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4.2

Generally unfavorable reviews- based on 10199 Ratings

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  1. Jul 13, 2012
    0
    This is a dumbed down version of Diablo2. IMHO this game does not deserve the name Diablo at all. For me it was the biggest diasappointment that I have ever expected in a game: Everything you do is bound to a quest and you are forced to listen to the story over and over again, and the story is not complex at all. It is more predictable. Most of the skills are total worthless, most of theThis is a dumbed down version of Diablo2. IMHO this game does not deserve the name Diablo at all. For me it was the biggest diasappointment that I have ever expected in a game: Everything you do is bound to a quest and you are forced to listen to the story over and over again, and the story is not complex at all. It is more predictable. Most of the skills are total worthless, most of the elite groups are just ridiculous strong.
    No real goldsink so the economy is almost nonusable by newer people.
    Auction House is a joke because you are not even able to search for the items you need in an appropriate way
    Only 4 player game limit, with brainless teammaking (e.g. a 4tank game or 4 DD game, both do not work at all)
    No diversity in needed stats so you always look for the same stuff, and if you want to buy it its is very very expensive.
    Pay-2-win game thanks to the RMAH even though this game is not free-2-play.
    All on-hit effects pretty much do the same.
    You are forced to accept what Blizzard thinks is fun for you, this is robbery of fun.
    content is finished pretty fast, only longtime experience would be items but the idemdesign is pathetic, including legendaries, and even more pathetic are set items.
    all in one this game is a waste of money, propably worth being called an alpha-test-status game but there is no legitimation to deliver this product to the customer and ask money for it.

    Never did regret something so much. Never been so shocked about a game. Blizzard opened my eyes about who they really are not anymore: good game developpers.
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  2. Jul 13, 2012
    0
    At the beginning I liked Diablo 3 a lot because there were many things to find.
    BUT after clearing everything except act 4 inferno i have to say i don't enjoy playing this game anymore.
    It's too much item depending which wouldn't be bad if you could find good items during your solo-runs (YES it's also a SINGLEPLAYER game!). I don't have time to invest 200+++ h just to get semi-decent
    At the beginning I liked Diablo 3 a lot because there were many things to find.
    BUT after clearing everything except act 4 inferno i have to say i don't enjoy playing this game anymore.
    It's too much item depending which wouldn't be bad if you could find good items during your solo-runs (YES it's also a SINGLEPLAYER game!). I don't have time to invest 200+++ h just to get semi-decent gear.

    Furthermore i want to play the game the way I want it to play and not how Blizzard tells me to play it (because of all the nerf's). Examples:
    - why does MagicFIND not affect chests anymore (nerf; if you can't kill monsters you resort to other things)
    - Why does every goblin has to stand in a group of (elite-)packs (or it's appearance is nerfed)
    - Why do you have to play each character as a tank?

    I liked beeing a GlassCannon DemonHunter with high DPS. This is not whining. I'm just thinking about the good old DotA, where agi Heroes were VERY fragile, but hit hard which i liked.
    This applies for all the other classes, too (except barbarians). Either you focus on survivability or on dps (if you only have a limited budget!). Otherwise you're stuck in act1 which gets dull especially with low drop rates for good items.

    From what i see the survivability isn't much of an issue for monks/barbs, but monks always have to worry about their cooldowns and don't make enough damage, which is frustrating for them.

    I don't know that much about Witch Doctors and Wizards but as far as i can see they are too fragile and you can't enjoy playing them because your damage output is poor. This would be a problem if you were allowed to die - which you aren't because the repair costs has been inreased about 600% (if I'm coorect). Blizzard lowered the repair costs for damage inflicted durability loss by 50% (afterwards) because they wanted to make clear that dying isn't a part of the game, which is ok. BUT that's still 300% more repair costs than before just for playing through the game without dying.

    In conclusion (but just for my act3 Inferno game experience):
    If you only have limited resources (Gold and time to play) the only class which you still can enjoy to play are Barbarians. This doesn't mean they need to be nerfed. Instead other classes have to me adjusted so that you can enjoy playing them again.
    Every other class is hard work to play and only makes really fun if you have VERY good gear which isn't possible due to limited resources.
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  3. Jul 13, 2012
    0
    I played this for like 60 hours , and it's so annoying and boring, i don't even know where to start from... Lack of end-game, connectivity issues, just plain boring..
  4. Jul 13, 2012
    0
    This is a good game, but greed has prevented it from being what it could have been. The game delivers in most ways - the classes are diverse and unique, the skillsets are well thought out and it definitely helps to have a wide variety of classes during multiplayer, the graphics are dark and luscious with a hint of the marked blizzard cartoony flair - it is very true to the original DiabloThis is a good game, but greed has prevented it from being what it could have been. The game delivers in most ways - the classes are diverse and unique, the skillsets are well thought out and it definitely helps to have a wide variety of classes during multiplayer, the graphics are dark and luscious with a hint of the marked blizzard cartoony flair - it is very true to the original Diablo style. But, the auction house, and the measures Blizzard takes to make it necessary to use it if you are playing on anything harder than Normal, makes this game very frustrating. For one, the droprate is outrageous. After about 50 hours of farming this month, I have found about 1 item that is useful to my character and 1 more that is actually of any value. With drops like these, it is nothing short of impossible to play this game without friends or without spending north of 500 dollars on gear. The actual transactions themselves are rigged to line Blizzards pockets - every transaction has a very significant fee, and if you are not careful to redeem the money immediately to your PayPal, Blizzard has hold of the money forever. The constant online feature is less to curb piracy [although it has done this quite well], but more to make a paying model out of an essentially single player game, so that Blizzard has a fallback once World of Warcraft starts losing momentum, as is already happening. All in all, if you haven't started playing this game, then I most definitely recommend you stay away, or you will end up either wasting lots of money or lots of time or both, and be completely dissatisfied once the dust cloud settles. Expand
  5. Jul 15, 2012
    0
    Game driven by Blizz' greediness . Every change they make reflects it fully .
    I've played D2 a decade ago, but this seems more like a miniature WoW rather than a hack and slash. Where you can just brag about your gear and call anyone with lower stats a noob, other than that not much to do.
    Also this system of taxes in both GAH and RMAH makes you feel you're some kinda Blizzard employee
    Game driven by Blizz' greediness . Every change they make reflects it fully .
    I've played D2 a decade ago, but this seems more like a miniature WoW rather than a hack and slash. Where you can just brag about your gear and call anyone with lower stats a noob, other than that not much to do.
    Also this system of taxes in both GAH and RMAH makes you feel you're some kinda Blizzard employee and in fact you are making money for them . Just like drug dealers do .
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  6. Jul 15, 2012
    0
    How can anybody give a game a 0/10? I can understand a 1/10 if you hate the game and it is annoying, but a ZERO?!?!? To many, that means it's not a game at all. And my friends, that is exactly what I intend you to hear. Diablo 1 was revolutionary! Diablo 2 was great! What happened?
    Well, shortly before development of this game began, Activision took over Blizzard and a man named Mr.
    How can anybody give a game a 0/10? I can understand a 1/10 if you hate the game and it is annoying, but a ZERO?!?!? To many, that means it's not a game at all. And my friends, that is exactly what I intend you to hear. Diablo 1 was revolutionary! Diablo 2 was great! What happened?
    Well, shortly before development of this game began, Activision took over Blizzard and a man named Mr. Kotick appeared. Now, anybody who remembers Blizzard remembers that their slogans were "Done when it's ready/SOON" and "By gamers, for gamers." When Kotick took over, they changed their company motto to "A culture of thrift" (Google it), and killed off the real Blizzard.
    So now, we have a "game" that requires internet in all modes, including single player? No big deal! Except, you can't play the game on camping trips, airplanes, business breaks, or anywhere where you can't connect. But, it will get worse when Blizzard eventually decides to discontinue their servers, which they can do at any time and for any reason. So, if you are thinking about buying the game, you had better buy it before they pull the plug. It's not a matter of "if", but WHEN!
    So, why would they do this? They say it was to prevent hacking, but not one hacker I've met has been able to hack a system in offline mode, while several have been able to hack Diablo 3. They say it prevents piracy, but the game has been ripped as well, so that doesn't fly. The real reason that this single player game is not playable offline is because of their Real Money Trading Auction House(RMT.)

    So now, Blizzard has implemented the RMT, what does this mean? Well, for them it means money and money and money. They are constantly patching the game in ways to make it harder, thus forcing people to need the RMT items. Every class in the game has been nerfed in short order. Smashing items now increases repair cost, forcing you to buy gold from RMT. The endgame gets so hard in Act III that players who were invincible on the previous act have to revamp their entire character, thus forcing you towards the RMT.
    Diablo 3 is not a game at all. Diablo 3 is Blizzard's boiling frog experiment. You know, where you can boil a frog inside a pot, and the frog doesn't jump out if you raise the temperature slowly enough? If they increase the buying temperature of the endgame by one degree at a time, can they boil you before you notice? I don't know man, but a fool and his money are easily parted. CAVEAT EMPTOR!!!
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  7. Jul 15, 2012
    0
    Is it made in China?Oh, dam* game !(*=n)
    A huge disappointment, no more skill points to distribute, no more attribute points to distribute, skills unlock automatically as you level up, WoW inspired skills.Why is there no LAN?
  8. Dec 30, 2012
    0
    As a long-time Blizzard fan I am dismayed, disappointed and ultimately shocked that Blizzard could betray its entire long-standing Diablo fanbase. The game is an absolute disgrace and anyone who says otherwise is desperate and is living in denial.

    After completing the game with one character you will feel let-down and not bothered to ever touch this game again. Disgrace.
  9. Jul 16, 2012
    0
    This review contains spoilers, click expand to view. What it does good - The combat system is amazing. Great looking particle effects and very fluid all around. Decent customization of your skills. What it does bad - Pretty much everything else. The storyline is terrible. The main "twist" is decent but every big bad was a yawner. Act 4 being 1/4 as long as the other 3 acts makes no sense to me. Seemed very rushed. Normal and nightmare modes are insanely easy if you upgrade your gear regularly on the AH for essentially nothing. Hell difficulty with basic level 60 gear is a good challenge but once you get higher end lvl 63 gear its a breeze. Inferno mode though might as well be impossible. The later acts (2-4) were recently nerfed but it didn't help. My 60 barb who has 80% reduction of dmg for all the resistances and 70% reduction from all dmg because of armor, not to mention every defense passive possible with some good life steal, still gets 2 shot in Act 2 by champion mobs, also forgot the base 50% reduction in dmg because I am a melee character. I can clear act 1 while watching TV and pressing 3 buttons but as soon as I go to act 2 I die all the time. Balancing is a huge issue, my lvl 60 demon hunter that has crap blue that cost about 100K total on ah does 85K dmg. My barb does 12K dmg and has to be up close to do that dmg. Overall just poorly executed game. They are patching it monthly trying to get it balanced but I have my doubts. Not even gonna get into the terrible AH and RMAH in this review. Save your money and listen to the Sub 4.0 user review. Expand
  10. Jul 16, 2012
    0
    This game had way too much hype for what it is worth and considering how much time they had to prepare it, it was a major let down. It was almost as if they released LOD, learned from their mistakes and saw what their past developers did on Torchlight and tried to emulate it to make it more user friendly. Torchlight was fun but a little blah. This game's progression is weak in the senseThis game had way too much hype for what it is worth and considering how much time they had to prepare it, it was a major let down. It was almost as if they released LOD, learned from their mistakes and saw what their past developers did on Torchlight and tried to emulate it to make it more user friendly. Torchlight was fun but a little blah. This game's progression is weak in the sense that there is four difficulties and the need for the middle two is completely unnecessary, besides what is the point in replaying the same crap four times over?
    What Blizzard should have done is make it 2 difficulty settings and make it so on the first game-play you get far like lvl 35-40. then on the 2nd play through, you play half of it leveling and the other half endgame, making the end of it dramatically harder.
    Also the fact that this game cannot be played offline mode is complete bs, i mean i can get that they want to encourage people to use it but near the beginning of it all it was doing was encouraging gold farmers and the fact that there is so many random adds from gold farmers that just somehow get your information when you're offline is questionable.
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  11. Jul 16, 2012
    0
    I have bought the game together with 2 friends. We have been playing Diablo 2 for years and been waiting for this title ever since.
    I find it to be a boring grind (no different character builds, since every character of the same class gets the same skills; no WEAPON difference, since the weapons differ ONLY IN ANIMATION, not in play mechanics) - there is simply no variety, nothing to look
    I have bought the game together with 2 friends. We have been playing Diablo 2 for years and been waiting for this title ever since.
    I find it to be a boring grind (no different character builds, since every character of the same class gets the same skills; no WEAPON difference, since the weapons differ ONLY IN ANIMATION, not in play mechanics) - there is simply no variety, nothing to look forward, only a monotonic clickfest.

    The game also sucks from a technological standpoint - the server connection STILL drops every few hours, months after the launch, and Diablo 3 was stuttering on a computer that ran Mass Effect 3 perfectly in full HD.

    And even this is not enough - one of my buddies was informed in a rude e-mail that he was suspected cheating and is now banned. The accusation is false, and what's even worse, there was not even a politely worded warning.

    Bottom line - this is no longer the Blizzard that made StarCraft and Diablo 2. This game is not worth your 60 bucks and your time. Find another publisher who makes quality games and does not lace them with obnoxious DRM. Stay away from this title.
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  12. Jul 16, 2012
    0
    I am really very disappointed by Diablo 3. oversimplifying no pleasure of play I go back to diablo 2 the best of the series for me. it's a real game at least, not a scam over blizzard
    (sorry for the mistakes I'm not very strong in English)
  13. Jul 16, 2012
    0
    It had everything to be one of the best titles in gaming industry, yet it failed in every aspect.
    The graphics are outdated, the always online thing is a pain, the whole plot is laughable and cheesy, the skill system is dull and, believe me, this is not even the worst! The worst of it is that Diablo 3 is unrewarding. The fun of the game (i.e., getting better and better equipment for your
    It had everything to be one of the best titles in gaming industry, yet it failed in every aspect.
    The graphics are outdated, the always online thing is a pain, the whole plot is laughable and cheesy, the skill system is dull and, believe me, this is not even the worst! The worst of it is that Diablo 3 is unrewarding. The fun of the game (i.e., getting better and better equipment for your characters) was ruined by a drastic reduction in drop rates of useful/epic gear and by the implementation of an Auction House. So why would you go out there and face hordes of demons if they carry nothing valuable? And why would you do that if everything you may want is already at sale on the Auction House? Totally pointless.
    In addition to that, while most games today are trying to create an innovative and immersive gameplay, Diablo 3 is a step backwards: it offers nothing new and makes you feel like you're not even part of the game. You have no choices, you don't change anything, you just click everywhere the whole time. Sure that was fun back in Diablo 2, but that was 12 years ago.
    Finally, if you're thinking about buying this game, don't get fooled by "professional reviewers" or Wikipedia articles. Diablo 3 is a huge disappointment. But don't take my word for it, just take a look at the Diablo 3 Forum!
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  14. Jul 16, 2012
    0
    Massive dissapointment, the game is plauged with bugs, constant server issues,huge amount of exploits.
    The story was a let down. I could not spam spacebar fast enough to skip most of the horrific dialogue.
    This game, and I hesitate to even call it that does not deserve the name Diablo. Blizzard used to make some amazing games that inspired loyalty but now seeing this fiasco released has
    Massive dissapointment, the game is plauged with bugs, constant server issues,huge amount of exploits.
    The story was a let down. I could not spam spacebar fast enough to skip most of the horrific dialogue.
    This game, and I hesitate to even call it that does not deserve the name Diablo.
    Blizzard used to make some amazing games that inspired loyalty but now seeing this fiasco released has shown that squeezing every cent from the player at all cost is all that matters.
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  15. Jul 17, 2012
    0
    Diablo 3 is one of the worst games I have ever played. It earns this recognition because it single handedly ruined the almost-mythical Diablo franchise and tarnished the great name of Blizzard. The story and dialog is written for kiddies and sounds like a dumb cartoon. The quest line is completely linear with no variation or choice. The loot drop quality is terrible, so you don't get theDiablo 3 is one of the worst games I have ever played. It earns this recognition because it single handedly ruined the almost-mythical Diablo franchise and tarnished the great name of Blizzard. The story and dialog is written for kiddies and sounds like a dumb cartoon. The quest line is completely linear with no variation or choice. The loot drop quality is terrible, so you don't get the satisfaction of earning items you worked for. The game is built around funneling users to the auction houses, which Blizzard makes a profit from. This is a greedy and underhanded money grab from Blizzard/Activsion. For shame!

    If this was a game with a different name, it would have received a 5 from me. But because this is DIablo 3 and made by Blizzard, the implementation and design choices come as a shock and is extremely disappointing. You've made me very sad Blizz and I will no longer faithfully buy your games without a second thought. And for that, you deserve a big fat ZERO and D3 deserves to be called on of the worst games of 2012.
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  16. Jul 16, 2012
    0
    You can't customize your characters, the spells you gain are automatically given as you level, and a very limited number of them. Each spell can have a rune attached to it, which is the only thing you can customize the problem is that many of the more powerful runes are obtained early on meaning you literally have nothing to look forward to as you level so it becomes very tedious as thereYou can't customize your characters, the spells you gain are automatically given as you level, and a very limited number of them. Each spell can have a rune attached to it, which is the only thing you can customize the problem is that many of the more powerful runes are obtained early on meaning you literally have nothing to look forward to as you level so it becomes very tedious as there are 4 difficulty levels of the exact same game. You also can't customize your controls, as the mouse buttons (left-click and right-click) can't be changed so you have to keep an ability that uses left-mouse click but also causes your character to move, so if you happen to mis-click a fast moving enemy, it causes your character to move which in later difficulty levels can easily result in death. You can't change this either. Once you hit Inferno difficulty, the difficulty ramps up drastically in each act, where "elites" have a set number of affixes they can pull from, with some combinations being ridiculously hard, even harder then the bosses in the game. To further cause problems, some of these abilities can instantly kill you, and are small and hard to see like the Frozen or Arcane ones which can be placed underneath, and hidden by spell effects on the screen, only to result in your instant death. Lag is still a problem several months after release, and the game must be played on-line with at least 1 day of maintenance per week, sometimes 2-3 lasting far longer then other games typically going till mid-afternoon EST. Your character can "rubber-band" due to lag, usually resulting in death and a repair cost for dying. Additional problems include the collision in-game. Some escape abilities used to get you away from dangerous situations like a Wizard's teleport, can be "caught" on tiny things on the map like a crate, or the edge of a wall causing you to teleport to the location that you collided instead of to the location that you clicked to go. As the abilities usually have long-cooldowns, this frustratingly leads to death as these abilities are normally used to escape dangerous situations so it doesn't help if you don't actually get moved from the spot you were trying to move. Another problem is the "queueing" of spells, as certain builds are built around button mashing, the queue routinely gets screwed up and clicking an ability doesn't always fire it off if something you had clicked earlier was still "queued". You move on to your next ability not realizing it never fired off. Lastly, and the worst part about this game is the horrible itemization. Getting an actual upgrade to drop is extremely rare, and I have yet to see a single upgrade in 120 hours of play right now. All of my gear was purchased on the gold Auction House where you can get pretty good items for very cheap because there is literally no market for them (thus, very hard to make any gold in this game because very few items ever sell) but the big upgrades are all priced well out of anyone's range unless they either use real money, or get extremely lucky and find a drop they can sell for millions to be able to afford the items going for 20+ million to upgrade their character and progress. Trying to sell mid-range items on the Auction House is an excercise in futility because there is a mandatory 36 hour posting period, and no way to cancel with a 10 item limit. So the odds are you will place 10 items up there, none will sell, and you can't put any additional Auctions up for another 36 hours. Even once you get a base set of cheap gear on the AH, without using specific min/max builds you will not progress through Inferno difficulty, and even as you do progress, the odds of getting an upgrade are slim to none so advancing your character is akin to winning the lottery, and not a normal path of progression with small, but systematic gains. Many people are botting and exploiting, further screwing the economy for the real players. At the end, you use the same skills through 4 difficulty levels of the same game (no customized levels like previous Diablo games), then are forced to bang your head against a wall trying to get an upgrade to drop (which is rare, considering how many different stats there are and the ridiculous fact that level 51 gear drops in the hardest difficulty, Inferno, which requires level 60 to enter) which makes zero sense. While you're trying to get this needle in a haystick upgrade to drop, you get to deal with horrible customization forcing people to play how they want you to play (using left-mouse for an ability and to move), bad collision engine and a difficulty level, especially on specific elite abilities, that makes little to no sense in Inferno and very quick deaths with repair costs for players. Do not buy this game unless you like torture. Expand
  17. Jul 17, 2012
    0
    This game is terrible. The story is predictable and doesn't hold attention. The end-game is non-existent, and hunting for items is both boring and infuriating due to imbalanced loot and incredibly rare quality drops. Additionally, the fact that there is a real money auction house makes it feel much more like work than play, and there are an incredible number of bots around, which BlizzardThis game is terrible. The story is predictable and doesn't hold attention. The end-game is non-existent, and hunting for items is both boring and infuriating due to imbalanced loot and incredibly rare quality drops. Additionally, the fact that there is a real money auction house makes it feel much more like work than play, and there are an incredible number of bots around, which Blizzard has done nothing to stop as far as I know. Add a huge number of glitches, frequent down times, and almost no character variety, and you have Diablo III. Expand
  18. Jul 17, 2012
    0
    I could write a 10 page critique about how bad this game is and why it is aweful, but then you would just be reading the same points you have already read about 100 times from other peoples reviews. Its simple, look at the user score and then look at the critcs score, I have never seen such a huge discrepency in my life. Makes you wonder if Blizzard has paid off critics to give a score ofI could write a 10 page critique about how bad this game is and why it is aweful, but then you would just be reading the same points you have already read about 100 times from other peoples reviews. Its simple, look at the user score and then look at the critcs score, I have never seen such a huge discrepency in my life. Makes you wonder if Blizzard has paid off critics to give a score of 88!! (ARE YOU FREAKIN KIDDING ME). Please take in concideration that my review is coming from a person who played countless hours of diablo 1 and 2. Diablo 2 being probably the most addictive game i have ever played. This game would of been great 20 years ago competing against other nintendo games like Dragon Warrior. Expand
  19. Jul 17, 2012
    0
    I think the current metascore of 88 on the game is not right, and totaly biased. I had some fun for the first 2-3 weeks of playing, having a good time with friends. THEN, it's when you arrive at inferno that something's not right. The drop rate is terrible, it's totally not made for casual gamers (even though they stated the game is made for elite and casual players). Consequence of theI think the current metascore of 88 on the game is not right, and totaly biased. I had some fun for the first 2-3 weeks of playing, having a good time with friends. THEN, it's when you arrive at inferno that something's not right. The drop rate is terrible, it's totally not made for casual gamers (even though they stated the game is made for elite and casual players). Consequence of the bad drop rates? We are forced to use Auction House, BUT, to use Auction House you need gold, and you have gold, you need to sell stuff to people OR farm 24/7 to get that one good item... In fact, you are forced to use Auction House if you don't want to waste a big part of your life... Then, even with the current bad state of the game, they released the REAL MONEY AUCTION HOUSE, what bull****. Now, if you're a casual player, and even some intense gamers, have to pay to get better gear since they don't want to waste their time farming all day long. The whole game is a nothing but a cheap way to get money. Also, Blizzard lacked on player support on that game. We asked them to ban/stop those hackers/bots since they were ruining the economy of the game. NOPE. They wait like 2 month before actually moving a finger, but it's too late, the economy is already ruined, and now we're at a point where 1 MILLION gold is only worth 25 cents - 2 dollars. In fact, that 1 MILLION takes a bit less than a week to get, if we're legit players, and only farm with full gold find gear. Selling valuable items, which we farmed for weeks, gives tons of gold, but that's the only way to do get gold for legit players now...

    TL;DR: They missed the ball on that one. Terribad game. Don't waste 60$... If Torchlight II is about the same, or not as good as Diablo 3, at least it only costs 20 bucks. D3 is a bad repetitive game based around real money, and has bad player support as well.
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  20. Jul 18, 2012
    0
    I've given this game a good month to review since purchasing it. Back then it had all the normal launch date problems so I excused it and was looking forward to an awesome new installment to the Diablo series.
    The combat is simple, always good in a hack n slash game. Not in the "easy to learn, difficult to master" way that perfect games achieve, but it does its job. People have spoken
    I've given this game a good month to review since purchasing it. Back then it had all the normal launch date problems so I excused it and was looking forward to an awesome new installment to the Diablo series.
    The combat is simple, always good in a hack n slash game. Not in the "easy to learn, difficult to master" way that perfect games achieve, but it does its job. People have spoken ill of graphics but I pretty much liked the style they went for. I can run it on a multitude of systems, laptops and desktops included. The nail in the coffin for this otherwise fun game is the forced single player online requirement put in by Blizzard that is yet another example of a developer trying to curb pirates by shooting their customer's feet several times. I have yet to play a 30+ minute session without the connection dropping or losing connection with the Blizzard servers. I rarely play with friends, so this is especially off putting.
    I would say Fable is not quite as good as Diablo 3, but it's just as much if not more fun and the developer/publisher of the game isn't outright hostile to those of us who paid for the game precisely so we wouldn't have to put up with garbage user experience such as this.
    I'm never buying another Blizzard game ever. Ever. There is no excuse for Diablo 3 and there's no way I'm ever going to support publishers that do this to us.
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  21. Jul 19, 2012
    0
    They totally destroyed the diablo franchise!! I was so hyped and really gave it a go... Was waiting for patches to fix the game, but it only got worse.. Especially when RMAH was introduced- pay to win.. No way!! My friend list was booming with people playing the first weeks, now nobody out of the about 20-25 ppl play it! Stop making games so kid friendly! Wish I could give you lower than a 0!
  22. Jul 20, 2012
    0
    Diabl-WoW 3 : When a great game becomes a great chore. Grind grind grind. Well, grind again! Faster, you need money to buy stuff and you can sell stuff to make money. Money, money,money, bots, everywhere! Oh wait, where the fun again? Fun? What are you talking about, this is not a game this is a business. Forget about deep character devellopement and stiry, no time for that! Grind grindDiabl-WoW 3 : When a great game becomes a great chore. Grind grind grind. Well, grind again! Faster, you need money to buy stuff and you can sell stuff to make money. Money, money,money, bots, everywhere! Oh wait, where the fun again? Fun? What are you talking about, this is not a game this is a business. Forget about deep character devellopement and stiry, no time for that! Grind grind grind festival baby. Ah well, might just go back to D2 for some good fun. Waited all these years for that. What a shame. Randomized dungeons? Are you kidding me!? Not even close to D2. I played about 30 hours, Ive had some fun but not much. Time to go back to Indie Games. Big companies dont get it anymore, its all about money. Expand
  23. Jul 21, 2012
    0
    Gigantic let down of recent years. All anyone can stipulate is that under a different name it would have not been such a let down. It would have been seen as what it is then, an auction house rpg economic simulator (with war torn Europe as a base line for it's current currency stability, awful to say the least, LOL), but as a supposed successor to Diablo 2 it fails on ALL accounts andGigantic let down of recent years. All anyone can stipulate is that under a different name it would have not been such a let down. It would have been seen as what it is then, an auction house rpg economic simulator (with war torn Europe as a base line for it's current currency stability, awful to say the least, LOL), but as a supposed successor to Diablo 2 it fails on ALL accounts and expectations possible. after almost a decade they crap out this excuse for a game. I even have the exact same problem with the game's launcher that I had in beta, 3 months after its release and had reported back in beta then, that they never even fixed! I personally managed to figured out a complex specific routine of killing the agent.exe process in task manager at certain visual queues of the launchers inane progression. (which is anywhere from stuck at 0% loading or 100%, both with the play button grayed out, and or sometimes flat out showing an error box with absolutely nothing helpful as to what may be the problem, forcing me to relaunch 1 second later and have no error like what usually occurs) A fair minority have had this problem and posted on the forum about it, but still nothing. In the error it says contact customer support... Let me tell you about customer support, they can't help you with the most prevalent problems like you losing items on the auction house, especially right after a patch, which happened to me, thankfully only on trash I was trying to peddle on the AH. Support cited having "no logs" for verifying whether or not I actually received the items even though one of them was a weapon I bought out and re-uped to get a profit, which appeared on the log that I CAN SEE. (which is flipping, learning a specific gear market, buying out gear you know for a fact could sell for higher, and then hopefully selling it for more than what it cost to buy it. Which is exactly why this game is an auction house simulator because you need to do things like that if you hope to get ahead an--- OH WAIT, gold just devalued a couple more million over night due to botters, nevermind that, we're never going to afford that gear for act 3-4 inferno now without using real money auction house, which is another reason things are as bad as they are in this game, ActiBlizz's greed and stupidity.
    Stupidity because they could actually make WAY more money by actually making the game fun and work instead of REQUIRING THE AUCTION HOUSE FOR EVERYTHING. Oh right, did i forget to mention you will never see a drop of gear that you actually want or need? Legendaries are all USELESS. (supposed to be their answer for uniques from diablo 2) I had 3 legendaries drop in over about 300+ hours played, a recipe for a useless level 50 legendary crossbow called starburster or w/e, which I have no idea how people hope to use to draw a profit (with its typical, high resource cost to craft) OR use on their character for more than 2 levels until already seeing better gear. (on auction house) Somehow it sold for a meager 450k at the time, probably all suckers who actually think they know what their doing with their time or money, pro tip: they don't and I BET they all quit the game soon after realizing their loss and was the final nail in the nail filled coffin for this despicable excuse for a diablo game. ActiBlizz strikes again with another mediocre game that takes so much from its cash crop game WoW. IF, IF... IF, they hadn't lost ALL, ALL, ALL of their ORGINAL DIABLO DEVELOPMENT TEAM... THEN, they may have had their priorities set. Instead, they throw money at vain safe devs

    * Players need progression, skill progression, experience level progression, and gear progression all combine to make the player feel the character is theirs and theirs alone. By the end game, my character should feel completely different than another character of the same class.

    * Smooth out the difficulty. The only reason inferno is so tough, is because is was implemented as an afterthought. Gear checking between acts, is painful, even for the biggest D2 geek.

    * Here's one that I really can't understand, make each difficulty level, a little different - Open up new areas, add new monsters, add unique events, add people to the towns. There is no difference in the world of Diablo between difficulties, every run through is exactly the same, except the monsters get tougher. * The legendaries (uniques) are a real head scratcher. There are two possibilities here. Either legendaries didn't have enough time to be implemented, or someone actually thought it would be a good idea to make them completely unusable. In either case, this really scares me.

    * The Story - Just terrible, with such cheesy voice acting and dialogue. Possibly the most shocking part for me. There are no characters I feel any connection to. I have zero reason to hate, or want to destroy the bosses. Plus they're mostly remakes of old bosses, brought back for absolutely no reason.
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  24. Jul 21, 2012
    0
    The game doesn't reward you at all. You have to play like 50 hours just to get a decent item you can sell for 20$. This is below the minimum wage in China. Blizzard want to turn their player base into a slave labor, so they can make out like a bandit. This game is work, it's not a game it's work.
  25. Jul 22, 2012
    0
    i just got ripped off 60 bucks from blizzard, they don't deserve my money for this type of game, never gonna buy another blizzard game... jesshh wish i can have my money back...
  26. Jul 22, 2012
    0
    I write this having nearly finished normal mode. Most of the content is in later difficulties some tell me, and I would love to check it out before reviewing if I could. Sadly though, Blizzard banned my account for hacking/using bots. This is strange because, well I haven't. But because my account information was stolen and used simultaneously on the European server, I didn't evenI write this having nearly finished normal mode. Most of the content is in later difficulties some tell me, and I would love to check it out before reviewing if I could. Sadly though, Blizzard banned my account for hacking/using bots. This is strange because, well I haven't. But because my account information was stolen and used simultaneously on the European server, I didn't even know! Oh and they ban me per say. all I have to do is re-buy their game. That is poor customer service. I just had 60 USD stolen from me because I was hacked. No company should treat loyal customers this way. The game was pretty good- not the best, it seemed a bit dated, but it was solid. But if they can bully and steal from the people who pay them to make games, there is no point anymore.

    That is my warning guys. Somewhere between the real money auction house, the always online, and the blatantly exploitable servers, this game isn't worth the risk.
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  27. Jul 22, 2012
    0
    After played for 200hr (lv 60 wizard and monk, stopped at inferno A3), I realized this is a bad game. Why does it take that long for me to know that? Because I kept telling myself, "Blizzard does not make bad games, there are something better later in the game." I was going to write a long review as to why I think it is a bad game. Then, I just simply don't care about anymore. I left thisAfter played for 200hr (lv 60 wizard and monk, stopped at inferno A3), I realized this is a bad game. Why does it take that long for me to know that? Because I kept telling myself, "Blizzard does not make bad games, there are something better later in the game." I was going to write a long review as to why I think it is a bad game. Then, I just simply don't care about anymore. I left this review for anyone who has not bought the game yet. DON'T DO IT. It is not 200hr of fun, it is 200hr thinking "it will get better later." I feel really bad getting all my friends playing D3 since all of them quite already. So if I can just save one person from buying this awful game, I will feel much better. Expand
  28. Jul 22, 2012
    0
    Ok I'm not even going to touch the abysmal dialogue or the bland characters or the storyline that's something out of Disney mixed with Power Rangers. This is a loot game, on with the gameplay.

    Itemization sucks. It's very bland, nothing interesting. You're hunting for mainly 3 of the same stats for all your gear slots in order to be successful. If an item doesn't have one, most of the
    Ok I'm not even going to touch the abysmal dialogue or the bland characters or the storyline that's something out of Disney mixed with Power Rangers. This is a loot game, on with the gameplay.

    Itemization sucks. It's very bland, nothing interesting. You're hunting for mainly 3 of the same stats for all your gear slots in order to be successful. If an item doesn't have one, most of the time it's complete garbage. The odds of an item rolling said 3 stats along with good value rolls on those stats are infuriating.

    The difficulty is okay for Normal->Hell. Pretty easy. But the best stuff drops in Inferno, the gear-check difficulty. And if you don't have the gear with those 3 stats in all your slots you will get slaughtered. And chances are you won't have the gear. This is where the fun with the AH starts. You start buying gear for stats in order to progress, and that's where it stops being fun.

    Inferno is not a challenge for the sake of challenge, it's a progression difficulty - a means to an end with cheap MMO mechanics built in like enrage timers and rez timers to make you either pull your hair out grinding earlier difficulties or use the AH. On that note, the loot that drops is not quality loot most of the time because of the sole existence of the AH.

    Basically, it's a chore. A second job with no real rewards. You're grinding for uninteresting loot for that marginal .5% mitigation and 1% dps increase in order to progress to a later act. Once you do that, you face another brick wall. Gear doesn't enforce build diversity, and the cheap mechanics of "difficulty" shoehorn you into a certain build, narrowing build diversity even further.

    Diablo 3 is not the wors game I've ever played. Diablo 3 is the worst letdown of a game from such a trusted company like Blizzard Entertainment. And I thought FFXIII was a letdown.
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  29. Jul 22, 2012
    0
    I'll sum Diablo 3 up in a single word. Disappointing. After more than 10 years you'd think they'd be able to come up with something that doesn't feel like Diablo 2.5, if that. Game play is lackluster, graphics have lots of shiny features, story is boring. Don't get me started on the always on-line requirement.

    Save your money, pick up a copy of Diablo 2, and have fun. This game isn't.
  30. Jul 22, 2012
    0
    I don't describe myself as someone who enjoys torturing himself, but after playing Diablo 3 for 150 hours I'm having second thoughts.

    I pre-purchased the game and thankfully did not spring for the collectors edition, as this game is a monumental failure. When patch 1.03 was released, around 65% of players stopped playing the game, with good reason. There is nothing more I can add to
    I don't describe myself as someone who enjoys torturing himself, but after playing Diablo 3 for 150 hours I'm having second thoughts.

    I pre-purchased the game and thankfully did not spring for the collectors edition, as this game is a monumental failure. When patch 1.03 was released, around 65% of players stopped playing the game, with good reason. There is nothing more I can add to the previous negative reviews, but to sum up what I think are the worst problems, consider the following:

    1: The drops are terrible.
    2. The only point to picking up items, realistically, is to sell them for gold so that you can either (1) repair your gear that apparently evaporates over time and gets constantly obliterated by inferno elites that one shot your glass cannon character that the game apparently had in mind when it presented you with the option of a "glass cannon" skill, OR (2) buy items from the auction house so that you can HOPE to kill elite monsters so that you can HOPE that they will drop something worth owning (which is, unfortunately, wishful thinking). 3. There is no endgame.
    4. "Developer" Jay Wilson is almost as big a failure as the game itself. Nothing warms the heart of a customer more than hearing the company tell you that you are wrong and they are right. 5. It's just not fun. "Grinding" in D2 was fun, because you could just go into a cow level, PWN everything, do some meph runs, and trade items with people instead of Blizzard and its 15% fee. "Grinding" in D3 is a joke, because the elites in inferno are designed to one shot even the best-equipped characters. And the drops are awful. It is so easy to get sucked into a perpetual cycle of endless frustration... At least with "grinding" in D2 you didn't get one-shotted while wearing good gear. And if you did, you could at least kill some stuff before you died. People like killing things. 6. So many other better games out there for $60. Even for $40. Or $20. 7. Graphics and interface are...unexpectedly outdated. The graphics issue is self explanatory. . . but the chat interface is just bad. People are constantly chatting "private" messages into the general channel because it is so clumsy. The list really goes on and on, and on, and on. . . I was able to sell all of my gear before 1.03 and made some money on this game, but I absolutely do NOT recommend this to any of my friends. Don't even buy it to complete your "Blizzard" collection of games. This is an embarrassment.
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Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]