User Score
8.5

Generally favorable reviews- based on 538 Ratings

User score distribution:
  1. Negative: 31 out of 538

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  1. Aug 17, 2013
    7
    So after just finishing the game, I feel obligated to write a quick review.
    I thought the game was pretty good in terms of graphics and characters. I felt that the item crafting and combat was a little repetitive and lost it's touch except for a few bosses here and there.
    The story line was great and very interesting. Would rate higher if game had a little more options. I would have
    So after just finishing the game, I feel obligated to write a quick review.
    I thought the game was pretty good in terms of graphics and characters. I felt that the item crafting and combat was a little repetitive and lost it's touch except for a few bosses here and there.
    The story line was great and very interesting. Would rate higher if game had a little more options. I would have liked to see dust's clothes change to the different armour and items he was wearing and more Elemental powers for the nimbat. Over all still a good game and worth getting.
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  2. Nov 1, 2013
    7
    Pros: Gameplay is really great, in a classic side-scrolling way. Audio is also fantastic. Artwork is truly gorgeous. Voice work is very well done.

    Cons: Characters and some elements of the game are excessively twee. If you have an aversion to anthropomorphized animals, kawaii characterizations, or Disney-level cheese, you will probably be put off to some degree. Developer(s) put heavy
    Pros: Gameplay is really great, in a classic side-scrolling way. Audio is also fantastic. Artwork is truly gorgeous. Voice work is very well done.

    Cons: Characters and some elements of the game are excessively twee. If you have an aversion to anthropomorphized animals, kawaii characterizations, or Disney-level cheese, you will probably be put off to some degree. Developer(s) put heavy emphasis on a storyline that is very linear, naive, cliche, overwrought, and largely unexplained. If you're hoping for a big twist or reveal near the end, you're going to be disappointed. Dodrill's thanking of "an everloving God" in the credits makes me wonder if the story was supposed to be some kind of allegory, and if an agenda is being pushed.
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  3. Jun 2, 2013
    6
    Dust is not a bad game. The art is high quality and everything is well-polished. However, it's also not a particularly good or interesting game. The combat and enemies are repetitive, and the story and character archetypes are almost identical to those found in so many RPGs (Quiet, noble protagonist, cutesy sidekick, sage-like mentor, flirty female characters who embarrass protagonist,Dust is not a bad game. The art is high quality and everything is well-polished. However, it's also not a particularly good or interesting game. The combat and enemies are repetitive, and the story and character archetypes are almost identical to those found in so many RPGs (Quiet, noble protagonist, cutesy sidekick, sage-like mentor, flirty female characters who embarrass protagonist, etc.).

    This is a game that executes its limited vision very well, but there was really nothing here to hold my interest. Uninstalled after a couple of hours of play.
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  4. Jun 9, 2013
    5
    i was exited to being able to play a game clearly inspired by Odin Sphere and Muramasa: The Demon Blade, but after 30 minute of playtime excitement was taken over by disappointment.
    playing dust feels wrong, it seems unfinished and flawed. there is no strategy behind the combat system.
    it's not worth time or money.
  5. Jun 14, 2013
    6
    Firstly, Dust: AET is not a bad game. Beautifully crafted sprites and backgrounds, fluid animations. In these aspects, it is very similar to Muramasa for the Wii which I loved. However, it suffers from the same problems. The combat system is very, very simple which isn't bad in itself, but you don't have acess to many comobs and thelike the longer you play it, the more boring itFirstly, Dust: AET is not a bad game. Beautifully crafted sprites and backgrounds, fluid animations. In these aspects, it is very similar to Muramasa for the Wii which I loved. However, it suffers from the same problems. The combat system is very, very simple which isn't bad in itself, but you don't have acess to many comobs and thelike the longer you play it, the more boring it becomes. Items are nice and all, but not really something to think about. Just use the best thing you find. The story is cliché to the point of cringing and the characters are the most basic of archetypes with little to no depth. After all this bad talk, I have to say I still enjoyed playing it. It just could have been a much better game. Oh, and I hate the fact that this game seems to cater to furries, but I won't judge. Expand
  6. Aug 19, 2013
    7
    a great indie game it has a beautiful visuals and great music and highly entertaining game play and it also has great rpg features absolutely beautiful and entertaining game
  7. Dec 25, 2014
    6
    In Short:
    +Amazing atmosphere
    +Great graphics +Great soundtrack +Addictive gameplay -Yet, gameplay gets repetitive, annoying, and boring, to my taste -Usually not that challanging -Weak attempt to combine RPG elements in Platform game -Plot and storytelling are generally not that good -Soon enough it becomes just smashins buttons and watching the screen goes VOOSHWOOSH
    In Short:
    +Amazing atmosphere
    +Great graphics
    +Great soundtrack
    +Addictive gameplay

    -Yet, gameplay gets repetitive, annoying, and boring, to my taste
    -Usually not that challanging
    -Weak attempt to combine RPG elements in Platform game
    -Plot and storytelling are generally not that good
    -Soon enough it becomes just smashins buttons and watching the screen goes VOOSHWOOSH

    Artistically, Dust is truly an amazing button-smasher. Oh, no, whooops, RPG-Platformer, what am I saying...
    Silly me.
    So, yeah, while it feels really (REALLY!) unfortunate to give this game a negative review, I'm going to have to do that, because Dust eventually ends up being, as I just said, a button smasher. Merely and mostly a button-smasher.

    And the sad thing about it, is that this is pretty much the only thing about the game that is actually bad, in my opinion. And so, all of Dust's good aspects are going to waste on the final result....

    At the very beginning of the game, Dust reminded me of Rayman, and in a good way. Meaning that, it reminded me the glory days of platforming games, or at least that glorious series which had somehow managed to keep some of the first installment's magic in it towards the years.
    Dust begins with that magic as well.
    It gives you a feeling of an aspiring Disney film.
    It has lush and colorful graphics, which seems hand drawn, and seems even more terrific in my opinion with the post-effects turned off, in the so-to-speak 'lower' quality.
    It also has a magical soundtrack, combines many sort of genres, catchy and dramatic moments, and it fits the game perfectly.
    The different areas of the game are very immersing and seems like there was much though put in their design.

    So, really, the developers had prepared a great ground for the actual game. Really incredible atmosphere and environment.

    Too bad the game starts to fall short as we reach the actual content.
    The plot is nothing special, it isn't too bad but not much good either. It is mostly predictable, it starts alright but then you see it really isn't anything interesting, with the exception of just a few moving moments.
    Still, it isn't enough to push you forward AND make you enjoy yourself.
    Towards the end, unfortunately, I didn't even care much what the characters were saying, but just kind of wanter to get this over with...

    Of course, a game with terrific gameplay doesn't HAVE to have a good story.
    But sadly enough Dust won't deliver on this aspect as well.
    Dust is mainly a platformer, and therefore its gameplay isn't that complex and you can imagine how it plays out.. Of course, there are some terrific platformers, some mediocre, and some bad ones... Depends on the execution, right?
    Well, here the execution didn't go so well to my taste.

    The gameplay is basically a simple platforming gameplay, and you'd slowly gain some abilities, and yet it becomes incredibly repetitive and boring, and also somewhat annoying. It isn't even too graceful, as as the game progresses you'd find yourself among more and more HORDES of enemies, and not single enemies. It actually becomes the core of the game pretty quickly. And what will you do then? As I said at the very beginning, you start Smashing Button! Three buttons, smash them with all might. At the very beginning of the game you'll learn the different 'moves' you can do with those buttons but soon enough you wouldn't care, as it doesn't make that much difference. Why, you might ask? Because you wouldn't even see much of these moves. As you amash the attack, jump, and moving buttons, pretty much all at ones, at many times you can't really tell for sure what's going on on your screen. You're just watching Dust jumping from point to point as there are lights and bombings and explosions and hurt enemies faltering anywhere, as even you're sidekick says once in the game: "Seriously, have you seen the screen? He goes VOOSHWOOSHSHWOOSHVOOSH". And that's an understatement.

    Last but not least, let's not forget that's a RPG-Platformer. Of course. The devs tried to add some RPG elements, but personally I found them very weak and not integrated to the game so well.
    Yes, there are side-quests, there are exp points, leveling up, so-to-speak abilities to improve, some 'crafting', some stats, some clothes which would raise those stats....
    All these features just felt very out of place to me, they weren't that interesting or crucial to the game, and didn't add much challange to Dust, which I completed on Normal with all sidequests and most achievements done, and pretty much with ease.

    I can't say this is a BAD game. It does have magic in it, and many good aspects. But only halfway through the game I just felt it was more of an annoyance to me than fun. And that definitely shouldn't be that way, so, no, I wouldn't really recommend on this one.
    Unless smashing-buttons aimlessly and watching your screen goes VOOSHWOOSHVOOSH is you're thing, of course.
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  8. Dec 11, 2016
    6
    The graphics, they make the game feels like it´s ripped from a flash game, it was very unpleasant to me. It feels very slow, i think it is because of the narrative. Never finished it , got bored out.
  9. Jan 23, 2019
    7
    Gameplay: - Good
    Story: - Good
    Visual: - Good
    Music and sound: - Good
    Average time: - 12h
    Score: - 7 (Good)
  10. Oct 19, 2022
    6
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Metascore
85

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. LEVEL (Czech Republic)
    Sep 19, 2013
    100
    Dust is energetic like a tornado. It has its artistic touch to it. This gem is like the best of the video games history, to shine upon the present days. [Issue#232]
  2. Jul 8, 2013
    79
    Highly entertaining, substantial and a visual treat but with a slight whiff of Gorgonzola in the story department.
  3. Jun 6, 2013
    79
    Quotation forthcoming.