User Score
7.6

Generally favorable reviews- based on 219 Ratings

User score distribution:
  1. Negative: 23 out of 219

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 26, 2018
    8
    Dungeons of Dredmor is a solid rogue-like RPG with good sense of humor: all the flavor text is done in a style of Munchkin card game. It's is really fun to explore first time around.
    Gameplay itself consists mostly of combat and it is quite repetitive and gets a bit boring during full playthrough on last dungeon floors. It is actually more interesting to do short session, try some crazy
    Dungeons of Dredmor is a solid rogue-like RPG with good sense of humor: all the flavor text is done in a style of Munchkin card game. It's is really fun to explore first time around.
    Gameplay itself consists mostly of combat and it is quite repetitive and gets a bit boring during full playthrough on last dungeon floors. It is actually more interesting to do short session, try some crazy builds and die during first 5 levels)
    Expand
  2. Dec 18, 2017
    10
    One of the best roguelikes on the market, based on the shear scope, humor, challenge, and replayability. Gaslamp games have created a genuine masterpiece.
  3. Jun 27, 2014
    9
    This review contains spoilers, click expand to view. This game is opposite from most games I played in a very nice way.
    To begin with, every time I die, and that happened frequently, I’m happy that I can start a new game.
    Because the game is fair and always when I have to start over, what is certainly a pleasure, I know it’s my own fault.

    The music in this game is exactly what I want to hear in a game like this. It’s a way too much orchestra song kind of music what really give the feeling of a middle age castle period.
    Call to arms and conquer!! Tadadum tadum tadum…Very good choice!

    The interface and menu is very detailed and clean. Compared to the graphics of the dungeon itself it’s modern style.
    The dungeon is old style, but with enough diversity and eye candy to not feel boring or repetitive. Even that the dungeons are randomly generated every game plays like his own story. Every random set up is like handcrafted by an experienced level designer. The placement of monsters and goodies is a surprise every time, but always very well balanced. Behind every door you open on a gigantic random map is a whole new game generated before your eyes. Within every room dozens of monsters to fight and dozens of pick-ups to find.

    Every character you build, chosen from tons of skills yourself or totally randomly, is unique. But really unique. Not unique because the skill you are good in blocks your access to all other skills, but because the skill you develop really makes sence. Every skill point you spend for a skill is game play changing in real time.

    Another very good balanced, well designed aspect of this game is that for the first time (I played hundreds of RPG’s and TBS games) you can use all your skills on many, many places of every map.
    The fighting is fun, fast and rewarding and it’s even turn based, so you really have time to make every turn and every action you make count. Also it’s very easy to understand and again perfectly fair for the AI and for the player. Fast because every action is just one point, so your turn or the computer’s turn doesn’t take more than a second to make. What is also groundbreaking is that the turn based gameplay in battles and the exploring part of the map is seamlessly. So you don’t have to push the end turn button a thousand times if you are not in a fight but exploring the map.

    It was running flawlessly the first few hours after installment and without any glitches, lags or crashes on a three years old laptop with a build in video adapter.

    The only bad thing was that one time I had to kill my own summoned monster, a golem, myself because he was blocking my only way out. This was done in a second, but it was just horrible to kill my own loving pet with my axe.

    This game is also original in many ways. The art, the item and spell description and the subtle, delicate jokes all around the game. Sometimes just written on walls or as little text balloons above NPC’s or monsters. But again it is done so balanced and it fit so naturally in the rest of the game.

    The last time I walked from my PC to take a piece of paper to write a secret code on it to gain access to a secret portal was 15 years ago. Cést magnifique!
    This game is just brilliant in many ways and I can only thank the developers to let me play this game for a few bucks.
    It’s really worth more!
    Expand
  4. Feb 19, 2014
    9
    amazing game, the little jokes and references make the game more fun to play and the game has a good, fair difficulty level and the skill system is really cool too.
  5. Oct 31, 2013
    10
    I made an account just to review this game and give my score and i truly stand by it. This game to me personally is a 10/10. If you have the slightest interest in rogue-like games or games with permadeath you should definitely buy this game. It's not expensive either 4.99 for this game that i have put a lot of hours into
  6. Aug 14, 2013
    9
    This game's humor is really awesome. It is entertaining and the longer you play you really get into it. The graphics are not so good, but they fit to its humor. The gameplay is awesome and I recommend you to play it at least once.
  7. Aug 7, 2013
    9
    A very fun little rouge-like game where you have a lot of synergy with many off the abilities, some of which are just made for humor like vampire and the ability to sparkle or communism and a ability to drop a bomb. It's one hell of a time waster, but at the same time you can actually cut down the size of the dungeon with NO reprecussions. None. No achievements are affected either. Really,A very fun little rouge-like game where you have a lot of synergy with many off the abilities, some of which are just made for humor like vampire and the ability to sparkle or communism and a ability to drop a bomb. It's one hell of a time waster, but at the same time you can actually cut down the size of the dungeon with NO reprecussions. None. No achievements are affected either. Really, it's a lot of fun, especially as you can wear some light armour with magic which paths the way to making something like a Magus from Pathfinder's Ultimate Magic or Arcane duelist from D&D 3.5 or, again, Pathfinder. Expand
  8. Jul 22, 2013
    8
    Its a rogue-like (Binding of Isaac/Faster Than Light genre), meaning its less about trying to beat the game and more about trying to see how far you can get before you die (farther you get higher your score).

    And you will die. For instance, the game comes with a tutorial designed for people who have never played a video game before in their life. I died in there twice. The game
    Its a rogue-like (Binding of Isaac/Faster Than Light genre), meaning its less about trying to beat the game and more about trying to see how far you can get before you die (farther you get higher your score).

    And you will die. For instance, the game comes with a tutorial designed for people who have never played a video game before in their life. I died in there twice. The game congratulated me for dying then gave me a Steam Achievement for it meaning the devs not only know you can die in there... they wear it as a badge of honor. *Note: You can turn off perma-death if you wish.

    - Combat:
    Dungeons of Dredmor is the standard hack-n-slash loot fest (Diablo/Torchlight genre) except it uses a turn-based system. This means winning is not about quick reflexes/clicking, but rather how you choose to utilize the skills at your disposal. It works well and the turns are pretty much instantaneous so fights/exploring plays out as fast as you want it to.

    - Loot:
    Loot is plentiful. So plentiful in fact you will quickly learn to stop picking up things that do not suit your character's build. The game has a crafting system for food, potions, armor, weapons, traps, etc. giving you even more ways to obtain items. And a few shops located around should you choose to buy items.

    - Character Customization:
    At the beginning of the game you have 50+ different base skills at your disposal of which you get to choose 7 to take along with you on your adventure. As your character levels up related skills get unlocked giving a high level character 40-50+ skills. The skills are quite varied and allow you to create all kinds of weird character combinations. Mage skills, range combat, warrior, thief, assassin, trap specialist, alchemist, smithing, banker, etc. Its all here. If you want somekind of weird warrior vampire mushroom loving tourist you can make one.

    The stats for each character are also pretty deep. 7+ different types of damage resistances/types to go with 23 different stat categories (dodge, critical chance, trap skills, magic, health regen, smithing, etc). This is definitely an old school RPG at heart.

    - Replayability:
    As mentioned the character customization is pretty deep so starting over can feel like a completely different experience. The monsters, loot, store inventory, crafting recipes you find, and other in-game items are all randomized for each play through. Its even moddable so new loot, recipes, character skills, and features (loot deconstruction to extract raw materials) can be added.

    - Some Minor Cons:
    a) Some things are quite vague. Whats this potion do? What does this skill do? Why not just tell me in the tool-tip?

    b) You don't get to visually see your character progress from peasant to mighty warrior. Equip a traffic cone on your ragdoll it won't show up on your actual character. Bummer.

    c) Screen seems to be always locked on your character. Cannot use the mini-map to view parts of the dungeon that you have already explored.

    d) Tried and true user friendly RPG elements are missing. A way to compare the stats of loot you find with the current loot you are wearing would have been great.

    e) I thought the music sucked. Mute it and use your own collection or play in silence.

    - Final Thoughts
    The screenshots/video might not blow you away, but I thought the actual gameplay was pretty good and at $1.25 for the base game or $2.50 for the game+all DLCs I feel its a no-brainer purchase. Works great on Linux as well.
    Expand
  9. Jun 15, 2013
    8
    Dungeons of Dredmor is one of those games that offers more of a great laugh than a lasting gameplay experience. Ironically enough, I've spent +50 hours enjoying that joke and with its 5€ price I'd say its a bargain.

    The game has tons and tons of references and jokes, and the core gameplay is also brilliant. Through lots and lots of trial and error you come to understand the vaguely
    Dungeons of Dredmor is one of those games that offers more of a great laugh than a lasting gameplay experience. Ironically enough, I've spent +50 hours enjoying that joke and with its 5€ price I'd say its a bargain.

    The game has tons and tons of references and jokes, and the core gameplay is also brilliant. Through lots and lots of trial and error you come to understand the vaguely described skill sets you choose in the beginning of your run, and finally you manage to prepare for every peril before you: enemies, traps, backfiring abilities and even thugs coming after your stolen goods (stealing, SERIOUSLY NOT COOL).

    Although knowing your bit of pop culture and gaming history adds to the experience, Dredmor can be just as captivating and fun even if you grew up in a barrel under a rock. Developing strategies and hoping not to fall to a trap you didn't have the sufficient skill to see and/or disarm can keep you entertained for a long, long time.

    I also highly recommend getting the DLC for the game (one of which is free, others 3€ each). This is the steam sale must-buy.
    Expand
  10. May 13, 2013
    9
    The game is actually pretty awesome. Lots of different builds you can try, simples yet effective crafting system, fun to explore, and it is very difficult. I love the fact that you can't just run around killing stuff and stepping on traps, even in the lower difficulties.
    The only bad side is the lack of information about the skills in the character creation phase. You have to either take
    The game is actually pretty awesome. Lots of different builds you can try, simples yet effective crafting system, fun to explore, and it is very difficult. I love the fact that you can't just run around killing stuff and stepping on traps, even in the lower difficulties.
    The only bad side is the lack of information about the skills in the character creation phase. You have to either take a look at it after you create your character or look it up online.
    Also, you're paying about 5 usd total(game dlcs) for an "infinite" gameplay. This game definitely worth a shot.
    Expand
  11. May 3, 2013
    9
    Steam平台难得的Roguelike RPG。剧情精简为闯地牢杀魔王,但所有其它经典元素都悉数保留下来,回合制的战斗,丰富的角色属性,随机的地牢、怪物和装备,开门惊喜,以及独创的自定义职业组合系统,使你的每一次冒险都充满未知和挑战。包括对Steam Workshop的支持都使这款游戏始终保持着独特的魅力。
  12. Apr 5, 2013
    9
    Now with the expansion packs added on, this game has gone from great, to absolutely legendary. It's staggering and exciting when you start to think about the endless skill combinations available here. There's just so much variety within the maps, items, and skills, that it's never the same game twice, and with it's perma-death (if you're playing it right ;p) it always keeps you on yourNow with the expansion packs added on, this game has gone from great, to absolutely legendary. It's staggering and exciting when you start to think about the endless skill combinations available here. There's just so much variety within the maps, items, and skills, that it's never the same game twice, and with it's perma-death (if you're playing it right ;p) it always keeps you on your toes even when you are nearly sure you've reached that godly state, you open the door and a named monster has you running for your life. Exceptionally balanced, easy to get into, hard to let go of, entertaining humor and style. For 5 bucks, you'd be hard pressed to find a better use of your money. It's really quite a feat, and if you've been holding off, (and you're into these sort of games) then you're really missing out. Expand
  13. Mar 15, 2013
    8
    Here's what I like about this game-
    -It's Canadian
    -It's silly and funny.
    -It's a RPG.
    -It's a good RPG.

    What I don't like-
    -Glitches (But on steam, you get a achievement for it!)
    -Music gets repetitive.

    If you like the RPG games, try this one out. If you can tolerate some glitches (There's less glitches here than in the War Z, thank the lord Dredmor), then this is worth your time.
  14. Jul 25, 2012
    8
    A surprisingly fun game, despite the old school graphics and lack of story, Dungeons of Dredmor is definitely worth the current price tag of $7.49 for the full game and both expansions. Even better, wait for a 60-75% off sale, and you'll pay less than $3 for all of it like I did. The game randomly generates dungeons, monsters, loot, shops, and side quests, and has a sense of humor thatA surprisingly fun game, despite the old school graphics and lack of story, Dungeons of Dredmor is definitely worth the current price tag of $7.49 for the full game and both expansions. Even better, wait for a 60-75% off sale, and you'll pay less than $3 for all of it like I did. The game randomly generates dungeons, monsters, loot, shops, and side quests, and has a sense of humor that will appeal to some, but not all. For example, there's an item that pays homage to Monkey Island, a fair amount of lutefisk jokes, and monster taunts can get a bit ridiculous at times. The game has three difficulty modes, and you can decide whether or not to play with permadeath on or off. Personally, while learning the game, I played with permadeath off, but am finding value in replaying on the hardest level with permadeath on. Lots of deaths, but lots of fun. Usually when I die, I just laugh and make a new character -- sometimes with the same skills, sometimes I let the game randomly assign skills for me. Dungeons of Dredmor also has lots of mod capabilities, so if you like to mod, you'll have even more to do. Overall, if you like RPGs with random elements, need a break from deep immersive games that require huge commitment times, and don't mind a bit of silly humor, this game is probably for you! Expand
  15. May 30, 2012
    9
    Playing this game with many patchs gone through, i cant see the bugs people have mentioned, although this is likely due to the many patchs the game has had, and the reviewer saying it has horrible system lag is retarded, the game runs on my crappy laptop with intel HD graphics perfectly fine.

    The difficulty in the game is quite well done, the normal mode is definitly not easy, but not so
    Playing this game with many patchs gone through, i cant see the bugs people have mentioned, although this is likely due to the many patchs the game has had, and the reviewer saying it has horrible system lag is retarded, the game runs on my crappy laptop with intel HD graphics perfectly fine.

    The difficulty in the game is quite well done, the normal mode is definitly not easy, but not so much challenge to the point of insanity, but it is unlikely on your first full games that you will beat the game. Contrary to several reviews, the game DOES have a definite goal, its to reach level 10 and kill Lord Dredmor, the final boss. Although I have been unable to get this far down, I am therfore unsure how the DLC works, as it adds levels 11-15.

    The character creation is a nightmare for first time players. It is a list of about 35 skills (about 42 if you have DLC) which you chose 7 of. These decide your base stats and starting gear, while many are obvious (swords, maces, axes, staffs, prothean Magic etc.) Others are difficult to guess. And their descriptions do not help. A few examples could be 1. Archaeology - Start with a fedora, how am i supposed to know what its stats are since the game has nothing to do with Archaeology? 2. Mathemagic, all the abilities it gives have little to do with math, and this is rediculas. This in theroy is a good thing, it makes the player experiement, allowing the player to try abilities that they would otherwise not choose that they might like. But honestly, it should tell you what they do, let us see the skill tree or something.

    The games leveling system is simply everytime you level up, you choose to upgrade one of these skills, (yes it tells you, usually, what these do) which gives you a stat bonus and/or spell and/or chance ability, some being quite unique. This system works very well and still manages to give you a definite boost while avoiding the boring list of numbers problem that RPGs seem to be fixing nowadays.

    The game has a few features for difficulty, the usual uniquely named Easy, normal and hard modes, with a permadeath feature (which without, ruins the feel of the game) and small levels mode which allows less grinding for people who don't want grinding.

    The game is quite fun to play, with a LARGE array of weapons and armor to choose from, including randomly boosted upgrades and general strange things to find throughout the dungeons, with MANY MANY references (my favourite being My Little Anvil - Smithing is Magic) While many of the jokes are hit and miss, some with definitly make you smile.

    The graphics are fine for a roguelike, playable on bad computers while ok to look at, thanks to a great art style.

    The only truely annoying feature is the lack of your characters look changing when getting new armor or weaponry, evetually it can be annoying looking at the characters oversized eyebrows.

    The background music is very very good, and fun to listen to.

    For people who dont mind turn based RPGs will love this game, and i highly reccomend it as it gives hours of entertainement for a very small price, with the added benifit of supporting a indie company.
    Expand
  16. May 11, 2012
    10
    Dungeons of Dreadmor is a rogue-style game, in which you control an 8-bit hero (or, in the expansion, heroine) who is slaying his way through increasingly tough monsters in order to defeat the evil Lord Dredmor. The game is very hard and should be played with permadeath (I can imagine it being a bit boring without it). Character creation offers you a wide range of options, as you create aDungeons of Dreadmor is a rogue-style game, in which you control an 8-bit hero (or, in the expansion, heroine) who is slaying his way through increasingly tough monsters in order to defeat the evil Lord Dredmor. The game is very hard and should be played with permadeath (I can imagine it being a bit boring without it). Character creation offers you a wide range of options, as you create a character by picking seven skills form a long range. Want a fireball throwing, Odin worshipping, axe swinging berserker-vampire-archeologist? Go right ahead! The game doesn't take itself very seriously and has a good sense of humor. The sound track is very catchy and would be worth the cost by itself imo. I immensely enjoyed playing it, even when it was handing my ass to me over and over on level one, and I simply had to play it till I got through it. Of course it doesn't provide you with amazing graphics, an epic plot or such - these things are not what the game sets out to do though ... what it does set out to do it does excellently, and if you like looting, character building and a hard challenge this is the game for you. Expand
  17. Mar 12, 2012
    10
    Gaslamp Games' debut is a stellar achievement from the indie developer. Dungeons of Dredmor is a modern tribute to the once hugely popular roguelike genre. There's great variation between the enemies, weapons and armour, and the huge amount of skills on offer will keep you experimenting with different strategies for hours. The humour is self-parodic, and often hilarious. At $5, and with aGaslamp Games' debut is a stellar achievement from the indie developer. Dungeons of Dredmor is a modern tribute to the once hugely popular roguelike genre. There's great variation between the enemies, weapons and armour, and the huge amount of skills on offer will keep you experimenting with different strategies for hours. The humour is self-parodic, and often hilarious. At $5, and with a ton of replay value, Dungeons of Dredmor is an inexpensive and excellent entry-point for gamers wishing to get into dungeon crawlers. Expand
  18. Feb 27, 2012
    8
    This game is incredibly addictive, has an insane amount of content, and one of the best valued dlc's in the history of best valued dlc's. There are some problems with steam achievements unlocking (of which there is hundreds) and the game can get repetitive when played for hundreds of hours. Still, if you liked randomly generated game worlds with randomly generated loot - this could end upThis game is incredibly addictive, has an insane amount of content, and one of the best valued dlc's in the history of best valued dlc's. There are some problems with steam achievements unlocking (of which there is hundreds) and the game can get repetitive when played for hundreds of hours. Still, if you liked randomly generated game worlds with randomly generated loot - this could end up being something you adore just as much as me. The snes graphics might put off some - give it time. It really does grow on you. Expand
  19. Jan 15, 2012
    9
    This game is the biggest paradox of modern gaming: no plot, no stunning graphics, no multiplayer, a monstrous amount of hours players have passed dungeoneering hoping not to die drinking acid from a fountain. Gaslamp games have developed a little masterpiece of humour and design, a game with nothing but the essential and, at the same time, a huge quantity of things to do and see. MixingThis game is the biggest paradox of modern gaming: no plot, no stunning graphics, no multiplayer, a monstrous amount of hours players have passed dungeoneering hoping not to die drinking acid from a fountain. Gaslamp games have developed a little masterpiece of humour and design, a game with nothing but the essential and, at the same time, a huge quantity of things to do and see. Mixing all together with a very balanced difficulty experience, Dungeons of Dredmor results in the sandbox role-playing equivalent of Minecraft: how can you not love it? Expand
  20. Jan 10, 2012
    8
    When I started this game, I got about three or four rooms in, then I died. I restarted, got a few more rooms in, and I was killed again. I repeated this more times than I care to count, but you know what, I kept coming back. It is an immensely satisfying roguelike, with an easier mode( not that I can call any of Dredmore truly easy) for those of us who are not masochists. For 4.99 onWhen I started this game, I got about three or four rooms in, then I died. I restarted, got a few more rooms in, and I was killed again. I repeated this more times than I care to count, but you know what, I kept coming back. It is an immensely satisfying roguelike, with an easier mode( not that I can call any of Dredmore truly easy) for those of us who are not masochists. For 4.99 on steam, it's a must have. and a word of advice for anyone starting the game, use at least a few warrior skills, they really come in handy. Expand
  21. Dec 31, 2011
    10
    A hardcore RPG, and great fun. The writting of the game is hilarious, and if you can be unlike the modern day gamer and not just sit down to win(which the game wasnt really meant to be won) but to just take your time and play, you will get hours of enjoyment out of this game. I understand with what modern gaming has done, that most people will never enjoy this game, because it wasnt meantA hardcore RPG, and great fun. The writting of the game is hilarious, and if you can be unlike the modern day gamer and not just sit down to win(which the game wasnt really meant to be won) but to just take your time and play, you will get hours of enjoyment out of this game. I understand with what modern gaming has done, that most people will never enjoy this game, because it wasnt meant for you to save every 5 seconds and have no penalty for death, it was meant to be hardcore and take you weeks on end to actually get good enough to beat it. Play the game as it was meant to be played, with permadeath, and dont expect to win every time you start, and you will then be able to love this game for every bit of what it is. Expand
  22. Dec 21, 2011
    9
    Dungeons of Dredmor is part tribute to, and part parody of old school roguelike games. At it's core, the game is full of addicting monster hacking, spell casting, loot hoarding goodness. The graphics are cheesy, and the story is pretty much non-existent, but I'm finding myself not caring because the game is just so much fun. I'm really enjoying the humor in the game as well. On theDungeons of Dredmor is part tribute to, and part parody of old school roguelike games. At it's core, the game is full of addicting monster hacking, spell casting, loot hoarding goodness. The graphics are cheesy, and the story is pretty much non-existent, but I'm finding myself not caring because the game is just so much fun. I'm really enjoying the humor in the game as well. On the negative side, the inventory management can be a bit clunky at times, and the game occasionally crashes, which stinks if you don't have a recent save to fall back on. Also, this game isn't for everybody. Be prepared to die a lot. If you can't deal with that, you may want to toggle off permadeath, or even skip this game completely. Hardcore roguelike fans might find this game too watered down for their tastes. Despite its flaws, DoD is a great value for your gaming dollar. Expand
  23. Dec 13, 2011
    9
    Thank you Gaslamp Games for this creation. A rogue-like game that gives you the option of restarting on death- just to see how far you can get, or saving as you go- to beat the game; both of which have their own challenges.This game is both addicting and fulfilling. So many ways to play that you will get your money's worth($5) playing just the first hour alone in this 'cheesy-humor' game.Thank you Gaslamp Games for this creation. A rogue-like game that gives you the option of restarting on death- just to see how far you can get, or saving as you go- to beat the game; both of which have their own challenges.This game is both addicting and fulfilling. So many ways to play that you will get your money's worth($5) playing just the first hour alone in this 'cheesy-humor' game. The only downside in this game is that the bugs are not yet at a minimal, and when you find one it can sometimes ruin an entire saved game of many many hours. Looking forward to more games from Gaslamp. Expand
  24. Nov 28, 2011
    10
    Fantastic Rouge-like. Good for anyone who likes fun! I've sunk more hours than I care to count into this game, and I haven't even beaten yet. For $5, its a steal!
  25. Oct 11, 2011
    10
    This is an incredible game. I can't praise it enough! Expect at least 10 hours for a full playthrough, but don't expect to be playing that playthrough for quite a few attempts.
  26. Sep 18, 2011
    9
    To people complaining about the patches deleting saves, I don't really see the big deal to be honest, it's a rogue-like RPG and the idea of that is to play on perma death and not get attached to your characters. You are going to lose a lot of characters to dying, that's the idea, losing one character because they bought out a new patch is hardly a big deal. Anyway in terms of the view, forTo people complaining about the patches deleting saves, I don't really see the big deal to be honest, it's a rogue-like RPG and the idea of that is to play on perma death and not get attached to your characters. You are going to lose a lot of characters to dying, that's the idea, losing one character because they bought out a new patch is hardly a big deal. Anyway in terms of the view, for the price it's certainly a good buy, it offers something unique and very challenging when you play it on normal and perma death. A huge amount of skills to choose from allow you to pick different setups each time and try and further your score from your last adventurer, even if some of the skills are a bit rubbish. I haven't encountered a bug in this game yet and I bought it when it came out and it has only crashed for me once. It's a game where losing all your progress and equipment isn't something to make you never want to play the game again, due to its highly addictive nature. Music is very nice and the humor and names certainly adds to the gameplay. Overall it's a fun little game, with a small price tag and a huge amount of fun and addictiveness. Certainly worth picking up to kill quite a few hours while you try and fail to complete the game. Expand
  27. Sep 15, 2011
    8
    This game is hands down the best Roguelike like I have played as of writing this. The graphics are charming, the items unique, and the shear amount of replay value is through the roof.
    The game has you choose your difficulty, then permadeath on or off, then your starting skills. If you are like me, then choosing random skills with permadeath on is the best way to have fun and use survival
    This game is hands down the best Roguelike like I have played as of writing this. The graphics are charming, the items unique, and the shear amount of replay value is through the roof.
    The game has you choose your difficulty, then permadeath on or off, then your starting skills. If you are like me, then choosing random skills with permadeath on is the best way to have fun and use survival skills to try for a high score or see how far you can make it.
    Some negatives about the game are you can't customize, change, or even see any equipment changes to your cahracter. You will always be the young lad with large eyebrows. I'm sure the developers could add a character creator, but to not see your character wearing that kick ass skull sword, fury wand, or goggles, is kind of dissapointing.
    The game also doesn't take itself seriously at all. There is so much humor and parodies packed into this game that it's oozing out from the seams. You can't pick an item up, kill a monster, or read dialogue without seeing some of the funniest RPG nerd jokes.
    As it stands, for $5 on Steam, you have no reason not to pick this title up and support the developers who really put their blood and sweat into making a game they obviously really cared for. If you are a dungeon crawling gamer, or love roguelike games, I urge you to check it out.
    If not, and you have some cash, try it out. The few flaws far outweigh the great time you will have for hours and hours this game provides.
    Expand
  28. Sep 13, 2011
    9
    A hell of a lot of a game for the price, particularly if you play the oldschool "permadeath" mode. Keep in mind it's an indie effort and don't expect AAA graphics and cutscenes - just great gameplay and replayability, something some of the "big" titles seem to have forgotten. Highly recommended.
  29. Aug 28, 2011
    8
    Dungeons of Dredmor is a rare combination of roguelike and hilarious. The comedic presentation does an excellent job at counterbalancing the insurmountable (usually not so glorious) death the player will likely face. The music and hand drawn aesthetics are casual, lighthearted and, imho, brilliant; setting an atmosphere where dying isn't really as bad as it seems, even if permanently.
  30. Aug 25, 2011
    9
    A wonderful rogue-liek adventure romp, filled with dry british humour and lots of fun. The game is also dangerously difficult, just as this genre is meant to be.
Metascore
79

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 18
  2. Negative: 0 out of 18
  1. May 9, 2012
    70
    If you can accept some mechanical quirks in exchange for a torrent of indie exuberance, check it out.
  2. Jan 15, 2012
    50
    Dungeons of Dredmor is like a year-round tyre: it will do its job but no one is going to be enthusiastic about it. Masochists will find this game too soft, while common gamers will find no amusement at all.
  3. Jan 3, 2012
    72
    Dungeons of Dredmor isn't without problems, but the good humour and addictive gameplay make it an amiable purchase. It might not be to everyone's tastes, and the random generation can be frustrating, but for only a few dollars it's pretty easy to recommend.