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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Mar 25, 2017
    9
    I won't compare this to Dragon Age 2 because that pales into comparison with Dragon Age: inquisition. That said, DA:I is better than Dragon Age: Origins in more ways than one. For one thing the characters in DA:I is even more interesting than that of DA:O, and the stories / banter / cutscenes are all great and makes me care for the characters. More importantly, the gameplay is dynamic.I won't compare this to Dragon Age 2 because that pales into comparison with Dragon Age: inquisition. That said, DA:I is better than Dragon Age: Origins in more ways than one. For one thing the characters in DA:I is even more interesting than that of DA:O, and the stories / banter / cutscenes are all great and makes me care for the characters. More importantly, the gameplay is dynamic.

    I personally much prefer a real-time battle than the tactical (paused) battles and it certainly does make the fights exciting (and crazy frantic at times i.e. Descent DLC) and fun. DA:I has this in spades, and battles always feel fun and fresh. Especially when going for the Elder Dragons when you've levelled up enough!

    There's a good choice of companion characters you can choose, and there are many to choose from, of different specialisations. I like the idea that ALL characters level up concurrently, so you can choose to swap characters ANY time in the game - therefore, allowing you to try different characters and their powers WITHOUT having to restart in order to play other characters. Overall this game is well built to allow you to play through once THOROUGHLY (easily 100+ hours of content), and with different characters as and when you wish. And closing those Fade rifts and getting rid of demons never gets tired.

    If I have to gripe at something, then perhaps sometimes the control scheme is a bit wonky. For example, when trying to close Fade Rifts, I sometimes can't see my cursor clearly, plus the chaos of battle doesn't really help. But that's such a minor gripe.

    This is a near perfect RPG experience, and to me, even better than Skyrim, which I've also spent 100+ hours on. I can't wait for Dragon Age 4 - if they can improve on it further!
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  2. Jan 1, 2019
    4
    VERDICT: To me, this game feels like an insult for the RPG genre and DA:O, and is unworthy of the Bioware RPG-legacy. I spent countless hours battling through repetitive uninspired quantity-above-quality time-wasters just to see the next cut-scene! While DA:O and ME:1 were genre-redefining in combat and story-telling, the current trend is hollowing out their basic principles. Better callVERDICT: To me, this game feels like an insult for the RPG genre and DA:O, and is unworthy of the Bioware RPG-legacy. I spent countless hours battling through repetitive uninspired quantity-above-quality time-wasters just to see the next cut-scene! While DA:O and ME:1 were genre-redefining in combat and story-telling, the current trend is hollowing out their basic principles. Better call it Action-RPG and use an other brand.

    REVIEW: I feel that from DA:O, the series is going downwards, which urged me to write my opinion. First the good points:
    * Story is OK in the sense that it keeps you interested. At least me as a somewhat fan. But most narrative is just mediocre, while some narratives like the Corypheus encounter in Haven, are small masterpieces.
    * Voice casting is good. Cassandra and Varric are convincing. Dorian also. Well done!
    * Visuals are good, although based on quantity instead of quality. Dragons are very well done.
    But now the very bad stuff. Where to begin??
    * Quantity over quality. Not everything one makes should end up in the final release. Not so in DA:I. It seems as if they committed themselves putting every bit they made. Was there any quality testing during development?
    * The tactical camera is a mess. In 50% of the cases, the first thing you do in tactical view, is try to get the camera right because either some tree is in the way, or you see the feet of someone, or whatever other glitch. 50% of the time!!!
    * Combat system. The tactical system in DA:O had such potential to mix action with strategy. The best DA:O mod: "Advanced Tactics" proves its potential. In DA:2 they striped it down, and in DA:I removed it completely. The companion controls are on par with Fallout 1, and that was 20 years ago! What remains is brainless AI combat that is artificially prolonged with massive health of the enemies. I wasted a few hours to take down Saraath, who had 500 times more health than my tank. That was the worst case. On average they have 50 times more health, and it mostly revolves around waiting for the adversaries to fall. And this is on the highest difficulty. I can't ask it more politely than: Which idiot made this combat system?
    * Intrinsic timewasters. You wander around and suddenly your companions say "there must be something here". So what do you do? You search! It could be something important! And you find a bottle of wine?!? Time and time again. The game is littered with such crap. Now, you could say: don't bother. But it could as well be something hidden that is important to the story line. And that is not all. There is astro- and shardcrap that literately litters your map so it is hard to discern which is important and which not. The maps are huge but are stuffed full with stuff at most nonsensical places, in every bloody corner, bringing nothing to the story apart from prolonging it artificially. Then there are these requisitions that burn your resources (that you have to gather manually!) in exchange for power and which apparently have no other use. Took me a while to figure out that quests offer more than enough power, and gathering resources is a time-wasting chore. At least they could have placed a button for your companions to gather resources in a 20m radius.
    * NPC interaction. This is an RPG, but no-one seems to care whether you loot his dear box in front of him. WTF?!? Doing odd stuff to progress the story, like climbing a wall during a gala-ball, is very normal...
    * Companions like Sera or Iron Bull: Hardly convincing for even a 10-year old. And Cole: good try, but if something doesn't work out well, then you remove it from the final release!
    * War room. By far most of the side missions don't add much to the story. The inquisition soldiers could have done these errands as well. But no, the player is supposed to take on every uninspired errand, to satisfy an NPC who doesn't even influence anything thereafter.
    * Controls: from the first moment it is obvious that this game was polished for the consoles, and not much time was spent to adapt it to the PC. Using the mouse just seems awkward.
    * User friendliness. If there was ever some beta-testing and feedback, then surely a conversation log would be top-priority for every self-respecting RPG. Also, the load screens show random Codex lore, which occasionally is a great read, but you should have time to read it! Deus Ex:HR solves this with letting the player enter the level with space-bar when done reading.
    * Aftermath: this should be based on the main story and the decisions you have taken. The fact that in my play-through I didn't save the miners of Orzammar has little to do with the main story or my evil predispositions, but everything with me refusing to waste another +20 hours on some side-quest.
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  3. Nov 9, 2015
    8
    I think that this game is great overall, but unfortunately suffers from some fairly significant flaws that make it less enjoyable than it otherwise could be. As usual Bioware has good plot and character writing, and from what I've seen I think they hit a sweet spot between introducing new characters and using characters from previous games. As tends to be the case, some characters wereI think that this game is great overall, but unfortunately suffers from some fairly significant flaws that make it less enjoyable than it otherwise could be. As usual Bioware has good plot and character writing, and from what I've seen I think they hit a sweet spot between introducing new characters and using characters from previous games. As tends to be the case, some characters were very interesting and loveable, while others were frankly annoying or kinda boring, but that could just be a matter of taste. I did feel that it fell a little flat though trying to balance the main character between the very open approach of Origins and the extremely restrictive approach of DA:II--you can choose the race, sex, appearance, and voice of your character, but it doesn't affect the story (even the intro sequence, as in Origins) in any significant way, and your character's background story is never developed and is pretty much irrelevant to the story. I very much liked the vast open-world approach, with its many different environments and visual themes, especially after DA:II forced us to play in the most confined, dull, copy-pasted environments ever. I also liked the introduction of armor/weapon crafting, which is great for players who like to tinker with that sort of thing and maximize their stats, while still being entirely optional, for players who don't want to bother. Likewise I enjoyed the customizable base, but felt that Bioware was pretty arbitrary with what it allowed you to customize: for example, you have over a dozen choices for curtains, window glass, beds, etc. but you cannot customize your casual attire, which is boring as hell, nor can you ever actually finish repairs on the castle--even once you're the most powerful person in the realm, apparently you can't get someone to fix holes in the wall or clean up debris completely. My major complaint for the game, and one that really bothered me throughout the game was the big changes to battle mechanics, UI & controls, and character's skills/attributes/tactics. First, unlike previous games you don't have an auto-attack, so you must hold down a button to continue to attack, which can make other tasks (like selecting enemies) difficult. You also must manually maneuver from enemy to enemy, and you can't 'lock on' to enemies as in previous games, so its often difficult to make sure you're attacking the right enemy, and if you're a melee fighter, positioning correctly can be a huge pain. There are also many changes to battle mechanics, such as the absence of healing spells and the introduction of barriers and guard for defense, lack of sustained abilities, non-regenerating health, etc. Most of these aren't necessarily bad, but they do take some getting used to. Second, and worst of all, is the UI, which was clearly designed with consoles, not PCs, in mind. The quest tracker blocks a significant portion of the screen, which is especially annoying given the huge beautiful environments. The action bar is limited to only 8 ability slots, which is incredibly frustrating as you will end up learning plenty of abilities that you won't be able to actually use, since they're not on the bar. Moreover, your companions can likewise only use abilities on their action bars, so they too are very restricted on what they can do. The tactical overhead view, which was a very helpful part of Origins and even DA:II is practically useless in this game: the camera is awful and companions don't like to actually do what they're told, and with so few abilities to choose from, your tactical options are very limited anyways. Lastly, the ability/attribute system is somewhat different than previous games, and not for the better in my opinion. Much like DA:II your skills are organized intro various 'trees' (more like webs) of talents, but unlike DA:II here some are for new abilities that you can use, while some are just stat increases (e.g. +1 to cunning, +25% armor penetration). Ultimately you'll end up choosing abilities that you won't ever use (because of the action bar limit) just to get to a stat increase. This is also due to the fact that, unlike previous games, you don't get additional attribute points when you level up to spend as you like, but only through spending your 1 point per level on the ability tree, or through gear. I was rather unhappy about this, especially before I had the means to make whatever gear I wanted, because it meant that my character was effectively only able to increase 2 stats. As a rogue, I got cunning and dexterity bonuses from the skill tree, but I had no option to put points into say constitution, so that I wouldn't be so squishy in melee. To me this seems like an unnecessary restriction of player choice & customization in an RPG. In the end, I would recommend this game, and I'm sure players new to the franchise would not feel many of the same frustrations that I did, but Inquisitions falls short of being truly spectacular due to some of these flaws. Expand
  4. Oct 31, 2020
    3
    Saw it on sale for $10 on Steam. Thought it myself, "Eh, how bad could it be?" Boy, was I wrong. The degeneration of Dragon Age basically parallels the degeneration of Bioware ever since being acquired by EA. Played DAO, loved it, Played DA:2, it wasnt terrible, but still a big step down.

    Well DA:I is even worse, this is World of Warcraft in Dragon Age. Keep in mind how badly 2010's MMO
    Saw it on sale for $10 on Steam. Thought it myself, "Eh, how bad could it be?" Boy, was I wrong. The degeneration of Dragon Age basically parallels the degeneration of Bioware ever since being acquired by EA. Played DAO, loved it, Played DA:2, it wasnt terrible, but still a big step down.

    Well DA:I is even worse, this is World of Warcraft in Dragon Age. Keep in mind how badly 2010's MMO games are going to age as time goes on. First boss fight, fight a giant ogre by clicking on some energy thingy, let your companions do the rest, no strategy needed. Boom! You win the boss fight and now you're the savior. BUT - now you have to play fetch quest and errand boy. This kind of pacing is a plague among the EAs and Ubisofts, they've totally forgot RPG pacing and the Hero's Journey.

    But you see, this game isn't really about you. No. IT'S ABOUT CASSANDRA. See? This is what it's all about. You're just Cassandra's puppet. It's really all about her and Leliana telling all the weak men off and showing them that in modern day, it's the women who make the rules and the men who follow them.

    Mechanically, the game is terribly clunky. Gone are the days of the simple yet complex, classic tactical gameplay from the likes of Isometrics like Baldur's Gate and DA:O. Nope. The "Tactical view" makes no sense in this game, moving your character around is a CHORE, the interface is wholley unintuitive. Gameplay is further dumbed down, now you are automatically assigned stat points, leveling up boils down to you picking a few abilities here and there. That's it! Whoop de doo.

    The only thing good about this game is the sound design. That is all.
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  5. Apr 14, 2015
    8
    I had high expectations for this game and in many ways it is very well crafted game. Unfortunately, you will feel lost in the content of the game and the game will never suck you in, like Mass Effect games does for example. Still, it is a good game and but getting back to it feels like a chore.
  6. Mar 12, 2015
    7
    This game is a mixed bag of awesomeness and atrociousness.

    The first thing that you have to accept to enjoy this game is the fact that it is an action RPG designed for gamepad. Not an isometric tactical RPG playable with mouse and keyboard. But if you accept that the game is pretty good. The world is huge and nice. The combat has its quirks but works quite fine. Some of the quests
    This game is a mixed bag of awesomeness and atrociousness.

    The first thing that you have to accept to enjoy this game is the fact that it is an action RPG designed for gamepad. Not an isometric tactical RPG playable with mouse and keyboard.

    But if you accept that the game is pretty good. The world is huge and nice. The combat has its quirks but works quite fine. Some of the quests are very good and inventive, but about third of them is a MMO trash. Or even mobile free to play trash. If you are a completionist, this can break your enjoyment.

    Another thing to note are the long loading times. You really should have SSD hard drive.

    So to sum it up. If you own a gamepad, have an SSD and are fine with the fact that it is mostly an action game, it is a pretty solid 7. If they cut third of the game and made the combat a little better it could have easily been 8,5.
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  7. May 17, 2015
    9
    Dragon Age: Inquisition is an epic. Like other boundless tales, though, it can be daunting if you are not prepared to go out into the vast open world without without much hand holding.

    The story's framework is given quickly, but then you are spun around and pointed out into expanse with only your sense of adventure to guide you. The designers were smart enough to give you anchor points
    Dragon Age: Inquisition is an epic. Like other boundless tales, though, it can be daunting if you are not prepared to go out into the vast open world without without much hand holding.

    The story's framework is given quickly, but then you are spun around and pointed out into expanse with only your sense of adventure to guide you. The designers were smart enough to give you anchor points you can always return to, and must for aspects of the game, but otherwise your darkened map is only filled in by where you decide to go. The main line of quests would be a healthy game in themselves but its the cornucopia of discoveries you make while merely getting your bearings in Dragon Age: Inquisition, that lead to dozens, and possibly more than a hundred hours, of side quests, treasure hunts, and random encounters.

    If you liked the previous Dragon Age games (or at least the first in the series), you will enjoy "Inquisition". Its bigger, bolder, and technically superior while still telling a compelling narrative. It has memorable characters, both friend and foe, while offering the highest quality of combat in a DA game, yet, and providing a plethora of loot, crafting, and relationship systems to dig in to as deep or shallow as you like.

    DA:I is not a 6 hour linear shooter and the lack of an obvious path may leave those not familiar with this type of game, feeling rudderless. I urge you to fight past the first few hours of loose footing. There is a method to the madness and it can become immersive once you build a connection to the world.

    DA:I is open world fantasy at its finest. Explore how you like, craft combat in real time or strategically, and romance a strange looking creature or a cheeky dwarf..... its all about choosing what you want to do.

    I hope that includes giving Dragon Age:Inquisition a chance to suck you in, if it does, its one of the most rewarding fantasy gaming experiences out there.
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  8. Jan 22, 2018
    4
    I'm not completely new to DA, but I never finished one of their games completely. I figured this one looked good and somehow I put about 5 hours in and so bored. The combat was boring and running around the big maps was boring. The quests seemed very disconnected, it seemed that the main story quickly took a back seat to killing 10 goats, placing flags, and racing horses. I reallyI'm not completely new to DA, but I never finished one of their games completely. I figured this one looked good and somehow I put about 5 hours in and so bored. The combat was boring and running around the big maps was boring. The quests seemed very disconnected, it seemed that the main story quickly took a back seat to killing 10 goats, placing flags, and racing horses. I really wanted to like this game, but in the end, it just fizzled out and I couldn't bring myself to play anymore. Expand
  9. Jun 1, 2015
    8
    Dragon Age Inquisition is another victim of an overly ambitious development team that promised more than it could offer. This could easily be due to the fact that the game was forced to conform to the hardware limitations of last gen consoles, a decision that has frustrated fans of many other games to no end. In spite of this, Dragon Age Inquisition is a fantastic RPG experience amidst theDragon Age Inquisition is another victim of an overly ambitious development team that promised more than it could offer. This could easily be due to the fact that the game was forced to conform to the hardware limitations of last gen consoles, a decision that has frustrated fans of many other games to no end. In spite of this, Dragon Age Inquisition is a fantastic RPG experience amidst the sea of disappointing titles to grace the gaming industry in 2014.

    The story is one of Bioware's weaker ones, though it is leaps and bounds beyond the atrocity that was Dragon Age 2. It was generally intriguing and provided fascinating snippets of lore that excited me, as a fan of the series's backstory and world. It does well in the aspect of conveying the sense that you are the leader of a world changing organisation, however it is poorly paced. The first 15 hours of the game blaze by at a lightning fast pace, only to have the plot slow to a crawl after reaching Skyhold, and without all of the side quests and companion quests, the game is rather short, and the ending is one of the most anticlimactic endings I have seen in a game for years. Even the final assault on the Citadel Beam in Mass Effect 3 was more intense, until the last 10 minutes of that game of course. Dragon Age Inquisition ends without much resolution to many of the problems the people of Thedas have faced for centuries. All it does is provide a slideshow detailing the outcome of the Mage-Templar war, which is unsatisfying to say the least. The story does provide several stand out moments, most notable the mission where you are sent to gain the help of the Rebel Mages, as well as several others that cannot be mentioned without spoiling the game.

    Despite all my criticisms of the main plot, the rest of the game is extremely well presented. The visuals look gorgeous, the new vast landscapes and environments to explore look like they've been lifted straight out of a medieval painting. Sound design and voice acting are excellent as well. The characters are humorous and well written, party banter is hilarious, especially with Dorian in the party. The numerous crafting and customization options really make you feel as though your character is truly your own, something which Dragon Age 2, and the Mass Effect series struggled to achieve. Combat is intense and frenetic, the sound of crackling spells and flying arrows coupled with brightly coloured damage numbers popping over the screen provides a satisfying combination that is both enjoyable and challenging.

    Dragons are one of the major selling points of the game. Their behaviour has been completely overhauled, not longer do they feel like one of many bosses sitting at the end of a long corridor, but their dynamic movement and interaction with the environment they live in truly brings them to life, and the fights themselves outdo any attempt to portray these massive scaled creatures in any other game(Yes Skyrim, I'm looking at you).

    Overall, Bioware failed to deliver on their promise of a truly dynamic world, much of the content showed off at the PAX and E3 demos were cut from the final release, presumably due to hardware limitations, which is a real shame, however what we got in the end was no less than any of their previous efforts, excluding the 100 hours of side content, we still get a 40 hour long game filled with everything that makes a Bioware RPG what it is. Despite its shortcomings, Dragon Age Inquisition gets you more than your money's worth, and is a great game.
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  10. Dec 9, 2015
    7
    This game has a good story and great graphics but the combat system is terrible. I find that I am hating combat because it feels more like a twitch fest cross between tetris and mortal-combat.

    I guess the most helpful would be for me to put the quality of the game based on the others. It isn't as good as Dragon Age I and almost as good as Dragon Age 2.
  11. Dec 22, 2014
    8
    DA:O is ok, its not the game EA hyped, but its not **** Nice graphics, nice sound. The world seems a bit static from time to time, not as living as in skyrim, but the fighting is fun and you can find interesting places everywhere, if you are up to search them. Little Details like hidden lookouts on top of some mountain made me smile. Im one of the guys who tries to jump up every mountain,DA:O is ok, its not the game EA hyped, but its not **** Nice graphics, nice sound. The world seems a bit static from time to time, not as living as in skyrim, but the fighting is fun and you can find interesting places everywhere, if you are up to search them. Little Details like hidden lookouts on top of some mountain made me smile. Im one of the guys who tries to jump up every mountain, and in this game you get rewarded for it, sometimes. Only the camera in the strategical view is a pain in the ass. I consider using a mod to be able to zoom out higher. The spells feel very powerful, the lightings/thunderclaps and explosions sound cool, its fun to cast spells. The sound of the swords and armors is nice too. I like the SP and would give it a 8/10, compared to skyrim with a 9,5/10.

    MP gets boring fast, the same few levels again and again. They say they are randomly generated every time, but that doesnt matter, the style is the same every time, you dont feel any difference. And there is no character customisation in MP, just trough the equipment. The given character models look ugly (in MP, in SP you can create your own). Most people use "just damage" skillsets, so you die at the Endboss if you didnt get a good tank and healer (barriercaster), sometimes there are 4 DD in a group, you can instaleave then. The Endbosses are the same every time. They dont look special or powerful or mighty, they hit very hard, and are a little bit bigger than normal enemies, nothing special. I would wish for random bosses at the end, or at least some tactics to be needed. MP is a 5/10 for me. I play it at PC, graphics at max, with a 7.1 system.

    So if you can get this for about 30€ or maybe 35$, its a good choice, but i wont buy it again for ~45€.

    SP 8/10
    MP 5/10
    Sound 9/10
    Graphics 9/10
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  12. Jun 26, 2015
    6
    this game has nice graphics and beautiful landscape, but the fighting mechanics compared to other games such as batman arkham, or witched 3, or shadow of mordor,
  13. Jan 11, 2015
    9
    Dragon age 2 meets Skyrim.
    an almost-open world, dozens main and accessory quests, crafting, modding and a lot of lore.
    incredible landscapes, mountains and marshes, dungeons. everything that a fantasy-lover could need. what is really really missing? a decent inteface/camera system, not a porting from console. if Bioware enhances tactical view and allows movement with mouse +
    Dragon age 2 meets Skyrim.
    an almost-open world, dozens main and accessory quests, crafting, modding and a lot of lore.
    incredible landscapes, mountains and marshes, dungeons. everything that a fantasy-lover could need.
    what is really really missing? a decent inteface/camera system, not a porting from console.

    if Bioware enhances tactical view and allows movement with mouse + autoattack, it can easily become the best-ever RPG.
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  14. Sep 6, 2015
    9
    Completely spoiler free review

    What a great game, I really did enjoy my time with it. A very interesting story that keeps you intrigued and wanting to come back to it when you're not playing it. Completed it in about 60 hours, with most side missions done in the first half of the game and none really touched with the second half due to being overleveled. So yes, game is a bit
    Completely spoiler free review

    What a great game, I really did enjoy my time with it. A very interesting story that keeps you intrigued and wanting to come back to it when you're not playing it.

    Completed it in about 60 hours, with most side missions done in the first half of the game and none really touched with the second half due to being overleveled. So yes, game is a bit imbalanced in that part.

    Characters are unique and very well done with great voice acting.

    Economy is a fundamental part of any game in my mind and in terms of what you can buy and do with the money you acquire is astonishing, which gives you a reason to loot (and there is a lot in this game, I can say to you now, if you do not like looting I can practically guarantee this is not yur game)

    I had a lot of problems with it to run in cutscenes with frequents CTD (I had to play the game in a **** graphical setup for it not to crash) and believe me it wasn't because my hardware was getting stressed, not with a i7 2600K overclocked and a GTX 780 6GB of vram. Cutscenes tended to chop and lag, but when it got to gameplay wise it was fine. So can't really comment graphics wise due to not be playing at full settings, although I can comment about the hair I know that was rubbish it looked worst than straw no matter if you run that 'thing' at max or not nothing is saving that.

    Love the feeling of importance it gives you later on which I consider what it's all about in a progression based RPG.

    Combat is mmo type, I was a mage (which fitted also around the story, strongly recommended) and didn't mind holding down buttons to cast spells although I can see it would maybe be worse by being a warrior/tank type.

    They could of done more with the relevance of letting a character like you or not, even though you get it constantly on the bottom right of your screen e.g ''Cassandra disapproves'' , ''Vivienne slightly approves'' etc it doesn't really make any real changes to the game in any shape way or form, the only real thing it's really there for is for romancing someone, which, if you play as a heterosexual male I may add, you have a very limited number of people that'll be willing to romance you no matter if you get to their full approval or not! So major flaw there.

    But apart from those issues and the most of the side missions being very dull and genreic, I really enjoyed my time with the game and I consider that it's not getting the credit it should be getting for the game it is.
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  15. Apr 17, 2015
    8
    Nice game, 200 hours of gameplay worth my money.
    Much better than DA2.
    The game has lost the dark atmosphere and the tactical mode is a joke. I hope they can make a sequel or a expansion, developers left a nice cliffhanger.
  16. Jan 6, 2015
    9
    Having now played all 3 dragon age titles I would rate this my favorite of the three . While origins still holds a nostalgic place in my gaming heart, inquisition does its best to capture the feeling of adventure and achievement in Origins and for me it succeeds. After the abomination of dragon age 2, I was not expecting much from this game and I think that has helped me enjoy it moreHaving now played all 3 dragon age titles I would rate this my favorite of the three . While origins still holds a nostalgic place in my gaming heart, inquisition does its best to capture the feeling of adventure and achievement in Origins and for me it succeeds. After the abomination of dragon age 2, I was not expecting much from this game and I think that has helped me enjoy it more with the game constantly surprising me with its depth. I have played most game releases in 2014 and this is one of the few I've actually completed and not drifted away from in boredom or the lure of the next shiny new thing (yeah games are the squirrels of my life:). While I thoroughly enjoyed playing the game, it has a few annoying interface 'features' some the result of being designed with consoles in mind as a result the PC interface can be awkward at times. For example the tactical mode is poorly designed, add a Z axis damn you, I want to look up!. Oh and tool tips on the skill bar would be nice too. Expand
  17. Jun 17, 2015
    10
    A superb game with a great cast of characters, Dragon Age Inquisition offers a fascinating world to explore with deep lore. The game offers a great deal of content to explore, some of which can be almost overwhelming if you try to do it all, but that's what subsequent play throughs are for!
  18. Jul 29, 2016
    8
    This review contains spoilers, click expand to view. Bioware rightfully made the best fantasy game only beat by Skyrim. The real draw of this game is Character customization, choices, and discovery. I always love creating a female character and this game doesn't disappoint in that respect unlike Fallout 4 for example. Inquisition still has the best dialogue system and the most decisions out of modern games. So the only competition in that respect is between well, previous Bioware titles and Telltale Games. However, most choices don't have a big enough impact. No matter who you choose, Templars or Mages, you'll still have to defend Haven from the forgettable villain. I understand that part is critical to the story but Bioware has given much more weight to choices in the Mass Effect series
    . But Skyhold really is a big improvement over the Normandy. The world is plenty big and the highlights visually are the houses in the Emerald Graves, the Eleven temple in the end, and the sand dunes of the Western Approach(beat Elder Scrolls to the punch). Due to the leveling and weapon damage system, enemies had to have large health bars to make the former mechanics work. There is no point in getting a better weapon if the Red Templars succumb to one or two hits. This makes encounters long and less fun. Dragons take so long to kill.
    Only at the end does the story get intriguing. This is mostly thanks to Morigan(who I kept thinking was the villain due to the reveal trailer) and the Elvin lore.Since that I was eager to make progress in the game, I skipped most of the cutscenes, dialogue, and books;something I usually don't do.It ended up cutting my playthrough in half(about 50 hours instead of the average 100+)
    In a world where Gods and magic exist, religion stills gets thing wrong. Something I only realized towards the end. Not that they were morally wrong(the chantry is clearly the old christian church and a lot of it draws inspiration from the real world) but that it's not certain who these gods were as Mythal turns out not to be an Elvin god but Morigan's Immortal human mother. And there isn't proof of the maker or the Old Gods existence. The only interesting part of Coryriphius (spelled wrong) was when he mentions that the thrones in the heavens were empty. That mystery definitely will be explained in future games.
    The end seems to point towards a Grey Warden civil war being a plot point for DAV. It really sucks that EA most likely took the real ending and released it as the Trespasser DLC only for current-gen. That will probably stop me from playing it as I played it on the 360 and will likely get a PS4.
    So the near future for Bioware is Andromeda. Something that is taking far too long to make. Is it going through development hell? Almost. Bioware is trying to make a far more ambitious game than Mass Effect 3. But here's the problem. This is in terms of content, not substance. Clearly the scale of this game is whats being built upon. And in my opinion thats a bad thing. Inquisition would have been significantly better in terms of story, pacing, and level design if Bioware didn't try to compete with the sheer size of Skyrim. Either way, I'm almost certain that Andromeda will be a great game:)
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  19. Dec 21, 2021
    0
    I bought this game for 90 cents.
    It's the worst RPG I've ever tried, it's pure torture. It's so bad I had to drop it 3-4 hours in, I just could take it any more. games are for fun, I play games to be entertained, to expand my mind, not to torture myself.
    The first 30 minutes are ok, good even, the graphics are decent. But as soon as you head to the hinterlands it turns to the worse,
    I bought this game for 90 cents.
    It's the worst RPG I've ever tried, it's pure torture. It's so bad I had to drop it 3-4 hours in, I just could take it any more. games are for fun, I play games to be entertained, to expand my mind, not to torture myself.

    The first 30 minutes are ok, good even, the graphics are decent.

    But as soon as you head to the hinterlands it turns to the worse, most bland, dull single-player MMORPG I have ever played. There's nothing like Baldurs gate, KOTR, Jade Empire, Mass Effect, or Dragon Age 1&2 in here. It's a soulless game with no direction, even Andromeda was better. It's the only Bioware game I couldn't play more than a few hours in, (Andromeda is the only other one that I've never finished) Because of the bland, super boring MMORPG design like in a single-player game, it's, without doubt, one of the worst RPGS I've ever tried to play. A complete waste of time, skip it, even if you get it for free.

    I tried to ignore the fetch quests, I tried to salvage what interesting story bits were there. But they are everywhere, there's nowhere to run. You have to power through so much junk and filler to get to the good bits, it just not worth it, it's not an RPG, it's a time waster. Cerebral torture.

    The only other RPG that is this bad is Kingdom of Amalur, dragon age inquisition is even worse. 0/10
    Coming from a previous hard fan of Bioware.
    Kingdom of Amalur - 1/10
    Baldurs gate 2 9/10
    Dragon Age 1 9/10
    Dragon age 2 7/10
    Mass Effect 2 10/10
    Baldurs gate 1 8/10
    Jade Empire 7/10
    Kotr - 7/10
    Andromeda 4/10
    Mass Effect 1 9/10

    This isn't Bioware any more though. They lost their way with Mass Effect 3, and that was 9 years ago so it's time to move on.
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  20. Oct 23, 2015
    8
    A pretty good game. I've played DAO before trying this, but DAI got my attention much better.

    Pros: + excellent storyline. It really feels like you're carving your way from a thug who's about to be executed - to someone who shakes hands with emperors and tell them what to do + pretty good combat system. I mean, it's not realistic by any stretch of imagination, but it's pretty fun.
    A pretty good game. I've played DAO before trying this, but DAI got my attention much better.

    Pros:
    + excellent storyline. It really feels like you're carving your way from a thug who's about to be executed - to someone who shakes hands with emperors and tell them what to do
    + pretty good combat system. I mean, it's not realistic by any stretch of imagination, but it's pretty fun. Tactics matter. Proper gear and enchancements matter. Quick reaction matters. Choosing companions and their tactical preferences matters.
    + Really beautiful graphics. It's not about the technology, I mean hello it's 2014. You can draw a very depressive scenery with cutting-edge graphics. But even with lower graphical settings - this game has beautiful.locations, characters, animation.
    + Locations are pretty goddamn big. Like really. They are limited by "invisible walls" eventually, but you don't feel them normally. DAO locations (even outdoor ones!) felt like a corridor quite often. DAI locations feel like an open-world game.
    + The game is pretty long, over 100 hours, even without exploring all the side quests, and secondary locations.
    + A proper party composition and tactics allows you to have ZERO health loss throughout all but the most intense fights (played on "hard").

    Cons:
    - Dialog choices are somewhat misleading... Same as with Mass Effect - save the game often. Chances are the next dialog will be important and you'll have to explore the tree before you get the character to say what YOU want him to say.
    - Quests on the world map are minimally rewarding and honestly kinda dumb. Like you send troops to save a city from extermination and get like 100 coins as reward - while one half-decent weapon costs 3'000 coins at your local armory. Hello Mass Effect again.
    - Not sure if it's a con, but - infinite arrows for archers...
    - Again - some might like it, but - no slow health regeneration when idle, and no healing magic (except for a few focus-powered spells - only for emergency use). Causes loooong home-runs to a camp for the sole purpose of replenishing HP. BUT - good tactics help with minimizing HP loss.
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  21. Jan 3, 2015
    10
    I finally finished Dragon Age: Inquisition and took me 69 hours, it's been years that I have played a single game for so long, heck I played it in the easiest possible and still it managed to keep it hard.
    There is little to complaint about with my PC it only crashed once, which might have been my PC acting up though. Visuals are amazing, dialogue was good as was the animations, heck the
    I finally finished Dragon Age: Inquisition and took me 69 hours, it's been years that I have played a single game for so long, heck I played it in the easiest possible and still it managed to keep it hard.
    There is little to complaint about with my PC it only crashed once, which might have been my PC acting up though. Visuals are amazing, dialogue was good as was the animations, heck the random conversations during the explorations were amongst the funniest.
    And unlike DA1 & 2 in Inquisition we have more dragons to hunt than ever, each was chalenging and fun.
    The ending was something that I should have expected but I didn't, wheater it was sequal baiting or dlc I cannot wait what they have in store for us next.
    This is a must own game if you are into the genre.
    Happy Dragon hunting.
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  22. Dec 22, 2014
    8
    Great game itself but the PC version feels like a PS4 port. Takes zero advantage of keyboard/mouse or the raw power of a gaming PC. as an RPG it deserves a 10.
  23. Dec 29, 2014
    8
    10/10 games I feel are a very rare occurrence, this is not a 10. This game is awesome. The negative scorers here may have a more nuanced style of writing than me, so I can't blame them if the story is not to their standard.

    The main story is a bit lacking, i admit. But if that is the only reason you picked this game up then yeah, you will be disappointed. I'm 80 hrs in, and have
    10/10 games I feel are a very rare occurrence, this is not a 10. This game is awesome. The negative scorers here may have a more nuanced style of writing than me, so I can't blame them if the story is not to their standard.

    The main story is a bit lacking, i admit. But if that is the only reason you picked this game up then yeah, you will be disappointed. I'm 80 hrs in, and have done maybe a third of all the content. Truth be told, I don't want to complete all content this play through as I would like to make some different choices next time.

    I played a female elf mage hoping to get down on some sweet girl on girl action in the romance scenes, unfortunately I went the straight route. Next time, I will play a male to see what Josephine is all about. The stories in this game are great. There is literally hours and hours and hours of dependent dialogue here. Verrick and Ironbull are great, I want to have a beer with them.

    Graphic naysayers be damned, this game is beautiful and immersive.

    Two big negatives: Not enough hot keys! I'm a mage, towards late game I ran out of hot keys for my spells, honestly that is VERY lame. The AI companion behaviors was dumbed down considerably from Origins. Personally, I would have liked a bit more options there, but I also get bored of all that **** so it wasn't a deal breaker for me like some more "hard core" players.

    This game can be as challenging or as easy as you take it. I'm playing on hard and as long as I don't rush it, I'm finding the boss fights aren't overwhelming, ie, I COULD spend the whole fight(a couple of hours in some cases) in the lacking tactical mode getting my idiot companions to avoid the obvious fireballs, or I could just wander around and see what Thedas has to offer for another level or two.

    And you can't swim. wtf?!

    Other than that, this game is beautiful, immersive, and reads like a B novel. If you were a fan of semi decent nerd fantasy novels as a teenager, the story will more than suffice. Get it
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  24. Jan 2, 2015
    10
    This game is the true pinnacle of modern rpg's. It truly nails all of the good features of the first two games, while cutting out the fluff, and in doing so creates an amazingly immersive and rewarding experience.

    The inclusion of the mostly open world system was the biggest step forward for Dragon Age as a whole, finding the perfect balance between the way-too-small and repetitive map
    This game is the true pinnacle of modern rpg's. It truly nails all of the good features of the first two games, while cutting out the fluff, and in doing so creates an amazingly immersive and rewarding experience.

    The inclusion of the mostly open world system was the biggest step forward for Dragon Age as a whole, finding the perfect balance between the way-too-small and repetitive map areas of DAII, and the completely open world model that would make the game quite difficult to play. It carries all of the staples of the modern polished RPG, and presents it in such a beautiful and complete experience that it is my personal Game of the Year. Bioware really has their hands on gold if they can keep this pace with the sequel.
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  25. Jan 6, 2015
    10
    It has flaws, BUT it is the only game in 2014 that held my interest for 115 hours, it is the only game in 2014 that I took time off work to play, it is the only game of 2014 that made me scream aloud multiple times in excitement.

    It is the game of 2014, and despite it's lack of city areas and greater cohesiveness of side quests and main story, it is a 10 out of 10 game and something
    It has flaws, BUT it is the only game in 2014 that held my interest for 115 hours, it is the only game in 2014 that I took time off work to play, it is the only game of 2014 that made me scream aloud multiple times in excitement.

    It is the game of 2014, and despite it's lack of city areas and greater cohesiveness of side quests and main story, it is a 10 out of 10 game and something that any BioWare fan should play.

    P.S Varric's character growth was awesome!
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  26. Jan 7, 2015
    9
    I'm an avid RPG player and I'm always looking for well told interactive stories that bring the fun. For a very long time Bioware was my go to, but I found in recent years they've been a disappointment - since mass effect and dragon age came out, in fact. Well, I loved this game. It feels like bioware's back. It's got well developed characters, a world steeped in law, a quest that feelsI'm an avid RPG player and I'm always looking for well told interactive stories that bring the fun. For a very long time Bioware was my go to, but I found in recent years they've been a disappointment - since mass effect and dragon age came out, in fact. Well, I loved this game. It feels like bioware's back. It's got well developed characters, a world steeped in law, a quest that feels relevant and important and yet allows for exploration, interesting companion quests, interesting villains, even a semi-customisable base for giggles. There's a lot more content than most people will need to bother with, and the thing is people don't *need* to bother with it if they don't want to, it plays just fine without. I loved all the additional content. The PC controls are, however, very iffy. It's impossible to play mouse only, which is frustrating. No ability to run with just the mouse is a personal annoyance of mine as I also like to consume vast quantities of tea while I play. It brings the A game, anyway. It is what was promised. And, yes, I'm a real person, no, the positive reviews are not all fanboys and bioware employees. Yes, some people really do love this game. I'm over 200 combined playthrough hours in. Expand
  27. Jan 9, 2015
    10
    I don`t understand why people give it negative score??? this game much better, than DA2. BioWare really tried hard and fixed all the problems they had with DA2. Until Witcher 3 will be out, this game is the best RPG! No other one can compete them!!!
  28. Jan 11, 2015
    10
    Wow! Here's the PC game I've been waiting for!

    It is instantly familiar to those who play MMO's There's the hotbar with all my spells that are so often missing from other solo-player games! There's no clunky fixed keybindings that so many games force you into -- you can customize to fit your playstyle. The game is completely immersive, detailed and rich. You can craft to upgrade gear
    Wow! Here's the PC game I've been waiting for!

    It is instantly familiar to those who play MMO's There's the hotbar with all my spells that are so often missing from other solo-player games! There's no clunky fixed keybindings that so many games force you into -- you can customize to fit your playstyle. The game is completely immersive, detailed and rich. You can craft to upgrade gear (yes, you have to collect resources and obtain recipes, which frankly got me curious about the game to begin with), you get a mount that you can upgrade with its own barding and plate gear, there's endless quests and the story lore is quite engrossing. I am completely surprised by this game. I expected more of the same console-games-applied-to-PCs as an afterthought.

    Couple that with three other adventurers that you can mix and match as you discover new ones, who constantly add to the storyline with occasional dialogue with each other, and who help you as you quest, and well, this game is a delightful surprise for me. I'd highly recommend buying it. Best solo-player game I've played in ages.
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  29. Jan 13, 2015
    10
    OK so start this game not realizing I skipped 2 so, I was a little lost on some of the story but all and all it was a great story anyway. I'm also an Elder Scroll fan and a PC gamer so this felt right at home with me. I never used the pause combat to set commands but I did from time to time switch toons in the middle combat. I played through 2 full times and got different experience bothOK so start this game not realizing I skipped 2 so, I was a little lost on some of the story but all and all it was a great story anyway. I'm also an Elder Scroll fan and a PC gamer so this felt right at home with me. I never used the pause combat to set commands but I did from time to time switch toons in the middle combat. I played through 2 full times and got different experience both times. Now the quest lines are little repetitive going through more than once but with different answers you change a lot the out comes and dialogue you encounter. I am going back and playing through Dragon age 2 and plan to go through Inquisition one more time after that. Expand
  30. Nov 3, 2015
    5
    the only think that makes this game playable is the too many quests and the large maps.
    "no think combat". just use one guy and let rest of your team do whatever they want.
    the story was nothin special...basically nothin at all but as the game goes you can stick whith.
    i never used the "stop time to make strategically moves" and nothing to change to the behaviour of your allies..
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.