамящие атаки у боссов которые не дают даже хилку выпить.
    помереть можно даже от рядового моба который стоит в проходе и спамит размашистыми атаками перед собой.
  76. Oct 18, 2022
    7
    Basically, this game is Dark Souls 3 in open-world. IDK why so many people flattered this game like it was revolutionary.

    Story 2/10 - It has the same flaws as DS3, it has a story too subjective and I think Elden Ring's story managed to be even worse than DS because at least in Dark Souls the story was more philosophical and it gave meaning to certain things like why the Ashen One and
    Basically, this game is Dark Souls 3 in open-world. IDK why so many people flattered this game like it was revolutionary.

    Story 2/10 - It has the same flaws as DS3, it has a story too subjective and I think Elden Ring's story managed to be even worse than DS because at least in Dark Souls the story was more philosophical and it gave meaning to certain things like why the Ashen One and the enemies don't really die. Also, there is no sense of progression, I don't even know why the character want to be the Elden Ring and why he need to fight so many enemies in the way.

    Surely my biggest disappointment about Elden Ring was the story since George R martin helped in the story production, I was expecting a story like Sekiro, not a DS3 story copy but way worse.

    Combat and gameplay 8/10 - it is the same way as DS3 but with more weapons, spells, and items and more elements (like your horse). I felt that the open world was very cool at first but after 15-20 hours of gameplay I didn't like it so much anymore, I rather play in the closed maps but well designed (and the game has many maps like that so it is fine too).

    One thing that keeps the same sh*t is that you obtain dozens of cool weapons with unique ash of war but you can't use 90% of them because you need to re-do your whole build and that is so difficult for no reason.

    Overall, it is a great game, it is really really long (it took me 107 hours to finish it) and with almost endless maps, secrets, enemies and bosses. I can see the devs really put their heart into this game. So my final score is 7/10.
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  77. Jul 11, 2022
    7
    The game was medium quality at best.

    No significant changes were made to the graphics and the atmosphere was not intense enough. In-game music and boss fight music were good. The battle mechanics were the same as the previous games and did not fit the open world atmosphere. The story of the game was very empty, but I can't judge the developers on that, the only good game story in
    The game was medium quality at best.

    No significant changes were made to the graphics and the atmosphere was not intense enough.
    In-game music and boss fight music were good.
    The battle mechanics were the same as the previous games and did not fit the open world atmosphere.
    The story of the game was very empty, but I can't judge the developers on that, the only good game story in this game series was the story of Dark Souls 2.
    Exploring, finding materials and equipment is enjoyable and manageable until the first 20 hours of the game, but after that it starts to get boring and repetitive.
    This is a very bad thing because this type of games are where you play for 100-200 hours and starting to get bored early means you can't finish the game and get your money's worth.
    As for in-game performance, I didn't have any major fps drops or game crashes or bugs.
    the keyboard and mouse compatibility of the game is a complete disaster, a 0.5 second delay in such games will result in your death and in this game the delays oh my god.
    If you look at it in general, the attention to the marketing and hype budget does not seem to be devoted to the game, and the game looks and feels like an average AAA game.
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  78. Sep 9, 2022
    7
    Соус в открытом пустом мире с максимально плачевным балансом. Статусы ломают сложность игры, а исследование мира и убийство всего и вся дают ужасающий перекач - делая игру невероятно легкой, из за чего в следующих прохождениях приходится продумывать маршруты смотря гайды, рекомендуемые лвлы для персонажа и оружия, а также искать годное оружие, у которого нет статусных эффектов ломающихСоус в открытом пустом мире с максимально плачевным балансом. Статусы ломают сложность игры, а исследование мира и убийство всего и вся дают ужасающий перекач - делая игру невероятно легкой, из за чего в следующих прохождениях приходится продумывать маршруты смотря гайды, рекомендуемые лвлы для персонажа и оружия, а также искать годное оружие, у которого нет статусных эффектов ломающих игру и только тогда игра может дать вызов. В игре 160 с лишним боссов, но оригинальных, которые не повторяются и не взяты из предыдущих частей можно посчитать по пальцам одной руки. Из плюсов новые фишечки в геймплее, огромное кол-во контента и достойная реиграбельность с желанием попробовать разные билды.
    7мь потоков из 10ти.
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  79. Nov 14, 2022
    7
    Hikaye anlatımının olmadığı bir oyun asla dünyanın en iyi oyunu değildir.Bir oyun zorluğu ile övünemez saçmalıktan ibarettir.Grafik ve mekan tasarımı konusunda oyun çok iyi, boss tasarımları var fakat orda varlar yani başka bir şey yok ne için gittiğini neden öldürdüğünü bile bazen bilmiyorsun.Bana göre bu oyun ölmekten zevk alan ve 7/24 oyun oynayıp evden çıkmayanlar için yapılmış birHikaye anlatımının olmadığı bir oyun asla dünyanın en iyi oyunu değildir.Bir oyun zorluğu ile övünemez saçmalıktan ibarettir.Grafik ve mekan tasarımı konusunda oyun çok iyi, boss tasarımları var fakat orda varlar yani başka bir şey yok ne için gittiğini neden öldürdüğünü bile bazen bilmiyorsun.Bana göre bu oyun ölmekten zevk alan ve 7/24 oyun oynayıp evden çıkmayanlar için yapılmış bir oyundur.Günde 4 saat oynayan bir insan 2 saatini ölerek ve keşif yaparak geçirmek istemez, geri kalan 2 saatte neden öldürdüğünü bilmediğin bir bossa dalmak ile geçiyor zaten. Expand
  80. Nov 20, 2022
    7
    Honestly I wish that they would go back to linear world next time. Open world didn't benefit this game at all, at some point there was too much stuff reused just to fill the map. Ds3 is overall better but gameplaywise this one wins :)
  81. Dec 29, 2022
    7
    A masterpiece of soulslike formula. Break the greatness of other games with the grinding and cheesy ways to pass through bosses. becomes a little repetitive in the end, even though still fun and playable even for the ones who's not on fromsoft games.
  82. Jan 5, 2023
    7
    The game just felt kind of boring, it looks great and controls well also but there wasn't ant real sense of progression beyond listening to new character talk like a reddit or discord mod tipping a fedora. It looks great and the boss fights are fun, the rest was meh.
  83. Jan 22, 2023
    7
    There was a huge amount of reused assets, which completely breaks the immersion. Also, due to the open world, you're always underpowered or overpowered, there are only a few scenarios where you're actually playing on the difficulty that you're supposed to. The Game is still very fun and the main levels are amazing. I also love the theme better than in DS3.
  84. Jan 30, 2023
    7
    Disclaimer:
    This is my first FromSoftware game, so I'm reviewing it from that perspective. I've played for about 90 hours but haven't finished it yet. I purchased it around Christmas 2022, so my experience with bugs has likely been better than that of those who started playing earlier.
    What I like: The world is huge. The legacy dungeons are well designed. The atmosphere is cool. You
    Disclaimer:
    This is my first FromSoftware game, so I'm reviewing it from that perspective. I've played for about 90 hours but haven't finished it yet. I purchased it around Christmas 2022, so my experience with bugs has likely been better than that of those who started playing earlier.

    What I like:
    The world is huge. The legacy dungeons are well designed. The atmosphere is cool. You can tell there was a lot of attention to detail in the world design. The play style is fun even if the controls are a bit weird on PC. There are many ways to play with different builds.

    What I don't like:
    The story and quests aren't easy to follow. I don't want a game to hold my hand, but this goes to far in the other direction. While some level of challenge is good, there are certain areas and bosses that go overboard. Repeating the same section of dungeon or boss over and over until you learn what works gets boring and frustrating. Ultimately, there have been too many times that this game has felt like work rather than entertainment.

    Rating:
    This game is overrated by critics. That doesn't mean it's a bad game, but when I scroll through the list of games with metascores in the mid-90s, I see a lot of games that I enjoyed much more than this one.
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  85. Feb 3, 2023
    7
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
  86. Apr 2, 2023
    7
    Elden Ring is like a mythical creature come to life - it's both awe-inspiring and terrifying. From its breathtaking landscapes to its bone-crunching combat, it's just really fun for while.
  87. Apr 9, 2023
    7
    It's a solid game with nice looking graphics, even though some animations could be better.
    The gameplay is easy enough, which makes boss fights fun at first, but it gets boring rather fast, because they are very limited in their move set.
    The most important part for me however, the story... is rather lackluster. I don't know. I gave this game a try, but so far it's... idk.. meh. It's
    It's a solid game with nice looking graphics, even though some animations could be better.
    The gameplay is easy enough, which makes boss fights fun at first, but it gets boring rather fast, because they are very limited in their move set.
    The most important part for me however, the story... is rather lackluster. I don't know. I gave this game a try, but so far it's... idk.. meh. It's fine I guess, but it could be a lot better.
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  88. May 11, 2023
    7
    BEAUTIFUL LANDSCAPES + SPECTACULAR BOSSES + EXTRA DIFFICULTY PLUS = THE BEST GAME IN HISTORY???

    Mmmmmm...sorry but nope. As strong points of Elden Ring, I can say that it is a fairly large world with spectacular bosses and demanding difficulty. It's a game for hardcore gamers or those with a lot of patience. The feeling of loneliness and emptiness in the game is palpable, surprising
    BEAUTIFUL LANDSCAPES + SPECTACULAR BOSSES + EXTRA DIFFICULTY PLUS = THE BEST GAME IN HISTORY???

    Mmmmmm...sorry but nope.

    As strong points of Elden Ring, I can say that it is a fairly large world with spectacular bosses and demanding difficulty. It's a game for hardcore gamers or those with a lot of patience. The feeling of loneliness and emptiness in the game is palpable, surprising elements and curious secrets make it feel vast and deep, largely thanks to a visually powerful forgotten world. The truth is that the game's artistic aspect is its best feature.

    On the other hand, we have a mute and personality-less protagonist, a doll that walks, slashes, casts spells, and not much more. The story is incomprehensible to 99% of mortals. The game feeling is from 10 years ago with gameplay mechanics from 15 years ago, mediocre stealth mechanics, and overall, a technically very basic game.

    The graphics are not bad, but they don't boast anything extraordinary, and the performance is acceptable one year after its release.

    If you enjoy the feeling of solitude, isolation, and also like dying a lot, you might enjoy it. Otherwise, it's going to be challenging because this game doesn't offer much more. The impact it has had is simply due to the spectacularity and difficulty of its bosses, that's it.

    I'm sorry, but for me, a game is much more than that.
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  89. Jun 26, 2023
    7
    Bilgisayar portu tam anlamıyla bir rezillik örneği. Sırf bu yüzden 3 puan kırıyorum.
    Çok fazla stutter var, shader cachelemiyor. Cachlemediği için ilk karşılaştığınızda sürekli bir stutter yiyorsunuz, ikinci kez aynı shader olduğunda bu sefer takılmıyor. Oyun olarak çok özgün bir oyun ve souls serisini nirvanaya taşıdığını düşünüyorum.
  90. Sep 7, 2023
    7
    It's Aiight.
    Prefer the original souls formula over mixing the combat and questing in with a Ubisoft-like sandbox

    Didn't deserve the praise it got but glad to see Fromsoftware finally get the recognition they have deserved in the past, Just for one of their weakest games somehow. I guess because it's easier to grind for the casual market being open world like that.
  91. Jul 6, 2023
    7
    Fromsoftware just keeps getting better and more creative with their art style, but their bread and butter unnecessarily decreased in its quality and the difficulty feels powercreep’ed, which wouldn’t be a problem were the gameplay perfectly balanced. People seem to love elder ring, but the lack of balance killed the joy in mastering melee combat for me. In dark souls 3, the fast attack isFromsoftware just keeps getting better and more creative with their art style, but their bread and butter unnecessarily decreased in its quality and the difficulty feels powercreep’ed, which wouldn’t be a problem were the gameplay perfectly balanced. People seem to love elder ring, but the lack of balance killed the joy in mastering melee combat for me. In dark souls 3, the fast attack is low risk low reward, strong attack is higher risk but still consistent and special attacks were usually tricky to pull of, but very rewarding if used correctly. In elder ring on the other hand, most melee weapons contain an attack that is both the safest and very strong, ruining the flow of combat. Long gone are the days you interweaved different attacks, because jump attack/special attack is always superior. From other complaints, the narration and writing refused to progress. Some people love creating their own stories off small environmental details and the little information we get and I respect that, but there is no reason for the more exposed narration like dialogues and cutscenes to be this mediocre. Some details or fragments are intriguing, but that is not close to enough when you try to have more of a focus on the story than in previous games. The flaws doesn’t make this a bad game, but fromsoftware created an art peace inferior to their predecessors. Expand
  92. Jul 26, 2023
    7
    This review contains spoilers, click expand to view. Pros

    - Fluid combat, huge amount of choice.
    - Main Story bosses are well designed.
    - The Areas feel alive, I actually wanted to explore just to see new areas.

    Cons

    - The amount of reused bosses and assets in some of the the side dungeons / areas is fairly lazy. There are 2 Mohg's too, which really doesn't make since as he's a pinnacle boss.
    - Much of the story just doesn't make sense and feels low effort to make the player interpret much of what is going on.
    - The 'toughest boss' in the game's entire gimmick is waterfowl dance, the most unfun to react to ability in the game.
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  93. Feb 27, 2022
    6
    I find it so very strange that a game can be released with so many performance issues and be subject to day 1 performance patches, yet reviewers are still willing to give this game 10/10

    The last shards of integrity have left the building with this one, although to be fair, I never read their prosaic tripe anyway. It’s only ever about money. It’s a good game, the progression is Never
    I find it so very strange that a game can be released with so many performance issues and be subject to day 1 performance patches, yet reviewers are still willing to give this game 10/10

    The last shards of integrity have left the building with this one, although to be fair, I never read their prosaic tripe anyway. It’s only ever about money.

    It’s a good game, the progression is
    Never boring and the
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  94. Mar 23, 2022
    6
    Feels like a "Souls-like" instead of an actual Souls game. Late Patch that adds NPCs and Quest shows game was not even out of beta on launch. Reading critic reviews make it quite clear they never made it past the 20 hour mark before publishing as the game's issues take a massive spike after the first area. Most non-story bosses are repeated ad nauseum (fight, refight, refight, now fightFeels like a "Souls-like" instead of an actual Souls game. Late Patch that adds NPCs and Quest shows game was not even out of beta on launch. Reading critic reviews make it quite clear they never made it past the 20 hour mark before publishing as the game's issues take a massive spike after the first area. Most non-story bosses are repeated ad nauseum (fight, refight, refight, now fight two at once). Some story bosses were even reskinned as later story bosses! Feels incredibly lazy.

    Hitboxes and enemy range is still horrible. Enemy attacks and projectiles go through all solid walls. Boss AIs just stop attacking every now and then, breaking the fight and turning it into a cakewalk. Has happened 3 times since I got to the capital, easily 50 hours into the game.

    Homing spells are nigh-impossible to dodge, specifically on horseback. Normal enemy magic does 70-80% of health with 50 VIT. Combat consistently feels like you're cheesing everything or getting 2 shotted. Combat design is the worst since Dark Souls II--which is exactly what this game feels like.

    Story - Fromsoft/10

    World - 10/10

    Combat Design - 3/10

    Fanbase - 0/10

    This game actively put me off fromsoft games unless they're directed by Kazuhiro Hamatani. Patch released weeks into launch fixed a ton of hitboxes and poise issues, but they still feel terrible. Does not feel like they actually play-tested combat. Game feels terrible to play after Bloodborne and Sekiro--almost actively hostile towards the player.

    Also the fans throwing slurs at you for even bringing up issues that were addressed in the patch is hilarious. A fan base that refuses to have an actual discussion about the game instead of slavishly worshipping everything Miyazaki produces.
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  95. Feb 27, 2022
    6
    Its the worst souls game in the series (including sekiro / bloodborne) but its still a souls game so its fun. Get it if the performance ever gets fixed. Here are the biggest issue:

    godawful performance - atrocious game looks awful on low settings, some of the ugliest shadows ive ever seen, some of the worst performance offenders (like weather) cant be turned off reused assets - a lot
    Its the worst souls game in the series (including sekiro / bloodborne) but its still a souls game so its fun. Get it if the performance ever gets fixed. Here are the biggest issue:

    godawful performance - atrocious
    game looks awful on low settings, some of the ugliest shadows ive ever seen, some of the worst performance offenders (like weather) cant be turned off
    reused assets - a lot of them - multiple bosses are the same / show up as regular enemies (treebosses 4+ times!!!), certain dungeon "parts" get reused more than 3 times!
    the horse is bad - some bosses basically force you to use it but especially hitting enemies with shorter (e.g. sword) weapons off horseback is incredibly imprecise
    there is a LOT of dead open world but its somewhat tolerable - the map is quite good! If there is nothing on the map to see then theres nothing there to find either so theres really no point of searching every corner (which is contrary to how souls games usually work)

    A lot of the pve bosses and enemies are much weaker than in regular souls games with the exception of the "Elden Ring" bosses.
    The pvp is as laggy and wonky as always - nothing improved here.

    Its fun but i found myself going back to other games before i finished it.
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  96. Jul 13, 2022
    6
    I had toyed with the idea of scoring this low to counteract the utterly exaggerated 10 out of 10 scores, but in the end I scored it as I feel is fair.

    FIrst of all the combat against most enemies is fun and challenging. You do get a sense that you are improving as you level up and begin to take on those knights and other creatures easier. Unfortunately the world itself is large but
    I had toyed with the idea of scoring this low to counteract the utterly exaggerated 10 out of 10 scores, but in the end I scored it as I feel is fair.

    FIrst of all the combat against most enemies is fun and challenging. You do get a sense that you are improving as you level up and begin to take on those knights and other creatures easier. Unfortunately the world itself is large but has no feel of life to it. Maybe that is the design direction the devs wanted to take but the entire place feels lifeless with no sense of meaning to it.

    Where the problems start arise is the lack of variety. Kill enemies, die lots, confront boss, die lots, kill boss, move to next level and start again. Each time you move to a new area you feel woefully underpowered again and it feels cheap and makes the entire exprience a grind.

    The lack of interaction also impacts gameplay negatively and makes for a very shallow experience. There is almost nothing to do but kill enemies and beat bosses and the only intercations are minor and trivial and delivered in a characterless and underwhelming way.

    What is really bad though, are the main boss fights. They feel hard because the enemy cheat or react to your key/button presses and they rarely run out of stamina. So you get destroyed over and over and over again until you figure out how to cheese them. Or you finally figure out the weapon and or character class you had been levelling up is worhtless against them.

    Melania or Radagon is a perfect example. My Mage build at level 170 was getting destryoed as they could teleport across the room instantly dealing two or three shots that I could not counter and that killed me. It felt like I had wasted hundreds of hours building a character that was just for nothing. The only way I could beat both of them was to respec multiple times. I eventually found out that 45 Dex and 50 Arcane with Rivers of Blood at level 10 was the only way I could beat them. I beat both stages of Melania in less than two minutes doing the corpse piler skill. Despite doing exactly the same thing with the same build and weapon dozens of times before.

    It just feels the main boss fights are not down to skill, but random number generation. You could do the same thing dozens, scores or even hundreds of times and finally it just works.

    Overall a decent game, but nowhere near a 10 out of 10 because 10 out of 10 impies perfect and there are too many issues for that to be accurate.
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  97. Apr 2, 2022
    6
    Пустой открытый мир, мёртвый нарратив, примитивный интерфейс, несбалансированность противников.
    Ситуацию спасают только проработанный лор, приятная для глаза картинка и механика боевой системы. Но всё то же самое было в серии DS. Получается, что все нововведения оказались излишни. Я наиграл уже больше 50-и часов и до сих пор не до конца понимаю, что делаю по сюжету. Игра просто утомляет и
    Пустой открытый мир, мёртвый нарратив, примитивный интерфейс, несбалансированность противников.
    Ситуацию спасают только проработанный лор, приятная для глаза картинка и механика боевой системы. Но всё то же самое было в серии DS. Получается, что все нововведения оказались излишни. Я наиграл уже больше 50-и часов и до сих пор не до конца понимаю, что делаю по сюжету. Игра просто утомляет и больше 3-4 часов играть за один заход не возникает желания.
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  98. Apr 14, 2022
    6
    Severely disappointing. Bad main bosses (perhaps even worse than DS2), botched endgame, tons of recycled content that makes this game feel like Assassin's Creed. At least the open world was really fun to explore until mountaintops
  99. Apr 19, 2022
    6
    QUANTITY OVER QUALITY
    Meme Ring, id est, Dark Souls 3 with a horse, copy paste enemies, boring cringy choir music, only 8 unique boss fights, and broken overpowered ashes of war for the CASULS.
    Carefully crafted by From Software to cater to the mindless masses who are blind sheep and bought this LIE because some overrated writers name was attached to it and who cannot see that Miyasucky
    QUANTITY OVER QUALITY
    Meme Ring, id est, Dark Souls 3 with a horse, copy paste enemies, boring cringy choir music, only 8 unique boss fights, and broken overpowered ashes of war for the CASULS.
    Carefully crafted by From Software to cater to the mindless masses who are blind sheep and bought this LIE because some overrated writers name was attached to it and who cannot see that Miyasucky is a one-trick-pony who makes the same game over and over again. At least it has no microtransactions.
    All in all this game would have been better if some of the content was cut because if you are going to buy this prepare to fight the same copy pasted bosses over and over again. From fanbois are idiots lol.
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  100. Apr 9, 2022
    6
    A very hyped game for no reason whatsoever because the quality does not corelate with the hype.I would see how souls fans would love this game because it's basically Dark Souls 4 with some mechanics changed and a bigger world,that's basically it,the story is still nonsensical and left to interpretation,like I can see the writers in the meeting being like "hey,we barely have any story andA very hyped game for no reason whatsoever because the quality does not corelate with the hype.I would see how souls fans would love this game because it's basically Dark Souls 4 with some mechanics changed and a bigger world,that's basically it,the story is still nonsensical and left to interpretation,like I can see the writers in the meeting being like "hey,we barely have any story and have 1000+ plotholes,what do we do?" and one came with the ideea "don't worry,our fans will just make up for our lack of competence by saying it's just abstract storytelling".Amazing...

    Anyway,as for gameplay,some mechanics were changed like the dodging is more scuffed,balancing is now directly corelated with your level,so less "git gud" and more "get on the rune sigma grind,bro".
    There are some improvements like the new jump button(wow,a jump button in 2022,what a feature) and the arts of war are pretty cool,as well as adding stealth and more stagger options,and also spirit summons.So while it made improvements in some aspects,it tooks some steps backwards as well.
    Also,I really dislike how they went for the quantity over quality route in stead by reusing and recycling so many bosses.

    Graphically,it's ok,nothing amazing,some things do look amazing but maybe only 10% of the time.

    And I don't know how George RR Martin was involved in the making of this story cause it just seems like some more Miyazaki **** so it feels like false advertisement to me.

    All in all,I believe a 6 is a fair enough grade,after 40-50 hours on Steam,I just got bored of it,the PC performance was not stellar even after 3 patches and since I'm not not such a huge fan,I can look at this objectively and say it's very dissapointing since they claimed it's going to be very different from their past titles but it's the same old ****.
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Metascore
94

Universal acclaim - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 57 out of 60
  2. Negative: 0 out of 60
  1. Aug 29, 2022
    70
    Elden Ring is an experience that will not be forgotten in a hurry. It's a tremendous, hulking, massive achievement but because it is tremendous, hulking and massive, it is one that comes with many caveats. The shelves in CeX and conversations with people who stopped playing at Stormveil castle can certainly attest to some of those caveats. Much like any FromSoftware title, it's not going to be for everybody, but paradoxically it is one of their hardest and one of their most accessible to date. It offers huge value in one package, and perhaps is a little too much value, only becoming clearer when nearing the endgame. Don't be mistaken by the criticism, though. This is a phenomenal achievement with a moment-to-moment that is incredibly engaging and immersive. No doubt it will be deserving of the end-of-year accolades it will inevitably receive. One pushes through Elden Ring as one pushes through life, with all the highs and the lows that it brings.
  2. Apr 28, 2022
    82
    Elden Ring is massive, sometimes to its detriment. A thorough walkthrough might take up more than 100 hours to complete, and at some point it becomes clear that From Software did not have enough manpower to produce that much unique content. Still, it remains incredibly addictive even after those 100 hours pass…
  3. Apr 14, 2022
    90
    It’s hard to review Elden Ring without being comparative; that’s because Elden Ring is an evolutionary step, not a revolutionary one, and one can’t help but see how it’s built on what came before. Here is a massive undertaking of a game, not for the sake of chasing trends but as the natural progression of the style the company has been fostering for over a decade. It’s amazing how smoothly the transition to open world was and how much of the Souls identity is still present. In the short time since its release, it has already left a cultural mark, no doubt a result of the game’s increased approachability. Even after sifting past all the hype and grandiosity, there’s still an excellent game left and Elden Ring is a clear showcase of FromSoftware’s outstanding expertise in the field. Elden Ring really is just that good.