- Publisher: Atari , 1C , 1C Entertainment , Atari SA
- Release Date: Oct 23, 2007
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The character morphing was way cool and I think that more games should have this feature.
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Dawn of Magic contains enough deep content and a pleasing enough approach to the genre to recommend a purchase, but only if you know what's in-store and don't mind the incessantly repetitive nature of the combat.
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Pelit (Finland)Fails to rise above mediocrity. The game is surprisingly enjoyable at times and has genuinely interesting gameplay elements, but the clumsy UI ruins the fun. [June 2007]
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AceGamezIt's still a hack and slash game that does little to the alter template of the genre; it's good fun, but it's not memorable.
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This RPG seems to miss the mark in just about every way.
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If the developers had spent as much time on the rest of the game as they did on the magic system then we may have had a fun game on our hands, as it is we have a game whose single redeeming feature isn't enough to hide the underdeveloped, uninspired and frankly boring nature of the rest. Even playing as the baker's wife can't fix that.
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PC FormatIn short, just don't. [Oct 2007, p.64]
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Tweaks like the character mutations based on what spells you’ve learned are neat, but don’t have an impact on the gameplay itself. Lack of co-op is a disappointment.
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It's choked by its own clumsy presentation and inability to develop its own ideas. [July 2007, p.83]
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PC Gamer UKSome nice ideas, but a mere damp squib as a spellbinder. [July 2007, p.79]
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Oddly, the problem is that, it feels too much like a classic hack-'n'-slash RPG. Games like Diablo and Baldur's Gate used the same formula over 10 years ago, and they did it better.
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Topping off all of this mediocrity is the weird multiplayer, containing modes (free-for-all deathmatch, capture the flag, etc.) not normally found in this type of game. In theory the game should be more unique for these options, but there's a reason hack-and-slash RPGs avoid this style of multiplayer: it doesn't work well in the engine.
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The interface is clunky and once you can get past that, you will find this is a game that is very much in step with every RPG stereotype. Yep, there are load times, too.
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Dawn of Magic does everything in the RPG book by-the-numbers, only it seems to have used all the wrong numbers.
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PC GamerMy advice? Forget about this accursed game and play "Diablo II", "Dungeon Siege II", or "Titan Quest" again. [Apr 2007, p.68]
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Then there's the combat. It's messy. You'll fling ranged spells at enemies and they'll mysteriously miss, presumably due to line-of-sight issues, but it's difficult to tell. Even melee combat seems buggy at times, with monsters you can't hit even though they're stood right next to you.
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Buggy, broken, and entirely unoriginal, Dawn of Magic is one horrible action-oriented role-playing game.
Awards & Rankings
User score distribution:
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Positive: 11 out of 28
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Mixed: 9 out of 28
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Negative: 8 out of 28
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Feb 28, 2020I love this game. It is very creative work. My recommendations to buy this game.
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Nov 8, 2013
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Douwed.R.May 30, 2007Very good game, very well worked out spell system and combat, alas, some bugs. Overall a very nice game!