User Score
4.7

Generally unfavorable reviews- based on 5052 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 17, 2011
    6
    Plot is good, companions are at least as interesting as in the first installment, but probably because the game was rushed (its 1,5 year since Origins are on the market) its overly simplified. Interiors are repeatable, running around Kirkwall is boring after a while, and game stutters on DX11 mode when using GF cards. Throw in some bugs and glitches, and i recommend waiting for new driversPlot is good, companions are at least as interesting as in the first installment, but probably because the game was rushed (its 1,5 year since Origins are on the market) its overly simplified. Interiors are repeatable, running around Kirkwall is boring after a while, and game stutters on DX11 mode when using GF cards. Throw in some bugs and glitches, and i recommend waiting for new drivers and some patching before trying it out. Don`t get me wrong - the game is good, but its not as good as Dragon Age one. Expand
  2. Feb 14, 2012
    7
    To me, dragon age 2 feels like a needed punishment for bioware. They missed the point of the franchise. The took away things that made the original so loved. However, the backlash that followed was black and white. People saw that it was worse, and dismissed it with a lower score than it probably deserved. Dragon age 2 IS a dissapointment. It's also not a 'bad game'. It's a good game. ItTo me, dragon age 2 feels like a needed punishment for bioware. They missed the point of the franchise. The took away things that made the original so loved. However, the backlash that followed was black and white. People saw that it was worse, and dismissed it with a lower score than it probably deserved. Dragon age 2 IS a dissapointment. It's also not a 'bad game'. It's a good game. It even shows glimmers of a great game. The characters are well written the world is good looking on a dx11 pc, and the combat - is more enjoyable. Where it looses it's footing is in it's scope and everything accociated with that. It feels like a DLC to a masterpiece, rather than the original masterpiece. And it certainly does not feel like a dragon age 2. However instead of giving it 0 just to prove a point. Objectivity must remain true. I enjoyed my time with this, and more i forgot dragon age origins, the more I ended up quite enjoying the journey. Expand
  3. May 18, 2011
    7
    Dragon Age II improves upon certain areas in Dragon Age: Origins and, unfortunately, falls behind in others. BioWare has done a great job in terms of giving you more control of your abilities and party members. They've also done a good job at making the game a little more fast-paced; however, that isn't necessarily a good thing. In an attempt to make DA2 more "action-oriented", BioWare hasDragon Age II improves upon certain areas in Dragon Age: Origins and, unfortunately, falls behind in others. BioWare has done a great job in terms of giving you more control of your abilities and party members. They've also done a good job at making the game a little more fast-paced; however, that isn't necessarily a good thing. In an attempt to make DA2 more "action-oriented", BioWare has removed certain elements of the game that made it feel like a true role-playing game - or at least one that lives up to the Baldur's Gate series. All in all, the game is quite enjoyable but don't expect it to be a bona fide sequel to DA:O. Expand
  4. Dec 1, 2013
    0
    HORRIBLE HORRIBLE this is has absolutely nothing to do with DA:Origins except for the name title!
    dumbing down the game for 5 year olds and brain damaged monkeys, Not for my intelligence, thanks for ruining a great game idiots.
  5. Jul 18, 2014
    4
    How the mighty have fallen. Dragon Age II marked the end of Bioware as a serious RPG developer. This is a long winded dating simulation game. Huge amounts of resources have been wasted in cut scenes and NEVER-ENDING blather about the sexual politics of the NPCs. Everything else in the game has been totally neglected. There is not even a city to explore. Only one dungeon, re-used for allHow the mighty have fallen. Dragon Age II marked the end of Bioware as a serious RPG developer. This is a long winded dating simulation game. Huge amounts of resources have been wasted in cut scenes and NEVER-ENDING blather about the sexual politics of the NPCs. Everything else in the game has been totally neglected. There is not even a city to explore. Only one dungeon, re-used for all encounters. Limited and impaired loot. Limited and impaired encounters. A 'new' art style so much worse than the old one. And a story that railroads the player into a single (horrible) 'Hawke' character. Dragon Age Origins was good but flawed. This game is WORSE in ALL areas. One can conclude that if fan wrath about this game contributed to new management in Bioware that MAY be a good thing. Cross your fingers for Inquisition. 2014 will allow us to see if Bioware still has what it takes as they go into direct contest with Larian (Divinity Original Sin) and Obsidian (Pillars of Eternity).

    We pray for a Bioware redemption of course! All the best Edmonton!

    orctowngrot
    Expand
  6. Apr 11, 2014
    8
    Before I start, I play games to enjoy them, not to criticize. AND THIS IS NOT DRAGON AGE ORIGINS!!! Very very very different game but i still really liked it borderline loved it.

    Positives I do like the dialog wheel much better than DAO's list. Absolutely loved the social conflict between the Mages and Templars. Preferred the combat. Despite no tactical view. Loved having
    Before I start, I play games to enjoy them, not to criticize. AND THIS IS NOT DRAGON AGE ORIGINS!!! Very very very different game but i still really liked it borderline loved it.

    Positives
    I do like the dialog wheel much better than DAO's list.

    Absolutely loved the social conflict between the Mages and Templars.

    Preferred the combat. Despite no tactical view.

    Loved having voiced protagonist!!!

    Negatives
    Only being able to be human, while I am ok with that (due to the fact I like a voiced protagonist) it takes a lot of replay value away that DAO had witch made that game great.

    No tactical view. Though i prefer the combat in this one compared to DAO, when you play a nightmare play-through, you NEED tactical view!

    Not really a faithful sequel, it changed a little to much from DAO.

    Fourth, and my biggest gripe with this game that made me what to stop playing my second time threw, was the size of Kirkwall and how they reused areas. I would rather a game take another year to finish then to due what they did here. I would assume most people would have overlooked all it slights if it didn't reuse map after map. Come on Bioware change it up a bit! It was the must frustrating thing in the DA franchise, even more frustrating then the FADE!!!!
    Expand
  7. Dec 13, 2013
    10
    This is not as bad of a game as many people say it is. Yes, it's completely different from Dragon Age: Origins, but it's not deserving of the deluge of down-votes that's brought it to a 4 user rating. It's still one of my favorite games. Is it a 10, no. But it's not the 0 a bunch of people have given it, so whatever. Hopefully this helps balance them out slightly.
  8. Apr 12, 2014
    9
    It's funny, but I didn't play this game at release due to all the bad user reviews it was getting but recently decided to do a play through before DA:I is released. I wish I'd followed my own usual advice and ignored the Internet. Hell, I'm even beginning to wonder if people weren't trolling the game at release. This game was fun. Decent story, good characters, great voice actors and aIt's funny, but I didn't play this game at release due to all the bad user reviews it was getting but recently decided to do a play through before DA:I is released. I wish I'd followed my own usual advice and ignored the Internet. Hell, I'm even beginning to wonder if people weren't trolling the game at release. This game was fun. Decent story, good characters, great voice actors and a better inventory/power management system made this a very enjoyable experience. Was it DA:O? No, definitely not. But as it's own game it was a great deal of fun to play. I'd recommend this game any time. Expand
  9. May 1, 2014
    0
    **** game for absolutelly ALL POINTS.

    -The graphics are like a **** anime, clean and no way like DA:O ones(realistic and that) the elfs looked like fuking goblins with no-sence phisic esrtructure. -The story is awful, and VERY DISAPOINTING. You can't chose the race of your character like DA:O, You use a human with no more that 4 answerds each decision time (and the desicion wont
    **** game for absolutelly ALL POINTS.

    -The graphics are like a **** anime, clean and no way like DA:O ones(realistic and that) the elfs looked like fuking goblins with no-sence phisic esrtructure.

    -The story is awful, and VERY DISAPOINTING. You can't chose the race of your character like DA:O, You use a human with no more that 4 answerds each decision time (and the desicion wont change ANYTHING from the story of this ''game'')

    -Combat and weapons are the WORST THING OF THIS CREATION. The animation movements are like a super sayan with hyteria hyperactivity. And you leave the character doing movements and you win. No comments.

    My actual score i give is 0 'cose i cant give it a -9999 out of 10. A saga that will be forgoten and **** for the rest of the life. Thanks bioware (and ''thank you'' to for ME3)
    Expand
  10. May 2, 2014
    8
    I wasn't going to create an account but this game deserves some more positive comments!
    At first, I hated it. Camera was annoying and at first the game was boring and scenery was similar everywhere and all that is true.
    BUT! In the end I still really liked the game. You got used to camera and all battle movements were beautiful and exciting, (especially Fenris. And mage's movements were
    I wasn't going to create an account but this game deserves some more positive comments!
    At first, I hated it. Camera was annoying and at first the game was boring and scenery was similar everywhere and all that is true.
    BUT! In the end I still really liked the game. You got used to camera and all battle movements were beautiful and exciting, (especially Fenris. And mage's movements were cool) and even tho some of you deny it, but the game looked really pretty.
    I'm not experienced gamer, my difficulty was set for normal and I admit most of the battles were pretty easy but I liked it that way and if I had set it to hard or nightmare it would have been much harder.
    At first when the game started I felt like I was just watching a movie and I didn't really connect with my Hawke at all. it didn't really feel like it was MY character and MY story. But as the game went on that feeling disappeared and I really started to like what my Hawke was becoming.

    And for the story, I really liked my companions (Varric and Fenris you were the best) and I liked the plot when it finally started. I loved that I got to meet some origins/awakening characters again. I would have wanted to have more conversations with everyone and about trivial things not just when plot needed it, that's one of the game's biggest flaws for me.

    I truly don't think this game deserves so harsh comments. I spent +50 hours on it and enjoyed the game very much. It isn't a game I won't be playing the game again any time soon, because there really isn't another path I'd like my story to go but for me this one time is well worth of the money I paid.
    Expand
  11. May 9, 2014
    8
    Not really sure why this title gets hated on so much. I'm guessing it's mostly because avid fans of the original were expecting the second game to be very similar to the first. It's definitely different, but, in and of itself, I felt like it was an entertaining game.

    I think the bad points are already well known: -levels get re-used a lot, which feels lazy -can't equip your
    Not really sure why this title gets hated on so much. I'm guessing it's mostly because avid fans of the original were expecting the second game to be very similar to the first. It's definitely different, but, in and of itself, I felt like it was an entertaining game.

    I think the bad points are already well known:
    -levels get re-used a lot, which feels lazy
    -can't equip your companions, so you find a lot of neat gear but can't put it on anybody
    -overall, a bit rushed feeling. for example, there's a lot of generic rings, etc. that you find

    But there was also plenty of good:
    -improved skill trees
    -more original storyline. Most every other rpg is about saving the world. This gets dull. DAII is a more personal story about a refugee and a city (I do wish the city changed more over the course of the game though). I also thought the framed narrative made for some cute moments.
    -combat was fast paced and flexible, so you could pretty much have whatever sort of party you wanted. If you were really in love with the more strategic, pause and play style of fighting from DA, you might be disappointed in the new style. I happen to like both, so it was fine for me.

    Overall, the game was fun to play which is basically all that really matters to me. If you really, really wanted another dragon age origins, this isn't it. If you're just looking for a solid rpg, however, then DAII is pretty good.
    Expand
  12. May 14, 2011
    7
    This review contains spoilers, click expand to view. People who had been playing only for a couple of hours should not post reviews. finish the game and them write a review. Anyway this game isn't bad, it's just not what i wanted an it's not an RPG. I don't take the role of the main character, I watch a movie and once in a while I have to decide something, that's the only time when I feel I influence the world around me. By killing enemies I don't feel anything, because they respawn in the same area in the next act. The graphics are good, much better than in the first game but below ME. I hate the dialog wheel. I want to be the main character, so I want full control over him. Plus he sometimes says things that are not what was written in the wheel or things that are just stupid. Also the repetitive environments show that the developer was lazy. The characters are pretty interesting but they are too plain(you can tell that Aveline is all about keeping the law, Isabela is a thief and a whore, Meryl is socially retarded and so on). And I can't forgive Bioware for not letting me chose my own race. I mean, that's a key element of a RPG. The last complains are about the strange story telling(at times I said:e how did it come to this) and the crafting(it don't feel an accomplishment when I craft something) The unchangeable armor of the companion is so so because it saves me money and gives them some personality but it's a departure from RPG elements.. For me this is Dungeon Siege with a couple of RPG elements thrown in it. Damn large corporations who what more money with less work; this is Mass Effect in Thedas, just like Singularity is Wolfenstein in the 50', Fallout New Vegas is Fallout in another part of USA, every FIFA is the same and the list continues.
    All in all Dragon Age 2 isn't a bad game, some parts of the game are enjoyable but it's not an RPG and it's not Dragon Age. I would have called it Chronicles of Thedas: Kirkwall, not Dragon Age 2. Is it had another name and claimed to be an hack and slash adventure it would have given it a lot higher. But when I expect something and you give me something completely different it's unacceptable.
    Expand
  13. Mar 29, 2011
    7
    Not as bad as other people would have you think (battle system was good, some allies were endearing), but definitely not as good as the previous entry. The plot felt a bit rushed, the characters'dialogues were less polished and it didn't leave a lasting impression on me.
  14. Oct 16, 2013
    4
    It was a huge disapointment. i bought it as soon as it came out on steam, after a couple days i realized the game sucked, at first i thought it might be a good game, then it starts. a lot of talking where they try to create the ilusion your choices matter pave the way to the opening fight of the game. the skill tree is pretty standard only 3 classes to choose from but the fighting systemIt was a huge disapointment. i bought it as soon as it came out on steam, after a couple days i realized the game sucked, at first i thought it might be a good game, then it starts. a lot of talking where they try to create the ilusion your choices matter pave the way to the opening fight of the game. the skill tree is pretty standard only 3 classes to choose from but the fighting system is one of the crappiest i´ve ever seen. you either pause a lot to control each char or let them fight on their own, either way it´s ridiculously easy. then a LOT more talking before another easy fight. it requires neither skill nor strategy. and it´s like this the whole way through. no real action, you have to do what the game wants and go where it sends you. no replayability whatsoever. not worth 10bucks Expand
  15. Mar 21, 2011
    5
    Enjoyable, but, ultimately, disappointing.
    I suppose that, after loving Dragon Age: Origins, I can't be blamed for having high expectations. Even when they were 'hyping it up' I was like 'that's just marketing'...but along w/ the anticipation, there was, of course, some worry.
    After my first playthrough (somewhere between 60 - 70 hours. I like to be thorough: my first DA:O was a little
    Enjoyable, but, ultimately, disappointing.
    I suppose that, after loving Dragon Age: Origins, I can't be blamed for having high expectations. Even when they were 'hyping it up' I was like 'that's just marketing'...but along w/ the anticipation, there was, of course, some worry.
    After my first playthrough (somewhere between 60 - 70 hours. I like to be thorough: my first DA:O was a little under 110 hours), I definitely had mixed feelings. It was enjoyable, but even while I was playing, the thought that 'it could have been SO MUCH BETTER' kept nagging at me.

    Pros:
    - faster pace of combat: the current pace works for DA2's mechanics, I guess. Same goes for the animations (I liked the one for the 2-handed warrior in my first playthrough and the one for the mage in my current playthrough)
    - better visual atmosphere (in terms of lighting for structures/interiors. Better than DA:O, but could still be much better, methinks)
    - interesting/amusing banter/dialogue
    - story, as a whole, particularly the latter part of the game
    - characters: some characters, and their dialogue, are quite interesting. Varric, Arishok, and the short appearance of Flemeth come to mind.
    - voice acting: for the most part, the voice acting is quite good (FemHawke speaks too softly, IMHO. The Arishok and Flemeth are great)
    - performance: I'm using an older PC and, generally, it runs smoother than DA:O did. I've had some crashes and freezes, but they seem to be related to how long I've been playing (memory leak?).
    - visuals: IMHO, DA2 is an improvement over DA:O in terms of visual quality. The art style change grew on me so I didn't mind the change, much (and am curious as to how my favourite DA:O characters would like w/ DA2's style).

    Cons:
    - faster pace of combat (DA:O's may SEEM slow, until one is suddenly fighting multiple, tough, opponents...then one may be inclined to think "I wish combat were slower"). At times the animations may seem a bit too fast, too (particularly the rogue's, who moves like he's a member of a wushu demonstration team), but they're generally ok (DA:O's animation speeds were 'ok', IMHO, but I always thought that they could've been a wee bit faster. So I guess something between DA:O's animation speeds and DA2's would be just about right).
    - re-used environments: going from one quest to another, in different parts of the city/area, only to end up in the same caverns/mansion/warehouse/etc. breaks immersion, IMHO.
    - lack of access to see more of the city (an 'establishing shot' or a 'fly through/by' at the start to see most of Kirkwall, to give a sense of scale, would've been welcome, especially since you'll be wandering most of it's interiors throughout the game. A short cutscene arriving/departing from one part of the city would've been nice, too, and would've helped show scale)
    - story: IMHO, it feels 'disjointed' for the better part of the game, until it picks up near the end. (at which point the player may have already felt a 'disconnect' w/ the story/plot) Also, the 'jump' in time between 'acts' could have been handled much better.
    - quests: the 'bring me' quests where you immediately know the location of the found items, or the lack of quests/unlocks for the Specializations (unlike in DA:O where you had to unlock specializations)
    - linear environments: most of the locations that can be visited feel...constrained or linear. It doesn't help that most of the environments look bleak.
    - bugs: CTDs, memory leak (I guess) and, most annoyingly, Quest-related issues (example: a rather 'jarring' one where you have the quest resolution dialogue w/ a companion BEFORE even getting the quest)
    - feels like they rushed it out

    Conclusion:
    Is the game worth getting? I still think so. Is it worthy sequel to DA:O? Hmm. I personally wouldn't like to think of it as a sequel...just the second game in the same setting, and contributing to the story of the setting as a whole. On it's own, it's a decent enough game, but definitely feels 'rushed out'. As a sequel, DA2 is disappointing. Would I recommend it to anyone? Yes, but grudgingly and warning him/her to be patient, as I do think the story, as a whole, is quite good. If anything, it feels like the entire game is a 'set up' for something else, like a 2nd movie or book in a trilogy. It is my sincere hope that, if all the negative feedback is to go by, Bioware takes their time on the third game. It sucks to be disappointed, after all.
    Expand
  16. Mar 28, 2011
    2
    This review contains spoilers, click expand to view. It is much worse than the first part, talents are bad, story is too short and quests are so simple so i didnt have to think to finish them, the game was made for stupid people who dont want do anything just watch the grafics. Expand
  17. Dec 13, 2013
    2
    Usually, I'm suspicious when everyone starts giving a game grades below 4 but this time it's fairly accurate. I assume that if you're looking at Dragon Age II, you've already played Dragon Age: Origins so that's my angle in this review. Two things characterized Origins and I'll compare those to DAII.

    Tactical gameplay: Almost doesn't exist anymore which is surprising because seemingly
    Usually, I'm suspicious when everyone starts giving a game grades below 4 but this time it's fairly accurate. I assume that if you're looking at Dragon Age II, you've already played Dragon Age: Origins so that's my angle in this review. Two things characterized Origins and I'll compare those to DAII.

    Tactical gameplay:
    Almost doesn't exist anymore which is surprising because seemingly the skills are much the same for the different classes but the combat is so fast and damage based (and the removal of friendly fire on all difficulty setting except Nightmare) that the game doesn't feel tactical and complicated at all. Instead you just end up running your own character around right-clicking everything. Combat is a lot less interesting and much more repetitive. The great thing in Origins was building the party, preparing the tactic and executing it. Forget about all that here and just send the tank forward and start AOEing on him.

    Story and Character depth:
    Not even close to Origins. The story in Origins might have been slightly stereotypical but it had depth of character. Not here. Perhaps the idea behind the more fast paced combat was to focus more on the story-telling but it fails miserably. They're hurrying emotional moments, killing off characters you've just met with violins going crazy in the background. It feels like it was written by Stephany Meyer rather than anyone on the Bioware staff of old. Dialogue seems forced and trite and lines are overloaded with information they try to squeeze into way to few lines and too little time. People will literally say things like "Just because you make captain in the first year of service doesn't mean that you can bla bla bla". They want the silver tattooed elf (not actually tattoos but never mind) to blow your mind just by his cool stance leaning on a wall and sounding tough. You spend too much time talking to people who should have been a part of Vampire Diaries.

    All in all, this game fails on all levels except the immediate, graphical impression. Reused areas (to the extent where it gets embarrassing), weak story line and dialogue and shallow gameplay. If you liked Origins, you're likely to hate this.
    Expand
  18. Sep 12, 2012
    8
    Now that a few years have passed I can say Dragon Age 2 is actually a pretty good game. Sure, it's not an epic game like Origins but it's still pretty good. The combat is fast paced, highly varied from class to class and even from character to character, and much more frequent. It's a lot of fun to select spells, switch characters, select attacks, switch characters, complete cross-classNow that a few years have passed I can say Dragon Age 2 is actually a pretty good game. Sure, it's not an epic game like Origins but it's still pretty good. The combat is fast paced, highly varied from class to class and even from character to character, and much more frequent. It's a lot of fun to select spells, switch characters, select attacks, switch characters, complete cross-class combo and watch health bars plummet. It's a huge improvement on Origins and you have a lot more control over your companions. The Tactics menu is even improved so you can focus most of your attention on a single character and the AI will still perform adequately up to Hard mode. Dialogue is really improved. Say what you want about the Dialogue Wheel, it has made it a lot easier to choose a response and your no longer surprised when an NPC gets angry at something you said. in Origins you didn't always know when a particular phrase was sarcasm or animosity but now it's clearer and you can make better choices. You don't generally have five or six responses but the ones you do have are just as sufficient to make your impact. The player character is now pre-set and fully voiced in dialogue. This does take away from the 'create your own experience' aspect but Bioware has always had good dialogue and they did not disappoint. You can still role-play as Penis Johnson, now he is Penis Hawke which in my mind is just as juvenilely hilarious. Your companions are just as varied and can be just as interesting as in Origins but they have a lot more companion quests and they will no longer get pissed off and leave if you do something they don't like. You now have a Friend/Rival meter which offers bonuses for being at one end of the extreme, you can even Romance a character that has a -100 opinion. There are now more Romances and you can have several without other companions getting too jealous. Ferelden was a closed world with a few dozen maps spanning a continent but Kirkwall (not the wonderful tourist destination in Orkney) is comparatively small. It has about the same number of maps but they are meshed into a single city and therefore it feels much smaller than it actually is and it fails to create the illusion of a free world like Origins. You do have a lot more quests so now you will revisit the same map a dozen times which does get tedious well before the final chapter. You also never leave the city. I think they did this because they wanted you to feel attached and care for the outcome of its inhabitants. To a degree they succeeded but it is still lacking compared to the first game. The story is a lot more low key than Origins which is where many people get pissed off. Instead of destroying an unstoppable horror from consuming a continent as the leader of a mysterious and storied order, you are just a poor refugee who pulls him/herself up by his/her bootstraps to become the most powerful person in town. You can either be help an independent city-state remain free and happy or you can destroy it. It's closer to The Witcher than Origins but it gets the job done and is interesting enough to keep you going. Each chapter has a different goal and a different theme so even though you never leave the city it does change dramatically. Just don't expect to feel like you've saved the world but do expect to feel like you've created a city. And the most important aspect of any video game: Immersion. Yes, it's easy to get lost in Hawke and the voice actor does a really good job of reciprocating my intent for each given response. The world is still Dragon Age and there is a lot of depth there, just don't expect to sink as far as you did in Origins. In conclusion, it's a good game with a lot more positives than faults and most importantly it is fun. It has the 'Middle Game' problem where they don't want to introduce the big finale but they need a lot of filler and for filler Dragon Age 2 is the best there is. Expand
  19. Jun 27, 2013
    8
    Dragon Age 2 is a mixed improvement over Dragon Age: Origins.

    The game is not as short as many people say. It's easy to put in about 40 hours on one playthrough, as long as you go out of your way to find side quests. If you just try to burn through the story, you'll come out at probably 15 hours. This is a departure from DAO, because in DAO you run into almost every side quest simply by
    Dragon Age 2 is a mixed improvement over Dragon Age: Origins.

    The game is not as short as many people say. It's easy to put in about 40 hours on one playthrough, as long as you go out of your way to find side quests. If you just try to burn through the story, you'll come out at probably 15 hours. This is a departure from DAO, because in DAO you run into almost every side quest simply by visiting the story locations. In DA2 you have to search. This isn't necessarily good or bad, it's just a change that many people missed.

    The characters are at least as good as those in Origins, though they're not similar in personality. Stories are consistently multifaceted, with many correct points of view, and which characters you love mostly depends on which one you find the most convincing. Every character's motivations make sense from their point of view. I love Merrill, but I've met people online who think she's the biggest idiot of all time. Likewise, I hate Fenris, but some people love him. Bioware's curse is that they always make characters so deep and multifaceted that a significant portion of the audience hates most of them, because their personalities don't line up with that specific player's view of a good person.

    The story is completely different from Origins. Rather than a single epic climax, it has two climaxes, and the setting is halfway across the world from Origins. A completely different set of problems faces the characters in DA2. It's not a good or bad thing for the series, simply different.

    Combat has immeasurably improved. You can now actually stab with your daggers and swing your sword, rather than flopping every weapon through the air like a broken tennis racket. More spells are available for mages that allow them to funnel enemies into position for tanks, and every class has more methods of breaking up crowds (which were hopelessly annoying in Origins). The downside to this is that enemy AI has not noticeably improved from Origins, meaning that all your new abilities, it's easy to win after the first 10 hours unless you play on the hardest difficulty.

    As usual for a Bioware game, the characters are the incredible part, and they're better than ever. Only Mass Effect does characters as well, and that makes sense considering they're from the same developer.
    Expand
  20. Sep 24, 2013
    8
    It was a solid game. The gameplay was just as good as the first game, the dialog was better, your actions have direct consequences later in the game (as you should expect from a Bioware game), and it was a lot of fun. My only real complaint is that they recycled maps so much. Every cave in the game is the same, only with some passages shut off. Same goes for mansions in Hightown, backIt was a solid game. The gameplay was just as good as the first game, the dialog was better, your actions have direct consequences later in the game (as you should expect from a Bioware game), and it was a lot of fun. My only real complaint is that they recycled maps so much. Every cave in the game is the same, only with some passages shut off. Same goes for mansions in Hightown, back alleys in Low Town, and Deep Roads areas. I also really like the endgame, it's exciting and sets the tone for the next game in the series. Expand
  21. Jan 5, 2014
    4
    Let me just get my gripes out of the way first. I think this game should be compared to DAO in every way since it's called DA2. Having said that, it is a step backwards in almost every way if not no improvement whatsoever. The graphics are bland and uninspiring. That and I can detect no technological improvement in the graphics from DAO, and I have the settings all the way up with HDLet me just get my gripes out of the way first. I think this game should be compared to DAO in every way since it's called DA2. Having said that, it is a step backwards in almost every way if not no improvement whatsoever. The graphics are bland and uninspiring. That and I can detect no technological improvement in the graphics from DAO, and I have the settings all the way up with HD skins. The character faces seem like they have no expression, something I'd expect bioware to put alot of effort into. And the levels are just the same bland corridors over and over again most often blatantly reused from other parts of the game. The combat is imo no improvement on DAO despite the new character animations (conspicuously the only visible improvement from DAO) and somehow just feels more tedious. I mean, sending several waves of enemies for every battle? seriously? The story is just way below bioware standards too, it meanders from one random plot point to another seemingly unconnected and giving a frustrating feeling that you don't know what is going on or why things are happening and I'm 19 hours in. Having said all this, it might be worth it for die hard fans of DA to pick up the game on discount off origin if you're looking for more of the DA fantasy universe. For everyone else, it just feels like a waste of time and money. Expand
  22. Feb 6, 2014
    8
    Let me start by saying that I first played this on Xbox 360, then PC, THEN played the first game. The PC version, while better looking, didn't seem optimized control wise for this game. The console version just seemed ... better. Some very interesting things here still, not a BAD game at all, but it is the worst incarnation of DA I've played outside of EA's attempt at a flash game version.
  23. May 31, 2014
    4
    I've put so many hours into DA:O it's not even funny, and compared to that, DA2 was just disappointing.

    First the good: voice acting is top notch, characters are well thought out and portrayed, and the bioware storytelling shines through, though there's not much story to tell. I had no real complaints about the combat or skill systems, I actually thought it was a nice improvement.
    I've put so many hours into DA:O it's not even funny, and compared to that, DA2 was just disappointing.

    First the good: voice acting is top notch, characters are well thought out and portrayed, and the bioware storytelling shines through, though there's not much story to tell. I had no real complaints about the combat or skill systems, I actually thought it was a nice improvement.

    The bad: Every single encounter is exactly the same: wail on the bad guys, SURPRISE more bad guys came out of NOWHERE! oh, it's a boss fight? do it 3 more times! The difficulty of battles fluctuates wildly, you'll go from mowing through the normal encounters to wiping instantly in another.
    The story is meh. Nothing really happens. It's confined to the city, and, aside from some token appearances of DA:O characters, has nothing to do with that story. It might as well be a completely different world.

    The nits: in typical Bioware fashion, bugs abound. For instance, for the entire end of my game, Varric had no body. just a floating head.
    Expand
  24. Dec 30, 2013
    3
    This sequel is pathetic, story line sucks, characters suck and gameplay is completely ruined no complexity only button mash and it is obvious it's just a console port... maybe it is not bad game but it is awful as an RPG. Force finished Costume Quest had more 'RPG-inges' to it than this... at least it did not have false moral choices.. am not even comparing it to Dragon Age Origins fromThis sequel is pathetic, story line sucks, characters suck and gameplay is completely ruined no complexity only button mash and it is obvious it's just a console port... maybe it is not bad game but it is awful as an RPG. Force finished Costume Quest had more 'RPG-inges' to it than this... at least it did not have false moral choices.. am not even comparing it to Dragon Age Origins from PC... Completely different league Expand
  25. Feb 17, 2014
    8
    sure thing. this is not dragon age origins. what we loved about the first part is a total mess in da2. the other way around, everything not so cool about dragon age origins is made perfect in the second part. the teamfights for example are one of the best ive seen in strategic rpgs. the talent- trees are much better than in the first part and specially as mage i got addicted in lvling up.sure thing. this is not dragon age origins. what we loved about the first part is a total mess in da2. the other way around, everything not so cool about dragon age origins is made perfect in the second part. the teamfights for example are one of the best ive seen in strategic rpgs. the talent- trees are much better than in the first part and specially as mage i got addicted in lvling up.
    no question, story and characters are lousy compared to his predecessor. but if you see this game just as a good strategic rpg simulation you got a good game. there are not much games outthere with such good combat-simulation. shame, the other stuff went wrong.
    Expand
  26. Apr 30, 2014
    3
    how do you take dao and turn it into this one of my biggest let downs in recent years utter rubbish press a button and something awesome happens yes i eject the game.
  27. Oct 29, 2014
    8
    It gets a five for gameplay and a three for level design but the plot and characters alone make this one of my favorites. It's definitely earned some of the scorn it gets but if you get way into a games story like I do, this is really a fun time. I suggest play it on easy and just soar through the **** parts. Hoping this stuff is ironed out in the next game in the franchise.
  28. Jun 15, 2015
    0
    This is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before, cliche characters, a story arc containing you to a predetermined outcome, weak, Twlight-ish dialogue that sounds like it's straight from Creative writing Beginners class, and you can't even customize characters' armour, other than for Hawke. I stoppedThis is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before, cliche characters, a story arc containing you to a predetermined outcome, weak, Twlight-ish dialogue that sounds like it's straight from Creative writing Beginners class, and you can't even customize characters' armour, other than for Hawke. I stopped half way and uninstalled it. Dragon Age Origins is superior in every way. Expand
  29. Apr 11, 2011
    7
    Saying this game is bad would be generally unfair. Bioware's biggest mistake in this case wasn't the game not being a true sequel but being advertised as such even though it is realistically a separate game. Think of Icewind Dale and Baldur's Gate both playing in Forgotten Realms but being two separate story-lines where the events of one may be referred to in another. It's title shouldSaying this game is bad would be generally unfair. Bioware's biggest mistake in this case wasn't the game not being a true sequel but being advertised as such even though it is realistically a separate game. Think of Icewind Dale and Baldur's Gate both playing in Forgotten Realms but being two separate story-lines where the events of one may be referred to in another. It's title should have been Dragon Age: The Kirkwall Chronicles. Story-wise I do have mixed feelings. I am not happy about the lack of alternative storyline aspects but the few being there are still entertaining enough to keep a player happy for a while. Companions still have their own personalities and your personality being a lot less mute than in the original Dragon Age titles certainly helps to blend in. On dialogue side the game presents you with a classical Mass Effect style wheel giving you options for certain type of straight answer or investigative questions - but unlike in Mass Effect series the obvious outcome is not always that clear and not always wholly different for the entire dialogue regardless of which conversation path you chose.

    Sadly the exploration side got a bit of a short straw, it is still there but due to lack of big locations quite limited. It seems a bit symptomatic for recent Bioware games: Exploration getting steadily removed from games altogether. However as saving grace it should be noted that the game allows you to progress in the main plot at your own terms without too much prescribed linearity.

    The combat system got a major overhaul but while it can be challenging on its own terms especially on higher difficulty modes. Its shortcomings are minor compared to the original Dragon Age title, in this case the lack of tactical camera, enemies coming from thin air and Nightmare involving some several issues making making it favour single target ranged combat should be noted. I believe the latter will be addressed by Bioware soon. Talent trees got improved a lot and leave a lot of room for experimentation and replay. Personally I found the issue of fixed but upgradeable companion armor quite an interesting idea. It would have been better though if upgrades would allow more flexibility.

    The old crafting system got replaced by a less hunter-gathering aspect but more one which people who played Mass Effect 2 are familiar with. Instead of gathering the resources into your backpack you are now mostly out for finding resource locations you'll have to tag/unlock depending on the locations you are visiting. The more resource locations you find the higher classes of runes, potions and poisons you can craft. Crafting also isn't done in the same spot but done at certain shop-like locations. While this hurts any fan of the classical gathering & crafting game I feel the old system did not actually limit you aside from backpack size whereas the new one obviously uses your cash as limiter. In the end I personally liked the old system more but to be fair the new system is achieving the same results in the end without forcing the player to reserve a large part of his backpack for resources and materials.

    Graphically it's looks are stunningly good even though it does lack the deliberately dark look of its predecessor title. Animations are well-down although the game overdoes a lot on the explosions side making it unnecessarily messy-looking when there is no reason for it. I do miss effects on weapons from runes and the lack of a bit more beautiful inventory graphics. The game's locations are well done although a lot of quests do lead to several previously locations. This does lead to a certain level of repetition but amusingly also to a lot of familiarity. The game however does a good job in keeping Kirkwall more than just one town although its lack of aging, progression and liveliness as the story goes on does make the town feel static and lacking the realistic feel of years spent within it. The whole story could be in fact one of a single 24 hrs. day when taking the persistent looks of the town's scenery into account.

    The GUI has been overhauled quite well and it's quite intuitive from the get-go. Nothing more to add this one is done well.

    What needs to be left noted is the relative subtlety of game's score, even though the score is quite excellent it does lack the certain epic factor which the original title was known for. Otherwise the atmosphere, combat and ambient are in parts a lot better done than in the original titles.

    In conclusion I think it is worth buy if you see it as a game within the Dragon Age universe or setting. If you are truly seeing a linear successor to the original Dragon Age titles you might not like it. It certainly does come with a lot improvements of its own but also another set of issues left to be addressed in another possible upcoming Dragon Age title. Perhaps both titles will give Bioware sufficient amount of material to find the real alchemy for an ultimate Dragon Age game.
    Expand
Metascore
82

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.