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6.6

Mixed or average reviews- based on 1744 Ratings

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  1. Apr 27, 2014
    6
    A big improvement over the base game Diablo 3 yet not enough content to be called an expansion. This should be more like a download pack you would see for a console shooter game.

    The adventure mode is fun but its basically the same maps and mobs as story mode. The new loot is a HUGE improvement however many items and most crafted legends are completely worthless. Every top build has
    A big improvement over the base game Diablo 3 yet not enough content to be called an expansion. This should be more like a download pack you would see for a console shooter game.

    The adventure mode is fun but its basically the same maps and mobs as story mode.
    The new loot is a HUGE improvement however many items and most crafted legends are completely worthless. Every top build has the same exact gear. There is no variation.
    The crusader class is fun. However one class in an expansion? Diablo 2 had 2 classes in its exp.

    If you are a hardcore d3 fan get Reaper of Souls.
    If you're a casual fan and wondering if $40 + the base game is worth it then no. There's not enough content to truly call this an expansion. Its more like a download content cash grab.

    Steams Marvel Heroes and Path of Exile have more content and updates yet are free to play if you need a ARPG fix.
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  2. Apr 7, 2014
    6
    It was with extreme reluctance I came back to the Diablo 3 game. I was an epic fan of Diablo 2. And I overplayed Diablo 3 when it first came out. I stuck with it as things changed and improved with patches. I played through one of every character to 60 and wasted a fair amount of time on the Hellfire rings (perhaps I'd be less bitter if I had been able to make one. The Siegebreaker/KulleIt was with extreme reluctance I came back to the Diablo 3 game. I was an epic fan of Diablo 2. And I overplayed Diablo 3 when it first came out. I stuck with it as things changed and improved with patches. I played through one of every character to 60 and wasted a fair amount of time on the Hellfire rings (perhaps I'd be less bitter if I had been able to make one. The Siegebreaker/Kulle fight was the hardest for me solo and just never paid out) . So after a week of struggling with it and seeing generally positive reviews, I decided to go for it any buy the expansion.
    The game has changed. So called Vanilla D3 is dead, gone, and never coming back. Every character has been changed and had their skills re-balanced. This is trying to break up the "builds" everyone required to beat the original game at higher difficulties. It mostly works, although I found my Witchdoctor still stuck to the base build pretty closely.
    And the auction house, which short circuited the reward system that made D2 so popular is gone. There is less loot, but it is more meaningful and better quality overall.
    They changed the difficulty system and I like the new system better. I decided to play act 4 before trying out the new character. But when I get around to it I'm glad I will not be forced to do the 3X repeat of the base game with the new character. I don't have the patience to do that again. New character or no. I can jack the hardness from the start, and only play through the base game once and I like that.
    Concerning the new act. I heard a lot of reviewers say it is bigger than the other acts. Its not really. Its more varied. It looks better. Much much better level design. But mostly its not familiar yet, so it seems bigger. There are however a lot more mini quests going on that you stumble across going through it. And thats a good thing.
    The boss fights in the new act are more challenging but also more fun. There is a decent mashup of new bad guys to slaughter. Nothing mind blowing there, but not disappointing either. The "plot' of the new act is about as dumb as the base plot for D3. Loaded with cheese. I had high hopes for the companion quests. Those were a bit of a letdown. They were a lot smaller and shorter then expected. I also was expecting some kind of unique reward at the end of one or all three but no.
    And then I beat the final boss. Good boss fight overall. Like the diablo fight but slightly improved and different.
    And then it was time to explore the new endgame content solution. The Rifts. I've rifted once and I wasn't impressed. I see a system here for item farming to jack the difficulty and repeat. It beats re-playing the base game over and over, but not by much. I'll certainly exploit it long enough to earn the new hellfire ring. But thats it.
    This expansion has something the base game never did. A sense of finality at the end. I'm still going to explore every bit of new content in the expansion. But when its done its done.
    I also found that loot 2.0 left me in kind of a bind at times. I have swapped out most of my gear on the push to 70 but certain items because of the option changes never really improved over legacy gear. For instance I think all my characters have a witching hour belt. You can't get those stats on a belt anymore. So when I got a set belt at level 70 it improves my healing a little, my toughness a lot, and my damage goes way down. Do I swap it for the legacy witching hour? No reason to yet.
    I also had high hopes for the Mystic. So far she has proven somewhat helpful but also underwhelming. She can make good gear into great gear sometimes. Often I found the gear that was an improvement she couldn't make better in any meaningful way. And she can't touch or improve legacy anything.

    Oh yeah. Almost everything from pre-reaper of souls D3 is worthless. There are a few legacy items like the witching hour that are still helpful, everything else is not even valuable as scrap. Should have sold it before the auction house went down. It would be nice if they allowed us to sell the items at AH prices to merchants in town. Or maybe if there was a quest to upgrade the legacy items to level 70 versions it would help. That would take some of the sting of the hard earned 20M Manajumas carving knife being obsoleted by a spear at level 61. (Thats just my example).
    All and all this is more than just DLC. It is an expansion in the traditional way but comparing it to Lord of Destruction it is a bit light. A lot of gamers feel owed about half what came out in this expansion. Which is why I think they call it overpriced. And I do think it is overpriced, but not by much.
    If the base game had all the content of this expansion in it from the start I'd have sunk 200+ hrs into it, and stopped playing feeling satisfied.
    As is this expansion is as close to redeeming D3 as Blizzard is going to get. Its almost enough, but it came very very late. Here's hoping their next game is better. But I won't be playing it
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  3. Mar 25, 2014
    6
    The expansion should have been just free. D3 was awfull, the exp should have fixed some of the major D3 original weaker points, but its in fact "more of the same", with an "adventure mode" wich isn´t really worth it and its not even well-implemented, not allowing u do things like switch acts.

    Also, its just a 4 hours added act. I mean, come on. It could be REALLY a fee added content to
    The expansion should have been just free. D3 was awfull, the exp should have fixed some of the major D3 original weaker points, but its in fact "more of the same", with an "adventure mode" wich isn´t really worth it and its not even well-implemented, not allowing u do things like switch acts.

    Also, its just a 4 hours added act. I mean, come on. It could be REALLY a fee added content to improve or "redeem" the fail D3 was. I have seen fan-made mods with more content. But, in fact, Blizzard wants charge you 40$/€, that means, 10$/€ per hour of gameplay, not fixing the original game big fails, like awful drop, extreme grindfest mechanics wich push u to repeat same act once and again, no point on raiding bosses....

    As said, a little extra more of the same, at the prize of 10$/€ per hour.
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  4. Mar 31, 2014
    6
    The game has been upgraded quite significantly since its release.
    The score I’m giving is a mix of what the game should be from the start and the new expansion.
    It will give you a lot of fun for the few hours you spend to finish the game from level 1, but a new character and a new act doesn’t justify $40. After that it’s the old grinding you have seen on the original game, only a
    The game has been upgraded quite significantly since its release.
    The score I’m giving is a mix of what the game should be from the start and the new expansion.

    It will give you a lot of fun for the few hours you spend to finish the game from level 1, but a new character and a new act doesn’t justify $40.
    After that it’s the old grinding you have seen on the original game, only a little bit better, with the removal of the AH, new modes and better item arsenal.
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  5. Mar 26, 2014
    6
    The 2.0 patch was a great taste of what the expansion had in store for players. However the great launch day and implementation of changes is kinda offset by the lack of genuine content. Act 5 was artistically beautiful, but the story line was very light and easily duct taped the first 4 acts. Crusader adds a very nice niche for what was missing from group game play and some of the moreThe 2.0 patch was a great taste of what the expansion had in store for players. However the great launch day and implementation of changes is kinda offset by the lack of genuine content. Act 5 was artistically beautiful, but the story line was very light and easily duct taped the first 4 acts. Crusader adds a very nice niche for what was missing from group game play and some of the more iconic paladin style moves. The passives for each character add a new layer of something much desired from the next tier of leveled characters. The active skills have been re-tuned for most classes to offer true variety than just cookie cutter builds.

    The reason this expansion gets a 6 is because of outstanding issues unsolved and the new blizzard-activision approach to "content creation". Act 5 is mediocre in length at best and is drawn out by having spawns stop you every 5 feet in unavoidable intersections. 'Adventure mode' is a cop-out for revising old content in what would considered a "WoW-esque" approach to updating old content to be relevant beyond the first play through. There are times the Dev's humor shines but each boss fight seemed modestly opposing.

    While the addition of new legendaries is great, the influx of level scaled legendaries makes it seems like there is very little actual variety. The legendaries that do not have flavour text often seem inferior and the primary stats still do not calculate damage correctly for stats such as "% more poison damage". More often then not everyone I know is utterly disappointed they received the 67-69 or 57-59 version of legendaries because of low stats, baffling itemization, or the fact a yellow in a level will likely replace your current existing weapon. Within a week of play leveling hardcore alts, I had managed to get 8 different versions of crushbane, 4 in one sitting.

    The game is great for playing co-op yet they switched the game from ease of trade focused, to zero online trade policy....which is absolutely ridiculous for a game about grinding and finding loot.
    With the class specific itemization I am sure to get the right loot if i play solo yet not to get any hand me downs as a demon hunter from any class that isn't a monk. Gems are always in ample supply yet you cannot trade them in order to prevent them being given to low level noobs and breaking their difficulty experience. Well then why did they include -18 level modifiers to let people use level 70 rares at 52.

    It is rather all around disappointing once you finish act 5 and start your solo and group-solo trek into Torment 5-6. All you can do now is grind your adventure quests for key fragments and pretend there exists a chance of getting a rare that beats flavour text legendaries.
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  6. Apr 29, 2014
    6
    For $40.00 this expansion should have had a lot more content in it.

    Do I like what they did with the limited amount of content they added? Sure! The new character they added is pretty cool, until you hit end game and notice that the crusader doesn't scale well with different toons. I do love the new loot system and how the AH is now closed. I feel like I actually earn my gear now
    For $40.00 this expansion should have had a lot more content in it.

    Do I like what they did with the limited amount of content they added? Sure!

    The new character they added is pretty cool, until you hit end game and notice that the crusader doesn't scale well with different toons.

    I do love the new loot system and how the AH is now closed. I feel like I actually earn my gear now compared to farming like the Chinese in order to buy gear.

    One thing that made me hate the original D3 was how almost all the levels were set without any randomization. Only a few levels did and that made the game very stale for me. With the new adventure mode feature. It uses all the random levels and changes the weather from day or night or new fog effects on places you wouldn't expect. So it feels more like diablo 2 and that's a good thing for me. It also gives you a neph portal which makes it really random with completely random weather effects and any type of monster you can think of. After killing a ton of demons, the Neph Guardian pops out and he has a decent loot table of assorted goodies.

    The new act 5 area was a nice touch, and the new merchant that can customize the look of your gear or change a stat was a very nice touch.

    - don't like how they didn't add new companion armor looks once you reached 70.
    - Should have added more stash space for all the new items you need to gather in order to craft new ones.
    - companions end story quests were really weak compared to all the hype they gave you during the first 4 acts with all the cool dialogue then a cheezy 4 min quest to sum it all up at the end in a small tiny zone.
    - very few new armor set looks added.

    Over all, if this was a $20.00 expansion then this would have been a 9.5 review.. but since it's 2/3 of a full retail game then I expect a lot more content.
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  7. Jul 22, 2014
    6
    RoS entertained me at launch, I have spent well over 1k hours playing DIII and its expansion and have to say this game is average to above average at best. The lack of customization is the worst Path of Exile is a FAR better ARPG for the serious gamers. Crusader class and rifts add some depth to the game along with the loot 2.0 system however after the amount of time I have sunk into theRoS entertained me at launch, I have spent well over 1k hours playing DIII and its expansion and have to say this game is average to above average at best. The lack of customization is the worst Path of Exile is a FAR better ARPG for the serious gamers. Crusader class and rifts add some depth to the game along with the loot 2.0 system however after the amount of time I have sunk into the game it is just not entertaining anymore. The expansion held my interest from the time it took me to get all my LVL60 chars to the new level cap and level my Crusader from 1 - 70 but it is just not enough. I kept holding out hope that RoS would save this game but personally it is just not interesting enough due to lack of character customization and build options. The game is still incredibly unbalanced, as in there is usually only 1 optimal build for each class. My best advice to ARPG fans who liked Diablo 2 and are willing to dump 100's of hours into a game is to not waste your time and play Path of Exile instead!! Expand
  8. kpc
    Apr 11, 2014
    6
    The only positive thing to come out of this DLC patch is we got to watch a few of the "pro" reviewers finally show some integrity and write an honest appraisal instead of rubber stamping a 1/10 game with a 9.5 solely based on its publisher. The party's over folks. It ended the day Activision took over, and now all that's left are some skid marks and half empty beer bottles on the frontThe only positive thing to come out of this DLC patch is we got to watch a few of the "pro" reviewers finally show some integrity and write an honest appraisal instead of rubber stamping a 1/10 game with a 9.5 solely based on its publisher. The party's over folks. It ended the day Activision took over, and now all that's left are some skid marks and half empty beer bottles on the front lawn.

    You rabid fanboys can choke it down holding your nose and pretend it's the best thing you've ever tasted all you like... the jig is up. Blizzard as we knew it no longer exists, and will never return to its former glory. The rest of us should save our money and support some real development shops who actually listen to their fans and don't just polish turds for years, acting like they're innovating by remediating broken promises.

    Blizzard already has your money for a game that was 10% of what it was supposed to be, and now are asking for 80% more just to move the game a baby step closer to what it should have been the first time. It would have been a far better long-term move to regain the trust and goodwill of the base they alienated by making this DLC available for free, the way Square-Enix did when they released a terrible game (FFXIV) then spent over a year redoing it and didn't make its players buy all the fixes as an "expansion". Then again, Square-Enix isn't run by Bobby Kotick.

    Every publisher can make mistakes. It's how they deal with those mistakes and how they treat their customers that defines their place in the pantheon of gaming. Olympus has truly fallen.
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  9. Mar 25, 2014
    6
    Overall a decent expansion for Diablo 3 - but still not quite as fun as Diablo 2 : LoD was. The balance of skills, features and required talent simply isn't quite there yet, but it's definitely a HUGE improvement over vanilla D3.

    The skills and loot system have received minor overhauls, and they added some decent end game content. The Crusader is a great class to play, and quite similar
    Overall a decent expansion for Diablo 3 - but still not quite as fun as Diablo 2 : LoD was. The balance of skills, features and required talent simply isn't quite there yet, but it's definitely a HUGE improvement over vanilla D3.

    The skills and loot system have received minor overhauls, and they added some decent end game content. The Crusader is a great class to play, and quite similar to the Paladin from D2. The mystic is also a really nice addition.

    PVP is still terrible, there are no ladders, runes/runewords, charms, quick weapon swapping, you still can't teleport or leap properly, the story is still less than mediocre, the narratives are still dull/clichéd/corny at best, only 4 players max in a game rather than 8, the graphics are still subpar with oversaturated colours, and finally, there's still no playable Necromancer (seriously, I miss my necro so bad...)

    Time will tell if they manage to get the game up to par, but I think there's still a TON of work to be done with it...which is sad, considering D2:LoD was released in 2001.

    Ultimately, I'm having way more fun playing D3 now compared to pre-2.0.1, so I look forward to the future improvements and expansions. You've still got work to do, Blizzard.. but you're on the right path.
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  10. Mar 27, 2014
    6
    As a former d2 player, I must state that RoS is fun to play, but still you just have to ignore a lot of strange and unnecessarily simplified game mechanics to keep that fun alive.

    As people already pointed out, the loot 2.0 is not that much of difference.. still much too many boring yellow items, which willl never be viable. Same problem like with d3 classic (only difference: numbers
    As a former d2 player, I must state that RoS is fun to play, but still you just have to ignore a lot of strange and unnecessarily simplified game mechanics to keep that fun alive.

    As people already pointed out, the loot 2.0 is not that much of difference.. still much too many boring yellow items, which willl never be viable. Same problem like with d3 classic (only difference: numbers grow really big now which is such a bad design choice, because you lose any left relation too any value.. don't know how many life or dps of any of my chars has, because with the next item it could be 100k more or less, so it feels kind of arbitary. even all chars can reach the same amount of life.. no RPG feeling there). Next bad choice is to put mainstats on items, so if these two mainstats aren't there the item is basically crap and since these numbers get so high you don't really care about the value. So the Itemization isn't even close as diversified as d2 lod. In my oppinion that's the biggest problem with the game.

    What would make the clue?
    - Get that mainstats off the items and back to be manually distributed. Give barbs for example reasons to put points in dex (increased blockchance, attackrating and stuff like that). Give different hp amounts for vit points for each class, that would eliminate the need for 30% enhanced dmg taken for wizards, wds and so on.
    - Make rare items more rare, diversified and overall viable (not only the legendarys with special affix)
    - Make all legendary remarkable for a special stat, which could only be reached if you put off the mainstats of these items
    - Bring back more RPG feeling (stat requirement for weapons,armors,cap for resistances, life values for casters lower than for meeles, any kind of stat points...)

    All these changes wouldn't affect the casual gamers and enhance the fun for everybody who cares about game depth!

    To be clear, I wouldn't care about all this if wouldn't have loved d2 so much and wouldn't see that potential in d3 thrown away for no good reason...
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  11. Jul 29, 2014
    6
    Typical to modern AAA titles, nice shiny gfx and smooth controls. The combat is very fluid and fun which is super important to a hack n slash and they got that about spot on. Great design there. However apart from those aspects the game is very bland, lacking depth, made with what feels like a complete lack of passion on the devs part. Really has that corporate AAA gaming feel to it.Typical to modern AAA titles, nice shiny gfx and smooth controls. The combat is very fluid and fun which is super important to a hack n slash and they got that about spot on. Great design there. However apart from those aspects the game is very bland, lacking depth, made with what feels like a complete lack of passion on the devs part. Really has that corporate AAA gaming feel to it.

    Overall a less interesting play than D3v and painfully mediocre. I think the days of Blizzard coming up with a top notch game like Starcraft or Warcraft 3 are over.
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  12. Apr 17, 2014
    6
    Obvious milk of money. Diablo 3 was a flop. There was no where to go but up. The expansion was more of a fix for the issues that Diablo 3 had than an actual expansion. I have lost a lot of respect for Blizzard. Seems after WoW they forgot how to make good games.
  13. May 30, 2014
    6
    I've played D3 RoS for about a month now. I have recently quit playing as well. The game has fixed many of the issues that plagued the original D3 but there is still a lot to be desired.

    The main issue I have with RoS is the lack of things to work toward. There is nothing to achieve outside of getting to Torment 6. Now while that maybe a worthy goal for some, it really didn't work as a
    I've played D3 RoS for about a month now. I have recently quit playing as well. The game has fixed many of the issues that plagued the original D3 but there is still a lot to be desired.

    The main issue I have with RoS is the lack of things to work toward. There is nothing to achieve outside of getting to Torment 6. Now while that maybe a worthy goal for some, it really didn't work as a good incentive for me. Once you hit 70 you've basically experienced just about everything the game has to offer. Because the game scales with level, there is no area you can't access and be fine in starting at level 1.

    While that sounds like a good feature, it actually makes the game very easy to start feeling like a grind. A huge reason people play RPGs is to experience the new content. That's the point of leveling up and getting gear. Sadly D3 seems to have forgotten that. Instead, the game just throws you in to a massive grind fest of the same content you've already played. It was fun at first but then it become a slow and repetitive process where upgrades were minor, few, and far between.

    The classes in the game are decent. There is a lot of different choices, but I never personally wanted to level most of them. The monk sounded the most fun and that's what I stuck with. I tried other classes, but never got them beyond level 20 or so before getting bored. I tried to just gear my monk out instead and the grind hit me like a brick wall. It became quickly apparent that the game wanted you to waste as much time as possible simply getting gear for the sake of getting gear. There is no end game content to work toward. Once you hit Torment 6 and have been doing the same stuff over and over but with higher damage numbers, you feel very unsatisfied.

    All that aside, the game fixed a lot of the issues it had. The new gear system is far better at figuring out what stats are best for you and providing them. It helps curve the grind, until you start to get to about torment 2 or so. This is when the game slows to a crawl. The gear you find is giving you the stats you like, but finding a new upgrade usually means a minor boost in DPS (about 0.5-2%) and that's only if the upgrade doesn't significantly hurt your other stats and abilities.

    Because of the vast variety of stats that are needed, it starts to become exceedingly difficult to min/max the character. You will be destroying legendaries left in right in the pursuit of the perfect item for that slot. It starts to become a game that's no longer fun and is more about addiction. Just gotta get that one more stat increase, just a few more paragon levels, and so on.

    Speaking of Paragon, that is a system that extends the game in to infinity. It allows for massive replayability and is a feature I quite like. The system gives you minor stat boosts, some of them capped, others infinite. I think it's a great idea and gives incentive to keep on going.

    So here are the basic pros and cons:

    Pros:
    -The game is fun (at first). It is easy to get in to and hard to put down.
    -The random loot usually focuses towards your character, making upgrades easier to find.
    -The first playthrough of the story is rather lengthy.
    -Paragon levels add a minor goal to an otherwise repetitive grind.
    -Leveling new characters is fairly fast and is made easier with each paragon level you get.
    -Lots of difficulties to allow you to play at exactly your own pace.

    Cons:
    -Upgrades start to become extremely minor very quickly after hitting level 70.
    -The story is forgettable and doesn't really feel like it matters.
    -No end game content to work towards.
    -The grind sets in very quickly and is extremely obvious.
    -Enemies level with you, making true end game content pointless.
    -The game becomes less fun and more of a grind pretty much right after hitting level 70.

    Verdict:
    While the game starts off fun, it doesn't take long to become boring. In this day of replayability, a game like this tried very hard to cater to that mentality. Unfortunately it only succeeded for about a month before the grind really felt like it was becoming too much. A month of fun for a game you have to pay $80 for if you haven't purchased the original game is really nothing special.

    I'd say, if you already own D3, go ahead and spend the $40 if you just want to have some fun for a little while. If you didn't buy the first game though, I would stay away. It's not worth the $80 price tag.
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  14. Mar 9, 2015
    6
    RoS is just an artificial prolonging of the game. The dungeons are at least 20% bigger, meaning more time spent scouring them. Levelling up from levels 61 to 70 gives very little meaningful rewards, just a new rune for the new skill each class gets, or a new passive ability each time you level up. There are other arbitrary extensions to the game. For example, crafting materials for itemsRoS is just an artificial prolonging of the game. The dungeons are at least 20% bigger, meaning more time spent scouring them. Levelling up from levels 61 to 70 gives very little meaningful rewards, just a new rune for the new skill each class gets, or a new passive ability each time you level up. There are other arbitrary extensions to the game. For example, crafting materials for items from level 61 to 70 use entirely different crafting materials. Meaning the crafting materials you have saved up become useless once you reach level 61. Again, it's just to artificially lengthen the game. The only thing keeping me stopping entirely is the opportunity to try out adventure mode which only unlocks after you complete act V with one character. Expand
  15. Jun 24, 2014
    6
    i could give 6 the best for RoS. been playing RoS and vanilla for more than 2000hours and all i can say is the build variance still sucks. and nothing is customizable. its only a straight forward game with grinding for loot. its good for casual players but not recommendable to d2 and PoE players. and not for hardcore players too
  16. Jul 2, 2014
    6
    If you're a hardcore fan of the franchise and can spend over 20 hours a week on a video game, then this review is for you:

    RoS is a big improvement over the disappointing Diablo 3. There's much left to be desired about how the dev team balances the classes, but they're slowly learning their mistakes from Diablo 3. The official Diablo 3 General Discussion forums is a very toxic place,
    If you're a hardcore fan of the franchise and can spend over 20 hours a week on a video game, then this review is for you:

    RoS is a big improvement over the disappointing Diablo 3. There's much left to be desired about how the dev team balances the classes, but they're slowly learning their mistakes from Diablo 3. The official Diablo 3 General Discussion forums is a very toxic place, but the class forums and communities offer a better experience. Don't play the public games. 3 months into release and Blizzard's still supporting the game and actively adding new content.

    If you're a normal person who has a job and social commitments, then this review is for you:

    For an expansion pack that only provides 1 additional act and 1 more class, it's definitely not worth the price I paid for it if you just intend to play the game to completion in solo mode.

    Blizzard has skewed much of the longevity of the game towards the multi-player experience and the loot hunt. The trouble is that certain design decisions (such as limiting trading, combat mechanics) don't really foster good co-operative gameplay, and the public game experience can be quite unpleasant.
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  17. Sep 22, 2014
    6
    didn't include local multiplayer from consoles. They have the technology and my computer has the power. Really like it on ps4 but withoout friends in same room this just isn't the same.
  18. Dec 16, 2014
    6
    A better game than Diablo 3 for sure, giving players heaps of replayability in comparison to the original game, which had almost none. Adventure Mode and the Rifts system were welcomed.

    Unfortunately, the item, character, and attribute systems in place have not changed, and so this game suffer from far less personalization than both Diablo 1 and 2. Once you have a single level 70
    A better game than Diablo 3 for sure, giving players heaps of replayability in comparison to the original game, which had almost none. Adventure Mode and the Rifts system were welcomed.

    Unfortunately, the item, character, and attribute systems in place have not changed, and so this game suffer from far less personalization than both Diablo 1 and 2. Once you have a single level 70 character of a class, you essentially have them all. After this, you are supposed to care for being able to survive in an as high difficulty as possible. The end.

    There is no sense of "Wow, I really got all this way with my Lighting and Arcane Wizard", since all skills can be exchanged at will, and the character's power doesn't depend on how you built it, but the items you were lucky enough to find.

    And so, it is no longer an Action RPG, but an Action game. That is perhaps the greatest disappointment with the entire Diablo 3 project. It could have been so much more. It could have been an even better Action RPG than its predecessors, an even greater focus on personalization and sense of wonder.

    I think Blizzard did irreparable damage with these latest Diablo games and I think a Diablo 4 would be met with quite a bit of skepticism.
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  19. Dec 9, 2015
    6
    Reaper of Souls solved many of the origina D3 problems, and dispite I bought, played and enjoyed it, I won't take away the bad taste D3 left two years before. An initial 60€ and a 40€ expansion is way over-priced, so if your whiling to buy it, don spend more than 35€ for both.

    Seriously, you'll enjoy the game, but it doesn't cost that much.
  20. Jul 7, 2020
    6
    Best thing happened to D3, but too small for a price. If only they did whole D3 as RoS.
  21. Nov 17, 2018
    6
    Hallo zusammen,

    Diesem Spiel mangelt es an Inovtion und Spielinhalt...
    Die Entwicklung welcher der Herteller betreibt ist, sehr langsam und kaum spührbar...

    Griessli
    Greg
  22. May 16, 2022
    6
    Made the whole game better I guess. The legendary items now have better sound effect.
  23. Aug 12, 2023
    6
    A huge improvement from its vanilla counterpart, with the addition of the Crusader and Necromancer, as well as Rifts/Grifts, improvements to the Paragon-system, as well as making sets very fun, satisfying and worthwhile to use. While the game isn't perfect or in any shape or form lives up to the legends of D1 or D2, it created its own little niche, which was enough for you to jump backA huge improvement from its vanilla counterpart, with the addition of the Crusader and Necromancer, as well as Rifts/Grifts, improvements to the Paragon-system, as well as making sets very fun, satisfying and worthwhile to use. While the game isn't perfect or in any shape or form lives up to the legends of D1 or D2, it created its own little niche, which was enough for you to jump back into the game, once every year or so. The game was fun up till a certain point (usually full load out), but then once you hit that point, all the fun died immediately. Also, leveling is really boring if you don't do it the first week of a season - Because you'll be doing it alone, all the way to level 70 zzzz. Expand
  24. Nov 20, 2022
    6
    Una expansión que me gustó cuando lo jugué pero la historia es muy simple, Malthael es un villano para mí muy bien hecho pero su historia no es demasiado interesante.
  25. Apr 6, 2014
    5
    Blizzard have made some changes that were very necessary, i.e. removing auction house. Additionally there was the obligatory increased difficulty modes, 6 of them to be precise, although the AI is just as dumb no matter what difficulty level. The big thing was the so called "adventure mode", which, after sinking 20 hours or so into it, I think could more aptly be called "streamlinedBlizzard have made some changes that were very necessary, i.e. removing auction house. Additionally there was the obligatory increased difficulty modes, 6 of them to be precise, although the AI is just as dumb no matter what difficulty level. The big thing was the so called "adventure mode", which, after sinking 20 hours or so into it, I think could more aptly be called "streamlined farming mode". Because that is all you do in this game, you kill monsters to get better gear so that you can kill even harder monsters to get better gear. If that is your thing then this game is for you, if you enjoy intellectual content, interesting narratives etc.etc. AVOID LIKE THE PLAGUE. Expand
  26. Jul 28, 2016
    5
    Not playing in your own region creates tons of posi-glitches and characters are region-locked. PoE doesn't have either. Sometimes magic packs take ages to kill... This problem is created in two manners, how an enemy can have a defensive mod which affects others with the same mod, and how a non-normal enemy has way too much health or resists. Killing rares and bosses is incredibly boringNot playing in your own region creates tons of posi-glitches and characters are region-locked. PoE doesn't have either. Sometimes magic packs take ages to kill... This problem is created in two manners, how an enemy can have a defensive mod which affects others with the same mod, and how a non-normal enemy has way too much health or resists. Killing rares and bosses is incredibly boring when normals aren't even that fast to kill in general. It might be okay if I were in a high level rift/difficulty since I would be well geared, but you're forcing a slow lengthy grind to find the exact items. It's also a complete waste of time to not get power-leveled if you're new to the game. Oh and... some enemies just knock me over again and again, as if it's some kind of good game design to just dodge one sort of attack many times Expand
  27. May 28, 2014
    5
    Hunt for legendaries, hit gear wall, quit game. Fun while it lasted, but still a broken game. Diablo 2 is better in any possible way, but is doomed with dupes.
  28. Apr 2, 2014
    5
    What i wish to point out in my review is that for someone like myself, who did not purchase original version, RoS means a nearly 80-100$ costing shot at a game that seems to be average/good. Not a very appealing offer.

    There should be some cheaper D3+RoS package for those who have have not played the original game at all, let alone a demo version of expansion to see for myself if all
    What i wish to point out in my review is that for someone like myself, who did not purchase original version, RoS means a nearly 80-100$ costing shot at a game that seems to be average/good. Not a very appealing offer.

    There should be some cheaper D3+RoS package for those who have have not played the original game at all, let alone a demo version of expansion to see for myself if all the fuss is worth my time.
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  29. Apr 2, 2014
    5
    Played it for a week.
    Better than Diablo 3 Vanilla, but still boring as hell.
    Don't know why, but this game just lost the touch from the previous series.
  30. Mar 30, 2014
    5
    A pretty decent effort to salvage a sinking ship. The price tag is not worth it though since most of the system changes should have been there since Day 1 and it took them 2 years to fix it.

    2 years is too long to rekindle my interest in this game. They only added a pretty short act, 1 character, and system tweaks (should've been there from the beginning) and charge us with $40? No, I'm
    A pretty decent effort to salvage a sinking ship. The price tag is not worth it though since most of the system changes should have been there since Day 1 and it took them 2 years to fix it.

    2 years is too long to rekindle my interest in this game. They only added a pretty short act, 1 character, and system tweaks (should've been there from the beginning) and charge us with $40? No, I'm not stupid enough to buy into this bs. Those who are saying positive things about this steaming pile of poo are wearing rainbow tinted glasses.

    The worse thing is, the game still looks cartoonish and too fking colorful for a Diablo game. I just fking remembered that my character was wearing a pink metal armor, a blue headgear, a metallic arm and leg parts. God!
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  31. Apr 2, 2014
    5
    This game is still not as a good as Diablo 2 was, Diablo 3 reaper of souls is an improvement on Diablo 3 but I am not that impressed with having to grind 200+ hours to find junk gear all the time and I won't so my char will suck and barely scratch the Torment levels. This game needs Improvement and It will get the improvement it needs I'm sure of it, in like a year or so... I give it aThis game is still not as a good as Diablo 2 was, Diablo 3 reaper of souls is an improvement on Diablo 3 but I am not that impressed with having to grind 200+ hours to find junk gear all the time and I won't so my char will suck and barely scratch the Torment levels. This game needs Improvement and It will get the improvement it needs I'm sure of it, in like a year or so... I give it a five but hey that's much better than the zero I gave them on the roll out of Diablo 3. Expand
  32. Dec 7, 2014
    5
    Just picked up the game recently during the holiday sale so D3 and the expansion ran me $30 which I thought would be a pretty solid deal on a Blizzard title. I'm still having pretty mixed feelings about the game overall. I never experienced the Auction House or some of the earlier complaints so I'm purely looking at this through my prior experience with D2 in its hayday.

    If you're
    Just picked up the game recently during the holiday sale so D3 and the expansion ran me $30 which I thought would be a pretty solid deal on a Blizzard title. I'm still having pretty mixed feelings about the game overall. I never experienced the Auction House or some of the earlier complaints so I'm purely looking at this through my prior experience with D2 in its hayday.

    If you're looking for a single player experience where you want to run through the somewhat predictable story line this should deliver for you fine. I would wait for a sale or a price drop personally. Nothing particularly exciting that you can't experience through Torchlight.

    If you're looking for some multiplayer fun then I would think very hard before purchasing this title. The community is borderline nonexistent and heavily focused on end-game content. Don't expect very much help in terms of leveling or experiencing the game with others. The only way you can expect to legitimately go through the game with another person is with a friend.
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  33. Mar 25, 2014
    5
    It's still Diablo III, a somewhat forgettable action fantasy game mislabeled as "ARPG" despite a complete lack of character building - you're just automatically a B+ at everything your class can do. Games like Torchlight 2, by some of the *people* who made Diablo 2, is an intelligent refinement of the old skill system, whereas DIII just plain scraps it and caters to the people who don'tIt's still Diablo III, a somewhat forgettable action fantasy game mislabeled as "ARPG" despite a complete lack of character building - you're just automatically a B+ at everything your class can do. Games like Torchlight 2, by some of the *people* who made Diablo 2, is an intelligent refinement of the old skill system, whereas DIII just plain scraps it and caters to the people who don't like having to make meaningful choices.

    The patch priming DIII for the RoS, Loot 2.0, also introduces one-to-one level scaling, which goes further to remove the RP from the ARPG by all but demolishing the feeling of progress - before hitting the level cap, anyway. You only begin to scale away from your foes when you tack on "Paragon Level" bonuses, and this system was a bit of nonsense that was thrown together ad hoc after DIII when it became clear to them that people were hitting 60 and the game had no replay value, so they had to tack on some extra grind instead.

    Loot 2.0's only nice change, in my opinion, is that Legendary items are actually good and have unique effects, though it's astounding that they didn't on release. Other than that, Loot 2.0 came with a ton of buffs that, frankly, look like a bribe for easily-distracted people to come back than a fine tuning of a big-budget game that's been out for years.

    The whole premise of adventure mode is that - in Kevin Martens, Lead Content Designer's own words - it can be "onerous" to play through the campaign more than once. Yes, the DIII campaign, acts I-IV, actually is that bad, I agree. No, you don't get $40 for helping the player unlock a way out of that.

    The other thing about Adventure Mode is that, with replayability of vanilla DIII being effectively zero after you have one of each class, the only reason anyone would play more is if some novel random stuff happens occasionally. I'm willing to speculate that they're at least considering using Adventure Mode as a gateway for tons of DLCs as they go forward - now that the RMAH microtransaction ship has sunk, but not before taking the good faith of millions of former fans with it. Now that they can't get a cut, they account-bind anything you'd want to trade anyway. They're taking their ball and going home.

    But anyway, the engine is smooth enough (when the servers and your ISP are working well, anyway). If it weren't online-only, this game would be a 6, and a reasonable bargain bin pickup. It works ok as just another AAA ball of shiny stuff with horrible plot tied to a stick they use to beat you in the face. It just isn't in any way, shape, or form what a Diablo II fan would have wanted from Diablo III.

    On the other hand, if you liked Diablo III already, and you just wanted your dude to get buffs, that totally happened. Enjoy it while it lasts. Just rush through Act V on Normal and unlock Adventure Mode while you still can. I'm guessing all kinds of madness will ensue in the coming months in the name of "pvp balance", but that's not going to be my problem.
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  34. Mar 28, 2014
    5
    Overall. This is a little more disappointing for me than Diablo 3 was... I'm a gamer, through and through. I've played hundreds of different computer games. And will continue to do so. And the Diablo 3 experience, and Diablo 3: Reaper of Souls, each brought nothing new to the table. It's highly entertaining. For Sure. But once the honeymoon phase is over, your hang-over passes, you realizeOverall. This is a little more disappointing for me than Diablo 3 was... I'm a gamer, through and through. I've played hundreds of different computer games. And will continue to do so. And the Diablo 3 experience, and Diablo 3: Reaper of Souls, each brought nothing new to the table. It's highly entertaining. For Sure. But once the honeymoon phase is over, your hang-over passes, you realize just what an empty experience this has been, because there's nothing new here. Nothing notable.
    For what it accomplishes and is I give it a solid 5. Not too hot, not too cold. Bland but filling!

    Pros:
    -Good Action
    -Good Lewt
    -Mindless entertainment
    -Adventure system breaks up lewt grind

    Cons
    -Boring storyline
    -No challenge
    -Mindless entertainment
    -Why do the angels look like demons?

    I realize I'm not the target demographic for Diablo 3 anymore. Yet - I don't know anyone who has an ounce of excitement for Diablo 3. The thing being, it doesn't breed excitement, does it? This is just a stripped down version of the Diablo 1 and Diablo 2 experience. Neither gritty, edgy, or remarkable. There's no mood here. Lots of action, explosions, and pretty lights, with rewards for good behaviour.
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  35. Mar 30, 2014
    5
    Reaper of Souls has

    no socket quest no imbue quest no personalize item quest no good shopped items no skill points no assignable stat points no skulls, saphires and only 5 gem types in total no charms no jewels no more cain no hostile system; no pk system -- carebear PvP since 1.0.7 no eight player mp games no hellforge no runes no runewords no ethereal items no hit
    Reaper of Souls has

    no socket quest
    no imbue quest
    no personalize item quest
    no good shopped items
    no skill points
    no assignable stat points
    no skulls, saphires and only 5 gem types in total
    no charms
    no jewels
    no more cain
    no hostile system; no pk system -- carebear PvP since 1.0.7
    no eight player mp games
    no hellforge
    no runes
    no runewords
    no ethereal items
    no hit recovery, block rate, cast rate, attack rating
    no ladder system -- to be patched in first content patch
    no hardcore pvp
    no enemy immune/resistance system
    no mercs in public games
    no reason to play public games at all
    no torches, hellfire rings are completely optional and not even valuable
    no useful crafting system
    no offline single player
    no more than 3 sockets max (chests)
    no horadric cube
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  36. Apr 1, 2014
    5
    This review contains spoilers, click expand to view. Overall it was an average experience, the art was well done, game play was smooth, but the story was a little iffy and the experience was far too short for the price. I love the Diablo universe, but the lack of content and story really ruined it for me. I was expecting so much more. With that being said the big hint of another expansion or Diablo IV my first reaction was... Great another $40 for four hours .... Expand
  37. Apr 15, 2014
    5
    Not enough content for the price. Act V is nice, but you can finish it in few hours and then it's just farming.
    In few days you'll get overpowered gear that will make you invincible on Expert/Master and even Torment 1, yet you won't be playing on Torment, because monsters get way too many HP and you rather kill more of them on Expert or even Hard.
    Gear is still all about primary
    Not enough content for the price. Act V is nice, but you can finish it in few hours and then it's just farming.
    In few days you'll get overpowered gear that will make you invincible on Expert/Master and even Torment 1, yet you won't be playing on Torment, because monsters get way too many HP and you rather kill more of them on Expert or even Hard.
    Gear is still all about primary attribte/vit/ar/as/cc/cd. There are some legendaries with nice special features, but it's not enough to keep me going.
    Fine game for a week or two until you notice there's nothing really new here - just more of the same with some nice twists that should already been in vanilla.
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  38. Jun 6, 2014
    5
    From an art, sound, and game feel perspective both Diablo 3 and D3: Reaper of Souls have continued blizzards tradition of well polished game play/story experiences. But from a gaming standpoint Diablo 3 leaves many of its players wanting. The itemization is extremely simplified and boring with best in slot items being almost entirely brainless choices and in many cases chase items to keepFrom an art, sound, and game feel perspective both Diablo 3 and D3: Reaper of Souls have continued blizzards tradition of well polished game play/story experiences. But from a gaming standpoint Diablo 3 leaves many of its players wanting. The itemization is extremely simplified and boring with best in slot items being almost entirely brainless choices and in many cases chase items to keep the player hunting for the drop (Not even a well rolled drop in most cases). Legendary items have become bland as a majority are filler and drop with no unique stats to make them interesting. This leads to a problem where players quickly hit a gear wall where it takes progressively longer to find gear upgrades much sooner then they should. Very quickly, in part thanks to the new mystic, players throw out anything that isn't "trifecta"/"quadfecta" viable.

    There are also some problems with items and abilities functioning in unpredictable ways as it appears methods of coding certain mechanics were handled by several people not entirely on the same page. Similar things act different and are worded different for no apparent reason, causing some interesting interactions (Zombie dogs ring working on Barbarian Ancients for example) There is no real endgame beyond finding a single set of gear and either moving on to another character, or another game. Build diversity is small and artificial as they are designed around developer planned builds with specific uniques and sets, there is little room for player discovery.

    I really enjoyed the story of RoS, I don't feel like it was spectacularly written or notably compelling/impact-ful, but it was an enjoyable experience. I did miss having fully rendered CGI cut scenes that are usually in blizzard games. I feel like a ton of the "features" included in this expansion and some that are coming soon should have been included at launch or in free content patches. Most of the endgame content is rehashed existing content (Uber bosses, Bounties to go to old areas, Rifts of randomized maps and enemies) which while isn't bad in itself, can quickly lead to burnout as it is content most of the player base has seen before, just remixed. Ladders and ladder-specific legendaries unfortunately do little to fix the underlying problems with the game. Too many stats have been removed or compacted for the sake of simplicity, things like 1H-2H balance and the effectiveness of Crit/Crit Damage/AS remain ongoing problems with no fix in sight.

    The art, sound, and game play feel is spot on. Environments are very atmospheric and decimating large packs of enemies in a single button push is immensely satisfying. But it is held back by poor design choices in multiple systems, and unbelievably slow turnaround for fixes or content that isn't absolutely game-breakingly necessary. As a single-player self found experience I would rate the game as a solid 7.5-8 worth a play-through or two but with little replay-ability. As a long term game in a market with so many ARPGs trying to improve on the original diablo formula, I don't think D3 has done enough to set itself apart, with many of its improvements overshadowed by its many shortcomings.
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  39. Jul 23, 2014
    5
    Jay Wilsons Diablo 3 gets its first expansion. Does it fix the game? Hell, no.
    The new class (only 1) is mediocre.
    The rift system is boring
    The itemization is still crap
    But at least the AH is gone I guess..
  40. Apr 19, 2020
    5
    Significantly better than diablo 3 without dlc but... still not impressed tho.
  41. Jun 30, 2020
    5
    It's an alright game for the first few playthroughs and different classes in terms of gameplay. The grind is real and boring. Nothing much but bad can be said to the story, characters, music and graphics.
    At least it was fun while it lasted.
  42. May 6, 2014
    4
    As others have said, this is basically a glorified big patch sold as a full retail game, it fixes many issues and the game is actually fun and enjoyable now but this in a nutshell should have been free. Shame on you Blizzard for ripping off your loyal customers
  43. May 21, 2014
    4
    If you love lag in your single player experience this is the game for you. It is a competent ARPG game with some questionable systems put in place. My favorite part is when my single player game loses connection and I get to start at the beginning of whatever quest I was on. Loot 2.0 is understandable in the context of the horrific mess that Diablo 3 was although it leaves the game lackingIf you love lag in your single player experience this is the game for you. It is a competent ARPG game with some questionable systems put in place. My favorite part is when my single player game loses connection and I get to start at the beginning of whatever quest I was on. Loot 2.0 is understandable in the context of the horrific mess that Diablo 3 was although it leaves the game lacking when compared to the ARPG games. The king dethroned itself and with ROS Blizzard has tried to correct their wrongs but arguably the largest detractor from people having fun with it has been left intact. Always online DRM is a self defeating concept that keeps otherwise paying customers far away. I really wanted to like this expansion as Blizzard really did try hard, but after playing it for 20+ hours I am left with regret that I funded this always on shenanigan. Expand
  44. Mar 25, 2014
    4
    Overall, okay. Better than D3V, but that isn't saying much. It's still not an ARPG. Still not anywhere close to as good as D2:LoD. Still has untapped potential that will never be realized, and still....everyone praising the game will abandon ship in a few weeks.
  45. Mar 27, 2014
    4
    An OK expansion as far as the gameplay goes, but it's way too short. I finished it in just a few hours and I've already ground the main game so much I don't feel like doing it again. Already when playing through this expansion, even though the setting and graphics are kind of different, you find yourself not attacking the monsters and just walking past them because it's tiresome and justAn OK expansion as far as the gameplay goes, but it's way too short. I finished it in just a few hours and I've already ground the main game so much I don't feel like doing it again. Already when playing through this expansion, even though the setting and graphics are kind of different, you find yourself not attacking the monsters and just walking past them because it's tiresome and just not that fun anymore. For this price tag I expect much more content, honestly unless you feel like you have to buy this, wait for the price to drop or give this one a miss! Last time I paid good money for a short expansion like this was for Half Life: Blue Shift, which was good but too short as well and the reviews made a point of that! It baffles me that RoS gets such good reviews. Expand
  46. Mar 27, 2014
    4
    It took me 2 hours to finish the new content and now I am left with replaying the same content over and over again. I expected much more from the expansion based on failings of the last launch, but I am left with more disappointment yet again. Sorry, this is my honest opinion - I miss old-school Blizzard.
  47. Apr 17, 2014
    4
    This "expansion" is at its core an utterly needed patch for a broken and boring game. It fixes a good amount of the problems vanilla D3 had. But the actual content is very limited.

    And for a few weeks it was kind of fun. But in the long run Blizzard will manage to eliminate all aspects of fun with their mindset regarding "balance". "Overpowered" items, builds or farm methods get nerfed
    This "expansion" is at its core an utterly needed patch for a broken and boring game. It fixes a good amount of the problems vanilla D3 had. But the actual content is very limited.

    And for a few weeks it was kind of fun. But in the long run Blizzard will manage to eliminate all aspects of fun with their mindset regarding "balance". "Overpowered" items, builds or farm methods get nerfed into ground asap, while obvious bugs in classes or items that actually weaken the players remain unfixed for weeks/ months. Awkward understanding of balance in my opinion ...

    Blizz: just get your head out of your a** and try to balance the game around the idea of "fun for as many as possible", not "all are equally f***" After all it's a single player/ coop game and in no way competitive. Who cares if some bugs make this game actually fun to play? Concentrate on bugs, which eliminate that fun ....
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  48. Mar 27, 2014
    4
    Ok so here we go again... In 2012 my cousin bought the game despite i told him not to do so (he was 14 y old at the time) and we were so frustrated by the errors and the game mechanics that I created an account here and made a "review" (it was an inmature ranting that we posted in a childish yet funny brainstorm, which was the most fun he could get from that night). So, in an attempt toOk so here we go again... In 2012 my cousin bought the game despite i told him not to do so (he was 14 y old at the time) and we were so frustrated by the errors and the game mechanics that I created an account here and made a "review" (it was an inmature ranting that we posted in a childish yet funny brainstorm, which was the most fun he could get from that night). So, in an attempt to squeeze the fun from the original title, my now almost 16 years old cousin bought this "expansion" and invited me to test it just like last time. The result was obviously better than the original title, but not by far: the new class was interesting in concept, and at first it looked pretty awesome, but we couldnt get a hold of that feeling completely, as the skill system is awful, and we cannot customize him. Note that you could release the assasin from d2 itself, but you wouldnt get an awesome "charachter" feeling when you have no choice over the development of said "charachter". It's not an ARPG its an AG. The lvl cap raise was something standard in Blizzard, and the loot offered in the previous patch, "the loot 2.0" wasnt even a feature of this "expansion", except for the new items it brings, which is standard in "expansions". So it only remains the new arc, which is not that bad at least not as far as we got (we got bored after an hour or so), but in my opinion it could be something out of a DLC rather than an "expansion". So, you can get this for WHAT? 40 bucks?. Insane. You can get 10 lvls more, some more loot to grind, an average plotted but very long side quest, some runes and skills, and a new class, which seems pretty awesome, but suffers from the horrible game mechanichs making it completely boring after an hour of gameplay. That, my friends is a 10 bucks DLC for me, not an "expansion". Blizzard should have looked at their first works. Those were some expansions, and at that time, expansions didnt have to include much more content beacuse of the games being shorter, yet they included far enough. So, the night ended on frustration again, and with my cousin being almost 16 years old, I couldnt get him to write a childish rant like last time, so this time we had not fun, and I am writing this rant alone and somewhat sad. Im also thinking about playing some Diablo 2 just for the nostalgia feeling, but I know if I do, I'll stay playing, because it is a fantastic game. Expand
  49. Apr 3, 2014
    4
    Game-play is well done, combat is excellent but the game still lacks any real depth.

    It's fun for week or two but I don't see myself playing this for years like Diablo-2.
  50. Apr 30, 2014
    4
    Don't listen to game reviewers, they typically only spend a little time on the game then make their judgement on it, and this game is good... for a short time.. The problems lie later on as your character progresses and they fail to excite players and keeping people entertained which is the purpose of gaming and aRPG's/loot grind games like this game.

    You have to try very very hard to
    Don't listen to game reviewers, they typically only spend a little time on the game then make their judgement on it, and this game is good... for a short time.. The problems lie later on as your character progresses and they fail to excite players and keeping people entertained which is the purpose of gaming and aRPG's/loot grind games like this game.

    You have to try very very hard to enjoy this game after 50-100+ hours. Now to people who look at a games worth based on the amount of hours they've logged - You'd be greatly impressed and probably give 9.5/10 if I based it on hours vs $$$. However this is a Diablo game and you're supposed to be excited since this is a video game and they fail to deliver quality end game content...
    ~~~The problems lie with Items
    There are hardly any upgrades after a certain point, and farming gets really boring, really quickly. Your character progresses very slowly, you may spend 2-3 DAYS spending 5-15+ hours a day FARMING just to get 1 upgrade because 95% of legendaries are rubbish and will immediately go to salvage, even many yellows are better than legs because the chance of finding a good yellow is far more common than a DECENT legendary.

    Do NOT buy this game if you plan to spend many hours grinding, your effort will be worthless and you will never truly complete a character, some people may look at that as a bad thing but it really isn't when you can spend 40+ hours and not progressing your character at all.
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  51. May 2, 2014
    4
    Reaper of Souls is ages ahead of the disaster that was the original Diablo III launch. It suffers from few of the accessibility issues, increases the diversity of the world and does a reasonable job improving the atrocious loot and itemization system.

    That said, it's an average game that still falls far short of the historical preeminence of it's predecessors. With Reaper of Souls,
    Reaper of Souls is ages ahead of the disaster that was the original Diablo III launch. It suffers from few of the accessibility issues, increases the diversity of the world and does a reasonable job improving the atrocious loot and itemization system.

    That said, it's an average game that still falls far short of the historical preeminence of it's predecessors. With Reaper of Souls, Blizzard was able to ostensibly restore the core of the game, while at the same time somehow managing to leave out the soul.

    The new rifts are interesting, but the way the loot system has been overhauled kind of turns it into a solo grind while everyone waits around for a legendary or set item to drop...which they do with a nearly timed consistency. This unfortunately means, if you get a bad drop, you basically play for no reason just to burn time until your next opportunity.

    While the removal of the Auction House is a positive in terms of the way it was originally designed, Blizzard seems to have forgotten that the point of multiplayer games is to interact with other players. Loot is almost exclusively tuned to your current character and trading all but the most generic items is almost completely removed.

    In the end, while it is still a better offering, it's not enough to push the game even near the top of the ARPG pack.
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  52. Mar 25, 2014
    4
    Average ARPG at best. This is DLC disguised an expansion. It's a cash grab. That's pretty much all it is. Luckily I can review this having played at a friends and therefore saved £32.99.

    Oh and people giving it extra points due to a "smooth launch" are ridiculous. Smooth launches should be standard practice.

    Oh how standards and expectations have slipped.
  53. Apr 1, 2014
    4
    Pro:
    - A great patch that fixes many of the first opus default
    - new mode that make farming a bit more fun. - 1 new character. Con: - 40 min of new content without a ending video... -40$!!! WTF??? Clearly not worth the price for a patch and change they wanted to make on the first opus. nearly nothing new not even a ending video... it isn't worth more than 15$. A new scam
    Pro:
    - A great patch that fixes many of the first opus default
    - new mode that make farming a bit more fun.
    - 1 new character.

    Con:
    - 40 min of new content without a ending video...
    -40$!!! WTF???

    Clearly not worth the price for a patch and change they wanted to make on the first opus. nearly nothing new not even a ending video... it isn't worth more than 15$. A new scam from activision blizzard ( (i paid only 32 because i didn't buy it from blizzard but it was still a scam.)
    and obviously we again got battle net server problem like on every new game release from activision blizzard.

    To be honest it would have been a 8 or 9 if it was the first complete release of d3 but having to pay again for a modification / fix they wanted/had to make is a shame.
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  54. Mar 25, 2014
    4
    I know that as an aRPG fan and Diablo 2 veteran I'm no longer blizzards key demographic and that Blizzard is more about bringing games to people who never played video games before - i.e. Bashiok's (ex D3 CM) grandmother.
    But still I feel like I have to at least voice my opinion on this. Okay let's go ahead:
    Good about RoS is, that they finally introduced a mode were you don't have to
    I know that as an aRPG fan and Diablo 2 veteran I'm no longer blizzards key demographic and that Blizzard is more about bringing games to people who never played video games before - i.e. Bashiok's (ex D3 CM) grandmother.
    But still I feel like I have to at least voice my opinion on this. Okay let's go ahead:

    Good about RoS is, that they finally introduced a mode were you don't have to experience the sad excuse of a storyline. Even if you don't know the Diablo lore you probably think the story is annoying, obvious and feels like reading a really bad comic book. As a Diablo fan you will recognize many inconsistencies with previous games/books and the story is an insult and disgrace.

    The new adventure mode allows you do go whereever you want - great, but can someone please tell who the f*ck seriously thought that not being able to switch acts is good? I mean how BAD, just how goddamn bad of a designer do you have to be.

    Now on to the problems that STILL persists:

    The loot is one-dimensional, some people actually think that "loot 2.0" fixed it, but they will come back complaining when they hit the next upgrade wall. Again, the real problem is that loot is one-dimensional. More is always better, there are no interesting choices what piece of gear to use. This doesn't change just because the legendary items now have some gimmicky proc effects.

    As the itemization, the skill system also has 0 depth. Zero. You chose 6 skills and 6 runes and now 4 passive skills. Wow. Such choice. There is NO way to customize your build besides gear - which doesn't have the necessery depth to make up for this horrible excuse of a skill system. The reason point based skillsystems ARE more interesting is because having the same skills does not equal having the same playstyle. Think of a necromancer (there still isn't a summoning class in D3 - lol) that has an attack spell/support and his minions. Although people chose the exact same skills, in a point based system they can have a different focus - thus CUSTOMIZING a given build to their playstyle.

    Skill damage is dependend on you weapon damage and main attribute. This is one of the most r*etarded things ever designed, whoever did this - please leave the industry for good. I mean seriously, I don't know how but they managed to make the attributes even more shallow and boring than Diablo 2 - where at least you had to decide max block yes/no etc.

    Blizzard, why have you forsaken us? I refuse to believe that catering to a wider, more casual audience means you have to leave the fans of the prequels in the rain. You could have made a real Diablo 3 and the casual people would have still played through it one or two times and would have had a blast and the Diablo2 vets would have had a true successor for the next 10 years.

    All in all 4/10 - below average.
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  55. Apr 5, 2014
    4
    I'm an avid Diablo 1 and Diablo 2 player for a long time.

    Even after ROS. Diablo 3 still havent got the magic touch that the previous series have. By my prediction. This game will ends up with the same fate as Diablo 3 Vanilla. Played this game for a week. felt boring, Diablo feel is still not there. Missing. RIFT is fun for a while, but how long? Im already generous enough to
    I'm an avid Diablo 1 and Diablo 2 player for a long time.

    Even after ROS.
    Diablo 3 still havent got the magic touch that the previous series have.

    By my prediction.
    This game will ends up with the same fate as Diablo 3 Vanilla.
    Played this game for a week. felt boring, Diablo feel is still not there. Missing.
    RIFT is fun for a while, but how long?

    Im already generous enough to give this game a score of 4.
    Those dev needs some appreciation.
    But still the magic touch of Diablo is just not there.

    I also agree to some people that says this is not an expansion. This is a DLC.
    Because the elements in here is just too little to notify.

    For buyers, let me advise you. Please wait another 2 months to see the real face of this game.
    Today, people that defend this game are because of hype.
    Wait for another month and so, youll see the real face of this game.
    Let the hype loose.
    Don't preorder games. Usually sequal has elements from its previous titles.
    Well for Diablo 3 the sequal is for sure is not what you have anticipated.

    Wait for the expansion.
    And just pray that the next expansion they know what to do to redeem Diablo 3.

    For me, i wont be putting high hopes on that. because till this day. we know that they have failed for 2 times already( the expansion and the vanilla).
    Be hopeful, but dont let that hype blinds your decision to buy this game.
    Just wait....
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  56. Apr 9, 2015
    4
    After patch 2.2.0 I would still not recommend this game as there are now better games with the same gameplay, however it is better with the patch they released April 7th. It shows they still are working on it and not just threw it to the side. Thank you Blizzard.
  57. Dec 28, 2016
    4
    RoS fixed many of the problems of Vanilla D3, but the core issue still remains.

    The game is simply boring. Looting items is an unrewarding experience, identifying legendaries is as exciting as opening and closing a door. Rifts and Bounties are interesting at first, but later on they become a chore. On top of that, in the next year they'll add a new class: the Necromancer, in what
    RoS fixed many of the problems of Vanilla D3, but the core issue still remains.

    The game is simply boring. Looting items is an unrewarding experience, identifying legendaries is as exciting as opening and closing a door. Rifts and Bounties are interesting at first, but later on they become a chore.

    On top of that, in the next year they'll add a new class: the Necromancer, in what they call a class pack. Thanks Blizzard, we have to pay 20$ to do the same mind-numbing, boring grind with a new class. Just abandon this mess and focus on making D4.
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  58. Apr 1, 2014
    3
    No no and NO ! I don't want more World of Warcraft-like cartoonish piece of **** they made diablo into a casual trash nothing to do with past hardcore Diablo games and somebody can please tell me why the single player campaign needs to be "always online" to be playable ?? it is completely unnecessary and the server lag is all over the place because of that. There is no Diablo anymore theyNo no and NO ! I don't want more World of Warcraft-like cartoonish piece of **** they made diablo into a casual trash nothing to do with past hardcore Diablo games and somebody can please tell me why the single player campaign needs to be "always online" to be playable ?? it is completely unnecessary and the server lag is all over the place because of that. There is no Diablo anymore they completely killed the series they just milked this for the cash Blizzard has become very greedy. At least there is GGG "true" fans/devs who create a spiritual successor for us which is called Path of Exile that's the game for old-school Diablo fans really want. Expand
  59. Oct 17, 2016
    3
    This game is impossible to recommend. It is a soulless copy of D2, that misunderstood most of the game. It runs fine for me the first time, but it never runs like that again. They have an automated system that picks the settings for you and it doesn't work. It actually brakes the game for a lot of people. You can still get it to run again, decently, if you turn every setting to theirThis game is impossible to recommend. It is a soulless copy of D2, that misunderstood most of the game. It runs fine for me the first time, but it never runs like that again. They have an automated system that picks the settings for you and it doesn't work. It actually brakes the game for a lot of people. You can still get it to run again, decently, if you turn every setting to their lowest, available option. Congratulations! Enjoy your unoptimized, stuttering mess.... don't like it? Get it for consoles *troll face*

    Seriously, how low Blizzard has fallen :(
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  60. Apr 27, 2014
    3
    So, ROS does make Diablo 3 a lot closer to Diablo 2 than Vanilla was, but in all honesty, it's just a grind. Sure, it'd better than vanilla Diablo 3, but it's still terrible. You grind for a week to get enough items to change enchants, or make an item, and get terrible stats, and have to start all over again. I may as well go play another MMO instead of Diablo 3... and not one made bySo, ROS does make Diablo 3 a lot closer to Diablo 2 than Vanilla was, but in all honesty, it's just a grind. Sure, it'd better than vanilla Diablo 3, but it's still terrible. You grind for a week to get enough items to change enchants, or make an item, and get terrible stats, and have to start all over again. I may as well go play another MMO instead of Diablo 3... and not one made by Blizzard, considering they keep getting -everything- wrong.

    Basically, this is Diablo 3+. But if someone serves you **** on a plate, and you complain about it, and they cover it with herbs... it's still **** on a plate. Blizzard, fix the game. It isn't fun.
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  61. Mar 30, 2014
    3
    I give this a solid 3.
    It's too expensive for it's content,it will never be a successor for diablo 2.
    But at least it's an upgrade to diablo 3. In my opinion,if you hated d3 vanilla,don't buy it. If you were okay with it,wait for cheaper price. If you liked the game,go buy it. All is see is 0 or 10 scores,nobody writes a rational review. I'm sorry this became an overpriced DLC,but
    I give this a solid 3.
    It's too expensive for it's content,it will never be a successor for diablo 2.
    But at least it's an upgrade to diablo 3.
    In my opinion,if you hated d3 vanilla,don't buy it.
    If you were okay with it,wait for cheaper price.
    If you liked the game,go buy it.
    All is see is 0 or 10 scores,nobody writes a rational review.
    I'm sorry this became an overpriced DLC,but for some it's worth,for others(like me) just go play something else.
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  62. Apr 26, 2014
    3
    So if I find a new dagger my fireball skill damage changes. What idiot came up with that idea and more importantly how did the whole development team say "oh yeah, great idea"? It eliminates the value or need for skills other than visual effects. Coupled with all other customizations removed there is no reason to play other than to find items, and for what? " I just found a great item, nowSo if I find a new dagger my fireball skill damage changes. What idiot came up with that idea and more importantly how did the whole development team say "oh yeah, great idea"? It eliminates the value or need for skills other than visual effects. Coupled with all other customizations removed there is no reason to play other than to find items, and for what? " I just found a great item, now I can use it to complete the exact same game for the 27th time with this new item!"

    D2 was great because of character development and progression. You picked which skills, how powerful they were, how strong you were etc. there is no purpose in this game. I was bored before I even began.
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  63. Dec 11, 2014
    3
    Another cash grab. One new act, one character class, adventure mode, etc do not justify the price. More of the same thing. My breakdown is as follows:

    1. Graphics: 7/10 - not too shabby, though could be optimized further 2. Gameplay: 3/10 - nothing new here. Gameplay becomes mind-numbing. 3. Story: 2/10 - not interesting or engaging at all 4. Multiplayer: 2/10 - removal of auction
    Another cash grab. One new act, one character class, adventure mode, etc do not justify the price. More of the same thing. My breakdown is as follows:

    1. Graphics: 7/10 - not too shabby, though could be optimized further
    2. Gameplay: 3/10 - nothing new here. Gameplay becomes mind-numbing.
    3. Story: 2/10 - not interesting or engaging at all
    4. Multiplayer: 2/10 - removal of auction house was good, but adventure mode and rifts do not add much replay value.

    Overall, below average game.
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  64. May 11, 2014
    3
    It's difficult to improve something which is garbage in its essence (DIablo 3), so how to review this? Surely the new character is ok and the adventure mode quite funny, but the game's root (gameplay, story) is still the same, so please refer to Diablo 3's review to understand why this (and the original game) shouldn't be bought.
  65. Mar 31, 2014
    3
    This is merely a DLC disguised and sold as an expansion. The amount content in this "expansion" is the about same as a $10-$15 DLC, the price tag of $40 is definitely not justifiable at all. The only notable additions this expansion brings are only the Crusader (which is kind of uninspired) and the new act, the rest of the content is very lackluster.

    The new Adventure Mode fails to
    This is merely a DLC disguised and sold as an expansion. The amount content in this "expansion" is the about same as a $10-$15 DLC, the price tag of $40 is definitely not justifiable at all. The only notable additions this expansion brings are only the Crusader (which is kind of uninspired) and the new act, the rest of the content is very lackluster.

    The new Adventure Mode fails to provide a new alternative to the gameplay, because it is the ONLY game mode worth playing. Once you unlock Adventure Mode there's no point in playing Story Mode anymore, as all the new game mechanics are only available in Adventure Mode. It would be better if they had introduced new mechanics to both modes so players have more choices when it comes to playing the game.

    Mystic/Enchanting is a feature that was supposed to be in the original D3, but was apparently "scrapped" and then conveniently packaged into the expansion as a "new" feature. This makes one question the business ethics of Activision-Blizzard, what more content has been cut in order to be sold together with the future expansions as "new" features?

    Gambling (Blood shards) is a mechanic already found in D2 but was then somehow missing in the original D3, only to appear in this expansion as another "new" feature. Aside from that, it is currently considered a waste of time and effort to "gamble", as the chances of getting legendaries from gambling are extremely low, even after the latest hotfix.

    Speaking of legendaries, the new legendaries (not the re-revamped vanilla legendaries. Yes, RE-revamped.) are only a handful, and most of them are still as boring as the old ones, with boring stats and mods, no small part due to the still-broken itemization. Getting the ones you really want will now be an even arduous task, as you can no longer freely trade with others thanks to the Bind-on-Account system.

    Bounties and Rifts are new gameplay mechanics found in Adventure Mode, nothing remarkable about them. Bounties only provide you with specific target to kill for an reward and rifts only serve as a minor distraction from the mindless and monotonous grinding.

    However, if you insist on buying this game, I would recommend waiting for the price to drop before getting it. This game is NOT worth $40, do not continue to line Acti-Blizz's pockets by paying so much for so little.
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  66. Apr 1, 2014
    3
    Repetitive and boring. Just more of the same. The new class isnt sufficient to keep the interest in this game for a long time. The graphics and sounds are gorgeous but the fun factor dont last long. The game Path of Exile is more deep and challeging than this shadow of what was D2.
  67. Apr 3, 2014
    3
    I put a 3... this game deserves to be shown the truth... and the truth is, this expansion is not worth 44.99$ and you can piss and complain and call me out saying im cheap, but seriously. diablo 3 failed soo hard that this expansion with is hefty price tag can not save the linear game of **** .
    Now its been 2 years since the relase of diablo 3... and in that 2 years.. they give us this?
    I put a 3... this game deserves to be shown the truth... and the truth is, this expansion is not worth 44.99$ and you can piss and complain and call me out saying im cheap, but seriously. diablo 3 failed soo hard that this expansion with is hefty price tag can not save the linear game of **** .
    Now its been 2 years since the relase of diablo 3... and in that 2 years.. they give us this?
    one new hero
    level cap to 70
    and 1 new act..i'm not adding adventure mode or the loot 2.0 system only because
    ALL OF THIS SHOULD HAVE BEEN FREE....
    **** YOU BLIZZARD FOR RUINING DIABLO AND NOW THIS PIECE OF GARBAGE EXPANSION...
    IM SORRY BUT IM NOT SPENDING 44.99$ ON SOMETHING THAT SHOULD BE ****ING FREE FOR ALL THE CRAP WE HAVE BEEN THROUGH... DIABLO IS JUST AN HD SKIN OVER ITS OLD DYING SELF... BLIZZARD IS NOTHING TO ME.. THEY RUINED THIS GAME AND THEY CAN SHUV IT
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  68. Apr 5, 2014
    3
    Lots of good fixes from the original game. Crusader class i cool. However, Act V is short....really short. Took about 4 hours before its back to the grind to met the new level cap. Adventure mode is lacking, pretty much did all available bounties in 4 hours as well. When your done with that, its just back to the grind with the same Acts, killing the same mobs, getting that gear. ThisLots of good fixes from the original game. Crusader class i cool. However, Act V is short....really short. Took about 4 hours before its back to the grind to met the new level cap. Adventure mode is lacking, pretty much did all available bounties in 4 hours as well. When your done with that, its just back to the grind with the same Acts, killing the same mobs, getting that gear. This expansion was not worth $39.99. Now Blizzard's other games with expansions like SC2's Heart of the Swarm warranted its price tag. This Diablo expansion does not. For maybe $19.99 I can see that as fair otherwise what your getting for $39.99 is not worth it (or really, not enough). Expand
  69. Apr 24, 2014
    3
    Unfortunately Bliz has destroyed this series. The game will be fun for a very short time. There is nothing to keep you coming back. Spending endless hours over and over without ever getting a reward for your work is not really my idea of fun.
  70. May 29, 2014
    3
    Very frustrating to spend $40 to get this expansion and play only one chapter extra and 1 new hero... Diablo III game cost the same $40 and comes with 4 chapters and 4 characters. Pure money grab DLC expansion.

    Chat system is broken, no one talks only money spammers are there. very few people are talking.. no trading allowed anymore since AH is closed. endless grinding game .....
    Very frustrating to spend $40 to get this expansion and play only one chapter extra and 1 new hero... Diablo III game cost the same $40 and comes with 4 chapters and 4 characters. Pure money grab DLC expansion.

    Chat system is broken, no one talks only money spammers are there. very few people are talking.. no trading allowed anymore since AH is closed. endless grinding game .....

    don't expect too much from the expansion,,,

    Story is good for an expansion (3 points for it)... rest are all from the main title no new stuff.

    $20 at most is more than enough for this DLC expansion no more.
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  71. May 14, 2014
    3
    Diablo III and its Reaper of Souls expansion pack require continuous connection to Battle.net server to play. And this server has been frequently (about a few hours every day?) under maintenance since I bought the games 2 days ago. These games are expensive disappointment.
  72. Oct 27, 2014
    3
    Vanilla D3 was 1.5 for me, and easily one of the worst games I've ever played. Cue the announcement of the expansion with the promise of better loot and story, and that snagged my interest. A few friends decided to get back in, and gifted me the expansion. I waited for patch 2.1 so I could give a fair review.

    Pros: +A little better loot +Ever so slightly better dialogue +More content
    Vanilla D3 was 1.5 for me, and easily one of the worst games I've ever played. Cue the announcement of the expansion with the promise of better loot and story, and that snagged my interest. A few friends decided to get back in, and gifted me the expansion. I waited for patch 2.1 so I could give a fair review.

    Pros:
    +A little better loot
    +Ever so slightly better dialogue
    +More content with a darker feel
    +Better music
    +DHs are now a viable class
    +Crusader is fun to play
    +Point system to buff your toon

    Cons:
    -Most legendary items are still trash
    -No character balance.
    -1 viable/good build per class, with the exception of the Crusader and possibly WD which has 2
    -Trading restricted to party members for ~2 hours. Bind on Account after that.
    -Rifts, but especially bounties, are grind fests
    -Gambling with Kadala and low shard capacity with increased prices is the antithesis of fun
    -PVP is still lacking
    -Lacking social and clan features

    Sadly, little has changed from the vanilla. The story and dialogue is still terrible and directly lifted from a self-insert, Mary Sue/Gary Stu-rampant fanfic written by an especially grammatically challenged 10-year-old (apologies to all the decent 10-year-old writers out there). Equally terrible is the class balance which is non-existent, and you're limited to fire DH, Wand of Woh wiz, pet WD, shotgun Crusader and occasionally the barb to feel like you're progressing (which is, by the way, RNG stacked on top of RNG). Monks have been totally screwed in this regard, and have been for a while so I'm told.

    The itemization is atrocious, and the worst I've ever encountered. Any item that isn't trash is instantly best in slot--but good luck trying to find it, let alone get lucky enough to re-roll a stat that's good enough without spending all your money and gems. Main stat, CC, CD, and IAS (with socket+ emerald) are still mandatory, but now the expac (DLC?) adds bonus elemental damage, which fire is almost always superior. Sure, they added a few legendary gems, but nearly everyone has the same build in the end. It's mind-boggling to have this complaint go on for 2+ years with hundreds of great suggestions for build diversity that get ignored!

    Perhaps worse, there's extremely limited trading, PVP, and poorly functional clan features. Yes, the AH was bad, but why not implement tier-based trading? I'd love to trade with more than three friends at a time, but can't. I want to do PVP but no one goes there because the M5/M6 DH is ridiculously unfair that no melee class can compete. Rift it Forward kind of helped with sociability, but was removed. The clan features...you'll probably have to see it to believe or understand it, but let's just say the chatting/messaging interface is clunky/poorly organized and you need other programs like Skype to make it sociable.

    The development team is disorganized and apparently has no idea how to listen to customers, so it churned out this disaster of a game. Most of the people on my friends list quit months ago or shortly after the patch hit. Unless they can fix/improve the game greatly, I won't be buying the next expac/DLC
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  73. Jun 3, 2014
    3
    i didn't buy this game and i wouldn't recommend to buy it to any of my friends..i just tried once and this game is really as bad as diablo 3 is.. i mean its fun for the first day.. after a short while it gets boring annoying and repetitive. its just a cash grab.. i mean seriously we had to wait all this years for the new diablo which i bought and played and it was really awful. so manyi didn't buy this game and i wouldn't recommend to buy it to any of my friends..i just tried once and this game is really as bad as diablo 3 is.. i mean its fun for the first day.. after a short while it gets boring annoying and repetitive. its just a cash grab.. i mean seriously we had to wait all this years for the new diablo which i bought and played and it was really awful. so many years for this really bad concept.. and this kinda dlc is even worse.. don't spend a single buck on this stuff guys trust me Expand
  74. Jun 4, 2014
    3
    Once again Blizzard drags their feet on a game and doesn't deliver. The story content on the expansion is two hours at most which is awful considering it took 2 years for this expansion. Many of these reviews are clearly for people who didn't play it very much. Once you've done a week or two at most of constant rifts and bounties you'll be bored to death. The improved loot is only whenOnce again Blizzard drags their feet on a game and doesn't deliver. The story content on the expansion is two hours at most which is awful considering it took 2 years for this expansion. Many of these reviews are clearly for people who didn't play it very much. Once you've done a week or two at most of constant rifts and bounties you'll be bored to death. The improved loot is only when you're leveling up and still very flawed. I played 400 hours of the expansion and I wish I had my time back.

    Blizzard just proves they're great at polish but awful at substance.
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  75. Jul 24, 2014
    3
    The endgame is a constant grind of funneling legendary items into a blender for a random chance to get a legendary that is worthwhile. Unfortunately instead of setting the standard for these type of games blizzard constantly finds itself playing catch up in an industry it once dominated.
  76. Aug 6, 2014
    3
    Compared to the LoD release of Diablo 2, which saved the game... RoS missed the mark and gave us nothing but the same junk that D3V had. They took trading out of the game which has made it stale and you have to depend on yourself to try and find that perfect item. In D2 you had a much better chance to find that item on your own over the RNG crap you get in Diablo 3.

    Only thing I can say
    Compared to the LoD release of Diablo 2, which saved the game... RoS missed the mark and gave us nothing but the same junk that D3V had. They took trading out of the game which has made it stale and you have to depend on yourself to try and find that perfect item. In D2 you had a much better chance to find that item on your own over the RNG crap you get in Diablo 3.

    Only thing I can say good about this expansion, smooth release, however, that is what you get when you only have a few million connecting over the 5 to 6 million connecting on release day of D3V, but there was very little improvement on the game itself. Same old boring content, no incentive to actually play. Gear sucks, repetitive rifts suck, and with 2.1 coming up, they just added more of the same crap. More rifts that "scale" called greater rifts, still no incentive to play anything other then a fire spec on most classes, and the gear STILL sucks.

    Pass on this game at all costs!
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  77. Dec 25, 2014
    3
    I am new to Diablo and I got Diablo III Reaper of Souls Ultimate evil edition and I don't get why every one likes this game. What am I supposed to be doing? Go this way, kill that, talk to that guy, I just don't see the point or find it interesting.
  78. Sep 18, 2015
    3
    Totally forgettable expansion. I don't even remember what was it about. Bought it in a sale, but it was 20$us badly spent. You can buy very good games for 20$us. If you bought it for 40$us, well sorry buddy, can't avoid wearing a mug :)

    To give you an idea, Starcraft 2 Heart of the Swarm was way better than this mediocre piece, and it was not that great either.
  79. Apr 28, 2016
    3
    Easy fix for D3. This game is a strategic mess as they tried to make it WOW. It has a great storyline, but it is a GRIND. They have never fixed the drop rates (Loot 2.0 is poor) and they concentrate on updating adventure mode only and have abandoned the original adventure completely. This fix is simple ... user controlled leveling and user controlled legendary drop rates. If I canEasy fix for D3. This game is a strategic mess as they tried to make it WOW. It has a great storyline, but it is a GRIND. They have never fixed the drop rates (Loot 2.0 is poor) and they concentrate on updating adventure mode only and have abandoned the original adventure completely. This fix is simple ... user controlled leveling and user controlled legendary drop rates. If I can control both of these I can play a quick fun game, other wise it takes hours upon hours to find anything worthwhile, Both Adventure Mode and Paragon were tacked on to the game because the core mathematics are poor (based on the Auction House and users paying dearly to have fun). Allowing user customization would save this game ... many of us have jobs and do not have the time to GRIND! Anyway one at Blizzard listening? Expand
  80. Apr 2, 2014
    2
    Although the adventure mode is a welcome and even necessary addition, it is way overdue and should have been included in a free patch or better yet, the original game, which was a total sham. I cannot comment on the crusader, since i have not played him, neither will i. The real issue is that the same core problems of vanilla still persist in reaper of souls and will never go away.
    *
    Although the adventure mode is a welcome and even necessary addition, it is way overdue and should have been included in a free patch or better yet, the original game, which was a total sham. I cannot comment on the crusader, since i have not played him, neither will i. The real issue is that the same core problems of vanilla still persist in reaper of souls and will never go away.
    * Itemization is still problematic. Yes, you can more easily find loot suited for your character due to "smarter" drops. Yet, since there are no customizable stats, you still want the same old stats on each and every item. Vit, main stat, crit chance... It made the looting boring as hell before and it still does. No change here. It's still just an up the numbers game with very little thought required. I tried out Loot 2.0 extensively before the expansion hit and although they did rework the legendaries, they still do not provide build opportunities. Either they now have some sort of silly and barely significant proc effect or just add to the numbers. There are a few exceptions, but for the most part, switching legendaries is not drastically going to alter your playstyle.
    * Still very little character customization. The mystic artisan now offers transmogrification, which is a plus, but the real character customization should be in your choice of skills. More skills are viable now, but play out the same. The paragon system is also a lame, tacked-on quick fix for an actual stat allocation scheme. It's like admitting you were wrong not to include it, yet nevertheless not fixing it either.
    * Dps is still completely derived of your weapon damage which is retarded, since it can make you run around with weapons that your class should never be using and make you look moronic.

    This is all due to inital game design and will most likely never be fixed. Otherwise, they would have done it by now.
    Lastly, and this may be personal, but the price is way too high for an expansion, especially one of which half it's content should've been patched in free (adventure mode). Sorry, but 40 euros for a 3 hour act and one new class ? That's just a blatant rip off.
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  81. Mar 27, 2014
    2
    40€ price in Europe (thats US$54) does not correspond to the amountof content in this expansion. Although Blizzard has made the game better from what it used to be, plainly unplayable, I have to say that there is still no end game content, that for most casual players the frist playthrough will be over in about 4 hours.
    Most of us, undedicated blizzard fans, will be playing this for 20
    40€ price in Europe (thats US$54) does not correspond to the amountof content in this expansion. Although Blizzard has made the game better from what it used to be, plainly unplayable, I have to say that there is still no end game content, that for most casual players the frist playthrough will be over in about 4 hours.
    Most of us, undedicated blizzard fans, will be playing this for 20 hours most. It is clearly a money grab and I advice everyone not to buy for this price. It is a rip-off with so many other options arounds. DO NOT BUY unless you feel the need to get frustrated. Wait for a more sensible price.. You have been warned.
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  82. Mar 27, 2014
    2
    Expansion? Nop its exactly the same stuff as original diablo 3. They just raised the skill lvl by 10 and multiplied stats by 3 and that's it. You pay 40 dollars for something most companies would call a DLC and charge 5 dollars for. This is just waste of money. There is still no itemization or character customization
  83. Apr 23, 2014
    2
    Sure there are some good things about this game. But the fact that it's pretty much the same content dressed up and pretending to be something else entirely kind of negates it. Not to mention the fact that they still haven't delivered on things that were advertised on the original D3 box and such. (PVP anyone?) Or the fact that the servers are constantly plagued by lag issues andSure there are some good things about this game. But the fact that it's pretty much the same content dressed up and pretending to be something else entirely kind of negates it. Not to mention the fact that they still haven't delivered on things that were advertised on the original D3 box and such. (PVP anyone?) Or the fact that the servers are constantly plagued by lag issues and completely random and unscheduled outages, patches often break more than they fix, bugs are not fixed in any semblance of a timely manner, undocumented changes to core game mechanics and items, and the complete set of ramifications that come with the fact that it's the same people that botched D3 who are STILL working on this game...

    Good luck trying to get any reasonable support or having an expectation that you should be entitled to play the game you've paid for twice now. Instead of fixing what the entire community has documented very well as being issues with their servers they will literally blame every other ISP on the planet, then completely ignore anything else on the topic.

    Blizzard's customer service is as bad, if not, worse, than EA. And if that doesn't tell you how downright awful and greedy they've become then you deserve the purchase...
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  84. Apr 17, 2014
    2
    I am finally having fun in D3 after the latest changes but Blizzard still screwed this incredible game up beyond imagination. The expansion should have been free, kind of a "I'm sorry" gift for f*cking up the franchise. They had what, 10 years to make this damn game? Blizzard will not get another dime from me ever.
  85. May 4, 2014
    2
    pure boredom after a month!
    Its very very sad what happend with D3!

    Which dev had the great idea that the dmg of my meteor is based on a crossbow...just retarded.
  86. Jun 23, 2014
    2
    Boring game with bad itemization. Being a massive D2 player, I can honestly say besides some modern graphics D3 ROS has nothing on D2.

    Horrible excuse for an expansion and bad direction for a once great franchise. If you were a big fan of D2, I wouldn't waste your time.
  87. Apr 7, 2014
    1
    Unfortunately I cannot recommend buying Diablo 3 : Reaper of Souls. Expansion adds very little to the game or endgame - its mainly just rifts and bounties. Legendary drop rates are abysmal and set item drops are almost nonexistent. Blizzard doesn't want its players to have fun, they want us to grind for months for a single upgrade. Game could have been great but sadly its unrewarding and shallow.
  88. Mar 29, 2014
    1
    Nothing new about this expansion. Same stupid authentication problems plague this game and because you need to be connected to battlenet even in single player random dc ruins the game. Random lag because connection issues and random crashes.
    Little bit too expensive considering how little content this expansion adds. Storyline seems to be little bit far fetched. If this would have been
    Nothing new about this expansion. Same stupid authentication problems plague this game and because you need to be connected to battlenet even in single player random dc ruins the game. Random lag because connection issues and random crashes.
    Little bit too expensive considering how little content this expansion adds. Storyline seems to be little bit far fetched. If this would have been free DLC score would have been little bit better.
    At this moment Diablo 3 franchise is just another "money cow" for blizzard and quality suffers. Smooth launch is just frankly stupid argument to praise games when expansion or should i say DLC does not add anything new to genre. Poor excuse to try to fix failed game with expansion.
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  89. Aug 17, 2016
    1
    Too little, too late... Diablo fans now are in Path of Exile or Grim Dawn. RoS confirms that this saga will be continuously adding content to maintain us busy but nothing to develop our characters: still no abilities, skill tree, offline, mods... like a webgame that we don't own, the mythical Blizzard from my childhood is no more, this is an online cash register now...
  90. Mar 26, 2014
    1
    The game is still full of lag. This expansion is a waste of money. And this game is still pay to win in design, you need lots of those tradable crafting materials to get a good level 70 item
  91. Apr 14, 2014
    1
    diablo 2 was really fun and I have in mind when I play it... this game sux and I guess blizzard pay to people to give this game 9 or 10 stars.nobody game can get 10 Points when realese date should was for 7 years ago. maybe 2006 this game was Worth 7.
  92. Mar 25, 2014
    1
    Just one character and raising the level cap is worth $40? For shame! This is not an expansion, it is a patch!
    So sad to see our once beloved Blizzard fall to such new lows.
  93. Mar 26, 2014
    1
    1 act 1 class for 40$ is just too few. Still no endgame. Also, BoA will kill the game. Basically everything Kripp says in his review is true. Surely people are hooked now and will be for some days, but in a couple of weeks even the slower one will realize the trick.
  94. May 25, 2014
    1
    Look at the price for this little expansion, compare it with the price for the original D3 and you will understand why I gave it number 1. Quantity and quality are too linked with marketing greed.
  95. Apr 1, 2014
    1
    EUR 40!! For a couple hours gameplay and one new class. Yes, theres adventure mode and all these "game changing" tweaks that "critics" keep raving about. IGN 9.1/10 rating and Meta score of 86!Cmon. Stop being Blizz cum guzzlers and get real. In total, you saying EUR 80 for a complete game experience! Spare us the bull **** Blizzard.
  96. Mar 31, 2014
    1
    Reaper of souls was Activision-Blizzards attempt to fix the abomination that was D3. Instead of putting the game back on path their brilliant idea was to add 1 weak character and limit trading. I purchased D3 specifically for the trading aspect of the game, it was what I enjoyed in the originals.
  97. Apr 1, 2014
    1
    Very bad bliz, still no endgame. Rifl are sucks, only kill boss without nothing? No porgression etc. Blizz learn how do endgame on poe. Blizzard workd very slow, and much people very happy, when blizzrd just sold them for 40$ **** game
  98. Apr 17, 2014
    1
    The new adventure mode feels linear and you can't switch acts, it only added a loop of the same quests over and over. Little new content was actually added into the game, the expansion is less than what most patches. It would have been nice to see something new but instead it's the same old Diablo 3 minus the auction house.
  99. Apr 27, 2014
    1
    reaper of souls was but a big patch that overhauled an already terrible loot system with a new one add in bind on account your lucky if you ever find the gear you want then pray its got your stats all in all not worth playing.
  100. Sep 15, 2014
    1
    Let me start by saying I made a Metacritic account JUST to make this review.

    I've been a Diablo fan since the release of the original Diablo. I've been a Blizzard fan since Warcraft: Orcs and Humans. I bought this game based on the opinions of fellow friends that seemed to have good taste in gaming. Many people praised it's incredible gameplay, awesome multiplayer action that would
    Let me start by saying I made a Metacritic account JUST to make this review.

    I've been a Diablo fan since the release of the original Diablo. I've been a Blizzard fan since Warcraft: Orcs and Humans. I bought this game based on the opinions of fellow friends that seemed to have good taste in gaming. Many people praised it's incredible gameplay, awesome multiplayer action that would extend for days beyond it's release.

    When I first started, the plot seemed exactly what I wanted. The hero is almost immediately involved, checking out the damage done by the meteor that hit the hall. As the cutscene continued, the dialogue kept losing credibility, lots of gaps were made in the unholy plot and the writing was definitely written for a 5th grade audience. These were things I kind of expected. I read a few of the books after playing diablo 2 and they were good when I was a teenager. But this plot? Jesus, don't get me started. I actually spent a good while laughing at the crummy dialogue.

    Let me tell you this plot is pretty basic and extremely lackluster compared to the previous two. I beat the game, not once was I hooked or compelled by the story. I don't know how they managed to write such a mediocre plot within YEARS of development. This game is f*cking atrocious in far more aspects than just story, however.

    Lets list the problems with the gameplay. First, the skill tree doesn't really require you to know what synergy is. It's practically non-existent. When I first started playing, the visuals were pretty astonishing, but that's not saying much. It looks like WoW that takes place in a graveyard/hell/whatever halloween-related **** setting. It wasn't even mildly horrific. So, then you go on to complete somewhat mundane quests, following the path that blizzard set out for you. The plot line is linear, but even MORE linear than the second! You literally have a check list of things they want you to do and procedurally go through them mindlessly. Normally, I can dig it. It's just the story left such a **** taste in my mouth that I got bored by the third act! I decided to push further, just to beat the game to give a holistic response to this game.

    Also.. The BUTCHER? In DIABLO 3? A reused character? Laughable. At least the bosses in D2 were unique and interesting (not to mention, characterized to the setting..)

    Items... Let's look at how uncharacterized the items are. Everything boils down to Damage, toughness, healing. This is the naive approach. However, it does delve deeper than that. What's with the ridiculous stat increases? It's unnecessary and makes it slightly harder to estimate. Loot is pointless. There's no dynamic character building because your character gets all the f*cking skills. What's the point? I hardly want to perfect ONE character, much less several different characters that have unique attributes (BECAUSE YOU CAN'T).

    No chatrooms. Awesome. One of the most memorable things about Diablo/Starcraft is gone. How did this sound like a good idea? Just make it an option for people who want it.

    No making games with actual NAMES to join. Another non-intuitive thing blizzard made by REMOVING features. When is removing features a feasible options to improve a game? It's almost comical.

    I don't know if I covered everything about this game that I dislike. I think I threw in a few redeeming qualities but it wasn't much.

    Bottom line is, I don't give two sh*ts whether or not your servers work the first time I log in or not if the gameplay is horrid. The fact people are rating this game on that is absolutely absurd to me.

    Also, Blizzard fanboys are blinded to crappy games. Not my problem anymore.
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Metascore
87

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 73 out of 75
  2. Negative: 0 out of 75
  1. CD-Action
    Jun 28, 2014
    90
    At last! Diablo III became the game I was looking forward to. Reaper of Souls does more than just improve the original – it reinvents it and helps it reclaim the hack’n’slash throne. [05/2014, p.50]
  2. LEVEL (Czech Republic)
    May 16, 2014
    100
    Heaps of new content provides hours of fun, even though the campaign could use a little extension. But if you’re a fan, this is a must. [Issue#241]
  3. May 14, 2014
    90
    Blizzard did the obvious: literally transformed Diablo 3 to what it should have been from the start. It took them some time, but finally Blizzard got the message and moved finally to the right direction. While we expect the next expansion, fans of action / rpg can now sleep peacefully ... the king is here!