User Score
8.6

Generally favorable reviews- based on 2293 Ratings

User score distribution:
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  1. Jul 12, 2014
    2
    Pros:
    Its definitly an rpg
    Good graphics Cons: Volumes of text Very very slow gameplay Turned based Poorly optimized If your a fan of baldurs gate than you will defenitly enjoy this game. If you enjoy rpg's but don't like to take turns punching each other and reading volumes and volumes and volumes of text than this game is not good enough to make up for its downsides. I was
    Pros:
    Its definitly an rpg
    Good graphics

    Cons:
    Volumes of text
    Very very slow gameplay
    Turned based
    Poorly optimized

    If your a fan of baldurs gate than you will defenitly enjoy this game. If you enjoy rpg's but don't like to take turns punching each other and reading volumes and volumes and volumes of text than this game is not good enough to make up for its downsides. I was looking forward to this game for a long time but now that its out im a bit dissapointed. I also hate how a simple top down turn based rpg is so resource intensive on the computer.
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  2. Jul 26, 2014
    0
    So what we have here. Another childish fantasy, where everything is green. Stupid story written by a five-nephew of the main developers, dilaogy wrote to his younger sister. Absolutely no atmosphere, which drew players into the game, just another generic fantasy pun, this time enriched RPG elements.
  3. Jul 8, 2014
    4
    Graphics and combat are nice they are the only reason I gave the game a 4. Everything else...a mess. I love an open world adventure, but this game just leaves you totally in the dark. There is a storyline..yes, but guessing where you have to go next is a chore. I wandered aimlessly around Black Cove searching for some way to open a door to proceed for hours....I understand gaming isGraphics and combat are nice they are the only reason I gave the game a 4. Everything else...a mess. I love an open world adventure, but this game just leaves you totally in the dark. There is a storyline..yes, but guessing where you have to go next is a chore. I wandered aimlessly around Black Cove searching for some way to open a door to proceed for hours....I understand gaming is supposed to be a time waster...but your supposed to enjoy that wasted time. Camera is a joke and hides half of the things needed to proceed. The "journal" is really no help. No map markers giving you an inkling of where your supposed to head next....all in all...it's just a mess.

    Original idea was great...execution was horrible.
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  4. Jul 4, 2014
    6
    Camera is absolutely rubbish, it even flying out the sky If you do simple things like walking up or down, combat has absolutely absurd miss chances in melee (I specced 100% Into hitting my blows and I still had the issue of only having about 50%~ hitchance against huge lumping orcs), Spells are either completely absent without spending thousands of golds in vendors, do no damage or simplyCamera is absolutely rubbish, it even flying out the sky If you do simple things like walking up or down, combat has absolutely absurd miss chances in melee (I specced 100% Into hitting my blows and I still had the issue of only having about 50%~ hitchance against huge lumping orcs), Spells are either completely absent without spending thousands of golds in vendors, do no damage or simply never feel like applying their effects when you need it the most as casters are the most fragile classes and don't even get me started on the dialog system. Rock paper scissors. Really?

    My biggest disappointment and at the same time, great laughter though, was that how my 2 hulking warriors could not take down a thin, wooden glass door with 3 greatswords and 2 halberd axes. Initially planning to break in and steal some stuff in a deserted house, the door got down to 40% before all of my weapons broke, leaving me with a slightly damaged nigh invulnerable door and huge expenses in weapon repairs and that's just pathetic for any RPG standard.

    Yes, I am well aware that you can pick locks but unfortunately, my character specialized in lockpicking did not deem it necessary to bring any lockpicks on his grand journey and nor did any of the 52 NPC's I've traded with or the dozens of houses I robbed have any. These may seem like small complaints, and from some aspects of view, they are. But really, the biggest offense here was how I tried to derail from the generic path at the first city and was met with only opponents more than 3 times my level, which I either had to abuse-win by packing oil barrels and letting them explode in their faces or get instantly wiped out even with the best gear humanly possible.

    Long story short, this game has a long way to go and It's really quite the embarassment to be called a release with patch after patch after patch confirming this.
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  5. Jul 20, 2014
    9
    This is a re-review. I originally gave this a low score, but having finished the game I realize it deserves much better. A lot of people suggest fans of old isometric RPGs from 15 years ago (Ultima, BG) will like this game, and I would agree. But it's a game that shouldn't be compared to them, because it has a personality of its own.

    Major pros: + Combat is deep, tactical, and highly
    This is a re-review. I originally gave this a low score, but having finished the game I realize it deserves much better. A lot of people suggest fans of old isometric RPGs from 15 years ago (Ultima, BG) will like this game, and I would agree. But it's a game that shouldn't be compared to them, because it has a personality of its own.

    Major pros:

    + Combat is deep, tactical, and highly addictive. While not quite balanced as the first 1/3 is much harder than the last 1/3, if nothing else there's a definite sense of progression.
    + The story and setting don't have the heart of Bioware's best, but there's enough whimsy and intrigue to keep you engaged.
    + Multiple ways to conclude quests.

    Cons:

    - The UI lacks polish. Endless floating windows that get in the way of each other, limited camera rotation makes finding the right perspective difficult sometimes, tiny buttons. Functional, but could be much better.
    - Obtuse puzzles. I get that the developer didn't want to hand hold players, but pixel searching for buttons, vague clues you may not even find if you approach quests out of order, just cause grief.
    - Cheap instadeath moments. For example, there's a boss whose corpse will kill your character instantly if you step on him. But there is no warning that will happen. Resurrect scrolls are common enough, but it still annoys me.

    Besides certain puzzles which I genuinely disliked, the cons are more nitpicking than anything else. Overall, this is a must play for any fan of the great isometric RPGs of the past.
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  6. Jul 7, 2014
    1
    I can understand why there are so many 9 or 10s here. Because Larian studios is one of the few developers aiming to create great and classic RPG games, and generally will not scarifice a game's depth and quality in exchange for the taste of mass public. Also, there are so many average or even mediocre RPGs released in the recent years, so this game just shine like a diamond in a sea ofI can understand why there are so many 9 or 10s here. Because Larian studios is one of the few developers aiming to create great and classic RPG games, and generally will not scarifice a game's depth and quality in exchange for the taste of mass public. Also, there are so many average or even mediocre RPGs released in the recent years, so this game just shine like a diamond in a sea of sand.

    Although sticking to the formulas of old classic RPGs, let alone the plague of technical issues and quest related bugs, this rushed game still need more polishing before it can be a great game with good experience to most players.

    Here are the areas that need further polishing:
    - rock, paper, scissors argument system is just plain boring, it never comes close to the epic conversation of Bahdur's Gate
    - the self-talking mechanism between the main characters is just odd, it should have another ways to develop characters' social skill
    - there should be a general direction hint of what players should go, just like Divinity 2, so players will not just move to areas they are not supposed to go yet
    - traveling and picking up items are just chore, as it takes too many time and clicks
    - no balance of combat difficulty and the use of enviornment, tacticial variety should be allowed for player to pick from, but not a death is guaranteed if not following particular direction
    - equipment and character models should have a greater diversity
    - imbalance between quest types, there are just too many puzzle solving quests, and if not followed in particular orders, player will just get stuck
    - there are still improvement areas for how those puzzles are presented and solved
    - combat accuracy is too unreliable, resulting in just a save or load attempts, since enemies are generally overpowered
    - there should be more adjustment available for font size and camera angles

    Overall, it can be a great game just like Divinity 2 in the past, once all the issues are sorted out, but again it may take around 2 years again.
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  7. Jul 5, 2014
    2
    This game, although with much potential , for me - is super boring. I mean, sure, there is so much u can do , but the super slow pace of the game feels like im loosing time in game with no action going on. Dissapointed overall.
  8. Jul 6, 2014
    4
    I like the graphic, i like the the idea of the fightsystem and some quests and dialogues (humor or just good so 1 of 5) but thats all, the traits-system is unlogical(can be heartsless and fair and so on wtf?) , the mainchars are boring, find the murder of jack is just run from a to b to c and so on, very boring and so long, the mobs are most time the same: some rangers, one or two magesI like the graphic, i like the the idea of the fightsystem and some quests and dialogues (humor or just good so 1 of 5) but thats all, the traits-system is unlogical(can be heartsless and fair and so on wtf?) , the mainchars are boring, find the murder of jack is just run from a to b to c and so on, very boring and so long, the mobs are most time the same: some rangers, one or two mages and some meelees, the Ki is stupid(if u not just run in) u need no tactic, just the element spells and counter or protection, the bosses have no specialattacks, only more damage and bossmelees mor hp, summoners gets all the aggro
    the few dungeons are small, and the explodings traps just irritating

    zoom in is needless cause no tilting of the camera
    and many atmosphere things how missing animals, day and night are missing,

    u cant explore the map outside cause of the lvlcap of the monsters( to strong, 3 lvl difference u die after one hit from an orc), the map is too small for , so the game is very linear,
    i dont see the open world, u can only decide how u get some things(jack murder), if u break in or steal or talk with an animal
    maps look big, but isnt, u just move slow, there is not much
    decisions have no effect, just if u fight or not most time, but most not memorable
    if u are lvl 10 u saw almost all skills, the spellcasting is slow, especially summoning, but many spells too,
    the town is under attack, but u have not feeling for this
    looting many things after fight makes me tired, scroll in postion when moving the same,
    i dont know how people needed 30 hours for the first map, i have read all text, i have all quest, i played on hard after lvl 5 and needed 15hours, i wanted try more fights, so I killed all soldiers in the town, this was a nice, but short fun, know i stop playing, i have no motivation, i hoped i would be better, but after the fights were no challenging I see no reason, and i am afraid of another long boring text- and walk-quest with no surprises

    yes its a low budget production and it could be I`m to critical, but 10/10 is
    greatly exaggerated
    is think the 80% of the budget went into the editor and technique, the rest seems like a better mod
    who have fun with stealing and find chests could have fun, but who wants decisions which influence the charakter
    or story, or surpisings storyscripts or fights not only from one side, or an enemy which counter and debuff or stun u or focus ur mages, or want nice endbosses or great dungeons or explore the world or a nice story, then dont play the game, humor and small decisions are not enough, the game is nothing against bg2 or nwn 2(think about the potentiality these days)

    ... i try the editor.......and wait for pillar of eternity
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  9. Jul 4, 2014
    10
    A great disappointment. The game is kick-started by community, and have gone through the stages of alpha and beta. Many bug reports are submitted by the community, in the hope that they will be addressed when the game launches.

    However, the truth is that most of those issues are not addressed at all, and the game just launch in such a buggy status. So, what 's the result? A lot of
    A great disappointment. The game is kick-started by community, and have gone through the stages of alpha and beta. Many bug reports are submitted by the community, in the hope that they will be addressed when the game launches.

    However, the truth is that most of those issues are not addressed at all, and the game just launch in such a buggy status.

    So, what 's the result? A lot of users suffer from loading issues, game crash and save corruption.

    Therefore, the game is now nearly updated at a daily basis, but unfortunately there are more and more bugs discovered by the community as the game is on sale now.

    This is unacceptable for such a long development cycle, and the tons of new bugs identified just make me doubt about if the game is actually tested before launch.

    At this rate, I wonder if the game will be at least free of game-breaking bugs one month after the launch.

    If you are interested, just check the steam forum for the issues currently reported by the community.

    See for yourself before you make a purchase decision. Don't just blindly buy a game if you have to wait for a long time before it is finally playable.
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  10. Jul 11, 2014
    0
    I played this game for like 8 hours and I can honestly say this is not a good game as it was promoted I know now certain people might seriously get hurt and try to censor my review (like done to my previous review) in order to cover up the truth but truth can never be hidden forever. I actually had high hopes since some people in everywhere talks positively about this game so I bought itI played this game for like 8 hours and I can honestly say this is not a good game as it was promoted I know now certain people might seriously get hurt and try to censor my review (like done to my previous review) in order to cover up the truth but truth can never be hidden forever. I actually had high hopes since some people in everywhere talks positively about this game so I bought it and started playing it.

    I am gonna group my review into categories in order to make it easy to read. first graphics, sounds, (voice , ambient music), gameplay, features ,technical side and my honest view.

    the graphics isn't really great like it was promoted the characters have less polygons and when the game is zoomed to a character it's quite visible and body and face textures don't blend together well and it's quite visible in character creation menu, the settings show the game has ambient occlusion, SMAA like that graphical options but they ain't really visible in the game and there is motion blur in the game but it's totally useful because who would want motion blur for a strategy RPG game? we want to see the entire screen it shouldn't be blur when characters move like in first person shooter games and SMAA 1x does not do a good job because when it's set still I could see the jaggy lines around the characters so there has to be more options like SMAA 4X or 8X unless SMAA option is useless, the game has a lot of shiny effects but it breaks the realism of the game and beaches ain't realistic the area where the water and ground met doesn't blend together properly so water stays in a specific shape and there are no waves come from the sea.

    sounds ain't really awesome either. there ain't any memorable or interesting soundtracks the menu music seems like a music plays in a funeral so boring and it makes me depress and cry I dunno why but it seems really bad for a game like this honestly and there ain't any good music during the gameplay and characters don't have voices and everything is like text based but occasionally our main characters babble something and it has voice and ambient music isn't great there isn't proper ambient music either in beaches there is an obvious ambient sound in real world but it doesn't appear in this game and in jungles ,in dungeons it's same you will feel like less realistic in every area, there are a lot of dialogs but most of dialogs don't have voices so you just read them like an article.

    game seems have a lot of unnecessary features like picking unnecessary objects that you never use and picking items that you can catch fishes but actually you can't use them for catch fishes and there is no day and night cycle but developers promised to do it and there is no in game time and it always stays in the same time and you can't sail on boats, ships and can't even swim but there a lot of ships and ponds there and there is a large sea around the ground too but it's totally useless since there is no swimming, boating, sailing features and everything is set in the ground it makes me really disappointed. I really had high hopes but after playing the game everything was broken.I heard that developers claim it's hard to implement day and night cycle feature but it's not a proper excuse certain games have it so why this doesn't? I don't care about the game's price if it's worth I would buy no matter how much it's.

    technical side is same like the game features. the game seems heavy and I can't even ALT+TAB to come to the desktop because then it takes a lot of minutes and the game seems consume both processor and the GPU heavily but it doesn't even look like a high end graphical game I feel like developers wasted their time on a lot of unnecessary things and game stutters a lot specially when there is going to be battle or approaching to a new area but luckily if you wander in the same area there is no stuttering and it takes 2 mints to load the game to the gaming world and it takes like 45 seconds to load into the character creation menu and texts are really small so it's hard to read from distance I have to come and close to the screen to read everything so reading the things is really hard and it makes me discourage and painful and there are a lot of lengthy dialogs and most of dialogs are not really necessary, and buttons for opening important menus like inventory, map are really small and not even properly visible. it takes a lot of times to search them, the game doesn't have a direction and you have to wonder everywhere to reach to the destination and no horses if there is a horse at least the traveling would be easy and the UI seems so messy like dialog UI is so big and it covers 1/4 of the screen during a dialog so basically you can't do many things in this game like people say it's like a big hype and the game is still in the beta level because there a lot of technical issues and developers seem fix them in each day but it's also annoying to update the game constantly.
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  11. Apr 11, 2014
    1
    I have spent a couple of hours with this game and have found it to be a great disappointment. While I have no doubt that the creators took advantage of the latest in modern technology, it comes across as primitive. You can't see where you're going and movement is awkward. While the graphics quality is better, it's like playing Ultima, back in the day. I don't have time for this. IfI have spent a couple of hours with this game and have found it to be a great disappointment. While I have no doubt that the creators took advantage of the latest in modern technology, it comes across as primitive. You can't see where you're going and movement is awkward. While the graphics quality is better, it's like playing Ultima, back in the day. I don't have time for this. If you enjoyed Dragon Age, you'll be as disappointed as I was. Expand
  12. Jul 3, 2014
    0
    Although the game leaves beta, game breaking bugs are still everywhere. Long loading time or save corruption still can happen randomly. The game also have some performance issues which exist during the stages of alpha.

    The plot is also quite linear and boring. Class distinction is meh. The only positive is the interaction with environment during combat.
  13. Sep 10, 2014
    10
    Amazing, loved every minute of it. Great tactical combat, great story, funny. Sound is perfect, graphics are good and scale well to a 3 year old laptop with an Intel card! Took me back to when RPG's were fun again.
  14. Dec 5, 2014
    8
    Re-scoring after finishing the game.... 8.5 I started out at a 10 level because I was having so much fun I was just a little blinded to a couple of serious faults. These faults don't kill the game but they do need addressing by Larian if Larian is to continue making top-notch rpg's, which this most definitely is in my books. I have to agree that the game is too vague about yourRe-scoring after finishing the game.... 8.5 I started out at a 10 level because I was having so much fun I was just a little blinded to a couple of serious faults. These faults don't kill the game but they do need addressing by Larian if Larian is to continue making top-notch rpg's, which this most definitely is in my books. I have to agree that the game is too vague about your progression. I had to REGULARLY get info from walkthrough's to progress, simply because the progression and/or puzzles are overwhelming. I don't need handholding, but the game has numerous points where you simply don't have any idea what to do next, and when you're FORCED read a walkthrough you often exclaim "No way I would have EVER figured that out." I have to deduct a point each for puzzles and aimlessness, but the fun factor won't allow me to rate the game as low as an eight, so 8.5 it is. Still a fantastic game, but there is room for improvement and I would definitely back Larian via kickstarter if I felt that feedback could guide them to another great game.

    Still GOTY in my books.... $40 spent, and about 200 hours in, though it could have been done in 150 if I wasn't backtracking so much trying to figure out how to get things moving. Great job Larian.
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  15. Sep 7, 2014
    10
    I love this game, its so much fun and the game world is amazing . I have had a great time exploring and combating enemies, I have never been a fan of turn based combat but this game nails it . The games attention to detail is first class and everything in world can be interacted with, there are millions of weapons and armours .

    Nothing I don't like about the game but one thing I would
    I love this game, its so much fun and the game world is amazing . I have had a great time exploring and combating enemies, I have never been a fan of turn based combat but this game nails it . The games attention to detail is first class and everything in world can be interacted with, there are millions of weapons and armours .

    Nothing I don't like about the game but one thing I would change is, I would like it to be voice acted, because there is a ton of reading to do lol but its still amazing without it .
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  16. Sep 11, 2014
    10
    Great old school RPG, Why can this little studio do it but the big company's can not! This game is so much fun, It will not hold your hand so you must read the quest and put it together..Fun combat and you can steal/loot anything...Worth every Penny
  17. Sep 9, 2014
    10
    A beautiful throwback to the days of Baldur's Gate and Neverwinter Nights. This game doesn't just live up to the classics, it manages to even surpass them in several ways, and expands on the familiar RPG flavor with many interesting additions, such as a highly interactive environment and co-op dialogue.

    It also features a toolset, which almost guarantees infinite replayability once
    A beautiful throwback to the days of Baldur's Gate and Neverwinter Nights. This game doesn't just live up to the classics, it manages to even surpass them in several ways, and expands on the familiar RPG flavor with many interesting additions, such as a highly interactive environment and co-op dialogue.

    It also features a toolset, which almost guarantees infinite replayability once those user-made modules and adventures start popping out. Play it!
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  18. Sep 23, 2014
    10
    As a big fan of old school RPG I can recommend this fantastic game. I am very surprised that I missed Kick-starter campaign. I do not know where I was hiding that I did not notice.
  19. Sep 25, 2014
    10
    Un des meilleurs jeu de ces dernières années. Un vrai rpg comme baldur's gate ou les anciens fallout.
    Une difficulté un peu faible sur la fin, mais bon scénario, trés nombreux objets, du craft, de trés beaux graphismes, tres bonne musique...une merveille
  20. Oct 30, 2014
    9
    Pro's:
    +Very tactical turn-based combat, which manages to make every fight seem vastly different to previous encounters. Also the enemy AI is (mostly) very good, making combat challenging, yet rewarding
    +Impressively high degree of character customisation +Rich, beautiful graphics and map design, even on the lowest settings +The story is engaging and well thought out +60+ hours of
    Pro's:
    +Very tactical turn-based combat, which manages to make every fight seem vastly different to previous encounters. Also the enemy AI is (mostly) very good, making combat challenging, yet rewarding
    +Impressively high degree of character customisation
    +Rich, beautiful graphics and map design, even on the lowest settings
    +The story is engaging and well thought out
    +60+ hours of content, with definite incentives for multiple playthroughs
    +Even on medium difficulty, this game is very hard, exactly how a proper RPG should be!

    Cons:
    -Very long loading times (although maybe that is my rubbish laptop's fault)
    -The item-management system can feel a bit clunky and time consuming
    -Many of the game's aspects are poorly explained, or not even explained at all! There were countless times that I was genuinely stuck, and had to consult online guides. (Although this may be a bonus for hardcore RPG fans

    Overall:
    Divinity: Original Sin is a breath of fresh air in a market driven by generic shooters. Difficult, time-consuming, but ultimately great fun, this game will satisfy RPG veterans and newcomers alike.
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  21. Sep 6, 2014
    9
    This game is fun. Nothing else to really say. Its a great RPG with great mechanics and a ton-of-fun Editor to use to make your own crazy stuff. I say no more. Buy it.
  22. Oct 7, 2014
    10
    It's been a long time since I been so addicted to an RPG, this is genuine good quality game play with awesome graphics to boot. It is right up the alley of DnD lovers and RPG lovers alike, this game is literally the reason I became sleep deprived for two weeks. The greatness of this game completely shadows most of it's flaws. Playing it co-op just makes it that much more fun.
  23. Sep 2, 2014
    9
    wow, great game. now im going to skip all the good things because you already know em.
    the "not so good things"
    -the hardest part is from lvl 3 to lvl 7 (excluding some boss battles) after that its easier because jahan can heal every turn. -if you clear all the places and do all the quest you will end at lvl 22 or 21. (the boss is lvl 20) so the final battle is long but easy if at least
    wow, great game. now im going to skip all the good things because you already know em.
    the "not so good things"
    -the hardest part is from lvl 3 to lvl 7 (excluding some boss battles) after that its easier because jahan can heal every turn.
    -if you clear all the places and do all the quest you will end at lvl 22 or 21. (the boss is lvl 20) so the final battle is long but easy if at least one of your crew has the right resistances.
    -I didnt used the crafting because i felt it like a pain in the arse. because usually the different components where in different categories and i had A LOT of things in the backpack. and the crafting is not that important

    excuse me if my english is not good
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  24. Feb 4, 2015
    9
    + + + Pros + + +
    1. A huge world to explore (also for 2 players).
    2. Refreshing combat system (turn-based with elements involved). 3. Attention to detail (a lot of content everywhere). - - - Cons - - - 1. The story is the typical "save the world" cliche. 2. No voiced dialogues (text only). 3. The interface is mess (and inventory is a nightmare). Great old-school RPG with lots of
    + + + Pros + + +
    1. A huge world to explore (also for 2 players).
    2. Refreshing combat system (turn-based with elements involved).
    3. Attention to detail (a lot of content everywhere).
    - - - Cons - - -
    1. The story is the typical "save the world" cliche.
    2. No voiced dialogues (text only).
    3. The interface is mess (and inventory is a nightmare).

    Great old-school RPG with lots of fun,humour,adventuring and tricky pixel hunting,where you can get stuck easily so walktrough is necessary.
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  25. Oct 18, 2014
    9
    This is about as good as a top down fantasy RPG can get. Good story, good level of character customization, and brilliant combat system. Larian knocked this one out of the park. This is a must have for any RPG or tactical combat fan.
  26. Jan 11, 2015
    9
    An extremely rewarding game, it starts really slow and hard but as you get used to the mechanics and your team starts being productive it becomes one of the finest RPG experiences to date.

    The best thing about this game are its battles, there is no standard way to win and here lies the magic and also the difficulty of the game. You can approach battles in any way you want and you can
    An extremely rewarding game, it starts really slow and hard but as you get used to the mechanics and your team starts being productive it becomes one of the finest RPG experiences to date.

    The best thing about this game are its battles, there is no standard way to win and here lies the magic and also the difficulty of the game.

    You can approach battles in any way you want and you can improvise. The system is extremely deep and makes use of the environment which can be your biggest friend or foe depending on the circumstances.

    The world is mythicaliy designed with a huge amount of lore spread throughout it making you want to explore more and more..You can find tons of equipment and choosing the best equipment for your team can be an extra challenge and adds to the immersion.

    The only minor flaw I found is character design which is kind of generic
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  27. Oct 6, 2014
    9
    Absolutely fantastic game, it brings back to me vivid memories of my Black Isle/Interplay experiences (Baldur's Gate, Fallout...). I have been playing for 50 hours so far. Here's a short summary of my opinion:

    Pros: - The combat mechanics are well thought and it's always exciting to get into a fight. The amount of skills allows you to setup a lot of interesting strategies. I have
    Absolutely fantastic game, it brings back to me vivid memories of my Black Isle/Interplay experiences (Baldur's Gate, Fallout...). I have been playing for 50 hours so far. Here's a short summary of my opinion:

    Pros:

    - The combat mechanics are well thought and it's always exciting to get into a fight. The amount of skills allows you to setup a lot of interesting strategies. I have been going with a combo of 2 mages, rogue and dual hand weapon warrior. So how interesting is it? A good example is that aside the traditional fireball spell, you have teleport spells where you can potentially send your heavy warrior in the middle the monster pack, or send an enemy in a pit of fire.
    - The music is perfect and I keep humming it even when not playing
    - Graphics are really nice, maybe slightly too cartoony for me, but that comes down to personal preference
    - So much reading materials, lore and random objects everywhere. This is one of the thing that gives you that distinct BG or Fallout feeling. Opening a crate, finding an armor and a random book about random lore stories.

    Cons:

    - The dialogue system between your 2 main characters is pretty rubbish. I find myself reloading just to got the best traits (which improves some aspect of your character sheet like skills or combat boost). Also the way conflicts are resolved (when your characters disagree) is too random. It is basically a game of rock-paper-scissors. But this doesn't feel very random as the computer player never chooses the same object than you.
    - One thing that I think could have been improved very easily is the map/teleport system. The issue is that there is no world map. Instead you have a local map that helps you navigate the place you are currently present and a teleportation device that allows you to select in a list the portal you want to go to. That gives a feeling of a disconnected maps rather than a coherent world.

    Overall this is a great game and I totally recommend it if you like old school RPGs.
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  28. Sep 30, 2014
    9
    I had never played any of the other Divinity games so this title has been quite a "trial by fire".

    Wow! What a breath of fresh air this game is. Complex without being overly so, excellent story (humour included), great sound and graphics, great replay value, truly open world with great crafting, loot, character customisation etc. The game can be quite difficult but the puzzles, traps
    I had never played any of the other Divinity games so this title has been quite a "trial by fire".

    Wow! What a breath of fresh air this game is. Complex without being overly so, excellent story (humour included), great sound and graphics, great replay value, truly open world with great crafting, loot, character customisation etc.

    The game can be quite difficult but the puzzles, traps and challenges are well thought-out.

    It does feel truly like a game made by gamers, for gamers.

    Larian deserve full praise for a wonderful (and mostly bug-free!) release and I will keep a close eye on their future titles.
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  29. Sep 10, 2014
    8
    Divinity: Original Sin is a very good game. I think the main values of this RPG are exploration the world, meetings with interesting characters and funny dialogues. Сombat system is fascinating! A lot of skills, different their combinations, interactions with environment. Beautiful music and wonderful visual design! Graphic isn't realistic but it have own unique style and createsDivinity: Original Sin is a very good game. I think the main values of this RPG are exploration the world, meetings with interesting characters and funny dialogues. Сombat system is fascinating! A lot of skills, different their combinations, interactions with environment. Beautiful music and wonderful visual design! Graphic isn't realistic but it have own unique style and creates atmosphere of magic world full of mysteries and wonders. When I play Divinity: Original Sin my soul is relaxing. This game let me feel spirit of adventures! Expand
  30. Sep 25, 2014
    8
    There aren't many bugs left, so that is nice.
    One of the only problems I have it is that the quests have no guidance at all.
    That is usually a good thing, but it can result in running around for hours.

    Multiplayer is also pretty bad.
    You join someone's game and use their characters.
    For a host, its fine, but the co-op partner makes 0 progress on their own.
Metascore
87

Generally favorable reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 56 out of 59
  2. Negative: 0 out of 59
  1. Dec 31, 2014
    91
    It's a conscious decision on Larian's part to resurrect tried-and-true threads that run deep into the bones of the CRPG genre. It's a culmination of those efforts and an unapologetic celebration of battle-tested concepts backed by solid co-op. Most of all, it comes together as a grand adventure that hearkens back to sleepless nights buoyed by the roll of a die and a pad of grid paper shared between fellow dungeon crawlers.
  2. CD-Action
    Oct 22, 2014
    80
    Relatively small Larian Studios finally managed to deliver a really significant game. Original Sin is brimming with ideas on how to bring back old school RPG vibe and make it fit modern times. [Sept 2014, p.50]
  3. Sep 12, 2014
    75
    As much as I loved the bulk of the game, by the end I was burning out, and burning out fast. Despite that, I'm glad that some studios are still willing to show an almost insane level of ambition in realizing the games they want to make without compromise, even if it does lead to a few dire moments here and there.