Metascore
79

Generally favorable reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 29
  2. Negative: 0 out of 29
  1. Oct 29, 2014
    72
    Dungeon of the Endless lacks that one thing, the element that pushes it over the top into the exceptional.
  2. Mar 24, 2015
    70
    Not quite endless, but some gamers will have fun with it while it lasts.
  3. Jan 12, 2015
    70
    Dungeon of the Endless is an intriguing mix of roguelike dungeon crawler and tower defense. Grab a crew of heroes, defend them with room modules, explore a lost dungeon, and find your way to the end. Like most roguelikes, success in the game is still heavily based on luck, but there's still a lot to love in Dungeon of the Endless.
  4. Game World Navigator Magazine
    Nov 25, 2014
    70
    Tactical and role-playing variety suffers from imperfect system of procedural generation. Lady Luck may start throwing at you rooms where you can’t build anything, or give pitiful amount of energy, or leave you with no way to improve your technologies. It’s like reversed Russian roulette: you get one balanced gaming session per five ridiculously difficult. [Dec 2014, p.95]
  5. Nov 15, 2014
    70
    Dungeon of the Endless is a challenging and rewarding game that allows you to learn and grow with it. The more time you put in, the more enjoyment you will find.
  6. Oct 31, 2014
    70
    Great use of lighting effects helps sell the feeling of dread and isolation of the strange world.
  7. Oct 28, 2014
    70
    For hardcore players, Dungeon of the Endless could be the game that will occupy your time and mind for what seems to be... well... endless ages.
User Score
7.9

Generally favorable reviews- based on 218 Ratings

User score distribution:
  1. Negative: 28 out of 218
  1. Oct 28, 2014
    10
    Another Amplitude game that nails it!!

    Dungeon of the Endless is a bold new take on the roguelike genre, including tower defense mechanics,
    Another Amplitude game that nails it!!

    Dungeon of the Endless is a bold new take on the roguelike genre, including tower defense mechanics, and strategy rpg elements.

    It may sound like a strange mashup, but it just works!
    Like the other Amplitude games, levels are generated procedurally, so expect 'endless replayability'...

    Add awesome pixel Art, and the usual great music by FlybyNo and you got a gem. One you shouldn't miss especially given the ridiculously low price tag!!

    Dungeon of the Endless deserves no less than a 10!!
    Full Review »
  2. Oct 28, 2014
    9
    Been following it since Early Access. Great mix of different play style with a consistent art direction. Load of fun so far, and the latestBeen following it since Early Access. Great mix of different play style with a consistent art direction. Load of fun so far, and the latest heroes and their stories are great. Full Review »
  3. Jan 13, 2014
    9
    I just registered an account with metacritic after years of using it just to endorse this one game.

    This game is a living chessboard that
    I just registered an account with metacritic after years of using it just to endorse this one game.

    This game is a living chessboard that pushes you to spend each resource available as wisely as possible in each level. Each time you open a door you can trigger an event, and each dark room comes with a risk of spawning monsters. Do you place your hero to light a room you don't have power to keep online, or do you keep them up with the door opener to support them in combat, or even place them in a room to use their wits to boost your next resource tick? Do you defend a main hub room or keep them split apart with your resource producing upgrades? Do you use that food for leveling up a hero, or save it for an instant heal that might just save your playthrough? Do you go for the glory at the end of a map, selling off your precious turret and light providing dust (power) to itemize for the next level and try to survive your way through the waves of monsters?

    This game is honestly brilliant, and I've been picking up games randomly in Steam since the platform came out. I'm absolutely excited to see where development takes it.
    Full Review »