User Score
7.2

Mixed or average reviews- based on 649 Ratings

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  1. Sep 5, 2023
    6
    I have not played the other parts of this series. I decided to play the third part because I read that it has elements of SoulsLike. I didn't finish it to the end. The gameplay didn't catch on. The story wasn't interesting either. Didn't like the controls. The game is not bad, but it didn't grab me.
  2. Sep 7, 2023
    8
    It's a game with insane combat that flirts with Souls Like, in addition to having a very good and intuitive progression system, it lacked better elaboration of the maps and making them more specific, otherwise, a very good game.
  3. Jun 19, 2023
    8
    Esse foi um jogo que fui com um pouco de medo em função das criticas mas acabei aproveitando e curtindo bastante!

    ---== Gráficos ==-- Até pela diferença grande de tempo entre cada um deles, o 3 possui gráficos um pouco melhores em comparação aos anteriores. Cenários mais detalhados armadura e arma um pouco mais detalhadas, Mas nada que encha os olhos e mostre uma tremenda evolução. O
    Esse foi um jogo que fui com um pouco de medo em função das criticas mas acabei aproveitando e curtindo bastante!

    ---== Gráficos ==--
    Até pela diferença grande de tempo entre cada um deles, o 3 possui gráficos um pouco melhores em comparação aos anteriores. Cenários mais detalhados armadura e arma um pouco mais detalhadas, Mas nada que encha os olhos e mostre uma tremenda evolução. O que é feio na minha opinião são as expressões faciais... essas são bem ruinzinhas.

    ---== História ==--
    Segue diretamente o acontecimento dos jogos anteriores, portanto é muito recomendado que jogue o Darksiders 1 e 2 (até porque são bons). Infelizmente o jogo agrega pouca coisa nova a lore do jogo, tanto que os Boss aparentemente são completamente irrelevantes pra história. Porém ainda sim a sequencia de eventos é divertida, existe uma evolução da Fury e o fim tem uma conexão forte com os jogos anteriores e deixa um gancho maravilhoso pro 4.
    Resumindo: poderia ser bem melhor, mas é ok.

    ---== Gameplay ==--
    Confesso que estranhei no começo por ser diferente dos demais, porém não sou daqueles que acredita que uma sequencia não possa ter uma forma diferente de gameplay. Nesse jogo a importância de pensar antes de amassar botões é bem importante, bem como o treino de esquiva, nas dificuldade maiores qualquer inimigo é perigoso se não se atentar a esquiva.

    Existem mais tipos de armas que nos anteriores porém acredito que a forma de progressão do jogo te obrigue a escolher o chicote e +1, pois os recursos para evolução são escassos portanto eu pelo menos foquei apenas no chicote e no martelo pois ele quebra defesa.

    A exploração ainda existe nesse jogo porém ela também é diferente. Não existe um mapa para poder se guiar e as referencias são as serpent holes do Vulgrim. Toda a exploração é numa região "pequena" da Terra podendo adentrar subsolo, catacumbas e etc.
    Até por conta do cenário em ruínas não existe uma exploração épica, ou mudanças grandes nos cenários como quando reativamos a Maker's Forge no 2.
    No 3 é necessário utilizar a variação de poderes para solucionar os puzzles porém na minha opinião os puzzles do 2 eram muito mais legais.

    Agora uma coisa que achei um absurdo é que em 2023 quando joguei esse jogo ainda é MUITO frequente a queda de fps. Já é travado em no máximo 60 fps, mas em alguns momentos chegou a 35 fps em um pc com 32GB de RAM, RTX 3060 TI e Ryzen 7 5800X. Acho um absurdo a frequência com que essas quedas aconteciam.

    ---== Resumo ==--
    Trata-se de um bom jogo, com uma história ok dentro de uma lore muito boa, as mecânicas desagradaram muitos jogadores antigos da franquia, porém não acho que elas sejam ruins, apenas diferentes.
    Poderia ter um equilíbrio melhor na progressão para que valesse a pena utilizar todas as armas, mas nada que comprometa.
    As DLCs agregam um conteúdo bem interessante, com o Crucible já conhecido e a Keepers of the Void com foco em exploração e com uma recompensa muito boa. Recomendo muito pegar o pacote com as duas expansões.
    Comprei a versão Deluxe por R$23,49 e senti que valeu DEMAIS a pena o que recebi x o valor pago.
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  4. Jan 15, 2023
    7
    Has lost its charm from Darksiders 1 and 2. Combat has been dumbed down for casuals and difficulty spikes are very soft. The sense of epic battles between divine creations is no longer there and you cannot help but feel the future of Hack and Slash games is just being cut down.

    I feel sad about what they have done with this one.
  5. Dec 14, 2022
    5
    souls-like hoş değil aga 5,5 . .
  6. Sep 5, 2022
    9
    Firstly Just Wanna Say This Game Is Awesome! Its A Challenging Game And i had fun playing the game. Great Game/Graphics.
  7. Jun 21, 2022
    9
    An excellent continuation of the series. The gameplay perfectly conveys that we are playing for a less powerful but more agile rider. The design of the locations resembled Dark Souls 1, which is very pleasing, as in the game, as in the previous parts, there are a large number of puzzles. Very nice graphics and beautiful bosses.
  8. Mar 26, 2022
    10
    I love this game. Great atmosphere, interesting gameplay and story, design of 7 deadly sins is just amazing
  9. Mar 21, 2022
    7
    I hated this game at first and forced myself to continue just because I love the Darksiders games. I hate souls-like games, and the souls-like mechanics introduced to this game made me hate it at first. But if you can learn to tolerate this issue, the core gameplay and story is still fun to play.

    I would rate this game higher if it didn't make you lose the collected souls and used items
    I hated this game at first and forced myself to continue just because I love the Darksiders games. I hate souls-like games, and the souls-like mechanics introduced to this game made me hate it at first. But if you can learn to tolerate this issue, the core gameplay and story is still fun to play.

    I would rate this game higher if it didn't make you lose the collected souls and used items when you die. If the developer reads this, you should keep to old Darksiders way, which was similar to God of War & Prince of Persia, and should stay away from the souls-like genre, in my opinion.
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  10. Mar 16, 2022
    8
    This is the third game in the Darksiders franchise. You play as Fury, she is a hot-headed character with very few likable character moments in the game. The story revolves around her catching the seven deadly sins which have escaped their prison. The overall game is good and continues the story of the aftermath of the destruction of Earth
  11. Mar 2, 2022
    8
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful
    ☑ Good
    ☐ Decent
    ☐ Bad
    ☐ Don‘t look too long at it
    ☐ MS-DOS

    ---{ Gameplay }---
    ☐ Very good
    ☑ Good
    ☐ It's just gameplay
    ☐ Mehh
    ☐ Watch paint dry instead
    ☐ Just don't

    ---{ Story }---
    ☐ No Story
    ☐ Some lore
    ☑ Average
    ☐ Good
    ☐ Lovely
    ☐ It'll replace your life

    ---{ Game Time }---
    ☐ Long enough for a cup of coffee
    ☐ Short
    ☑ Average
    ☐ Long
    ☐ To infinity and beyond

    ---{ Price }---
    ☐ It's free!
    ☐ Worth the price
    ☑ If it's on sale
    ☐ If u have some spare money left
    ☐ Not recommended
    ☐ You could also just burn your money
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  12. Aug 22, 2021
    0
    Darksiders 3
    Was it worth the wait?
    Kinda Darksiders 3 is an 8 hour long hack and slash games with light Metroidvanias aspects to it.. here you play as the horseman.. or horsewoman fury, after playing the first darksiders games I was so excited to play this one,, the bright white and pink of the cover got me like, okay, lets see some crazy visuals, and what do I get? Basically just the
    Darksiders 3
    Was it worth the wait?
    Kinda
    Darksiders 3 is an 8 hour long hack and slash games with light Metroidvanias aspects to it.. here you play as the horseman.. or horsewoman fury, after playing the first darksiders games I was so excited to play this one,, the bright white and pink of the cover got me like, okay, lets see some crazy visuals, and what do I get?
    Basically just the ugly parts of darksiders one.. builsdings, subways, wood.. and one gorgeous underwater level.. but this is definitely the lowest effort game in the trilogy… no horse this time, just follow the skull on the map, do annoying frustrating not fun at all puzzles, and take down the 7 deadly sins which was the coolest part to me.. I was excited to see the twist of each one.. and sadly its just a run of the mill boss battle, .. the character design can be cool, but the battles are super lame.. as you progress the story youll unlock 4 different forms, a fire that can help you jump hier, electric that can help you levitate, some purple rock smashy power, and finally a power that lets oyu walk on water… and what does the game do with these powrs? They annoy you.. especially in the final few hours, forcing you to juggle them, hit this with this form, quickly switch to this form mid puzzle to freeze it in time to progress,.. mind you.. transforming is not intuitive, you gotta hold and press certain buttons all while making ssure youre zoomed in with the boomerand and selecting with l2 and throwing with r2 all while holding l1 down and going through the face buttons trying to remember who is who.. I hted it.. I hated every time a puzzle required 2 chracters simultaneously to solve… other than that I love the darksiders formular of collect osuls, spend them on upgrades, its as addictive here as it is in the previous games..
    I midly enjoyed my time here, tracking down the 7 deadly sins, but wow did darksiders go from AAA potential to single A real quick
    I give Darksiders 3
    a 6.5/10
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  13. May 30, 2021
    10
    one of the best action game I play I like this franchise and part 3 was stunning
  14. Feb 21, 2021
    8
    Played it while it was on Xbox Game Pass. A very pleasant, albeit crooked game. I don't understand people who mix this game with **** Of course, like any slasher, this game is capable of strangling at some point. For me, it was the boss moment - Greed. And so in general, very useful mechanics, albeit an oblique slasher. So I recommend it.
  15. Jan 8, 2021
    3
    darksiders 3 is worse than the previous games the gameplay and combat is boring and clunky, I don't like it's darksouls style, dark siders 2 was much better, I bought this game to play "darksiders" not "dark souls" because i hate souls games
  16. Jan 7, 2021
    9
    By far the best game in the series, using Dark Souls style mechanics that were very challenging to master, but a lot of fun.

    The control scheme they give you sucks, I changed mine more to Witcher 3 style (dodge using alt, sprint using shift) and that helped a lot. Story continues to add perspective to the overall series story as it takes place concurrently and it's not amazing but I
    By far the best game in the series, using Dark Souls style mechanics that were very challenging to master, but a lot of fun.

    The control scheme they give you sucks, I changed mine more to Witcher 3 style (dodge using alt, sprint using shift) and that helped a lot. Story continues to add perspective to the overall series story as it takes place concurrently and it's not amazing but I really like the character Fury, she's well-written.
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  17. Dec 20, 2020
    8
    This game was a little different from the rest of darksiders game, but I liked it after a hour or two of playing it. It’s not the best of the series but it’s well worth playing
  18. Dec 18, 2020
    4
    First of all, I'd like to say i'm a huge Darksiders fan. I loved the first 2 games, which i played on 360. But i had an extreme love/hate relationship with Darksiders 3 on PS4. I'll try and break it down into bite-size segments below...

    Graphics: While the graphics are nothing to write home about, they aren't too bad. Character models, especially Fury and the seven sins, are great. The
    First of all, I'd like to say i'm a huge Darksiders fan. I loved the first 2 games, which i played on 360. But i had an extreme love/hate relationship with Darksiders 3 on PS4. I'll try and break it down into bite-size segments below...

    Graphics:
    While the graphics are nothing to write home about, they aren't too bad. Character models, especially Fury and the seven sins, are great. The real problem stems from performance issues. The game constantly drops frame rates, stutters and freezes for 5-10 seconds while loading new assets/areas during gameplay. There's no reason why a game with such basic graphics should struggle to run 5 years into a console generation. It's just poorly optimised and there's no excuse for that.

    Gameplay:
    This is probably the worst part of the game. The combat has been patched and now includes a "Classic" mode which is much better than the default mode. Still, even with this classic mode, the combat is extremely poor in this game. Very unresponsive and the game and camera just don't allow for multiple enemies. When fighting groups, it's easy to be blindsided and attacked by enemies you can't see. This is made worse by the fact your health drains so quickly. Really, why does health drain so fast in this game? Just scrap the health bar and give us 3 hit boxes instead. Also, items don't work whilst your in an animation. Be that a combo, or being hit by enemies. I've died countless times while spamming up on the D-pad to use a healing item but it wouldn't register as i was in some animation loop from being hit to death by multiple enemies. There's no map, making exploration a little frustrating at times. it's also makes knowing where to go next impossible at times. The Metroidvania aspect of the game does work well. Making it fun to explore old areas with new abilities to see what secrets you can find. The save system on this game is utter garbage. It auto-saves (usually but not always) when you reach Vulgrim at one of his serpent holes. And when you quit the game. However, i have loaded saves up several times and had to replay anything from 15 minutes to over an hour again because it hadn't saved.

    Overview:
    I did manage to platinum this game. I loved Fury as a character and while the story wasn't on par with the first 2 games, it was serviceable. There were times when i loved playing Darksiders 3. But they were soon ruined by times of frustration due to poor game mechanics, technical glitches and the game crashing more than its fair share. I feel there is a good game here at its core. It's just marred by so many technical issues and gameplay mechanics than ruin the experience. Which only makes it all the more frustrating, that this could have been a good game and wasn't.
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  19. Dec 17, 2020
    7
    I am not a huge fan of the new combat system, it triggers me that i cannot rely of free movement for a faster paced play style, instead i am required to patiently wait the enemy's attacks for a timed dodged which gives a rewarding counter or just a precise dodge a little bit before you get hit, not only that but you cannot cancel out your attacks in the new game mode so you better chooseI am not a huge fan of the new combat system, it triggers me that i cannot rely of free movement for a faster paced play style, instead i am required to patiently wait the enemy's attacks for a timed dodged which gives a rewarding counter or just a precise dodge a little bit before you get hit, not only that but you cannot cancel out your attacks in the new game mode so you better choose classic, otherwise you cannot animation cancel and i don't know if everyone can adapt to that play style, i kind of tried but against my liking.
    All of that aside, great graphics and art as always, inspiring character development and the seven sins are more than just that one demon that we must take out, even the demon Abbraxis had some depth to him rather than just scream I'l kill you. Great cache of weaponry, you can unlock even more weapons than the default ones.
    Still thought it was annoying that i could only guard break with the force hollow and i did not find the Ice Stasis hollow useful for anything other than cheese some monsters and the storm hollow becomes useless near the end, and if the enemy is small you cant see for crap, so don't use it!
    As bosses, Gluttony, Pride, Envy second fight were really well designed boss fights with puzzle mechanics mixed together with great boss strategy and satisfaction, however Wrath and Lust make me quite skeptical, i think Wrath in his first phase was just annoying as he attacks minions like an idiot and keeps regenerating, in his second phase he is somewhat decent, Lust could have been better, but let's just add an angel mid fight to make it annoying instead of improving her mechanics, so whatever not bad fights but not great either, Avarice is just a dodging simulator as well as Wrath first fight, Envy first fight and Sloth as well, but it was a little better. Regarding Abbraxis, not a bad fight but not really that impressive for a "no other demon can match me".
    Not much else to add, regular monster fights are nothing special, the A.I's feel kinda generic and those knife throwing bastards are annoying as hell, a lot of recycled coloration on the monsters but who cares, at this point i feel like the game had a 3 month budget where they only put some thought into a few important things.
    I also grew to enjoy the upgrading system, it's simple but it feels nice, whatever it is you decide to do with your points and materials, still vastly inferior to the great system of Darksiders 2.
    The DLC is super cheap in it's content, it is only good to acquire new cooler looking weapons and the Crucible for rewards, i simply skipped it all cus i just wanted to get over with this game.
    Lastly, STAY AWAY FROM APOCALYPTIC DIFFICULTY.
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  20. Dec 15, 2020
    5
    If you have no idea about the franchise you'll most likely love this game.
    If you have expectations, however, I don't recommend it
  21. Oct 13, 2020
    9
    Top game
    Top story Top gameplay
    Top graphic
    really a nice game to pass the time
  22. Aug 24, 2020
    7
    No, it's not as good as the first two. Even Genesis is way better. And I get why some people hated it at launch, but after the patches and bug fixes to let you play it more like past DS games, it's actually a lot of fun. For me the struggle was the focus on blocking and countering, but once I got that figured out, I enjoyed myself. Loved the art style, most of the dialogue works, and theNo, it's not as good as the first two. Even Genesis is way better. And I get why some people hated it at launch, but after the patches and bug fixes to let you play it more like past DS games, it's actually a lot of fun. For me the struggle was the focus on blocking and countering, but once I got that figured out, I enjoyed myself. Loved the art style, most of the dialogue works, and the boss fights are generally excellent. Good music, cool environments. Not much of a story, and heavy on the tropes...but this is Darksiders after all. Expand
  23. Aug 13, 2020
    10
    I am a fan of the franchise. At first i was not a friend of the "souls like" approuch of the game, but it is a fresh take on the formula. I liked the rogue like approach and that you didnt have a real main map and you had to find the way your self. riddles could have been better and mor like in darksiders 2.
  24. Jul 13, 2020
    9
    Es uno excelente juego si te gusta los hack'n slas pero su detalle como los cargas de pantalla la historia es bastante buena combate bueno
  25. Jul 4, 2020
    0
    Максимально тупейшая, бездарнейшая и убогая попытка создать копию дарсолус. Разработчики настолько сильно захотели скопировать всё что видели в серии игр дарсоулс, что забыли довести до ума хоть что-то. Боевка максимально тупая, головоломки бессмысленые, легкие, и ненужные, катсцены убоги, персонажи выблядские, сюжет неинтересныйМаксимально тупейшая, бездарнейшая и убогая попытка создать копию дарсолус. Разработчики настолько сильно захотели скопировать всё что видели в серии игр дарсоулс, что забыли довести до ума хоть что-то. Боевка максимально тупая, головоломки бессмысленые, легкие, и ненужные, катсцены убоги, персонажи выблядские, сюжет неинтересный
  26. Jun 29, 2020
    2
    This review contains spoilers, click expand to view. Compared to the first game, this looks unfinished and absolutely not enjoyable, mainly due to the very high amount of bugs.
    On paper the game looks great - action game with hack and slash rpg elements and some inspiration of the soulsborne games, but in reality the game is rotten to the core - infested with bugs and untested boss encounters.
    Being a fan of the soulsborne games, I had good expectations , but boy I was wrong - I started the game on apocalyptic difficulty, the combat felt good, the enemies were fine, but as you progress in the game, it becomes more and more evident how flawed the code behind it is - almost every 15-20 minute there was a bug - sometimes graphical, other times something more serious - game breaking bugs that require restart in order for you to progress (for an example the beetles that you're supposed to throw at objectives after they're fed with red/purple goo, so they'd explode - not once or twice I've seen them spawn from the yellow nest up during a fight and totally disappear at the end of the fight, causing progression to be impossible until a restart is made - this and a few other bugs that kept re-occuring made the game really frustrating).

    In regards to the untested encounters - the first one that pops up right away is Gluttony - this abomination, not only as boss but as mechanics is the buggiest **** I've played against - it is TOTALLY broken, which made it INSANELY frustrating to kill - the boss has relatively small skillset - first phase there are ~5 abilities, which on paper looks fine and boss is easy, but the way they transit from one to another skillset is very sudden, and there is no time to react at all - the sweeping tentacle happens so fast that you absolutely cannot reach the safe zone without being hit, then there's the sudden sucking phase - boss starts to consume air and everything around him. If you've not made some distance before this happens he insta kills you on apocalyptic difficulty - the problem here is that it happens suddenly - there's no warning or some specific animation - it is very similar to normal boss attack.
    There was this reddit post about one of other bosses - Avarice - the boss can become invulnerable to almost all of Fury's attacks - while only Havoc form can damage him.
    Other bugs include entering a timeless cycle of boss corpse vanishing after being killed and before the animation after its death starts, which restarting the game from the last checkpoint does not fix.
    This and many other bugs make the experience from this game dreadful - and while the soulsborne games are punishing and unfair from challenge perspective - this game is punishing and unfair because it is not a finished product, flawed with many bugs and unpolished elements.
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  27. Jun 19, 2020
    9
    my favourite angels and demons rpg game alongside the previous darksiders games. the gameplay time is less than darksiders 2 but a bit harder and similar to dark souls. but overall i enjoyed playing it.
  28. Jun 14, 2020
    10
    Ótimo jogo pra quem gosta de ser desafiado com mecânicas de combate punitivas ao erro.
  29. May 12, 2020
    5
    This isn't a great game. I would never recommend purchasing it. It's a hybrid of a Souls Game and a traditional hack and slash and does neither very well. I think it is decent for what it does, but it lacks the polish and fun gameplay of a God of War or Devil May Cry,
  30. Mar 4, 2020
    7
    well if you expect something like Darksiders 1 and 2 then you're in for a surprise.
    This is hard. Long, and hard (no pun intended) but it's good. I'll be honest, I cheated. I wanted to know how the story went and it was taking too long for my taste. Grinding through all those enemies was a bit too much for my taste.
    There's a story mode, but it's still damn hard and it takes so friggin
    well if you expect something like Darksiders 1 and 2 then you're in for a surprise.
    This is hard. Long, and hard (no pun intended) but it's good. I'll be honest, I cheated. I wanted to know how the story went and it was taking too long for my taste. Grinding through all those enemies was a bit too much for my taste.
    There's a story mode, but it's still damn hard and it takes so friggin long. It's not that the enemies are too tough. It's the numbers of them that makes it really time consuming.

    The story is great of course, just like with the first 2 games. Uthane is there again (of course) but not as much as he was in the other 2 games, which is a shame, I liked his character.

    Compared to 1 and 2 the game-play of 3 is a bit different. there's a setting for darksiders 2 play-style instead of the originally released souls-like playstyle (which basically means dying a lot and taking ages to progress) but it's still a lot harder than the previous games.

    Also, even though Fury is a lot nicer to look at than Death, it's just not as fun to play as Darksiders 2. I got lost, running in circles a few times and it's really annoying not knowing where the hell else you need to go to get at the next place. And it's looong. I cheated because the story was already so very long. the world is HUGE and then there are all those enemies keeping you from moving forward........

    So, I do recommend it. But take heed, if you want to just run through the story, get some god mode patch. it's still a challenge if you do but you can actually follow the story.

    If you like souls-like difficulty then get to it you little masochist you. I don't 'envy' you..
    Expand
  31. Mar 2, 2020
    8
    They fixed the biggest weakness of the series by making it more difficult. I appreciate the intelligent design. Darksiders I and II were way too easy. I don't like running a knife through butter. When it takes a long time to kill a boss until you finally figure out the right strategy and beat him after a million tries, it is much more rewarding.
  32. Feb 26, 2020
    7
    In the middle of the game, I was starting to boring. I felt like I played on a lope. Btw, It was a great experience. If you want to play an action game with a normal story, it will be a great chose that game.
  33. Feb 12, 2020
    9
    after the introduction of the classic combat system the game became a real darksiders. waiting for darksiders 4
  34. Feb 12, 2020
    7
    Nothing special. Game is just ok. Good thinngs - overal style, slightly generic but looks beatiful. Combat repetittive and boring. Checkpoints ala dark souls are anoying. Better to play as part of series, not separately. Normal mode becomes prety challenging to the middle of the game. In general prety borring, very generic game. Interesting parts are universe and style.
  35. Feb 11, 2020
    7
    Its not bad it even subvertet my expectations, I thought it would flop hard but no. In this game they thought about making the combat more souls like than hack n slash while still having the hack n slash elements, which suprisingly works, the combat is fun and smooth. Problem is with the boss fights, they are not good. They are easy, not challenging or too hard and unfair. The level designIts not bad it even subvertet my expectations, I thought it would flop hard but no. In this game they thought about making the combat more souls like than hack n slash while still having the hack n slash elements, which suprisingly works, the combat is fun and smooth. Problem is with the boss fights, they are not good. They are easy, not challenging or too hard and unfair. The level design is fine it tries to connect areas through shortcuts and such and still having the puzzles and such elements. But the story is weak at the end of the game I wanted for it to end finally, maybe it was longer than it should be. Expand
  36. Feb 8, 2020
    7
    мой прошлый обзор был негативным НО sony отказались возвращать деньги и мне пришлось дать игре второй шанс и... в ней много недостатков но это не помешало мне ею насладиться.

    p.s. не ну блять лучше чем Warcraft 3 remastered давайте будем честны с друг другом.
    мой прошлый обзор был негативным НО sony отказались возвращать деньги и мне пришлось дать игре второй шанс и... в ней много недостатков но это не помешало мне ею насладиться.

    p.s. не ну блять лучше чем Warcraft 3 remastered давайте будем честны с друг другом.
  37. Feb 7, 2020
    10
    Прекрасная игра, хорошая смесь метройдвании и соулс механик. Интересные боссы, хорошая прокачка, левел дизайн на высоком уровне. Как отдельная игра 10/10 как продолжатель серии Дарксайдерс 7/10 так многие получат не ту игру которую ожидают после первых двух частей.Прекрасная игра, хорошая смесь метройдвании и соулс механик. Интересные боссы, хорошая прокачка, левел дизайн на высоком уровне. Как отдельная игра 10/10 как продолжатель серии Дарксайдерс 7/10 так многие получат не ту игру которую ожидают после первых двух частей.
  38. Feb 5, 2020
    7
    I think this is my favorite Darksiders game so far.

    + Combat imo is much better than the previous games ( Be aware that the combat system is vastly different from the previous games ) + Less puzzles, more fighting + Fury is a good character + The game is inspired by Dark Souls and Bloodborne in terms of combat and level design - You might very well get killed by two hits sometimes
    I think this is my favorite Darksiders game so far.

    + Combat imo is much better than the previous games ( Be aware that the combat system is vastly different from the previous games )
    + Less puzzles, more fighting
    + Fury is a good character
    + The game is inspired by Dark Souls and Bloodborne in terms of combat and level design

    - You might very well get killed by two hits sometimes even on normal difficulty
    - The game is rather short
    - Fury's havoc form feels weak compared to the previous games' horsemen transformations
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  39. Feb 4, 2020
    10
    I am one of those people who like this game more than its predecessors. First I thought that the "Souls" like gameplay does not fit the game, but I got to love it over time. Love the character Fury, she is true to her name, love the bosses and enviroments. The force hollow powers are great and there are just the right amount of puzzles, unlike 2 where for my taste there are too many. II am one of those people who like this game more than its predecessors. First I thought that the "Souls" like gameplay does not fit the game, but I got to love it over time. Love the character Fury, she is true to her name, love the bosses and enviroments. The force hollow powers are great and there are just the right amount of puzzles, unlike 2 where for my taste there are too many. I think the developers deserve positivity, for a job well done. Expand
  40. Feb 3, 2020
    10
    This review contains spoilers, click expand to view. Good game good gameplay its goodnes i love darksiders ilove games its good game Expand
  41. Jan 28, 2020
    8
    Darksiders III is not the best game of the franchise, but it should definitely be played, because it isn't a bad game either. If you are a fan of this series of games, Darksiders III should be on your list, most especially because of the respect for the developers who tried to revive the franchise with a next title. The story of Darksiders III takes place after the events depicted in theDarksiders III is not the best game of the franchise, but it should definitely be played, because it isn't a bad game either. If you are a fan of this series of games, Darksiders III should be on your list, most especially because of the respect for the developers who tried to revive the franchise with a next title. The story of Darksiders III takes place after the events depicted in the previous games and is starring Fury, which is the third horserman of the Apocalypse, in her chase after the Seven Deadly Sins. The story is simple, not too complex, but quite playable enough and of course, the plot-twists don't miss out of the party. The graphic is ok, not very realistic, looking a lot more like that of Torchlight games and like the previous titles of the franchise, but this was not a real problem. The gameplay was good enough, with some elements which you can find in the previous games too, like the need to return to some place in the game and make way on there, because you've unlocked a new power and a new item to help you. What I really did like about the gameplay is the fact that you can choose whether the game should be a classical hack & slash games, or more like a Dark Souls's experience. This is a new feature and it's an improvement to the game and should be imported in the next games too. What I didn't like about this game is the fact that it has the FPS capped, but fortunately this problem could be immediately resolved in some certain settings. In conclusion, I still believe that Darksiders III should be played if you are a fan of the franchise, because the gameplay and the game are not so bad overall, and because I am certain that will be next incoming titles in the future. Expand
  42. Jan 5, 2020
    10
    Love the game, finally I could play it after waiting for so long. yes it is harder than the previous 2 but if you manage to hold on til you get abit more powerful and gain new powers you will love it.

    Just hang in there and the game will feei very rewarding.
  43. Dec 30, 2019
    6
    "where should i go ? 3" - this the correct name of this game, cuz this question I asked many times and no one answer it except this small skull that may show you the right way but it didn't. another interesting thing about this game it have different body armor but the only difference between them, it color and price - you will pay 10k more for every new set a get only different color."where should i go ? 3" - this the correct name of this game, cuz this question I asked many times and no one answer it except this small skull that may show you the right way but it didn't. another interesting thing about this game it have different body armor but the only difference between them, it color and price - you will pay 10k more for every new set a get only different color. what about gameplay: if u think as me - like this game slasher genre - yes it is but with boring gameplay feature with moving giant blocks, seriously who will enjoying that ? but despite all this game is no so bad =D Expand
  44. Dec 27, 2019
    8
    High quality action adventure game with some RPG elements.
    The world is beautiful, level design is smart and interconnected, combat system is challenging and fun.
    The only thing it lacks is diversity in character progression, weapons and armor.
  45. Dec 20, 2019
    0
    On the PC you can't remap the controller buttons. I like to play the same (or as close as possible) button scheme in all my 3rd person games, so I can seamlessly switch between them. Instant refund for me.
  46. Dec 6, 2019
    5
    Es un quiero y no puedo en TODO SENTIDO, además un rendimiento pobre en pc y con crasheos.
  47. Nov 6, 2019
    9
    Gameplay 2/2
    Music 1/2
    Story 2/2
    Characters design 2/2
    Graphic 2/2
    Versy good darksiders series buy it!!!
  48. Oct 31, 2019
    8
    Отличные злодеи, хороший визуал, изучение мира как и в прошлых частях, свой визуальный стиль. Бюджет и размах меньше, чем у второй части, но игра по прежнему хороша. Героиня клевая, стервозина рыжая.
  49. Oct 18, 2019
    10
    Its just so Wonderful.
    A very nice Story, nice Ambiente. I got the Game and played it in a row 4 Times.
    NG+3 is finished and i cant get enough... I love the Game. -> Sound is sometimes a bit boring but overall and in Bossfight its just Heroic. -> Camera is super easy and nice to control and the -> The Gameplay and the Controls are good and intuitive I need to say that i never play
    Its just so Wonderful.
    A very nice Story, nice Ambiente. I got the Game and played it in a row 4 Times.
    NG+3 is finished and i cant get enough...
    I love the Game.
    -> Sound is sometimes a bit boring but overall and in Bossfight its just Heroic.
    -> Camera is super easy and nice to control and the
    -> The Gameplay and the Controls are good and intuitive

    I need to say that i never play DS 1 or DS 2 so i cant say anything to that but from my Brother: DS1 was very good and DS2 gone the wrong way.. but DS3 caught the a bit failed second Part and made a Perfect Franchise out of it again.
    Over all a very nice Game. I would even pay 100 Bugs for it (In Germany 100€)
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  50. Oct 15, 2019
    0
    Whoever designed this game: you need to take game design classes.

    I don't think it's anything big or major that is wrong, but one billion small things aren't adjusted quite right. I think you're trying to make a soulslike game except you don't understand it. Small things like the rules for using an item is SUPER inconsistent. Sometimes it just completely ignores your request to do so
    Whoever designed this game: you need to take game design classes.

    I don't think it's anything big or major that is wrong, but one billion small things aren't adjusted quite right. I think you're trying to make a soulslike game except you don't understand it.

    Small things like the rules for using an item is SUPER inconsistent. Sometimes it just completely ignores your request to do so and sometimes I can't even believe you can use items in such a situation.

    Small things like enemy lock-on lunge when they attack. They have some sort of homing thing when they attack, as if you couldn't design the attack themselves to work properly you had to home it in. Problem with that is that it's not position dodgable, it's only dodge-button dodge-able. That literally reduces the complexity of not getting hit to a single button press.

    Small things like switching hollows not being instant, so you can't chain them in cool ways. I was excited to chain things together then found that you can't because it just doesn't work.

    Small things like enemies that just keep kiting you, as if they're designed for Halo 5. You're not master chief, don't design enemies for Master Chief's weapons and abilities, design enemies for Fury's weapons and abilities because Fury is what you are playing in Darksiders III and not Master Chief.

    Small things like every attack is literally the same just keep pressing X. Poor reward for landing big charge attacks, do why bother? The whip is SUPER inconsistent. I think someone should make a pop quiz who-wants-to-be-a-millionaire game on every scenario where the contestant tries to guess whether the whip will hit YES / NO in a number of situations. It will be a super fun game because whether the whip will connect at any given situation is COMPLETE NONSENSE.

    Other small things like ledge grab being WAY too slow for a game like this, and worst of all, enemies can attack you while you ledge grab, and you ledge grab pull up SOOO LOWWWW that enemies can attack twice to 3 times while you're grabbing up, so that you actually try NOT to ledge grab by using fire charge upwards to workaround it.

    More small things like HORRIBLY inconsistent crowd combat. Dark Souls with always works a consistent way every weapon in crowd combat. This game forces you to just-frame dodge, but every just-frame counter only hits 1 enemy, leaving you open to the surrounding crowd. Why isn't there a HORIZONTAL whip just counter move????

    I could go on and on and on and on and on. I think game design is all the small things. I would recommend taking classes. Yes you, whoever designed the game. Go and learn.
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  51. Oct 7, 2019
    5
    A very boring and unattractive hack and slash. Not next-gen graphics by any means. I played this thing for about an hour and feel like I saw all I needed to see.
  52. Oct 2, 2019
    8
    Amazing design leves, humored dialogues, enjoyable and precise combat, weapons and abilities that stands out. The game is really good, but indeed pulls itself afar from the previous entries and so it may have disappointed some fans. But it is really worth a shot.
    Played in challenging mode from the begining and it feels tough at a times but nothing impossible, almost like a souls experience.
  53. Sep 14, 2019
    0
    The worst of the series. They tried to change this game like souls but they failed badly. Ps plus gave it this month free but i tell you that it’s not worth your time. They have a very good game like Darksiders II but why did they ruin it i guess i’ll never know.
  54. Sep 9, 2019
    1
    I know that it has been taken over by a new company and developers but somehow Darksiders 3 has managed to leave out everything that made Darksiders 2 a really good game and just leave a shell. I felt the need to finish this game just to get it over and done with and had no intention of running a second play through. The game felt like a chore rather than fun.
  55. Sep 8, 2019
    0
    Tried both on PS4 and PC

    Ugliest combat / evade system in a 100+ people made gam... piece of garbage i have ever experienced in my entire life. Useless jumping animation. Rope jumping mechanics you will hate after the first boss fight No parry, no character customisation or different combat tactics like in Darksouls no flexible combat like DMC5 the worst of both worlds. Low budget
    Tried both on PS4 and PC

    Ugliest combat / evade system in a 100+ people made gam... piece of garbage i have ever experienced in my entire life. Useless jumping animation. Rope jumping mechanics you will hate after the first boss fight

    No parry, no character customisation or different combat tactics like in Darksouls no flexible combat like DMC5 the worst of both worlds.

    Low budget graphics and cut scenes.

    Super ugly level design and stupid boss fights with unintuitive one hit kill area attacks you know are coming only after you die from each of them.

    you better save your 60$

    piece of trash 0 of 10
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  56. Sep 5, 2019
    1
    Lazy storytelling, but its not the problem. Devs seem not to know how to create a fair learning curve. Besides that, the hack and slash part of the game is utterly boring. I wanted to like the game but unfortunately you feel the lazyness at every second. Maybe next time...
  57. Sep 4, 2019
    10
    Just giving it a 10 to offset all the other retarded reviews, if i was going to seriously rate it i’d give it a 8/10.
  58. Sep 4, 2019
    0
    Played the game on the Apocalyptic setting, trying to get all the achievements. Started out great but died at first boss and had to start all over again at the start of the first level instead of at the boss. Game deleted never to be played again... 0/10
  59. Aug 7, 2019
    5
    Darksiders has been a rather unique and very fun series I held close to my heart since the first release, which is why I m so thoroughly dissapointed in the turn the long awaited 3rd part of the series took.

    To begin with, the game looks as if it's from the previous decade. The epic heaven vs hell scope of the previous titles is rather missing, instead what you get is spider caves, lava
    Darksiders has been a rather unique and very fun series I held close to my heart since the first release, which is why I m so thoroughly dissapointed in the turn the long awaited 3rd part of the series took.

    To begin with, the game looks as if it's from the previous decade. The epic heaven vs hell scope of the previous titles is rather missing, instead what you get is spider caves, lava caves, skeleton caves and ruined urban environments for most part.

    To make matters worse, the game involves a LOT of backtracking in order to solve puzzles as you gain more abilities the more bosses you kill. This is something the previous titltes also did, but the difference here is that if you take into acount the large difficulty spike, it's pretty much a mandatory, mind-numbing procedure you ll have to do like 3-4 times in order to get enough levels and items to proceed in the game.

    Onto the juicy part of combat now. Darksiders has always been a funny, arcadey hack and slash the likes of DMC, with puzzles to keep down the pace in between. For some reason however this time, the studio decided to pretty much rip off the Dark Souls formula(Death penalty, bonfires, extremely weak character that never gets to power trip etc) and apply it here. However, this is no easy task, and it shows.

    The combat as a result feels very clunky. While no specific part is terrible, they all add up to it. The camera work is bad, hitboxes are bad, it feels like the game has some sort of input lag, you can't interrupt your attacks, and the only way you can protect yourself is through the dodge move. Dodge is also very problematic however. The iframes are tiny and combined with the spaz nature of bosses and enemies(multiple, fast attacks with little if any wind-up) makes for a very unpleasant experiance, espesially on the top difficulties.

    Overall, a sad attempt at revitalising the series. Hopefully future developers will stick to their already tried and celebrated formulas instead of trying to rip-off other titles. And in the end, come on, there are already 5 souls titles out there, and even more clones of them, we don't need more...
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  60. Jul 24, 2019
    9
    This is a very good game! I can't understand all the bad reviews about it!
    The game is challenging, has really good graphics, runs well, no bugs so far and the gameplay is fast and fluent.
    Story is alright but not excellent. The level design is great and there is a lot of stuff hidden behind corners and little riddles and puzzles. I love the new Darksouls like gameplay, it fits the
    This is a very good game! I can't understand all the bad reviews about it!
    The game is challenging, has really good graphics, runs well, no bugs so far and the gameplay is fast and fluent.
    Story is alright but not excellent.
    The level design is great and there is a lot of stuff hidden behind corners and little riddles and puzzles.
    I love the new Darksouls like gameplay, it fits the series very well.
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  61. Jul 20, 2019
    7
    Darksiders III somehow floats between Souls-like gameplay and the generic hack and slash formula, and it executes it somehow well enough to be engaging. While the story is very mediocre; the gameplay is what truly makes Darksiders III a game worth trying out, even for franchise newcomers.
  62. Jul 9, 2019
    5
    Has lost its charm from Darksiders 1 and 2. Combat has been dumbed down for casuals and difficulty spikes are very soft. The sense of epic battles between divine creations is no longer there and you cannot help but feel the future of Hack and Slash games is just being cut down.

    I feel sad about what they have done with this one.
  63. Jun 29, 2019
    8
    I think that is a good continuation of the series. Yes, here's some moments differ than in 'Darksiders' and 'Darksiders 2'. But attempts to find new decisions are not bad. Problems have only the technical field of the game.

    Dear developers, where a map? Seriously.
  64. May 30, 2019
    0
    It has nothing to do with Darksiders.. Just call it something else and don't scam people and sell it as an established franchise just to mislead Darksiders gamers into buying this cheap thing.. you'll find people who like those kinda games so there's no need to be dishonest about it.. I would never buy another THQ Nordic game.
  65. May 20, 2019
    7
    Beautiful story and atmosphere. Successful boss designs. Fighting system is good. Soundtrack and voices are nice. BUT Checkpoint system and loading times are frustrating. The difficulty level is unbalanced. AS A RESULT, Darksiders 3 is not great but a nice game. It is obvious that it will satisfy his followers who are following the Darksiders universe.
  66. May 13, 2019
    4
    The controls are one of the worst I've ever played with. Tried with both controller and Mouse/Keyboard for a few hours each but nothing got better.
    Visually it's pretty nice but bad controls are a game killer for me. If you have EA origin Access feel free to try it, if not save your money
  67. Apr 21, 2019
    10
    Good narrative, interesting characters and some nice puzzles. Graphics are on point (while some optimization might be welcome, but nothing critical), dynamics and combat system (which can be selected from two options - souls-like that was in on release or classic darksiders system added with patches) are well adjusted too.

    I absolutely enjoyed playing as Fury and watching her progress
    Good narrative, interesting characters and some nice puzzles. Graphics are on point (while some optimization might be welcome, but nothing critical), dynamics and combat system (which can be selected from two options - souls-like that was in on release or classic darksiders system added with patches) are well adjusted too.

    I absolutely enjoyed playing as Fury and watching her progress through the game. The backtracking does not feel boring because when you have to return to old locations - you do so with new abilities making you able to reach places you couldn't get to before.

    It's sad that this game is so underrated, because minor technical flaws do not really ruin anything. The game mechanics and puzzles may feel a bit oldschool... but old school is the best school in some cases, and this is one of them. I really felt that this is what we almost lost today in genre and i'm glad that this game came out as it is.
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  68. Apr 4, 2019
    9
    Fantastic game. Great pacing and perfect difficulty (on Apocalypse). The story is meh but I really liked Fury as a character. She's just so f'ing cool!
  69. Mar 24, 2019
    4
    I was excited when Darksiders 3 was announced. I enjoyed the first 2 and i was hoping that the 3rd installment of the series would be at least as good or maybe even improve on the formula. What i got instead was disappointment.

    The combat system (the meat of the game) feels off. The only way i can describe it is that it feels like input lag. Fury just does not want to do what i tell her
    I was excited when Darksiders 3 was announced. I enjoyed the first 2 and i was hoping that the 3rd installment of the series would be at least as good or maybe even improve on the formula. What i got instead was disappointment.

    The combat system (the meat of the game) feels off. The only way i can describe it is that it feels like input lag. Fury just does not want to do what i tell her to do when i give the command.
    The dodge, which is the only defensive measure you have, is kinda a useless. There are a bunch of trash mobs who have attacks that have a bigger range than the dodge itself. For example, there are these skeletons armed with swords, if you dodge back they can through their swords at you and they get the hit.
    I googled the issues i was having with the dodge and it seems that this is how it was designed. One person said that when fighting one on one it's just much better to stand in front of them spamming attacks and when they prepare to hit time your dodge to get the counter attack. It works and makes the game less frustrating but it means that you will be fighting by pressing 2 buttons with minimal skill required, just learn to time the dodge (ofc it does not work when fighting a group).
    There are a lot of enemies who can just parry your attacks mid-combo and there is nothing you can do about it (you can try a charged attack to break defense but in the time it takes to charge they hit back). You can't lock enemies in place with the combo, they either parry or just simply strike back and damage you, making combos kinda pointless.
    Fighting a group is annoying as heck, the camera is to close to the character and you don't have enough visibility to be aware on what's going on behind you. There are off screen hit indicators but they are kinda useless, they only show the direction where the attack will come from but do not give any type of indication of what type of attack it is (is it someone with a sword or some archer in the back of the pack?) and they do not change colors when the attack is initiated.
    If you get cough between a mob and the wall you are screwed as they seem to be able to combo you to infinity (or until you die) and the game likes to put you in small corridors or rooms to fight in (the joy!).
    It also has this thing where it hides mobs behind corners or crates so they can just jump at you to get a few free hits without giving you the possibility to protect yourself unless you already know that they are there (they are like jump-scares).

    The story is bland and not interesting. It tries to elicit some emotion from the player but honestly i do not care for Fury and the issues she is facing.

    What i like about the game is the hollows system (4 powers/weapons you obtain along the way). Why i like it? Don't know, i just think that is probably the best mechanic in the game, it doesn't do much with it but there is something there.

    Overall this game is a disappointment and i would not recommend it to others.
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  70. Mar 21, 2019
    6
    A really nice game, I enjoyed it a lot. Graphics are nice and story is also fine. I'm not a fan of puzzles, but here it wasn't that annoying. Fighting is probably the most enjoyable thing about this game along with many bosses.
  71. Mar 10, 2019
    8
    This game came out relatively unannounced during a time of AAA botch jobs and in light of this is one of the better releases of 2018. Not outstanding, but very solid game nonetheless. Worth the money if you are a fan of the series. Considering the development Hell this game went through I am surprised it turned out as well as it did.

    Gameplay is solid and engaging but very punishing.
    This game came out relatively unannounced during a time of AAA botch jobs and in light of this is one of the better releases of 2018. Not outstanding, but very solid game nonetheless. Worth the money if you are a fan of the series. Considering the development Hell this game went through I am surprised it turned out as well as it did.

    Gameplay is solid and engaging but very punishing. The difficulty will dropkick you in the face within the first 5 minutes, even on normal setting. I am by no means a difficulty-worshipping masochist but I find this to be a welcome change of pace compared to the first two games.

    The loot system and semi-sandbox style gameplay elements seen in Darksiders 2 have been done away with in favour of a more focused and traditional action RPG experience. A good change imo since i do not feel a fast and frantic genre of games should be bogged down by proper RPG inventory management and tiny gear upgrades in the form of drops.

    Graphics are clean and crisp with a highly stylized cartoony art style which fits the game's setting quite well.

    It does have some nagging technical issues like framerate drops here and there, ultrawide not being 100% supported and cutscenes being capped at 30 fps. The double jump also feels a little off at times but overall these are very minor issues.

    It gets an 8 from me because of its tight gameplay, coherent visual presentation and the fact that it really is a game that has a lot of heart put into it, which is an increasingly rare thing in today's big money gaming business.
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  72. Feb 22, 2019
    10
    Great game! Classic combat mode rocks! Definitely a worthy sequel. If you like Darksiders this is a must buy.
  73. Nev
    Feb 16, 2019
    8
    If you love the series you will most def love this one to. On pc it runs great, I have not had any issues with graphics, only issue was with windows scaling. It has to be on 100%.
  74. Feb 14, 2019
    10
    Good B rank game. Each game of the Darkesiders series has its own face, and this game of the series is no exception. This time there are all signs of Dark Souls games and I liked it.
  75. Jan 27, 2019
    7
    Great combat , interesting moments ,great graphics , fluid gameplay , without good puzzles , normal story and souls recollecting
  76. Jan 24, 2019
    8
    I've Played it on PS4, with patch 1.05, must say i was surprised in both ways ..
    The Good :
    - Level design is genius in all aspects, it's beautiful, it has many secret paths and connections to other paths you couldn't access before as you progress with your abilities (just like Darksiders1), each way you took before can open up to completely another direction. - The combat is really
    I've Played it on PS4, with patch 1.05, must say i was surprised in both ways ..
    The Good :
    - Level design is genius in all aspects, it's beautiful, it has many secret paths and connections to other paths you couldn't access before as you progress with your abilities (just like Darksiders1), each way you took before can open up to completely another direction.
    - The combat is really fun, i don't know what the fuzz on the "Dark Souls ripoff", it's not trying to be Dark Souls and it ain't that hard, it's actually pretty f***ing good.
    - Lore is appealing as you progress the game, finally they take it back to demons vs angels, on top of that add conspiracy against the horsemen, and the charred council of course, its a real delight.
    - Abilities , Fury's abilities & weapons are so fun and refreshing, each ability has certain strong points and value to your progress, while they are really differ one from each other, that also applies to the weapons.

    The Bad :
    - Fury is a bit flat character, at the beginning she acts like an angry child with no reason and mature, nor she has sympathy to the whole picture and her fellow horsemen (War especially).
    when her character changes and grow with the progression of the game, i like the change but still it looks like a lazy writing, as you don't see the reasons and logic for the change she's having,
    - Unpolished game, the performance is very poor, frame rate drops goes with you almost all the time, there is no reason for that, there are much more detailed games that runs smoothly on PS4, it actually looks like a PS3 game and steel it struggles.
    sound has hiccups in certain occasions and bosses,
    also in certain segments the game pause to load the next segment, that kinnda ruins a bit the experience.

    Final words, War was my favorite horseman, but now without a doubt it's fury, a great game, very enjoyable and worth your time, without the performance issues the game would have much higher scores from critics.
    With 20 hours of playtime with patch 1.05, i've encountered 4-6 minor bugs, and the game didn't crush even once, so it seems to me like a stable worthy version.
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  77. Jan 20, 2019
    1
    I love the Drk Sdrs series and pre-ordered this one. After it was d/l and installed i was hyped ... then it all went wrong. I wasn't able to see anything after the title screen. I had to downgrade my TV settings to make the game playable. And i am not talking about dg from 4k to 1080p i have just a reg run of the mill flat screen. and i stopped playing after the first few areas. Drk SdrsI love the Drk Sdrs series and pre-ordered this one. After it was d/l and installed i was hyped ... then it all went wrong. I wasn't able to see anything after the title screen. I had to downgrade my TV settings to make the game playable. And i am not talking about dg from 4k to 1080p i have just a reg run of the mill flat screen. and i stopped playing after the first few areas. Drk Sdrs 2 was so much better in every way, including graphics. Expand
  78. Jan 16, 2019
    9
    Darksiders 3 is different than other Darksiders games. To be honest every Darksiders game is somehow different than other. And that is not bad, that developers experiment with the game.
    A bit about frustrating gameplay at launch: First impression on release date for the game was about 2/10. Terrible graphic, terrible combat, terrible difficulty. And yes, I don't like Dark souls like
    Darksiders 3 is different than other Darksiders games. To be honest every Darksiders game is somehow different than other. And that is not bad, that developers experiment with the game.
    A bit about frustrating gameplay at launch: First impression on release date for the game was about 2/10. Terrible graphic, terrible combat, terrible difficulty. And yes, I don't like Dark souls like combat style. 1 months later and few more patches and this game from 2/10 became for me 8/10. Just the change for combat system improve the game so much, that it started to feel already like darksiders game. Dificulty maybe was tuned as well. Pre-patch I hardly killed first boss even on easy, after patch I completed the game on apocalyptic (how I said, never was a Dark Souls fan). So if you didn't like the game at the start, its worth trying now for sure. Darksiders 3 has one very big problem that first 1 hours is not so interesting, especially with the old combat system. Tutorial is terrible and when you die over and over and kill same 5 mobs before envy for 10th time, this is really bad.
    About the game:
    - The game may not have the best graphic or the best story so far, but that doesn't make it bad game. Actually I pretty much liked all aspect of darksiders after few hours of gameplay.
    - Checkpoint system is a bit strange and anoying at the begin with constant need to clear same enemies over and over again. With adding few more serpent holes in the latest patch, actually you understand that the idea is that every area should provide some kind of challenge and puzzles, which you need to pass without dieing. Serpents are enough in order, to not make too big areas without any ability to save your progress. Game difficulty in my opinion is perfect. I feel constantly challenged on apocalyptic.
    - What about open world? This kind of game are not really design for open world. There are few different type of zones, where every zone has its own type of enemies and theme. It feel different enough in order to be thrilled by every zone. Of course as in ever action game, enemy mechanics sometimes feel similar, but in this genre, this is not something too strange. All gameplay zones are connected with each other in very interesting way and you can definetly say that it is open world exploration, even if it is not standard one. But the fact that it is semi open world is not the advantage of the game. The advantage for me was, all secret areas hidden all over the map, which you can found only with exploration. And this is not exploration, which is absolutely sided out of the main line, you meed all this secrets on your way to kill next Sin. And you know that you want to looked at every corner of the room before you go to next one. Serpent holes definetly help if you accidently missed something important and want to go back. To be honest it felt like an new God of War in terms of open world. GoW was a bit more polished as graphic and experience maybe, but anyway Darksiders is good enough.
    - I liked revamped combat system. It felt much better than on launch. A lot of people say that there aren't a lot of weapons, but I can't understand how it happens that there aren't a lot of weapons if we had 6. Most Actions/Slashers has same numbers of weapons. For example Shadow of the Tomb Raider has 4, God Of War has 3(4 if we count Atreus bow), shadow of war has 2. Enhancements was really nice addition to tune your gameplay in the way you want. Bosses are a bit easy and not so fun.
    - RPG/Talents element: Ok this game don't have modern tallent tree from few different branches and type of gameplays. But does that make it bad? No... I would say something more even, it doesn't reflect on the gameplay at all. Most of the new games has pointless stupid talents system, which don't do any differences and sux. Why would you need talent tree which first cut half of the gameplay, and than you spend time to add all interesting gameplay mechanics. For example in latest Tomb Raider, talent tree was so useless, that I even didn't found something which affected may gameplay somehow (here we talk for the highest dificulty). In God of War it was a bit better, but again pretty much useless element, which doesn't change a lot. Here we have 3 main attributes and we can increase them in the way we want. Thats fine, this is good. I like it. The other "Talent" elements are weapon enhancements. Choose your favorite enhancement and max it. This is making you feel progress and developing character, without any useless trash talents as you run with 10% faster.
    -[spoiler] Horseman without horse. People complains that Rampage (horse) was falsely advertised and in game you don't have actually any horse. Riding in previous darksiders was so useless, that I don't understand why people want it back. Only need for mounting is if you have big empty spaces, in which you have nothing to do. So I like the fact, that there aren't big fields on which to have horse simulator as RDR2.
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  79. Jan 9, 2019
    0
    Вязкое управление, тупая камера, тупая система чекпоинтов, непонятная механика уклонения, непонятен жанр, вроде слэшер был, а тут dark souls. После 15 минут игры продолжать нет никакого желания.
  80. Jan 7, 2019
    9
    I'll start by saying that I'm really surprised, first of all by the good taste in my mouth that this game has left me, and secondly because I can't conceive how it could have had such a bad score from the press, I really can't explain it.

    This is a title that does not start with the budget of God of War, to give an example of the same genre, but certainly before a game from beginning to
    I'll start by saying that I'm really surprised, first of all by the good taste in my mouth that this game has left me, and secondly because I can't conceive how it could have had such a bad score from the press, I really can't explain it.

    This is a title that does not start with the budget of God of War, to give an example of the same genre, but certainly before a game from beginning to end, developed with much less budget, and you will be hooked on command hours and hours especially if you're looking for a game with a good combat system, which is frantic, aggressive, varied, challenging and very polished.

    In this installment we handle Fury, the female of the four horsemen of the Apocalypse. A relentless rider with a lot of character, who will be hampered by the mission to hunt down the seven deadly sins: Envy, Greed, Anger, Lust, Laziness, Pride and Gluttony.

    The most remarkable thing about the game, without a doubt, is its combat system. This is a Hack and Slash that won't let you survive if you're used to crushing buttons like crazy with the aim of creating a whirlwind of death and destruction that ends with hordes of enemies. A lot of the enemies here are very tough, and you'll have to watch out for any and all bugs around you and their movements. Fury is agile, very agile, which allows him to move quickly and perform constant dodges, mechanics that you must learn to perform at the right time, because if you perform the dodge just before receiving an attack, you can make an arcane attack that will be much more forceful than normal attacks. The arsenal will increase, becoming more and more varied throughout the adventure. In addition to his whip, the main weapon, Fury will be getting different types of weapons that will allow your style of combat to be varied and adapt quickly, and in the middle of any battle, to the enemy we are not facing. Each weapon also has associated damage elemental, such as fire, electricity, ice ... etc, and along with its particular set of movements, will include different special skills (such as planning, walking on water, breaking down certain types of barriers ... etc) that we must use to advance along the map and its passages.

    And speaking of the map. Darksiders 3 presents a branched level design where everything is intertwined in a very organic and well designed way. With the city as a link, we will move through tunnels, volcanic caves, subterranean temples, catacombs, factories...etc.

    Aesthetically the game looks very colorful and resultant. It maintains an artistic design much closer to the first Darksiders than to the second, since in this delivery we are also on Earth. I would emphasize that although the style marked by the first installment was not, let's say, very original, this third installment notes that everything possible has been done to improve especially in the design of enemies, which although they are still demons / beasts / insects a little random and quite generic (some in fact I think they are the same as we saw before), they are somewhat fresher and more worked than those we saw in the War adventure. Special mention for some of the bosses.

    To be closing, say that the game has taken me about 16 hours to complete it, and I have played it in the third level of difficulty of four that there is. With this level of difficulty the difficulty curve I have noticed it perfect, being a quite challenging game, which requires you to learn to master well your different weapons and skills, but even dying more than in most games of the style, at no time you notice that it is an excessively high or forced difficulty. I'd say perfect.

    To sum up, if you like Hack and Slash adventure and action games (and touches of puzzles and platforms) that are barely made, such as Devil May Cry, Castlevania Lords of Shadows, Dante´s Inferno or God of War, as well as more tactical and challenging games like Bloodborne or Nioh, you're sure to enjoy this Darksiders 3.
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  81. Jan 5, 2019
    1
    The other darksiders games quickly made you feel like a badass, which mostly carried the horrible stories of these games. But this time around, theres a B-movie like smirk to everything Fury says, its cringe at best.
    On top of that, what really ruined the game for me, is how everyone including Fury herself is constantly blabbering about how she is the toughest and most amazing of all the
    The other darksiders games quickly made you feel like a badass, which mostly carried the horrible stories of these games. But this time around, theres a B-movie like smirk to everything Fury says, its cringe at best.
    On top of that, what really ruined the game for me, is how everyone including Fury herself is constantly blabbering about how she is the toughest and most amazing of all the horsemen...
    YET, she feels 200% weaker in every aspect than any of the others, constantly getting hit when theres multiple enemies because first attack is AOE, next one is direct line ahead - meaning the enemies on the sides are free to hit you allready at 2nd attack.
    Everything about the combat is unprecise and feels more like luck + buttonmashing than anything skillbased.
    Theres just so many bad things about this game in so short time, the firebeetles, the doublejumping when she can hardly lift herself off the ground. Why doublejump if the first jump only hardly raises you in the air?... it just makes the animation look so silly and makes her feel even more clunky and stupid.
    I loved the first game, I liked the 2nd - so naturally this game is a huge dislike, I wont be trying an eventual 4th game - since I will probably freaking hate it, way to ruin a franchise boys.
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  82. Jan 4, 2019
    0
    most worse and annoying game i played so far. dont waste your money and time for this game.
    - The graphic is very bad, character motion like statue.
    - WTF story and conversation - Almost no bgm - Monotonous and annoying puzzle, its like the developer dont know how to make puzzle and never tried it (i just want to punch the developer face for making this game) - Very bad game
    most worse and annoying game i played so far. dont waste your money and time for this game.
    - The graphic is very bad, character motion like statue.
    - WTF story and conversation
    - Almost no bgm
    - Monotonous and annoying puzzle, its like the developer dont know how to make puzzle and never tried it (i just want to punch the developer face for making this game)
    - Very bad game mechanics, all indie game i played so far better than this
    Overall: this is trash (darksiders 2 better than this)
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  83. Jan 1, 2019
    9
    Great game. Very satisfying combat and good narrative pacing thoughout the game. Play on harder difficulties, it's more satisfying.
  84. Jan 1, 2019
    10
    Just i loved this game i want more series of the Darksider i love playing the game with my friends
  85. Dec 31, 2018
    10
    Copying my Review from steam:
    This game is great in almost every single way.
    -The art is amazing -The soundtrack is memorable but not intrusive during game play -The Combat feels very nice (Default combat was too difficult for my liking, so i switched to Classic about 1/3rd of the way through) -The Story while not the best ever, is enough to keep you wanting to know whats coming
    Copying my Review from steam:
    This game is great in almost every single way.

    -The art is amazing
    -The soundtrack is memorable but not intrusive during game play
    -The Combat feels very nice (Default combat was too difficult for my liking, so i switched to Classic about 1/3rd of the way through)
    -The Story while not the best ever, is enough to keep you wanting to know whats coming next
    -The puzzles are fairly simple, only a few i had to stop and think about

    The only negative i found was a glitch that skipped a mini-boss and a cut-scene, however i was able to backtrack and kill the boss triggering the cut-scene anyways.
    Overall i would strongly suggest this game.
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  86. Dec 30, 2018
    5
    Hardcore review.

    Good art and sound. Level design and story is basic, but if you have good gameplay mechanics, that's forgivable... That's the problem - Darksiders III's combat mechanics are fundamentally broken. My background in similar games, briefly - Finished Dark Souls I, II, & III three times each. Finished Nioh's campaign +3. Played Monster Hunter World 200+ hours. Witcher
    Hardcore review.

    Good art and sound. Level design and story is basic, but if you have good gameplay mechanics, that's forgivable...

    That's the problem - Darksiders III's combat mechanics are fundamentally broken.

    My background in similar games, briefly - Finished Dark Souls I, II, & III three times each. Finished Nioh's campaign +3. Played Monster Hunter World 200+ hours. Witcher 3 twice. AC Origins and Odyssey once each. DMC 3 multiple times, DmC twice, and DMC 4 multiple times. I know what makes and breaks games like these. And no, this is not simply an issue of GITTING GUD.

    Darksiders III wants to be Dark Souls, but it doesn't understand how to make a very hard game very fun.

    Dueling and studying opponents. DSouls is all about dueling and studying enemies. It's all about learning your opponent's moves, circling each other, patiently waiting for an opportunity to strike. DSouls is decidedly slower. There's ample time to react. While the animations and sounds are rather visceral, damage is reasonable such that you can survive long enough to learn a thing or two about your opponent before dying. There are multiple ways to mitigate or even outright deny damage (dodge, parry, block). DSouls gets all the aforementioned elements right. But DSiders gets all these elements horribly wrong.

    Let's break it down. First, too many DSider enemies cannot be lured away from their friends. This means you're constantly fighting multiple opponents at once. That would be fine, if you had the tools to properly deal with them. You don't. Next, damage. Moderately sized enemies can absolutely CHUNK your health bar, and kill you in 3-4 hits. Next, the stagger system. Fury (your character) will stagger against all attacks. It is entirely possible to be stun-locked for 2-3 seconds and die outright. One way to mitigate frustration over staggering in games is to implement a knock-back system (DMC, MHW, WIII, AC:O, etc.), where if the player takes a particularly powerful hit or too much damage in a short time, the player flies backward, with some i-frames. This helps kind of reset the battlefield, giving you a second to recollect yourself. There is no knockback system in place in DSiders, which seems like a really basic thing to add to a game where you're constantly facing high-damage mobs. Next, lacking tools to manage mobs. For example, Odyssey gives you CC abilities to help manage the battlefield. DMC allows you to juggle your opponents in the air to allow you to deal damage to a single target while keeping safe from most enemies. DSiders offers no inventive and fun ways to manage mobs. You have your basic combos, and power moves...and that's it. Next, mob attack cycles. In DSiders enemies seem to be programmed to attack as often as possible, and also when you attack them (I've tested this second behavior thoroughly). On paper this doesn't sound so bad, but when you factor in the damage levels, the stagger system, and the lack of player tools, what you have is a frustrating stunlock mess. A game that handled this well is Nier: Automata. Enemies could attack you whenever they want, BUT there was a red flash in their eyes indicating it was time for you to dodge. At first this seems like hand-holding, but when you factor in the sheer number of enemies on-screen, attack-warnings are only fair. DSiders has no attack-warnings. Next, attack speed. Enemies attack FAST in this game. To make matters worse, the same enemy will have 2-3 different combos with different wind-up times. DSiders should have taken a page from Nier if they wanted attack speeds to be this unforgiving. Otherwise, they should have mimicked DSouls attack speeds, specially since you are swarmed more often in DSiders. Next, the nerfed dodge mechanic. DSiders II dodge was too powerful; it was 3 successive short leaps. This time they nerfed it to the ground, making it a single dash, with a LONG recovery time between dashes. This does not at all synergize with how often mobs attack. Next, perfect evade reward. In Nier, perfect evade = a free attack on enemies. In DSiders, you can get hit during the free attack, leaving you with literally NO OPTIONS to attack safely.

    Taking each element individually, it all seems fine...but when you put it all together you get the mechanical mess that is Darksiders III. All in all the game gives you very, very little opportunity to study your opponents per life. A full health bar is 3-4 hits, and each potion gives you 1-2 hits of HP back. All in all you can take about ~8 hits total before dying. Remember that getting stunlocked is commonplace in this game, so one hit can easily lead to another 3-4 hits in succession. You die very often, and learn so very little per death. Even after learning so much, you realize so much of the game is very random because of how you and the mobs work. Victory is less about mastery, and more about luck. Luck-reliance is a sign of a VERY bad game.

    Stay away. RIP Darksiders franchise.
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  87. Dec 29, 2018
    10
    Познакомился с серией в этой части, очень интересно развивается сюжет и крутая боевая система
  88. Dec 29, 2018
    9
    This game excels in 3 areas: Sharp stereotypes well written in a world where the elements fit together. There is no problem with stereotypes here since we are talking about concepts. I mean... she IS Fury. This is already the best excuse for using a stereotype. And we play in a world that is ripped appart by heaven and hell. As we progress through the story black and white mixes togehterThis game excels in 3 areas: Sharp stereotypes well written in a world where the elements fit together. There is no problem with stereotypes here since we are talking about concepts. I mean... she IS Fury. This is already the best excuse for using a stereotype. And we play in a world that is ripped appart by heaven and hell. As we progress through the story black and white mixes togehter and the stereotypic approach gets grey as well.
    Second point is the combat system: Quite some people write its Dark Souls-ish. That means again, that many of them never played Dark Souls. Darsiders combat is active, hack and slayish, fast paced, has combinations. There is only one element that is the same: Retrieving your souls. Yes, it is harder then most other games, that you wind by pressing one button all game. I guess. all those people need to switch to lower difficulty or play games that need no effort. But dont take this game that needs some thinking about tactics, positioning, which combo to use and how to fight.
    Art and design: Everything has its own unique look. The designs just fit together and make this journey visually awesome.
    Then again there is the technological dimension of the design which could use some polishing. I guess they used the old engines. Textures seem too old though as said on point. Despite this I really like the visuals.
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  89. Dec 28, 2018
    9
    Haiku Review: Love the new combat / What is this sadness I feel / The credits now roll
    Favorite Thing: Enjoyed most everything about this game but I especially liked the new combat. I'm not much of a hack & slash fan so this new Dark Souls + Darksiders combat was great.
    Least Favorite Thing: I miss the open areas of Darksiders 2. Date Completed: 2018-12-28 Playtime: 14h Enjoyment:
    Haiku Review: Love the new combat / What is this sadness I feel / The credits now roll
    Favorite Thing: Enjoyed most everything about this game but I especially liked the new combat. I'm not much of a hack & slash fan so this new Dark Souls + Darksiders combat was great.
    Least Favorite Thing: I miss the open areas of Darksiders 2.

    Date Completed: 2018-12-28
    Playtime: 14h
    Enjoyment: 9/10
    Recommendation: Definitely! I loved this game, you should play it.
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  90. Dec 27, 2018
    10
    supero mis espectativas, buena banda sonora, bien optimizado, 0 bugs, dificultad alta. me encanto lo recomiendo
  91. Dec 26, 2018
    5
    I may not have played Darksiders I before, but playing Darksiders II definitely caught my interests for the series. As for the Darksiders III, the story is kinda weak compared to its predecessor. Game mechanic wise, the game is just under polished. Puzzle is simple, time-based and repetitive. It has been giving me frustrating experience most of the time, the combat system is just so-so,I may not have played Darksiders I before, but playing Darksiders II definitely caught my interests for the series. As for the Darksiders III, the story is kinda weak compared to its predecessor. Game mechanic wise, the game is just under polished. Puzzle is simple, time-based and repetitive. It has been giving me frustrating experience most of the time, the combat system is just so-so, considering it developed by other devs, it is passable, but I am not gonna replay it.
    In anyhow, I am grateful that the game was brought back from the dead, and I thank the devs for developing and continuing the series.
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  92. Dec 25, 2018
    9
    This is great and well in line with the other 2 Darksider games. It starts slow and the difficulty is steap (compare the Dark Souls complaints against it), but simply play on story mode, seriously, that difficulty is almost like normal and it becomes very addictive and fun as soon as you start getting Hollow powers. Has interesting areas and puzzles, hardly any repetition. The story, artThis is great and well in line with the other 2 Darksider games. It starts slow and the difficulty is steap (compare the Dark Souls complaints against it), but simply play on story mode, seriously, that difficulty is almost like normal and it becomes very addictive and fun as soon as you start getting Hollow powers. Has interesting areas and puzzles, hardly any repetition. The story, art style, vocing, humor and gameplay have really been worth it. Ending and the story are a bit short and do not match the first Darksiders, but hardly anything does. Expand
  93. Dec 24, 2018
    9
    Отличная игра. Удобное управление, красивый арт-дизайн, сбалансированная сложность. Радуют элементы из серии souls, которые, авторы хорошо адаптировали для своей игры. За персонажем Ярость интересно наблюдать, как с точки зрения сюжета, так и с точки зрения эстетики.Отличная игра. Удобное управление, красивый арт-дизайн, сбалансированная сложность. Радуют элементы из серии souls, которые, авторы хорошо адаптировали для своей игры. За персонажем Ярость интересно наблюдать, как с точки зрения сюжета, так и с точки зрения эстетики.
  94. Dec 22, 2018
    1
    I got this game by Origin Access Premier. Thank you God I didn't waste money on this garbage. Dull animation and graphics. Dumb and uncomfortable camera. Fighting and movement mechanics isn't smooth and predictive. Cutscenes were drawn in Adobe Flash. When you start a game you complete the first location level and fight with the first boss - Envy. She is hard as hell to beat and she killsI got this game by Origin Access Premier. Thank you God I didn't waste money on this garbage. Dull animation and graphics. Dumb and uncomfortable camera. Fighting and movement mechanics isn't smooth and predictive. Cutscenes were drawn in Adobe Flash. When you start a game you complete the first location level and fight with the first boss - Envy. She is hard as hell to beat and she kills you. After you were killed by Envy you start... at the beginning of the level. Then I realized I don't want to play this game anymore. Expand
  95. Dec 21, 2018
    10
    This Game adds, a TRUE Apocalyptic Difficulty, it is noticeable that the budget for the game was mostly cut down, by a lot. But man, i havent had such a hard on after i defeated a boss since a while ago, specially when Darksouls III was a bad copypasta of the first two, with more mainstream elements iugh.
  96. Dec 20, 2018
    8
    Considering that this game didnt have a huge budget, the result is pretty solid and nicely done. I am a huge darksiders fan and i really like the story. They completely changed the combat compared to the second game and now it is more like a Darksouls game. I also like Darksouls, so i dont have a problem with that. The combat feels fluent most of the time but it needs some tweaking inConsidering that this game didnt have a huge budget, the result is pretty solid and nicely done. I am a huge darksiders fan and i really like the story. They completely changed the combat compared to the second game and now it is more like a Darksouls game. I also like Darksouls, so i dont have a problem with that. The combat feels fluent most of the time but it needs some tweaking in general. I didnt encounter any major bugs, but the performance is sometimes really bad. How anyone can release a game in 2018 without supporting 144Hz is beyond me. At some point in the game i triggered a cutscene and it locked my framerate to 30... What?
    Other than that, im looking forward to Darksiders 4.
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  97. Dec 20, 2018
    9
    I don't understand where all this bad marks come from, it was a great game, I loved the level design, a semi-openworld with no **** to reach your objective, a perfect transition for the Darksiders games. I played on pc there were some shuttering and some drop, but i thought it was my machine.
    No bug found on my playthrough. The only "sin" of this game is the lack of new game plus.
    You
    I don't understand where all this bad marks come from, it was a great game, I loved the level design, a semi-openworld with no **** to reach your objective, a perfect transition for the Darksiders games. I played on pc there were some shuttering and some drop, but i thought it was my machine.
    No bug found on my playthrough. The only "sin" of this game is the lack of new game plus.

    You can't tell me the semi-underwater level isn't genius!
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  98. Dec 20, 2018
    10
    Great game overall! I love the character progression, dynamics and game mechanics. I gave Darksiders III a 10 not because it is a brilliant or a flawless game. It's got a lot of issues, especially technical. The occasional frame drops are, indeed a drawback but still it wasn't as bad to make my gameplay unbearable. The world itself, the character designs and animations are simplyGreat game overall! I love the character progression, dynamics and game mechanics. I gave Darksiders III a 10 not because it is a brilliant or a flawless game. It's got a lot of issues, especially technical. The occasional frame drops are, indeed a drawback but still it wasn't as bad to make my gameplay unbearable. The world itself, the character designs and animations are simply beautiful!

    Darksiders III does not pretend to be a masterpiece and still it got me. I've had so much fun and certainly, I'd recommend it to give it a shot.
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  99. Dec 18, 2018
    9
    A non-indie game that must be rated like an indie game. IMO (and because it's the only one I played until the end this year) Darksiders III is far better than Celeste or Deadcells. Fury is a new unknown original main character and she needs more explanations than War or Death (everybody knows what is War and what is Death). We discover her layers fighting the Seven Sins as much as sheA non-indie game that must be rated like an indie game. IMO (and because it's the only one I played until the end this year) Darksiders III is far better than Celeste or Deadcells. Fury is a new unknown original main character and she needs more explanations than War or Death (everybody knows what is War and what is Death). We discover her layers fighting the Seven Sins as much as she discovers herself because every Sin is a way of self-knowledge. She grows up from a spoilt overambitious girl to a trusty woman and sister.

    Don't bother about the narrow dodge window because it's intended and you can improve it with weapon enhancements like you improved Death's Execute in Darksiders II. Don't bother about the low physical damage because Fury is better with Arcane Damage than all her brothers. Don't bother about the many deaths you will suffer because you can always level up and the game will feel shorter than you wish when you ended it.

    The only reason I don't rate a 10 is because the targeting issues, Gunfire Games needs to fix that enabling the target lock to the nearest enemy wherever it is, not only in front of Fury.

    I hope this helps a little to counter the bad reviews always taking Darksiders down because are games made for gamers, not for reviewers.
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  100. Dec 16, 2018
    3
    Ужасная попытка скопипастить Dark Souls...для чего?
    Скучная,чересчур репетативная игра которая на 80% состоит из похожих локаций и врагов.Про качество "Souls" элементов я вообще не буду говорить.Скажу лишь одно-мерзость.
    Неясный тайминг уклонения,не пойми зачем у врагов имеется "непробиваемый" блок.Да,его конечно можно пробить силовой атакой,вот только в большинстве случаев вражина
    Ужасная попытка скопипастить Dark Souls...для чего?
    Скучная,чересчур репетативная игра которая на 80% состоит из похожих локаций и врагов.Про качество "Souls" элементов я вообще не буду говорить.Скажу лишь одно-мерзость.
    Неясный тайминг уклонения,не пойми зачем у врагов имеется "непробиваемый" блок.Да,его конечно можно пробить силовой атакой,вот только в большинстве случаев вражина успеет дать тебе в ебыч раньше,чем ты ему.
    Что-то такое и происходит,когда вы отдаете игру на разработку студии,которая все свое время существования клепала всратые VR игры для ПК и Samsung Gear
    Не тратьте время на эту пародию на игру.
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Metascore
70

Mixed or average reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 43
  2. Negative: 1 out of 43
  1. Mar 5, 2019
    50
    Darksiders 3 does a lot of stuff wrong. True fans will be grateful that it exists, but this game is a below average action platformer that tries to be something that is not.
  2. CD-Action
    Feb 6, 2019
    60
    Darksiders III feels like a trip to a museum, which of course doesn’t have to be a drawback. Its antiquated design has a certain charm and made me realize that I miss simplicity and compactness in bloated modern open-world games. Unfortunately Gunfire’s effort is messy – it’s rough around the edges, it made a step backwards in terms of RPG elements and environmental puzzles, some design choices are dubious, the combat system is imprecise, and there are a lot of bugs and glitches on top of all that. As a result Darksiders III can compete neither with modern action titles, nor with previous games in the series. [01/2019, p.82]
  3. Jan 22, 2019
    65
    There’s precious little to elevate Darksiders 3 to the level of the previous two games, let alone its peers in 2018. It’s a game that offers few surprises, few challenges, and few moments of greatness. What it does, it does to a satisfactory level and never kicks on from there. But there’s something about Darksiders 3 that still sort of works though. It’s a B-tier production, without a shadow of a doubt, but it’s the sort of thing that doesn’t actually come along all that often these days. Fans of the series will no doubt get a kick out of the continuing story and there’s just enough here to help Darksiders 3 stand out and make for an entertaining playthrough.