- Publisher: Larian Studios Games
- Release Date: Jun 30, 2014
User Score
Generally favorable reviews- based on 2293 Ratings
User score distribution:
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Positive: 1,929 out of 2293
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Mixed: 198 out of 2293
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Negative: 166 out of 2293
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- Most helpful
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Jul 7, 2016
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Nov 7, 2015
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Jul 6, 2014
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Jul 6, 2014
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Jul 7, 2014Fabulous game, richly detailed RPG world, witty quirky dialogue and characters, lots of group dynamics, a good range of classes, some decent crafting ideas and lots of TOUGH fights. Expect to die a few times on this one! Overall an amazing achievement, congrats to Larian.
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Jul 23, 20141. crafting system is absurd.
2. story-line is really boring.
3. ranged is favored.
4. some abilities and attributes aren't worth the levels.
The rest of the game is good. Lots of replayability but I can't seem to do it a 2nd time considering how boring the story was. -
Jul 23, 2014
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Jul 7, 2014
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Jul 29, 2014
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Aug 21, 2014Simply put, Divinity: Original Sin is nothing short of a masterpiece.
A Role Playing Game in the truest sense. It's deep, dense and unbelievably engaging. A world with so much to offer both in visuals and content.
Larian Studios just raised the bar. -
Jul 28, 2014
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Jul 27, 2014
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Jul 28, 2014Divinity: Original Sin is a fantastic back to roots RPG with the same amount of lack of hand holding as other RPGs suck as dark souls. This lets you discover things for yourself and requires you to think way more than some modern turn-based RPGs. The graphics are good the music is spot on. Simply, buy this game.
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Jul 28, 2014I was playing dungeon and dragons in 2011-2012
and divinity was like bring back my old memories.
- the turn based dnd like battle system
- the dnd stats system
- the way how you should finish a quest
- the way how you should interact with your environment (seriously dude, this feature is awesome) -
Aug 22, 2014
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Jul 7, 2014
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Jul 6, 2014A solid RPG and a proper entry in the series that is more in line with the first two titles. If you enjoy immersing yourself in a world for hours on end then this is the game for you.
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Jul 6, 2014Future of RPGs for the next generation. Shining example of games developed by gamers for gamers. Mass production of casual AAA's now has some competition coming.
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Jul 7, 2014
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Aug 13, 2014
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Oct 25, 2014
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Aug 17, 2014The game I was expecting. After years of waiting, after a kickstarter campaign and after hours on alpha/beta. They simply made a little gem, this game deserve to be one of the best rpg ever. And I think it is.
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Aug 6, 2014
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Aug 11, 2014
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Aug 21, 2014
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Dec 11, 2014
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Jul 3, 2014
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Jul 6, 2014
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Jul 3, 2014Divinity: Original Sin is easily the best RPG I've played in a long time! The turn-based combat is challenging and fun, nearly perfect. The freedom of choice and the deep characterization of the world is astonishing. The story is good too. This game reminds me of the RPG's golden era, back in the nineties. Congrats from Italy, Larian!
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Jul 7, 2014Awesome game, so great to see the Baldurs Gate/Ultima type RPG is still popular. This is a 'proper' roleplaying game, not just a combat-heavy, monster-grinding money-spinner!
Believable characters, wonderful sound and graphics and a great interface.
Hoping this means the start of many similar game in the near future :)
Awards & Rankings
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Dec 31, 2014It's a conscious decision on Larian's part to resurrect tried-and-true threads that run deep into the bones of the CRPG genre. It's a culmination of those efforts and an unapologetic celebration of battle-tested concepts backed by solid co-op. Most of all, it comes together as a grand adventure that hearkens back to sleepless nights buoyed by the roll of a die and a pad of grid paper shared between fellow dungeon crawlers.
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CD-ActionOct 22, 2014Relatively small Larian Studios finally managed to deliver a really significant game. Original Sin is brimming with ideas on how to bring back old school RPG vibe and make it fit modern times. [Sept 2014, p.50]
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Sep 12, 2014As much as I loved the bulk of the game, by the end I was burning out, and burning out fast. Despite that, I'm glad that some studios are still willing to show an almost insane level of ambition in realizing the games they want to make without compromise, even if it does lead to a few dire moments here and there.