User Score
7.2

Mixed or average reviews- based on 649 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jul 9, 2019
    5
    Has lost its charm from Darksiders 1 and 2. Combat has been dumbed down for casuals and difficulty spikes are very soft. The sense of epic battles between divine creations is no longer there and you cannot help but feel the future of Hack and Slash games is just being cut down.

    I feel sad about what they have done with this one.
  2. Aug 24, 2020
    7
    No, it's not as good as the first two. Even Genesis is way better. And I get why some people hated it at launch, but after the patches and bug fixes to let you play it more like past DS games, it's actually a lot of fun. For me the struggle was the focus on blocking and countering, but once I got that figured out, I enjoyed myself. Loved the art style, most of the dialogue works, and theNo, it's not as good as the first two. Even Genesis is way better. And I get why some people hated it at launch, but after the patches and bug fixes to let you play it more like past DS games, it's actually a lot of fun. For me the struggle was the focus on blocking and countering, but once I got that figured out, I enjoyed myself. Loved the art style, most of the dialogue works, and the boss fights are generally excellent. Good music, cool environments. Not much of a story, and heavy on the tropes...but this is Darksiders after all. Expand
  3. Dec 30, 2018
    5
    Hardcore review.

    Good art and sound. Level design and story is basic, but if you have good gameplay mechanics, that's forgivable... That's the problem - Darksiders III's combat mechanics are fundamentally broken. My background in similar games, briefly - Finished Dark Souls I, II, & III three times each. Finished Nioh's campaign +3. Played Monster Hunter World 200+ hours. Witcher
    Hardcore review.

    Good art and sound. Level design and story is basic, but if you have good gameplay mechanics, that's forgivable...

    That's the problem - Darksiders III's combat mechanics are fundamentally broken.

    My background in similar games, briefly - Finished Dark Souls I, II, & III three times each. Finished Nioh's campaign +3. Played Monster Hunter World 200+ hours. Witcher 3 twice. AC Origins and Odyssey once each. DMC 3 multiple times, DmC twice, and DMC 4 multiple times. I know what makes and breaks games like these. And no, this is not simply an issue of GITTING GUD.

    Darksiders III wants to be Dark Souls, but it doesn't understand how to make a very hard game very fun.

    Dueling and studying opponents. DSouls is all about dueling and studying enemies. It's all about learning your opponent's moves, circling each other, patiently waiting for an opportunity to strike. DSouls is decidedly slower. There's ample time to react. While the animations and sounds are rather visceral, damage is reasonable such that you can survive long enough to learn a thing or two about your opponent before dying. There are multiple ways to mitigate or even outright deny damage (dodge, parry, block). DSouls gets all the aforementioned elements right. But DSiders gets all these elements horribly wrong.

    Let's break it down. First, too many DSider enemies cannot be lured away from their friends. This means you're constantly fighting multiple opponents at once. That would be fine, if you had the tools to properly deal with them. You don't. Next, damage. Moderately sized enemies can absolutely CHUNK your health bar, and kill you in 3-4 hits. Next, the stagger system. Fury (your character) will stagger against all attacks. It is entirely possible to be stun-locked for 2-3 seconds and die outright. One way to mitigate frustration over staggering in games is to implement a knock-back system (DMC, MHW, WIII, AC:O, etc.), where if the player takes a particularly powerful hit or too much damage in a short time, the player flies backward, with some i-frames. This helps kind of reset the battlefield, giving you a second to recollect yourself. There is no knockback system in place in DSiders, which seems like a really basic thing to add to a game where you're constantly facing high-damage mobs. Next, lacking tools to manage mobs. For example, Odyssey gives you CC abilities to help manage the battlefield. DMC allows you to juggle your opponents in the air to allow you to deal damage to a single target while keeping safe from most enemies. DSiders offers no inventive and fun ways to manage mobs. You have your basic combos, and power moves...and that's it. Next, mob attack cycles. In DSiders enemies seem to be programmed to attack as often as possible, and also when you attack them (I've tested this second behavior thoroughly). On paper this doesn't sound so bad, but when you factor in the damage levels, the stagger system, and the lack of player tools, what you have is a frustrating stunlock mess. A game that handled this well is Nier: Automata. Enemies could attack you whenever they want, BUT there was a red flash in their eyes indicating it was time for you to dodge. At first this seems like hand-holding, but when you factor in the sheer number of enemies on-screen, attack-warnings are only fair. DSiders has no attack-warnings. Next, attack speed. Enemies attack FAST in this game. To make matters worse, the same enemy will have 2-3 different combos with different wind-up times. DSiders should have taken a page from Nier if they wanted attack speeds to be this unforgiving. Otherwise, they should have mimicked DSouls attack speeds, specially since you are swarmed more often in DSiders. Next, the nerfed dodge mechanic. DSiders II dodge was too powerful; it was 3 successive short leaps. This time they nerfed it to the ground, making it a single dash, with a LONG recovery time between dashes. This does not at all synergize with how often mobs attack. Next, perfect evade reward. In Nier, perfect evade = a free attack on enemies. In DSiders, you can get hit during the free attack, leaving you with literally NO OPTIONS to attack safely.

    Taking each element individually, it all seems fine...but when you put it all together you get the mechanical mess that is Darksiders III. All in all the game gives you very, very little opportunity to study your opponents per life. A full health bar is 3-4 hits, and each potion gives you 1-2 hits of HP back. All in all you can take about ~8 hits total before dying. Remember that getting stunlocked is commonplace in this game, so one hit can easily lead to another 3-4 hits in succession. You die very often, and learn so very little per death. Even after learning so much, you realize so much of the game is very random because of how you and the mobs work. Victory is less about mastery, and more about luck. Luck-reliance is a sign of a VERY bad game.

    Stay away. RIP Darksiders franchise.
    Expand
  4. Aug 7, 2019
    5
    Darksiders has been a rather unique and very fun series I held close to my heart since the first release, which is why I m so thoroughly dissapointed in the turn the long awaited 3rd part of the series took.

    To begin with, the game looks as if it's from the previous decade. The epic heaven vs hell scope of the previous titles is rather missing, instead what you get is spider caves, lava
    Darksiders has been a rather unique and very fun series I held close to my heart since the first release, which is why I m so thoroughly dissapointed in the turn the long awaited 3rd part of the series took.

    To begin with, the game looks as if it's from the previous decade. The epic heaven vs hell scope of the previous titles is rather missing, instead what you get is spider caves, lava caves, skeleton caves and ruined urban environments for most part.

    To make matters worse, the game involves a LOT of backtracking in order to solve puzzles as you gain more abilities the more bosses you kill. This is something the previous titltes also did, but the difference here is that if you take into acount the large difficulty spike, it's pretty much a mandatory, mind-numbing procedure you ll have to do like 3-4 times in order to get enough levels and items to proceed in the game.

    Onto the juicy part of combat now. Darksiders has always been a funny, arcadey hack and slash the likes of DMC, with puzzles to keep down the pace in between. For some reason however this time, the studio decided to pretty much rip off the Dark Souls formula(Death penalty, bonfires, extremely weak character that never gets to power trip etc) and apply it here. However, this is no easy task, and it shows.

    The combat as a result feels very clunky. While no specific part is terrible, they all add up to it. The camera work is bad, hitboxes are bad, it feels like the game has some sort of input lag, you can't interrupt your attacks, and the only way you can protect yourself is through the dodge move. Dodge is also very problematic however. The iframes are tiny and combined with the spaz nature of bosses and enemies(multiple, fast attacks with little if any wind-up) makes for a very unpleasant experiance, espesially on the top difficulties.

    Overall, a sad attempt at revitalising the series. Hopefully future developers will stick to their already tried and celebrated formulas instead of trying to rip-off other titles. And in the end, come on, there are already 5 souls titles out there, and even more clones of them, we don't need more...
    Expand
  5. Nov 30, 2018
    7
    I love Darksiders. That is why my score is so high. Before D3 I played remastered versions, and I think they look better than D3. And that is a dick move THQ! Overall - I enjoyed it quite, but I can see a lot's of impovements need to be done (both - aestetic, and gameplay!)
  6. Nov 29, 2018
    5
    Need a patch that will remove the Dark Souls elements. In the previous parts, it was possible to destroy a Legion without any problems, here 2-4 average enemy kill you in a few seconds, and okay bosses, but ordinary enemies...
    Story is interesting, but the gameplay is terrible.
  7. Nov 30, 2018
    5
    Where is the tree of pumping and talent? Where are the beautiful large-scale locations and music? Change of armor? Oh yeah in DARKSIDERS II......
    I don’t understand the new fashion to call a slasher a game where on the screen a maximum of 3 monsters that easily give you **** cuts by 40% hp, Alien Shooter is more a slasher than everyone in the last couple of years playing games with such
    Where is the tree of pumping and talent? Where are the beautiful large-scale locations and music? Change of armor? Oh yeah in DARKSIDERS II......
    I don’t understand the new fashion to call a slasher a game where on the screen a maximum of 3 monsters that easily give you **** cuts by 40% hp, Alien Shooter is more a slasher than everyone in the last couple of years playing games with such a genre in the title. When I buy a slasher, I want to mow down hundreds of enemies and die from a thousand, and not jumping around two crabs 10 times stronger than me is just dumber.
    Expand
  8. Dec 17, 2020
    7
    I am not a huge fan of the new combat system, it triggers me that i cannot rely of free movement for a faster paced play style, instead i am required to patiently wait the enemy's attacks for a timed dodged which gives a rewarding counter or just a precise dodge a little bit before you get hit, not only that but you cannot cancel out your attacks in the new game mode so you better chooseI am not a huge fan of the new combat system, it triggers me that i cannot rely of free movement for a faster paced play style, instead i am required to patiently wait the enemy's attacks for a timed dodged which gives a rewarding counter or just a precise dodge a little bit before you get hit, not only that but you cannot cancel out your attacks in the new game mode so you better choose classic, otherwise you cannot animation cancel and i don't know if everyone can adapt to that play style, i kind of tried but against my liking.
    All of that aside, great graphics and art as always, inspiring character development and the seven sins are more than just that one demon that we must take out, even the demon Abbraxis had some depth to him rather than just scream I'l kill you. Great cache of weaponry, you can unlock even more weapons than the default ones.
    Still thought it was annoying that i could only guard break with the force hollow and i did not find the Ice Stasis hollow useful for anything other than cheese some monsters and the storm hollow becomes useless near the end, and if the enemy is small you cant see for crap, so don't use it!
    As bosses, Gluttony, Pride, Envy second fight were really well designed boss fights with puzzle mechanics mixed together with great boss strategy and satisfaction, however Wrath and Lust make me quite skeptical, i think Wrath in his first phase was just annoying as he attacks minions like an idiot and keeps regenerating, in his second phase he is somewhat decent, Lust could have been better, but let's just add an angel mid fight to make it annoying instead of improving her mechanics, so whatever not bad fights but not great either, Avarice is just a dodging simulator as well as Wrath first fight, Envy first fight and Sloth as well, but it was a little better. Regarding Abbraxis, not a bad fight but not really that impressive for a "no other demon can match me".
    Not much else to add, regular monster fights are nothing special, the A.I's feel kinda generic and those knife throwing bastards are annoying as hell, a lot of recycled coloration on the monsters but who cares, at this point i feel like the game had a 3 month budget where they only put some thought into a few important things.
    I also grew to enjoy the upgrading system, it's simple but it feels nice, whatever it is you decide to do with your points and materials, still vastly inferior to the great system of Darksiders 2.
    The DLC is super cheap in it's content, it is only good to acquire new cooler looking weapons and the Crucible for rewards, i simply skipped it all cus i just wanted to get over with this game.
    Lastly, STAY AWAY FROM APOCALYPTIC DIFFICULTY.
    Expand
  9. Nov 29, 2018
    6
    Voice acting is monotonous. The game has polish, but the game mechanics are simple and uninspiring. The story is average and predictable. Meh.
  10. Nov 30, 2018
    7
    A good game/ok Darksiders game

    Darksiders 3 is a really good game but falls short on aspect we know and love from the Darksiders series. Almost all the elements are there to make it right good combat, new and interesting character, a story that not only satisfies but expands the Darksiders universe and the look and feel except for one part, the Zelda style puzzles. Don’t get me wrong
    A good game/ok Darksiders game

    Darksiders 3 is a really good game but falls short on aspect we know and love from the Darksiders series. Almost all the elements are there to make it right good combat, new and interesting character, a story that not only satisfies but expands the Darksiders universe and the look and feel except for one part, the Zelda style puzzles. Don’t get me wrong they are still in this game but so far and in between that you can notice the miss opportunity they had to make it great. With Fury’s abilities and how they change not just combat but how she interacts with this world it makes you wonder why there isn’t more puzzles like the previous games. There is a clear inspiration from Dark Souls in this game, but it blends in nicely with the combat in my opinion. Betting it in the challenging difficulty was tedious at first but as you progress and get more upgrades and understand the combat more it gets easier.

    In conclusion, I enjoy Darksiders 3 a lot and it continues to show the developers are inspired by many great games and put it in a very interesting world. It’s sad to see the Zelda inspiration less in this installment but their approach was nothing short then great.
    Expand
  11. Nov 28, 2018
    6
    Like many of you, I've been patiently waiting for the release of Darksiders 3. For the longest time, I didn't think it would happen. With THQ's bankruptcy and the IP acquisition by Nordic. Then when I learned it would I was excited. I could patiently wait to see what the new developer would bring. But now that it has? I almost wish it hadn't.

    To begin with the new Horseman, Fury, is a
    Like many of you, I've been patiently waiting for the release of Darksiders 3. For the longest time, I didn't think it would happen. With THQ's bankruptcy and the IP acquisition by Nordic. Then when I learned it would I was excited. I could patiently wait to see what the new developer would bring. But now that it has? I almost wish it hadn't.

    To begin with the new Horseman, Fury, is a subpar character. It's like Gunfire Games went out of their way to make her unlikeable after giving her such an amazing new weapon. Sure these are the Horseman of the Apocalypse and not the nicest Nephilim on Earth but she comes off as the Starscream of the Decepticons. Whiney, petulant, and self-serving. She doesn't want to save her brothers out of any sense of familial responsibility. She wants to save them so she can be the boss.

    Embedded video

    Robert
    @fistfullofdice
    It looks good at least #DarksidersIII #XboxShare

    3
    10:18 AM - Nov 26, 2018
    See Robert's other Tweets
    Twitter Ads info and privacy

    This newest entry to the franchise undoes a lot of the improvements made in Darksiders 2 over the original. This game is less focused on finding new gear and weapons and powering them up. Instead, you'll focus on gaining new abilities.

    The game also places a heavy emphasis on puzzle solving and platforming. However, some of the puzzles aren't intuitive and are just downright frustrating, not fun. Also in the early game, Fury's jumps are awkward and do not handle well. This takes what should be one of the highlights of the game, the environment, and makes it frustrating to navigate around in.

    It's not all doom and gloom though. One nice thing is that within the first few minutes of actual gameplay you'll be in your first boss battle. The bosses are not easy. Some of them are as much puzzle as they are combat. This boss immediately sets that tone.

    The two things I enjoyed the most about the game was the aesthetics and Fury's chain swords. It looked like an evolution of the Darksiders Franchise. As soon as I hopped in I felt, yep, this is a Darksiders game. Also playing with the new chain weapon was a lot of fun over just the standard sword. Unfortunately, the rest of the experience didn't pan out.

    I played an advanced review copy on the XBox One X provided by the developer and the game suffered from unsteady frame rates. I also had the game crash after defeating a sin and I had to replay the entire stage, which while not too difficult is a bit of a gut punch. It goes from a triumphant to a defeated moment in the blink of an eye. Hopefully, this is something they can patch in the near future.
    Expand
  12. Dec 4, 2018
    6
    Игра как слэшер не очень так как:
    1. некоторые удары как по мне, так и от меня не засчитываются.
    2. Анимации не прыжков не дают сделать мне нормальный удар в итоге я просто как дебил 2 секунды вишу в воздухе.
  13. Dec 26, 2018
    5
    I may not have played Darksiders I before, but playing Darksiders II definitely caught my interests for the series. As for the Darksiders III, the story is kinda weak compared to its predecessor. Game mechanic wise, the game is just under polished. Puzzle is simple, time-based and repetitive. It has been giving me frustrating experience most of the time, the combat system is just so-so,I may not have played Darksiders I before, but playing Darksiders II definitely caught my interests for the series. As for the Darksiders III, the story is kinda weak compared to its predecessor. Game mechanic wise, the game is just under polished. Puzzle is simple, time-based and repetitive. It has been giving me frustrating experience most of the time, the combat system is just so-so, considering it developed by other devs, it is passable, but I am not gonna replay it.
    In anyhow, I am grateful that the game was brought back from the dead, and I thank the devs for developing and continuing the series.
    Expand
  14. Jan 27, 2019
    7
    Great combat , interesting moments ,great graphics , fluid gameplay , without good puzzles , normal story and souls recollecting
  15. Nov 29, 2018
    7
    Me ha entretenido esta nueva formula que el estudio le ha dado a esta nueva entrega sin embargo debido al menor presupuesto que han tenido se nota mucho los fallos del juego y los cortes de pantalla que he sufrido a lo largo del mismo. Estoy muy contento de que no matasen a la saga y le den otra oportunidad de vivir con el Dark Siders 4 (o el 5º jugando con los 4). Dicen que no es muyMe ha entretenido esta nueva formula que el estudio le ha dado a esta nueva entrega sin embargo debido al menor presupuesto que han tenido se nota mucho los fallos del juego y los cortes de pantalla que he sufrido a lo largo del mismo. Estoy muy contento de que no matasen a la saga y le den otra oportunidad de vivir con el Dark Siders 4 (o el 5º jugando con los 4). Dicen que no es muy bonito de ver sin embargo a un servidor le ha encantado el estilo gráfico que ha tenido. Expand
  16. Dec 9, 2018
    7
    It feels wrong that the third game in AAA series has lower budget and so - lower quality. Core gameplay moved towards Dark Souls - it was unexpected, and I don't think it's right to change core gameplay that much. Whole game feels like Dark Souls clone with bright colors and small Zelda-like elements. It crashed several times (few times after a difficult boss fight, so I had to fight himIt feels wrong that the third game in AAA series has lower budget and so - lower quality. Core gameplay moved towards Dark Souls - it was unexpected, and I don't think it's right to change core gameplay that much. Whole game feels like Dark Souls clone with bright colors and small Zelda-like elements. It crashed several times (few times after a difficult boss fight, so I had to fight him again). Some autosave locations are very questionable to say the least, especially for game with that many bugs.
    But overall - I really enjoyed Darksiders 3. It surprisingly felt like something new, and it's a real game! Challenging and rewarding.
    Expand
  17. Dec 13, 2018
    6
    Que la calificación no los engañe, Darksiders III es un juego claramente hecho con presupuesto bajo, y está dirigido al mercado como un juego de clase media, pero eso no quiere decir que no es un buen juego, creo que no me había divertido tanto con un juego desde hace mucho tiempo, es algo que Darksiders III hace bien, te mantiene siempre con ganas de jugar más.

    Lo que lo baja hasta el
    Que la calificación no los engañe, Darksiders III es un juego claramente hecho con presupuesto bajo, y está dirigido al mercado como un juego de clase media, pero eso no quiere decir que no es un buen juego, creo que no me había divertido tanto con un juego desde hace mucho tiempo, es algo que Darksiders III hace bien, te mantiene siempre con ganas de jugar más.

    Lo que lo baja hasta el puntaje que le doy son algunos aspectos del gameplay que fueron mal implementados, la falta de mapa en un mundo que puede fácilmente desorientar al jugador, la mala optimización general, al menos en la versión de PC, causando que el juego corriera a menos FPS en ciertos momentos, algunos que ni siquiera parecen demandantes (nada que no se pueda arreglar con parches), e incluso sufrí un par de crasheos del juego gracias a esto, y mi PC corre Hitman 2 y cosas parecidas sin problema, y lo que yo creo que es lo peor del juego y lo que más lo termina dañando es la historia sin chiste y, principalmente, su guion mal escrito y mal implementado en la mayoría de las ocasiones.

    Son detalles que, a primera instancia, te hacen pensar que el juego es malo solo por esos aspectos, pero créeme cuando te digo que si tienes ansias de un juego que no sea de esos super caros de hacer con valores de producción estúpidamente grandes como God of War o Red Dead Redemption 2, de verdad, créeme que esto es justo lo que estas esperando, claro que tengo que decir que una mejor historia pudo haber hecho que la experiencia fuera mucho mejor, pero aun así, sigue siendo un juego y un gran precedente de un pequeño estudio que, no solo logro hacer su primer gran juego, si no que claramente se esforzó demasiado para lograr que este juego fuera justo lo que es, un juego divertido.
    Expand
  18. Dec 4, 2018
    7
    I think Darksiders 1 was the best and Darksiders 2 was so-so ! but this Darksiders3: nah!
    a few bugs/ bad FOV (can be fixed with mod) / short story line / lack of equipments and its not open world actually.i see no gunfight !! the bosses are good/ the fighting method is good / and the puzzles in game are so easy!! its just 3-4 puzzle in whole
  19. May 12, 2020
    5
    This isn't a great game. I would never recommend purchasing it. It's a hybrid of a Souls Game and a traditional hack and slash and does neither very well. I think it is decent for what it does, but it lacks the polish and fun gameplay of a God of War or Devil May Cry,
  20. Mar 4, 2020
    7
    well if you expect something like Darksiders 1 and 2 then you're in for a surprise.
    This is hard. Long, and hard (no pun intended) but it's good. I'll be honest, I cheated. I wanted to know how the story went and it was taking too long for my taste. Grinding through all those enemies was a bit too much for my taste.
    There's a story mode, but it's still damn hard and it takes so friggin
    well if you expect something like Darksiders 1 and 2 then you're in for a surprise.
    This is hard. Long, and hard (no pun intended) but it's good. I'll be honest, I cheated. I wanted to know how the story went and it was taking too long for my taste. Grinding through all those enemies was a bit too much for my taste.
    There's a story mode, but it's still damn hard and it takes so friggin long. It's not that the enemies are too tough. It's the numbers of them that makes it really time consuming.

    The story is great of course, just like with the first 2 games. Uthane is there again (of course) but not as much as he was in the other 2 games, which is a shame, I liked his character.

    Compared to 1 and 2 the game-play of 3 is a bit different. there's a setting for darksiders 2 play-style instead of the originally released souls-like playstyle (which basically means dying a lot and taking ages to progress) but it's still a lot harder than the previous games.

    Also, even though Fury is a lot nicer to look at than Death, it's just not as fun to play as Darksiders 2. I got lost, running in circles a few times and it's really annoying not knowing where the hell else you need to go to get at the next place. And it's looong. I cheated because the story was already so very long. the world is HUGE and then there are all those enemies keeping you from moving forward........

    So, I do recommend it. But take heed, if you want to just run through the story, get some god mode patch. it's still a challenge if you do but you can actually follow the story.

    If you like souls-like difficulty then get to it you little masochist you. I don't 'envy' you..
    Expand
  21. Jul 20, 2019
    7
    Darksiders III somehow floats between Souls-like gameplay and the generic hack and slash formula, and it executes it somehow well enough to be engaging. While the story is very mediocre; the gameplay is what truly makes Darksiders III a game worth trying out, even for franchise newcomers.
  22. Mar 21, 2019
    6
    A really nice game, I enjoyed it a lot. Graphics are nice and story is also fine. I'm not a fan of puzzles, but here it wasn't that annoying. Fighting is probably the most enjoyable thing about this game along with many bosses.
  23. May 20, 2019
    7
    Beautiful story and atmosphere. Successful boss designs. Fighting system is good. Soundtrack and voices are nice. BUT Checkpoint system and loading times are frustrating. The difficulty level is unbalanced. AS A RESULT, Darksiders 3 is not great but a nice game. It is obvious that it will satisfy his followers who are following the Darksiders universe.
  24. Dec 15, 2020
    5
    If you have no idea about the franchise you'll most likely love this game.
    If you have expectations, however, I don't recommend it
  25. Mar 21, 2022
    7
    I hated this game at first and forced myself to continue just because I love the Darksiders games. I hate souls-like games, and the souls-like mechanics introduced to this game made me hate it at first. But if you can learn to tolerate this issue, the core gameplay and story is still fun to play.

    I would rate this game higher if it didn't make you lose the collected souls and used items
    I hated this game at first and forced myself to continue just because I love the Darksiders games. I hate souls-like games, and the souls-like mechanics introduced to this game made me hate it at first. But if you can learn to tolerate this issue, the core gameplay and story is still fun to play.

    I would rate this game higher if it didn't make you lose the collected souls and used items when you die. If the developer reads this, you should keep to old Darksiders way, which was similar to God of War & Prince of Persia, and should stay away from the souls-like genre, in my opinion.
    Expand
  26. Jan 15, 2023
    7
    Has lost its charm from Darksiders 1 and 2. Combat has been dumbed down for casuals and difficulty spikes are very soft. The sense of epic battles between divine creations is no longer there and you cannot help but feel the future of Hack and Slash games is just being cut down.

    I feel sad about what they have done with this one.
  27. Feb 12, 2020
    7
    Nothing special. Game is just ok. Good thinngs - overal style, slightly generic but looks beatiful. Combat repetittive and boring. Checkpoints ala dark souls are anoying. Better to play as part of series, not separately. Normal mode becomes prety challenging to the middle of the game. In general prety borring, very generic game. Interesting parts are universe and style.
  28. Dec 6, 2019
    5
    Es un quiero y no puedo en TODO SENTIDO, además un rendimiento pobre en pc y con crasheos.
  29. Feb 26, 2020
    7
    In the middle of the game, I was starting to boring. I felt like I played on a lope. Btw, It was a great experience. If you want to play an action game with a normal story, it will be a great chose that game.
  30. Oct 7, 2019
    5
    A very boring and unattractive hack and slash. Not next-gen graphics by any means. I played this thing for about an hour and feel like I saw all I needed to see.
  31. Dec 30, 2019
    6
    "where should i go ? 3" - this the correct name of this game, cuz this question I asked many times and no one answer it except this small skull that may show you the right way but it didn't. another interesting thing about this game it have different body armor but the only difference between them, it color and price - you will pay 10k more for every new set a get only different color."where should i go ? 3" - this the correct name of this game, cuz this question I asked many times and no one answer it except this small skull that may show you the right way but it didn't. another interesting thing about this game it have different body armor but the only difference between them, it color and price - you will pay 10k more for every new set a get only different color. what about gameplay: if u think as me - like this game slasher genre - yes it is but with boring gameplay feature with moving giant blocks, seriously who will enjoying that ? but despite all this game is no so bad =D Expand
  32. Sep 5, 2023
    6
    I have not played the other parts of this series. I decided to play the third part because I read that it has elements of SoulsLike. I didn't finish it to the end. The gameplay didn't catch on. The story wasn't interesting either. Didn't like the controls. The game is not bad, but it didn't grab me.
  33. Feb 11, 2020
    7
    Its not bad it even subvertet my expectations, I thought it would flop hard but no. In this game they thought about making the combat more souls like than hack n slash while still having the hack n slash elements, which suprisingly works, the combat is fun and smooth. Problem is with the boss fights, they are not good. They are easy, not challenging or too hard and unfair. The level designIts not bad it even subvertet my expectations, I thought it would flop hard but no. In this game they thought about making the combat more souls like than hack n slash while still having the hack n slash elements, which suprisingly works, the combat is fun and smooth. Problem is with the boss fights, they are not good. They are easy, not challenging or too hard and unfair. The level design is fine it tries to connect areas through shortcuts and such and still having the puzzles and such elements. But the story is weak at the end of the game I wanted for it to end finally, maybe it was longer than it should be. Expand
  34. Feb 5, 2020
    7
    I think this is my favorite Darksiders game so far.

    + Combat imo is much better than the previous games ( Be aware that the combat system is vastly different from the previous games ) + Less puzzles, more fighting + Fury is a good character + The game is inspired by Dark Souls and Bloodborne in terms of combat and level design - You might very well get killed by two hits sometimes
    I think this is my favorite Darksiders game so far.

    + Combat imo is much better than the previous games ( Be aware that the combat system is vastly different from the previous games )
    + Less puzzles, more fighting
    + Fury is a good character
    + The game is inspired by Dark Souls and Bloodborne in terms of combat and level design

    - You might very well get killed by two hits sometimes even on normal difficulty
    - The game is rather short
    - Fury's havoc form feels weak compared to the previous games' horsemen transformations
    Expand
  35. Feb 8, 2020
    7
    мой прошлый обзор был негативным НО sony отказались возвращать деньги и мне пришлось дать игре второй шанс и... в ней много недостатков но это не помешало мне ею насладиться.

    p.s. не ну блять лучше чем Warcraft 3 remastered давайте будем честны с друг другом.
    мой прошлый обзор был негативным НО sony отказались возвращать деньги и мне пришлось дать игре второй шанс и... в ней много недостатков но это не помешало мне ею насладиться.

    p.s. не ну блять лучше чем Warcraft 3 remastered давайте будем честны с друг другом.
  36. Dec 14, 2022
    5
    souls-like hoş değil aga 5,5 . .
Metascore
70

Mixed or average reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 43
  2. Negative: 1 out of 43
  1. Mar 5, 2019
    50
    Darksiders 3 does a lot of stuff wrong. True fans will be grateful that it exists, but this game is a below average action platformer that tries to be something that is not.
  2. CD-Action
    Feb 6, 2019
    60
    Darksiders III feels like a trip to a museum, which of course doesn’t have to be a drawback. Its antiquated design has a certain charm and made me realize that I miss simplicity and compactness in bloated modern open-world games. Unfortunately Gunfire’s effort is messy – it’s rough around the edges, it made a step backwards in terms of RPG elements and environmental puzzles, some design choices are dubious, the combat system is imprecise, and there are a lot of bugs and glitches on top of all that. As a result Darksiders III can compete neither with modern action titles, nor with previous games in the series. [01/2019, p.82]
  3. Jan 22, 2019
    65
    There’s precious little to elevate Darksiders 3 to the level of the previous two games, let alone its peers in 2018. It’s a game that offers few surprises, few challenges, and few moments of greatness. What it does, it does to a satisfactory level and never kicks on from there. But there’s something about Darksiders 3 that still sort of works though. It’s a B-tier production, without a shadow of a doubt, but it’s the sort of thing that doesn’t actually come along all that often these days. Fans of the series will no doubt get a kick out of the continuing story and there’s just enough here to help Darksiders 3 stand out and make for an entertaining playthrough.