Metascore
67

Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 16
  2. Negative: 0 out of 16
  1. Aug 9, 2021
    90
    The overall feel of the game is great and I would recommend it to any fan of the RPG genre. Some things seemed out of place for the type of RPGs I like to play but each person has their own preferences. Midgar Studio did a fantastic job of putting this title together.
  2. Jun 8, 2021
    80
    Edge of Eternity has not only met, but surpassed my expectations in every way imaginable. It goes beyond simply being a "love letter to the classics" and has the potential to eventually become one itself someday, given that it gets a little bit of polish here and there (which I've already heard that it will be receiving, at least in part). In a gaming landscape that seems to have largely given up on many of the more traditional JRPGs, it's nice to see that there are others out there who insist on keeping it alive—and it's encouraging to see that they have the means to see things through.
  3. Jun 9, 2021
    79
    Edge of Eternity is a quite entertaining fantasy rpg, albeit having an almost sterile presentation, while feeling unfinished here and there.
  4. Jun 9, 2021
    75
    All in all, Edge of Eternity is a fun game. Aside from some weird facial animations, and some other jank I really enjoyed my time in the world. As I said before the world itself is quite beautiful and inviting; it really goes to show just how good Unreal 4 engine can be. I know we are all hyped to see the new U5 games, but the old version still looks great. If you are a fan of the JRPGs from the 90’s and early 00’s then Edge of Eternity is for you. It has just enough nostalgia to make you smile when thinking about those old memories, but enough current systems and features that make it really feel like a product that is the best of both worlds.
  5. Jun 8, 2021
    75
    Ambitious in size, scale, and scope, Edge of Eternity offers a somewhat enjoyable romp that could last you over 40 hours. Sadly, it's also very rough around the edges, and poor pacing can be detrimental to your experience.
User Score
6.6

Mixed or average reviews- based on 33 Ratings

User score distribution:
  1. Positive: 15 out of 33
  2. Negative: 9 out of 33
  1. Jun 10, 2021
    8
    Gamers with a good memory and wide experience might remember 'Septerra Core', the so-called 'JRPG' made by US based Valkyrie Studios. ThatGamers with a good memory and wide experience might remember 'Septerra Core', the so-called 'JRPG' made by US based Valkyrie Studios. That brilliant game featured anime-like characters and complex and original turn-based combat system that combined physical attacks with magical “cards” with various combinations. In many aspects 'Edge of Eternity' is a spiritual successor of 'Septerra Core'. The same 'anime aesthetics' made by Western developer, the same involving story, simultaneously dark and light, the same interesting characters and involving turn-based system, though not such as complex and original. Considering that 'Septerra Core' is in top-five games of all times in my list it was not a chance that I could resist to 'Edge of Eternity' charm.

    Among the positive sides of the 'Edge of Eternity' I'd mention involving story – for our days it is a rare exemplar of a story-driven RPG featuring complex characters with very different motivations and addictive turn-based combat system. The latter includes characters movements, physical and magical attacks, as well as opponents strengths and weaknesses against some attacks. The dialogues might not be on the high literature level, but they are ok - sometimes silly, but most of the time relevant and meaningful (at least in the main story). World’s art design is wonderful, reminding of a fairy-tale (though sometimes it is very dark, like a horror). The world is weirdly beautiful and the lighting system is very good, making the world shine in its best. The main characters’ art design is mostly good – at least female characters are beautiful and quite different. Selene's 3d model is without a doubt my favorite – her breasts animation is mesmerizing. At the same time while attractive, Selene's model is not at all vulgar like it often happens in Japanese or Western games - the art designer achieved right balance here. The voice acting is decent and the music (piano) is matched with good taste. The world is big enough and gives the gamer freedom to roam around without engaging into combats if he don’t want to or to fight every enemy on the map. There are puzzles with decent rewards and there is crafting system allowing you to made weapons, armor, potions, etc. While you’d need at least 20+ hours to complete the main story, thorough gameplay (completing side quests, riddles and various activities) would take about 60 hours and you could easily spend more than 100 hours in the game collecting different materials and crafting. Did I mention Selene's breasts animation already? Anyway this positive aspect of the game deserves to be mentioned twice.

    The shortcomings are following: Though game has a third person view your character is unable to jump which could be quite annoying in some places. Camera control in combats is a bit clunky and lucks of intuitive WSADQE control. Dialogues while ok are mostly mediocre and you would probably want to skip them. Another minus is that the world, while beautiful, is not at all interactive - it's rather some kind of decorations. There are neither player controlled choices or dialogues between character and nor loyalty system in the game. Relationships between Daryon and Selene are quite weird for my taste, rather reminding not brother and sister relations but relationships between lovers. Myrna’s and Fallon’s 3d models are not as ‘well-turned’ as Selene’s model an a bit vulgar. Daryon’s (main hero) art and 3d model is in no way reminds a soldier. Rather he looks like some anime version of K-Pop 'idol' – slim, short, effeminate and dystrophic soy boy. His character is also repulsive – hysterical, unreasonably stubborn and dumb. Fallon’s character is simply unreliable – she is some poorly written tsundere. The ending of the game is pretty weak and involves some ridiculous melodramatic scenes which are in no way could invoke sympathy in the gamer since he simply won’t be able to develop emotional connection with the characters whose “ill fate” these scenes depict. The political agenda with all that left-liberal “diversity” propaganda is also spoiling the game but surprisingly it is quite tolerable here.

    "Midgar Studio" is a small French developer and it was quite surprising for me to discover their gem of a games. I've bought it on a very early access stage in 2019 and almost two years since purchase I can say it was totally worth the money that I've paid. Overall 'Edge of Eternity' is a decent game for those who love turn-based combat, attractive aesthetics in anime style, involving story and are tired of typical and soulless games which are mass-produced now by 'effective managers'. 8 out of 10 (outstanding game).
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  2. Aug 15, 2021
    10
    This game really blew me away. Graphics, story, and gameplay are much better than most jrpg games. It feels like a game made by a topThis game really blew me away. Graphics, story, and gameplay are much better than most jrpg games. It feels like a game made by a top publisher, rivaling many of the well known long-running jrpg series, even though it was mostly made by a team of nine people. It's an indie development, so it's not as polished as a AAA title, but it's a really good investment for the price, taking me more time to complete just the first few chapters than it took to completely beat FF7 remake.

    The combat is turn-based and uses enemy weaknesses, a grid system, and items on the map to help you or hurt you in battle. There is an in-depth gathering/crafting system and a lot of sidequests, some of which have a story attached to them. I usually stay far away from puzzles, but the puzzles in this game (almost all optional) are actually really fun. The crystal system to upgrade your skills and stats is unique, and sort of a mix between the FF13-2 upgrade tree and FF7 materia. Lots of customization potential, and several combat difficulty levels to chose from.

    Really great music, some of it by well-known composer Yasunori Mitsuda.

    The story is very engaging, I was surprised at the high quality of story writing and voice acting. It's so rare to come across a really well done story. A lot of it is quite funny, but there are serious aspects as well. I was barely holding back tears at one point. Some of the characters are all-time favorites for me now.

    Overall, this game has a lot of depth and replay value. You can beat it in 30-50 hours, but I've currently played for 190 hours. This is definitely one of the best jrpg games I've played in my life.
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  3. Aug 4, 2021
    8
    A fair score would be something like 7.7 for this game.
    It has beautiful graphics, nice voice acting and an ok linear story, but also has
    A fair score would be something like 7.7 for this game.
    It has beautiful graphics, nice voice acting and an ok linear story, but also has terrible facial animations (the indie studio says that they don't have the money to buy better tech to make better facial animations) and some pretty repeittive quests (some of those felt like playing a single player MMORPG).
    Overall it is a good JRPG, though.
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