User Score
8.7

Generally favorable reviews- based on 252 Ratings

User score distribution:
  1. Negative: 6 out of 252

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  1. Sep 10, 2013
    5
    A good finale to the series, I hope there is a Dishonored 2 in the works. Without giving anything away the ending is very well done, one of the best endings to a game I've played, however, the positives of my rating is purely from the ending itself, I found the gameplay of this DLC (someone who loves Dishonored and the other DLCs) to be lacking.
    I would describe the maps as dark and
    A good finale to the series, I hope there is a Dishonored 2 in the works. Without giving anything away the ending is very well done, one of the best endings to a game I've played, however, the positives of my rating is purely from the ending itself, I found the gameplay of this DLC (someone who loves Dishonored and the other DLCs) to be lacking.
    I would describe the maps as dark and dingy with somewhat horror undertones throughout the game (not really a surprise given the title, witches); I miss the classy mansions, like the mascaraed party, I liked exploring those rather than exploring decrepit buildings, however, they are done well for what they are, just not environments I want to explore again. I finished the DLC a month ago and have not wanted to play it since.
    Con: Watch out for the strange bone charms, I think the "invisibility" one absolutely ruined the enjoyment, the AI would seem retarded because I'm wearing it (they can't see you when you don't move, making stealth kills laughably easy) it was like playing with a cheat code entered so I disabled it, I don't think it should even be available as it makes stealth achievements far too easy.
    If you liked Dishonored and already have the other DLC's you'll want to see the ending to complete the story; certainly not the best missions or maps in the series.
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  2. Aug 8, 2022
    7
    I feel as if, at times, developers or creators -in general-, a lot of times make the mistake of circumventing their own decisions or creative ideas in favour of what they believe should either be, or alternatively should either fit with the way, in this case, dlc and expansion packs are implemented.

    Similarly, to how Doom Eternal handled DLC with its two expansion packs of The Ancient
    I feel as if, at times, developers or creators -in general-, a lot of times make the mistake of circumventing their own decisions or creative ideas in favour of what they believe should either be, or alternatively should either fit with the way, in this case, dlc and expansion packs are implemented.

    Similarly, to how Doom Eternal handled DLC with its two expansion packs of The Ancient Gods, The Knife of Dunwall & The Brigmore Witches, seem compelled to make too much with little content and limited time, now, for the most part, it works. The DLC, like its previous iteration, has three side missions that are fun to complete and enjoyable in concept, with the second mission in particular being fairly elaborate, with a lot of paths and stories to uncover. Generally, this is an improvement over The Knife of Dunwall but there’s still problems that remain.

    For starters, this is clearly a DLC that was meant and designed around the mindset of making it as challenging as possible, the base game of Dishonored had a beautiful curve in difficulty, this one by comparison is rather inconsistent. A lot of times it feels as if the game will put you in scenarios where you’re either forced to run away, engage in combat, or alternatively think on your fit to try and use as many of your powers to escape unalerted.

    There’s also the problem with bugs, while not as severe as its predecessor, there are still bugs here… At times I couldn’t vault on some objects, other times enemies would appear to be alerted while resuming their usual patrols, then there was the problem where my crossbow literally disappeared from my hand at one point, it didn’t affect the gameplay, but it looked silly when performing executions that depended on the weapon to be on my wrist.

    Still though, for all its fault, The Brigmore Witches, like the Knife of Dunwall, remains a nice experience through and through, there are some pretty memorable moments and there are some nice powers and cool gadgets, it’s also a fun game to explore as a trip to memory lane, especially when you consider how many of the ideas showed here, were carried and built upon in Dishonored 2 and in Death of the Outsider, with those two finally refining a lot of these elements in their stories and gameplay alike.
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  3. Jan 30, 2022
    7
    This review contains spoilers, click expand to view. As the followup to Daud's story, this is definitely the better of the two DLC's. The story of the witches is much more interesting here and there is better level design here as well. I do think this DLC is better, but this one definitely has more **** along with it.

    The first level is pretty short, and doesn't really do all that much to the story. The second level is the most normal, compared to the main game. The third is the weirdest level, but it is the most interesting. There is a lot of BS you have to deal with in this level, but once you figure out the BS, it's really cool.

    7/10
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Metascore
80

Generally favorable reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 15
  2. Negative: 0 out of 15
  1. CD-Action
    Oct 16, 2013
    80
    Expands Dishonored’s lore and provides three missions that are not overly extensive but provide enough content to keep you occupied for an hour each. [11/2013, p.79]
  2. Sep 16, 2013
    83
    A fine finale, which more than makes up for the failings of the first DLC and tells a great side-story of its own.
  3. Aug 31, 2013
    85
    Coming in at about three to five hours length, The Brigmore Witches is still a great bit of DLC if you’re looking for a way to scratch your Dishonored itch. Yes, it is more of the same, but when it's good and comes with interesting new characters, who’s going to complain, right?