- Publisher: Atari , 1C , 1C Entertainment , Atari SA
- Release Date: Oct 23, 2007
User Score
Mixed or average reviews- based on 28 Ratings
User score distribution:
-
Positive: 11 out of 28
-
Mixed: 9 out of 28
-
Negative: 8 out of 28
Buy Now
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
Feb 28, 2020I love this game. It is very creative work. My recommendations to buy this game.
-
Douwed.R.May 30, 2007Very good game, very well worked out spell system and combat, alas, some bugs. Overall a very nice game!
-
-
Nov 8, 2013This game has an AMAZING Spells effect and system. It is very challenging and the story basis is very interesting where you have the choice to help or hinder a demi-god turned mortal who wants to destroy the earth. Sounds good to me...hehe!
-
JonathanM.May 11, 2007Very interesting game, the spell system is really something new and it makes fun to "produce" new spells like a stunning fireball. But there are also some bugs and glitches which need to be patched. To sum up, I'd recommend this game to all people who are tired of the 938753412 Diablo clones and want to try out something new. "Only" 7/10 points because of the bugs.
-
-
BruceK.Dec 28, 2007More difficult at the start than it should be by "omissions" in the manual and tutorial. Despite the repetitive nature of combat, there are enough hooks to keep you coming back.
-
-
Dec 2, 2022It's very creative and interesting game with amazing story. I love it so much!
Awards & Rankings
-
AceGamezIt's still a hack and slash game that does little to the alter template of the genre; it's good fun, but it's not memorable.
-
Dawn of Magic contains enough deep content and a pleasing enough approach to the genre to recommend a purchase, but only if you know what's in-store and don't mind the incessantly repetitive nature of the combat.
-
Then there's the combat. It's messy. You'll fling ranged spells at enemies and they'll mysteriously miss, presumably due to line-of-sight issues, but it's difficult to tell. Even melee combat seems buggy at times, with monsters you can't hit even though they're stood right next to you.