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  1. Jul 20, 2018
    3
    The art style in this is rough, but it reminds me of old school games I used to play. What really brought down my experience was the design choices in the platforming sections. The jumping feels a little too stiff - due to this, there were many deaths that I felt were unfair. I think if the designers decreased the time it takes to respawn and added in more of a "safe time" for acceptingThe art style in this is rough, but it reminds me of old school games I used to play. What really brought down my experience was the design choices in the platforming sections. The jumping feels a little too stiff - due to this, there were many deaths that I felt were unfair. I think if the designers decreased the time it takes to respawn and added in more of a "safe time" for accepting jump input, that would help ease the frustration of this title. I am convinced that this game has more to offer me, but I ended up putting the game down after the first few platforming sections because of the slow respawn time and frustrating jumps. It was unfortunately a deal breaker for me right off the bat. I think this game could still be fun for some people, and I hope the developer continues to work in this genre or considers releasing an update for this title because I think there's potential here. I would also recommend this to people who like playing homebrew or indie games with personality. Expand