User Score
7.2

Mixed or average reviews- based on 649 Ratings

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  1. Nov 28, 2018
    3
    I want to know which dev thought it was a good idea to switch genres partway through a series. I'm not here to argue whether or not dark souls is a good game, but I am going to argue that incorporating souls elements in your game to try and spice it up is a horrible idea. After a 6 year wait for another glorious hack and slash game where I can harness the power of the apocalypse I'mI want to know which dev thought it was a good idea to switch genres partway through a series. I'm not here to argue whether or not dark souls is a good game, but I am going to argue that incorporating souls elements in your game to try and spice it up is a horrible idea. After a 6 year wait for another glorious hack and slash game where I can harness the power of the apocalypse I'm sitting here with an offering that makes the main character feel like a balloon with razor blades taped all over it.

    This is not a darksiders game, anyone defending the toxic souls elements in the game has no idea what a darksiders title should be.
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  2. Nov 27, 2018
    1
    Darksiders 1 and 2 were a mix between Zelda and DMC. This time around the game tries to go it's own way and suffers for it. My biggest gripe is that there is no more dungeons in the game, that's right! The best thing about the old games are gone. Now the game is only a long hallway with some monsters in the way
  3. Sep 5, 2019
    1
    Lazy storytelling, but its not the problem. Devs seem not to know how to create a fair learning curve. Besides that, the hack and slash part of the game is utterly boring. I wanted to like the game but unfortunately you feel the lazyness at every second. Maybe next time...
  4. Sep 8, 2019
    0
    Tried both on PS4 and PC

    Ugliest combat / evade system in a 100+ people made gam... piece of garbage i have ever experienced in my entire life. Useless jumping animation. Rope jumping mechanics you will hate after the first boss fight No parry, no character customisation or different combat tactics like in Darksouls no flexible combat like DMC5 the worst of both worlds. Low budget
    Tried both on PS4 and PC

    Ugliest combat / evade system in a 100+ people made gam... piece of garbage i have ever experienced in my entire life. Useless jumping animation. Rope jumping mechanics you will hate after the first boss fight

    No parry, no character customisation or different combat tactics like in Darksouls no flexible combat like DMC5 the worst of both worlds.

    Low budget graphics and cut scenes.

    Super ugly level design and stupid boss fights with unintuitive one hit kill area attacks you know are coming only after you die from each of them.

    you better save your 60$

    piece of trash 0 of 10
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  5. Mar 24, 2019
    4
    I was excited when Darksiders 3 was announced. I enjoyed the first 2 and i was hoping that the 3rd installment of the series would be at least as good or maybe even improve on the formula. What i got instead was disappointment.

    The combat system (the meat of the game) feels off. The only way i can describe it is that it feels like input lag. Fury just does not want to do what i tell her
    I was excited when Darksiders 3 was announced. I enjoyed the first 2 and i was hoping that the 3rd installment of the series would be at least as good or maybe even improve on the formula. What i got instead was disappointment.

    The combat system (the meat of the game) feels off. The only way i can describe it is that it feels like input lag. Fury just does not want to do what i tell her to do when i give the command.
    The dodge, which is the only defensive measure you have, is kinda a useless. There are a bunch of trash mobs who have attacks that have a bigger range than the dodge itself. For example, there are these skeletons armed with swords, if you dodge back they can through their swords at you and they get the hit.
    I googled the issues i was having with the dodge and it seems that this is how it was designed. One person said that when fighting one on one it's just much better to stand in front of them spamming attacks and when they prepare to hit time your dodge to get the counter attack. It works and makes the game less frustrating but it means that you will be fighting by pressing 2 buttons with minimal skill required, just learn to time the dodge (ofc it does not work when fighting a group).
    There are a lot of enemies who can just parry your attacks mid-combo and there is nothing you can do about it (you can try a charged attack to break defense but in the time it takes to charge they hit back). You can't lock enemies in place with the combo, they either parry or just simply strike back and damage you, making combos kinda pointless.
    Fighting a group is annoying as heck, the camera is to close to the character and you don't have enough visibility to be aware on what's going on behind you. There are off screen hit indicators but they are kinda useless, they only show the direction where the attack will come from but do not give any type of indication of what type of attack it is (is it someone with a sword or some archer in the back of the pack?) and they do not change colors when the attack is initiated.
    If you get cough between a mob and the wall you are screwed as they seem to be able to combo you to infinity (or until you die) and the game likes to put you in small corridors or rooms to fight in (the joy!).
    It also has this thing where it hides mobs behind corners or crates so they can just jump at you to get a few free hits without giving you the possibility to protect yourself unless you already know that they are there (they are like jump-scares).

    The story is bland and not interesting. It tries to elicit some emotion from the player but honestly i do not care for Fury and the issues she is facing.

    What i like about the game is the hollows system (4 powers/weapons you obtain along the way). Why i like it? Don't know, i just think that is probably the best mechanic in the game, it doesn't do much with it but there is something there.

    Overall this game is a disappointment and i would not recommend it to others.
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  6. May 13, 2019
    4
    The controls are one of the worst I've ever played with. Tried with both controller and Mouse/Keyboard for a few hours each but nothing got better.
    Visually it's pretty nice but bad controls are a game killer for me. If you have EA origin Access feel free to try it, if not save your money
  7. Jan 20, 2019
    1
    I love the Drk Sdrs series and pre-ordered this one. After it was d/l and installed i was hyped ... then it all went wrong. I wasn't able to see anything after the title screen. I had to downgrade my TV settings to make the game playable. And i am not talking about dg from 4k to 1080p i have just a reg run of the mill flat screen. and i stopped playing after the first few areas. Drk SdrsI love the Drk Sdrs series and pre-ordered this one. After it was d/l and installed i was hyped ... then it all went wrong. I wasn't able to see anything after the title screen. I had to downgrade my TV settings to make the game playable. And i am not talking about dg from 4k to 1080p i have just a reg run of the mill flat screen. and i stopped playing after the first few areas. Drk Sdrs 2 was so much better in every way, including graphics. Expand
  8. May 30, 2019
    0
    It has nothing to do with Darksiders.. Just call it something else and don't scam people and sell it as an established franchise just to mislead Darksiders gamers into buying this cheap thing.. you'll find people who like those kinda games so there's no need to be dishonest about it.. I would never buy another THQ Nordic game.
  9. Dec 3, 2018
    3
    What a shame that they made a darksouls game within darksiders universe, completely cutting off some core aspects from previous games. My tought about this game after completing it with all of the secret fights and locations

    CONS: no D U N G E O N S no character statistics - we've only got hp/whiteDMG/ArcaneDMG. Like, seriously? no mob level indicator - you can come across something
    What a shame that they made a darksouls game within darksiders universe, completely cutting off some core aspects from previous games. My tought about this game after completing it with all of the secret fights and locations

    CONS:
    no D U N G E O N S
    no character statistics - we've only got hp/whiteDMG/ArcaneDMG. Like, seriously?
    no mob level indicator - you can come across something out of your league without even knowing it
    no armor - "base armor" tab duh, coming soon™ with DLC?
    no all the items other than simplified upgrades, few (mostly worthless) consumables and "chests" with currency

    now about the fights / gameplay:
    can't block or parry - most of the time it's about rolling around enemies. Could be assumed that THQ considered Fury to be a fragile (as stereotypical) woman who uses dodge instead of clashing weapons with enemies, as opposed to her bulky brothers
    there aren't many opponents, instead they are tough
    controls are really terrible, sometimes you can't dodge because of bad mapping, or instead from hitting the tube with whip, Fury will perform midair combo and fall down to the death because why not
    3 mobs can easily chain stuns/pushback on you - which results in the most (annoying) important part
    2-3 opponents will easily kick your ass, and 4+ is guaranteed death with mobs on the same or higher level than our character.

    PROS:
    World is cramped and small as compared to DS 1 or 2, but the way it's connected between different biomes is sensational.
    I've completed it only because of nostalgia from previous parts, at least the story is oddly satisfying, with an open ending for a DLC or smthn

    That's not a Darksiders game anymore, cutting essential parts of the game and assuming that people wanted a darksouls clone wasn't a good idea.
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  10. Dec 4, 2018
    0
    If you are going to copy from dark souls than at least get the controller mapping right. Not possible to remap controller. Unplayable
  11. Nov 28, 2018
    2
    compared to the first and the second, this has nothing to do, impossible monsters, chekpoint absurd, graphic from 10 years ago, boring and repetitive.
  12. Jan 9, 2019
    0
    Вязкое управление, тупая камера, тупая система чекпоинтов, непонятная механика уклонения, непонятен жанр, вроде слэшер был, а тут dark souls. После 15 минут игры продолжать нет никакого желания.
  13. Nov 28, 2018
    2
    I can't honestly say what the devs were thinking.. This is a disgrace to DS1 & 2. A greedy or inexperienced move to target the fanbase of Darksoul 3 years too late; with no regards to the existing one. Speaking of soul; DS3 has none. Where DS1 was a revelation for me; where I love the artstyle, lore and gameplay of the 1 & 2, DS3 decapitates their spirit and sh*t on their corpse. Any scoreI can't honestly say what the devs were thinking.. This is a disgrace to DS1 & 2. A greedy or inexperienced move to target the fanbase of Darksoul 3 years too late; with no regards to the existing one. Speaking of soul; DS3 has none. Where DS1 was a revelation for me; where I love the artstyle, lore and gameplay of the 1 & 2, DS3 decapitates their spirit and sh*t on their corpse. Any score above average are darksoul fanboys and/or do not take into account DS1 and 2. The gameplay has nothing on the variety and fun feel of the other opus; nor is the story. The checkpoint and difficulty is ridiculous (I mean, which game in 2018 will literally RESTART to the beginning if you die at the FIRST boss !?!?!? To me this is insane.) This garbage will kill the Darksiders franchise and it goes down in the worst way possible. Despite everything the project may have go through, I shame the directors and producers of this piece of crap.. :'( Expand
  14. Dec 9, 2018
    0
    Вязкое управление, тупая камера, тупая система чекпоинтов, непонятная механика уклонения, непонятен жанр, вроде слэшер был, а тут захотели подмешать souls. После 15 минут игры продолжать нет никакого желания - полный утиль.
  15. Nov 29, 2018
    0
    Okay...So, i would like to begin by stating IT IS NO LONGER DARKSIDERS!!! As a loyal fan from the beginning of this franchise's life span, i was there playing and enjoying it. Now, the game is a souls rip-off (spin off) that the original fans didn't sign up for. Maybe some enjoy the new mechanics, but i for one didn't sign up for this slow paced game. I loved the speed and the power youOkay...So, i would like to begin by stating IT IS NO LONGER DARKSIDERS!!! As a loyal fan from the beginning of this franchise's life span, i was there playing and enjoying it. Now, the game is a souls rip-off (spin off) that the original fans didn't sign up for. Maybe some enjoy the new mechanics, but i for one didn't sign up for this slow paced game. I loved the speed and the power you held in the previous games. if you're good enough to react to the mobs of enemies it threw at you DMC style, then the game rewarded you. Normally these kinds of games welcome the challenges of having to react to multiple people and angles at once, whereas now one person can kill you. You really felt like a true Rider of the Apocalypse then!!! Now...i feel like a vulnerable (hunter) where one combo could mean your death. If the enemy hits you, you're going for a ride, and if you're combo'ing the enemy, his armor frames eat your attacks, and your going for a ride again. I don't feel strong, i don't feel the fury, i don't feel the darksiders series anymore. You'd think they'd expand on what they had, maybe make the game faster and more hectic, which is what made people fall in love with the last 2...no. The art is lack luster and just like the 2nd, so no upgrade there. You could tell that no love went into the game as there are MANY bugs in the game AND the game crashes often on the PS4 at least. Plus, the combo system is officially a hack and slash like the "bloodsouls" or "soulborne" series. There's nothing left for me here anymore....if you feel the same way, DO NOT GET THIS GAME! If you're a fan of the souls series, then by all means, enjoy your jump mobs and traps that don't reward skillful players but memorization instead. Expand
  16. Dec 5, 2018
    4
    Developers added some kind of dark souls mechanics to the game but they lack of understanding about how to make it fun.
    In dark souls you have a large amount of aproaches and tools to try and combine. Lure and isolate, throw bombs and knifes, bows and crossbows. magic or melee, fast or heavy weapons, focus or wide swing weapons, parries, run an retreat, dodge, keep distance or hug the
    Developers added some kind of dark souls mechanics to the game but they lack of understanding about how to make it fun.
    In dark souls you have a large amount of aproaches and tools to try and combine. Lure and isolate, throw bombs and knifes, bows and crossbows. magic or melee, fast or heavy weapons, focus or wide swing weapons, parries, run an retreat, dodge, keep distance or hug the enemy, run pass through to open ground, etc... and the encounters and enemies in the game are planned accordly.

    This game lacks of anything except try, die, try again in the same way because there are no tools or different approach to take, die, try agan, success, advance, try new enconunters, die eventualy, start over from the very begining, bored, uninstall, refund...
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  17. Dec 7, 2018
    1
    ugly balance bugs on boss and any other. dont buy/ thq nordic is zero programmers
  18. Dec 6, 2018
    1
    Мерзкое подобие dark souls.Инвалидные ракурсы камеры,не засчитывающиеся удары по противникам,абсолютно пустые герои пропитанные духом псевдофеминизма.
    0 смертных грехов из 10
  19. Dec 16, 2018
    3
    Ужасная попытка скопипастить Dark Souls...для чего?
    Скучная,чересчур репетативная игра которая на 80% состоит из похожих локаций и врагов.Про качество "Souls" элементов я вообще не буду говорить.Скажу лишь одно-мерзость.
    Неясный тайминг уклонения,не пойми зачем у врагов имеется "непробиваемый" блок.Да,его конечно можно пробить силовой атакой,вот только в большинстве случаев вражина
    Ужасная попытка скопипастить Dark Souls...для чего?
    Скучная,чересчур репетативная игра которая на 80% состоит из похожих локаций и врагов.Про качество "Souls" элементов я вообще не буду говорить.Скажу лишь одно-мерзость.
    Неясный тайминг уклонения,не пойми зачем у врагов имеется "непробиваемый" блок.Да,его конечно можно пробить силовой атакой,вот только в большинстве случаев вражина успеет дать тебе в ебыч раньше,чем ты ему.
    Что-то такое и происходит,когда вы отдаете игру на разработку студии,которая все свое время существования клепала всратые VR игры для ПК и Samsung Gear
    Не тратьте время на эту пародию на игру.
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  20. Nov 30, 2018
    1
    Игра очень хуёво сделана
    Система уклонений тупорылая
    Если хуесосные разрабы смотрять на страну восходящего солнца и дрочат это не значит что у них получится сделать хотя бы уровне Делали бы и делали себе слешеры Замахнулись на систему уклонений так сделайте грамотно,отзывчевее Но нет Просто пнуть игру в стим и ждать что тупые ебланы дрочащие на две первые части купять Дальше уже не
    Игра очень хуёво сделана
    Система уклонений тупорылая
    Если хуесосные разрабы смотрять на страну восходящего солнца и дрочат это не значит что у них получится сделать хотя бы уровне
    Делали бы и делали себе слешеры
    Замахнулись на систему уклонений так сделайте грамотно,отзывчевее
    Но нет
    Просто пнуть игру в стим и ждать что тупые ебланы дрочащие на две первые части купять
    Дальше уже не их проблемы
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  21. Nov 30, 2018
    0
    It is NOT a indie team who did this, It's a **** 100 people studio of THQ Nordic and is sold full price, but the gameplay is **** looks like it was made by people who never even played the first two games. Huge disappointment, dungeons removed, puzzles suck, no real challenging exploration NO PARRY. Lame ass game of once a great series.
  22. Sep 14, 2019
    0
    The worst of the series. They tried to change this game like souls but they failed badly. Ps plus gave it this month free but i tell you that it’s not worth your time. They have a very good game like Darksiders II but why did they ruin it i guess i’ll never know.
  23. Jan 5, 2019
    1
    The other darksiders games quickly made you feel like a badass, which mostly carried the horrible stories of these games. But this time around, theres a B-movie like smirk to everything Fury says, its cringe at best.
    On top of that, what really ruined the game for me, is how everyone including Fury herself is constantly blabbering about how she is the toughest and most amazing of all the
    The other darksiders games quickly made you feel like a badass, which mostly carried the horrible stories of these games. But this time around, theres a B-movie like smirk to everything Fury says, its cringe at best.
    On top of that, what really ruined the game for me, is how everyone including Fury herself is constantly blabbering about how she is the toughest and most amazing of all the horsemen...
    YET, she feels 200% weaker in every aspect than any of the others, constantly getting hit when theres multiple enemies because first attack is AOE, next one is direct line ahead - meaning the enemies on the sides are free to hit you allready at 2nd attack.
    Everything about the combat is unprecise and feels more like luck + buttonmashing than anything skillbased.
    Theres just so many bad things about this game in so short time, the firebeetles, the doublejumping when she can hardly lift herself off the ground. Why doublejump if the first jump only hardly raises you in the air?... it just makes the animation look so silly and makes her feel even more clunky and stupid.
    I loved the first game, I liked the 2nd - so naturally this game is a huge dislike, I wont be trying an eventual 4th game - since I will probably freaking hate it, way to ruin a franchise boys.
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  24. Sep 4, 2019
    0
    Played the game on the Apocalyptic setting, trying to get all the achievements. Started out great but died at first boss and had to start all over again at the start of the first level instead of at the boss. Game deleted never to be played again... 0/10
  25. Jun 29, 2020
    2
    This review contains spoilers, click expand to view. Compared to the first game, this looks unfinished and absolutely not enjoyable, mainly due to the very high amount of bugs.
    On paper the game looks great - action game with hack and slash rpg elements and some inspiration of the soulsborne games, but in reality the game is rotten to the core - infested with bugs and untested boss encounters.
    Being a fan of the soulsborne games, I had good expectations , but boy I was wrong - I started the game on apocalyptic difficulty, the combat felt good, the enemies were fine, but as you progress in the game, it becomes more and more evident how flawed the code behind it is - almost every 15-20 minute there was a bug - sometimes graphical, other times something more serious - game breaking bugs that require restart in order for you to progress (for an example the beetles that you're supposed to throw at objectives after they're fed with red/purple goo, so they'd explode - not once or twice I've seen them spawn from the yellow nest up during a fight and totally disappear at the end of the fight, causing progression to be impossible until a restart is made - this and a few other bugs that kept re-occuring made the game really frustrating).

    In regards to the untested encounters - the first one that pops up right away is Gluttony - this abomination, not only as boss but as mechanics is the buggiest **** I've played against - it is TOTALLY broken, which made it INSANELY frustrating to kill - the boss has relatively small skillset - first phase there are ~5 abilities, which on paper looks fine and boss is easy, but the way they transit from one to another skillset is very sudden, and there is no time to react at all - the sweeping tentacle happens so fast that you absolutely cannot reach the safe zone without being hit, then there's the sudden sucking phase - boss starts to consume air and everything around him. If you've not made some distance before this happens he insta kills you on apocalyptic difficulty - the problem here is that it happens suddenly - there's no warning or some specific animation - it is very similar to normal boss attack.
    There was this reddit post about one of other bosses - Avarice - the boss can become invulnerable to almost all of Fury's attacks - while only Havoc form can damage him.
    Other bugs include entering a timeless cycle of boss corpse vanishing after being killed and before the animation after its death starts, which restarting the game from the last checkpoint does not fix.
    This and many other bugs make the experience from this game dreadful - and while the soulsborne games are punishing and unfair from challenge perspective - this game is punishing and unfair because it is not a finished product, flawed with many bugs and unpolished elements.
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  26. Dec 18, 2020
    4
    First of all, I'd like to say i'm a huge Darksiders fan. I loved the first 2 games, which i played on 360. But i had an extreme love/hate relationship with Darksiders 3 on PS4. I'll try and break it down into bite-size segments below...

    Graphics: While the graphics are nothing to write home about, they aren't too bad. Character models, especially Fury and the seven sins, are great. The
    First of all, I'd like to say i'm a huge Darksiders fan. I loved the first 2 games, which i played on 360. But i had an extreme love/hate relationship with Darksiders 3 on PS4. I'll try and break it down into bite-size segments below...

    Graphics:
    While the graphics are nothing to write home about, they aren't too bad. Character models, especially Fury and the seven sins, are great. The real problem stems from performance issues. The game constantly drops frame rates, stutters and freezes for 5-10 seconds while loading new assets/areas during gameplay. There's no reason why a game with such basic graphics should struggle to run 5 years into a console generation. It's just poorly optimised and there's no excuse for that.

    Gameplay:
    This is probably the worst part of the game. The combat has been patched and now includes a "Classic" mode which is much better than the default mode. Still, even with this classic mode, the combat is extremely poor in this game. Very unresponsive and the game and camera just don't allow for multiple enemies. When fighting groups, it's easy to be blindsided and attacked by enemies you can't see. This is made worse by the fact your health drains so quickly. Really, why does health drain so fast in this game? Just scrap the health bar and give us 3 hit boxes instead. Also, items don't work whilst your in an animation. Be that a combo, or being hit by enemies. I've died countless times while spamming up on the D-pad to use a healing item but it wouldn't register as i was in some animation loop from being hit to death by multiple enemies. There's no map, making exploration a little frustrating at times. it's also makes knowing where to go next impossible at times. The Metroidvania aspect of the game does work well. Making it fun to explore old areas with new abilities to see what secrets you can find. The save system on this game is utter garbage. It auto-saves (usually but not always) when you reach Vulgrim at one of his serpent holes. And when you quit the game. However, i have loaded saves up several times and had to replay anything from 15 minutes to over an hour again because it hadn't saved.

    Overview:
    I did manage to platinum this game. I loved Fury as a character and while the story wasn't on par with the first 2 games, it was serviceable. There were times when i loved playing Darksiders 3. But they were soon ruined by times of frustration due to poor game mechanics, technical glitches and the game crashing more than its fair share. I feel there is a good game here at its core. It's just marred by so many technical issues and gameplay mechanics than ruin the experience. Which only makes it all the more frustrating, that this could have been a good game and wasn't.
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  27. Dec 22, 2018
    1
    I got this game by Origin Access Premier. Thank you God I didn't waste money on this garbage. Dull animation and graphics. Dumb and uncomfortable camera. Fighting and movement mechanics isn't smooth and predictive. Cutscenes were drawn in Adobe Flash. When you start a game you complete the first location level and fight with the first boss - Envy. She is hard as hell to beat and she killsI got this game by Origin Access Premier. Thank you God I didn't waste money on this garbage. Dull animation and graphics. Dumb and uncomfortable camera. Fighting and movement mechanics isn't smooth and predictive. Cutscenes were drawn in Adobe Flash. When you start a game you complete the first location level and fight with the first boss - Envy. She is hard as hell to beat and she kills you. After you were killed by Envy you start... at the beginning of the level. Then I realized I don't want to play this game anymore. Expand
  28. Jan 4, 2019
    0
    most worse and annoying game i played so far. dont waste your money and time for this game.
    - The graphic is very bad, character motion like statue.
    - WTF story and conversation - Almost no bgm - Monotonous and annoying puzzle, its like the developer dont know how to make puzzle and never tried it (i just want to punch the developer face for making this game) - Very bad game
    most worse and annoying game i played so far. dont waste your money and time for this game.
    - The graphic is very bad, character motion like statue.
    - WTF story and conversation
    - Almost no bgm
    - Monotonous and annoying puzzle, its like the developer dont know how to make puzzle and never tried it (i just want to punch the developer face for making this game)
    - Very bad game mechanics, all indie game i played so far better than this
    Overall: this is trash (darksiders 2 better than this)
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  29. Oct 15, 2019
    0
    Whoever designed this game: you need to take game design classes.

    I don't think it's anything big or major that is wrong, but one billion small things aren't adjusted quite right. I think you're trying to make a soulslike game except you don't understand it. Small things like the rules for using an item is SUPER inconsistent. Sometimes it just completely ignores your request to do so
    Whoever designed this game: you need to take game design classes.

    I don't think it's anything big or major that is wrong, but one billion small things aren't adjusted quite right. I think you're trying to make a soulslike game except you don't understand it.

    Small things like the rules for using an item is SUPER inconsistent. Sometimes it just completely ignores your request to do so and sometimes I can't even believe you can use items in such a situation.

    Small things like enemy lock-on lunge when they attack. They have some sort of homing thing when they attack, as if you couldn't design the attack themselves to work properly you had to home it in. Problem with that is that it's not position dodgable, it's only dodge-button dodge-able. That literally reduces the complexity of not getting hit to a single button press.

    Small things like switching hollows not being instant, so you can't chain them in cool ways. I was excited to chain things together then found that you can't because it just doesn't work.

    Small things like enemies that just keep kiting you, as if they're designed for Halo 5. You're not master chief, don't design enemies for Master Chief's weapons and abilities, design enemies for Fury's weapons and abilities because Fury is what you are playing in Darksiders III and not Master Chief.

    Small things like every attack is literally the same just keep pressing X. Poor reward for landing big charge attacks, do why bother? The whip is SUPER inconsistent. I think someone should make a pop quiz who-wants-to-be-a-millionaire game on every scenario where the contestant tries to guess whether the whip will hit YES / NO in a number of situations. It will be a super fun game because whether the whip will connect at any given situation is COMPLETE NONSENSE.

    Other small things like ledge grab being WAY too slow for a game like this, and worst of all, enemies can attack you while you ledge grab, and you ledge grab pull up SOOO LOWWWW that enemies can attack twice to 3 times while you're grabbing up, so that you actually try NOT to ledge grab by using fire charge upwards to workaround it.

    More small things like HORRIBLY inconsistent crowd combat. Dark Souls with always works a consistent way every weapon in crowd combat. This game forces you to just-frame dodge, but every just-frame counter only hits 1 enemy, leaving you open to the surrounding crowd. Why isn't there a HORIZONTAL whip just counter move????

    I could go on and on and on and on and on. I think game design is all the small things. I would recommend taking classes. Yes you, whoever designed the game. Go and learn.
    Expand
  30. Jan 8, 2021
    3
    darksiders 3 is worse than the previous games the gameplay and combat is boring and clunky, I don't like it's darksouls style, dark siders 2 was much better, I bought this game to play "darksiders" not "dark souls" because i hate souls games
  31. Dec 20, 2019
    0
    On the PC you can't remap the controller buttons. I like to play the same (or as close as possible) button scheme in all my 3rd person games, so I can seamlessly switch between them. Instant refund for me.
  32. Jul 4, 2020
    0
    Максимально тупейшая, бездарнейшая и убогая попытка создать копию дарсолус. Разработчики настолько сильно захотели скопировать всё что видели в серии игр дарсоулс, что забыли довести до ума хоть что-то. Боевка максимально тупая, головоломки бессмысленые, легкие, и ненужные, катсцены убоги, персонажи выблядские, сюжет неинтересныйМаксимально тупейшая, бездарнейшая и убогая попытка создать копию дарсолус. Разработчики настолько сильно захотели скопировать всё что видели в серии игр дарсоулс, что забыли довести до ума хоть что-то. Боевка максимально тупая, головоломки бессмысленые, легкие, и ненужные, катсцены убоги, персонажи выблядские, сюжет неинтересный
  33. Aug 22, 2021
    0
    Darksiders 3
    Was it worth the wait?
    Kinda Darksiders 3 is an 8 hour long hack and slash games with light Metroidvanias aspects to it.. here you play as the horseman.. or horsewoman fury, after playing the first darksiders games I was so excited to play this one,, the bright white and pink of the cover got me like, okay, lets see some crazy visuals, and what do I get? Basically just the
    Darksiders 3
    Was it worth the wait?
    Kinda
    Darksiders 3 is an 8 hour long hack and slash games with light Metroidvanias aspects to it.. here you play as the horseman.. or horsewoman fury, after playing the first darksiders games I was so excited to play this one,, the bright white and pink of the cover got me like, okay, lets see some crazy visuals, and what do I get?
    Basically just the ugly parts of darksiders one.. builsdings, subways, wood.. and one gorgeous underwater level.. but this is definitely the lowest effort game in the trilogy… no horse this time, just follow the skull on the map, do annoying frustrating not fun at all puzzles, and take down the 7 deadly sins which was the coolest part to me.. I was excited to see the twist of each one.. and sadly its just a run of the mill boss battle, .. the character design can be cool, but the battles are super lame.. as you progress the story youll unlock 4 different forms, a fire that can help you jump hier, electric that can help you levitate, some purple rock smashy power, and finally a power that lets oyu walk on water… and what does the game do with these powrs? They annoy you.. especially in the final few hours, forcing you to juggle them, hit this with this form, quickly switch to this form mid puzzle to freeze it in time to progress,.. mind you.. transforming is not intuitive, you gotta hold and press certain buttons all while making ssure youre zoomed in with the boomerand and selecting with l2 and throwing with r2 all while holding l1 down and going through the face buttons trying to remember who is who.. I hted it.. I hated every time a puzzle required 2 chracters simultaneously to solve… other than that I love the darksiders formular of collect osuls, spend them on upgrades, its as addictive here as it is in the previous games..
    I midly enjoyed my time here, tracking down the 7 deadly sins, but wow did darksiders go from AAA potential to single A real quick
    I give Darksiders 3
    a 6.5/10
    Expand
  34. Sep 9, 2019
    1
    I know that it has been taken over by a new company and developers but somehow Darksiders 3 has managed to leave out everything that made Darksiders 2 a really good game and just leave a shell. I felt the need to finish this game just to get it over and done with and had no intention of running a second play through. The game felt like a chore rather than fun.
Metascore
70

Mixed or average reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 43
  2. Negative: 1 out of 43
  1. Mar 5, 2019
    50
    Darksiders 3 does a lot of stuff wrong. True fans will be grateful that it exists, but this game is a below average action platformer that tries to be something that is not.
  2. CD-Action
    Feb 6, 2019
    60
    Darksiders III feels like a trip to a museum, which of course doesn’t have to be a drawback. Its antiquated design has a certain charm and made me realize that I miss simplicity and compactness in bloated modern open-world games. Unfortunately Gunfire’s effort is messy – it’s rough around the edges, it made a step backwards in terms of RPG elements and environmental puzzles, some design choices are dubious, the combat system is imprecise, and there are a lot of bugs and glitches on top of all that. As a result Darksiders III can compete neither with modern action titles, nor with previous games in the series. [01/2019, p.82]
  3. Jan 22, 2019
    65
    There’s precious little to elevate Darksiders 3 to the level of the previous two games, let alone its peers in 2018. It’s a game that offers few surprises, few challenges, and few moments of greatness. What it does, it does to a satisfactory level and never kicks on from there. But there’s something about Darksiders 3 that still sort of works though. It’s a B-tier production, without a shadow of a doubt, but it’s the sort of thing that doesn’t actually come along all that often these days. Fans of the series will no doubt get a kick out of the continuing story and there’s just enough here to help Darksiders 3 stand out and make for an entertaining playthrough.