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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Feb 3, 2015
    5
    Very mediocre. Combat is horrid. Dialogue wheel the worst ever. Sometimes fun and exciting, sometimes incredibly boring. Pure action RPG. Dragon Age: Origins was 1000 times better. Some new features like the war room are a saving grace.
  2. Feb 14, 2015
    3
    Interface is terrible. Don't know which game the reviewers have played but it isn't the same as the gamers. Last Bioware fantasy game I pay full price for at least a couple of years. Don't know if it's management or if the talent has left but this almost unplayable. Will let my copy rest until there´s a patch which makes keyboard/mouse playable, if non comes I will just have learned myInterface is terrible. Don't know which game the reviewers have played but it isn't the same as the gamers. Last Bioware fantasy game I pay full price for at least a couple of years. Don't know if it's management or if the talent has left but this almost unplayable. Will let my copy rest until there´s a patch which makes keyboard/mouse playable, if non comes I will just have learned my lesson not to buy Bioware before enough non paid reviewers has had a chance to warn me.. Expand
  3. Aug 20, 2015
    0
    I don't like to leave negative review without a strong motivation and this game deserves it... After a disappointing Dragon Age 2 I really doesn't expected much, but they showed the return of the tactical camera and also its name suggested a return to Origins. Just a delusion, is even more action oriented than Dragon Age 2. This saga has lost all personality, probably their marketingI don't like to leave negative review without a strong motivation and this game deserves it... After a disappointing Dragon Age 2 I really doesn't expected much, but they showed the return of the tactical camera and also its name suggested a return to Origins. Just a delusion, is even more action oriented than Dragon Age 2. This saga has lost all personality, probably their marketing section pushed them to a more commercial game but why does they need to destroy a beloved saga? Why do not call it “Dragon Age Adventures” or some spin-off denomination, I can’t even play it because is not the game they showed, not the game I expected, sorry. Expand
  4. Feb 13, 2015
    5
    It's a decent enough game, relatively stable, and plays fine. It's definitely more content rich and complete compared to Dragon Age 2, but the story line and characters feel flat and uninteresting. It doesn't have the soul of Dragon Age 1. Even Claudia Black's stellar performance can't make it great.

    It feels like there's too much attention being paid to making sure not to offend
    It's a decent enough game, relatively stable, and plays fine. It's definitely more content rich and complete compared to Dragon Age 2, but the story line and characters feel flat and uninteresting. It doesn't have the soul of Dragon Age 1. Even Claudia Black's stellar performance can't make it great.

    It feels like there's too much attention being paid to making sure not to offend anyone, and not enough to making a good story. The game begins to drag rather quickly, and the characters are so boring you probably won't want to play through it again.
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  5. Dec 17, 2014
    6
    100 hours logged and unfortunately a mediocre game wrapped in nice graphics.
    It's an ok game, but nothing like the rosy story told by the reviewers.
    I would give it a 3/10 if I were judging how well it delivered on the dev's promises. Give it half a year and hope they have patched out the most offending issues and don't get your hopes up high and you may actually get a decent
    100 hours logged and unfortunately a mediocre game wrapped in nice graphics.
    It's an ok game, but nothing like the rosy story told by the reviewers.
    I would give it a 3/10 if I were judging how well it delivered on the dev's promises.

    Give it half a year and hope they have patched out the most offending issues and don't get your hopes up high and you may actually get a decent experience

    A good deal of people seems to encounter bugs but I have been mostly spared except for a few instances of origin crashing during some of the important cut-scenes and then insisting on killing the game.

    To sum it up
    The control of your character is clunky, as are the menus and the inventory.
    The tactical camera is next to useless and so is the AI governing your party members.
    The world has about zero persistence, with enemies popping out of thin air two seconds after your killed the previous spawn. Very much a mmo-drop-farming style world.
    The crafting and enchantment system is a chore to navigate and filled with crap items and blueprints.
    The inventory is very limited and cycling through your companions to check their gear is slow and greatly lacking in organization and general feeling of overview.

    The story itself feels bland and your choices mostly unimportant with some very frustrating now-someone-from-your-party-has-to-die-even-if-you-aced-the-mission cut-scenes.
    Recruiting the party somehow has none of the build a team feeling that the mass effect trilogy excelled at and the personal missions are mostly plain fetch quests.

    The dialogue that is supposed to be a big part of the game is very lacking. The biggest problem is that it can be difficult to judge which of the choices will be the sneering insult and which will be the supportive one.
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  6. Dec 15, 2014
    6
    So i spent more than 100 hours in this game. I don't want to complain like other on combat, because i agree with most of bad comments about it. What i truly hate in this game is poor story. I mean, wow, that was really disappointing. The strong side of two earlier games was a plot, a lot of side quest where you had choice, opportunity to discover world and lore. In DAI for 90% of timeSo i spent more than 100 hours in this game. I don't want to complain like other on combat, because i agree with most of bad comments about it. What i truly hate in this game is poor story. I mean, wow, that was really disappointing. The strong side of two earlier games was a plot, a lot of side quest where you had choice, opportunity to discover world and lore. In DAI for 90% of time you're not doing anything important, only going on not really interesting terrains (I really hate Hissing Wastes). Game wasn't bad, but for me it's hard to forgive such short and not satisfying history, because i loved first game (and even two!) for characters, locations, world and this all quests. Main story goes too fast, and you can't sink into it, they don't explain important question, and main villain was just transparent. It's sad that main plot is so simple, that i have feeling that was only little bigger DLC. Big terrains with lack of content and it hurts. Expand
  7. Jan 14, 2015
    5
    Dragon age Orgins was amazing
    Dragon age 2 was a ****
    The Inquisition is nice but lack of content
    Where is my Grey Warden?
    Where is the save import from Dragon age origins and Dragon age 2?
    Where is the first person camera?
    Where is all that they say in the conference when the game was in development?
  8. Jan 21, 2015
    3
    I didn’t want to review the game just after release as I hoped that the controls of the PC version would be patched quickly considering how awful they are and how many players complained about them (the developers even acknowledged the PC community concerns on the official forum).
    Unfortunately more than 2 months have passed since release, they just have released the third patch (second
    I didn’t want to review the game just after release as I hoped that the controls of the PC version would be patched quickly considering how awful they are and how many players complained about them (the developers even acknowledged the PC community concerns on the official forum).
    Unfortunately more than 2 months have passed since release, they just have released the third patch (second post release) and nothing that really mattered has been improved!

    If the controls were correct DAI could have been a good game:
    It has an interesting story (under condition that you focus on the main story and just do the minimal necessary amount of optional content that is mostly unscenarised and boring).
    It has some charismatic new and returning characters.
    It offers a few choices that really affect the main scenario for replayability of the game.

    It was definitively not done with the same attention to details that they have put in DAO and unfortunately they have privileged to often the quantity of content over the quality of content but it still could have been a relatively good game.

    However the PC gameplay doesn’t follow. If you try to play it on PC (with the normal PC input devices) you quickly realise that they have provided the minimal effort necessary to port it from consol to PC. It’s enough to be playable but not to be really enjoyable and it just gives the feeling that they consider their PC customers as second class customers.

    To conclude, the game had a lot of potential but the gameplay is so ruined by the awful controls and interface (that are badly ported from console) that I cannot really enjoy the game.
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  9. Jul 30, 2019
    0
    The game, which is too overvalued, is an uninteresting boring plot, a large number of bugs, this game itself is of low quality. This game resembles the Chinese MMORPG. 2007 years. 0 10 from me I'll go play better Fallout 4 and Witcher 3 than in this ****
  10. Apr 16, 2015
    6
    85? Seriously?! What is wrong with you. DA: Inquisition is moderately enjoyable game but it is not that good by far and definitelly falls way behind the brilliancy of DA:O. Let's kick off with pros. Captivating (if simple and very cliché) story. More interesting dialog than in DA:2 and diverse, nicely designed levels.
    Cons: Extremely boring, pointless, hack n slash combat same as in DA:2,
    85? Seriously?! What is wrong with you. DA: Inquisition is moderately enjoyable game but it is not that good by far and definitelly falls way behind the brilliancy of DA:O. Let's kick off with pros. Captivating (if simple and very cliché) story. More interesting dialog than in DA:2 and diverse, nicely designed levels.
    Cons: Extremely boring, pointless, hack n slash combat same as in DA:2, almost zero impact of your choices in previous games on state of the world, most levels are unceccesirally huge to make it appear as open-world but they could be easilyl shrunk to 20% and nothign of substance or interest would be lost. I got bored before I explored 30% of map. Especially the one in the desert filled with dwarven tombs. Quests are boring, straight forward mmo-like. "go there, kill that, bering this". Val Roayux is ONE STUPID TINY LITTLE SQUARE! Denerim in DA:O was like 10 times more at very least. Huge fail. All in all DA:I is mildly enjoyble RPG that entertains well enough but tries to hard and brings little new that is original or fun.
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  11. Dec 29, 2014
    5
    Dragon Age Inquisition is a real mixed bag. On one hand it looks nice albeit with creepy characters(I swear every character I rolled just looks creepy)and a completely out of place UI. The UI not only does not suit the tone of the game aesthetically(think modern with clean lines in an fantasy setting), it's clunky and cumbersome too. The controls are clunky and cumbersome and yourDragon Age Inquisition is a real mixed bag. On one hand it looks nice albeit with creepy characters(I swear every character I rolled just looks creepy)and a completely out of place UI. The UI not only does not suit the tone of the game aesthetically(think modern with clean lines in an fantasy setting), it's clunky and cumbersome too. The controls are clunky and cumbersome and your characters will wabble around like drunks as they run from one place to the next. The camera is troublesome and the tactical mode for combat is more of a hindrance than an aid.
    All that said the story(whilst sometimes poorly written and voice acted to the degree of being corney) was enough to keep me interested until the end and the role playing is as interesting as ever from Bioware. Utterly average.
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  12. Jan 31, 2015
    6
    Ok, here we have one of the best product of 2014...and so we can understand how poor was 2014 in the game industry.

    It's surely a good game, but not that GREAT to have your mind go "Boom". I'm an huge fan of the series (not DA2 of course...it was garbage). To be straigth this is an action rpg, not a tactical one. You can't even compare it with the first DA : Origins. The real lack
    Ok, here we have one of the best product of 2014...and so we can understand how poor was 2014 in the game industry.

    It's surely a good game, but not that GREAT to have your mind go "Boom".

    I'm an huge fan of the series (not DA2 of course...it was garbage). To be straigth this is an action rpg, not a tactical one. You can't even compare it with the first DA : Origins.
    The real lack of fun, for me, was the fact that you didn't have any real consequence for your actions. Sure you can die and repeat the loading but you cannot fail the main quest in any way (Bioware we want more ending like Mass Effect 2!)
    At the end the story feels empty and the game itself seems just an huge single mmo with a lot of grinding. Not to mention the pathetic microtransactions in the multiplayer in a AAA game! Are you for real!?
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  13. Apr 18, 2015
    5
    I enjoyed Dragon Age: Origins and was very disappointed when I played Inquisition. The game does a great job with character interaction though. Having your character actually having a voice is also nice. However, melee combat is a mess. If its your first time playing the game I recommend playing as a mage or archer. Most of this game was a boring grind with lots of empty space and dullI enjoyed Dragon Age: Origins and was very disappointed when I played Inquisition. The game does a great job with character interaction though. Having your character actually having a voice is also nice. However, melee combat is a mess. If its your first time playing the game I recommend playing as a mage or archer. Most of this game was a boring grind with lots of empty space and dull side quests. Also, I could not get over the goofy looking faces when in dialogue. Seeing my character or others trying to smirk was hilarious. For a game that emphasizes story telling and lots of character interaction the facial animations should not have been like watching a fish opening and closing its mouth. Expand
  14. Dec 1, 2014
    3
    This review contains spoilers, click expand to view. A step back for PC gamers.

    This is a very dumbed-down DA-Origins from the character perspective. I think those who say this is a console game are right. It has the feel of a console game from the very beginning. Kinda like playing Red Dead Redemption in a fantasy setting.

    The problem is, PC gamers tend to be more of the tiny-detail, number-crunching, TOTALLY into their character types. Console gamers tend to just want action and gore. If you are into role playing a really unique character, with lots of specialization and dozens of skills to choose from, you will be disappointed.

    A comparison:
    DA-Origins: Your character has a unique backstory Inquis: Same for all
    DA-Origins: You control where your characters attribute points go (str, int, dex, etc) Inquis: No
    DA-Origins: Multiple skills of multiple levels on multiple skill trees. You could play one char focused as an arch mage with ice skills, and play the game again with a mage dealing wholly in fire. Inquis: Relatively few skills allow a warrior for example, to be expert in both sword and shield AND 2-handed at the same time.

    Again, because console gamers just want one character who can switch on the fly from bashing people with a shield to chopping with a giant axe without having to make a whole new character and play until they are proficient with the new style. PC gamers will have 15 different characters, each tweaked in little ways that make them special.

    I understand those who had high hopes feeling disappointed and giving this game a 0, but it really deserves better. The graphics are beautiful, and the world is immense. The quests, while sometimes seemingly an endless amount, are well conceived and entertaining. The tactics-AI is pretty bad, true, but overall, this is a decent game that will entertain you, but may be a step backwards from a PC perspective.

    .
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  15. Jan 28, 2015
    4
    In my opinion, one of the worst games in the new generation. Let's begin with the starting area, which felt like an unused TOR online MMO hub with fantasy trappings, then travel to the poor dialogue, bad side quests, terrible voice acting, the retconning of canon from previous games, then add shallow combat that lacks the depth of BOTH previous titles. That's bad enough on its own, right?In my opinion, one of the worst games in the new generation. Let's begin with the starting area, which felt like an unused TOR online MMO hub with fantasy trappings, then travel to the poor dialogue, bad side quests, terrible voice acting, the retconning of canon from previous games, then add shallow combat that lacks the depth of BOTH previous titles. That's bad enough on its own, right? I'm not done yet. Next, we have character modeling that looked like they'd been edited in MS paint, along with a generous coating of vaseline over the models. Still sound good? Wait, I'm not done! Let's continue to the terrible writing, the main villain being a massive cliche, the dragon fights being boring copy/paste affairs after the first fight, then conclude with: WHY, BIOWARE? People were rooting for you to bounce back after the ME3 fiasco and the DA2 issues. Why would you put out yet another less than stellar game, with glaring issues on PC, then expect fans to bypass all of that, just because of the Bioware brand? I'm at the point where I'm seriously considering not buying your games anymore, if this is the best you have to offer. I don't pay upwards of $60 for bad fan fiction, I pay that for my valuable gaming time to not be wasted. I hope you guys don't screw up the next Mass Effect title this badly, or I am legitimately done with you as a business, for good.

    I understand that people move on and you're not the same company with the same levels of insanely talented people, and you have to start fresh with untrained writers, modelers and animators, but if you're not willing to hold them to the standards of the industry, they have no business working on lucrative franchises. I genuinely hope Bioware can turn around, but I'm not holding my breath.
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  16. Feb 8, 2015
    1
    After a hundred hours or so on PC: Really a disappointment after such great Dragon Age stuff. The plastic look of characters--what is that about? That's just bad graphics. The PC version is really stiff in execution of movement; there doesn't seem to be any learning. I am making the same goofy movements as in hour 1. I conclude it's their fault; I'm usually not goofy.
    The Quests are
    After a hundred hours or so on PC: Really a disappointment after such great Dragon Age stuff. The plastic look of characters--what is that about? That's just bad graphics. The PC version is really stiff in execution of movement; there doesn't seem to be any learning. I am making the same goofy movements as in hour 1. I conclude it's their fault; I'm usually not goofy.
    The Quests are really not very challenging. I guess the days of puzzles are gone; you just follow the beacon on the mini-map to solve something. Dumb. EA has to pick it up here; I love basketball, but because of this game's clumsiness, I'm not going to see if I can be Lebron. Too bad.
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  17. Dec 10, 2014
    6
    This is a good game which is unfortunately marred from being a great/fantastic game due to a few persistent issues which really detract from the game-play. Don't get me wrong, DA: I offers a lot including a really beautiful graphical experience and a huge amount of content and lore. For new comers to the franchise, this may come across still as a pretty decent experience but older playersThis is a good game which is unfortunately marred from being a great/fantastic game due to a few persistent issues which really detract from the game-play. Don't get me wrong, DA: I offers a lot including a really beautiful graphical experience and a huge amount of content and lore. For new comers to the franchise, this may come across still as a pretty decent experience but older players and fans of the series might be put off slight by: -

    a. The total loss of being able to customize how companion fight AI works without having to minutely mico-manage a battle: For me, this was a huge feature of previous DA's. Being able to set parameters that tell your companions how to fight (eg. aggressive, defensive, passive), which type of enemies to engage (i.e. caster/ rogue first), what type of skills to use in which circumstances - eg. use skill X when enemy is at Y health). The dumbed-down 'tactics' and 'behaviour' doesn't quite cut it.

    b. Really silly companion AI: The above wouldn't be so bad if companion AI were smarter or more adaptable. Unfortunately, the companion AI is pretty bad and without customizations sometimes cause you to lose more fights trying to bail out your companions out of terrible spots they put themselves into. There are also some skills you really cannot equip for companions (eg. situational skills/escape skills especially - having a skill which is intended to slow/stun enemies in close proximity when they close up with your caster/rogue is essential but rendered less so when the AI makes your companion close up with the enemy from the distance just to use that skill). Also the way companions deal with AOE ground damage is abysmal - they just stand right in the damage area without moving away. I've lost an entire party after taking out a dragonlin just because they stood there in the fire - switching from main character to try to move the character standing in the fire caused the entire party to just run to him and join him in his fiery death).

    c. Tactical commands aren't as effective: Whoever thought that the pause Tactical Camera angle should be from directly overhead top-of-helmet-looking-right-into-ground view should be flogged with a trout. Tactical commands are also really too basic and 'hold your position' really doesn't work very well - the party holds its position up to a certain distance and then 'rubber-bands' to your position. This is disastrous as a rogue who is trying to set up the encounter. So many times, have I stealthed ahead as a rogue telling the party to hold its position nearby so that I could take out a pesky mage/archer before having them come in - and lo and behold as I am creeping into position to take out the target, the party rubber-bands right into the enemy.

    d. Only 8 hot-keys! This one is actually the worst of the lot. It's a small thing but takes away completely from the gaming/combat experience especially when you cannot even change skills/hotkeys during combat (why should that be so?!). For a game that offers so many skills and options its a little baffling that they should only want you to limit it 8 during a fight. Once you get your Mark of Rift skill and the Focus skill (two pretty much haves) you are then limited to essentially 6 other skills. Any MMORPG/RPG player will know that you'd pretty much usually need at least 12 hot-keys (or two hot-bars). Perhaps this arbitrary limitation to 8 skills is a result of port/compatibility issues between PC/console (which may give PC players another solid reason to hate consoles), but regardless of platform, forcing players to play with less options/choice purely due to technical/implementation reasons is really not on.

    e. No weapon swapping in combat! This is also one of my pet peeves. I really like swapping weapons in combat to deal with situational encounters. For eg. as a rogue, I might want to open combat from distance with my bow and take out tactical targets before switching to daggers for closer encounters - now I can't. As a warrior, I want to go in with a large weapon to deal as much damage /draw as much aggro as I can first before switching to a shield and one-hander when I get the heat/low of health - now I can'. As a mage, I might have a fire staff equipped but one of the enemies is immune/resistant to fire, I usually keep a back up cold/electric staff to swap in for such situations - now I can't! Then again, a weapon swap feature might also be rendered redundant given that (i) only 8 hotkeys, (ii) you can't swap skills during a fight.

    f. No auto basic attack - This one is so fundamental and so simple I wonder why on earth they didn't get it right. There is a reason why almost a lot RPGs with a dynamic combat system have some sort of auto-attack. Holding on to a single button just to basic attack becomes really tedious after a while. It's not so bad as a ranged character, but it's hell for the melee characters.

    In short, a good game that might have been a fantastic game.
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  18. Dec 16, 2014
    5
    *I didn't play this game on consoles, so the review is based on my PC experience - consoleboys can add 2 points to my final score.
    *After heckhours of gameplay and trying all classes, editing my review slightly
    First to say, Dragon Age Inquisition IS NOT A BAD GAME. It is good, and sometimes very entertaining. Even if story is kinda predictable, and nothing compared to DA2 story(i
    *I didn't play this game on consoles, so the review is based on my PC experience - consoleboys can add 2 points to my final score.
    *After heckhours of gameplay and trying all classes, editing my review slightly

    First to say, Dragon Age Inquisition IS NOT A BAD GAME. It is good, and sometimes very entertaining. Even if story is kinda predictable, and nothing compared to DA2 story(i really loved it, even though my eyes were bleeding when going through similar locations over and over). All these new features seem fun, once you get engaged in them and its much better after the second half of the game. Unfortunately, this game have several problems, which make playing it very uncomfortable, if not disturbing.

    ***** UI porblems

    - Tactical camera is not usable - it is hang to the ground, making a simple pause more used. It just doesnt fit - all the locations are big, and sometimes enemies attack way beyond the range you can actually see. And unlike DA2 pause, this one doesnt allow you to give orders properly due to the next issue

    - Controls are DISGUSTING. Your character attacks on mouseover, without any intention of moving. you move only with WASD and attack by constantly smashing buttons - and one very important thing - you are IMMOBILE while attacking, unless using kind of spell which involves movement. It results to losing way too much HP and nerves. Because of this, melee classes are unplayable, because you miss 80% of your abilities and autos. Playing range class make things a bit better though. Any of you here ever played Hellgate:London? So imagine playing templar, but your char doesnt move when you use spells/attack. Awesome, right?(sarcastic)

    - Weird interface solutions- you have to go to EVERY corpse to loot it, and remember that your character wont do it even if you will click that corpse/box/chest/drakebody - you actually MUST move to melee range, press button and take stuff. repeat 4-5 times after each combat. soo much fun. Inventory is horrible. Not only is sorted weirdly(very console-like), in addition I have one question - why the heck you need to make boots and gloves as upgrades? I mean rings/necklaces worth TWO slots, but legs and hands - no? Ermm.. It is just plain stupid in my opinion. So in order to equip new sexy gloves(well, just as example) you have to return to a base and go to upgrade thingie and do the stuff there. And you sometimes might realize that your armor doesnt have slots for gloves. WAT?

    - Inability to put attribute points - especially on early levels, you cant cast more that 2 spells. want more - drink mana/stamina potion. awesome. Very bad especially when playing Mage.

    - Weird level distribution. For instance, in hinderlands i fought with level 4 wolves. successfully killed them, went to set up a camp and after walking for about a minute got owned by LVL 12 spawns. awesome. Or when I met around 13 LVL8 bandits after killing lvl 5 rift. Unlike dragons and stuff, where you can run away since you see them, in this kind of "situations" you cant.

    - "open world". Oh god. the nightmare of TES is here. Mostly noticeable in storm coast, but with jumps added and all this hills and mountains, you get this TES curse: you can see the destination point on minimap, but you DONT KNOW HOW THE HELL YOU GONNA REACH IT.

    - "open world' again. The game forces you to grind in these boring locations to proceed the story. So prepare to have gameplay like grind half hour - go do story mission 10-15 minutes - grind hour - mission... etc. So basically you actually PLAY THE GAME in those 30% of the time.

    - Ugly faces. Sera is plain disgusting. Cassandra looks like a male. Solas is well... same as Vivienne. Not a big fan of no-hair people. I'm not saying about romances, which are very... gay and lesbian. Straight romances are boring - again because chars look disgusting. Most interesting companions [potentionally] are not in the party - Leliana, + that adorable noble girl(forgot the name). Even that Cullen seems to be more interesting than blackwall - similar type of companion. QUNARI IS GAY.

    - No heals + limit for the potions. Dunno how on consoles, but on PC with its controls and this random level spread, 8 potions is not enough.

    - Optimization is bad. very bad. On laptops, you cant even play fullscreen. fps constantly jump, making image shuttering. You never get stable fps. In order to make your game playable - on low-medium setting game looks like... crap - you are pretty much forced to play on high.

    +Main story is kinda good - it is interesting to follow. Unfortunately, you must GRIND to play the story.

    +Characters are fun and interesting to speak, even if ugly and shiny(even on ultra you get plastic faces and hair)

    +Well, it is dragon age. Fanboys will see some of their old chars there. some fine plot.

    +The game is actually interesting, ya know - just those 20-30% of time, when you are not grinding ELFROOT. Are those 15-25 hours really worth your time, my dear friend?
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  19. Nov 22, 2014
    5
    This game has great potential. If your pc can run it, graphics can be truly lovely.
    It does, however, come with serious problems as well.
    In a general sense, and as has been noted more than once before already, controls are a mess. There is a tactical view. I know this because the game forced me into it early on, in the tutorial phase. I then struggled to get back to the appropriate zoom
    This game has great potential. If your pc can run it, graphics can be truly lovely.
    It does, however, come with serious problems as well.
    In a general sense, and as has been noted more than once before already, controls are a mess. There is a tactical view. I know this because the game forced me into it early on, in the tutorial phase. I then struggled to get back to the appropriate zoom level so that I could see the battle. Yes, I kid you not. In tactical view, I was unable to actually see what was going on. From there on out I played it from the 3rd person perspective as in Dragon Age 2. I can live with this.
    Secondly, upon coming out of the Chantry in Redcliffe, the game autosaved and then crashed to desktop. No error message. Nothing. Empty desktop. This stands out because it hasn't happened to me with a *fully retail* game in a long time. Reloading the save crashed the game a second time. Reloading an earlier save - thank heavens for quick saves - solved the issue. So if you don't have an earlier save around, you lose a lot of progress at this point. That is not acceptable.
    This isn't yet where I stopped playing.
    In the dungeons of the Redcliffe castle, I hit a point where you're on linear progression and there is only one way to proceed. I actually prefer linear progression so that's not the issue. The problem I did have is that you have to open a gate. You do this by turning the wheel right next to it. Except...I can click that wheel till my finger falls off, the gate does nothing. Reload? Nope. Reload earlier than that room? Nope.
    So now I'm at this point where the next nearest save has me doing over 45 minutes of gameplay.
    I refuse.
    Because I know this is hardly going to be the last crash, bug or other game-halting display I encounter.
    This might have been a good game. Right now it's an unstable beta.
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  20. Dec 18, 2014
    3
    BUGGY! Crashes like crazy, CRAPPY controls, horribad combat! Frame rate problems (Playing on a 760 GTX mind you). very boring story line...dry dry dry. The romance...pff. I romanced Blackwall. To avoid spoilers, it was bland. In Dragon Age Origins, when you and Alistar had a romance - it was great and connection abound. This romance felt more like..."hi how are you. *kiss* lets killBUGGY! Crashes like crazy, CRAPPY controls, horribad combat! Frame rate problems (Playing on a 760 GTX mind you). very boring story line...dry dry dry. The romance...pff. I romanced Blackwall. To avoid spoilers, it was bland. In Dragon Age Origins, when you and Alistar had a romance - it was great and connection abound. This romance felt more like..."hi how are you. *kiss* lets kill things."
    "Go away."
    "I love you."
    "Go away."
    "I love you." *DOES *IT*
    "oops"
    I love you anyways. *hugs on balcony*
    -end game-
    It feels more like a TASK than an actual game. I chugged out 150+ hours somehow. I tried to return it 10 hours in, but was past the 7 day grace period (I wasn't able to play it until after my vacation.)

    Too much walking around...you get punished for using a horse (aka - no idle conversation between your group). And SO MUCH TIME goes in between without doing anything.

    I made a new character in hopes Solas will be a better romance....*sigh* But I'm already bored. (In the Hinterlands again getting the horse master to join the Inquisition.) I hope for DLC to make this game better. Right now, it's like a very watered down version of Skryim. I really want to love this game...but I can't.

    +1 for graphics when it's not crashing. - 9 Not a real open world game. +1 for goats being tossed at castles.
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  21. Apr 7, 2015
    0
    A truly awful game.
    Modern, pollitcally correct, soulless rubbish.

    They've abused PC gamers, who made the franchise successful, and sold them out to make a buck more from consolers.

    Origins was great, DA2 was fun for what it was. It was short, linear, and without any of the complexity of Origins, but ignoring that it was still passable. Inquisition is horse manure.
  22. Jan 31, 2015
    6
    I revised my score from 4 to 6,

    after playing a little bit longer ( around 50 hours ) i can say that this game missed greatness by this much, the game is beautiful but the story is really a let down, if you stick with it, it get better somewhat ... i had also to buy a freaking game pad to enjoy the game, which is very wrong for a "game made on PC for PC"
  23. Feb 16, 2015
    6
    DA: Inquisition is a 6/10 game that you should absolutely play and is worth the money. So how does a 6/10 game warrant your time and money? Well, simply put, DA:I is greater than the sum of its parts. While most features in game are lack luster or poorly done, the game when taken as a whole entity is really quite good, I'll break it down below. I'll start with the bad news first:

    Combat
    DA: Inquisition is a 6/10 game that you should absolutely play and is worth the money. So how does a 6/10 game warrant your time and money? Well, simply put, DA:I is greater than the sum of its parts. While most features in game are lack luster or poorly done, the game when taken as a whole entity is really quite good, I'll break it down below. I'll start with the bad news first:

    Combat - Here we have a system that fails as action combat, fails as tactical combat, and utterly fails as a hybrid. If you try to play it as an action game, you'll be frustrated at it's gross limitations in terms of movement, variation in abilities, and how banal the combat is. If you try to play it as a tactics game, prepare to be appalled by the terrible top down camera, the incredibad AI, the 360 damage enemy swings and the fact that unless you literally turn off every single ability, every party member has, by the time you've issued a command and unpaused the game to see it play out, they've already used their other abilities incorrectly and managed to fail at positioning.

    Crafting - The system isn't too bad, and thankfully Bioware was cognizant of the mess they made and gave us unlimited crafting material inventory. It's a case of, sure crafting can be kinda decent, but only if you enjoy A LOT of gathering. Each zone has its own materials and each time you pick one up you sit through the animation, even if it is just 2 seconds, after a few hundred times, you realize a couple hours of your game time has been dedicated to picking up stuff for the sake of +2 to a stat. Wheeee! The easy way to craft, of course, is to just remove upgrade components from looted gear and put it on gear you want. But then this bypasses the entirety of the crafting system as you no longer care about mats and schematics. Hmmm, not well thought out.

    Story - Typical "accidental hero rises up to beat a clearly evil bad guy" trope. It is what it is. And what it is, is bad. Choices are also meaningless, so that's no fun.

    Characters - Mixed bag, couple interesting ones, but I think they tried a bit too hard to be "unconventional" while somehow still managing to be boring most of the time.

    Game world & questing - Feels really disconnected from the main story and stuff like finding shards is really unrewarding and seemingly has been added as filler to pad the amount of time it takes to complete the game. Kinda sad.

    Okay, now the good news:

    Combat - So if the game sucks as an action game and the game sucks as a tactical game, how can combat be good? Well, at a certain point in the game (I'm not doing spoilers if you haven't noticed) you and party members get their class specialization trees! Wohoo! These trees show a completely different thought process than the base trees. They have something called - synergy. So while the action and tactics still suck, you gain real quality depth in party builds. As in, you can build out groups that really mesh well and to great effect. And that makes combat a lot more fun and a lot more satisfying.

    Those Epic Moments - When you get to them, they're so so good. They really just make you slow down and say WOW this is awesomesauce.

    Dragons - Look, do yourself a favor. Don't use guides, don't use glitches/exploit, just play, it'll be worth it. The dragon fights are tough and long and require effort, and they're so satisfying to triumph over. If you cheese it, you'll only be ruining one of the great things about this game, and you're just ruining it for yourself.

    Game world/atmosphere - It is expansive, and wondrous, and so well done. Really top notch and I think this is where bioware claws back the game from falling into bland terribleness. If you kind of forget about the main quest and play the game as an exploration/journey game you'll find it to be one of the best RPG's. There's so much to digest and see, you really get a feeling that the team in charge of world building/lore is a magnificent crew and the people who did the functional mechanics of combat are just there for a paycheck. Bioware could have completely removed the main story, and instead of "accidental hero vs baddie" it could be "adventurer goes adventuring, founds the inquisition and slowly gains power." That would have made a much better story as that's really the story of your character and the evil baddie is just a trope because someone was lazy.

    Anyway, in the end, it's a must play game. A game that succeeds despite its many flaws.
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  24. Jan 20, 2015
    6
    Dragon age is not by any means an awful game.

    The characters are fantastic to interact with and the story very engaging. The reason is scores so low for me is that in my honest opinion Bioware are better than this. Their biggest let down is promising so many hours of content with little to show for it, alot of the content can easily be described as flimsy filler that is ultimately
    Dragon age is not by any means an awful game.

    The characters are fantastic to interact with and the story very engaging.

    The reason is scores so low for me is that in my honest opinion Bioware are better than this. Their biggest let down is promising so many hours of content with little to show for it, alot of the content can easily be described as flimsy filler that is ultimately pointless to the ultimate conclusion of the story.

    If they had shortened the game and made it a bit more punchy, or made the extra content more engaging they would have come out with a far greater product.

    Often times you'll pick up a book that will dump an entire readers digest into your journal at which point you'll trod over to an object on the map and it will simply say "Quest Complete".

    That's it, completely inconsequential to me and utterly pointless given how extra content has been done so much better in the past by bioware, particularly in the Mass Effect series.

    Another annoying portion of the extra content involved your party missions, it was unclear when and how these could actually be triggered and for some characters it never triggered at all, I suspect this may have had to do with how low my approval was with them. But the lack of clarity certainly doesn't help that situation.

    Some seriously neat portions involve you passing judgement from your throne as leader of your fictional nation on people from the story missions, a very nice feature.

    Crafting is engaging and well optimized if a little bit over cumbersome and the war table feature is ok I suppose, but some things taking over 18 hours to finish was a little much in my opinion.

    and once again Bioware certainly knows how to create a very anti-climactic ending.

    Overall I wasn't overwhelmingly disappointed with the end result, just disappointed because with just a few tweaks it had the potential to be much better than it was.
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  25. Jan 6, 2015
    5
    This game suffers from something affecting many games today. Yes there are fun, epic, and emotional moments in the game, but there are just as many boring moments. The game is huge, like the devs said the first area in the game is as big as the first game (that is just insane!), but I feel like most of that space is useless. Most of my time is spent walking. The worst is some of the questsThis game suffers from something affecting many games today. Yes there are fun, epic, and emotional moments in the game, but there are just as many boring moments. The game is huge, like the devs said the first area in the game is as big as the first game (that is just insane!), but I feel like most of that space is useless. Most of my time is spent walking. The worst is some of the quests in the game. There are some that just make you walk for 10 minutes, grab a item, and then walk back (fetch quest ftw right?). You can speed it up with fast traveling, but it is still just a waste of your time. The rewards are not worth it, the experience are not worth it, and the game will just give you another quest to do the same thing, but different items. The combat is fine works well, and the story is pretty interesting, but the game has many many down times to it.

    There is multiplier as well! And it is alright. It is very repetitive, and glitchy. I see potential with it though.

    In the end I left Dragon age feeling very meh about it.
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  26. Mar 15, 2015
    6
    Dragon Age Inquisition is a visually spectacular, impressively large RPG that, despite its AAA production values, fails to live up to the legacy of its illustrious predecessor Dragon Age Origins. The game is marred by shallow combat, awkward, poorly implemented controls, large amounts of unnecessary filler content, and a story that never lives up to its potential.

    If I were to sum up
    Dragon Age Inquisition is a visually spectacular, impressively large RPG that, despite its AAA production values, fails to live up to the legacy of its illustrious predecessor Dragon Age Origins. The game is marred by shallow combat, awkward, poorly implemented controls, large amounts of unnecessary filler content, and a story that never lives up to its potential.

    If I were to sum up Inquisition in one sentence, it would be - A mile wide and an inch deep.
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  27. May 6, 2015
    3
    I played Dragon Age Origins and Dragon Age 2 on PC a couple of times. Loved the story, the immersion and the tactical combat gameplay of Origins, loved the story of the second part and was able to arrange myself with the "updated" combat and general gameplay. Having that in mind, and reading many professional game critics (all in the 9/10 - area), i could hardly wait for my own copy ofI played Dragon Age Origins and Dragon Age 2 on PC a couple of times. Loved the story, the immersion and the tactical combat gameplay of Origins, loved the story of the second part and was able to arrange myself with the "updated" combat and general gameplay. Having that in mind, and reading many professional game critics (all in the 9/10 - area), i could hardly wait for my own copy of Dragon Age Inquisition. Long story short - that was the biggest mistake i made.
    I really like the visuals of the new DA:I, but that´s about it. After 2-3 hours of gameplay, the story literally comes to a dead pause, forcing you to do them fetchquests before you have earned enough (game-currency (Might/Influence) to unlock the next story mission. That is beyond dumb. The combat system that i liked in DA:O is completly gone (yes, completly). It´s 100% buttonmashing, and i rarely have any idea if what i´m doing on the battlefield ist right or wrong. I can´t tell you how disappointed i am, seeing a beloved franchise go down the drain.
    After apprx. 15 hours of gameplay, i´ve deinstalled DA:I and never had any itch to play it again.
    Now if only anyone would take the core mechanics of DA:O, update the visuals to a 2014-2015 style and wrap this around a story from the old bioware days, that´ll be something i could easily spend hundreds of hours with ...
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  28. Dec 6, 2014
    3
    I wanted to really like this game, I really did. I've played through DAO and DAII multiple times (each class), but I am not going to do so with this game. While the areas to explore are huge, overall it is lacking. The zones tie in very little to the overall story, lack personality, and establishing camps in these areas doesn't make it really feel as if the inquisition is establishing aI wanted to really like this game, I really did. I've played through DAO and DAII multiple times (each class), but I am not going to do so with this game. While the areas to explore are huge, overall it is lacking. The zones tie in very little to the overall story, lack personality, and establishing camps in these areas doesn't make it really feel as if the inquisition is establishing a presence in the area. At the end of each zone I ended up questioning myself why did I have to do this? The reason is to grind for levels and power points. They also took out the feature where you would have to decide on what type of focus you would want to put on your fortresses and inquisition overall (military, trade, etc). They previously claimed this was going to be in the game but failed to mention that this was no longer so. Along with saying this game was made with PC controls in mind, I feel like I've been lied to. There is crafting in the game, but it is VERY limited. Same goes for armor in general. My inquisitor ended up wearing armor that looked the same for the whole game (100 hours). Weapons do vary however. Decision making is also lacking without much weight felt behind each decision. While the game is huge, graphics have improved, quality is lacking. I've given this game 1 point for dragons fights, 1 for having the large areas to explore which is an improvement from the repetitiveness of DAII, and 1 for the main story, which should have been tied more into the areas your inquisitor would explore. Expand
  29. Feb 22, 2015
    0
    First off, I'm a HUGE fan of Dragons Age in general. And don't get me wrong, I really want to play this game. Unfortunately, it's completely unplayable. I meet all the system requirements, graphic card requirements, ect. and I STILL cannot get this game to play. I even downloaded the Razor Cortex game-booster. Framrate issues, memory leakage, skipping and unwatchable cutscenes...it'sFirst off, I'm a HUGE fan of Dragons Age in general. And don't get me wrong, I really want to play this game. Unfortunately, it's completely unplayable. I meet all the system requirements, graphic card requirements, ect. and I STILL cannot get this game to play. I even downloaded the Razor Cortex game-booster. Framrate issues, memory leakage, skipping and unwatchable cutscenes...it's ridiculous. This long after the release, they should have fixed these issues. I just requested a refund on Origin. I'm incredibly disappointed.

    I looked all over the place for fixes and tried everything that was recommended and nothing. I waited two hours to download this and spent five hours tinkering, twitching and tweaking before finally giving up in disgust. DO NOT BUY THIS GAME unless you happen to have a seriously kick-ass graphic card, huge system memory and nothing, AND I MEAN NOTHING, else running on your computer. As I said before, this is ridiculous. I don't know how any of these people can give this game a good review.
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  30. Feb 24, 2015
    4
    Unfortunately follows the pattern BioWare set up with Mass Effect of one cool game with a lot of promise and a few kinks, one awesome game that blows your socks off, and a third sequel that leaves you wishing they hadn't bothered. The interface for the PC version is atrocious, I was constantly battling the camera. Tactical camera is a joke compared to earlier iterations in this series. AUnfortunately follows the pattern BioWare set up with Mass Effect of one cool game with a lot of promise and a few kinks, one awesome game that blows your socks off, and a third sequel that leaves you wishing they hadn't bothered. The interface for the PC version is atrocious, I was constantly battling the camera. Tactical camera is a joke compared to earlier iterations in this series. A huge chunk of the new NPCs (once a Bioware cornerstone - remember HK-47?) are so annoying I found myself partying up with a half-full roster just to have them out of my hair (some rise to being merely ok, some are particularly loathsome - Sera feels like handholding a particularly bratty 14 year old Cockney moppet throughout). The returning faces from earlier in the series are as cool as they were, but AI glitches mar their usefulness in combat (why would Varrick armed with his Bianca constantly be running up to blast away at people at point-black range, even when he had a clear line of fire?).
    The maps are bigger and have more secrets to find, but the way they're put together and interacted with is still primitive, and possibly constrained by this being a poor-quality console port. I can't think of any other reason for the multi-level Val Royeaux marketplace to be chopped up into 10 different, tiny quadrants that have to be fast-traveled between - either a limitation of how much can be rendered within the console version's constraints or a bafflingly poor design choice. Other games in this genre - Skyrim, the Witcher series, etc - have done far better and looked far better doing it.
    Combat is a meh affair where, in addition to fighting the camera, you will often be fighting your own party members' AIs. There are some tweaks you can do to have them prefer, disallow or use normally their powers while under AI control, but often when you give them orders in tactical view they will simply disregard them and do whatever they want. This is especially frustrating with the protagonist while engaging in rift battles - you may leave him or her covered and give them the command to work their magic MacGuffin on the rift to seal/weaken it, then look back moments later and find out they decided to run around or fight some random mob nearby instead. Bioware billed Inquisition as the triumphant return of tactical view that had been missing from II, but what they dredged back up is a flawed and creaking shadow of what once was.
    The overarching plot is... okay, not great. The pacing is extremely offputting, particularly towards the end and around the Hinterlands portion, as many reviews have noted. It's not as compelling as Origins or II by a long shot, however.
    I haven't mentioned multiplayer because I haven't bothered to play it - after the lackluster singleplayer showing it seemed pretty pointless.
    Long story short - like ME3, this game seems to be Bioware so up themselves about their craft that they completely forgot to put in the heart and good character writing that they were once known for. Probably the last of their RPGs I'll buy; there are better choices on the market these days. Save your money, pick up the new Witcher for something that will out-Bioware Bioware, or Divinity Original Sin for something more retro, indie, and silly/funny.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.