User Score
7.0

Mixed or average reviews- based on 5812 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 5, 2023
    9
    Game is too big, sometimes to a fault. Some clunky animations, especially on the movement... and I think that are the only 2 flaws of the game. I'm not even gonna bother to explain all the positive. I think we all know at this point.
  2. Apr 20, 2023
    9
    Elden Ring foi um dos jogos "singleplayer" que eu mais dediquei meu tempo para entender, explorar e aproveitar e é com certeza meu jogo preferido da FromSoftware. É claro pra mim como essa é ou era pra ser a obra suprema da empresa, e eu acho que de certa forma faltou muito pouco para isso.
    A Direção de arte amassa em sua grandeza belíssima mas mantendo a atenção aos pequenos detalhes de
    Elden Ring foi um dos jogos "singleplayer" que eu mais dediquei meu tempo para entender, explorar e aproveitar e é com certeza meu jogo preferido da FromSoftware. É claro pra mim como essa é ou era pra ser a obra suprema da empresa, e eu acho que de certa forma faltou muito pouco para isso.
    A Direção de arte amassa em sua grandeza belíssima mas mantendo a atenção aos pequenos detalhes de seus lindos cenários. A Trilha sonora possui musicas que me marcam até hoje quando escuto novamente. A narrativa do jogo é intrigante e faz um jogador que não gosta de muito texto ir atrás de ler descrição de item sem falar da historia que é muito boa tendo personagens que e fácil de se importar.
    Mas infelizmente acho que a pressa e falta de cuidado ao preencher esse mundo grandioso fez com que algumas coisas saíssem de qualquer jeito, oque é refletido nas dungeons e bosses repetidos que deixam a exploração um pouco fraca, sem falar que grande parte das animações e golpes de armas são recicladas de Dark Souls 3
    Ainda sim o jogo é excelente e me marcou profundamente principalmente com a voz da Malenia zombando de minha dificuldade em mata-la

    Inclusive, sobre os problemas de lançamento que andam falando, meu computador na época não atendia nem aos requisitos mínimos e rodou bem até
    Expand
  3. Apr 25, 2023
    9
    Masterpiece!
    Amazing combat, super immersive, amazingly designed open world with a shape that hides its true size. No boring dialogue, no cutscenes, no NPCs talking about useless **** just pure gameplay. I 100%-ed the game in a little under 100 hours, and had a blast for the first 90 hours or so. After 90 hours the game becomes a bit stale, especially in some endgame areas that could have
    Masterpiece!
    Amazing combat, super immersive, amazingly designed open world with a shape that hides its true size. No boring dialogue, no cutscenes, no NPCs talking about useless **** just pure gameplay. I 100%-ed the game in a little under 100 hours, and had a blast for the first 90 hours or so. After 90 hours the game becomes a bit stale, especially in some endgame areas that could have used a bit more work.

    But definitely a worth for your money.
    Expand
  4. Jul 24, 2023
    9
    Um jogo QUASE perfeito, gráficos maravilhosos, bosses incríveis e muito bem pensados, variedade BIZARRA de inimigos e estilos diferentes de como você pode moldar seu personagem, desde armas a magias! Pra mim, o único defeito, assim como os outros jogos desse estilo é a carência enorme de explicação da história, é muito ruim ter que pesquisar tudo sobre o jogo para poder entender o que estáUm jogo QUASE perfeito, gráficos maravilhosos, bosses incríveis e muito bem pensados, variedade BIZARRA de inimigos e estilos diferentes de como você pode moldar seu personagem, desde armas a magias! Pra mim, o único defeito, assim como os outros jogos desse estilo é a carência enorme de explicação da história, é muito ruim ter que pesquisar tudo sobre o jogo para poder entender o que está acontecendo! Mas de resto, PERFEITO!!! Expand
  5. Jul 1, 2023
    9
    This game is perfect! I give it a 95/100 just because in Lyndell, my Nitro5 was struggling to run at minimum. In Lyndell there is a lot of FPS drop and you need to watch a video to understand the history, its a little confusing. But for the rest, combat is perfect, exploration is perfect (man, exploration is not boring or tedious or repetitive, and each m2 of the map have something goodThis game is perfect! I give it a 95/100 just because in Lyndell, my Nitro5 was struggling to run at minimum. In Lyndell there is a lot of FPS drop and you need to watch a video to understand the history, its a little confusing. But for the rest, combat is perfect, exploration is perfect (man, exploration is not boring or tedious or repetitive, and each m2 of the map have something good especially items, weapons, sourcery or enchantment), price consistent with what they deliver, very good story (if you see a video because it is confuse), well-elaborated and difficult bosses (it's not that difficult impossible, it's a difficult that, if you are not prepared, you are nothing more than the boss and even so, you have a chance against the boss even without preparation and without equipment), THERE IS NO QUEST MENU!!!! First open world game that doesn't have a quest menu LOL! This is beautiful and the quests are excellent and you need to explore the world to do the quests and aren't stupid quests that is "Deliver a milk" or "Take this for me, it is in the hand of the boss in Stormveil Castle". To know about things in the world, it is necessary to talk to the NPCS and understand what they mean. Colloquial Brazilian Portuguese well inserted in the game, perfect translation with complex words that not everyone knows the meaning in Brazilian Portuguese. It's very good, I recommend tarnished! I haven't finished yet but I intend to play with all classes. PERFECT GAME AND DESERVED THE GOTY! Expand
  6. Aug 18, 2023
    9
    Graphics: 9/10. One of the most visually stunning games I have laid my eyes upon.

    Combat: 8/10. A much improved redo of the janky combat from Dark Souls 3 and Bloodborne. Attacks feel like they have actual power behind them, and combat now feels much more open with the added jump and addition of a mount. World: 10/10. The lands between is an absolute joy to explore. Every corner of the
    Graphics: 9/10. One of the most visually stunning games I have laid my eyes upon.

    Combat: 8/10. A much improved redo of the janky combat from Dark Souls 3 and Bloodborne. Attacks feel like they have actual power behind them, and combat now feels much more open with the added jump and addition of a mount.

    World: 10/10. The lands between is an absolute joy to explore. Every corner of the map has something to do. Side characters with quests, secret areas that cover half of the overworld map, massive dungeons that exceed even Anor Londo in scope, not to mention the massive landmarks such as the Erdtrees and divine towers that both serve as visual eye candy, and to point the player in the right direction. Fromsoftware has created their most captivating world yet.

    Balancing: 5/10. This is my only complaint with the game. Difficulty is all over the place. Some late game enemies die in a single hit and give you unlimited runes while there are many early bosses that will wipe the floor with you but don't drop anything useful. Strength and bleed builds are hilariously overpowered, while incantations are nearly useless except for pvp. Every piece of equipment us fun to use but not all are created equal.

    Story: 7.5/10. Gives you just enough information to let you get to know the world while still leaving some things up to interpretation. A strong improvement over bloodborne, which makes you pull up a wiki if you want to know anything about the story.

    Bosses: 7/10. Although not the focus of the game, there are some incredible fights in elden ring. Margit, Rykard, Godfrey, and Rhadan to name a few. There are a few underwhelming bosses, but out of over 150, most of them are quite engaging fights.

    Overall: 9/10. One of the few recent titles that I am confident to label as one of the all time greatest. Elden ring shows how a developer can go above and beyond to fix their mistakes, while still keeping their original vision alive.
    Expand
  7. Jul 14, 2023
    9
    açık dünyası harika oynanış mükemmel tek sıkıntısı bence zor düşmanlar çözmek için oyunu baya oynamanız lazım
  8. Jun 9, 2023
    9
    Mind blowing game. The environments, music, monster and boss designs all come together in a modern masterpiece. It is like they combined all the soulsbourne games into a final product that just delivers a fantastic experience.
  9. Jun 10, 2023
    9
    It is a very satisfying game. The game's graphics aren't particularly good, but it doesn't hinder the immersion of the game. For first-time players, the guiding elements of the game may feel unfriendly. However, the tense combat and well-organized openworld completely offset these shortcomings.
  10. Jun 11, 2023
    9
    Elden Ring is a true masterpiece that pushes the boundaries of the action RPG genre. With its breathtaking world, intricate lore, and challenging gameplay, it captivates players from start to finish. From the collaboration between Hidetaka Miyazaki and George R.R. Martin to the seamless blend of exploration and combat, Elden Ring is an experience that shouldn't be missed by any gaming enthusiast.
  11. Jun 14, 2023
    9
    çok guzel oyun dogruyu soylemek gerekırse asırı buyuk bır dunya ve 30 saat oynıyabılıdım takıldım kaldım bıtırmek ısterdım ama 150 saatlık bır oyun ve nereye gıtmemız gerektıgını bılemıyorum ama guzel oyun
  12. Jul 11, 2023
    9
    As Good As They Say It Is

    Elden Ring is the latest entry in the Souls-Like series by Fromsoft. As someone who has completed all of the Souls games from Demon's Souls to now Elden Ring, I'd like to think I have a decent grasp on these games. Elden Ring plays like most Souls Games, the main difference is that the developers have managed to turn a zone based linear formula into an
    As Good As They Say It Is

    Elden Ring is the latest entry in the Souls-Like series by Fromsoft.

    As someone who has completed all of the Souls games from Demon's Souls to now Elden Ring, I'd like to think I have a decent grasp on these games.

    Elden Ring plays like most Souls Games, the main difference is that the developers have managed to turn a zone based linear formula into an open-world setting and they've done this extremely well.

    The general gameplay loop is that you go through an area, explore side areas/dungeons, level up and beat bosses to get more levels.

    The game has a lot of spells, weapons and armour sets which means you can play almost anything to your imagination similar to Skyrim in that sense. I personally played the game as a Spellblade, using a claymore but buffing it with magic and this build took me through the whole game.

    Bosses in Elden Ring are where, in my opinion, the game shines but also falls a little short.
    The boss design is excellent visually, the developers have really outdone themselves but when I say they fall short I mean that they feel a little cheesy.
    What I mean by this is that if you've played previous souls titles, you'll notice that most bosses delay attacks in an absolutely absurd way to get you to dodge early so that they can strike you. I think a lot of the damage the bosses do, especially near the end, is way too high, to the point where it feels like levelling vigour feels a bit useless. It's like they're trying to subvert your expectations but not exactly in a great way.

    A lot of Bosses in the game are fine but you'll know the ones I mean if you play it.

    Exploring the world is where the game is near perfect, there's always something to find, a catacombs to enter, a person to invade, an NPC questline to do. If you plan on doing most of the game, you'll be playing well upwards of 80 hours.

    Multiple Endings is always a plus, even if some of them are a bit convoluted.

    Generally the game is very well made and deserved GOTY, with DLC on the horizon too I can't wait to return and see what else is in store.

    Elden Ring is definitely one of the greatest games ever made with some questionable boss mechanic choices.

    9/10 - Endless replay-ability and a great world to play in.
    Expand
  13. Jun 21, 2023
    9
    When I first played this game I didn't really get it. After buying it on PC and going through every nook and cranny of this insanely detailed, layered world with some of the most fascinating storytelling and means of non-linear exploration ever - I think it's safe to say I get it now.
  14. Jul 30, 2023
    9
    This game manages to surprise me over and over again. I've spent over 100 hours on the game, and haven't finished it because I just love taking my time exploring, trying out new character/combat styles, and slowly revealing more of this absolutely beautiful world. Every once in awhile I have to stop and take a screenshot when I find a magnificent view.

    The difficulty is a bit of a
    This game manages to surprise me over and over again. I've spent over 100 hours on the game, and haven't finished it because I just love taking my time exploring, trying out new character/combat styles, and slowly revealing more of this absolutely beautiful world. Every once in awhile I have to stop and take a screenshot when I find a magnificent view.

    The difficulty is a bit of a blessing and a curse. I honestly love the difficulty and the punishing gameplay means I'm fighting the same enemies over and over, learning their attack patterns until I can smash them, or just barely eek by. The problem is that my wife will never get to experience the game because she doesn't have the reflexes or perseverance to play through the game with this level of difficulty. Since there's no "easy/beginner mode" this will simply be a game that is out of her reach, possibly forever, and that's a shame. Considering how just the exploration of the world can keep me engaged for hours, I don't know why it would be such a disservice to the more casual gaming community to just give them an easier option.

    By all means, leave the default difficulty exactly where it is, but a way to lower the difficulty would at least widen the audience of the game while still providing quite the challenge for those that want it. I've got friends that have avoided buying the game because they hear how punishing the gameplay is and won't even give it a chance.
    Expand
  15. Jul 29, 2023
    9
    A game with a very deep lore that you need to explore yourself. Interesting and diverse mobs and locations, lots of weapons to choose from. The best part is that this game can be played repeatedly as if it were the first time, because it has many secrets. The downsides are not critical. Sometimes the auto levelling is annoying. Repetition of bosses.
  16. Aug 13, 2023
    9
    With a stunning and astonishing direction alone, this game is worthy of being hailed as a masterpiece. While the rest may be ordinary, the game's visual aesthetics, in a uniquely gaming way, leave lasting memories for the players.
  17. Aug 8, 2023
    9
    Clearly the best game of 2022. That being said, it is not perfect: This PC port is standard From Software quality (that is: not great, locked 60 FPS, no DualShock/DualSense support), there is a bit too much enemy/boss recycling going on, some caves/tombs are just copy/paste and not that interesting, endgame turns enemies into frustrating health sponges...

    But still, what a world
    Clearly the best game of 2022. That being said, it is not perfect: This PC port is standard From Software quality (that is: not great, locked 60 FPS, no DualShock/DualSense support), there is a bit too much enemy/boss recycling going on, some caves/tombs are just copy/paste and not that interesting, endgame turns enemies into frustrating health sponges...

    But still, what a world FromSoft managed to create! I mostly hate open-world games due to them always being full of boring filler content and boring collectibles, but From got their version of open-world formula almost exactly right.
    Expand
  18. Aug 14, 2023
    9
    Although I haven't had as much time to play as I would like in order to provide a more precise review, I feel comfortable stating that it's a distinctive game. It builds upon the well-established qualities of the genre while also introducing new elements.
  19. Aug 18, 2023
    9
    This game is almost perfect! We can explore the world, we have a lot of challenges to go through, a lot of itens to get and some amazing bosses to fight against. And, oh, I can’t forget about the graphics, it’s really stunning.

    And as I said, it’s almost perfect because on PC we still have a lot o performance issues. The game has been released a long time ago, we don’t have any patches
    This game is almost perfect! We can explore the world, we have a lot of challenges to go through, a lot of itens to get and some amazing bosses to fight against. And, oh, I can’t forget about the graphics, it’s really stunning.

    And as I said, it’s almost perfect because on PC we still have a lot o performance issues. The game has been released a long time ago, we don’t have any patches nor fixes to those issues and that’s something that upsets me a lot.
    Expand
  20. Aug 31, 2023
    9
    While i am not a darksouls fan. I gave this game a try. I am a PC gamer. I am giving this a 9/10 because the development and game was great overall. The -1 is due to the fact its a controller game at its core. The mouse and keyboard support for this game is abysmal. if they gave us better key bind choices for keyboard and mouse and not limit us to the controller style inputs of key bindsWhile i am not a darksouls fan. I gave this game a try. I am a PC gamer. I am giving this a 9/10 because the development and game was great overall. The -1 is due to the fact its a controller game at its core. The mouse and keyboard support for this game is abysmal. if they gave us better key bind choices for keyboard and mouse and not limit us to the controller style inputs of key binds this game would easily be a 10/10 for me. That aside this game is awesome I didn't finish it completely, but I suck at the game due to keyboard and mouse key bind issues and not liking how certain keys are pre-bound to other functions and not able to split those functions up across multiple keys is a buzzkill and makes the game to hard for me to play on keyboard as i kept mixing up functions that they do as directional but aren't directional on my keyboard. I refuse to use a controller as i don't like hand held controllers like xbox/ps5 etc. Again this game though is amazing and still deserves my praise overall. Add better keyboard support on PC port please! Expand
  21. Sep 1, 2023
    9
    Without a doubt one of the best single-player RPG games. No Nvidia DLSS or AMD FSR, so performance is poor on Max settings even with a good PC (In some areas) Ending was disappointing, but other than that incredible game.
  22. Sep 1, 2023
    9
    "Now Cometh The Age Of Stars"
    I love this game, it is so much fun I have around 150 hours on the game with friends and I still havent found every secret but there are a few little things
    9 /10 Chocos Pros: ______ -You can`t just run through -you really dive into the game and have to think about what you're doing. -Actions have consequences and Elden Ring brings that across
    "Now Cometh The Age Of Stars"
    I love this game, it is so much fun I have around 150 hours on the game with friends and I still havent found every secret but there are a few little things

    9 /10 Chocos

    Pros:
    ______
    -You can`t just run through

    -you really dive into the game and have to think about what you're doing.

    -Actions have consequences and Elden Ring brings that across really well.

    - Tactics required (especially bosses have to be learned first, and you have to know where their weaknesses are, when to attack and when to keep your distance)

    · The music is very well, the first time that I turn up the BGM

    · The movement is just addicting I cant stop using Torrent =>

    ·The Map design is insane and the fact that everything around the map such as Minor Erdtree and Dungeons are all so useful and travel more around and looking everywhere to find all kinds of secrets.

    ·All Abillities, Spells, Incantations and Ashes can be found, you get what you see! (also from bosses)

    Cons:
    ______
    ·Unchangeable difficulty (especially concerning boss fights of abnormal dimension)

    - No pause function

    - Attacks (blows) change their direction during execution, arrows, spells etc. are like remote controlled

    - Most of the time you win fights by mindless tactics like "luring out", constantly riding to and fro
    ____________________________________________________________________
    As a Souls beginner, I have now completely found my way in and love the game very much. And the world offers exactly what makes a good open world in my eyes. The atmosphere and an insanely high exploration urge through varied worlds makes the game my game of the year.
    Expand
  23. Sep 2, 2023
    9
    Very nice game apart from some aspect thar could have been better, like recycling boss or too many dungeons and stuttering, this game is the ultimate evolution of the Dark Souls formula
  24. Sep 7, 2023
    9
    Playing Elden Ring was a huge challenge as it was my first souls-like game experience. I would die a lot and probably way more times than a player who has played even just 1 souls game as this was completely unknown to me. I remember when I met Margit, the fell omen and thought it was impossible to beat him... I didn't know what kind of bosses I would meet in this game. What's amazing isPlaying Elden Ring was a huge challenge as it was my first souls-like game experience. I would die a lot and probably way more times than a player who has played even just 1 souls game as this was completely unknown to me. I remember when I met Margit, the fell omen and thought it was impossible to beat him... I didn't know what kind of bosses I would meet in this game. What's amazing is that 1-2 weeks after that I was on a completely different level and I felt like I was the one who was becoming a boss of the game. If you love souls-like games you'll definitely Elden Ring, one of the best in this genre if not the best! Expand
  25. Sep 8, 2023
    9
    Elden Ring is definitely a great game. Pros for me: Personally, I loved the lore of the game, the music was very good, the gameplay variety is very good, most of the bosses are very good, the landscapes in the game are great and many other things like this, but you can understand that there are some shortcomings because I gave this game a 9. First of all, the optimization is still notElden Ring is definitely a great game. Pros for me: Personally, I loved the lore of the game, the music was very good, the gameplay variety is very good, most of the bosses are very good, the landscapes in the game are great and many other things like this, but you can understand that there are some shortcomings because I gave this game a 9. First of all, the optimization is still not good, there were some lags (mostly in Leyndell), Secondly, you have to research some things in the game on the internet and I think this undermines the game experience (Secret doors, Progress paths), The lore in the game is mostly (I understood it from the internet) You learn from items and some NPCs, but you talk to these NPCs, then they go somewhere else but they don't tell you, and if you come across them, you talk to them, which causes you to research on the internet, as in the sentence I wrote before. It's not good at telling a story either. Also, those who created Malenia *swear* I died 56 times, 56 TIMES. I died against Godfrey 9 times and Radagon 7 times. After completing the game, I searched the internet to see if there were any other bosses left. How could I know that Malenia was so difficult? I knew the events of the Aeonia war, but I killed Radahn the second time, and if he is equal to him, he cannot be difficult. I was saying. My life is ruined, but no matter how much I hate the boss fight, the character's background story is the best in the game, perhaps even in Souls. I hope he can meet his brother in Shadow of Erdtree. Leaving Malenia behind, I have completed the game and the last thing I will mention as bad is the endings of the game. The endings of the game are sooooo weak. I won't mention it to avoid spoilers (I guess the above is not a complete spoiler) but it disappointed me. I would put Elden Ring(9.2/10) between Red Dead Redemption 2(8/10) and God of War Ragnarok(9.9/10).
    DONT FORGET SHE İS MALENİA, BLADE OF MİQUELLA AND SHE HAS NEVER KNOWN DEFEAT
    Expand
  26. Sep 8, 2023
    9
    Absolutely loved this game, probably my favorite souls-like so far. The Silmarillion vibe setting really topped it off. Well done.
  27. Mar 8, 2022
    8
    Its a great game marred by terrible performance issues. Dont get this game unless you want to spend some time getting to learn things as it is weird and difficult.
  28. Feb 26, 2022
    8
    For those who were wondering: is Elden Ring Dark Souls 4? The short answer is, yes, everything is basically Dark Souls. There's a new coat of paint, the world has expanded, the names have changed...but everything is essentially the same. The combat is the same. The animations are the same. There are bonfires. There's souls. The biggest change is, they switched the jump button to AFor those who were wondering: is Elden Ring Dark Souls 4? The short answer is, yes, everything is basically Dark Souls. There's a new coat of paint, the world has expanded, the names have changed...but everything is essentially the same. The combat is the same. The animations are the same. There are bonfires. There's souls. The biggest change is, they switched the jump button to A and the 'use' button to Y.

    I mean, don't get me wrong, it's still a good game but if you were hoping for a fresh, revolutionary experience, this is really, really not it.
    Expand
  29. Apr 3, 2022
    8
    Easily the best open world and minimalist UX experience ever invented, nearly ruined by its being a technical dumpster fire. While amateur critics lambasted games like Cyberpunk for sporadic texture glitches, Elden Ring features server disconnects in a single player game, a plethora of CTDs, save corruptions that will see dozens of hours of progress lost, multiplayer disconnects, and aEasily the best open world and minimalist UX experience ever invented, nearly ruined by its being a technical dumpster fire. While amateur critics lambasted games like Cyberpunk for sporadic texture glitches, Elden Ring features server disconnects in a single player game, a plethora of CTDs, save corruptions that will see dozens of hours of progress lost, multiplayer disconnects, and a complete lack of matchmaking in multiplayer that will make gameplay with a friend a slog of level 100+ players camping level 1-30 areas.

    Elden Ring has an expansive and meaningful world and rich, perfectly understated lore. Unfortunately, it struggles at being a game underneath everything it does well. Monsters will hit you through walls, iframes on dodges and hitboxes on attacks are imperfect, and the class/leveling system is skewed in importance early on due to the game's prioritization of level over stats as an expression of the player's power.

    It's a great game. I just wish they spent a little more time making the gameplay enjoyable and maybe consider using their cloud system to protect players from save corruption? This is the first time I've seen save corruption in over a decade, and it's inexcusable. That alone is worth taking two points off the total score.
    Expand
  30. Jun 21, 2022
    8
    Still a great game but with a lot of ctrl c+ctrl v bosses. With a lot of bad mechanics and useless open world
  31. Apr 6, 2023
    8
    Gameplay : 8
    Graphics : 8
    Story : 7
    Sound : 8
    **********************************************************************************
    Overall : 8 (not finished)
  32. Aug 22, 2022
    8
    Without talking about the amazing story... essentially the main problem is that when you start this game for the first time, even as a long term veteran souls player, you are bad, very bad. After 5 hours you understand that this isn't Dark Souls 3 and you start enjoying it.
  33. Sep 28, 2022
    8
    I didn't like any of the soul games but this one is an exception because it gives players options to summons and find good gears when they are stuck with a hard boss. This alone makes the game so much more enjoyable for me.
  34. Mar 9, 2022
    8
    Not sure why PC players hate it so much, the 60fps caps is bad, but stable so you get used to it pretty quickly, with a couple of key rebinds it actually feels great to me. The attention to detail in the animations and the overall quality of the game are amazing, rarely you can find something this well polished form a gameplay point of view. I'm not a huge souls fan, but I really respectNot sure why PC players hate it so much, the 60fps caps is bad, but stable so you get used to it pretty quickly, with a couple of key rebinds it actually feels great to me. The attention to detail in the animations and the overall quality of the game are amazing, rarely you can find something this well polished form a gameplay point of view. I'm not a huge souls fan, but I really respect this game! Expand
  35. Apr 10, 2022
    8
    This review contains spoilers, click expand to view. I am painfully aware now, after reaching the endgame, that this game should't be a 10/10, i loved the game up until the capital, but after that, i just have pain in my body after playing it, the story was amazing, the combat was great, but this endgame is really lazy and really unfair, every fight after Morgott is completely BS, every enemy seems reskined, it's like the game wants to punish you for loving the combat, because EVERY ENEMY will one shot or triple shot you. Not only that, but the amount of enemies that become invisible or teleport is just outrageous. The game was perfect and it pains me a lot to see this game become this master at been an unfair game, and every bit of it was simply stupid for me. Spoilers ahead: Bosses like Maliketh should not exist in a game like this, or bossses like the Elden Beast. Malenia is **** but its such a cool fight and it has it's perks, but Maliketh and the Elden Beast are just examples of everything that went wrong near the end. But it's not only them, its the Godskin Duo, it's the tens of bosses that randomly get a MIMIC by the middle of the fight, it's just dissapointing. And i don't think that i will ever play this game ever again, i just wanna go back to Dark Souls 1, where a true masterpiece lies forever. Expand
  36. May 29, 2023
    8
    Rating: 8/10

    Elden Ring is an awesome game and has really polished what the Soulsborne games have offered to players, a difficult adventure, with less handholding than most games, a solid combat system, and a promise that you can beat the challenge if you practice. I thoroughly enjoyed this game, from the more fleshed out story with cinematics and more NPC dialogue than I remember in
    Rating: 8/10

    Elden Ring is an awesome game and has really polished what the Soulsborne games have offered to players, a difficult adventure, with less handholding than most games, a solid combat system, and a promise that you can beat the challenge if you practice. I thoroughly enjoyed this game, from the more fleshed out story with cinematics and more NPC dialogue than I remember in Dark Souls 1 & 2 (the Souls games I have played) and the more user friendly design explaining various gameplay mechanics to players and the freedom of the open world to level up & come back to challenges later.

    I didn't love some of the enemies and thought some were pretty annoying, like the big dogs, big crows, the enemies with a bunch of arms, and some others. In general though, the game had a decent variety of enemies though I feel like Dark Souls 1 especially had more variety and more interesting enemies. Fighting the 6th dragon of a different element was a little boring at one point. The standout bosses for me, like Malenia, Dragonlord Placidusax, Radagon, and Morgott were pretty freaking fun. Using the Mimic Tear summon was my clutch to not bang my head against Malenia & Lord Mohg after 20 tries and I still had fun using it, as a last resort.

    I didn't really love one mechanic that got me killed a lot, the long amount of time you are on the ground after getting knocked off your horse. That enemies can hit you during the beginning parts of the long animation was cheap I felt and I thought the knockdown duration should be the same as not being on your horse. Just a personal frustration.

    I thought the music wasn't as good as Dark Souls 1 & 3 and I couldn't really remember any theme after trying to think of one. The art style though is great and the graphics are amazing. Just looking up at the Erdtree and admiring it's grandeur always put a smirk on my face :D

    I love that physical & magic combat is so well mixed in Elden Ring compared to all other Soulsborne games. That you can use infusions & whetblades to give your weapons scaling with Intelligence & Faith opens up so many options for combat, I thought it was brilliant!

    Lastly, the open world was fun for the most part but did seem a bit empty near the end, with little reason for me to explore once I got my best weapons fully upgraded & was above Level 140. I explored pretty much everywhere just to see, but I think the developers had a hard time putting valuable rewards for exploration at a certain point, when I kept finding the highest level smithing stones when I already had 5 of each type (normal & somber). The areas stayed engaging for the most part & very pretty to wonder through, but I wish the enemy variety stayed evolving to discover new enemies & some story or lore rewards were given in the late game for exploration.

    Overall, this feels like the most polished version of Soulsborne to introduce to new players of this series of games. I highly recommend trying the game and enjoying the combat experience & world.
    Expand
  37. Mar 3, 2022
    8
    If you like Dark Souls, go ahead and buy this game. If not, be prepared:

    This game offers NOTHING more than endless action in a depressing grey-scale world of dead people. The mobs are machinations with shamelessly limited AI for this era. The only reason i bought this game is because the rave reviews of obviously paid reviewers oversold it. These people should be ashamed of themselves.
    If you like Dark Souls, go ahead and buy this game. If not, be prepared:

    This game offers NOTHING more than endless action in a depressing grey-scale world of dead people. The mobs are machinations with shamelessly limited AI for this era. The only reason i bought this game is because the rave reviews of obviously paid reviewers oversold it. These people should be ashamed of themselves.

    UPDATE: Having played 12 hours, its a lot better than I initially thought. A solid 8. very enjoyable now that i have a grip on how the game plays and have re-framed my expectations
    Expand
  38. Apr 1, 2022
    8
    This is one of the glitchier games i've played in a while, worse than my experience with Cyberpunk, Halo Infinite or the newer Call of Duty games. It's not enough to make it unplayable by any means, but random graphic glitches, enemies sometimes being invisible at first, stuttery visuals when moving.

    I'm using an RTX 3080 graphics card too and only on High settings because on Maximum
    This is one of the glitchier games i've played in a while, worse than my experience with Cyberpunk, Halo Infinite or the newer Call of Duty games. It's not enough to make it unplayable by any means, but random graphic glitches, enemies sometimes being invisible at first, stuttery visuals when moving.

    I'm using an RTX 3080 graphics card too and only on High settings because on Maximum settings its much more stuttery. I shouldn't have any issues with one of the best modern graphics cards on the market, especially when this game isn't pushing the envelope on graphics. Running Cyberpunk on Ultra with RTX is a smoother experience than Elden Ring on High settings. I can't imagine how rough it is for people with mediocre specs. PC feels very much like an after thought. Weird controls by default, weird feeling mouse movement, doesn't auto-detect keyboard so you have to dig for the setting to change the button prompts.

    The world feels fleshed out with solid lore and mechanics. You can tell they put a lot of passion into it within 10 minutes of playing. After several bosses you're hooked into the story and mechanics of improving your build. It's addicting and the downsides of the PC release don't ruin that, but it definitely burns a little bit.

    I've played minimal amounts of DS3 and Bloodbourne, only several bosses each, so this is the farthest i've ever gotten in a FromSoftware game with about 10 hours of play time and level 70-ish. I'm not one to play bosses over and over again so I picked mage, found some OP gear, beat some bosses and then did some rune farming - its essentially a built-in easy mode. The game is still challenging but it gives me a way to progress without getting frustrated.

    This also feels like one of the largest open worlds i've ever played. As I said i'm 10 hours in, I don't think i've explored even 5% of what this game has to offer.
    Expand
  39. May 10, 2022
    8
    A wonderful open world experience...Unforgiving and uncompromising, sometimes a little bit too much. But overall satisfying and i'll look fondly back at my 300+ hours and multiple playthrough's.
    Ignore all the mewling **** moaning about graphics, its totally fine. The games vista's and scenery is awesome. The music is great, the atmosphere of danger and exploration is probably one of the
    A wonderful open world experience...Unforgiving and uncompromising, sometimes a little bit too much. But overall satisfying and i'll look fondly back at my 300+ hours and multiple playthrough's.
    Ignore all the mewling **** moaning about graphics, its totally fine. The games vista's and scenery is awesome. The music is great, the atmosphere of danger and exploration is probably one of the strong points of the game. The combat is not for everyone, although once you get over the difficulty and start getting used to the controls and mechanics it becomes more comfortable, but it still requires some investment. The UI is rather plain, sparse and dull, and not the greatest. The story is actually great, although its told really sparsely and too cryptically for my liking, and that would be my main gripe. There is no journal or record keeping/logging of quests and clues, so you HAVE to use a wiki or keep notes. Which i also felt was kind of unnecessary. But ultimately a good game, just not too big a fan of some mechanics and features of "souls like" games.
    Expand
  40. Mar 3, 2022
    8
    Truly an amazing game, will probably be GOTY. This is what games should be, players actually have to pay attention to the story, how to approach fights...there's no open world bloat with repetitive sidequests, no mindless waypoint pointing where you should go next, to yet another mindless fight.
    Each enemy feels unique, characters can be built exactly how you want and fight very
    Truly an amazing game, will probably be GOTY. This is what games should be, players actually have to pay attention to the story, how to approach fights...there's no open world bloat with repetitive sidequests, no mindless waypoint pointing where you should go next, to yet another mindless fight.
    Each enemy feels unique, characters can be built exactly how you want and fight very differently, a true RPG. There's also an actual sense of accomplishment for getting past bosses unlike most games today, skills matter here, no button mashing allowed.
    Graphics are solid, not amazing but FS games definitely have a distinctive look and feel, almost like a painting, fits the fantasy genre very well. The gameplay is fun as hell and the story isn't completely hitting you over the head every second, you actually have to pay attention and piece things together.
    The only thing that keeps it from getting a 9 or even a 10 possibly are the micro stutters that still happen, they can be frustrating especially when in the middle of a fight.
    Expand
  41. Feb 26, 2022
    8
    A 10/10 game apart from the performance issues on PC - the exploration, combat, progression is basically perfect if you're into Souls games. But the stuttering is so bad I have to take two entire points off the score. I can't even play smoothly on an RTX 3090.
  42. May 31, 2023
    8
    Amazing world and gameplay loop that falls apart in the last third of the game, leading to a disappointing sendoff to a truly amazing game.
  43. Mar 3, 2022
    8
    Para comenzar si , el juego tiene problemas de rendimiento a lo cual ya dijeron que están trabajando en un parche que estará disponible muy pronto y bueno por eso mi 8 pero dejando de lado eso, el juego es una joya con un maña inmenso, hermoso y raro a la vez con infinidad de lugares por explorar , cosa que te será recompensada ya sea encontrando runas para mejorar tu personaje ,Para comenzar si , el juego tiene problemas de rendimiento a lo cual ya dijeron que están trabajando en un parche que estará disponible muy pronto y bueno por eso mi 8 pero dejando de lado eso, el juego es una joya con un maña inmenso, hermoso y raro a la vez con infinidad de lugares por explorar , cosa que te será recompensada ya sea encontrando runas para mejorar tu personaje , hechizos, invocación y armas , ademas que es esencial si quieres hacer el juego un poco mas amigable , es de esos juegos que si corres a hacer los objeto principales te va ir muy mal , pero si te lo tomas con calma , exploras y mejoras, solo te ira mal XD . Un juego que guarda secretos en cada rincón del mapa que te motivarán a seguir explorando.
    Este es mi primer juego tipo souls que me atrevo a jugar y la dificultad a veces me hace sudar , pero tomándolo con calma el camino se hace un poco mas llevadero
    Expand
  44. Apr 25, 2022
    8
    I'm in a delicate position here. FromSoft has consistently delivered fantastic experiences for the past few years, and here's Elden Ring, a game everybody calls a masterpiece that's Dark Souls' formula distilled and perfected for an open world. This must be the BGE, right?

    Umm, no. It's not FromSoft's best game (still Sekiro, and it'll be for a while I'm guessing). It's not even their
    I'm in a delicate position here. FromSoft has consistently delivered fantastic experiences for the past few years, and here's Elden Ring, a game everybody calls a masterpiece that's Dark Souls' formula distilled and perfected for an open world. This must be the BGE, right?

    Umm, no. It's not FromSoft's best game (still Sekiro, and it'll be for a while I'm guessing). It's not even their second best game. But it's still pretty good, because it's a FromSoft game.

    I noticed these times tend to exaggerate the quality of open world games with a slightly different take on it than the others. First there was BOTW, then there was RDR2, and now ER. I'm not exactly sure why, open world games have a lot of trouble maintaining interest over time.

    For reference, I just finished the game with 100 hours under my belt, my character is level 151 and beaten every single boss.

    Pros :

    - FromSoft knows how to make gameplay feel weighty, impactful, and that didn't change with Elden Ring. I love their animations, the variety of builds available. The weapons, the spells, the enemies. They look and feel great to use and fight.
    - The art and design of the Lands Between is incredible. They know how to make you drool over landscapes, towering buildings, or even a swamp (yes, another one). I threw out a few "Wows" during my run, and that very rarely happens.
    - The OST doesn't deliver as much impact this time around, but it's still a great soundtrack.
    - The Bosses. they're FromSoft's biggest argument, and they were my greates fear when I started my game. Then I met a certain Omen, and I knew my fears were unjustified. There are problems, but the big, intimidating, rage-inducing bosses are here, and they're great.
    - Flexibility and accessibility. FromSoft understood that running for 5 minutes every time you want to try a boss again was not fun. Spirit ashes are an interesting mechanic for newcomers, the stakes make repeated trials less tedious, there are more sites of grace and they're less isolated. This makes going through some zones less of a chore and more of an actual challenge.

    Cons :

    - The Open World. Everybody praises this like it's the second coming of Breath of the Wild, but I found it very bland in its structure. Once the discovery phase fizzles out (as nice as it genuinely was), I just understood the structure and that it wouldn't change. Catacombs, mines and grottos are always pretty much the same.
    - Recycled content. This I'm really not happy with. Remember that super cool boss you fought once in the starting area? Remember how fun it was? Here, here's five of the same guy, hurdled together either as a boss fight or just random mobs in a dungeon. I'm not kidding, out of the 170 bosses in the game, only 15 are unique, all others are used multiple times, and sometimes they come in twos or threes, which is honestly a very cheap trick.
    - Balance. This is a byproduct of the open world structure. It's not up to the player to set a "base" difficulty in FS games, it's kind of their thing. They set up obstacles for you that seem insurmountable and you manage to overcome them as best you can. Except that in ER, you can pass them in a GTA equivalent where the game basically does all the work alone (The Mimic+10 summon can solo bosses), or you do your best to fight against mechanics designed for the case where the player is actually in GTA mode and therefore you're in for the hardest ennemies ever in an FS game. And let's not talk about me playing normally and getting to every zone with 20 more levels than advised: the devs response? Make everything oneshot my character past a certain point, even though I invested 50 points in vigor.
    - Poor servers. I mean, if you're gonna have servers that bad, don't force people out of the game each time they fail... It happened to me a few times during boss fights, let me tell you I really wasn't in the mood to play after that.

    Anyway, not the best nor worst thing to come out of FromSoft, I'm waiting for the DLC that'll hopefully correct some of the aspects I talked about, FS are known for their great DLCs.
    Expand
  45. Apr 17, 2022
    8
    The Evolution of Open World Game Design.

    I’ll start right to the point: Elden Ring is an excellent game, but the PC version is not the best it should be, simple as that. The PC version of Elden Ring needs a bit of love and care: it’s a shame that, as of the day of posting this review, the game still suffers from shader chaching issues, or possibly asset streaming problems…maybe both;
    The Evolution of Open World Game Design.

    I’ll start right to the point: Elden Ring is an excellent game, but the PC version is not the best it should be, simple as that.

    The PC version of Elden Ring needs a bit of love and care: it’s a shame that, as of the day of posting this review, the game still suffers from shader chaching issues, or possibly asset streaming problems…maybe both; whatever it is, for some PC setups and users the problem is bigger and more noticeable than for others. For me…it’s alright, because it seems the more I play, the less frequently said issues occur, and overall the experience is not tarnished much by it, for me : )

    Now, on the actual bad design aspects in the PC version: the Menu Navigation is a pain, because it has some hardcoded keys, like Q, E, etc.; Sometimes we’ll need to press Q to go back a menu, while in other occasions it’s just the expected ESC key. That is poor design, and lack of proper testing with people used to play PC games.

    Secondly, Camera Movement and Target Selection are awful on Mouse and Keyboard. The target lock and camera reset actions are bound to the same key, with no option to decouple them, for starters, and idem for the dash and dodge/roll keys, same crap.
    With both my DualShock 4 and Dualsense Controllers, the game plays as expected from a gamepad, no way to officially show Playstation buttons, though (only with mods), a minor issue anyway.

    I understand certain developers from other companies / games have been publicly criticizing Elden Ring lack of proper User Experience (“UX”, if you will), but that’s not exactly what I’m talking about here, or at least not in the same manner: those developers are a disgrace to their respective companies and should rethink their words next time…because their games aren’t exactly the prime examples of marvelous UI/UX design, either, I’ve played all of them, I know.

    There’s stuff to be improved for this PC version but, with that said…yeah, what’s left after going past those issues is an incredible video game that teaches very important lessons in Open World Design, which I hope some other studios learn from and get inspired by.
    This concept has always been there and used in some video game franchises, in the past, which we have now seen evolve, in some of their recent titles as well.

    What Elden Ring does, is just taking all the great aspects of their previous games, and expand it into this great open world they’ve crafted for us.

    I’m not a veteran of the Souls Series at all, but I’ve played all kinds of games since the 90s, and I don’t feel a game being less hand-holding on me is a problem…it just makes me feel more free to do whatever I want and, If I mess up and die…I die, and learn, then repeat but, in the process, I have fun, because no matter what I do…I’m learning, exploring, discovering.

    I think this design fits perfectly for such an Open World game, it does, it works and I like it.

    On the Performance side of things, the game is locked at 60 FPS, which is another aspect I’d like to see improved, but not as crucial as the other poorly designed stuff previously mentioned; More importantly, frame-pacing feels off, especially because the game’s FPS limiter is not good enough, and also the game locks itself at 60 Hz on Fullscreen, so I recommend playing in Borderless if your screen supports higher Refresh Rates.
    I’ve been playing at 1620p DLDSR, on a Ryzen 5 3600 and RTX 3060 Ti, and FPS are normally as close to 60 as possible, sometimes in the low 50s in certain demanding areas, all while at Maximum Settings.

    I’m eager to see what Ray Traced effects they implement on a future update, because currently stuff like the SSAO and Shadows are quite poor in places, especially SSAO has this while halo / overlay around objects that are also close to a water surface, and Shadows flicker quite a lot, especially distant shadows / from vegetation.

    The Story requires a lot of exploring and talking to different important characters to even begin to comprehend the basics of what’s happening, but I love that because it makes me want to play more, and leaves a good part to the user’s interpretation.

    There’s not a lot of voice acting, compared to other games, but the actors do a great job with their performances.

    And the Graphics, while not being the most photo-realistic ones we’ve ever seen…well who cares? When the game looks so gorgeous anyway, because its artistic design and atmosphere are really top notch. So many areas in the game leave me speechless, with how beautiful they look, and I wish this game had an official Photo Mode…oh, please, we need one (I know, there’s a good one with third party tools, but this should be a standard feature in these huge games).

    An easy 10/10 if the issues ever get fixed, for now…a bit lower from me, but still an excellent game nonetheless.
    Expand
  46. Mar 11, 2022
    8
    After achieving a platinum in Steam I can easily say that this is overall a good game but sometimes it's just too frustrating.
    I mean it's still definitely a dark souls game with all that positives and negatives which I personally like but with a GIANT open world. It is pretty obvious that this open world would be rather empty or full of reuses so FROM SOFTWARE chose the second option. I
    After achieving a platinum in Steam I can easily say that this is overall a good game but sometimes it's just too frustrating.
    I mean it's still definitely a dark souls game with all that positives and negatives which I personally like but with a GIANT open world. It is pretty obvious that this open world would be rather empty or full of reuses so FROM SOFTWARE chose the second option. I can't even tell you how many times I've killed that Erdtree avatar or Ulcerated Tree Spirit. For me this is too grindy. Someone might say that cleaning the open world isn't necessary and that would mean that this person hasn't played the game at all. The very first story boss clearly tells you to go and clear a few dungeons and catacombs before you come to him.
    The next thing I don't really like is summons. You can literally just summon one thing on a boss and go have a cup of tea because this summon will just do everything by itself. Personally, I didn't use that thing and it took me a long time to master some of the bosses, but my friend just finished them in one try using this thing.
    But like I said before, it's still a dark souls game that I love and I really enjoyed the game.
    Expand
  47. Jul 25, 2022
    8
    This review contains spoilers, click expand to view. I am a big fan of Miyazakis games and had high hopes for Elden Ring. But the repetition of dungeons and bosses got on my nerves. I really prefer more condensed levels than the huge open world that looked absolutely stunning but had little to offer for me. I do not know if I got lucky with the weapon I found but I used it from start to finish and thought this was one of his easier games. This freedom of movement in the open world leads to over leveled characters and bosses become trivial.

    A huge spike in difficulty for normal enemies near the end game (snow area) was more annoying than challenging and dragged the whole thing out longer than it should have been. I had a fun 60 hours with it but no intention of starting it again in the future. I also was not a fan of the hub area (I miss you Majula).

    With the huge success in sales I am worried that this becomes the formula for the franchise.
    Expand
  48. Apr 17, 2022
    8
    Nearly Perfect

    Before I get into my review I would like to say I killed all the bosses, found 99% if not all items, and discovered every inch of every location; That just so happens to equal out to 300 hours for my first playthrough. I also want to note I've played all other FromSoftware titles except for Demon's Souls with a combined playtime of over 1400hrs. Praises Just as with
    Nearly Perfect

    Before I get into my review I would like to say I killed all the bosses, found 99% if not all items, and discovered every inch of every location; That just so happens to equal out to 300 hours for my first playthrough.
    I also want to note I've played all other FromSoftware titles except for Demon's Souls with a combined playtime of over 1400hrs.

    Praises
    Just as with all other Souls series games, Elden Ring has a very beautiful and varied world.
    Combat feels much more polished compared to Dark Souls III taking elements from Dark Souls, Bloodborne, and Sekiro to create the best feeling and most fair(for the most part) combat.
    Enemies, bosses, and NPCs are familiar yet also unique in design and in battle.
    It feels like every playstyle is actually viable in Elden Ring which cannot be said for past titles.
    I also want to mention the ash summons for adding something new and fun to boss battles.
    And the last big thing is the inclusion of horseback riding and combat, really didn't expect it to turn out as good as it did.

    Complaints
    •Performance I can understand a couple performance issues here and there, but Elden Ring launched in a frustrating state with memory leaks, stuttering, and CRASHING; Also doesn't want to close out without using task manager.

    •Bugs The game also suffers from some pretty annoying bugs such as certain questlines and an ending being locked off all because one NPC breaks, clipping through the floor and falling to your death during a boss battle, and key items not dropping from certain bosses.

    •Summoning/PvP Friendly players can't be summoned after you defeat the story boss in that area, this is straight up stupid given that this is an open world game. Only work around is red summons which disables the ability of invasions.

    •Lackluster Loot Throughout the entire game from start to finish I could not believe the same developer of all these past Souls games made this GIANT world with so much SH*T loot. You see a hidden little cove with a purple item guarded by a few tough enemies only for it to be a godd*mn ARTERIA LEAF. TRASH.

    •Inconsistent Difficulty Bosses and enemies go from being difficult to almost being one shot without even leveling up. Everything is a cakewalk and then you run across Malenia which easily tops the list of hardest bosses in all FromSoftware games, the final boss is a joke in comparison. Inconsistent overall.

    •EAC & Cheaters Even with the addition of Easy Anti-Cheat cheaters are still very much able to weasel their mangy *sses into PvP.

    •Open World This is my biggest complaint with Elden Ring. I just couldn't help but notice how most of my complaints with the game wouldn't have existed if the game was built more linear like the past Souls games. I feel like the focus on making the game open world caused less of a polished Souls experience overall. The world just feels too big and empty in a number of expansive areas, the garbage loot makes this much worse.

    Conclusion
    With all those complaints I still like the game regardless because it fits the Soulsborne mold.
    I give Elden Ring an 8 out of 10

    Recommendations
    Bloodborne(10/10), Dark Souls III(9/10), Sekiro
    Expand
  49. Jun 1, 2022
    8
    - ELDEN RING -

    Ambientación 9 Escenarios 10 Narrativa 8 Personajes 7 Dificultad 5 Jugabilidad 8 Mecánicas 7 Gráficos 8 Innovación 8 Contenido 10 Errores o bugs 9 Plano artístico 9 - TIPS - Después de dedicar en torno a las 100 horas a Elden Ring. He de decir que estoy bastante satisfecho con el conjunto del videojuego. Si es verdad que siendo el mayor exponente a
    - ELDEN RING -

    Ambientación 9 Escenarios 10
    Narrativa 8 Personajes 7
    Dificultad 5 Jugabilidad 8
    Mecánicas 7 Gráficos 8
    Innovación 8 Contenido 10
    Errores o bugs 9 Plano artístico 9

    - TIPS -
    Después de dedicar en torno a las 100 horas a Elden Ring. He de decir que estoy bastante satisfecho con el conjunto del videojuego. Si es verdad que siendo el mayor exponente a nivel de videojuego de la compañía tengo que reconocer que no es de mis favoritos. Aunque contenga una historia y narrativa interesante y completa he de decir que se queda corta en muchos aspectos y no llega a ser tan interesante como otras historias que han contando anteriormente. Aun así es un videojuego plagado de contenido que en algunos momentos se puede hacer algo repetitivo pero no llega a cansar al jugador. Se nota también algo de innovación aunque en mi caso no llega a ser realmente útil e utilizable. La recta final del juego es el motivo por el que mas me siento defraudado por el mismo ya que se hace bastante mas largo de lo que debería. Si hubieran intentado acotar y disminuir un poco mas el mapeado y no hubieran llenado tanto de contenido el juego. El juego podría haberse centrado mas en la historia y haber cuidado otros aspectos mas importantes. Aunque sin duda lo mas decepcionante para mi ha sido la dificultad y las mecánicas implementadas para intentar hacer fácil el juego. Creo que no acompañan y hacen del juego un reto mísero. De todos modos recomiendo totalmente su compra. Sus escenarios, diálogos, personajes, ambientación e historia son dignas de ser disfrutadas. Se nota muchísimo el trabajo y el cariño hacia el juego y creo que sin duda en muchos aspectos From Software ha tocado techo con Elden Ring.
    Expand
  50. Apr 9, 2022
    8
    quite fun game but full of flaws: 1-this is an open world it is not a soulslike, the areas are open, you can escape and choose enemies more within your reach so any hidden mechanics inherent in the quests either you lose them or leave them since you do not understand anything about how to go forward in the secondary quests -2- a diary is missing, it is not possible that in 2022 an openquite fun game but full of flaws: 1-this is an open world it is not a soulslike, the areas are open, you can escape and choose enemies more within your reach so any hidden mechanics inherent in the quests either you lose them or leave them since you do not understand anything about how to go forward in the secondary quests -2- a diary is missing, it is not possible that in 2022 an open world rpg does not have a diary -3- the menus seem catapulted from the 90s, the comparison functions weapon in hand weapon to buy sell? the tokens to understand the last item collected dropped? and there would be other "trifles" but forget it, a game that is nice to play but Myazaky and alla from obviously get angry when they create something that works and completes the product, I don't give them more than 7.5-8 10, the combat is fun and the scenography is wonderful but not enough .. it is too dispersive and not very immersive .. Expand
  51. Jun 5, 2022
    8
    Elden Ring is the pinnacle of FromSoft's experience, combining both the best and worst of previous games into an open world 200+hours game (if you're a completionist like me, that is). It deserves neither the excessive praise from fanboys, whom at this point have become FromSoft cultists, nor the excessive hate from casual gamers.

    The good: - Fascinating storytelling, which
    Elden Ring is the pinnacle of FromSoft's experience, combining both the best and worst of previous games into an open world 200+hours game (if you're a completionist like me, that is). It deserves neither the excessive praise from fanboys, whom at this point have become FromSoft cultists, nor the excessive hate from casual gamers.

    The good:
    - Fascinating storytelling, which unfortunately can be partially lost by exploring too early as this breaks various questlines. The main storyline, and storylines which lead to alternative endings, are excellent.
    - Open world suits the Dark Souls-esque genre exceptionally well, while plenty of large dungeons are available in the traditional Dark Souls design style. Large portions of these dungeons are optional and well-hidden, but also highly rewarding.
    - The game world is breathtakingly beautiful. Ignore the complaints about the graphics; these are just people used to the trope in gaming of high detailed stuff up close and ugly trash in the distance, hidden by fog or needless objects. Elden Ring instead emphasizes distance, giant landmarks and open plains. The thematic designs of various areas is also exceptionally awe-inspiring, particularly the (underground) cities seen in the mid-lategame, though unfortunately many of these are entirely optional and somewhat hidden.
    - Per extension of the above, and the huge amount of content in the game, exploration is absolutely amazing - perhaps the best out of any game thus far. Expect to be surprised by random dungeons and unique loot nearly everywhere.

    The subjective:
    - Much easier than previous titles, even when compared to the original Dark Souls, which was also much easier than claimed in mainstream gaming journalism. ER is not a hardcore gaming experience, as opposed to FromSoft's last game Sekiro: Shadows Die Twice, and the lack of a difficulty setting now favors semi-casual gamers, thus it turns into an annoyance to hardcore gamers.
    - Optimized for playing with a controller. Very poor support for keyboard controls: You can't bind specific items or spells to specific hotkeys, thus you're stuck cycling between lists while peering at the UI to see what you're selecting. Not as bad as Sekiro, thankfully, since you've got plenty of time to mess up.

    The bad:
    - Extremely poor balance between classes. Melee exclusive play forces you to learn enemies' moves and pick your fights carefully, while a mage class can just stomp through the entire game with near-zero chance of dying. Some of the game's most interesting and imposing bosses can be killed in two-three casts. In other words, class decision is the game's difficulty slider, and it ranges from "difficult" to "child's play". I expect future patches to alleviate this problem somewhat.
    - Poor balance between early and mid/late game. Early on the game can be ruthless, especially if you open the first locked dungeon you find and waltz right in, yet after being given the opportunity to optimize your build it's smooth sailing, and you can go for a full fashion build without problems. You'll get to know early game enemies well, but the late game ones are just fodder. This punishes completionists, who become far more powerful than casual players would be at any given point.
    - As mentioned, exploration is punished by questlines randomly breaking, often without any causal reason. It "just sorta happens", "because".
    - It's nearly impossible to keep track of the various NPC's quests without using the game's wiki due to a lack of an in-game journal or other hints about where to find NPC's. It seems FromSoft decided on the open world design, but didn't embrace that decision when it comes to storytelling.
    - Forced platforming. The overwhelming majority of my characters' deaths were due to falling off cliffs or into water (which for some bizarre reason means instant death). There's no reason for this in a combat-centric game. Like driving challenges in GTA-like games, it's unnecessary and disruptive. At least in GTA games the rewards for driving tend to be driving-related, but in ER the platforming leads to combat gear, which is silly.
    - Some of the common small dungeons/caves are so heavily copied from one another that you'll know exactly what you'll find around the corner. Not a major issue, but certainly unfortunate.

    All in all, 8/10. It could've been 10/10, and with some major patches it still could be - but I'm not holding my breath.
    Expand
  52. Feb 27, 2022
    8
    This game is absolutely fantastic in every way but one: the PC performance is quite bad. I can live with a 60fps cap, but the frequent stutters really sour the experience. I've been able to really enjoy the game despite the severe optimization issues, but I'm really disappointed in From Software for releasing the game like this
  53. Apr 1, 2022
    8
    Overhyped! But still a good game. It’s just a little bit monotonous. The only thing you are doing is fighting. Need better weapons? Fight! Want to explore the area? Fight! Want do something beside fighting? Buy a new game!
    The other point which I don’t like is the introduction. They do not explain so much things.
  54. Feb 27, 2022
    8
    I'm gonna be honest, this is my first ever Metacritic game review. But given the huge hype for this game, and the polarizing user reviews (almost 50/50), I feel the need to say something. Why 8/10?

    Pros: - Graphics. So what if it looks outdated? I'd rather have a game that looks crisp like Witcher 3 and Gothic 3 (2 amazing RPGs even for today's standards) than some blurry, glowy,
    I'm gonna be honest, this is my first ever Metacritic game review. But given the huge hype for this game, and the polarizing user reviews (almost 50/50), I feel the need to say something. Why 8/10?

    Pros:
    - Graphics. So what if it looks outdated? I'd rather have a game that looks crisp like Witcher 3 and Gothic 3 (2 amazing RPGs even for today's standards) than some blurry, glowy, photorealistic crap like AC Valhalla and Cyberpunk 2077. And whoever says it looks just like DS3 is not looking carefully enough.
    - Accessibility. Finally we get a map, fast travel from almost anywhere, switchable control schemes, less vague dialogues, quest location aids, dungeon location aids, as many summoning helps as you want as long as you have enough FP, no more health regeneration after enemy retreat, an additional block counter move, far more doable than the parry, item crafting on the go, easy resource farming. Horseback riding AND fighting. Jumping. These are all things that previous From Software games simply did not have. Makes the game so much easier.
    - Exploration. You can go anywhere and see where you're going, no more fog of war, and reaching places can be done from so many angles. It's impossible to get lost.
    - Mystery. This game uses your brain, not just your reflexes. It gives you something to do, something to wonder about. Your curiosity is at its peak everywhere you turn. What if that cliff is hiding treasure at the base? Why are there so many monsters over there, are they protecting something valuable? IS THAT CASTLE MOVING?
    - Fairness. It doesn't pit you against an impossible boss without the possibility to level up somewhere else instead of backtracking to farm the same monsters over and over.

    Cons:
    - FPS drops (I learned it's a general problem, not just my system's fault, which means it's patchable. Also, I don't get any FPS drops in dungeons, just outside where you can run away from danger anyway. Those drops are reduced if you reduce the Grass quality, but for now it's a con).
    - Early stages. You need essential items for levelling up, crafting, item upgrading early on in the game if you're gonna make your life easier. But sometimes it's almost impossible to find them without an online guide. It can get frustrating when you get ashes of war, bolstering items, game hints, but you can't piece them together unless you spend a long time figuring it out. In the end we also want to have fun, not go to Dark Souls college.
    - Soundtrack. Major downer for me. It takes away from the atmosphere. You had time, this could've been a masterpiece, making exploration so much more enjoyable. I'm really sorry about this one.

    In the end I hope this review is helpful. I can say that it's a highly addictive game and I can't stop playing it even when I should. Please help :))
    Expand
  55. Jun 12, 2022
    8
    The first thing you should pay attention to is how the game works technically. Many bloggers complained about extremely poor optimization and constant FPS drops, I played on a patched version and noticed such moments infrequently, well, literally 3 times in the whole game, the FPS is quite adequate at high graphics settings (more than 70 mostly) (RTX 2070 s), however, there is one thing inThe first thing you should pay attention to is how the game works technically. Many bloggers complained about extremely poor optimization and constant FPS drops, I played on a patched version and noticed such moments infrequently, well, literally 3 times in the whole game, the FPS is quite adequate at high graphics settings (more than 70 mostly) (RTX 2070 s), however, there is one thing in the game there is vertical synchronization, which cannot be removed physically at all)) Such a function is simply not available in the settings, and I had to download a mod that fixes this case, for the 2022 game, this is simply unacceptable,in my opinion.
    Cons of the game:
    The balance is dead, If you are under-pumped, you suck hard, if you are over-pumped, then your opponents suck, the map is divided in its complexity extremely strangely and even counterintuitively in places, there are no hints on the complexity of the regions and where to go next. The only chance to understand the complexity of the area is to personally experience it on your own skin, if they **** too much, then most likely you will have to come here a little later. But the main disadvantage of such a design is not even situations where you come to a certain region and they write out the rules for you there, but situations where you easily pass the plot boss for 1 try, due to the fact that you came to him too late (in my case, it was with Rennala). There are also just very strong builds and frankly weak builds, playing with a magician or through katanas on the bloodstream, you will make your life very much easier, yes, you can pump it, but the dominance of blood, frost and any magical stuff is too prevalent, and as a result we see that despite the huge variety of clothes, ashes, weapons, prayers, amulets, most play +- the same.
    The plot, as for me, it's not here at all)) There is some semblance of it, purely for show, in order to justify the gameplay itself. Quests are finally a separate topic, in order to fulfill them, you need to be superintelligent and think like Babazaki, no quest magazines for you, purely developing memory, kids, no question marks either , as a result, for the whole game I completed 2 quests, Rennie and someones else, the witch quest itself was interesting, but it was hard to pass without guides , like all the other quests, And imagine if there was a cool plot in this game and the quests are more intuitive, it would probably be 10 out of 10 game.
    Melancholy and despondency in the second half of the game. You spend the first ten hours in the game with pure buzz and excitement, then, when you already understand everything that is here and how it works, when you start meeting the same bosses in almost identical dungeons, when you are already tired of running around with the same blades half the game, you start to get bored... I was able to remove this boredom only by finding a new katana. I found a bunch of weapons and cool things for magicians there, strongmen, but not for my build)))
    Bosses: almost all the story bosses are cool, even the stuffy bastard Elden Beast, for whom I'm sick of running around the arena, optional bosses, with rare exceptions, are rather a waste of your time, the same type of **** knights, different crystal guys, divine skin guys, guardians of the tree, and the fact that they are constantly mixed/made double doesnt make it more fun.
    Crafting system: what for? I literally used it a couple of times
    Pros of the game:
    Art design, there are a lot of very beautiful and sticky locations in the game, the time of day also brings something special to the atmosphere, this is basically one of the most beautiful games that I've been through.
    As already mentioned earlier about bosses, for the most part they are still very cool, in any case, you will need to learn the moveset, some other features of the boss. The only thing of course, almost all the bosses in the game seem to be on some kind of speed, they are super aggressive, I don't even know how to survive here in heavy armor, so it's sometimes difficult to do without calling dust, which will take the boss on itself.
    Gameplay: a very skill-dependent game, which I, of course, like many, really like it. There are a lot of different options for how to split up this or that mob / boss, a lot of builds, etc.,
    Expand
  56. Aug 11, 2023
    8
    One of the best Open World Games of all time.
    It's an instant classic and an absolute pleasure to explore.
    From the technical side it's pretty underwhelming though... Performance is honestly terrible and the music isn't as good as DS3 or Bloodborne.
  57. May 15, 2023
    8
    Encontrei bugs na minha gameplay, nao achei o gráfico impressionante , poderia ser melhor
  58. Feb 27, 2022
    8
    A positive evolving of Dark Souls franchis, but still not suitable for everyone.
    I'll give a 10 out of 10, only if FromSoftware were able to fix the input lag and framerate issues.
  59. Mar 29, 2022
    8
    After 30+ hours of playing I have to say this is just great.
    The lack of guidance, the difficulty and the atmosphere of the world are great. I like challenging games, where I die often or have to restart myself because my run wasn't perfect. I like to play stealth games like Hitman so trying a boss over and over is something I actually like a lot. It gives you the feeling that you
    After 30+ hours of playing I have to say this is just great.
    The lack of guidance, the difficulty and the atmosphere of the world are great. I like challenging games, where I die often or have to restart myself because my run wasn't perfect. I like to play stealth games like Hitman so trying a boss over and over is something I actually like a lot. It gives you the feeling that you achieved something that not everyone is able to achieve.
    I played many open world games like CP2077, Dying Light 1&2, Most Far Cry titles, AC, and so on and these games feel more and more like I have a list of chores to complete. The map littered with quest markers, which often lead to boring side quests, that I usually regret doing, is simply pain for me. Elden Ring is exactly the opposite of that. No Questmarkers whatsoever and I like it!
    Elden Ring is a breath of fresh air in the open world genre.
    Combat is really challenging, especially for me who has never played a Souls-like game before, I die a lot, even to regular mobs, but I don't care. It's fun because eventually you beat the boss or clear the area and then feel good about it.

    Why only 8/10?
    Mainly technical issues like:
    1) the 60Fps cap. I have a 144Hz monitor and a RTX 3080 that I really like to use. I don't see the reason why the framerate is capped. Haven't had the kind of stutters that other have so no issue for me.

    2) bad controls for mouse and keyboard. Why are there Xbox promps when I first start the game? (btw I know how to change that, but still, why?)
    Why is the map key "G" and not "M"? A minor detail, but cmon... every other game uses "M".
    Keyboard layout overall isn't the best. Had to change nearly every key besides WASD to get good controls. FS could've done better here.

    3) Inventory, Pouches, Equipment: Those tabs are nasty and not intuitive. Why can I not click on an item in my inventory and simply select if I want to equip it where my flasks are or if I want it in my pouch? Also how do I know what goes into the pouch and what doesn't? Why do I have to switch between inventory tabs why "Y" & "X"? "E" & "R" would've been much better in my opinion.

    Overall these things are kind of minor to me, but I still have to take them into account. Can't give a 10/10 if it's not perfect ;)
    Expand
  60. Mar 9, 2022
    8
    I actually own the game. I can't say this for people giving it a 0/10 because Ther's no possible way it deserves that. Must be people who rage quit and left a rager review because they decided having to actually play a game, is asking too much.
    I put 90 hours in my first playthrough alone, on PC.
    Which to me, is rare. I did everything. If you really like Souls games for their
    I actually own the game. I can't say this for people giving it a 0/10 because Ther's no possible way it deserves that. Must be people who rage quit and left a rager review because they decided having to actually play a game, is asking too much.
    I put 90 hours in my first playthrough alone, on PC.
    Which to me, is rare.
    I did everything.
    If you really like Souls games for their atmosphere, and their lack of hand holding, Elden Ring is a must play for you.

    Story 7/10 - It's basically the same concept as the other souls games, but the formula obviously works in this type of game.
    Gameplay 9/10 - The vast amount of enemies and weapons, spells, is just insane. There are hundreds, if not thousands of possible playstyles dependings on what you have equipped.

    Graphics 8/10 - Not the best, but its still a gorgeous looking game with great design.

    Evironment 10/10 - They really know how to build beautiful looking places, from snowy mountains, to rotting depths, to blood soaked ruins of a forgotten underground palace.
    Dont even get me started on Norkon.

    Optimization 8/10 - apparently people dont know that you can entirely fix the stuttering issues in the Nvidia control panel and one click in windows settings.
    I guess it's easier to cry and moan about something than to actually find the fix for it and implement it yourself. I would like to see the 60 fps cap removed for people who want that option. I guess make it so you're offline without risking a ban? something official wouldbe nice.

    Overall 8/10.

    It's a very good game that definitely doesnt deserve the low scores it's getting from accounts, who somehow only have 2 reviews on their profile, this and forbidden west. fishy.
    Most of them also left a 0 score on every platform Elden Ring is on. Definitely something weird going on there, as I doubt those people have played this game on 5 different platforms.

    Great work from FromSoft. Keep doing what youre doing and dont ever change to appease the baby crowd.
    Expand
  61. Mar 3, 2022
    8
    Decent game, but i would like more to have like guides, or at least visible active quests with information what to find.
  62. Mar 27, 2022
    8
    Definitely a solid 8.7/10, but could be better. I originally would have made it an 8.5/10, but they added an update that lets you finish Alexander's questline.

    Ultimately, if you enjoy Dark Souls 3 and are okay with tweaking settings to get better performance, I would recommend you to try out this game. It's honestly one of the best games I've played in several years, probably since 2015.
  63. Mar 1, 2022
    8
    One of the best games that’s ever been created by From Software. My only issue with it is that i’ve had this bug that won’t let me change my screen mode, whenever i switch it to full screen, the game pauses and goes back to windowed. It’s very annoying and i would sometimes get stutters. I’ve heard From Software is aware of it and when it is fixed, it deserves a 10/10.
  64. Dec 11, 2022
    8
    Game is good, everything you can expect from a fromsoft game and more. However, after about 15 hours into the game, I can say it runs absolutely terrible on PC even after almost a month since release.
    I ran the game at medium/low settings at 1440p and was still experiencing occasional stutters during my whole playthrough of 130+ hours. This should not happen given the system I have, and I
    Game is good, everything you can expect from a fromsoft game and more. However, after about 15 hours into the game, I can say it runs absolutely terrible on PC even after almost a month since release.
    I ran the game at medium/low settings at 1440p and was still experiencing occasional stutters during my whole playthrough of 130+ hours. This should not happen given the system I have, and I am able to run other graphically demanding AAA games at max settings/resolutions, so it is disappointing seeing how fromsoft seems to care little about pc performance
    Ryzen 3600
    RTX 3070
    16GB
    Expand
  65. Mar 24, 2023
    8
    Not just another hit for fromsfotware, but a stellar and somewhat perplexing evolution of the soulsborn formula. As someone who really enjoys exploration and deep combat systems Elden Ring really checks all my boxes with my only real complaints being regulated to the grindy RPG elements that are present in all RPGs.
  66. Apr 21, 2022
    8
    Not bad reminds me to 2001-2013 GTA 3+4+5 and 2018 Red Dead Redemption Two kinda sounds 2006-2015 Edmonton Rush tho.
  67. Mar 20, 2022
    8
    This is a huge world, fraught with many secrets and mysteries, where you can spend dozens of hours without even killing the first story boss. Elden Ring is FromSoftware's best work to date and one of the best games of recent years.
  68. Apr 4, 2022
    8
    It's ok but not so good enough. Performance, story, mission design still needs improvement.
  69. Mar 29, 2022
    8
    Buen juego, pero si le falta mucha optimizacion, para tener un equipo bueno deja mucho que desear.
  70. Mar 12, 2022
    8
    A great game with relatively minor issues that I personally have faced.

    It's hard and unforgiving, but much more accessible than previous Souls like games from FromSoftware. Work needs to be done to perfect the port, but as of the 12/3/22 it's working perfectly fine on my PC. Those who complain about the 60FPS lock are screaming into thin air, it is clear the engine is reliant on that
    A great game with relatively minor issues that I personally have faced.

    It's hard and unforgiving, but much more accessible than previous Souls like games from FromSoftware. Work needs to be done to perfect the port, but as of the 12/3/22 it's working perfectly fine on my PC. Those who complain about the 60FPS lock are screaming into thin air, it is clear the engine is reliant on that 60FPS lock, very similar to how Skyrim is.

    Overall, it's great fun, but very difficult and can be very annoying to a new player. It's not perfect, and it's a way off the 10/10 score many people spout, but it's a game that has adequately lived up to it's enormous hype, which is very rarely seen.
    Expand
  71. Mar 3, 2022
    8
    Gameplay is good but it has many glitches like some times torrent just becomes invisible and it looks like I'm floating and some times the enemy's like some guards become invisible but their hand torches are visible just fix it
  72. Feb 27, 2022
    8
    Easily one of the best games of all time let down by a very bad port.

    Good things The open world is incredibly vast. It has many secrets, dungeons, and other things all around the world. The terrain feels realistic and it always seems like there is something next to you. The hitboxes are very good. There have been times when a sword has just barely missed me when I was attacking. I
    Easily one of the best games of all time let down by a very bad port.

    Good things
    The open world is incredibly vast. It has many secrets, dungeons, and other things all around the world. The terrain feels realistic and it always seems like there is something next to you.
    The hitboxes are very good. There have been times when a sword has just barely missed me when I was attacking. I have not died once to bad hitboxes.
    Enemies are varied, have many attacks, and have good ai. Some of the bosses will hunt you before attacking.
    The bosses are phenomenal. They feel as though you are versing someone who is stronger than you.
    The horse, jump, and crouch feel very good.
    Stealth feels like it works this time.
    Great story as always
    I am always trying out something new, which is very good
    The rewards you get at the end of side content are meaningful

    Mixed things
    The graphics could use some updating. While they are not bad graphics, they are not as good as they could be
    Pop-in can be very annoying but is not super noticeable when you aren't paying attention.
    Some dungeons and mini-bosses can feel copy-pasty.

    Bad things
    There is constant stuttering and low frames. People with the best pcs are still having this problems.
    I've heard people are unable to launch the game
    There is no ultrawide support*
    The fps is capped a 60*

    All in all, this game could have easily been one of the best if From Software had they put effort into the visuals and playability of the game. I have a feeling that this may be their final time doing this before change happens. Elden Ring is easily one of the worst games that they put out in terms of optimization. With a large influx of players coming in, people are talking about these problems more than ever. I believe that From may see these problems and finally fix them for the better.

    *I've heard that these things are already fixed by mods
    Expand
  73. Feb 26, 2022
    8
    -1 bad optimization
    -1 character creation and copying almost all animations from ds series
  74. Feb 28, 2022
    8
    This game is neither a magnum opus nor a pile of turd.
    tldr great game terminal case of consoleitus portus.
    I would give it a 9 if it weren't for the God awful, Horrific, Actual Crime that is the PC port. Playstation buttons instead of actual controls, i could only figure it out by trial and error since i already knew the DS control scheme. They decided to move the CRUCIAL keys to
    This game is neither a magnum opus nor a pile of turd.
    tldr great game terminal case of consoleitus portus.

    I would give it a 9 if it weren't for the God awful, Horrific, Actual Crime that is the PC port. Playstation buttons instead of actual controls, i could only figure it out by trial and error since i already knew the DS control scheme. They decided to move the CRUCIAL keys to weird combinations (cough 2 handing) then release the worst PC port i have ever seen
    I fortunately did not encounter any issues playing on a GPU that's BELOW the requirements, which confused me more than anything.

    Mechanically the game is DS III™ but more, neither copying or transcending it's predecessor much. The major change is the open world which makes it far easier to level up for a boss if he is legitimately too difficult, something that DS™ never dealt with well.
    I would say, whoever, the people who complain and give it a 0 because they think they have to grind for 20 hours can go Git Gud™, since this is a Souls™ game, and struggle against superior foes is a part of it to attain a sense of achievement. You do not need to 1 shot a boss to kill him.
    I do admit the game has it's flaws, like the movement/camera feeling dated by now, and torrent being a motorized pile of turds, but they do not overshadow the Souls™ experience here.

    The plot in Souls™ games never really was more than a vague purpose with a lot of disconnected lore, and while the whole "GRRM Made this" was a marketing stunt, the world isn't lacking in detail. It's there for you to draw your own conclusions, like any souls game, but without esoteric item descriptions that don't match their items. It's perfectly serviceable

    Graphically it's also serviceable since the focus is on gameplay, though i had to admit it looks dated and even DARK SOULS II™ gives it competition. The style however, saves it, looking distinctly more alive and hopeful than the other Souls™ games, which were decay at it's best.

    I would say ELDEN RING™ made by FromSoftware™ is a Great™ Experience™ if you are already deep into DARK SOULS™. For newcomes, the open world makes it easier to do other things than in DARK SOULS™ where you will face brick wall bosses where you pretend you're a crash test dummy.
    Expand
  75. Mar 1, 2022
    8
    I'm gonna start with the critique, then get to the compliments. My real score 80, B-, pretty good. First, after playing 20+ hours of this game I can safely say, it's a Souls game. For better or worse. I think with the hype train pulling into the station it's very clear that FromSoft has hit Pokemon/Nintendo levels in the eye of reviewer's. It feels like false advertising, as I can see mostI'm gonna start with the critique, then get to the compliments. My real score 80, B-, pretty good. First, after playing 20+ hours of this game I can safely say, it's a Souls game. For better or worse. I think with the hype train pulling into the station it's very clear that FromSoft has hit Pokemon/Nintendo levels in the eye of reviewer's. It feels like false advertising, as I can see most people picking this up as their first souls experience thinking there's finally one with story and accessible combat and that's just not the case. This is FromSoft's masterpiece, but not an masterpiece of a game.

    Starting with the graphics, I understand that Souls games (besides Demon souls remake) usually look not great. It's the "style", but as the years go by theres no excuse for lazy hair cards, bad tree imposters, and truly some ugly texture work. I think this is one of the spots where you can see them resting on their laurels a bit, the overall quality is a AA studio (maybe). The foliage is some of the ugliest in games, the trees are antiquated in their design and have clear AO outlines on the leaves. They also are hyper poliginal, and lack in variation.

    The character is stiff and unatural still, clearly the same rig they've had forever. I understand the whole, "if it ain't broke don't fix it", but it doesn't mean you can't push things forward. Blue point proved that.

    Lighting an open world is no easy task, and there's quite a bit of light leaks and strange artifacts but overall cudos to them on that. Combat is DS3, I do love the new additions of magic being more accessible and the ability to change weapon traits. This is the only part where I'll talk about the frame drops, it's definitely annoying, but not unplayable. It's just crazy that a game that looks like a PS3 HD remake can't coast at 60 WHEN THATS THE ONLY JOB IT HAS. Without buttery combat, Elden Ring shows the flaws of not really offering more Beyond frustrating deaths and exploration.

    I see that people want an "easy mode" or something to that effect, but I think without a strong narrative theres no real way to offer such a thing. If it existed, it would expose the places where FromSoft has always been lacking which is true narrative. An normal gamer picking up this may enjoy a bit of the dive, but it has no real meat to bite into. The game LITERALLY starts like most Souls games. You boot up, make a character, go die to hard enemy, and wake up in a new place with _insert female character_ telling you you need to reignite/reassemble _insert lightsource_. It would not shock me if they just had George R.R. Martin fill out an Mad lib they typed up. Got one of the best writers in the world, and somehow still couldn't make something unique. The game doesn't really say anything. Not all games need to, but with they way they hyped/presented it and what it actually is, it removed some of the luster immediately for me (love that slider though).

    As far as being an open world game, it's okay so far. I can't believe that in 2022 the praise a game has gotten for adding in an jump button, an ground mount, and literally adding nothing else to the genre. Not that it needs all the bells and whistles of other open world games, but it seems very strange. Though, Torrent is a cutie patootie and I have died to save him many times That all being said, I still love it! THANK YOU FROMSOFT! Truly, no easy feat to make a game and not easy at all to do it in a global pandemic. Time for compliments

    The music and sound design is impeccable. I actually love the overworld music and have gorgeous audio ques has actually helped me dodge attacks when the frames drop. I love the sense of urgency and adrenaline that really only monster hunter can provide besides this. The horror of exploring an area, waiting for something to pop out and keep you on edge is unparalleled. This is masterpiece for them, it highlights all the amazing design and combat that they've cultivated over the years. I would not recommend this game to most people, but I know the ones I do are gonna love it!
    Expand
  76. Mar 1, 2022
    8
    El juego es dificil (mucho mas accesible y claro que el resto de los souls, muy parecido a sekiro en ese sentido), pero el juego cumple como en su momento lo hizo DSIII, el problema de optimizacion puede ser bastante desagradable (razon por la que no le di 10)
    Se puede corregir dandole permisos de administrador el .exe del juego y del anticheat, poniendo la pc en modo de "alto
    El juego es dificil (mucho mas accesible y claro que el resto de los souls, muy parecido a sekiro en ese sentido), pero el juego cumple como en su momento lo hizo DSIII, el problema de optimizacion puede ser bastante desagradable (razon por la que no le di 10)
    Se puede corregir dandole permisos de administrador el .exe del juego y del anticheat, poniendo la pc en modo de "alto rendimiento". el panel de control en opciones de energia, apagamdo la superposición del DVR y para Nvidia usar el panel de video y en ajustes globales poner el cache de sombreadores en infinito, a mi eso me ayudo a ganar los 60fps, puede que solo tengas que hacer una o dos cosas para que vaya mejor, pero definitivamente no tendriamos porque hacerlo, tanto para lo bueno como lo malo miyazaki sigue haciendo de las suyas xD
    Expand
  77. Mar 3, 2022
    8
    From Software once again demonstrate why they are so beloved by the fans. They know what they are doing when making a particular kind of game, and they have perfectly adapted everything they learnt from Dark Souls, Bloodborne and Sekiro to make an extremely engaging and breathtaking open world.

    Unfortunately the game is held back by its technical limitations. I think there would be a
    From Software once again demonstrate why they are so beloved by the fans. They know what they are doing when making a particular kind of game, and they have perfectly adapted everything they learnt from Dark Souls, Bloodborne and Sekiro to make an extremely engaging and breathtaking open world.

    Unfortunately the game is held back by its technical limitations. I think there would be a lot less complaints about the graphics if the performance was good, but it isn't. The pc performance ranges from acceptable to poor. A vast majority of the time you won't notice the problems, but when you do, boy is it bad.

    Overall, it is a fantastic game and a definite must buy if you are a fan of From Software or open world games
    Expand
  78. Mar 3, 2022
    8
    This review contains spoilers, click expand to view. The best Souls style game!

    Elden Ring is turning out to be the best game I've ever played, and it's the best Souls by far! The open world is sensational, with a great incentive to explore!
    It's not a game for everyone, after all, it's still a Soulslike game and anyone expecting something different will be disappointed.
    The difficulty is interesting offering good challenges.
    The game's content is undeniably AWESOME, however its PC optimization is awful! There are several moments where I would say I'm unplayable with absurd frame rate drops.
    THEY NEED to improve the optimization and, if possible, make the game more accessible to computers with lower performance so that the game content is properly used.
    I'm not going to deny the game for that, but I can't give it a high rating either. It is an urgent problem and needs to be taken into account the appeal of consumers to fix it.
    Expand
  79. Mar 3, 2022
    8
    En sierras ocasiones hay un bajón de FPS un mundo abierto muy entretenido siempre hay algo que hacer uno de los mejores juegos que e jugado últimamente
  80. Mar 4, 2022
    8
    Best open world game made up to this day. Awfully optimized yet FROM blames user's hardware for it.
  81. Mar 8, 2022
    8
    I never could get into Fromsoft games before. Tried Dark Souls 2 and 3 and wanted to throw my PC in the trash. Elden Ring? 10/10 would die 30,000 times any day.

    Are there problems? A couple I guess. I do get some stutters on my 1080ti/Ryzen 3600 but they are few and far between. Frame rate locked at 60 sucks but I've got the graphics settings maxed with no issue. The game is beautiful.
    I never could get into Fromsoft games before. Tried Dark Souls 2 and 3 and wanted to throw my PC in the trash. Elden Ring? 10/10 would die 30,000 times any day.

    Are there problems? A couple I guess. I do get some stutters on my 1080ti/Ryzen 3600 but they are few and far between. Frame rate locked at 60 sucks but I've got the graphics settings maxed with no issue.

    The game is beautiful. Are the graphics mind blowing? No, but everything is very well done.

    A great game that I've been playing non stop since release. Don't believe the brigade.
    Expand
  82. Mar 8, 2022
    8
    It's appropriately difficult, open world, dark & gloomy and has a plethora of weapons, skills and classes to choose from. From my perspective, the multiplayer portion of the game is integrated in such a way that you never feel disconnected from the community, even if you're running solo. It's possible to summon friends to your world, leave messages for other players, and engage in PvP byIt's appropriately difficult, open world, dark & gloomy and has a plethora of weapons, skills and classes to choose from. From my perspective, the multiplayer portion of the game is integrated in such a way that you never feel disconnected from the community, even if you're running solo. It's possible to summon friends to your world, leave messages for other players, and engage in PvP by invading another person world.

    My only gripes would be the lack of a free camera (it auto resets itself, minor, but annoying), and far too many people are reporting performance inadequacies; but these can be easily addressed.
    Expand
  83. Mar 14, 2022
    8
    Elden Ring is the first FromSoftware game I have played, and now that I have played the game for some hours, I only have one major complaint, the fps spikes/lag spikes. If they optimized the game a little I would definitely give it a ten out of ten. I have a pc that should have no trouble handling the game on max settings, but I still get the spikes even if I go on low settings.
  84. Mar 14, 2022
    8
    Im actually not surprised by the semi low reviews. The game is highly unoptimized as of release and maybe not the best looking one released in the past year. Its also not with might have been expected from a Fromsoft game. But as a game in itself its actually quite good.

    First of all, I am a fan of the Souls games. I've played the Dark Souls trio and Bloodborne numerous times. I've
    Im actually not surprised by the semi low reviews. The game is highly unoptimized as of release and maybe not the best looking one released in the past year. Its also not with might have been expected from a Fromsoft game. But as a game in itself its actually quite good.

    First of all, I am a fan of the Souls games. I've played the Dark Souls trio and Bloodborne numerous times. I've played demon souls once and I've touched Sekiro. Part of the experience might be Influenced by nostalgia. I might add that I'm also a fan of the Elder Scrolls series. Why is this relevant?

    The best way to describe the game is as if Dark Souls 3 and Skyrim had a baby. The Dark Souls signature playstyle in its complete form. Someone who played any of the DS games will easily adapt to the controls and gameplay basics. The difference is a jumping mechanism and the vast open world format. You have a horse that you can use for travel as well as combat. However most of the bosses are in mount restricted areas. All in all theyve made it work but at a cost. The world, as of 15hrs in the game, have a feeling of 'lifelessness' and the world is too large for its own good. If you played skyrim you might have had the same mixed feeling. One part of you loves the big, free, open and unrestricted world while another part of you is tired of walking another 10 minutes through a forest consisting of nothing but trees, or a tundra full of ice but nothing more to it. The world is not very interesting and sometimes gives me the Ubisoft 'far cry open world' vibe. You sometimes however stumble upon more in depth areas but my feeling is that they couldve cut the world size in half and still have the big size feeling but with more personality. Some locations feel synthetic in the way that they are added as filler or just to serve for a certain mechanic.

    That leads me to the other problem. Dark souls, or the souls series in general, usually have a very abstract story where you have to puzzle the small hints of dialogue and cutscenes to find out about the huge lore and deep actual meaning of the game. Due to open world nature of the game and the lack of dialogue and cutscenes that comes with the somewhat unpersonalized open world, you get more distanced from the otherwise semi linear story. I personally don't care much about story in any games, souls game included. I play for the risk/reward, the exploration and the gameplay, therefor I don't find this downgrade of story that impactful. However I do miss the change of scenery and feeling of progress that you usually get in the more linear games.

    Apart from these downsides or weak points of the game it good. The actual content and possible playtime and replay ability is huge. You have more alternatives than the previous games. More weapons avaliable. More abilities. More mechanics. Improved multiplayer. More to explore. I love some of the boss fights I've fought and that the difficulty varies. What might feel impossible at first will become easy as you progress the game and your personal skill. Also the art style and some of the architecture is great, as usual. If I could choose I would have wanted a more linear traditional "dark souls 4" but the Elden Ring, being a different attempt to showcase the souls series, does not make a bad job. It just doesn't do it in the way a souls fan might expect it.
    Expand
  85. Mar 21, 2022
    8
    The overall game is excellent, with a large number of branch lines, huge maps, and excellent degrees of freedom. The disadvantage is that the optimization is not good enough. FPS drops frequently
  86. Mar 29, 2022
    8
    Horizons, Far Cry's, Tom Clancy's - "Don't worry little player you safe with us. Just take our hand and we show you where to go. And while you at it you can look around and enjoy view of our ray traced, uberrealistic and completely dead and boring world. You can enjoy mediocre story that you've seen thousand of times. Enjoy our overbearing UX that clutter every inch of your ultrawide 4kHorizons, Far Cry's, Tom Clancy's - "Don't worry little player you safe with us. Just take our hand and we show you where to go. And while you at it you can look around and enjoy view of our ray traced, uberrealistic and completely dead and boring world. You can enjoy mediocre story that you've seen thousand of times. Enjoy our overbearing UX that clutter every inch of your ultrawide 4k monitor. The worst thing you can do is move from already carefully paved pass to explore underwhelming boredom of our empty, dead game."
    Some problems with stuttering and FPS dips, but nothing that couple of patches couldn't fix.
    Great game.
    Expand
  87. Mar 29, 2022
    8
    You would be lying if you said this game didn't have great potential its almost there, yeah the pc port is lack luster but really complaining about ultrawide support is kinda pathetic, the game runs fine for me I don't know why that's a problem for so many. I get it, after games like cyberpunk and security breach another poorly optimized game isn't what we wanted but to give it a 0 justYou would be lying if you said this game didn't have great potential its almost there, yeah the pc port is lack luster but really complaining about ultrawide support is kinda pathetic, the game runs fine for me I don't know why that's a problem for so many. I get it, after games like cyberpunk and security breach another poorly optimized game isn't what we wanted but to give it a 0 just because it doesn't always run smooth 60fps, I REALLY and I mean REALLY enjoy playing this game its just fun and isn't that all that really matters. I understand being mad about the port but I think this is to far. Lets just enjoy the game. Expand
  88. Mar 30, 2022
    8
    Игра хорошая, но крайне не удобное управление и практическое отсутствие сюжета.
  89. Apr 3, 2022
    8
    Great game with a lot of content, but framerate issues even when playing on lower settings than the game recommends for my PC hold the game back.
  90. Apr 7, 2022
    8
    Elden Ring is a very good game, but it do lacks some story to it. Most of the game do not as such hold a story and for most you just riding around killing stuff.

    The game it get extremely difficult and one must level up and up. This goes esspecialy in the beginning and then very late. Took me 124 hours to reach the Fire Giant at level 89, and then I simply hit the wall and according to
    Elden Ring is a very good game, but it do lacks some story to it. Most of the game do not as such hold a story and for most you just riding around killing stuff.

    The game it get extremely difficult and one must level up and up. This goes esspecialy in the beginning and then very late. Took me 124 hours to reach the Fire Giant at level 89, and then I simply hit the wall and according to the various forum I would have to level up for 30 level to have a chance. As no real story to captive on and follow, it just got to tedious to continue.

    Most bosses can be taken by call in other players, and this is very needed, but I had strange issues in summon, and hence assumingly game servers have issues.

    In all, it is a masterpiece, but it need more story and yet again FormSoft lost ½ of the games to the difficulty and should consider some way of lowering it.

    In the end, I cheated by Weemod and ran the last 15% of the game after the fire giant though godmode (e.g. cannot be killed). Those bosses after Fire giant seem to me only to be possible if you know how to take by various glitches and hence you need to go online and read what to do.

    So said in other words, you will need to read a lot, see youtube to find the way of slaying the game.......hence, this is the strength of online community, but also the bad side.........you nearly have no chance of winning this game alone.

    So in all, I somehow think it should be a 10, but the lack of story and diffulculty setting issues it get an 8.
    Expand
  91. May 1, 2022
    8
    I had a hard time with the game at first due to being new to souls games and the poor controls due to it really being a console port. After getting use to it and adjusting some setting this game is an absolute must play! There is so much to discover and explore that even after 4 play throughs I always find something new whether it be places, items, or npc quest lines. Decided to give it anI had a hard time with the game at first due to being new to souls games and the poor controls due to it really being a console port. After getting use to it and adjusting some setting this game is an absolute must play! There is so much to discover and explore that even after 4 play throughs I always find something new whether it be places, items, or npc quest lines. Decided to give it an 8 due to graphics being a little underwhelming at times, controls not being properly fit for pc, poor performance, and lack of ultrawide support. Other than that it has a good story, open world, characters, and an amazing amount of content to explore! Expand
  92. May 15, 2022
    8
    Elden Ring isn’t perfect.
    Comparing this game to other FromSoftware products one aspect after another it’s clear that Elden Ring: isn’t as smooth as Sekiro, doesn’t have bosses like Dark Souls, and it’s story isn’t as good as Bloodborne, but looking this way at anything will make no sense, you simply do not order salad in Subway and then put one star review saying that they refused to
    Elden Ring isn’t perfect.
    Comparing this game to other FromSoftware products one aspect after another it’s clear that Elden Ring: isn’t as smooth as Sekiro, doesn’t have bosses like Dark Souls, and it’s story isn’t as good as Bloodborne, but looking this way at anything will make no sense, you simply do not order salad in Subway and then put one star review saying that they refused to sell you a salad.

    We’re thrown in fractured world only hundred years after The Shattering, war that no demigod came out victorious leaving Lands Between in stalemate.
    We’re tarnished, once stripped from the grace of Greater Will and exiled, coming back to Lands Between, resurrected and yet again guided by the very grace we were stripped from, with one goal – to become the Elden Lord.

    To summarize how big Lands Between are I will say only this: there’s always more.
    Elden Ring world is made up from five main parts on surface level, this already sounds like enormous place. But wait, there’s more – each part has legacy dungeons, big structures that player can get lost for hours and still be surprised revisiting the place. There are also catacombs, minor erdtrees, ruins, villages, and so on. It is very densely packed and it gives hours upon hours of additional content to go through. Still not enough? There is literally 3 major underground locations, each bigger than the last one. And for the dessert - whole legacy dungeon floating above the sea near the coastline of Lands Between.
    FromSoftware creates dark fantasy and I, personally, think that currently there’s no one in the industry better at doing so.

    The most important part for some, especially if advertised as ACTION RPG. Just a reminder, you’re Tarnished, a nobody with a simple task to become the Elden Lord, against various demigods, with a stick and wooden shield. The game is not easy. It is not the hardest FromSoftware game, but it’s still hard, especially for newcomers.
    Will you get bored? I don’t think there’s a chance to get bored in this game, even with such simple combat mechanics, because there’s also variety of builds, with easily over 200, probably even more weapons, over 100 armor sets for your fresh Elden Bling, and many more configurations with new addition – Ashes of War. If that’s not enough, let’s talk about variety of enemies. Remember seeing total of 19 enemies in God of War from 2018, winner of Game of the Year? There’s over 140 unique enemy types in the game that are vastly different from each other (except for reskins, not many of them though).

    I am Malenia, Blade of Ashina, and hasitation is defeat.
    TLDR : The game is the only rightful choice for Game of the Year.
    Expand
  93. May 15, 2022
    8
    Games pretty good. I don't think it's a masterpiece nor do I think it's as good as people say it is, but I still enjoyed my time with it for the most part. Keep in mind, while I am gonna write more cons than I do pros, the pros still outweigh the cons in my opinion.

    Pros: Fun combat Great graphics Interesting world The weapon art/ash of war system is pretty interesting and fun to
    Games pretty good. I don't think it's a masterpiece nor do I think it's as good as people say it is, but I still enjoyed my time with it for the most part. Keep in mind, while I am gonna write more cons than I do pros, the pros still outweigh the cons in my opinion.

    Pros:
    Fun combat
    Great graphics
    Interesting world
    The weapon art/ash of war system is pretty interesting and fun to mess around with

    Cons:
    Bad pc performance
    Overall bad/lazy bosses (there are some good ones and some great ones, but they are far outnumbered by the ones that just aren't fun. Many bosses do this annoying thing where every time you get close they attack and back up from you to get out of your reach, making it feel like the boss is more scared of you than you are of them. It's annoying and not fun)
    -Reusing bosses both from previous games and reusing bosses multiple times in this game (A LOT)
    -Atrocious balancing (End game enemies do way too much damage for what is reasonable, even at -2nd softcapped vigor you still get 2 shot by nearly everything)
    -Pvp is bad, mainly due to the poor balancing (i will admit it can still be fun, but I still think its pretty objectively bad)
    -Certain mechanics are just really annoying and add nothing, such as not being able to teleport at the beginning of caves or not being able to open the map if an enemy 12 football fields away is staring you down (like bruh just disable fast-travel, not the entire damn map)
    -Lack of quality of life features such as a quest log or elevation changes being poorly displayed on the map
    -Many areas are either lame or just outright annoying, such as the mountaintop of the giants or Elphael

    In closing, this game has many flaws but is still pretty good. I wanted to go further in depth into the cons because most others seem to sweep them under the rug. Overall, I would recommend this game, but just take the 10/10s with a significant portion of salt
    Expand
  94. May 23, 2022
    8
    The game is good, excellent sound design, locations, variety of weapons. She pulled me in for lot of days.
    But on the technical side, the game is 5 years outdated. Havok in 2022? Really? Something needs to be done with the game engine, physics alone is annoying to the point of impossibility.
  95. Jun 4, 2022
    8
    The pve experience is quite good ngl.The pvp in the other hand is not as good as the previous dark souls games.it has a lot of problems.For example:the afk rune farmer,they are some fricking idiots who's just gonna stay at some place that you just cant come to them without torrent and make you look at them and cant do anything.Another problem is about the equipments in the game,there areThe pve experience is quite good ngl.The pvp in the other hand is not as good as the previous dark souls games.it has a lot of problems.For example:the afk rune farmer,they are some fricking idiots who's just gonna stay at some place that you just cant come to them without torrent and make you look at them and cant do anything.Another problem is about the equipments in the game,there are some weapons and ashes of war(skill) that are impossible to punish except its user make a mistake and you cant just go for an opening.The rivers of blood,bloodhound's step,stars of ruin,these things are busted in pvp and so op that you sometimes have to use them to win in pvp,cause theyre way more superior than others.And of course the bugs but they gonna fix it in the future so im not gonna talk about them.
    In conclusion,if youre a person who enjoy pve not pvp,youre gonna have an amazing open world game experience.But if you want to play pvp too,i recommend you to wait for a patch that they fix most the problems that i mention above.Overall,this is a awesome game,probably the best game yet in 2022 and it will not disappoint you
    Expand
  96. Jun 6, 2022
    8
    Incredible graphics! The npc, monsters, bosses are visually amazing! Plunges you in such a great medieval atmosphere. The game is hard! But that’s bringing you back to when games were games, not easy rewards loop generators! Totally recommend it!
  97. Jun 13, 2022
    8
    Not dark souls 2 level but close. Fromsoft went to far and didnt deliver. A game this big was a challange and the fail miserably. Something smaller and more conatined might have been better. Lots of reused content and i dont mean like once or twice i mean like 25-30% of a game is reapeated. Difficulty is incredibly uneven, probably the hardest game in series without summons but withNot dark souls 2 level but close. Fromsoft went to far and didnt deliver. A game this big was a challange and the fail miserably. Something smaller and more conatined might have been better. Lots of reused content and i dont mean like once or twice i mean like 25-30% of a game is reapeated. Difficulty is incredibly uneven, probably the hardest game in series without summons but with summons is by far the easiest. Expand
  98. Jun 8, 2022
    8
    Storyline is something strange. I don`t understand why Miyazaki needed George Martin help to make a plot for this game. Miyazaki wrote Bloodborne, Sekiro and Darks Souls. They had great story. But in this game it something not that good.
    Gameplay is done very good. I enjoy this kind of combat and rpg elements.
  99. Jun 11, 2022
    8
    Great worldbuilding, great music and amazing boss design, but too easy in comparison to the DS-series.

    Do not play any soulsborne on mouse and keyboard.
Metascore
94

Universal acclaim - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 57 out of 60
  2. Negative: 0 out of 60
  1. Aug 29, 2022
    70
    Elden Ring is an experience that will not be forgotten in a hurry. It's a tremendous, hulking, massive achievement but because it is tremendous, hulking and massive, it is one that comes with many caveats. The shelves in CeX and conversations with people who stopped playing at Stormveil castle can certainly attest to some of those caveats. Much like any FromSoftware title, it's not going to be for everybody, but paradoxically it is one of their hardest and one of their most accessible to date. It offers huge value in one package, and perhaps is a little too much value, only becoming clearer when nearing the endgame. Don't be mistaken by the criticism, though. This is a phenomenal achievement with a moment-to-moment that is incredibly engaging and immersive. No doubt it will be deserving of the end-of-year accolades it will inevitably receive. One pushes through Elden Ring as one pushes through life, with all the highs and the lows that it brings.
  2. Apr 28, 2022
    82
    Elden Ring is massive, sometimes to its detriment. A thorough walkthrough might take up more than 100 hours to complete, and at some point it becomes clear that From Software did not have enough manpower to produce that much unique content. Still, it remains incredibly addictive even after those 100 hours pass…
  3. Apr 14, 2022
    90
    It’s hard to review Elden Ring without being comparative; that’s because Elden Ring is an evolutionary step, not a revolutionary one, and one can’t help but see how it’s built on what came before. Here is a massive undertaking of a game, not for the sake of chasing trends but as the natural progression of the style the company has been fostering for over a decade. It’s amazing how smoothly the transition to open world was and how much of the Souls identity is still present. In the short time since its release, it has already left a cultural mark, no doubt a result of the game’s increased approachability. Even after sifting past all the hype and grandiosity, there’s still an excellent game left and Elden Ring is a clear showcase of FromSoftware’s outstanding expertise in the field. Elden Ring really is just that good.