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8.6

Generally favorable reviews- based on 2293 Ratings

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  1. Jul 7, 2016
    5
    I have no idea what is with the high scores. The killer of this game is turn based combat. For a genre that is based on a fantasy setting and rpg style, the story should be told at a pace that is immersive. This is no XCOM, I am not trying to play tactical combat, I am trying to live in a fantasy world that is 100 times more interesting than my life; but if I have to play 10 hours for whatI have no idea what is with the high scores. The killer of this game is turn based combat. For a genre that is based on a fantasy setting and rpg style, the story should be told at a pace that is immersive. This is no XCOM, I am not trying to play tactical combat, I am trying to live in a fantasy world that is 100 times more interesting than my life; but if I have to play 10 hours for what basically a couple of pages of a books content then **** you. My life is faster paced than this. The combat is not that interesting either, hated the loot due to the distinct lack of explorable sites and random useless items, hated the magic system due to having to collect ****ing books to learn one (really, should you be playing a game where you keep alt+tab'ing to see where to find **** that is ESSENTIAL for your characters). Besides the main story line itself is too short but you have to player hours and hours until yours eyes bleed to get a single step on.

    Examples of good RPG in fantasy setting that has very good and immersive story and rightly paced: Neverwinter Nights 2, Witcher 2 and 3 etc.

    Examples of insufferable bad storylined games that are slow paced and relies on annoying side quests instead of their short main quests: This **** Elder Scrolls Oblivion and Skyrim etc.
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  2. Nov 7, 2015
    10
    Divinity: Original Sin is the first in the Divinity series that I have played. Yes, combat is turn-based, but it feels less tedious and more stimulating than than RPGs such as Baldur's Gate. Elemental effects in the environment figure prominently, and are of utmost tactical importance. Rain, water, oil, fire, heat, cold, poison, clouds, lightning -- they are present in spells, inDivinity: Original Sin is the first in the Divinity series that I have played. Yes, combat is turn-based, but it feels less tedious and more stimulating than than RPGs such as Baldur's Gate. Elemental effects in the environment figure prominently, and are of utmost tactical importance. Rain, water, oil, fire, heat, cold, poison, clouds, lightning -- they are present in spells, in arrows, in weapons, in the environment. A lot of thought went into the elements of combat and it makes for a stimulating and satisfying experience.

    Hit your fire elemental enemies with a rain storm, which weakens them. Now that they're wet and weak and unlikely to set your own comrades ablaze, move in and follow up with freezing spells to take them out of the action for a couple of turns. It's a lot of fun figuring out the best way to turn the environment against your enemies.

    The character system is part WoW and part Fallout. You get character attributes, abilities, and talents. Everyone is familiar with character attributes. Abilities are skills that you may level, like talents in WoW. Abilities can be leveled up to 5. Talents are like traits or single-rank perks in Fallout. You either have a talent or you don't -- there are no levels. It's a fair and engaging system with plenty of room for refinement.

    There are a few things about the game that get on my nerves, though. I'm early in and the story seems a tad weird, even for a fantasy game. The map could use some love. Inventory management and crafting are inferior to WoW, although I admit they are better than Skyrim (but not by much). I also think the game should always auto-save prior to entering combat. Despite these drawbacks, I'm still giving the game at 10 because combat, magic, weapons, and environment are so well done. Also, the game is stable and not buggy. It's almost sad that I have to include that.

    If you love RPGs, get this game. You won't regret it, especially if you've been disappointed by the current trends in RPGs with boring combat systems (I'm talking about you, Diablo III!)
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  3. Ogr
    Jul 6, 2014
    10
    This is the first Kickstarter Project that really could satisfy my expectations. If you are looking for a movie-like new school RPG like Mass Effect etc. please just go on, this is not your game.

    But! It is a wonderful old school RPG, like Ultima 7... a beautiful world, a lot of things to do, a great tactical combat system where you need to make use of the elements etc, a nice Story and
    This is the first Kickstarter Project that really could satisfy my expectations. If you are looking for a movie-like new school RPG like Mass Effect etc. please just go on, this is not your game.

    But! It is a wonderful old school RPG, like Ultima 7... a beautiful world, a lot of things to do, a great tactical combat system where you need to make use of the elements etc, a nice Story and all in all maybe the best old school RPG since... well since the real old school RPGs ;-)

    If you liked Arcanum, Baldurs Gate and Ultima 7 you surely will like this game.
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  4. Jul 6, 2014
    10
    This is possibly the best RPG i have played since Baldur's Gate 2. It has everything that a good RPG needs: Deep turn based combat, non-linear sand box game play, highly interactive environment, support for full parties and has no level scaling. It is definitely not for everybody - it requires patience and intelligence (e.g. there is no quest markers) but it infinitely more rewarding as aThis is possibly the best RPG i have played since Baldur's Gate 2. It has everything that a good RPG needs: Deep turn based combat, non-linear sand box game play, highly interactive environment, support for full parties and has no level scaling. It is definitely not for everybody - it requires patience and intelligence (e.g. there is no quest markers) but it infinitely more rewarding as a result.

    I have played 25 hours so far and has only scratched the surface. I hope Larian studios begin work on an expansion soon.

    And there there is the editor. I think we will see a huge amount of mods for this game. It might very well be the successor of Neverwinter nights in this regard.

    So much awesomeness!
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  5. Jul 7, 2014
    10
    Fabulous game, richly detailed RPG world, witty quirky dialogue and characters, lots of group dynamics, a good range of classes, some decent crafting ideas and lots of TOUGH fights. Expect to die a few times on this one! Overall an amazing achievement, congrats to Larian.
  6. Jul 23, 2014
    6
    1. crafting system is absurd.
    2. story-line is really boring.
    3. ranged is favored.
    4. some abilities and attributes aren't worth the levels.

    The rest of the game is good. Lots of replayability but I can't seem to do it a 2nd time considering how boring the story was.
  7. Jul 23, 2014
    6
    The combat is a cut down version of ToEE. The game delights in one shotting your party for clicking on inanimate objects. The hirelings consist of a redneck mage hater and an edgy as **** demon hunter. The game forces you to go level up before even leaving the first town which is filled with the most irritating NPCS I have seen for generations. glitches can occur that force you to reload,The combat is a cut down version of ToEE. The game delights in one shotting your party for clicking on inanimate objects. The hirelings consist of a redneck mage hater and an edgy as **** demon hunter. The game forces you to go level up before even leaving the first town which is filled with the most irritating NPCS I have seen for generations. glitches can occur that force you to reload, example: tutorial dungeon. I unlocked a large stone door and opened it, misclicked the door again and it slammed shut and could not be reopened. This is not an awful game but it is mediocre at best. Expand
  8. op8
    Jul 7, 2014
    10
    If you're like me, and have little or no experience in isometric turn-based cRPG's, then I urge you to take the step into a whole new world of game-play and immersion!
    I pray that D:OS (and its inevitable success and admiration) creates a significant turning point in the gaming industry.
    I wont **** and moan on the state of gaming right now, but I'm sure I'm not alone in feeling like I
    If you're like me, and have little or no experience in isometric turn-based cRPG's, then I urge you to take the step into a whole new world of game-play and immersion!
    I pray that D:OS (and its inevitable success and admiration) creates a significant turning point in the gaming industry.
    I wont **** and moan on the state of gaming right now, but I'm sure I'm not alone in feeling like I am being used, patronized, and financially milked by the empty, shallow cookie-cutter games we are offered these days.
    As far as my review of the game goes I really only have good things to say. Its an incredibly engrossing world, with interesting stories and interesting characters, that keeps you wanting to play; NOT through cheap tactics like we see in Diablo clones, MMO's, or other gear-treadmill/unlocks type shenanigans, but because of genuine desire.
    I know, I know, how can I not find anything wrong? That's impossible right? Wrong. Honestly, Ive not experienced any bugs or crashes of any sort in the short 40 hours I have spent in-game so far. The game was ready to come out of Early Access. (FYI the devs have not stopped to rest and have been hot on the case post release, with updates and fixes).
    Who knows, maybe I'm unable to be critical because I've been totally enchanted by it all. Jumping from a solo play-thru to a co-op play-thru (on 2 separate profiles, and I've nowhere near finished the game on either) I am pleased with both, and we only have more to look forward to in the form of developer content and player created mods.
    I highly recommend Divinity: Original Sin to lovers of authentic cRPG's with intelligent design, or if you just fancy trying something new to you, this is a great place to start!
    Thanks for reading :)
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  9. Jul 29, 2014
    9
    This is the RPG that I've been waiting for. It takes me back to the good old day of Baldur's gate and Neverwinter. I just love this game. It forces you to read and understand the books and quests you find. No more endlessly clicking past every line to blast through the content. You do that and you will become lost and have no clue what is going on.

    An outstanding part of this game is
    This is the RPG that I've been waiting for. It takes me back to the good old day of Baldur's gate and Neverwinter. I just love this game. It forces you to read and understand the books and quests you find. No more endlessly clicking past every line to blast through the content. You do that and you will become lost and have no clue what is going on.

    An outstanding part of this game is the interaction with the environment. You can make it rain and electrocute enemies who are standing in a puddle. Or teleport an enemy into lava.

    The most important part about this game is that it rewards exploration. To all those game developers who think it's fun to run from quest marker to quest marker, take a good look at this game. This is how it should be. You only have an idea where you need to go. The rest you have to discover yourself. And when you do, it's freaking awesome. That's what exploration is about, set out into the unknown and be in awe of what you find along the way. Good or bad.
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  10. Aug 21, 2014
    10
    Simply put, Divinity: Original Sin is nothing short of a masterpiece.

    A Role Playing Game in the truest sense. It's deep, dense and unbelievably engaging. A world with so much to offer both in visuals and content.

    Larian Studios just raised the bar.
  11. Jul 28, 2014
    10
    Finally a game like this has arrived! I have wondered for years if we would see another great game in the style of Baulders gate or torment and not only does Divinity deliver with modern graphics, but updates the controls and mechanics to make a really enjoyable gaming experience. Keep in mind I am totally biased because I loved BG and Torment, if you hate those then you are in the wrongFinally a game like this has arrived! I have wondered for years if we would see another great game in the style of Baulders gate or torment and not only does Divinity deliver with modern graphics, but updates the controls and mechanics to make a really enjoyable gaming experience. Keep in mind I am totally biased because I loved BG and Torment, if you hate those then you are in the wrong place, but I am having so much fun playing this game I had to write a review. I also remember playing Soldiers at War and enjoying the action point strategy system like xcom currently uses and Divinity combines those two, making, for me at least, an wonderful gaming experience. I can't say character development and story is on par with Torment or BG2 (what is?), but I still give this game a 10. Expand
  12. Jul 27, 2014
    10
    Best turn based RPG i have ever played. I was so focused on the other upcoming kickstarter RPGs (Pillars of Eternity & Torment ) that i didn't even realized that this game was already out. If you want a direct comparison with another game, i would say that this game has many similarities with Temple of Elemental Evil. But it's more lavish in content, much clever combat design and withoutBest turn based RPG i have ever played. I was so focused on the other upcoming kickstarter RPGs (Pillars of Eternity & Torment ) that i didn't even realized that this game was already out. If you want a direct comparison with another game, i would say that this game has many similarities with Temple of Elemental Evil. But it's more lavish in content, much clever combat design and without the very high number of bugs that Temple had upon release. Enjoy the best gaming surprise of the last decade. Expand
  13. Jul 28, 2014
    10
    Divinity: Original Sin is a fantastic back to roots RPG with the same amount of lack of hand holding as other RPGs suck as dark souls. This lets you discover things for yourself and requires you to think way more than some modern turn-based RPGs. The graphics are good the music is spot on. Simply, buy this game.
  14. Jul 28, 2014
    10
    I was playing dungeon and dragons in 2011-2012
    and divinity was like bring back my old memories.

    - the turn based dnd like battle system
    - the dnd stats system
    - the way how you should finish a quest
    - the way how you should interact with your environment (seriously dude, this feature is awesome)
  15. Aug 22, 2014
    10
    Been years since I enjoy so much a game, the character development is incredibly deep influencing directly in the gameplay, talents like Lone Wolf are amazing to change completely the way to play and fit any player tastes and the combat system is mindblowing, full of possibilities to solve a combat. And no RPG would be complete without its toolset to make mods, adapting it even more to theBeen years since I enjoy so much a game, the character development is incredibly deep influencing directly in the gameplay, talents like Lone Wolf are amazing to change completely the way to play and fit any player tastes and the combat system is mindblowing, full of possibilities to solve a combat. And no RPG would be complete without its toolset to make mods, adapting it even more to the player's desires. All RPG gamers should have this pearl. Expand
  16. Jul 7, 2014
    10
    My favorite RPGs were Dragon Age Origins, both Witchers and Baldur's Gate 2....until Divinity Original Sin, that is. I backed D:OS on Kickstarter and I am proud to have done so. My wife and I are having a blast playing this game!
    To me, role playing means complete escapism - deep character customization and development, a great story, a large world to explore full of interesting
    My favorite RPGs were Dragon Age Origins, both Witchers and Baldur's Gate 2....until Divinity Original Sin, that is. I backed D:OS on Kickstarter and I am proud to have done so. My wife and I are having a blast playing this game!
    To me, role playing means complete escapism - deep character customization and development, a great story, a large world to explore full of interesting characters and challenging, tactical combat. D:OS ticks every box for me! Thanks Larian!
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  17. Jul 6, 2014
    9
    A solid RPG and a proper entry in the series that is more in line with the first two titles. If you enjoy immersing yourself in a world for hours on end then this is the game for you.
  18. Jul 6, 2014
    10
    Future of RPGs for the next generation. Shining example of games developed by gamers for gamers. Mass production of casual AAA's now has some competition coming.
  19. Jul 7, 2014
    10
    I was never a huge top down RPG guy and at times even found turn based combat in other games to be boring. This game has honestly blown away the expectations I had for it. Its an excellent blend of hardcore features, no hand holding and excellent combat based on a classic RPG rule set. It is punishing in the right ways and rewards thinking and effort.

    Honestly with games like Skyrim and
    I was never a huge top down RPG guy and at times even found turn based combat in other games to be boring. This game has honestly blown away the expectations I had for it. Its an excellent blend of hardcore features, no hand holding and excellent combat based on a classic RPG rule set. It is punishing in the right ways and rewards thinking and effort.

    Honestly with games like Skyrim and other RPGs being so linear and simple (albeit looking very nice) a game like this is a breath of fresh air to the genre. Hopefully it will inspire other developers to create good challenging RPGs for the PC in the future.
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  20. Aug 13, 2014
    10
    Incredible game. So perfect for an old-school gamer who is looking for a fantasy-based turn-based RPG (something like Fallout but not in a wasteland). I guess if I had a single nit it would be that I like my game flavor a bit more serious, but Divinity has always been a bit tongue 'n cheek and they do it well.

    Lovingly created, everything can be interacted with and it's a looters
    Incredible game. So perfect for an old-school gamer who is looking for a fantasy-based turn-based RPG (something like Fallout but not in a wasteland). I guess if I had a single nit it would be that I like my game flavor a bit more serious, but Divinity has always been a bit tongue 'n cheek and they do it well.

    Lovingly created, everything can be interacted with and it's a looters dream. Every NPC can be traded with. The game gets deeper as you go and has a very flexible character system. Can't recommend enough. Buy this game so Larian keeps cranking out the good stuff.
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  21. Oct 25, 2014
    7
    Despite all the gushing praise being heaped upon Divinity: Original Sin, it's not actually the second coming of Baldur's Gate (or whatever your favorite old-school RPG is). It IS a decent game, but it's marred by some serious flaws resulting from some poor design choices. Given the fact that there were apparently 20,000 kickstarter backers, it's strange that these obvious issues are stillDespite all the gushing praise being heaped upon Divinity: Original Sin, it's not actually the second coming of Baldur's Gate (or whatever your favorite old-school RPG is). It IS a decent game, but it's marred by some serious flaws resulting from some poor design choices. Given the fact that there were apparently 20,000 kickstarter backers, it's strange that these obvious issues are still in the final release.

    The good:
    - It's a party-based CRPG with turn-based combat.
    - Nice twist on the genre, with an interesting mix of elemental effects that complement each other. Oil burns; water puts out fires but creates steam; water conducts electricity etc. This adds a whole new element to combat, elevating it beyond the more traditional "ice monster = fire attack".
    - There's various moments that require role-playing, where your two (main) characters can express their opinion and influence their character traits. Different traits can give you distinctive perks when high enough.
    - Overall it's great fun to play whenever you forget about the flaws (see below).

    The bad:
    - The game is actually very linear. Sure, you can explore areas outside the city that aren't part of the main storyline at the beginning, but only if you don't mind instadeath whenever you meet enemies.
    - The camera can only be rotated 90 degrees, which makes it really hard to see things obscured by the scenery or to target enemies. You can toggle between top-down and pseudo-isometric view, but that doesn't really solve the problem.
    - Targeting is extremely finicky and requires pixel-perfect precision. Move your mouse one pixel between targeting and clicking and your warrior will waste half their action points walking all the way around an enemy, while giving the enemy a free attack of opportunity in the process. Combine this with the limited camera and given how tough some of the combat is, this is EXTREMELY frustrating and can turn the tide of the battle.
    - Inventory management is poor, and the trade interface is a shining example of how not to design a game. Only ONE member of your party can trade at once. That nice new spell you wanted to buy for your mage? Turns out your mage is 4 gold short after adding all his loot to the barter screen. Want to add 4 gold from another character? No problem. All you need to do is leave the trade screen. Transfer the 4 gold to your mage, and the reinitiate trade and add all the items again. The most bizarrely frustrating and useless change to the tried-and-tested party based trade in every other CRPG ever. It makes the inventory management in the unpatched Jagged Alliance: Back in Action seem almost sane, and that was terrible. At least JA: BIA got a patch, AFAICT this isn't going to happen with D: OS.
    - Speaking of trading, another major annoyance is that trading is further complicated by virtue of the fact that irrespective of which character you have selected to trade with, gear in the shop is always compared to the gear worn by the character that initiated the conversation with the shopkeeper. Start conversation with your fighter, switch to your mage and then mouse over a robe, only to see that, yes, the robe isn't suited to your fighter. Solution: cancel and restart trade again. I can only assume that this is a bug... but it sure is annoying.
    - Lack of quest markers and lack of information on what you need to do next to advance the game. Yes you have a journal, no it isn't helpful. After pointlessly walking around town talking to everyone 192029 times, you'll find yourself reading the walkthroughs rather than wasting your time, which is always a pity.

    In essence, if you like CRPGs and can look past some of the frustrating design flaws, you'll probably get your money's worth, just be aware that the game isn't flawless and isn't the best CRPG ever. The funny thing is that although this game gets called "old school" all the time, in many respects it's taken a step back; rather than adhering to tried-and-tested conventions, the devs seemed to feel it necessary to fix what wasn't broken - the result being that they broke it, which is to the detriment of the game. D:OS is however a good solid game and with a little more polish and care could even rub shoulders with some of the classics.
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  22. Aug 17, 2014
    10
    The game I was expecting. After years of waiting, after a kickstarter campaign and after hours on alpha/beta. They simply made a little gem, this game deserve to be one of the best rpg ever. And I think it is.
  23. Aug 6, 2014
    9
    This is a classic style turn based RPG done right, with a sense of reward for approaching scenarios in well thought out manners - and being properly prepared. Then the fact that there are surprises around every corner and box you open. Good UI, gameplay, and suitably charming graphics and musical score make this a must have for for any fan of adventure games.

    Note: Explore every nook
    This is a classic style turn based RPG done right, with a sense of reward for approaching scenarios in well thought out manners - and being properly prepared. Then the fact that there are surprises around every corner and box you open. Good UI, gameplay, and suitably charming graphics and musical score make this a must have for for any fan of adventure games.

    Note: Explore every nook and cranny. It's the only way to really succeed in this game - for those struggling with it.

    I'll give it a 9 due to some cumbersome inventory management, and occasional bugs remaining up to this point.
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  24. Aug 11, 2014
    9
    I´m not a big fan of these kind of rol games, yeah I love Diablo II but who doesn´t? I think so many of these games are the same thing and that´s annoying. But this game is familiar but different and is simply awesome, it has incredible freedom, beautifull lands and graphics, tactical combat system, a very interactive world, is very well writting, etc It´s really a magic game, a reallyI´m not a big fan of these kind of rol games, yeah I love Diablo II but who doesn´t? I think so many of these games are the same thing and that´s annoying. But this game is familiar but different and is simply awesome, it has incredible freedom, beautifull lands and graphics, tactical combat system, a very interactive world, is very well writting, etc It´s really a magic game, a really special one. Expand
  25. Aug 21, 2014
    9
    When i planned to explore this game the first time, my intention was to spend just an one weekend evening. The final result was that i spent much, much more. My feelings were that im again in my early twenties and playing in "gold" rpg's games of that time, when i played Neverwinter Nights, Baldur's gate and others ( i guess you know...)From the very beginnings of the journey, there wasWhen i planned to explore this game the first time, my intention was to spend just an one weekend evening. The final result was that i spent much, much more. My feelings were that im again in my early twenties and playing in "gold" rpg's games of that time, when i played Neverwinter Nights, Baldur's gate and others ( i guess you know...)From the very beginnings of the journey, there was an irresistible call for a big adventure ahead. And it was. Interesting quests, not easy puzzles, brilliantly crafted maps, npc and the world of Divinity is so engaging that makes me plunge into it with my head. My special compliments deserves soundtrack with amazing melodies. I put off my hat before the creators from Larian studio for this masterpiece. Expand
  26. Dec 11, 2014
    5
    I am writing a mixed review cause with such high score comes high expectation that do not really delivers in this game.

    I can agree with the score for a classic RPG however this game without google would be a nightmare. You can miss an important item in a messy room and struggle for hours, really! You have barely a clue where a quest begins where it ends. For Hardcore RPG player
    I am writing a mixed review cause with such high score comes high expectation that do not really delivers in this game.

    I can agree with the score for a classic RPG however this game without google would be a nightmare. You can miss an important item in a messy room and struggle for hours, really! You have barely a clue where a quest begins where it ends.

    For Hardcore RPG player maybe who are still nostalgic of You are the hero Books. Need better system to keep your track of your main quest at least. Another thought character customization could be improved. For a design fan of the latest games, I can’t understand why your character still have to walk with banana yellow boots and electric blue full plate.
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  27. Jul 3, 2014
    9
    Great RPG game which provides hours of content.

    +Story +Map design +Combat and great solutions +Fully open world [With tons of content] +Mod support which will make sure that this game will live forever +Difficulty Only one minus as I can think of at the moment is: -Bugs, there is a few annoying bugs in game which can make you unable to proceed with main quest and so on if
    Great RPG game which provides hours of content.

    +Story
    +Map design
    +Combat and great solutions
    +Fully open world [With tons of content]
    +Mod support which will make sure that this game will live forever
    +Difficulty

    Only one minus as I can think of at the moment is:

    -Bugs, there is a few annoying bugs in game which can make you unable to proceed with main quest and so on if you will do required quests in wrong order, other than that all is ok.
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  28. Jul 6, 2014
    10
    Divinity: Original Sin is far better than anyone could have reasonably expected. While its excellent world interactivity and in-depth crafting system were things which were talked about and demonstrated before the release, and the typical Larian humour in quests and writing could be expected, its sheer level of quality in other regards is simply off the scale.

    The battle system may be
    Divinity: Original Sin is far better than anyone could have reasonably expected. While its excellent world interactivity and in-depth crafting system were things which were talked about and demonstrated before the release, and the typical Larian humour in quests and writing could be expected, its sheer level of quality in other regards is simply off the scale.

    The battle system may be the best in any computer role playing game ever created. The combination of a full set of modern features, including attacks of opportunity, with an initiative / action point system, free movement and a highly polished user interface is a joy to play and strategize with.

    However, what truly sets the game apart is the versatility in terms of player agency which it offers. Ideas which you might never even consider in other games, or which might not even be possible to attempt, are not only possible to execute but actually . This level of interactivity, combined with the very well developed system of elemental area effects and their interaction, allows for an almost infinite number of possibilities for solving situations, both in battles and during exploration.

    I highly recommend this game to anyone who likes using their head while playing.
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  29. Jul 3, 2014
    9
    Divinity: Original Sin is easily the best RPG I've played in a long time! The turn-based combat is challenging and fun, nearly perfect. The freedom of choice and the deep characterization of the world is astonishing. The story is good too. This game reminds me of the RPG's golden era, back in the nineties. Congrats from Italy, Larian!
  30. Jul 7, 2014
    10
    Awesome game, so great to see the Baldurs Gate/Ultima type RPG is still popular. This is a 'proper' roleplaying game, not just a combat-heavy, monster-grinding money-spinner!
    Believable characters, wonderful sound and graphics and a great interface.
    Hoping this means the start of many similar game in the near future :)
Metascore
87

Generally favorable reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 56 out of 59
  2. Negative: 0 out of 59
  1. Dec 31, 2014
    91
    It's a conscious decision on Larian's part to resurrect tried-and-true threads that run deep into the bones of the CRPG genre. It's a culmination of those efforts and an unapologetic celebration of battle-tested concepts backed by solid co-op. Most of all, it comes together as a grand adventure that hearkens back to sleepless nights buoyed by the roll of a die and a pad of grid paper shared between fellow dungeon crawlers.
  2. CD-Action
    Oct 22, 2014
    80
    Relatively small Larian Studios finally managed to deliver a really significant game. Original Sin is brimming with ideas on how to bring back old school RPG vibe and make it fit modern times. [Sept 2014, p.50]
  3. Sep 12, 2014
    75
    As much as I loved the bulk of the game, by the end I was burning out, and burning out fast. Despite that, I'm glad that some studios are still willing to show an almost insane level of ambition in realizing the games they want to make without compromise, even if it does lead to a few dire moments here and there.