User Score
6.7

Mixed or average reviews- based on 97 Ratings

User score distribution:
  1. Positive: 42 out of 97
  2. Negative: 17 out of 97

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  1. Oct 10, 2020
    3
    This review contains spoilers, click expand to view. NO SPOILERS HERE:

    Draugen is a short 3D point-and-click adventure game set in the early 1920s in the fictional Norwegian coastal village Graavik, likely based on the real city of Gravvik.

    The game is named after the mythological character Draugr - a man-like creature said to be able to pull people between life and death.

    The game's story places it within the crime & mystery genre. Edward, the main protagonist, is in search for his disappeared sister "Betty". He is accompanied by "Lissie", a 17-year old whose relationship to Edward initially remains mysterious. Arriving in Graavik by boat, they find an empty village. While Edwards key motivator remains finding his sister, they decide to investigate the local events that lead to everybody's disappearance.

    Overall, I found the story and characters interesting and engaging enough. Lissie was the most memorable for me. Breathing liveliness and often dancing around, she is made even more interesting by combining two opposing traits. Confident mature dialogue on one hand, if a bit bratty at times, even bossing Edward around on many occasions, but also remaining playful and childish especially in her physical stance and movement. She is an instance of an adult character that manages to be interesting, but remains entirely non-sexualized. The character is also hard to believe for many of the same reasons, which is later resolved as the story progresses.

    The game's biggest strength is it picturesque setting. This is exploited by the gameplay which encourages you at several points to stop and watch, or even draw - which then blends to in-game cutscenes. The visual design is charming and atmospheric and features lush nature and appealing vintage architecture, clothing, and artifacts referencing viking culture.

    The game's biggest downfall is the linearity of its gameplay, which is far below what the medium is capable of. At every step of the way, it is easy to see the influence of film in the design. Everything is linear to the absolute extreme. None of the players choices seem to matter at all. This goes to the point where, if you don't do what the game wants you to do, it will do it for you anyway. It will prevent you from freely moving and even prevent access to places to which you could move before. Even dialogue choices seem to all lead to the same end, immediately. If you just decide as much as looking the other way during dialogue, Lissie will call you back immediately. It is as patronizing as a game can be. At many times, this gave me the feel of an interactive movie, executed as a game, rather than a proper game. Adding to this is the very short story. The game is beaten within two to three hours. Again, this is reminiscent of feature film. Relative to a price of (ostensibly) only $20, it would still be OK though. Ultimately, the game remains somewhere between an interactive movie and game, while not exploiting the possibilities of either medium in a satisfying way.

    It is not a difficult game at all. All relevant cues are marked for you to the point where it almost becomes spoonfeeding. This may strongly come down to personal taste. Personally, I had to laugh out in disbelief, when they found a collection of objects in a large box placed in plain view in a girl's room, and Edward commented "she wanted to keep them hidden". OTOH, its ease contributes to making the game quite relaxing.

    Though mostly stable, there are occasional glitches and I had to restart once.

    Purely on its merits as a game, I would rate the game a 7/10.

    SPOILERS FROM HERE:

    That being said, I cannot properly review this game without addressing the elephant in the room: As much as I would wish otherwise, this game is politicized. Buying a game, just to have EU propaganda waved in my face, is not the way I want my entertainment to be. Again, the EU has its hands in producing a propaganda game, paid for by EU taxpayer money. This time targeting Norway, a country that is not even part of the EU. "Why EU taxpayer money? Why Norway?" are the key questions to ask. The story takes a turn towards the surreal and messages such as "not being alone", "we are with you" are frequently preached by a big institutional-looking statue brought in for no apparent reason. Then, a European flag is flown during the end credits. This is subliminal influencing of public opinion, while attaching it to the context of Norway. Why EU taxpayer money should be squandered on this is beyond me, if not for manufacturing consent. It is also unfair to indie game creators, because it distorts the market. This game never had to compete on a level playing field with other game creators. Nothing was earned. Instead, taxpayer money was handed out. I have a strong conviction that governments should stay out of game development (and film). Much less should they politicize it, which inevitably happens due to how the incentives are stacked. This alone makes it a 3/10 for me - a clear "Don't buy".
    Expand
  2. Jun 1, 2019
    1
    Biggest disappointment ever. Most mysteries remain unsolved and the plot looks like the authors wanted to make the game so unusual that ended up plain, boring and unsatisfying. The gameplay is plain too - you don’t solve any puzzles or affect the story or at least shape the character’s personality (usually in adventures you do at least one of the three). You just keep walking round theBiggest disappointment ever. Most mysteries remain unsolved and the plot looks like the authors wanted to make the game so unusual that ended up plain, boring and unsatisfying. The gameplay is plain too - you don’t solve any puzzles or affect the story or at least shape the character’s personality (usually in adventures you do at least one of the three). You just keep walking round the location, reading letters and listening to the main characters’ conversations and that’s it. The visuals and music are beautiful but that’s the only two advantages. Expand
  3. May 31, 2019
    1
    Is this a horror game or walking simulator ? Terrible.. I just deleted the game before i finished it.. What a waste of time.. Stay away from this game!
  4. Jun 13, 2019
    0
    Another Ragnar Tornquist dud! I watched gameplay on Youtube and had to turn it off after the first 20 minutes. That girl is so extremely annoying I winced every time she spoke! The protaganist is extremely boring and the plot is absolutely unrealistic. #1 I'd leave that brat, Lissie, at home!! #2 Why didn't he notify the Norwegian authorities if his sister has gone missing? PeopleAnother Ragnar Tornquist dud! I watched gameplay on Youtube and had to turn it off after the first 20 minutes. That girl is so extremely annoying I winced every time she spoke! The protaganist is extremely boring and the plot is absolutely unrealistic. #1 I'd leave that brat, Lissie, at home!! #2 Why didn't he notify the Norwegian authorities if his sister has gone missing? People who are giving this game a 10 are either brainwashed TLJ fans or absolutely nuts. Tornquists' games have gone increasingly downhill since TLJ & Dreamfall. He can't even make a game without getting funded by the government of Norway. Was hoping things had changed after the Dreamfall Chapters disaster but they have not! Don't waste your money. Expand
Metascore
73

Mixed or average reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 32
  2. Negative: 0 out of 32
  1. Jul 9, 2019
    75
    Draugen may not be the best game of this type but it's actually a beautiful experience that has it's own charm. you can definitely fall in love with this game.
  2. Jul 8, 2019
    80
    A psychological mystery meets the scenic fjords of Norway to bring you a new genre of fjord noir. Join Edward Charles Harden and his ward Lissie in their search for Edward's lost sister and unravel the mystery of the village of Graavik.
  3. Jun 28, 2019
    84
    A haunting game that will haunt you for a while after you finish it.