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4.7

Generally unfavorable reviews- based on 5052 Ratings

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  1. Mar 17, 2011
    7
    Dragon Age 2 though being a good game is a big let down for RPG fans. It tries to cater to a very large gamer base thus sacrificing a lot of which made DAO a huge success. The story at best is average, the voice acting is average though it does shine at times, the combat is more of a hack n slash, enemies explode in countless bits with one hit from a weapon. The combat consists of waves nDragon Age 2 though being a good game is a big let down for RPG fans. It tries to cater to a very large gamer base thus sacrificing a lot of which made DAO a huge success. The story at best is average, the voice acting is average though it does shine at times, the combat is more of a hack n slash, enemies explode in countless bits with one hit from a weapon. The combat consists of waves n waves of enemies spawning at you out of thin air which is absolutely immersion breaking and it continues throughout most of the game in the same manner. The environments are reused again n again n again n again....... The companions are not that great no feeling of attachment, romance is not implemented well, no companion customization, poor inventory system. I could go on n on but Ill stop. Please Bioware check you priorities you can't serve two masters at the same time... Expand
  2. Mar 24, 2011
    7
    The first 5 hours of this game SUCKS as you can see from my initial impressions below. But it gets better. Much better. By the second act I was really enjoying it. The story and characters are excellent, much better than Origins. If you could skip the first 5 hours I would give it an 8. This is an excellent game once it gets on its' feetThe first 5 hours of this game SUCKS as you can see from my initial impressions below. But it gets better. Much better. By the second act I was really enjoying it. The story and characters are excellent, much better than Origins. If you could skip the first 5 hours I would give it an 8. This is an excellent game once it gets on its' feet
    _________________________________________________________
    Downloaded it and installed all the extra content.
    They wrecked the combat. Randomly appearing spawns, too much mana, etc. There are no tactics whatsoever.
    Most items so far are Hawke only. WTF is that? Items are screwed.
    The game has lost all the tactical tweaks that made RPG's different from shooters. It's just some crappy console game. Maybe it gets better.
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  3. Mar 17, 2011
    7
    BEFORE YOU BUT DRAGON AGE II READ THIS
    ***********This is not a bad game.***********
    That is what i want to say right from the bat. Compared to Dragon Age Origins though, it is probably better in a few ways, and worse in a few, and i think this is what is pissing everyone off. Let me start with the good. --- The Story --- This is up to every person i guess, but i thought the story was
    BEFORE YOU BUT DRAGON AGE II READ THIS
    ***********This is not a bad game.***********
    That is what i want to say right from the bat.
    Compared to Dragon Age Origins though, it is probably better in a few ways, and worse in a few, and i think this is what is pissing everyone off.
    Let me start with the good.
    --- The Story ---
    This is up to every person i guess, but i thought the story was fine, pretty epic feel, took a little longer to get into than the first, but other than that not too bad.
    --- The Combat ---
    Loved it, everything reacts when you click it, it looks good, took a while to get used to the slightly different roles of the classes this time, but i much preferred the combat.
    --- The Leveling ---
    It was different and i was skeptical at first, but i really enjoyed the leveling. The abilities menu was good and allowed for awesome customization of the character, by level 20 my character was exactly what i wanted.
    --- Crafting ---
    Much better, rather than have to collect a million elfroot, you find sources of it, and can craft things using money once you have find enough sources. Much cleaner more efficient and i actually used crafting this time round.

    Now the the bad, and i apologize in advance to Bioware for this, but i only do this because i love you.
    --- The Maps ---
    Oh god please please PLEASE give me some different **** maps. I was SO sick of playing through the exact same cave maps over and over again the only difference being some pathways are blocked off in each one. And if you are going to use the same map over and over PLEASE at least change the minimap to only show the paths you can reach, that way it might take me a little longer to work out its the same map. Seriously, the exact same mini map for every cave, for ever vault, for ever house, it gets so old.

    --- The Character Interaction ---
    Now i want to make a point clear here, i actually liked most of the characters, sure everyone thinks Anders is a bit of a whiney **** sometimes, but every game has one of them, however the interaction was a real letdown. I also liked how they talked to each, other some of their conversations were great.
    The first game was great you could take so much time talking to the characters learning about them any time you want.
    This game, they only talk to you if your getting a quest, otherwise its the same canned lines spoken back to you.

    --- The "Choices" ---
    Oh man did this annoy me on my second playthrough. Its just lazy developing. First time i played through i was thinking, hmmm maybe if i do stuff different i can improve that. People who have finished the game will know that there is an event towards the end of the game where it gives you an illusion of having played a part in it, but there is really no way to affect the outcome.
    There were a few things in the game that did this, and it feels like it only did it because they couldnt be bothered making different endings.

    --- The Setting ---
    Kinda ties in with the maps, but i think deserves its own criticism, there are what, 4 places you can go, and only one of them is a city. Whoopde friggin do. DA:O was interesting because it gave you a very diverse number of places you could go, the forests of the elves, the caves of the dwarves, the castle of the humans, or if you had DLC, the mysterious keep you could conquer.
    This game just used the same 4 areas, and a few other locations that were all pretty identical, and chucked different bad guys in them.

    --- Conversation Wheel ---
    I know there are some people that love this, but i am so sick of trying to say something and my character saying something else, especially if you are trying to make the conversation flow and don't notice the symbol on the wheel.
    Example: (Slightly paraphrased)
    Fenris: Mage guy wanna kill me good, wont be happy till he sees my cold dead body
    (I look at my choices and choose "Thats a shame", which is exactly what it says in the game, thinking i will be nice and supportive)
    Hawke: Thats a shame.... you have a great body ;)

    I mean come on, really? Sure there are the symbols, but thats just one example of when i didnt check it, and there are many others of me clicking the option that says "No i wont kill him" and Hawke says, "No i wont kill him, ill kill you instead RAHHHH" and i just sit there going oh balls.


    I could go on forever here but i wont, there were a few more good things, and many more bad, eg
    - lazy romance options, ie everyone is bi-sexual
    - every single combat situation has some SURPRISE guys attack you from behind EVERY TIME!!!
    - those damn quests where you find **** and give it to people for money that made no sense

    But in the end, i played the game through and am halfway through playing it through again, it is not a horrible game, but when you make game like DA:O and have that as a starting point, we set our expectations pretty high, and Bioware, you really didnt impress...
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  4. Mar 18, 2011
    7
    While I would like to create a long, fully elaborated review on the game to explain the core features and everything in depth, I honestly cannot, as the game is without much merit whatsoever. The combat took a system which felt unrefined in DA:O and rather that improving it and making it better, just completely ruined it to make a system without thought or challenge
  5. Mar 18, 2011
    7
    Playing this game makes me really want to play DA:O to see what the backlash against DAII is all about. For one, I found the combat in this game to be incredibly addictive. It is extremely fast-paced, but still requires you to pause the game frequently to issue orders to your companions. Like any good RPG, there is still a great deal of micro-management to be had: stats, skill trees,Playing this game makes me really want to play DA:O to see what the backlash against DAII is all about. For one, I found the combat in this game to be incredibly addictive. It is extremely fast-paced, but still requires you to pause the game frequently to issue orders to your companions. Like any good RPG, there is still a great deal of micro-management to be had: stats, skill trees, and equipment are all still there. You can't change your companions' armor, but that seems to have less to do with "streamlining" the gameplay and more to do with taking away the ability to change their in-game appearance, since the rest of their equipment is still customizable. What is a bit annoying is that much of the game's challenge comes from it throwing waves of cannon fodder enemies at you. It does make exploring the dungeons feel a bit more like you are playing a God of War style game and I can see why many fans would be disappointed in this regard, but it didn't bother me a whole lot.

    The biggest complaint I have with the game are the recycled dungeons and interiors. It really takes you out of the experience when you you realize that the cavern you are exploring is structurally IDENTICAL to the cavern you were exploring a half an hour ago, or when you enter a house that is identical to your hero's house, right down to the decor. This, more than anything, just seems like pure laziness on Bioware's part. I'd also like to know why they didn't make this a more open-world style game since the vast majority of it takes place within the walls of a single city and its outskirts. Instead, you get a handful of small, disconnected areas you reach by clicking their icon on the map screen. Would it have been that hard to connect them? Graphically, the game is pretty simple. Again, it seems like this was a lazy decision made just to get the game out faster and that's really unfortunate.

    Where I absolutely cannot fault the game is its storytelling and characters, both of which make Dragon Age II an experience I'm not likely to forget anytime soon. As for the story itself, it seemed pretty unfocused and I never really understood where the storyline was headed or if it was headed anywhere at all, but the frame narrative made me much more interested in finding out what would happen next. I was also surprised at how much I came to care about all of Hawke's companions after not caring at all about anyone in Mass Effect. I commend Bioware in particular for creating a great female character in the form of Aveline and for being much more inclusive than in their Mass Effect games by including male same-sex romance options.

    I enjoyed Dragon Age II immensely despite all the recycled interior areas. Yes, the game borrows certain elements from action games, but it is still much more of a true RPG than either Mass Effect 2 or Final Fantasy XIII. Not a total success like ME2, but not an abysmal failure like FFXIII, the game is still a very welcome refresh of a genre. If Bioware has put more effort into designing the game's world, it would be an easy 9 for me. As it is, it's still recommendable because the characters and the underlying gameplay are just so good, but I really hope Bioware doesn't try to cheat us like this in the future.
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  6. Mar 20, 2011
    7
    While not nearly so epic as it's predecessor, Dragon Age II is still a pretty solid entry into the Bioware library. Interesting subject matter for a sequel, while more subdued than the original, it's in keeping with the flavor of Origins. The most disappointing aspect for me was in that it wasn't made clear for many hours into gameplay the direction the story was heading in. While you canWhile not nearly so epic as it's predecessor, Dragon Age II is still a pretty solid entry into the Bioware library. Interesting subject matter for a sequel, while more subdued than the original, it's in keeping with the flavor of Origins. The most disappointing aspect for me was in that it wasn't made clear for many hours into gameplay the direction the story was heading in. While you can theorize earlier on and realize tensions are rising among local factions, the "enemies" were not clearly defined. I feel this greatly crippled the ability for Bioware to establish the same intensity that was experienced in the previous entry and helped the story feel rushed and quite nearly shallow.

    Aside from this, it feels almost as if each character was written in such a way as an attempt to recreate the original cast - a difficult if almost imperceivable task given the emotional impact each of these characters had originally had on me. I find myself indifferent to or even disliking the greater bulk of the party. Using an "enhanced version" of the original engine hurt, though despite this the graphics were a significant improvement over the original (especially with the texture pack) the end result being neither fantastic or terrible. The soundtrack was also acceptable, though not quite as compelling as the original.

    Gameplay itself was simplified, streamlined for console gamers and carried over to the PC release. Battles were less strategic,and were in many cases significantly easier. In a sense it felt like this game were geared at more casual gamers. I would say overall the improvements are significant enough to make up for this games shortcomings, though only to the point where it breaks even in most every facet but for the storytelling. Which is supposed to be the most compelling part of most any game in this genre.

    All things said I did really enjoy this title. It was certainly entertaining for me. I just would have liked to have cared more, like I did for the original. Perhaps this title would have better served as an expansion for the original, as it seems most complaints are about technical issues as opposed to story content. At this point I just feel inclined to beg EA to leave Bioware alone to work their magic free of pressure from publishers.
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  7. Mar 21, 2011
    7
    I'm 10 hours in and I'm having fun. I read these user reviews before installing it and held my nose when I started it, expecting the worst. Perhaps these low expectations allowed me to appreciate the things the game has done right.

    Graphics are fine, I'm not sure what people are crying about. Gameplay is simple, but still challenging. Character progression system is unique and
    I'm 10 hours in and I'm having fun. I read these user reviews before installing it and held my nose when I started it, expecting the worst. Perhaps these low expectations allowed me to appreciate the things the game has done right.

    Graphics are fine, I'm not sure what people are crying about. Gameplay is simple, but still challenging. Character progression system is unique and allows you to customize each hero nicely. Missions are well done and usually have an interesting twist. Most missions give you a choice at the end - the morally right thing and the monetarily right thing. And unlike most games, the morally right thing has almost no reward, so it's really tempting to do the evil thing. Dialogue is fairly well written.

    I mean, the game isn't spectacular. It's worse than the original in most ways, and isn't worth full price, but guys, it's not a 0/10. There are a lot of unhinged people on the internet...
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  8. Mar 21, 2011
    7
    Good character development and story. Good use of lore w/in the story too. Combat is faster, but monotonous. Area maps and enemies are recycled ad nauseam. The inventory is tripped down to where only Hawke can wear armor or carry weapons. Mage Hawke's story is not distinct enough from the other two classes and needed to be for the story BW is trying to tell. Convos w/ companions areGood character development and story. Good use of lore w/in the story too. Combat is faster, but monotonous. Area maps and enemies are recycled ad nauseam. The inventory is tripped down to where only Hawke can wear armor or carry weapons. Mage Hawke's story is not distinct enough from the other two classes and needed to be for the story BW is trying to tell. Convos w/ companions are well done, but too short and too few in number. I still give the game a 7 as I did enjoy shaping Hawke's character. Finally, anyone into hard core or "old school" rpg should avoid DA2 like the plague. Expand
  9. Mar 22, 2011
    7
    I just finished the game on pc and i'm still not sure how I should feel about this game. It's definatly a fun game. The story, dialogue wheel and combat mechanics is a positive change for me but the fact to you play the whole game in 1 city and that all the dungeons are the same puts alot of it's charm backwards.

    I give it a 7 cause it has dragon age slap on it and i'm a fan of the
    I just finished the game on pc and i'm still not sure how I should feel about this game. It's definatly a fun game. The story, dialogue wheel and combat mechanics is a positive change for me but the fact to you play the whole game in 1 city and that all the dungeons are the same puts alot of it's charm backwards.

    I give it a 7 cause it has dragon age slap on it and i'm a fan of the series.If it had been a new rpg I would have rated it a 5 or maybe 6.
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  10. Mar 23, 2011
    7
    The story is good, but riddled with fetch quests. This isn't the best game Bioware has made but they've set the bar pretty high with titles like the original Dragon Age and the Mass Effect series. Fans of RPGs will eat this up, while your average lover of adventure games will find enough appreciation in the storyline to justify trying it out too.
  11. Feb 14, 2012
    7
    To me, dragon age 2 feels like a needed punishment for bioware. They missed the point of the franchise. The took away things that made the original so loved. However, the backlash that followed was black and white. People saw that it was worse, and dismissed it with a lower score than it probably deserved. Dragon age 2 IS a dissapointment. It's also not a 'bad game'. It's a good game. ItTo me, dragon age 2 feels like a needed punishment for bioware. They missed the point of the franchise. The took away things that made the original so loved. However, the backlash that followed was black and white. People saw that it was worse, and dismissed it with a lower score than it probably deserved. Dragon age 2 IS a dissapointment. It's also not a 'bad game'. It's a good game. It even shows glimmers of a great game. The characters are well written the world is good looking on a dx11 pc, and the combat - is more enjoyable. Where it looses it's footing is in it's scope and everything accociated with that. It feels like a DLC to a masterpiece, rather than the original masterpiece. And it certainly does not feel like a dragon age 2. However instead of giving it 0 just to prove a point. Objectivity must remain true. I enjoyed my time with this, and more i forgot dragon age origins, the more I ended up quite enjoying the journey. Expand
  12. Apr 3, 2011
    7
    Bioware improved class balance and eliminated many of the difficulty spikes that plagued DAO, but at the expense of a great many options (e.g. dual wield and archery warriors are out). DAO combat animations often seemed slow and dull, but DA2 goes to the opposite extreme of being way too fast. The fun fatality animations of DAO have been removed in favor of opponents who literally getBioware improved class balance and eliminated many of the difficulty spikes that plagued DAO, but at the expense of a great many options (e.g. dual wield and archery warriors are out). DAO combat animations often seemed slow and dull, but DA2 goes to the opposite extreme of being way too fast. The fun fatality animations of DAO have been removed in favor of opponents who literally get pulverized into component body parts in a cloud of blood, it looks ridiculous. Maps get reused a lot, every mansion and cave seems to use the same map. I didn't mind the game being set in a single city and visiting the same areas over and over, but the area is full of caves and almost all of them are identical. DAO reused elements, but the redressing hid the reuse quite a bit, DA2 lacks any major redressing of maps and the reuse is very obvious. The UI in DAO was horrid, DA2 improves upon it greatly, both in terms of clarity, aesthetics and screen real estate. The redesigned races are much more interesting, especially the elves which have a more fey-like appearance, as opposed to the short humans with pointy ears they were in DAO. The game is much more stable than DAO, DAO crashes frequently for me, whereas I have had only one crash on DA2 and that was with me cranking up the graphic options to see how high I could go.

    The characters were great, well voiced and Bioware went above and beyond in terms of the party banter and interaction. Having the different companions have relationships outside the main character was a nice touch. The story as well was good, not another 'save the world epic' where we have to ponder why the villains conveniently wait while the hero does all sorts of trivial side quests. I can't deny there aren't some lame side-quests in DA2 (those delviery quests) but overall the quests for your companions and the people of the city fit together with the main plot much better than they did in DAO, ME1 or ME2, simply because you aren't on this ultra-important mission to save the universe as we know it.

    The silent protagonist in DAO always bugged me, the fully voiced Hawke is a plus for me. The subtle effect your dialogue choices have on Hawke's personality is also a nice touch, if you choose the sarcastic option frequently, your Hawke will be more sarcastic in other conversation. The dialogue wheel is a mixed blessing, I liked the icons that give you a clue as to the tone of what Hawke is going to say, but sometimes the paraphrasing is so far off from what you expect, that you don't get the result you wanted.

    DA2 is a fine game that suffers from 2 main things, a rushed development cycle and Bioware's tendency to over correct for criticism in their previous games.
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  13. Mar 25, 2011
    7
    Dragon Age 2 is a decent sequel to its hugely successful predecessor. It does some things a lot better, but unfortunately there are some major problems that drag it down. Graphically, it is a step up, but like the original it is nothing special. You will not be disappointed but you will not be blown away. There is a high res texture pack available, but you will need a DX11 capable graphicsDragon Age 2 is a decent sequel to its hugely successful predecessor. It does some things a lot better, but unfortunately there are some major problems that drag it down. Graphically, it is a step up, but like the original it is nothing special. You will not be disappointed but you will not be blown away. There is a high res texture pack available, but you will need a DX11 capable graphics card to enjoy it, which I sadly do not. A major talking point has been the combat. It is faster paced and more explosive than the original, but realism and immersion is removed by the enemies which now spawn practically in the middle of a fight and just appear out of thin air. Similarly, instead of spiders dropping down from caverns or trees, they now also just drop out of the sky. One particular delight, however are some of the boss encounters which have been beefed up and feel more challenging than the original, but it can still be a case of kiting the boss until you can use your special abilities then kite again. Nearly all the companions, apart from one or two are brilliant. The interparty banter is great and at times had me in fits of laughter, especially the chats between Merrill and Isabella. If you pursue a romance with any of them though, it somehow doesn't feel important like it did in Dragon Age: Origins which is a shame. It is also a shame that you don't really have to put any thought or effort into developing your relationships. The game practically tells you when you should be speaking to a companion, because it will add a new quest for you, and the revamped dialogue wheel tells you exactly what each option will mean. There is no longer the chance you may pick the wrong option. There are numerous cameos in DA2 by characters from Origins and Awakenings, dependant on the game history you choose at the beginning. The game allows you to import your Origins save into the game, or lets you choose from three canonical histories offering different choices. Sadly though, those choices have little to no impact on the game apart from a few different lines of dialogue. As with most RPGs, there is an element of choice, yet in this game it feels pointless. At one point, you are forced to side with a particular faction, yet you end up having to fight both faction leaders, which is perhaps a sign of laziness on Biowareâ Expand
  14. Mar 28, 2011
    7
    The game is good. At first I was surprised there are so many negative reviews, but after reading through some, I realized that they were not about a game. This talk is about feelings, which were apparently hurt, as the ritual accusation of "dumbing down' a game surface again. Some people obviously fell in love with DAO and feel "cheated" now when the sequel proved to be a differentThe game is good. At first I was surprised there are so many negative reviews, but after reading through some, I realized that they were not about a game. This talk is about feelings, which were apparently hurt, as the ritual accusation of "dumbing down' a game surface again. Some people obviously fell in love with DAO and feel "cheated" now when the sequel proved to be a different game. Well, BG2 is very different from BG1 as well, but it was better (more dialogs, better graphics, less B/W approach to quests). Same goes for FO2.
    Same thing with DA2 - it's different from the original... So what? it's still better! The battles are not as boring, voice acting is good, NPCs are interesting, and there's plenty room for strategy and tactics (well, let's be honest, DA:O was not exactly ummm Total War kind of game, so what can you expect from a sequel...) I played both games on hard difficulty and I can't say DA2 is any less challenging - only it's more pleasant to look at which is apparently a CRIME in the eyes of some people. Oh and you can actually see to the end of a battle without looking at the watch a dozen times now. For those of us with jobs â
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  15. Mar 29, 2011
    7
    Not as bad as other people would have you think (battle system was good, some allies were endearing), but definitely not as good as the previous entry. The plot felt a bit rushed, the characters'dialogues were less polished and it didn't leave a lasting impression on me.
  16. Apr 3, 2011
    7
    Dragon Age II is not a step in the wrong direction, just a confusing one. The gameplay is faster and more energetic, but less challenging and harder to control. The graphics are crisp and clean, but the textures and settings are not varied and recycled continuously. The worst part for me was the story. There are some really cool moments, and I had a lot of fun saying "Oh I wish I'd madeDragon Age II is not a step in the wrong direction, just a confusing one. The gameplay is faster and more energetic, but less challenging and harder to control. The graphics are crisp and clean, but the textures and settings are not varied and recycled continuously. The worst part for me was the story. There are some really cool moments, and I had a lot of fun saying "Oh I wish I'd made this decision earlier, maybe I will next time." But going back a second time is the problem. I have no incentive to. The game, as hard as it tries to be multi-threaded, is ultimately linear.

    I personally had fun the first time and would recommend it to anyone who didn't play the first game or wished the first game had faster combat. But I can't say that the finished product really lives up to the potential the first game had.
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  17. Apr 5, 2011
    7
    not as great as the first series, but a good and enjoyable game nonetheless.
    what i really think was great is that the companion that you bring would have a significant plot alteration (although it would been great it there is more quest that could be affected).
  18. Apr 15, 2011
    7
    A So So game. Doesn't feel like Origins at all. A good analogy might be. Dragon Age Origins = An Interview with a Vampire.. Dragon Age 2 = Twilight.. I gave it a 7 because, compared to other games, its a 7 but compared to DAO its more like a 5 or a 6. I still had fun, but it felt like a B movie type of fun..
  19. Apr 19, 2011
    7
    Although a disappointment after DAO, this game, on its own merits, wasn't especially bad or good in my opinion... just middle of the road. I notice that most reviewers who rate this game highly do so while attacking reviewers who don't. I don't know what this means exactly (I should have studied psychology), but it's interesting. It's almost as if they're ashamed for rating it so high.
  20. Apr 20, 2011
    7
    Dragon Age 2 is a fun game that gets a lot right, but is ultimately overshadowed by a rushed development. If Bioware had spent more time on the game and put less emphasis on streamlining, it could have been a masterpiece. While the game was released quite buggy, at the time of writing this most issues have been resolved.
  21. May 14, 2011
    7
    This review contains spoilers, click expand to view. People who had been playing only for a couple of hours should not post reviews. finish the game and them write a review. Anyway this game isn't bad, it's just not what i wanted an it's not an RPG. I don't take the role of the main character, I watch a movie and once in a while I have to decide something, that's the only time when I feel I influence the world around me. By killing enemies I don't feel anything, because they respawn in the same area in the next act. The graphics are good, much better than in the first game but below ME. I hate the dialog wheel. I want to be the main character, so I want full control over him. Plus he sometimes says things that are not what was written in the wheel or things that are just stupid. Also the repetitive environments show that the developer was lazy. The characters are pretty interesting but they are too plain(you can tell that Aveline is all about keeping the law, Isabela is a thief and a whore, Meryl is socially retarded and so on). And I can't forgive Bioware for not letting me chose my own race. I mean, that's a key element of a RPG. The last complains are about the strange story telling(at times I said:e how did it come to this) and the crafting(it don't feel an accomplishment when I craft something) The unchangeable armor of the companion is so so because it saves me money and gives them some personality but it's a departure from RPG elements.. For me this is Dungeon Siege with a couple of RPG elements thrown in it. Damn large corporations who what more money with less work; this is Mass Effect in Thedas, just like Singularity is Wolfenstein in the 50', Fallout New Vegas is Fallout in another part of USA, every FIFA is the same and the list continues.
    All in all Dragon Age 2 isn't a bad game, some parts of the game are enjoyable but it's not an RPG and it's not Dragon Age. I would have called it Chronicles of Thedas: Kirkwall, not Dragon Age 2. Is it had another name and claimed to be an hack and slash adventure it would have given it a lot higher. But when I expect something and you give me something completely different it's unacceptable.
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  22. May 20, 2011
    7
    This game is not terrible by any means,but it makes you wonder what was bioware thinking when they repeatedly recycled environments and npcs'.The story is not quite what DAo was and it feels like it lacks detail and most of all the main point as to continue playing the game. The combat is still enjoyable,but it's more simplistic than it was before.Bioware was pursuing a more action packedThis game is not terrible by any means,but it makes you wonder what was bioware thinking when they repeatedly recycled environments and npcs'.The story is not quite what DAo was and it feels like it lacks detail and most of all the main point as to continue playing the game. The combat is still enjoyable,but it's more simplistic than it was before.Bioware was pursuing a more action packed game and they succeeded,but at the cost of Story,Items,etc... Expand
  23. May 18, 2011
    7
    Dragon Age II improves upon certain areas in Dragon Age: Origins and, unfortunately, falls behind in others. BioWare has done a great job in terms of giving you more control of your abilities and party members. They've also done a good job at making the game a little more fast-paced; however, that isn't necessarily a good thing. In an attempt to make DA2 more "action-oriented", BioWare hasDragon Age II improves upon certain areas in Dragon Age: Origins and, unfortunately, falls behind in others. BioWare has done a great job in terms of giving you more control of your abilities and party members. They've also done a good job at making the game a little more fast-paced; however, that isn't necessarily a good thing. In an attempt to make DA2 more "action-oriented", BioWare has removed certain elements of the game that made it feel like a true role-playing game - or at least one that lives up to the Baldur's Gate series. All in all, the game is quite enjoyable but don't expect it to be a bona fide sequel to DA:O. Expand
  24. Nov 21, 2014
    7
    When compared to DAO, DA2 is a bit of a letdown. Judged on its own, however, it is a decent game which is certainly worth a few play troughs. The biggest let-down of this title is that players are confined to one city, and exposed to the same settings over and over throughout the playthrough. Expanding this title to several cities/regions in the Free Marches might have improved gameplay.When compared to DAO, DA2 is a bit of a letdown. Judged on its own, however, it is a decent game which is certainly worth a few play troughs. The biggest let-down of this title is that players are confined to one city, and exposed to the same settings over and over throughout the playthrough. Expanding this title to several cities/regions in the Free Marches might have improved gameplay.

    Pros:

    -Improved combat system (from DAO)
    -Solid graphics (for 2011 game)
    -Main Character has voice in conversation
    -Great dialogue options for Main Character, especially humorous options.
    -Plot foundations are solid

    Cons:

    -Plot execution botched at times--a lot of "missed opportunities" to push home questions posed by conflicts which were so skillfully executed in DAO
    -Main Character confined to one city
    -Scenes/settings are re-used too much which makes completing side-quests boring after a time
    -Uninspired crafting system
    -Breaking the plot up into 3 "acts" makes the plot seem less linear

    Overall, the game is certainly worth a few playthroughs, but is not a worthy successor to DAO.
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  25. Jun 14, 2011
    7
    I was pleasantly surprised at how much I enjoyed this game, my friends had convinced me to play it. I tried the demo for the 360 version and didn't like the controls. Tried the PC version and found it much more comfortable to use. The first game seemed very dull, long, and tedious by comparison. Thus my hesitation with picking up the sequal. I loved the characters and the story the most inI was pleasantly surprised at how much I enjoyed this game, my friends had convinced me to play it. I tried the demo for the 360 version and didn't like the controls. Tried the PC version and found it much more comfortable to use. The first game seemed very dull, long, and tedious by comparison. Thus my hesitation with picking up the sequal. I loved the characters and the story the most in DA2. There are a lot of strong female characters in this game and there are actually homosexual relationships for the male protagonist. Most of the previous Bioware games I've played have reserved homosexuality for the female protagonist. Dragon Age 1 had just one. Dragon Age 2 has two. Overall the game did not feel like it was meant only for the straight, white male demographic like many games out there are. The game is progressive with the fact that Bioware is clearly recognizing that the video game audience is growing and changing. I applaud them for going against the video game norm.

    The story takes a leap from the typical, predictable Bioware story. There are clear indications they tried to use influences from the Mass Effect series, however a lot of it such as the voiced protagonist and the dialogue wheel was a very good thing. The scenery could stand to have some variation and more creativity put into it. The ending felt a little rushed and if one is not careful, it's extremely easy to trigger it before you're ready by simply reading a message.

    Overall, I wouldn't call it game of the year, but it is an enjoyable game to be considered. I have and will continue to recommend it to customers and friends.
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  26. Jul 8, 2011
    7
    Ta gra nie jest najgorsza ( wiem że narażam siÄ
  27. Jul 18, 2011
    7
    If you forget that this game is called Dragon Age 2, it is actually quite an enjoyable game. The combat isn't necessarily difficult but it is fast paced and there is quite a variety in combat styles to choose from. The story in itself is decent enough, although at times certain developments feel strained, making it too obvious that certain choices in the story are made to sacrifice goodIf you forget that this game is called Dragon Age 2, it is actually quite an enjoyable game. The combat isn't necessarily difficult but it is fast paced and there is quite a variety in combat styles to choose from. The story in itself is decent enough, although at times certain developments feel strained, making it too obvious that certain choices in the story are made to sacrifice good storytelling just to be able to insert some more (pointless) combat.

    Comparing this to Dragon Age: Origins would leave this game coming up short in every aspect. Had this game been called any differently though, it would not have received such a downright hostile reception as it is receiving on this website. Make no mistake, for the Dragon Age franchise, this game is not a step forward. This game offers less choice, a worse plot, and all in all not as much eye for detail. Of course, Dragon Age: Origins had been in the works for much, much longer, while Dragon Age 2 was clearly rushed out the door, leaving it rather unpolished and unfinished in places. There is no excuse for the way areas in this game are re-used. All in all this is a decent game, it's just not a great game.
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  28. Feb 4, 2013
    7
    I didn't think very much of Dragon Age II at release, though I found it engaging enough to play through twice (and purchase some *ahem* DLC Legacy). My overall view was it wasn't as bad as I'd been led to believe (though not as amazing as "professional" reviews made out either). A post Mass Effect 3 perspective does this game many favours; by comparison Dragon Age II is succinct, nicelyI didn't think very much of Dragon Age II at release, though I found it engaging enough to play through twice (and purchase some *ahem* DLC Legacy). My overall view was it wasn't as bad as I'd been led to believe (though not as amazing as "professional" reviews made out either). A post Mass Effect 3 perspective does this game many favours; by comparison Dragon Age II is succinct, nicely made and high quality. It is missing a number of cRPG elements present in its predecessor, but for the most part it seems this was a successful attempt at streamlining things, the (free) hi-res texture pack makes a lot of difference, as does the DirectX 11 support. So for the most part; nicely written (though not devoid of contrivance or sloppiness minimal), excellent voice acting with some engaging and likeable characters with neat arcs. DA2's positives far outweigh its negatives. Expand
  29. Aug 29, 2011
    7
    I can't believe I put in over 2000 hours playing DA:O! I expected to love this one, too. I liked the look, and the story, and in the end I would say the combat is somewhat improved. Too much change for change sake, reminds me of dogs marking their territory. Too much increasing of the challenge. Not sure if they are trying to appeal to FPS players or hide a shorter story, but itI can't believe I put in over 2000 hours playing DA:O! I expected to love this one, too. I liked the look, and the story, and in the end I would say the combat is somewhat improved. Too much change for change sake, reminds me of dogs marking their territory. Too much increasing of the challenge. Not sure if they are trying to appeal to FPS players or hide a shorter story, but it ruined the replayability. I may never hit 250 hours of game play. Expand
  30. Nov 2, 2013
    7
    Sadly this just isn't a patch on the original, the leveling up system has been simplified which seems to be the thing to do these days (SADFACE) but the main problem with this game is that the characters and story are simply not as engaging as the original. These are the guys who wander about while the real, huge story of the original happens. These are the "also ran"'s. That's not to saySadly this just isn't a patch on the original, the leveling up system has been simplified which seems to be the thing to do these days (SADFACE) but the main problem with this game is that the characters and story are simply not as engaging as the original. These are the guys who wander about while the real, huge story of the original happens. These are the "also ran"'s. That's not to say it's a BAD game (unlike the butthurt brigade who seem to have decided to bomb this with 0's) it;s just not as good. Expand
  31. Nov 8, 2011
    7
    I played the first game, which was amazing and unique. I loved the story and the gameplay, the sound and the graphics and the characters! And I had high expectations for Dragon Age 2 (DA2). However, I was surprised that they tried to make the game more action packed for the more causal gamer. The graphics have been improved and they have added a story that is more like a movie. The storyI played the first game, which was amazing and unique. I loved the story and the gameplay, the sound and the graphics and the characters! And I had high expectations for Dragon Age 2 (DA2). However, I was surprised that they tried to make the game more action packed for the more causal gamer. The graphics have been improved and they have added a story that is more like a movie. The story telling is very typical Bioware which I always enjoyed, but I found that the impact of my decisions had less effect then in the previous game. The characters were also not as well built (no backstory, don't really get in touch with the personalities like in the first game). The gameplay is okay if you enjoy fast action/adventure type games, as opposed to the traditional 'pause' and lets plan our next move...which has been the tradition. Gamers who enjoyed the old system may be quite disappointed (hence the negative reviews). Overall a pretty okay game, but overshadowed by its predecessor. (Score 7.0) Expand
  32. Dec 4, 2011
    7
    Amazed at all these butthurt fanboys giving this a 4 or below when it's clearly not a horrible game. No, it doesn't have nearly the depth of the first one, but on the other hand the combat feels greatly improved and the general interface, skill trees, inventory system and companion AI are extremely well thought out and eliminate a lot of the boringness that tends to go along with so manyAmazed at all these butthurt fanboys giving this a 4 or below when it's clearly not a horrible game. No, it doesn't have nearly the depth of the first one, but on the other hand the combat feels greatly improved and the general interface, skill trees, inventory system and companion AI are extremely well thought out and eliminate a lot of the boringness that tends to go along with so many RPGs, such as wasting time on inventory management or babysitting every companion so they actually do what they're supposed to in battle. The story and character development aren't quite as gripping as the original, but it's still 100 times better than what you would get in most games. I found the game challenging on hard, without being frustratingly difficult - most difficult encounters can be figured out after a couple of tries.

    The worst thing about the game is probably the recycling of all the environments; the game could have used a few more templates for cave and dungeon design, or better yet use a Diablo style dungeon generator. The other bad thing is, because the game progresses more over time than over game area it feels much less epic than the original, you seem to have a lot less of a world to explore so to speak, and the cities and towns feel a lot more generic, and hence have much less atmosphere. E.g. the difference between the mage, dwarf and elven areas in the original was huge, whereas in DA2 all the town areas kind of look alike, apart form the general difference between rich and poor areas. I appreciate the game might have been worse on release than it is now, since I'm currently playing on the 1.03 patch and haven't experienced any real quest bugs, glitches or crashes yet. To sum up, this is a solid RPG that's worth playing, especially if you're into more tactics/combat based RPGs. It's not as good as the first one but it's definitely worth more than a score of 3 or 4.
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  33. Mar 13, 2012
    7
    This game really gets a bum rap as far as games go, and the reason for it is two fold. 1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negativeThis game really gets a bum rap as far as games go, and the reason for it is two fold. 1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negative overreaction to this game as evidenced by the inaccurate and unfair Zero's, One's, and Two's. 2) Bioware's Marketing Department is really really bad. They gave a distinct impression to the fan base about what Dragon Age "2" was going to be like, and then what was delivered was quite different. Which explains much of the backlash. Granted none of this was helped by the extremely short development cycle that resulted in a game that feels incomplete and has a really crappy, bland, and boring ending. In spite of this however I still feel like a lot of the really low user reviews are unfair, because IMO the game is decent. The engine runs much more smoothly, and is much more stable than in Dragon Age Origins. The Character based textures are much cleaner, and much prettier. The dialogue, and interpersonal interactions with NPC companions are much deeper and more emotive than in Dragon Age Origins. And the overall story arc is coherent and mostly complete, even if it ends a little abruptly, and crappily with SuperEvilNinja!Meredith. Claims that the combat has been dumbed down to flashy hack'n'slash mechanics are untrue. Combat runs almost exactly the same as in DAO. The differences are mostly cosmetic, with faster animations, a lack of "finishing" moves, and the missing isometric camera. Or are different in the execution/presentation of the combat scenes - example: The Parachuting from the Sky Heavily Armoured Waves of enemies, or occasional cut scene "finishing" move. Tactics work the same, and talents (although streamlined) work the same. The guts, the actual mechanics of combat are exactly the same. If DA2 were an exam, it would get a solid and respectable B IMO (with DAO getting an A). Expand
  34. Aug 29, 2012
    7
    People are very negative about this game, and quite frankly, it doesn't deserve the hate it gets. Sure it isn't as good as Origins, but it is still a good game. I'm going to divide my review into Pros and Cons.
    Pros: The combat: Fighting in this game feels very fast paced, a very big improvement from Origin's which feels sluggish compared to 2's. Graphics: Being a sequel, it naturally has
    People are very negative about this game, and quite frankly, it doesn't deserve the hate it gets. Sure it isn't as good as Origins, but it is still a good game. I'm going to divide my review into Pros and Cons.
    Pros: The combat: Fighting in this game feels very fast paced, a very big improvement from Origin's which feels sluggish compared to 2's. Graphics: Being a sequel, it naturally has improved graphics. Voiced Player character: This is the first Dragon Age game that has your character voiced, and uses a dialogue wheel similar to Mass Effect's. I really didn't mind the way dialogue worked in Origins and KoToR, but when your character actually speaks, you kind of get more of a feel to what you're saying.

    Cons: Reuse of areas: A lot of caves and buildings are reused environments, just with different monsters and items, this is due to the publisher EA rushing BioWare for an early release. NPC Companions: The companions in this game are a step down from Origins, in Origins, you liked pretty much all of them, at least I did, they had a good back story, and you learn to like them as the game goes on, in 2, not so much, I really only like 2 of the companions, Merrill, and Varric, Anders is a character from Awakenings, DA:O's expansion, they really messed him up in this game, changing his personality completely. The Story: It's just not as good as Origins, it doesn't feel as epic, and no matter what you do, the endings are pretty much the same, feeling like you didn't have much choice in the story, which goes against normal BioWare games. Exploration: In Origins you got to explore a whole country, in 2, you get a city, which changes at day and night, and a little bit as the story progresses.

    Overall, it's a good game, just not as good as Origins, Bioware tried something new, and it didn't work out, hopefully they'll spend more time on Dragon Age 3
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  35. Aug 13, 2012
    7
    I felt that this game wasn't so much bad as it was a disappointment. While it takes place in the same world as Dragon Age: Origins and shares the same basic gameplay, it feels very different--and not in a good way. The item/inventory system has been vastly simplified but, unlike Mass Effect 2, this does not remove the need to manage loot: it just makes it far less rewarding for those whoI felt that this game wasn't so much bad as it was a disappointment. While it takes place in the same world as Dragon Age: Origins and shares the same basic gameplay, it feels very different--and not in a good way. The item/inventory system has been vastly simplified but, unlike Mass Effect 2, this does not remove the need to manage loot: it just makes it far less rewarding for those who want to take the time, while still forcing everyone else to sort through a pile of generic rings, belts, and swords to see which are worth keeping. The combat system has also been changed to make it more action-oriented and fast-paced, and while it does make hacking or zapping enemies more fun, the changes remove much of tactical depth present in DA:O. Moreover, unlike its predecessor, most fights now feature waves of enemies which spawn all around your party (shades rising from the ground, thugs jumping down from buildings, etc.), making any useful strategy difficult. I did find that the characters and story in this game were pretty good--not quite as good as DA:O but still worthy--and I thoroughly enjoyed developing relationships with my party. One improvement is the friend/rival system, which means that unlike DA:O you don't have to suck up to party members to get their bonuses: each character has 2 unique bonuses, one for a friend and one for a rival. This game severely limits your main character by forcing you to be a human with the surname Hawke who must follow a single basic path throughout the game, and who has far fewer dialogue choices than in DA:O. The upside is that your character is fully voiced, so NPCs are no longer the only ones talking aloud. One significant fault of this game, however is that all the events after the intro take place in and around a single city, so you spend the whole game visiting the same locations over and over. This didn't have to be a major setback, but the developers failed to incorporate much variety into the locations: every cave, warehouse, backstreet, and tunnel look the same--they just reused the same blueprint for almost every location, with certain doors added to seal off unneeded areas. There is also a paucity of variety in enemies: you spend most of the game fighting the same spiders, bandits, and blood mages. Between these two problems, the game-play is far less fun than it could be. One final point is the graphics: overall they are improved from DA:O (except for the tiresome re-use), but for some reason the handful of characters from the first game just look AWFUL. Most look very weird and poorly done, like the artists did them over lunch one day. As someone who spent dozens of hours playing Origins, I was appalled to see my beloved friends looking so horrendous. Overall, I still think this game is worth playing--mostly for the story/character development--but unlike DA:O, this is not a game I can see myself playing again and again. Expand
  36. Jan 12, 2015
    7
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O is a very solid game, Bioware decided to take a very far left turn with Dragon Age 2.

    It's kind of funny, they did a similar turn with the Mass Effect series as well. With both sequels, Bioware took some big risks changing core gameplay mechanics.

    And I can respect that.

    The main difference is that Mass Effect 2 did an exceptional job at this transition. Dragon Age 2's attempt however, was sloppy.

    But it's not a bad game.

    I feel like alot of the hatred for this game just stems from the fact that its not as complex as Origins. There are things that DA2 lacks. It lacks a deep character customization system. It's inventory system, like ME2, has been stripped down. Some people really enjoy decking out their characters - you can't really do that in DA2. Even the skill trees themselves have been scaled down.

    Moreever, I agree that running through the same dungeons can be tedious and it's "kind of" lazy. In DA2, there are dungeons that are reused, over and over. The layouts are exactly the same, the same location is reused. It's kind of lazy, and its recycled content.

    The other major gripe with this game is the quests. DA2 suffers from Side Quest syndrome. You are given a ton of quests to complete in DA2. Unfortunately, many of these quests do not relate to the main story. So it feels as if you are working towards the main course. Other RPG's also do this, and its frustrating. A couple side quests is OK, but the fist Act alone has you probably do over 20 side quests. On the one hand, I can appreciate the work that has gone into these quests. But - I don't really care. We're not emotionally invested into these side quests.

    But DA2 excels in is where it counts; roleplaying and characters. And let's face it, the characters are generally better in DA2 than DA:O. They are better. If you liked ME2's storytelling, you will like DA2's, as the dialogue options and the general rythmn of characterization is there. And it's GREAT.

    Hawke is probably the best PC that I've roleplayed to date. His voice acting is fantastic. Credit needs to given where its due. You're usually given 3 options to respond, an agreeable/nice/peaceful option, a hardass option and everyone's favorite, the dry sarcastic humorous neutral option. The joking dialogue option is a great addition and Hawke can be pretty funny at times. In my opinion he even beats out Shepard.

    Characters evolve with you over time. DA2 is a long saga that takes place over many years. A very ambitious project attempted by Bioware and I applaud them for it.

    Part of the charm of running through these same dungeons is the way that they change. DA2 is about change, it's a long saga over a long time period. You see character change and evolve, relationships are not formed for one adventure - but multiple adventures in one overarching story. Your actions really do matter, and they ripple across the story.

    My main problem with DA2 is that its wandering away from strategic parts of gameplay. The complaints of it being dumbed down are not completely unwarranted. The challeges presented in DA2 are...iffy. But then again, the pause and play combat of these titles have always been questionable. It's difficult to judge, because at the core this is a Roleplaying game, and DA2 executes the roleplaying aspect flawlessly. That is the heart of Bioware's games.

    DA2 is not a perfect game, but alot of the hate is unfair. Metacritic can be a cruel master, and does not always reflect the true value of a game. Like this one. This is due to a rabid fanbase feeling betrayed upon release. At the end of the day, I had fun playing DA2. If you can grab this game with some of the DLC's for $20-$30, it's money well spent. In fact, I think I had more fun playing this game than DA:O. Hate to say it, but its the truth.

    And that's what matters.

    At the end of the day, DA2 is a good game. That is the bottom line.
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  37. Jan 15, 2013
    7
    I find the 4.2 too low for this game. Yes, it's not DA: Origins, it's not as good. Yet as a standalone game it's not that bad. It looks as good as DA:O (though it's supposed to look better, even if it feels like there was no progress...), combat system is waaay better, but everything else is worse. Your companions are not as interesting, your voiced hero feels wrong, and the responses a laI find the 4.2 too low for this game. Yes, it's not DA: Origins, it's not as good. Yet as a standalone game it's not that bad. It looks as good as DA:O (though it's supposed to look better, even if it feels like there was no progress...), combat system is waaay better, but everything else is worse. Your companions are not as interesting, your voiced hero feels wrong, and the responses a la Mass Effect are too few comparing to how much freedom you felt on the first game. Also, the game keeps reusing the same places over and over again, making it boring. Expand
  38. Feb 19, 2013
    7
    There is mixed feelings on this game, as it not a "true" rpg, but after a while the game grew on me. I must also say, that this game now only cost just under 20USD which makes it good value for money. However had I paid full retail for this game I would most likely give it 5.5 or 6/10. But for 20USD this is a good game and the storyline is good, not mass effect good, but good.
  39. Mar 17, 2014
    7
    I've played it mostly for the plot. I am preparing for DA: Inquisition. This game is much worst than Origins. Simpler, poorer and making impression that developers were in a hurry. Many times You have to travel through the same maps. Main plot is concentrated around one big city. Even big bosses aren't very challenging. It is totally not as good as in the E3 trailer. RPG elements are alsoI've played it mostly for the plot. I am preparing for DA: Inquisition. This game is much worst than Origins. Simpler, poorer and making impression that developers were in a hurry. Many times You have to travel through the same maps. Main plot is concentrated around one big city. Even big bosses aren't very challenging. It is totally not as good as in the E3 trailer. RPG elements are also much weaker than in DA:O.
    But despite all issues it is still good 40h of worthy game. If You like the climate of DA You should definitely play it. Class balance is better than before and npc are finally doing something smart. Characters are nice, plot quite good, music great, and graphics still nice. Worth of trying before DA:I premiere.
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  40. May 2, 2013
    7
    More like Dragon Age Episodes.
    If DA O was like a tasty soup, then consider DA 2 a watered down version of that same soup. Hence my rating doesn't go lower, because there is still some goodness left. enough to enjoy the game. Still, here comes the bad:
    So what happened? It honestly appears as though EA has twisted Bioware's nuts and asked them to make a sequel in such a short time. The
    More like Dragon Age Episodes.
    If DA O was like a tasty soup, then consider DA 2 a watered down version of that same soup. Hence my rating doesn't go lower, because there is still some goodness left. enough to enjoy the game. Still, here comes the bad:
    So what happened? It honestly appears as though EA has twisted Bioware's nuts and asked them to make a sequel in such a short time. The main problem in Da 2 is the content, or rather the lack of it. 3 different stories occur and then the third one leads to a cliffhanger ending. Choice system this time is annoying this time which leads to the mages screwing up no matter what you choice is. Half the character roster is annoying and we are limited to 1 city (which still manages to be repetitive in itself).

    But i guess there is enough good that will still make DA O fans play this. For other ppl, pick up DA O instead its a better game
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  41. Oct 1, 2015
    7
    Not nearly the game that Dragon Age: Origins was, but a good action-rpg all the same. A key change includes making combat more action-oriented, but sadly, far less strategically deep. The game world is also much smaller as most of the events take place in and around a key city. Graphically, without the high-res texture pack, it looks worse than Origins in some respects. Speaking ofNot nearly the game that Dragon Age: Origins was, but a good action-rpg all the same. A key change includes making combat more action-oriented, but sadly, far less strategically deep. The game world is also much smaller as most of the events take place in and around a key city. Graphically, without the high-res texture pack, it looks worse than Origins in some respects. Speaking of graphics, they get reused quite a bit, which is both lame and confusing. For example, a single dungeon or mansion is reused several times, just in each "different" instance, some doors don't open and others do, yet the entire environment can be seen on the overhead map. This caused me to think I might have missed some secret passage or route, but no, it was because of code reuse. And one last dig: dialog and interaction don't impact the story nearly as much as DA:O.

    What DA2 retains, however, is strong characters, great dialogue and quests which rarely feel mass-produced, arbitrary or rote. It also retains an "epic" feel as the events transpire over a ten-year period, though you don't start to get a sense of it until around halfway through the game, when your actions from much earlier affect the story.

    It's not a bad game at all, but compared to its older brother, the disappointment from fans is easily understandable.
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  42. Nov 7, 2013
    7
    Goods
    - Love the new gameplay
    - Good character customization
    - Voiced MC
    - Choices
    - Faster gameplay

    Bads
    - BORING CHARACTERS
    - BORING STORY BEFORE YOUR EXPEDITION

    Extras
    - Will never be as good as the first BUT i still recommend giving this game a try if you're really into RPGs
  43. Feb 22, 2014
    7
    This review contains spoilers, click expand to view. There are many unforgivably bad things about this game that make me sit and stare at the screen, hardly daring to believe that a game could have this bad an effect on me. I have just received the achievement that I have entered 50 caves (That all look exactly the same, Maker help me!) and it is only act one. Which leads me to believe that there are about 300 caves in the game...But enough about that, everyone knows about how lazy EA are. What I am tearing my hair out about is the bows. WHY DO I NEED BOWS? WHERE ARE THE RANGED CHARACTERS? Oh look! A bow for 133 sovereigns, I will give it to Varric. Oh damn it! He can't equip other bows! Oh, good thing there is a DLC to get an archer. It only costs 7$. Wait, what? 7$! I guess Hawke will have to be a bow wielding rogue. I shoot an arrow at the enemy. The enemy explodes into big chunks of meat and bones. Eish! Well at least they seem to be biodegradable. Oh and the bone pit! I get that you can tell Varric you want to start a business, but you end up with negative 15 sovereigns. At least the game is alright though. Expand
  44. Jun 10, 2014
    7
    DA2 is a game for those who want more action. It is far easier than DAO which is a good thing for those who play for the story rather than a constant challenge. Combat is fast and fun, although with less emphasis on tactics than DAO. This is NOT a game for those who want a challenging, classic RPG like DAO.

    The Good: - Fast, fun combat, closer to Mass Effect than DAO - Decent story -
    DA2 is a game for those who want more action. It is far easier than DAO which is a good thing for those who play for the story rather than a constant challenge. Combat is fast and fun, although with less emphasis on tactics than DAO. This is NOT a game for those who want a challenging, classic RPG like DAO.

    The Good:
    - Fast, fun combat, closer to Mass Effect than DAO
    - Decent story
    - Interesting characters
    - The player character is voice acted
    - Enhanced graphics over DAO (still not incredible and not as good as ME3)

    The Bad:
    - The UI seems to have undergone a significant downgrade from DAO and can be confusing
    - Because of the more linear story, character customisation is also a downgrade
    - Item stats can be hard to compare and seem like random numbers
    - Items are either pure crap, or incredibly overpowered, the DLC items are especially overpowered.
    - You cannot customise the armour of your party members
    - Very boring environments that are used over and over
    - Absolutely terrible female walk animation. It looks more like a horrific disco dance move that would cause joint injury than an actual walking anim. Fortunately this can be fixed with a mod.

    Overall this game is a downgrade from DAO, but is worth the price when on sale for the minor improvements and more fun gameplay (It is worth about 60% of its price at best).
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  45. Jun 5, 2014
    7
    They took the first game, which has polished last gen graphics and gave the new game even more slightly polished graphics. No amount of user mods were able to bring its quality up to standard. However, the graphics aren't awful either, just very old for a AAA title in 2011.
    Unlike the first game, I enjoyed the main character (female character) much more as it feels like the put slightly
    They took the first game, which has polished last gen graphics and gave the new game even more slightly polished graphics. No amount of user mods were able to bring its quality up to standard. However, the graphics aren't awful either, just very old for a AAA title in 2011.
    Unlike the first game, I enjoyed the main character (female character) much more as it feels like the put slightly more effort into him/her.
    The best part of this game is Varric Tethras who steals the show from every other character.
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  46. Mar 15, 2021
    7
    Dragon Age II is by no means a bad videogame, but it surely is a rushed one.
  47. Oct 5, 2015
    7
    It appears that I don't share the intense vitriol some of the people here have about this game. Dragon Age 2 is not deserving of all the zeroes and ones, but it's hardly a great game either.

    Like many others, I echo how unfortunate and rushed the recycled environments are. It is mainly because of this that gameplay becomes progressively more and more tedious, made worse by the awful
    It appears that I don't share the intense vitriol some of the people here have about this game. Dragon Age 2 is not deserving of all the zeroes and ones, but it's hardly a great game either.

    Like many others, I echo how unfortunate and rushed the recycled environments are. It is mainly because of this that gameplay becomes progressively more and more tedious, made worse by the awful amount of backtracking in this game.

    The combat system is a mixed bag. On one hand, I actually liked the faster pace and more flashy animations. It made combat feel much more fluid. However, a noticeable portion of the game's tactical depth is lost by respawning enemies.

    The lack of customization for companion armor was criticized by many, so I think I'm in the minority when I say that I applaud the fact that characters have a distinct outfit that lasts throughout the game. In a sense, it helps to reaffirm the characterisation that Bioware had intended.

    I think I'm in an even smaller minority when I say that i think your companions receive quite a lot of attention in this game, dare I say even more so than in Origins. This is mostly because the game makes it quite apparent when companions have something to say by giving you companion quests. They also have significantly lengthier and more in depth background stories which I enjoyed thoroughly. The writing is also very decent, just as strong as it was in Origins, snarky Hawke simply never gets old.

    To conclude, an obviously flawed game but i still managed to find it at least semi-decent.

    Overall rating: 7.2/10
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  48. Nov 10, 2020
    7
    I was hesitant about buying and playing this game because of all the negativity and it was the only DA game I was yet to play. I can never be sure if I will like or dislike a game from reviews and watching game play. As games that people love and rave on about I've hated and I have enjoyed some games that others say are bad.

    I enjoyed playing through this game and it was much better
    I was hesitant about buying and playing this game because of all the negativity and it was the only DA game I was yet to play. I can never be sure if I will like or dislike a game from reviews and watching game play. As games that people love and rave on about I've hated and I have enjoyed some games that others say are bad.

    I enjoyed playing through this game and it was much better than I thought it would be, so don't listen to the haters and see for yourself.

    I like the friendship and rivalry system, that's a nice change as I thought the gift system of Origins a bit silly as hated feeling like I was buying them with gifts.

    What I liked most was the story is enjoyable and the characters interesting. The game play and lack of exciting exploration was a big let down for me. But I feel it's a good game overall, sure it's not as good as Origins, but it's still enjoyable and it's good to not have complete game clones.

    But even so I can see why some people hate the game as the game does seem very rushed with some things and the areas are very repetitive and end up feeling tedious. The areas become uninteresting when you've seen it for the 100th time and nothing is a joy to explore, it's all the same there is nothing to discover or feel excited about when it's like *sarcastic yay that's the same place I've seen for the 100th time, so boring.

    An RPG should be a joy to explore and discover new places, but everything is boringly the same.

    I did not like how enemies seemed to spawn out of the sky that was just weird as well as annoying having them suddenly appear behind your mages.

    I really dislike that you can't choose your race, so disappointing I can't play as an elf.
    I usually have my main first play through as an elf.
    I like diversity and playing as different races and backgrounds makes it more interesting to play through more than once. But I guess only 1 race as this game was rushed out with such a short development time. A RPG should be made over at least 6 years and not just 16 months.

    Iam glad they decided not to have Hawke as the main character in Inquisition as prefer not to be stuck as playing human only.
    I also dislike lack of dialogue choices for your main character, options are too simplified and limited by the tone, as in nice choice, joke choice or aggressive choice. It also feels like a weird guessing game as the text choice hardly matches what is actually said.

    I bought the game through Steam as it's my preferred game platform and got the DLC bundle through Origin/EA on special for $14AUD as it has the best price and works with the Steam base game and is the best way to buy the DLC as I have heard the DLC bought through steam doesn't work and is also dearer.

    I did not have any technical issues and the game ran without any problems at all.

    I liked the Legacy DLC mostly but the fire walls for the last boss made the fight longer than it needed to be. The Mark of the Assassin was ok.

    I like DLC that extends the story and gives you insight into the overall picture. I feel Legacy is a must play DLC for DA2 and likely to be played on each playthrough. Mark of Assassin is something I'd play just once and don't care if I never played it.

    The game is worth getting and playing if you like to have a complete DA story as playing this game as a DA fan it helps complete the story, playing the third and then the 2nd game I see things I missed not playing it and playing the second game makes the third game feel complete.
    I also like conversing with new characters and don't mind that it isn't like Origins. And there are appearances from Origins companions. And even though the game was rushed out it's still a good RPG that I enjoyed playing. If you don't expect it to be a DAO clone and love RPG's you'll probably enjoy it too.

    Overall I thought it was a reasonably good game with interesting companions and story. But does not deserve a score higher than 7 because of boring repetitive areas and no choice of race or background.
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  49. Oct 20, 2014
    7
    It's a good game. I start by saying that because it's easy to forget with all the flaws, but it is. The gameplay is faster and more visceral and the dialogue system is much improved with a fully voiced pc and dialogue wheel. Characters are memorable and well developed. Now the bad: dungeon maps are recycled again and again, the plot is nearly linear for the most part, and the setting isIt's a good game. I start by saying that because it's easy to forget with all the flaws, but it is. The gameplay is faster and more visceral and the dialogue system is much improved with a fully voiced pc and dialogue wheel. Characters are memorable and well developed. Now the bad: dungeon maps are recycled again and again, the plot is nearly linear for the most part, and the setting is limiting in scope when compared to previous Bioware games. In addition there's really no through line within the plot. This is all harder to swallow because of the massive potential in the game. In a city like Kirkwall, with nobility, mages, and templars all plotting, and a rags to riches story for the main character, Bioware had the opportunity to make a dynamic political thriller in the vein of A Song of Ice and Fire (Game of Thrones) which it should be noted was one of Bioware's biggest influences in the first Dragon Age. The small confines of Kirkwall could have been expanded and varied into a medieval Vice City. Add to that a Qunari uprising and you'd have one hell of a story. But alas this is not so. Still as I said, a good game. Expand
  50. May 12, 2015
    7
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
  51. Oct 6, 2016
    7
    And yet another game which the reviewers love and the players hate.

    I'd say I find myself in the middle - after my first walkthrough years ago. But each time I go back to Kirkwall I realize that these are the Dragon Age characters, story and art direction I liked the most. The intrigue unfolds nicely, the gameplay is - contratry to the popular opinion - quite strategic and satisfactory
    And yet another game which the reviewers love and the players hate.

    I'd say I find myself in the middle - after my first walkthrough years ago. But each time I go back to Kirkwall I realize that these are the Dragon Age characters, story and art direction I liked the most. The intrigue unfolds nicely, the gameplay is - contratry to the popular opinion - quite strategic and satisfactory (provided you're playing on higher levels), the outcomes of you actions are really different each time you play, and the "small scale" (you're saving "only" one city, not the whole world for once... or are you?) is quite refreshing.

    I can't give DA2 any higher score due to the infamous dungeon recycling and the limitation of the locales to one city and a few (painfully recycled) outskirts, but had this game been in development for a few months more to make the locations more varied, this would have been at least a 9.
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  52. Dec 20, 2016
    7
    Si bien este juego tiene escenarios muy pequeños y los graficos de los mismos son muy repetitivos, este juego te da un acercamiento con los personajes que ninguno de los demás dragon age tiene. En lo que a elecciones respecta no es el mejor, pero tampoco el peor, ya que el peor es dragon age inquisition.
    Tiene algo malo que ninguno de los otros 2 dragon age tiene, y es que no puedes
    Si bien este juego tiene escenarios muy pequeños y los graficos de los mismos son muy repetitivos, este juego te da un acercamiento con los personajes que ninguno de los demás dragon age tiene. En lo que a elecciones respecta no es el mejor, pero tampoco el peor, ya que el peor es dragon age inquisition.
    Tiene algo malo que ninguno de los otros 2 dragon age tiene, y es que no puedes equiparles diferentes armaduras a tus compañeros, solo puedes cambiarle las armas.

    Sin embargo, no deja de ser un juego entretenido si ignoras el hecho de que los mapas son pequeños, pues en lo demás, es muy bueno.
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  53. Jul 3, 2018
    7
    Considero que lo único que supera al Origins es el combate, pero por lo demás es un contenido mas pobre en todos los sentidos, en especial tener que pasar por escenarios repetidos, pero aun así la historia y el protagonista me encanto muchísimo.
  54. Jul 22, 2021
    7
    good good good good good good good good good good good good good good good good good good good good good good good good good good good goodgood good good good good good good good good good good good good good good good good good good good good good good good good good good good da 2
  55. Jan 5, 2018
    7
    This game had so much potential , but it was unfinished at release, the story, the UI, the environment, the levels were clearly unpolished.
    But it was fun for the most part, the combat despite less tactic than the first was frenetic and good, despite the enemies spawning mostly behind your unprotected mage and killing him a lot of times, some of the quests were memorable and i still
    This game had so much potential , but it was unfinished at release, the story, the UI, the environment, the levels were clearly unpolished.
    But it was fun for the most part, the combat despite less tactic than the first was frenetic and good, despite the enemies spawning mostly behind your unprotected mage and killing him a lot of times, some of the quests were memorable and i still remember them - and three companions really made things better - Aveline, Varric and Merrill.
    It's not a worthy successor to the first one, sure, but it has its own charm and style, it was a really missed opportunity, maybe if added 6 months to the development it would have been a great game
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  56. Apr 10, 2019
    7
    Whilst definitely weaker than the first I had fun, there are great characters, but the combat is faster and the world is smaller and repetitive.
  57. Jun 27, 2020
    7
    B
    Gameplay is fun but very simple its a back step from its predecessor.
    Same dungeons are used over and over again you actually get surprised that this is a AAA game.
  58. Jan 6, 2021
    7
    Dragon Age II is a game I recommend, with a few caveats.

    I'll get the bad stuff out of the way first: - The entire game is set in and sometimes around one city - Kirkwall - Kirkwall looks like sh*t - Dungeons and indoor areas in general are reused over and over and over - Almost every trash mob has reinforcements. It sucks. It sucks so badly, I turned the difficulty down to Casual
    Dragon Age II is a game I recommend, with a few caveats.

    I'll get the bad stuff out of the way first:
    - The entire game is set in and sometimes around one city - Kirkwall
    - Kirkwall looks like sh*t
    - Dungeons and indoor areas in general are reused over and over and over
    - Almost every trash mob has reinforcements. It sucks. It sucks so badly, I turned the difficulty down to Casual in Act 3 just to get through it without boring myself to death. Luckily, there are no difficulty based achievements.
    - The overarching plot is weak, and the main quests all feel like side quests
    - There are so many side quests (but they're somewhat interesting, and they're all marked on your map, so there's no running around blindly, thank god)
    - The dialogue wheel is frustrating
    - Male Hawke voice actor sucks (don't play as male Hawke, he sucks)
    - Until I downloaded mods to edit the preset appearance, Hawke just felt like a discount Morrigan

    For the good... I actually enjoyed the combat. I played a mage (which made me feel even closer to the main story) and the flashy, over the top spells felt amazing. I only stopped enjoying wreaking havoc with lightning and fire storms on the third wave of Rage Demons. Also, the UI is fantastic. A big step up from Origins, and way way better than whatever they did in Inquisition.

    The characters, for the most part, are fantastic. Varric is a natural favourite - he's the narrator of the story and I never left for a mission without him. Anders returns from Awakening, and he gets a lot of hate from both fans of the game and NPCs alike, but he was one of my favourite characters. Fenris is traumatised, edgy, and a total bigot, but his voice makes me swoon so I love him. I never stopped wanting to punch Carver in the face, Aveline was Just Okay and her headband looks dumb.

    I forgot Sebastian was even in the game when writing this, but he is. I think. Isabela is written to have like three personality traits - pirate yarrrr, sex, and causing the deaths of tonnes of innocents in a pointless conflict caused by her own selfishness. Then there's Merrill, but why talk about her when we can talk about Dog? He can play poker in this game. My main crew was Anders, Varric and Fenris throughout the whole game. They had a lot of fun banter and I would often just stop what I was doing so I could just listen.

    There are a LOT of references to Awakening, so I'm glad I played that before II. It made me appreciate it more, and I'm probably gonna go back and play both of these games again. On the topic of DLC though...

    Mark of the Assassin (best played in late Act 2) is a fun DLC that introduces Tallis, an elf voiced by Felicia Day. I didn't care for her too much but I did enjoy stealthing around and killing wyverns. Some nice wildlife environments too, at least compared to Kirkwall.

    Legacy (best played in mid Act 3) was kind of a drag and the endless stream of carta dwarves was what drove me to put the difficulty down to casual. Not due to difficulty, as I was seriously powerful at this point, but because having tonnes of reinforcements around every corner is just so damn boring. I put it back on hard for the final battle and it was seriously tense (I sided with Larius). The final 15 minutes were also really cool lore-wise as well. Definitely bring Anders and Carver along for this one.

    Also you get a bunch of DLC equipment at the start of the game that sells for one copper but is also so good that you won't need to replace a lot of it until end game, at least for your companions. It'll help on hard difficulty, but if that's not your thing then just don't open the DLC chests.

    So... yeah. It took me three weeks and 56 hours to 100% complete Dragon Age II, and I enjoyed it a lot. Ending oppression and getting revenge on those who betray you is oddly satisfying, and if you can spare 25 hours to just do main quests and companion quests, I think you'll find a lot of enjoyment here.
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  59. Aug 18, 2022
    7
    I believe this to be a very good game, just not as good as Dragon Age Origins. EA did a number on Bioware, forcing them to release the game at this state but the story has some very good twists, especially a few dark ones i did not see coming. The characters in this game are more interesting than the ones in Origins, and the tactical mode is set aside - which is good for me.
  60. May 31, 2022
    7
    It is late 2011. You sit, excitedly, booting up the second game of my new favorite franchise. The characters are lively. You are excited to learn more about them. You are excited to be here.

    It is 9:30 Dragon. The Hawke family arrives in Kirkwall. Sometimes with a brother, sometimes with a sister, always with a mother and a sarcastic elder sibling. They look up on the chains of
    It is late 2011. You sit, excitedly, booting up the second game of my new favorite franchise. The characters are lively. You are excited to learn more about them. You are excited to be here.

    It is 9:30 Dragon. The Hawke family arrives in Kirkwall. Sometimes with a brother, sometimes with a sister, always with a mother and a sarcastic elder sibling. They look up on the chains of the city of Kirkwall, hopeless as an old drunkard reveals his lies.

    It is early 2012. Those chains shall be yours, for the next sixty hours.

    It is early-to-mid 2012. Friends exist here. People you care about. But... but. You tire of the walls. Walls, everywhere. Brick and sandstone, gravel and stone. Linearity and repeated cycles. It is 9:34 Dragon.

    It is mid-2012. The outside has walls. You cannot see it, but you know they are there. Invisible walls, a linear path, the same grass, the same stone. Same as the sandstone and brick. Everything has one road, everything repeats, again and again. New places are old, but old places are never new. It is 9:34 Dragon, it is mid-2012.

    It is late summer 2012. You reach an end. The city burns, the chains seem to break. It has been six months, it has been sixty hours, it has been seven years. It is 9:37 Dragon, it is August 2012.

    It is late 2012. You return. It is 9:30 Dragon. It is early 2013. You return to your friends. It is 9:34 Dragon. It is late 2014. It is 9:37 Dragon. You look down. The shackles were never broken. One ties you back, the other ahead. It is late 2016. It is 9:30 Dragon. Sandstone and brick, friends and companions, also locked in the walls of the prison that you can see and not see. Friends you return to. To make sense of it all. It is late 2018. It is 9:30 Dragon.

    It is late 2019. It is 9:34 Dragon. The shackles never released you. You are tied, backwards and forwards. You may never leave here. You shall always return. It is mid-2021. You are tied, backwards and forwards. It is 9:37 Dragon. The walls. Sandstone and brick. Invisible and visible. It is mid-2022. It is 9:30 Dragon.
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  61. Aug 19, 2023
    7
    I didn't love it as much as the first game, but I didn't hate it. It's not a bad game.
  62. Jan 4, 2023
    7
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  63. Mar 13, 2011
    6
    An unworthy sequel to a great game. Dragon Age 2 falls short in every single way except the story, that being the story is vastly unrelated to the first game and waits for proper tie in with the expected next sequel. If you were expecting a new game with new innovations then you will be sadly mistaken. If you want closure to stories pertaining to those of Dragon Age Origins/ Awakening thenAn unworthy sequel to a great game. Dragon Age 2 falls short in every single way except the story, that being the story is vastly unrelated to the first game and waits for proper tie in with the expected next sequel. If you were expecting a new game with new innovations then you will be sadly mistaken. If you want closure to stories pertaining to those of Dragon Age Origins/ Awakening then you this will only cause more questions than before. My advice for any dragon age fan is to wait for the next one and then play this, this barely has any purpose as of right now. Expand
  64. Mar 14, 2011
    6
    The game's a bit of a rushed mess. I don't mind the streamlined combat, inventory, or even the cookie cutter locations, but at the end the story just breaks down under it's own weight. Character motivations make no sense, both factions are so unlikeable that it's hard to really choose who to go with, and to top it off it makes absolutely no difference who you side with anyway since you'reThe game's a bit of a rushed mess. I don't mind the streamlined combat, inventory, or even the cookie cutter locations, but at the end the story just breaks down under it's own weight. Character motivations make no sense, both factions are so unlikeable that it's hard to really choose who to go with, and to top it off it makes absolutely no difference who you side with anyway since you're just going up against waves of lunatics on both sides the whole time. Expand
  65. Mar 29, 2023
    6
    An average grade to an average game, could be better, but it seems the development cicle was rushed and the devs got bent by EA.
  66. Mar 9, 2011
    6
    Dragon Age 2 certainly is a step backwards for the series in a few respects, but at it's core it still provides an entertaining role playing experience. My biggest gripe with the game is the control. The right mouse button is both attack and camera control. Without the tactical camera of it's predecessor the camera needs to be constantly adjusted to get a good view of the battlefield,Dragon Age 2 certainly is a step backwards for the series in a few respects, but at it's core it still provides an entertaining role playing experience. My biggest gripe with the game is the control. The right mouse button is both attack and camera control. Without the tactical camera of it's predecessor the camera needs to be constantly adjusted to get a good view of the battlefield, and even then the camera moves on it's own whenever the characters do anything. This makes is quite difficult to target enemies in the heat of battle. The violence looks quite silly as the characters swing over sized weapons in quick exaggerated movements like an anime. The enemies just look slightly stunned every time they get hit until their HP reaches 0 and the pop like kind of meat balloons.

    The characters and interaction however are one thing DA2 does right, and I feel it's the most important part of an RPG experience. The Dragon Age world is well fleshed out with enjoyable characters (Although some feel very familiar of previous Bioware games). I quite liked DA2's "over time" feel. The game takes place over a long period of time, and you can really feel the characters and world change.

    Overall I feel that DA2 technically disappointed, but still entertained.
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  67. Mar 9, 2011
    6
    Reading some of the negative user reviews on meta-critic,I wonder if this is not just disbelief that Bioware would venture into a different direction. I personally have no objection for a company, entertainment or not trying new ideas. Dragon Age II is an experimental game. Yes, it does retain a quantum of Origins, however much of it's predecessor has been stripped away. What was strippedReading some of the negative user reviews on meta-critic,I wonder if this is not just disbelief that Bioware would venture into a different direction. I personally have no objection for a company, entertainment or not trying new ideas. Dragon Age II is an experimental game. Yes, it does retain a quantum of Origins, however much of it's predecessor has been stripped away. What was stripped away will definitely irk fans of the first. The inability to customize equipment for companions. The change in chat dialogue. The graphics, and faster combat pace. Lack of spell combination's. No death animations. Whatever one's reasons, surely you can find fault in this product. The glaring, yet easily fixable issues of this game, fall in the games mechanics specifically the A.I. Tank A.I is awful, you'll find yourself (no matter what difficulty) controlling the tank character. The character(s) will activate taunt when enemies are not present, and attempt to spam it's damage reduction moves constantly. Your companions hardly adhere to positional commands either. You'll find yourself using the hold position command, and manually controlling the party. Scripts, must be improved in future patches, if Bioware/EA wishes to sell future DLC's. The good in this game, is the storyline. The game engine runs smoothly on many systems as well. Bioware has always done a excellent job optimizing their products. The characters are believable, yet may or may not hold the same charm as the first games'. The voice acting for the main is exceptional, both male and female. The voice acting in general is very good. The combat can get frustrating, but it retains the "joy" which Origins brought. The skill system is much improved, they condensed it but hardly loses any of it's flare. You'll just have to evaluate this title for what it is: A Different Approach. Expand
  68. Mar 12, 2011
    6
    Do not pre-order anymore Bioware Games, I repeat, do not pre-order. Next, look at the gaming sites that advertise Bioware titles, you will notice they are also the ones that tend to satirize a bad game, ie Penny Arcade. Frankly, its a good thing Bioware worked with Penny Arcade before the game was released, because I have a feeling the guys at Penny Arcade would skewer the game.

    The
    Do not pre-order anymore Bioware Games, I repeat, do not pre-order. Next, look at the gaming sites that advertise Bioware titles, you will notice they are also the ones that tend to satirize a bad game, ie Penny Arcade. Frankly, its a good thing Bioware worked with Penny Arcade before the game was released, because I have a feeling the guys at Penny Arcade would skewer the game.

    The problem I have is I don't think they actually play tested the game at all. Play on Nightmare mode as a mage and then try to get through intro, try it just try it. They've nerfed healing to the point where its Fecking useless. They put in a cool down on healing potions so can't use them when you need to use them now there is a shared timer. The AI is horrible, you turn off tactics and your fecking tanks run out of cover to get hit by crossbowmen.

    I truly hate Bioware now for this game. The positive non game player reviews of this game is crap, they damn well aren't from fans. If I have anything to tell Bioware it is this:

    1st) Fix TACTICS, give a switch to turn it OFF or ON without having to individually turn off a tactic per player
    2nd) When I don't give a character an order, they should damn well stay put and not rush into a fire of ranged fire
    3rd) Give me the DLC that I paid for at the beginning of the game, don't make me run all over the place trying to find it
    4th) Do actual play testing. I am your market, you took a fan boy who buys all of your products and turned him into someone who will NEVER PREORDER FROM BIOWARE AGAIN IN ONE GAME. Did you actually have people play the intro and see what they thought
    5th) Play test all of the difficulty levels ALL. Nightmare should be beatable by someone who is highly familiar with Bioware and understand the basics, but OH F no, you guys couldn't do that could you.

    You get a 0 from me on this game. Read the reviews here from other posters and release a patch to fix the troubles or you are going to have an Elemental on your hands and destroy your Brand Name.
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  69. May 11, 2011
    6
    Bought the game on release day before reading any reviews, installed it but not even entered kirkwall after reading the user reviews. The massive changes in the game and the negative reactions to it left no enthusiams in me and made me stay away of it. The only advise I can give: Don't read any reviews after you bought a game.
  70. Mar 31, 2011
    6
    Problems with Bioware turning into a pretty shady company aside, I can't believe they thought this would pass as a real sequel. There is no main plot, you're playing a tactical rpg that's mostly in a city, and the reinforcements thing is just retarded. Your party members are still a hoot and the gameplay isn't awful tuned like this, but they needed more than 18 months to make it amazing.Problems with Bioware turning into a pretty shady company aside, I can't believe they thought this would pass as a real sequel. There is no main plot, you're playing a tactical rpg that's mostly in a city, and the reinforcements thing is just retarded. Your party members are still a hoot and the gameplay isn't awful tuned like this, but they needed more than 18 months to make it amazing. Oh and it looks worse than Dragon Age: Origins, and even sadder is the HD graphics mod that isn't from Bioware doesn't even make it look better. I guess the company that made Baldurs Gate and Mass Effect is long gone; hope Mass Effect 3 isn't crap like this. Expand
  71. Mar 15, 2011
    6
    The simple truth is that this game is not up to par with what I have come to expect from Bioware. The game is not terrible, but it is not great by any means. The Graphics are very good, and the animations are much more fast paced than origins, however I dont care. I dont buy RPG games for thier High end graphics engines and expansively voiced cutscenes (which the game delivers) I buy themThe simple truth is that this game is not up to par with what I have come to expect from Bioware. The game is not terrible, but it is not great by any means. The Graphics are very good, and the animations are much more fast paced than origins, however I dont care. I dont buy RPG games for thier High end graphics engines and expansively voiced cutscenes (which the game delivers) I buy them for an engrossing story arc, which, while not terrible, is not as well written or epic as previous Bioware titles. The lack of an overhead view is not a game-killer, but would have still been nice to have, and the camera controls take a while to get used to, multiple camera modes would have been better. The thing that bothers me most, is the cut down inventory mangement, as due to the way companions are designed, I basically end up with three choices for most pices of equipment, 1. Wear it 2. Sell it 3.carry it around forever. The environmental reuse is quite obvious. they didnt even reconfigure the one cave template they had for most cave areas, I get that they did it to save time, but how hard would it have been to make it a different shape using the same art pieces. Ok so enough of the bad, here are the games actual redeeming qualities: Combat is done really well, it is fast paced, fluid and farily enjoyable. The leveling system is much better than origins, with a much more clear and customizable approach to picking abilities and specializations.
    In summation, while the game is not aweful, its not up to par for Bioware, and I wouldnt consider it up to par for a AAA title.
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  72. Nov 1, 2011
    6
    Dragon Age 2 is still a average to good game from Bioware. After putting 50 hours in this game, I can understand why so many people hate this game, but if you calm down and try to enjoy it you will find it has its won merit. I spent 45 hours on my first play through in hard difficulty, right now still on my 2nd play through in nightmare difficulty. Story wise, I read a lot of reviewsDragon Age 2 is still a average to good game from Bioware. After putting 50 hours in this game, I can understand why so many people hate this game, but if you calm down and try to enjoy it you will find it has its won merit. I spent 45 hours on my first play through in hard difficulty, right now still on my 2nd play through in nightmare difficulty. Story wise, I read a lot of reviews saying how shallow the story is. However, I think the reason is most people are used to 'the lord of ring' formula. This game is not about slaying evil like the first game but a story through Hawke's life in Kirkwall. It seems there is no clear goal for the story, but there are lots of lore about dragon age world. The plot is simple, just about How the Ferelden refugee Hawke gains power in Kirkwall. But through Hawke's life you will find the conflicts between Qun and Chantry (the religion conflicts between human and qunari), you will know more about Dalish's and surface dwarves culture and of course you will learn more about the struggles between Templars and mages. The most engaging part of the game is Hawkes family and companions all have their own story, you wont feel they just suddenly pop out. Though the plot is pretty linear, you can still make lots of choices, side with different forces and influence how they will end including the companions. Origins did better Companion characters. Dragon age 2 is similar to Awakening. You can not interact with companions unless there are companion's quests. Of course there are a lot of quests from companions. Through those quests, you can push them to Friendship or Rivalry with Hawke based on your dialog choices. It's actually interesting to see how different they will treat Hawke as friend or as rivalry. And one thing I like about dragon age 2 is you actually can see how the companions are interacted with each other through cut scenes, also they will act differently as friend or as rivalry. To avoid the spoilers, I do not want to talk about companions in dragon age 2, but generally Origins' companions have more distinct personalities, of course you can see several cameos of them. Also the Warden in first game is cited a couple of times. as for combat, Many hardcore rpg gamers may hate this combat system. I can see the reason behind that. But generally combat in dragon age 2 is better and well balanced despite the animations. I did not play in easy and normal difficulties, because I know they are not designed for PC gamers. However, I found the hard mode is a satisfying tactical combat experience. Mages and rogues are vulnerable to physical damages and their actions will be interrupted often, so you will need to pause often and relocate them to avoid damage and use warrior to taunt enemies wisely. Boss fights will take quite a while, because of their huge amount of health and continuous reinforcements, however most bosses in the main plot are not very challenging, the hard parts are all in side quests. So it wont be very difficult to finish the game in hard mode. I played in nightmare for a few hours, it really takes a long time for a single battle, because you either have to relocate party members or kite frequently to avoid friendly fire or you have to kill enemies one by one without skills or spells with area effects. And bioware is being lazy on this, they put even more health and resistances to enemies but not working on AI, so some battles are just being tedious at the end. The environment design is the major flaw of this game. A lot of recycle dungeons and recycle music from Origins. I can see Bioware really rushed this game to be released (or EA forced them to rush). However, I probably will tolerate this, since this is really not the thing I care about. Because of the revamped combat system, I can see a lot of people will lose interests in this game, Though personally I do enjoy my first play through for 45 hours and I still have a couple of side quests I found but did not finish them. It's certainly shorter than Origins which took me 60 hours for first play through on hard mode. But this is still a good game if you really get into it. if you like party based tactical combat like dragon age origins and world of warcraft, I suggests you start with hard difficulty and most likely you will like dragon age 2. Expand
  73. Mar 17, 2011
    6
    I think people are being a bit tough on DA2. When compared against Bioware Standards, it is indeed their worst product to date. But that's like saying the smallest diamond in the mine- I'll take it. When compared to other games that have been released lately, DA2 was a good reprieve. I think it suffers from Apple-ification. Origins was slow, clunky, half the skills were worthless,I think people are being a bit tough on DA2. When compared against Bioware Standards, it is indeed their worst product to date. But that's like saying the smallest diamond in the mine- I'll take it. When compared to other games that have been released lately, DA2 was a good reprieve. I think it suffers from Apple-ification. Origins was slow, clunky, half the skills were worthless, half of the characters had no personality (Sten, Lelianna, Oghren Pre-Awakening? Really?), the dwarf area... ugh. The dwarf area... Dragon Age 2 tried to streamline all of Origins' flaws. Battles were quicker. Travel was quicker. Quest Markers were visible from far away. Not every conversation involves 6 soliloquies. Unlike most people, I actually rather enjoy the plot. Everything that was changed sounds like it SHOULD be better it just... it kind of plays itself- and you're along for the ride. Like the Matrix. The first had a few action scenes that were intense because of the lack of action scenes elsewhere. The second was almost entirely action scenes, and by the end you were ready to fall asleep. I think developers should look at DA2 and see what happened, what went wrong. I think a lot can be learned at what happens if you oversimplify and over-streamline your game. There is something to be said about requiring a bit of effort before the reward... otherwise it quickly loses its appeal.

    I can't give DA2 less than a 6. Because it IS all good stuff. But what it lacks is what is missing between said good stuff.
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  74. Mar 8, 2011
    6
    I am extremely disappointed by Dragon Age 2 as a RPG game style, but if you can cast away the nostalgia of Baldur's gate, you'll find a good game nevertheless. Too bad this series have to continue like that, since the previous system was so much better... Why did they want to butcher the combat system like that ? They should have tried to improve it, not drastically change it ! On hardI am extremely disappointed by Dragon Age 2 as a RPG game style, but if you can cast away the nostalgia of Baldur's gate, you'll find a good game nevertheless. Too bad this series have to continue like that, since the previous system was so much better... Why did they want to butcher the combat system like that ? They should have tried to improve it, not drastically change it ! On hard difficulty, it feels like a hack'n slash ! But sadly, this is how developers tend to do their games... And sadly, it works beautifully. I won't say this game is stupidly bad, it's not. It's a good game, but far from being a real sequel to one of the best RPG of these last years, The Witcher included. I guess we'll have to wait for The Witcher 2. Expand
  75. Mar 8, 2011
    6
    Im doing my best not to rate this lower than I feel because of all the bogus 9/10 reviews given to this game by big name gaming sites. This is not a 9/10 game by any stretch, 8/10 maximum.
    I felt this game was a huge step backwards from DA:O, its like Bioware put hardly any effort into it this time around. Almost everything is worse; the dialog, the graphics, the gameplay. I did enjoy the
    Im doing my best not to rate this lower than I feel because of all the bogus 9/10 reviews given to this game by big name gaming sites. This is not a 9/10 game by any stretch, 8/10 maximum.
    I felt this game was a huge step backwards from DA:O, its like Bioware put hardly any effort into it this time around. Almost everything is worse; the dialog, the graphics, the gameplay. I did enjoy the new skill system, and I'll give them props for fixing it. But it is still nothing special and pretty boring, it's just better than DA:O's level up system which was a travesty.
    All in all, this game is not good, but it is enjoyable. And the fact that certain sites are rating this 9/10 should be a big 'red flag' on which sites not to trust in their big budget game reviews.
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  76. Mar 8, 2011
    6
    For all those nay-sayers, smooth talkers and ESPECIALLY PR personnel at Bioware...you've severely disappointed the fans of Dragon Age: ORIGINS. To stray so incredibly far from your roots by overly simplifying the core mechanics of the game stinks of consolization - the bane of many serious, entertaining pc games to date. The nerve with which their PR personnel promised that it wouldn'tFor all those nay-sayers, smooth talkers and ESPECIALLY PR personnel at Bioware...you've severely disappointed the fans of Dragon Age: ORIGINS. To stray so incredibly far from your roots by overly simplifying the core mechanics of the game stinks of consolization - the bane of many serious, entertaining pc games to date. The nerve with which their PR personnel promised that it wouldn't be simplified and would in fact be a deeper experience is complete and utter **** This was a rushed product backed by (necessary) hype based on the original game's success, because if they'd shown the game exactly as it could be played, it would definitely have lost sales. I preordered this game WITH the understanding that it'd be Dragon Age 2 NOT Dragon Effect: Consolization 101...I've seen a fair share of games that have gone down the gutter that way and sad as i am to say down that road also has Dragon Age 2 gone. The Mass "effect" should have stayed with it's progenitor as it's fine as it is unless they decide to Dragon Agify Mass Effect 3. Hold that thought...that might actually make a good game. Bioware do it! PS. I don't even know whether I'm being sarcastic or not... Expand
  77. Mar 9, 2011
    6
    DA2 is a game I wanted to like. I still do in some ways. It's not a BAD game - just disappointingly average.
    For one, it doesn't feel like a true RPG anymore - the whole flow and feel of the gameplay is completely different. It is clear that in order to expand the audience, Bioware is abandoning old-school RPG's.
    While DA:O combat was a bit on the slow side, DA2 goes into the other
    DA2 is a game I wanted to like. I still do in some ways. It's not a BAD game - just disappointingly average.
    For one, it doesn't feel like a true RPG anymore - the whole flow and feel of the gameplay is completely different. It is clear that in order to expand the audience, Bioware is abandoning old-school RPG's.

    While DA:O combat was a bit on the slow side, DA2 goes into the other extreme, with animations that are too fast and too ridiculous. Oversized weapons, combat moves that defy lore at every step and poor balance.
    DA2 features lots of enemies that one can dispatch with ease, turning even abominations into wusses and throwing them at the player en masse.

    Still, the setting is just as strong as it ever was, and it - and the characters - remain the biggest appeal of DA2. It's only a shame that Bioware created a setting I'd adore to explore, only not in their game.

    For those who love old-school, true RPGs - this game will be disappointing.
    For those who like more action-oriented hack-and-slasher, this may be a good game.

    Objectively, I'd rate it to be between the 4-9 range depending on your choice.
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  78. Mar 9, 2011
    6
    This review contains spoilers, click expand to view. Dragon age 2 is an insult to my intellect. This game gives me a good reason to find a new hobby. Instead of a classic tactical story driven old school crpg I found some kind of action game for retards. Big boobed pirates and dancing mages [I think bioware calls it dynamic casting]. Fells like a cheap imitation of god of war. Expand
  79. Mar 9, 2011
    6
    While the game has dialogue that seems much more fluid and the ability to hear your character speak is nice, the game placed the road block of having to be in specific locations in order to speak to each individual member of your party. I'm not sure if that is the major reason for not caring very much about my party members, but the reality is that I don't care about them.

    The
    While the game has dialogue that seems much more fluid and the ability to hear your character speak is nice, the game placed the road block of having to be in specific locations in order to speak to each individual member of your party. I'm not sure if that is the major reason for not caring very much about my party members, but the reality is that I don't care about them.

    The environments in the game are very redundant and it doesn't take very long to feel like you've been fighting in the exact same locales for the last 10 hours. It also doesn't feel like you travel much, if any when changing places in the game.

    The combat system is more refined although I found from time to time that clicking on individual targets to switch was annoying, and the moment that I tried to reposition myself behind a character I found myself having to re-click the same target to resume attacking.

    When it came time to ditch side quests and perform things relevant to the actual main storyline, I found myself far more interested in what was going on, but when you take into account the fact that in modern western RPG's side quests are 90% of what you do in the game that doesn't mean much.

    Honestly, while this game has things that are notably better about it when compared to other RPGs and occasionally the original game itself, I found myself very quickly getting bored with this game.
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  80. Mar 11, 2011
    6
    DA:O was not a bad game, even the good i think. I was hoping that DA2 will be even better - I even made â
  81. KLS
    Mar 11, 2011
    6
    Setting, Story, Characters and Environments are horrible. RPG elements are dumbed down. That dumb blood all over the characters, that bland and desaturated colors, repeating locations... gameplay is freaked out - its horrible! Its not something that i was waiting from Bioware :-///
  82. Mar 11, 2011
    6
    Dragon Age: Origins was like a father, whom you haven't seen for 10 years, returning home one day, apologizing for his absence, bearing gifts, telling you many stories, resulting in the two of you bonding and having a good time. All is well until he mysteriously disappears again and turns up 1 year later as Dragon Age II, an abusive, burnt-out junky with only one thing on his mind: domestic abuse.
  83. Mar 11, 2011
    6
    I would like this game a lot more if they hadn't put Dragon Age on the cover. I do like the new art work that has gone into it but the game feels a lot different. Side character development doesnâ
  84. Mar 11, 2011
    6
    If you play more than 6-8 hours it is good, if you play more than 12-15 hours it is really good, and if you play 35-40 hours are you finished :( Its a nice game, down play the demo and say it sucks ore play 2 hours and say it sucks...after a while it gets really exciting and tactical more than DA:O.
    PS: I not kidding you i have played each RPG the last 20 years, Dragon age 2 is good!
  85. Mar 12, 2011
    6
    Not the best Bioware RPG ever. A lot of copy/paste, strange design decisions (corpses in the house of one of the characters staying there for six (!!!) years. Game is about seven years long but there are no big changes in this little world. Bugs do not let me finish some quests. Ending (not just it, actually) looks like a good place for DLC. Want to know true end? Just pay EA/Bioware 5-10Not the best Bioware RPG ever. A lot of copy/paste, strange design decisions (corpses in the house of one of the characters staying there for six (!!!) years. Game is about seven years long but there are no big changes in this little world. Bugs do not let me finish some quests. Ending (not just it, actually) looks like a good place for DLC. Want to know true end? Just pay EA/Bioware 5-10 (more?) dollars. I spend on this game money and now I don't think, that it was a good idea. I could write much more, but do not see any need in it: just look at demo and think on your own about 50-60 euro/dollars (1000 rubles) you can spend on it. Does it really cost so much? I don't think so. Expand
  86. Nov 9, 2011
    6
    Not the most polished game, a little rushed, EA has taken control and mind wiped everyone at Bioware. Why must big publishers ruin a new franchise that was looking to be a mega hit regardless if it was not "actiony" enough.
  87. Mar 12, 2011
    6
    Going into this game, I had extremely high hopes, most of which were smashed against the cliffs of mediocrity. Dragon Age II is nothing more than a half-hearted attempt to cash in on the incredible success that was Dragon Age: Origins. That said, the game has both positive and negative features that one must take into account.

    First the negative: Dragon Age II takes place mostly in a
    Going into this game, I had extremely high hopes, most of which were smashed against the cliffs of mediocrity. Dragon Age II is nothing more than a half-hearted attempt to cash in on the incredible success that was Dragon Age: Origins. That said, the game has both positive and negative features that one must take into account.

    First the negative: Dragon Age II takes place mostly in a single environment, the city of Kirkwall. Kirkwall is neither attractive nor welcoming in ways Bioware both wanted (art style, ambiance) and ways they most probably did not want (repetitiveness). The set pieces in this game repeat themselves at an unacceptable rate. The combat is more tuned to consoles than to PC gaming, and as a PC gamer, I found this entry in the Dragon Age saga rather boring in terms of combat. While there is blood and gore, it is at a ludicrous level, obviously meant to appeal to the ultra-violence/God of War crowd. What makes combat worse is the fact that enemies spawn in waves, often in absurd quantities, and the player will often have to engage in combat for no reason at all, as mindless thugs will spawn in the streets frequently. If you are a fan of Mass Effect, Dragon Age: Origins, or Star Wars: Knights of the Old Republic, you will be horribly disappointed by the game's background, writing, and pace as well. Dragon Age II is repetitive in the nature of its quests. There is little gray area to be seen in this game, and such themes as slavery, and "blood magic" (slitting one's wrists to conjure evil spirits or kill people) obviously denote evil, and place a decidedly moralistic overtone on the game. There is also nowhere near enough loot and new equipment to keep the scavenging aspect all-too-crucial to a role playing game interesting. Finally, the whole game is told retrospectively through the narrative of a secondary character, and the plot ends with a massive, pointless cliffhanger. Rather than write a good game with a sense of closure at the end (e.g. DA:O or KOTOR), Bioware has chosen to go the "Halo 2 route" and try to keep us guessing. If only I cared. Now for the good. The combat in this game is, I suppose, rather entertaining for Console players. Despite their repetitiveness, the set pieces are quite pretty. Also, the protagonist, Hawke, actually has a voice, and his dialogue works much like that of Commander Shepard in Mass Effect. Indeed, the lending of a voice to the protagonist actually strengthens this game's otherwise mainly weak narrative. Hawke is a very human character, who is well-acted and who responds believable to situations both grave and light well. On the topic of response, the lip-synch and character design in this game are also fantastic. Each of the game's secondary characters has a unique design, makes them the only visually appealing part of the game. If you wish to know, the secondary characters all have well-written back stories as well, which are actually more interesting than the game's main plot. Other than that, the game is fairly lengthy (my play through lasted about 24 hours) and technically reasonable, meaning that it doesn't crash and lag as much as a game like Fallout: New Vegas.

    In conclusion, Dragon Age II is a decent game. In my opinion, it is nowhere near as bad as other reviewers say it is. Perhaps, they are overreacting because they expected a game closer to the original. Honestly, I was as well. That said, I was able to enjoy this game by putting it aside from Bioware's other work. Such a title is far below their standards; however, it is still a serviceable game and a fairly good adventure yarn. My suggestion is don't bother with the PC version: wait a few months and buy it half-price or rent it for a console. Despite Dragon Age II's myriad flaws, it is still a serviceable game, just not one that is worth sixty dollars.
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  88. Mar 13, 2011
    6
    Having now played Dragon Age 2 for several days, and having seen the incredible hatred leveled against it, I feel I must write a review for this game. Story: First and foremost, the most important thing in any RPG: the story. DA2 plays less like a grand 'let's save the world' adventure and more like 'let's do some stuff in a fantasy setting'. Now you may see this as a negative critique,Having now played Dragon Age 2 for several days, and having seen the incredible hatred leveled against it, I feel I must write a review for this game. Story: First and foremost, the most important thing in any RPG: the story. DA2 plays less like a grand 'let's save the world' adventure and more like 'let's do some stuff in a fantasy setting'. Now you may see this as a negative critique, but it isn't. DA 2 takes the world, politics, races, and organizations that were all introduced in DA:O and makes you intimate with them. Very intimate. The story is told through a framed narrative, but I'm sure most of you are aware of this so let's move on. Back to the intimate part. The entirety of the game takes place in and around the city of Kirkwall, a city with a long and bloody history (but, hey, that's pretty must to be expected). You and your family flee there from Ferelden following the Blight, and you decide to stay there and gain fame and fortune. In the first act of the game (there are 3 in total) you must collect 50 gold in order to fund an expedition to the Deep Roads. That's it. No evil wizard trying to kill the king, no dragons attacking the castle, and no damsels in distress. Just do quests and get gold. I feel this lack of story direction is both the game's largest strength and greatest weakness.

    RPGs are often plagued with the problem of trying to make the player the center of the world while also allowing them to make the decisions they want to make. In DA2 you aren't the center of the world. Not at the beginning anyway. And the whole driving force of the game is that your character wants to make a name for themselves. The greatest strength part: you are not given a list of goals to accomplish and instead you are basically let go to do as you please. The greatest weakness: it just doesn't feel epic enough. In terms of amount of gameplay it is certainly epic, just not in scope. You don't fight armies of darkspawn, or save a kingdom. You do quests. Lots and lots of quests, and many of them are indeed very interesting and some are tied together in interesting ways. You save mages from templars, you save templars from blood mages, you fight Qunari, you rescue nobles and their sons, you stop crime, you cause crime, you go into the fade and vanquish demons, and so on and so forth. I cannot stress how much I enjoy having a huge amount of quests in an RPG. It's fun, but doesn't feel meaningful.

    Combat: The essentials from DA:O are there. You have a tank with a sword 'n board and they hold aggro, you have a rogue who stands behind people and stabs 'em, and you have a mage who heals and casts fireballs. The underlying mechanics are not as different as many people seem to believe. How these mechanics are presented/implemented in different ways. Movement, attack speed, and attack damage have all been buffed while the health of many enemies has been decreased. To balance this out, there are a lot more enemies. I'm playing the game on Hard, and it's somewhat uneven. Some fights are ridiculously easy, while others are very difficult. At least it makes sense that killing seasoned Qunari warriors will take a lot longer than killing a band of hapless street thugs. The combat animations are flashy, bloody, and filled with lots of thunder and fire. Many people call the combat dumbed down, and many people call it simplified. So I'm just going to say this; the combat is fun, but if you preferred the more tactical combat of DA:O then you won't enjoy this. This doesn't mean the game is bad. Somethings just aren't for everyone.

    Graphics: Looks fine on my PC. If you're one of the people complaining about the graphics in an RPG, then you're trying to hard to hate this game.

    Sound, Voice Acting, and Music: Good but not great. Varric easily gets my vote for the best voice-acted character.

    Bottom line: If you are someone who wants this game to be Baldur's Gate 3, then it's not for you. Don't get me wrong. I'd love a Baldur's Gate 3 to come out. But this isn't it. And you just have to live with that. DA:2 has flaws just as DA:O did, they're just different flaws. The story doesn't work 100%, but it at least was a stab at something different. There's this strange notion that Bioware 'dumbed' down DA2 for the 'stupid masses', but honestly I think this idea is overblown. In fact, many of you who hate this game must think I'm a member of the masses who plays Halo and Call of Duty non-stop. And I'm not. I'm a HUGE fan of roleplaying games. Icewind Dale, Baldur's Gate, Neverwinter Nights, Morrowind, Oblivion, KOTOR, ME+ME2, DA:O, and now DA:2. I like all of these games and love some of them. DA:2 is a fun game with hours and hours of questing filled with moral ambiguity in one of the best new fantasy worlds to come out in a long time. Even if the story that holds it all together is not as good as other Bioware games, I really don't care so long as I'm in the world of Thedas.
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  89. Mar 13, 2011
    6
    This review contains spoilers, click expand to view. I haven't played DA:O so I can't comment on any changes. However, as a newcomer to the Dragon Age series, I have to say I did enjoy the game somewhat. I've played Mass Effect 2 and it was personally very fun but lacking in RPG elements (e.g. weapon/armor customisation was very poor). Dragon Age 2 does fix that somewhat because I personally felt I had more control over my character. On the contrary of most of the reviews I've read, I thought the voice acting was pretty well done. Occasionally I felt that the characters were a bit more fleshed out than those from Mass Effect 2... However, it was annoying because I knew things were happening but the game didn't really explain what. For example, I had no idea what the Qunari where and the Qun and their rivals or something. I never really got what was happening apart from the fact that it was "MAGES vs TEMPLARS!!!!!" and then finally it was war between the mages and the templars etc. etc. A bit too predictable if you ask me.

    Gameplay was very fun though. I played as a mage and those skills are pretty fun. The pause system is very useful. I have to admit I did play on 'casual' (flame me if you want) because occasionally I would forget to check what was happening with my teammates (ME2 teammates wouldn't die so easily :P). Biggest problem with the gameplay was the levels. Seriously Bioware? Everytime I go into a cave the layout is exactly the same. Am I to believe that the insides of the mansions are exactly the same! The overuse of the same level designs is SO ANNNOYING! Blegh. Soundtrack was decent. Nowhere as memorable as those in Mass Effect 2. I liked the music during the fighting. But otherwise, no music apart from the one from the trailer is really stuck in my mind.

    Graphics seems decent. Having played Mass Effect 2 I didn't hate the graphics in Dragon Age 2. I haven't tried the high res pack though. I would have thought that Bioware should have included it in the game rather than being offered as a downloadable. I have to say though I want to explore the Dragon Age world more but Dragon Age 2 doesn't really provide that experience.
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  90. Mar 13, 2011
    6
    Heres a Realistic review from someone who played the game on mostly nightmare/hard difficulty so didn't suffer from the 'button mashing' hack and slash crap people claim it to be, but it simply isn't . The Dialog is somewhat drastically dumbed down from the first, you can only be a goodie goodie, a clown who doesn't take **** anything serious, or an ass, there is no in between like theHeres a Realistic review from someone who played the game on mostly nightmare/hard difficulty so didn't suffer from the 'button mashing' hack and slash crap people claim it to be, but it simply isn't . The Dialog is somewhat drastically dumbed down from the first, you can only be a goodie goodie, a clown who doesn't take **** anything serious, or an ass, there is no in between like the first, i.e. it adopted mass effects slightly less than interesting dialog system bioware seem to love so much. The combat on hard and nightmare is NOT a hack and slash, on nightmare EVERY single encounter has to be micro managed or you will die, on hard all minor encounters can be done with minor micro management but all bosses require full micro management again, the combat is much improved to DAO, its far less sluggish and much more fluid so its a definite plus, DAO itself was just a tedious slow hack and slash on normal/easy anyways so to claim different is stupid. The plot is quite a bit weaker than the previous one, there doesn't seem to be much of an overall plot to the story and it seems second rate from what I would compare to most Bioware games and this looses it major points in my book, for the most part it was very generic and sometimes boring and predictable. The inventory system is dumbed down as in its mostly only about your character now, but honestly thats personal preference, I liked it much more than I disliked it, as it removed a lot of the tediousness from DAO. Graphically, in some cases its improved upon over the original, in others its just bad, the constant reuse of the same bland generic 'block' city really made it get tedious at some points and they reuse the same 20 or so areas over and over and over and over and over, until your eyes feel like they are bleeding. Its not a horrible game, I did however enjoy origins more, but the combat in this was definatly an improvement, just it is a total hack and slash on normal/easy no other way to put it, if you want a true tactical RPG experiance you have to play Nightmare/Hard. I give it a 6/10, some improvement, a lot of dis improvement from the original in other area's of gameplay Expand
  91. Mar 14, 2011
    6
    My main gripes with this game are the combat system, the recycled environments and the lack of choice. I don't mind the flashy new feel of the combat, but the enemies-popping-out-of-thin-air -system is cheap and underwhelming. In my mind an RPG is supposed to promote game play where positioning and tactics play a major role. This was possible in DA:O since the enemies you saw where theMy main gripes with this game are the combat system, the recycled environments and the lack of choice. I don't mind the flashy new feel of the combat, but the enemies-popping-out-of-thin-air -system is cheap and underwhelming. In my mind an RPG is supposed to promote game play where positioning and tactics play a major role. This was possible in DA:O since the enemies you saw where the ones you were going to fight but now reinforcements pop out of no where blowing tactics out of the water. One might argue that it's there to crank the difficulty up, but that's just wrong. There are many ways to make a game more difficult which are not as cheap as this. DA:O was plenty difficult on the hardest difficulty without this system.

    Lets get to the recycled environments. I don't mind having to visit the same place a few times, but when you have 3 templates for a building interior which are used for 20 different buildings it gets old and fast. Same goes for caves etc.

    This game also lacks one of the most important aspects of RPG's, actual choices that affect what happens in the world. There are some minor things you can decide on, but nothing that truly affects the world around you. You can solve a situation a few different ways but in the end the result is almost always the same.

    A lot of people seems to think the story is something horrible but I don't share that view. It's not a great story but it's also not a complete train wreck.

    There are a lot more flaws in this game like the VO acting which is done without emotion, uninteresting characters and bugs.

    Don't get me wrong, it's an OK game, but it feels very rushed. The sad thing is I know Bioware can do a lot better than this.
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  92. Mar 14, 2011
    6
    Good game but falls short in a few crucial areas that will put people off playing it thro to the end. First I would like to say that this is a good game if you are an avid rpg game player. Since there are not many rpg genre offerings from high profile developers it can be cursed with over critisim and over hype, unfortunatly DA2 has been jumped on in regards to massive over critism. Let meGood game but falls short in a few crucial areas that will put people off playing it thro to the end. First I would like to say that this is a good game if you are an avid rpg game player. Since there are not many rpg genre offerings from high profile developers it can be cursed with over critisim and over hype, unfortunatly DA2 has been jumped on in regards to massive over critism. Let me put is this way. It does not deserve anything above a 6 or 7, from me personaly, I enjoyed it on a game level but not on a story level. Mainly because there is no drive, no narrative and there certainly is not climax or plot twists that make your eyes water or have an emotinal breakdown. This for me, is a deal breaker, a good RPG needs to suck you in emotionaly, the better the story/game the more of yourself you invest in it and the greater the enjoyment. (Old gamer moment incoming) BG2 is a perfect example huge long game, similarly split into acts each with an overriding point to them. You must escape, you must find a way to rescue your sister, you have been thwarted but the baddie while getting your sister, you must escape again, you must stop the baddie all to the backdrop of an evolving narative of you are the child of a god and someone is screwing it all up. Its pretty simple stuff here, but DA2 has none of that. You have no purpose or anything to focus as a goal, it's a bunch of unconnected quests that don't add up to a greater whole. There is a massive void in this game called "the main plot" and without it feels like Hawk (the MC) is just spinning thier (and your) wheels as there is no purpose to what they are doing in each of the acts. It is such a shame, there are so many great things about this game that I did enjoy like the voice acting, the companions themelves with thier quests/development and enjoyed the writing itself (mostly). Sadly this only magnifies the fact that the core is missing. Expand
  93. Mar 14, 2011
    6
    This review contains spoilers, click expand to view. There's a lot of things to like about this game, and a lot of things to dislike. Combat is over the top, the story is unfocused and weak, and the entire scope of the game feels a lot less epic than Origins did. This has already been discussed at length in most of the reviews. For the purposes of time, however, I'm going to focus on the thing that bothered me the most. For me, the MOST annoying factor is the fate of the siblings. You only get to have your sibling for the first act of the game. At the end of the Deep Roads, no matter what you do, your sibling leaves the party, either dead or with another faction - the Circle, the Templars, or the Grey Wardens. This was annoying for me. Getting to know the family that came with Hawke was one of the big draws for me. Why give us a character and let us get to know them only to take them away before half of the game is done? It seems almost like it was done because of the development time - like they didn't have the resources to do both stories for the entire game since you only get one or the other, and so, to cut corners, they took them out of the equation for most of it. It's not even the fact that I used Bethany as my healer - I liked her as a CHARACTER beyond that, and so her fate was particularly upsetting for me. It's probably not fair for me to judge the game harshly because of this, but I do. If the sibling was able to rejoin the party sooner, perhaps towards the end of Act II or at the beginning of Act III, I wouldn' mind as much. I'd even enjoy it. It would add some drama. But by removing the ability to get around this, to find another solution, it forces you into losing the sibling and removed one of the better connections I had to the main character. Combined with the fate of the mother, it was just too much. With so many unavoidable tragedies, I started to detach myself from everything that was going on, and made me question why Hawke would stick around after all of that personal loss instead of just moving on to somewhere better. Expand
  94. Mar 15, 2011
    6
    I am a massive BioWare fan, and their games are my favorite of all time especially Mass Effect 1 and Mass Effect 2. But this game was a huge disappointment. It had no identity. The Action was too "actiony" even for a action RPG let along a RPG.

    The stages and levels were rehashed and used over and over again. Difficulty was sending the same waves of mobs at you over and over again.
    I am a massive BioWare fan, and their games are my favorite of all time especially Mass Effect 1 and Mass Effect 2. But this game was a huge disappointment. It had no identity. The Action was too "actiony" even for a action RPG let along a RPG.

    The stages and levels were rehashed and used over and over again. Difficulty was sending the same waves of mobs at you over and over again.

    This is probably BioWare's worst game to date. I usually went around saying "BioWare games can't fail" I guess I was wrong. This game didn't really fail but was average at best.
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  95. Mar 16, 2011
    6
    This game starts out with well intentions. You are tasked to save your family from the incoming darkspawn, who would of thought that would of been the most epic moment in the game. From there you will see the same buildings caves and good ole beige kirkwall the rest of the game. now if we want to break down the game into factors like other reviewers i will so i won't get taken down forThis game starts out with well intentions. You are tasked to save your family from the incoming darkspawn, who would of thought that would of been the most epic moment in the game. From there you will see the same buildings caves and good ole beige kirkwall the rest of the game. now if we want to break down the game into factors like other reviewers i will so i won't get taken down for spam. I will be comparing this game to its predecessor.(although i probably should compare it to fable or god of war since thats the way this incarnation is set up.)
    Gameplay: this game is nothing but a Spam R fest on most difficulties while removing most if not all tactical aspects of the game with the inclusion of respawning enemies. not to mention the lack of decent specializations for most classes. Sound: 7/10 i think this is the one aspect of the game that was done well so i will not bag on them more than i have to.
    Graphics: Worse than the first game even with the Hi-Res pack explain that to me.
    Story: it was going fine throughout act 1, but after and during act 2 and 3 the game just lost me and the ending was very sub par. When you complete the main story most people including my self are sitting there reading the credits thinking this is it? this is my epic 10 year story to end like this?
    Replayability: With out Origins story i dont see this game being played much more than 1 or 2 playthroughs for most my self i didn't need more than 1 to know i was done with it.

    All in all buy the first game if you haven't bought it and were thinking of buying this one. If you already have the first one save your money for the witcher 2 or skyrim, and give DA:O another run through cause its clearly a superior product.
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  96. Mar 16, 2011
    6
    Dragon Age 2 seemed like it had a good potential at first, but ultimately feels like a rushed product that didn't receive the care and love it deserves. I wouldn't say I regret the purchase, but it certainly left me a little disappointed and lowered my interest in the franchise.

    But there are some good points buried somewhere in there. The story is decent, albeit predictable, and
    Dragon Age 2 seemed like it had a good potential at first, but ultimately feels like a rushed product that didn't receive the care and love it deserves. I wouldn't say I regret the purchase, but it certainly left me a little disappointed and lowered my interest in the franchise.

    But there are some good points buried somewhere in there. The story is decent, albeit predictable, and presented clearly enough that it flows naturally without those "wait, why is this happening?" moments. Voice acting is for the most part remarkable and quite possibly the strongest point of this title, breathing life into our cast of companions. Nothing as memorable as Morrigan's personality, but characters such as Varric make for decent substitutes. Combat, while overall arguably inferior to its predecessor's, is more responsive and abilities more distinct from each other, which is a good thing.

    However, there are more negative points than I'd like to list. Graphics are at best average, with low resolution textures that are very distracting, especially during cutscenes. Areas are reused over and over again (houses, caverns, warehouses) which totally kills the sense of danger, and any motivation you might have had to explore their world. Combat is more focused on killing hordes of weaklings and far too easy, bordering on hack & slash more than a strategy rpg, although some boss battles are interesting. Many fun elements from the first game have been removed (crafting, isometric camera, consumables diversity, companion conversations, etc), further supporting the hack & slash mentality while removing a great deal of depth. Menus design is inconvenient (talents all thrown together, no easy distinction between character-specific, general, unlockables), some informations are on different tabs for no reason (why are resistances shown alone on their own tab again?). At least the in-game UI is decent.

    Long story short, they tried and didn't quite get there. I can only hope they'll be given all the time they need for whatever DA game comes next, instead of getting another rushed one.
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  97. May 15, 2011
    6
    This game is disappointing, no doubt. However what's even MORE disappointing is the fact that a bunch of inept little turds have given this game false zeros to drag it down. It's still a good game, there is NO denying that unless you are just irrational or dishonest.
  98. Mar 16, 2011
    6
    DA2 is very impressive at first. A huge step up from Origins in terms of graphics and fluidity of the interface, making it much faster paced and exciting to watch. It's really beautifully done. However, the whole idea of a great RPG should be that it's like reading a great story (only better, since there's no reading!), so a great plot is an obvious necessity. Simply put, the plot of DA2DA2 is very impressive at first. A huge step up from Origins in terms of graphics and fluidity of the interface, making it much faster paced and exciting to watch. It's really beautifully done. However, the whole idea of a great RPG should be that it's like reading a great story (only better, since there's no reading!), so a great plot is an obvious necessity. Simply put, the plot of DA2 is boring. .
    In comparison to Origins, everything is on a much smaller scale. Rather than moving across a country to thwart the apocalypse, all you do is move around a city increasing your fame, and putting out minor fires in your personal life and local politics. Sure, the political implications of the characters' actions are sort of interesting, but on a much smaller scale than, say, saving the world. .

    My other complaint is that the setting is so limited. Spending the entire game in one city means they had to reuse the same settings over, and over, and over, and over. And over. I get that it's hard to design maps and textures, and that reusing them somewhat is necessary, but they really went to far with the recycling. We aren't just talking about going back to the market district a few times, or playing through a map once, then revisiting it later under different circumstances (that can even be cool sometimes, like in Origins you revisit a familiar city during a siege and all the familiar sites are burning). We're talking about repeatedly performing "new" missions in the exact same cave, with the exact same rooms, only you're supposed to pretend it's different. "Gee what a coincidence, this is the 8th quest I've been in a cave with a staircase EXACTLY like this one." There are times when they use map layouts designed for the deep roads as if they were sewers beneath the city. COME ON!! :(
    .

    It just feels like they wrote a game with about 10 hours of gameplay worth of plot, then tried to stretch it out with a bunch of filler missions, without drawing up new settings. I'd almost say it feels like an expansion pack in it's laziness, but that would be going too far since the graphics and gameplay engine really is all new. Maybe the best description would be to say this is an all new game, but just a really lazy one. One they wrote half of, got tired, and just threw together some filler in the end to round it out. .

    I won't include any spoilers, but I will say that the game's claim that you rise to power to become the most important character in the world, is ridiculous. More like you rise to power to be "pretty important, I guess."
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  99. Mar 16, 2011
    6
    When considering the value of a sequel to a game that usurped such a loyal and respective fan-base, as that of Dragon Age:Origins did, people's expectations as to what was attractive, what made it stand out amongst its crowd of predecessors at the time, are held firm at the hip. Now for myself, remaining a casual gamer, Dragon age origins was a surprising recall to everything I hadWhen considering the value of a sequel to a game that usurped such a loyal and respective fan-base, as that of Dragon Age:Origins did, people's expectations as to what was attractive, what made it stand out amongst its crowd of predecessors at the time, are held firm at the hip. Now for myself, remaining a casual gamer, Dragon age origins was a surprising recall to everything I had forgotten I loved, enriching fantasy and an RPG with surprising depth that pulled at my most sensitive heart, and brain, strings.

    For so many others, based on its positive feedback, origins seemed to have one of those, you know, time and place circumstances to its release. The market for this genetic breed of game had been at a seeming standstill, if I recall, and Bioware began a roll. However, in this day and age when success snowballs everyone wants a push to add to it, but that's irrelevant right now.
    I knew Dragon Age 2 was in development last summer but my focus was redirected until about two months ago, before its official release, when I remembered I never beat Origins. Taking matters into my own hands, I revived the title and conquered the Archdemon. I was excited again, but nothing near over-excited. The story was gripping and I wanted to know where it was going.
    Now on to Dragon age 2, sorry I felt I just needed some background established as I think there are multiple angles to approach this Bioware title.

    The initial impression was satisfaction, which did continue a few hours in as well. To clarify, I played on the ps3 platform. Buttons were mashed, graphics were displayed, dialogue was chosen and incurring in me was upon the urge and feeling more was just around the corner. And I kept going. And kept going. What I stumbled upon was the dust-ravished cliffs of never-ending. It all pulled its own weight up until I identified just what was unsettling inside me. It simply lacked. It had no bow; no shiny decor of paper with polar bears shaking snow globes. Maybe a fancy name tag, but that was about. After saving one entry, I noticed the gameplay hours were at about 20 then. What did I remember about those 20 hours? practically nothing. I was trying to understand the Arishock, predicting the next turn of events, and knowing the Wounded Coast had way too many quests for me to want to go back to the same dungeon for the 10th time. I found nothing really jumped, no lines very memorable, albeit the voice acting was entertaining and well done, and felt little to no sense of reward after I did anything for anyone. At the end of the day, it was primarily how much cohesiveness it lacked. It felt consistently uni-lateral, I knew I was going from point A to B and my options were noticeably clear cut. Perhaps this is because of the constant pick and chose business, such as with the mages and templars; the overall theme left a dry taste in my mouth. For the hardcore fans, it is a bit unrealistic to expect the same novelty the first game created, a modicum of change will always exist somewhere. For the Crew of producers or whoever, the respect in audiences across platforms for Origins was for a reason, RPG fans wanted its immerse experience, not button press equals awesome.

    At this point it may appear a negative review, however, this is not wholly my intention. It is still apart of the Dragon age franchise; it holds meaning (even if half of it will rely on buying all 10 dlc packs or whatever >_>) . The dialogue is not entirely nonsensical, I still thought about the answer and character relations were still a strong suite. One can suspend their ulterior schema for rpg when playing on console in this case, it can be enjoyable to randomly blow up enemies, but in context of seriousness...well.
    In my own opinion, DA2 could have been more thoroughly developed, improving environments and progression but the fundamentals would be changed no matter what e.g the skill trees, inventory, combat, or what qualms have you. Being able to accept these qualities, it helps when in the casual gamer status, what only remains to be seen is if the true workers at Bioware will take the 'good' and the 'bad' from this series and release something great latter on.
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Metascore
82

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.