This review contains spoilers, click expand to view.
At first i thought this would be a good game, but then... There were a fet good appandages but i got bored very fast and so i cannot agree with the positiv scores all around here. So i want to write what destroys a game that could have been a good one, but failed in many points. At first the Graphic: All things are looking sterile and every place seems to have the (almost) the same fittings. The same amphoras are almost everywhere and it all looks to clean and shiny. But furthermore.. The Monsters: I hate the monsters in this game and that's why: They look different but are countless in numbers, are dumb like bread and have all the same skills. The skeleton mage hast the same skill like the goblin mage and the demon mage and so on and on.. there seems to be no really difference apart from the level. And you can nuke them away with a single...
-> Skill of yours. So thats the next problem.. you have dozens of skills but you need only one or two on the highest level to simply nuke all enemys away. It works (almost) everywhere and thats no fun at all. But.. in contradiction therefore if you took points into a wrong skill the enemys can defeat you easily and it was impossible to get through the game till the developer made a patch for that problem. Now you can reskill your char for quiet a bit money and that is a system which is ok in a MMORPG but not in a Single-Player Game were you eventually spent all your money before and cant get anymore cause the all enemys on your level are defeatet already. But the biggest drawback in this game is the story. Thats the mainpoint i did not like. At first i have to tell that there are many many good apandages but they are all destroyed by the speed you are pulled through the story. This speed feels like you are handcuffed in a rollercoaster without the possibility to realy enjoy the ride. There is no time for character depths neither yours nor the enemy. You only get some little ruins of story if you met one of them or get some of the many books you can find all around the game but its still very very less information and nothing that could create some action. You get the feeling you did not really know why you kill dozens of stupid enemys and bosses and whats it all about.
That happens very early in the game. Its like you are there and whoaaa.. you have to kill the last dragens because of some things really far ago and then... whooaa.. you are a dragonknight instead which seems to change nothing at all (ok you have a few new enemys to kill which were your friends before- but thats accented my point of view cause it destroys the possibility of charackter depth once more)
Ok you could say.. : "Yes, the game has no charakter depth and very funny stupid monsters which re-enact all over ( like diablo monsters?)
but i say: The skill system is really bad, so the game cant get a point..
you probably could say: Ok, the story is really really bad but look at games like gothic and so on.. that games storys are bad too. and they are fun anyway..
Yes, but Divinity 2 sucks in that point too, cause there is no interesting world around you, you could explore.. the world is really, really small and sterile..
Last but not Least: The dragon form: It is no fun at all to fly around as a dragon at getting attacked by roughly 100 turrets that don't get one hit on you. The big number of that turrets seems to be really absurd and points on the weak AI of the game. But thats not all. You cannot destroy anything else besides this turrets or enemy dragons (or flys-whatever) cause the engine sucks at that point. The area is static and indestructable even small doors can withstand your dragon power and all the enemy on the ground get invisible when you are in this form, so you cannot attack them, but still change to human to see them appear again which is (also again) very very laughable. Whats the point beeing a dragon if you cannot use your power anyway? It really sucks and looks like the games long back in the past of computer gaming. i wouldn't care if divinity2 was an indie game but it isn't
instead it is a game i payd plenty of money for and all i get is a really bad state of quality (even worse than my english and thats very bad)
So i got to the point i stopped playing the game cause i get to bored to play furthermore. I get stucked in one of that billion monster fights and asked myself what my charakter had for a reason to do that. But then i knew what i had to do. Changing my charakter into a dragon and fly anway from this game that was only a waste of time. Cause thats what dragons do.. searching for a real challenge and they could not find it in Divinity 2 (and they also like to destroy things others then turrets and probably goblin hoods or demon flys) At the end there is not much to say. If you are new to Action-RP-Games you could probably like this game but i recommend others like baldurs gate 1+2, gothic and even oblivion (still the Monster system there sucks)… Expand