- Publisher: Matrix Games
- Release Date: Mar 25, 2010
User Score
Generally favorable reviews- based on 58 Ratings
User score distribution:
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Positive: 48 out of 58
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Mixed: 4 out of 58
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Negative: 6 out of 58
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Apr 26, 2013
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May 23, 2014Distant Worlds has ruined me for other space-based 4X-strategy games, which is a genre I love more than any other. I try to go back to GalCiv and MoO once in a while, but nothing matches the scale and minute level of control that Distant Worlds offers. I'll be playing this for years to come.
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May 15, 2014
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Aug 17, 2012
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Aug 25, 2013Once you own all expansions, this game ceases being a simple 4x and becomes a full blown grand strategy galaxy simulation. With the latest expansion "Shadows", you can be anything from the leader of a race, the admiral of a ship, the pirates leeching off the empires, or a mercenary team working for the highest bidder. You will not find a better game in this genre.
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Oct 28, 2015
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Aug 15, 2011Distant Worlds brings a breath of fresh air into the x4-genre, but only if you like micromanagement. Although newcomers can have fun also, thanks to the possibility of automation.
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Code Force is a small company, but it succeeded where more experienced studios failed – it created a worthy rival for Galactic Civilizations 2. Distant Worlds has its share of technical and ideological kinks to iron out, but this is definitely a step forward for the 4X genre.
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Pelit (Finland)Feels, in a good way, more like Master of Orion 3 than the real MOO3 ever did. It is very interesting, unique take to 4X-genre, very nice to play but needs more bloodthirsty AI opponents. War, not only skirmishes, please. [May 2010]