User Score
7.2

Mixed or average reviews- based on 649 Ratings

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  1. Dec 20, 2020
    8
    This game was a little different from the rest of darksiders game, but I liked it after a hour or two of playing it. It’s not the best of the series but it’s well worth playing
  2. Feb 21, 2021
    8
    Played it while it was on Xbox Game Pass. A very pleasant, albeit crooked game. I don't understand people who mix this game with **** Of course, like any slasher, this game is capable of strangling at some point. For me, it was the boss moment - Greed. And so in general, very useful mechanics, albeit an oblique slasher. So I recommend it.
  3. Mar 16, 2022
    8
    This is the third game in the Darksiders franchise. You play as Fury, she is a hot-headed character with very few likable character moments in the game. The story revolves around her catching the seven deadly sins which have escaped their prison. The overall game is good and continues the story of the aftermath of the destruction of Earth
  4. Mar 2, 2022
    8
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful
    ☑ Good
    ☐ Decent
    ☐ Bad
    ☐ Don‘t look too long at it
    ☐ MS-DOS

    ---{ Gameplay }---
    ☐ Very good
    ☑ Good
    ☐ It's just gameplay
    ☐ Mehh
    ☐ Watch paint dry instead
    ☐ Just don't

    ---{ Story }---
    ☐ No Story
    ☐ Some lore
    ☑ Average
    ☐ Good
    ☐ Lovely
    ☐ It'll replace your life

    ---{ Game Time }---
    ☐ Long enough for a cup of coffee
    ☐ Short
    ☑ Average
    ☐ Long
    ☐ To infinity and beyond

    ---{ Price }---
    ☐ It's free!
    ☐ Worth the price
    ☑ If it's on sale
    ☐ If u have some spare money left
    ☐ Not recommended
    ☐ You could also just burn your money
    Expand
  5. Jun 19, 2023
    8
    Esse foi um jogo que fui com um pouco de medo em função das criticas mas acabei aproveitando e curtindo bastante!

    ---== Gráficos ==-- Até pela diferença grande de tempo entre cada um deles, o 3 possui gráficos um pouco melhores em comparação aos anteriores. Cenários mais detalhados armadura e arma um pouco mais detalhadas, Mas nada que encha os olhos e mostre uma tremenda evolução. O
    Esse foi um jogo que fui com um pouco de medo em função das criticas mas acabei aproveitando e curtindo bastante!

    ---== Gráficos ==--
    Até pela diferença grande de tempo entre cada um deles, o 3 possui gráficos um pouco melhores em comparação aos anteriores. Cenários mais detalhados armadura e arma um pouco mais detalhadas, Mas nada que encha os olhos e mostre uma tremenda evolução. O que é feio na minha opinião são as expressões faciais... essas são bem ruinzinhas.

    ---== História ==--
    Segue diretamente o acontecimento dos jogos anteriores, portanto é muito recomendado que jogue o Darksiders 1 e 2 (até porque são bons). Infelizmente o jogo agrega pouca coisa nova a lore do jogo, tanto que os Boss aparentemente são completamente irrelevantes pra história. Porém ainda sim a sequencia de eventos é divertida, existe uma evolução da Fury e o fim tem uma conexão forte com os jogos anteriores e deixa um gancho maravilhoso pro 4.
    Resumindo: poderia ser bem melhor, mas é ok.

    ---== Gameplay ==--
    Confesso que estranhei no começo por ser diferente dos demais, porém não sou daqueles que acredita que uma sequencia não possa ter uma forma diferente de gameplay. Nesse jogo a importância de pensar antes de amassar botões é bem importante, bem como o treino de esquiva, nas dificuldade maiores qualquer inimigo é perigoso se não se atentar a esquiva.

    Existem mais tipos de armas que nos anteriores porém acredito que a forma de progressão do jogo te obrigue a escolher o chicote e +1, pois os recursos para evolução são escassos portanto eu pelo menos foquei apenas no chicote e no martelo pois ele quebra defesa.

    A exploração ainda existe nesse jogo porém ela também é diferente. Não existe um mapa para poder se guiar e as referencias são as serpent holes do Vulgrim. Toda a exploração é numa região "pequena" da Terra podendo adentrar subsolo, catacumbas e etc.
    Até por conta do cenário em ruínas não existe uma exploração épica, ou mudanças grandes nos cenários como quando reativamos a Maker's Forge no 2.
    No 3 é necessário utilizar a variação de poderes para solucionar os puzzles porém na minha opinião os puzzles do 2 eram muito mais legais.

    Agora uma coisa que achei um absurdo é que em 2023 quando joguei esse jogo ainda é MUITO frequente a queda de fps. Já é travado em no máximo 60 fps, mas em alguns momentos chegou a 35 fps em um pc com 32GB de RAM, RTX 3060 TI e Ryzen 7 5800X. Acho um absurdo a frequência com que essas quedas aconteciam.

    ---== Resumo ==--
    Trata-se de um bom jogo, com uma história ok dentro de uma lore muito boa, as mecânicas desagradaram muitos jogadores antigos da franquia, porém não acho que elas sejam ruins, apenas diferentes.
    Poderia ter um equilíbrio melhor na progressão para que valesse a pena utilizar todas as armas, mas nada que comprometa.
    As DLCs agregam um conteúdo bem interessante, com o Crucible já conhecido e a Keepers of the Void com foco em exploração e com uma recompensa muito boa. Recomendo muito pegar o pacote com as duas expansões.
    Comprei a versão Deluxe por R$23,49 e senti que valeu DEMAIS a pena o que recebi x o valor pago.
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  6. Sep 7, 2023
    8
    It's a game with insane combat that flirts with Souls Like, in addition to having a very good and intuitive progression system, it lacked better elaboration of the maps and making them more specific, otherwise, a very good game.
  7. Dec 9, 2018
    7
    It feels wrong that the third game in AAA series has lower budget and so - lower quality. Core gameplay moved towards Dark Souls - it was unexpected, and I don't think it's right to change core gameplay that much. Whole game feels like Dark Souls clone with bright colors and small Zelda-like elements. It crashed several times (few times after a difficult boss fight, so I had to fight himIt feels wrong that the third game in AAA series has lower budget and so - lower quality. Core gameplay moved towards Dark Souls - it was unexpected, and I don't think it's right to change core gameplay that much. Whole game feels like Dark Souls clone with bright colors and small Zelda-like elements. It crashed several times (few times after a difficult boss fight, so I had to fight him again). Some autosave locations are very questionable to say the least, especially for game with that many bugs.
    But overall - I really enjoyed Darksiders 3. It surprisingly felt like something new, and it's a real game! Challenging and rewarding.
    Expand
  8. Mar 21, 2022
    7
    I hated this game at first and forced myself to continue just because I love the Darksiders games. I hate souls-like games, and the souls-like mechanics introduced to this game made me hate it at first. But if you can learn to tolerate this issue, the core gameplay and story is still fun to play.

    I would rate this game higher if it didn't make you lose the collected souls and used items
    I hated this game at first and forced myself to continue just because I love the Darksiders games. I hate souls-like games, and the souls-like mechanics introduced to this game made me hate it at first. But if you can learn to tolerate this issue, the core gameplay and story is still fun to play.

    I would rate this game higher if it didn't make you lose the collected souls and used items when you die. If the developer reads this, you should keep to old Darksiders way, which was similar to God of War & Prince of Persia, and should stay away from the souls-like genre, in my opinion.
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  9. Aug 24, 2020
    7
    No, it's not as good as the first two. Even Genesis is way better. And I get why some people hated it at launch, but after the patches and bug fixes to let you play it more like past DS games, it's actually a lot of fun. For me the struggle was the focus on blocking and countering, but once I got that figured out, I enjoyed myself. Loved the art style, most of the dialogue works, and theNo, it's not as good as the first two. Even Genesis is way better. And I get why some people hated it at launch, but after the patches and bug fixes to let you play it more like past DS games, it's actually a lot of fun. For me the struggle was the focus on blocking and countering, but once I got that figured out, I enjoyed myself. Loved the art style, most of the dialogue works, and the boss fights are generally excellent. Good music, cool environments. Not much of a story, and heavy on the tropes...but this is Darksiders after all. Expand
  10. Jan 15, 2023
    7
    Has lost its charm from Darksiders 1 and 2. Combat has been dumbed down for casuals and difficulty spikes are very soft. The sense of epic battles between divine creations is no longer there and you cannot help but feel the future of Hack and Slash games is just being cut down.

    I feel sad about what they have done with this one.
  11. Mar 4, 2020
    7
    well if you expect something like Darksiders 1 and 2 then you're in for a surprise.
    This is hard. Long, and hard (no pun intended) but it's good. I'll be honest, I cheated. I wanted to know how the story went and it was taking too long for my taste. Grinding through all those enemies was a bit too much for my taste.
    There's a story mode, but it's still damn hard and it takes so friggin
    well if you expect something like Darksiders 1 and 2 then you're in for a surprise.
    This is hard. Long, and hard (no pun intended) but it's good. I'll be honest, I cheated. I wanted to know how the story went and it was taking too long for my taste. Grinding through all those enemies was a bit too much for my taste.
    There's a story mode, but it's still damn hard and it takes so friggin long. It's not that the enemies are too tough. It's the numbers of them that makes it really time consuming.

    The story is great of course, just like with the first 2 games. Uthane is there again (of course) but not as much as he was in the other 2 games, which is a shame, I liked his character.

    Compared to 1 and 2 the game-play of 3 is a bit different. there's a setting for darksiders 2 play-style instead of the originally released souls-like playstyle (which basically means dying a lot and taking ages to progress) but it's still a lot harder than the previous games.

    Also, even though Fury is a lot nicer to look at than Death, it's just not as fun to play as Darksiders 2. I got lost, running in circles a few times and it's really annoying not knowing where the hell else you need to go to get at the next place. And it's looong. I cheated because the story was already so very long. the world is HUGE and then there are all those enemies keeping you from moving forward........

    So, I do recommend it. But take heed, if you want to just run through the story, get some god mode patch. it's still a challenge if you do but you can actually follow the story.

    If you like souls-like difficulty then get to it you little masochist you. I don't 'envy' you..
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  12. Jul 20, 2019
    7
    Darksiders III somehow floats between Souls-like gameplay and the generic hack and slash formula, and it executes it somehow well enough to be engaging. While the story is very mediocre; the gameplay is what truly makes Darksiders III a game worth trying out, even for franchise newcomers.
  13. Nov 30, 2018
    7
    A good game/ok Darksiders game

    Darksiders 3 is a really good game but falls short on aspect we know and love from the Darksiders series. Almost all the elements are there to make it right good combat, new and interesting character, a story that not only satisfies but expands the Darksiders universe and the look and feel except for one part, the Zelda style puzzles. Don’t get me wrong
    A good game/ok Darksiders game

    Darksiders 3 is a really good game but falls short on aspect we know and love from the Darksiders series. Almost all the elements are there to make it right good combat, new and interesting character, a story that not only satisfies but expands the Darksiders universe and the look and feel except for one part, the Zelda style puzzles. Don’t get me wrong they are still in this game but so far and in between that you can notice the miss opportunity they had to make it great. With Fury’s abilities and how they change not just combat but how she interacts with this world it makes you wonder why there isn’t more puzzles like the previous games. There is a clear inspiration from Dark Souls in this game, but it blends in nicely with the combat in my opinion. Betting it in the challenging difficulty was tedious at first but as you progress and get more upgrades and understand the combat more it gets easier.

    In conclusion, I enjoy Darksiders 3 a lot and it continues to show the developers are inspired by many great games and put it in a very interesting world. It’s sad to see the Zelda inspiration less in this installment but their approach was nothing short then great.
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  14. Feb 12, 2020
    7
    Nothing special. Game is just ok. Good thinngs - overal style, slightly generic but looks beatiful. Combat repetittive and boring. Checkpoints ala dark souls are anoying. Better to play as part of series, not separately. Normal mode becomes prety challenging to the middle of the game. In general prety borring, very generic game. Interesting parts are universe and style.
  15. Feb 26, 2020
    7
    In the middle of the game, I was starting to boring. I felt like I played on a lope. Btw, It was a great experience. If you want to play an action game with a normal story, it will be a great chose that game.
  16. Nov 29, 2018
    7
    Me ha entretenido esta nueva formula que el estudio le ha dado a esta nueva entrega sin embargo debido al menor presupuesto que han tenido se nota mucho los fallos del juego y los cortes de pantalla que he sufrido a lo largo del mismo. Estoy muy contento de que no matasen a la saga y le den otra oportunidad de vivir con el Dark Siders 4 (o el 5º jugando con los 4). Dicen que no es muyMe ha entretenido esta nueva formula que el estudio le ha dado a esta nueva entrega sin embargo debido al menor presupuesto que han tenido se nota mucho los fallos del juego y los cortes de pantalla que he sufrido a lo largo del mismo. Estoy muy contento de que no matasen a la saga y le den otra oportunidad de vivir con el Dark Siders 4 (o el 5º jugando con los 4). Dicen que no es muy bonito de ver sin embargo a un servidor le ha encantado el estilo gráfico que ha tenido. Expand
  17. Nov 30, 2018
    7
    I love Darksiders. That is why my score is so high. Before D3 I played remastered versions, and I think they look better than D3. And that is a dick move THQ! Overall - I enjoyed it quite, but I can see a lot's of impovements need to be done (both - aestetic, and gameplay!)
  18. Dec 4, 2018
    7
    I think Darksiders 1 was the best and Darksiders 2 was so-so ! but this Darksiders3: nah!
    a few bugs/ bad FOV (can be fixed with mod) / short story line / lack of equipments and its not open world actually.i see no gunfight !! the bosses are good/ the fighting method is good / and the puzzles in game are so easy!! its just 3-4 puzzle in whole
  19. Jan 27, 2019
    7
    Great combat , interesting moments ,great graphics , fluid gameplay , without good puzzles , normal story and souls recollecting
  20. May 20, 2019
    7
    Beautiful story and atmosphere. Successful boss designs. Fighting system is good. Soundtrack and voices are nice. BUT Checkpoint system and loading times are frustrating. The difficulty level is unbalanced. AS A RESULT, Darksiders 3 is not great but a nice game. It is obvious that it will satisfy his followers who are following the Darksiders universe.
  21. Feb 11, 2020
    7
    Its not bad it even subvertet my expectations, I thought it would flop hard but no. In this game they thought about making the combat more souls like than hack n slash while still having the hack n slash elements, which suprisingly works, the combat is fun and smooth. Problem is with the boss fights, they are not good. They are easy, not challenging or too hard and unfair. The level designIts not bad it even subvertet my expectations, I thought it would flop hard but no. In this game they thought about making the combat more souls like than hack n slash while still having the hack n slash elements, which suprisingly works, the combat is fun and smooth. Problem is with the boss fights, they are not good. They are easy, not challenging or too hard and unfair. The level design is fine it tries to connect areas through shortcuts and such and still having the puzzles and such elements. But the story is weak at the end of the game I wanted for it to end finally, maybe it was longer than it should be. Expand
  22. Feb 5, 2020
    7
    I think this is my favorite Darksiders game so far.

    + Combat imo is much better than the previous games ( Be aware that the combat system is vastly different from the previous games ) + Less puzzles, more fighting + Fury is a good character + The game is inspired by Dark Souls and Bloodborne in terms of combat and level design - You might very well get killed by two hits sometimes
    I think this is my favorite Darksiders game so far.

    + Combat imo is much better than the previous games ( Be aware that the combat system is vastly different from the previous games )
    + Less puzzles, more fighting
    + Fury is a good character
    + The game is inspired by Dark Souls and Bloodborne in terms of combat and level design

    - You might very well get killed by two hits sometimes even on normal difficulty
    - The game is rather short
    - Fury's havoc form feels weak compared to the previous games' horsemen transformations
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  23. Feb 8, 2020
    7
    мой прошлый обзор был негативным НО sony отказались возвращать деньги и мне пришлось дать игре второй шанс и... в ней много недостатков но это не помешало мне ею насладиться.

    p.s. не ну блять лучше чем Warcraft 3 remastered давайте будем честны с друг другом.
    мой прошлый обзор был негативным НО sony отказались возвращать деньги и мне пришлось дать игре второй шанс и... в ней много недостатков но это не помешало мне ею насладиться.

    p.s. не ну блять лучше чем Warcraft 3 remastered давайте будем честны с друг другом.
  24. Dec 17, 2020
    7
    I am not a huge fan of the new combat system, it triggers me that i cannot rely of free movement for a faster paced play style, instead i am required to patiently wait the enemy's attacks for a timed dodged which gives a rewarding counter or just a precise dodge a little bit before you get hit, not only that but you cannot cancel out your attacks in the new game mode so you better chooseI am not a huge fan of the new combat system, it triggers me that i cannot rely of free movement for a faster paced play style, instead i am required to patiently wait the enemy's attacks for a timed dodged which gives a rewarding counter or just a precise dodge a little bit before you get hit, not only that but you cannot cancel out your attacks in the new game mode so you better choose classic, otherwise you cannot animation cancel and i don't know if everyone can adapt to that play style, i kind of tried but against my liking.
    All of that aside, great graphics and art as always, inspiring character development and the seven sins are more than just that one demon that we must take out, even the demon Abbraxis had some depth to him rather than just scream I'l kill you. Great cache of weaponry, you can unlock even more weapons than the default ones.
    Still thought it was annoying that i could only guard break with the force hollow and i did not find the Ice Stasis hollow useful for anything other than cheese some monsters and the storm hollow becomes useless near the end, and if the enemy is small you cant see for crap, so don't use it!
    As bosses, Gluttony, Pride, Envy second fight were really well designed boss fights with puzzle mechanics mixed together with great boss strategy and satisfaction, however Wrath and Lust make me quite skeptical, i think Wrath in his first phase was just annoying as he attacks minions like an idiot and keeps regenerating, in his second phase he is somewhat decent, Lust could have been better, but let's just add an angel mid fight to make it annoying instead of improving her mechanics, so whatever not bad fights but not great either, Avarice is just a dodging simulator as well as Wrath first fight, Envy first fight and Sloth as well, but it was a little better. Regarding Abbraxis, not a bad fight but not really that impressive for a "no other demon can match me".
    Not much else to add, regular monster fights are nothing special, the A.I's feel kinda generic and those knife throwing bastards are annoying as hell, a lot of recycled coloration on the monsters but who cares, at this point i feel like the game had a 3 month budget where they only put some thought into a few important things.
    I also grew to enjoy the upgrading system, it's simple but it feels nice, whatever it is you decide to do with your points and materials, still vastly inferior to the great system of Darksiders 2.
    The DLC is super cheap in it's content, it is only good to acquire new cooler looking weapons and the Crucible for rewards, i simply skipped it all cus i just wanted to get over with this game.
    Lastly, STAY AWAY FROM APOCALYPTIC DIFFICULTY.
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  25. Mar 21, 2019
    6
    A really nice game, I enjoyed it a lot. Graphics are nice and story is also fine. I'm not a fan of puzzles, but here it wasn't that annoying. Fighting is probably the most enjoyable thing about this game along with many bosses.
  26. Dec 4, 2018
    6
    Игра как слэшер не очень так как:
    1. некоторые удары как по мне, так и от меня не засчитываются.
    2. Анимации не прыжков не дают сделать мне нормальный удар в итоге я просто как дебил 2 секунды вишу в воздухе.
  27. Nov 28, 2018
    6
    Like many of you, I've been patiently waiting for the release of Darksiders 3. For the longest time, I didn't think it would happen. With THQ's bankruptcy and the IP acquisition by Nordic. Then when I learned it would I was excited. I could patiently wait to see what the new developer would bring. But now that it has? I almost wish it hadn't.

    To begin with the new Horseman, Fury, is a
    Like many of you, I've been patiently waiting for the release of Darksiders 3. For the longest time, I didn't think it would happen. With THQ's bankruptcy and the IP acquisition by Nordic. Then when I learned it would I was excited. I could patiently wait to see what the new developer would bring. But now that it has? I almost wish it hadn't.

    To begin with the new Horseman, Fury, is a subpar character. It's like Gunfire Games went out of their way to make her unlikeable after giving her such an amazing new weapon. Sure these are the Horseman of the Apocalypse and not the nicest Nephilim on Earth but she comes off as the Starscream of the Decepticons. Whiney, petulant, and self-serving. She doesn't want to save her brothers out of any sense of familial responsibility. She wants to save them so she can be the boss.

    Embedded video

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    This newest entry to the franchise undoes a lot of the improvements made in Darksiders 2 over the original. This game is less focused on finding new gear and weapons and powering them up. Instead, you'll focus on gaining new abilities.

    The game also places a heavy emphasis on puzzle solving and platforming. However, some of the puzzles aren't intuitive and are just downright frustrating, not fun. Also in the early game, Fury's jumps are awkward and do not handle well. This takes what should be one of the highlights of the game, the environment, and makes it frustrating to navigate around in.

    It's not all doom and gloom though. One nice thing is that within the first few minutes of actual gameplay you'll be in your first boss battle. The bosses are not easy. Some of them are as much puzzle as they are combat. This boss immediately sets that tone.

    The two things I enjoyed the most about the game was the aesthetics and Fury's chain swords. It looked like an evolution of the Darksiders Franchise. As soon as I hopped in I felt, yep, this is a Darksiders game. Also playing with the new chain weapon was a lot of fun over just the standard sword. Unfortunately, the rest of the experience didn't pan out.

    I played an advanced review copy on the XBox One X provided by the developer and the game suffered from unsteady frame rates. I also had the game crash after defeating a sin and I had to replay the entire stage, which while not too difficult is a bit of a gut punch. It goes from a triumphant to a defeated moment in the blink of an eye. Hopefully, this is something they can patch in the near future.
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  28. Nov 29, 2018
    6
    Voice acting is monotonous. The game has polish, but the game mechanics are simple and uninspiring. The story is average and predictable. Meh.
  29. Dec 13, 2018
    6
    Que la calificación no los engañe, Darksiders III es un juego claramente hecho con presupuesto bajo, y está dirigido al mercado como un juego de clase media, pero eso no quiere decir que no es un buen juego, creo que no me había divertido tanto con un juego desde hace mucho tiempo, es algo que Darksiders III hace bien, te mantiene siempre con ganas de jugar más.

    Lo que lo baja hasta el
    Que la calificación no los engañe, Darksiders III es un juego claramente hecho con presupuesto bajo, y está dirigido al mercado como un juego de clase media, pero eso no quiere decir que no es un buen juego, creo que no me había divertido tanto con un juego desde hace mucho tiempo, es algo que Darksiders III hace bien, te mantiene siempre con ganas de jugar más.

    Lo que lo baja hasta el puntaje que le doy son algunos aspectos del gameplay que fueron mal implementados, la falta de mapa en un mundo que puede fácilmente desorientar al jugador, la mala optimización general, al menos en la versión de PC, causando que el juego corriera a menos FPS en ciertos momentos, algunos que ni siquiera parecen demandantes (nada que no se pueda arreglar con parches), e incluso sufrí un par de crasheos del juego gracias a esto, y mi PC corre Hitman 2 y cosas parecidas sin problema, y lo que yo creo que es lo peor del juego y lo que más lo termina dañando es la historia sin chiste y, principalmente, su guion mal escrito y mal implementado en la mayoría de las ocasiones.

    Son detalles que, a primera instancia, te hacen pensar que el juego es malo solo por esos aspectos, pero créeme cuando te digo que si tienes ansias de un juego que no sea de esos super caros de hacer con valores de producción estúpidamente grandes como God of War o Red Dead Redemption 2, de verdad, créeme que esto es justo lo que estas esperando, claro que tengo que decir que una mejor historia pudo haber hecho que la experiencia fuera mucho mejor, pero aun así, sigue siendo un juego y un gran precedente de un pequeño estudio que, no solo logro hacer su primer gran juego, si no que claramente se esforzó demasiado para lograr que este juego fuera justo lo que es, un juego divertido.
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  30. Dec 30, 2019
    6
    "where should i go ? 3" - this the correct name of this game, cuz this question I asked many times and no one answer it except this small skull that may show you the right way but it didn't. another interesting thing about this game it have different body armor but the only difference between them, it color and price - you will pay 10k more for every new set a get only different color."where should i go ? 3" - this the correct name of this game, cuz this question I asked many times and no one answer it except this small skull that may show you the right way but it didn't. another interesting thing about this game it have different body armor but the only difference between them, it color and price - you will pay 10k more for every new set a get only different color. what about gameplay: if u think as me - like this game slasher genre - yes it is but with boring gameplay feature with moving giant blocks, seriously who will enjoying that ? but despite all this game is no so bad =D Expand
  31. Sep 5, 2023
    6
    I have not played the other parts of this series. I decided to play the third part because I read that it has elements of SoulsLike. I didn't finish it to the end. The gameplay didn't catch on. The story wasn't interesting either. Didn't like the controls. The game is not bad, but it didn't grab me.
  32. May 12, 2020
    5
    This isn't a great game. I would never recommend purchasing it. It's a hybrid of a Souls Game and a traditional hack and slash and does neither very well. I think it is decent for what it does, but it lacks the polish and fun gameplay of a God of War or Devil May Cry,
  33. Jul 9, 2019
    5
    Has lost its charm from Darksiders 1 and 2. Combat has been dumbed down for casuals and difficulty spikes are very soft. The sense of epic battles between divine creations is no longer there and you cannot help but feel the future of Hack and Slash games is just being cut down.

    I feel sad about what they have done with this one.
  34. Dec 6, 2019
    5
    Es un quiero y no puedo en TODO SENTIDO, además un rendimiento pobre en pc y con crasheos.
  35. Dec 30, 2018
    5
    Hardcore review.

    Good art and sound. Level design and story is basic, but if you have good gameplay mechanics, that's forgivable... That's the problem - Darksiders III's combat mechanics are fundamentally broken. My background in similar games, briefly - Finished Dark Souls I, II, & III three times each. Finished Nioh's campaign +3. Played Monster Hunter World 200+ hours. Witcher
    Hardcore review.

    Good art and sound. Level design and story is basic, but if you have good gameplay mechanics, that's forgivable...

    That's the problem - Darksiders III's combat mechanics are fundamentally broken.

    My background in similar games, briefly - Finished Dark Souls I, II, & III three times each. Finished Nioh's campaign +3. Played Monster Hunter World 200+ hours. Witcher 3 twice. AC Origins and Odyssey once each. DMC 3 multiple times, DmC twice, and DMC 4 multiple times. I know what makes and breaks games like these. And no, this is not simply an issue of GITTING GUD.

    Darksiders III wants to be Dark Souls, but it doesn't understand how to make a very hard game very fun.

    Dueling and studying opponents. DSouls is all about dueling and studying enemies. It's all about learning your opponent's moves, circling each other, patiently waiting for an opportunity to strike. DSouls is decidedly slower. There's ample time to react. While the animations and sounds are rather visceral, damage is reasonable such that you can survive long enough to learn a thing or two about your opponent before dying. There are multiple ways to mitigate or even outright deny damage (dodge, parry, block). DSouls gets all the aforementioned elements right. But DSiders gets all these elements horribly wrong.

    Let's break it down. First, too many DSider enemies cannot be lured away from their friends. This means you're constantly fighting multiple opponents at once. That would be fine, if you had the tools to properly deal with them. You don't. Next, damage. Moderately sized enemies can absolutely CHUNK your health bar, and kill you in 3-4 hits. Next, the stagger system. Fury (your character) will stagger against all attacks. It is entirely possible to be stun-locked for 2-3 seconds and die outright. One way to mitigate frustration over staggering in games is to implement a knock-back system (DMC, MHW, WIII, AC:O, etc.), where if the player takes a particularly powerful hit or too much damage in a short time, the player flies backward, with some i-frames. This helps kind of reset the battlefield, giving you a second to recollect yourself. There is no knockback system in place in DSiders, which seems like a really basic thing to add to a game where you're constantly facing high-damage mobs. Next, lacking tools to manage mobs. For example, Odyssey gives you CC abilities to help manage the battlefield. DMC allows you to juggle your opponents in the air to allow you to deal damage to a single target while keeping safe from most enemies. DSiders offers no inventive and fun ways to manage mobs. You have your basic combos, and power moves...and that's it. Next, mob attack cycles. In DSiders enemies seem to be programmed to attack as often as possible, and also when you attack them (I've tested this second behavior thoroughly). On paper this doesn't sound so bad, but when you factor in the damage levels, the stagger system, and the lack of player tools, what you have is a frustrating stunlock mess. A game that handled this well is Nier: Automata. Enemies could attack you whenever they want, BUT there was a red flash in their eyes indicating it was time for you to dodge. At first this seems like hand-holding, but when you factor in the sheer number of enemies on-screen, attack-warnings are only fair. DSiders has no attack-warnings. Next, attack speed. Enemies attack FAST in this game. To make matters worse, the same enemy will have 2-3 different combos with different wind-up times. DSiders should have taken a page from Nier if they wanted attack speeds to be this unforgiving. Otherwise, they should have mimicked DSouls attack speeds, specially since you are swarmed more often in DSiders. Next, the nerfed dodge mechanic. DSiders II dodge was too powerful; it was 3 successive short leaps. This time they nerfed it to the ground, making it a single dash, with a LONG recovery time between dashes. This does not at all synergize with how often mobs attack. Next, perfect evade reward. In Nier, perfect evade = a free attack on enemies. In DSiders, you can get hit during the free attack, leaving you with literally NO OPTIONS to attack safely.

    Taking each element individually, it all seems fine...but when you put it all together you get the mechanical mess that is Darksiders III. All in all the game gives you very, very little opportunity to study your opponents per life. A full health bar is 3-4 hits, and each potion gives you 1-2 hits of HP back. All in all you can take about ~8 hits total before dying. Remember that getting stunlocked is commonplace in this game, so one hit can easily lead to another 3-4 hits in succession. You die very often, and learn so very little per death. Even after learning so much, you realize so much of the game is very random because of how you and the mobs work. Victory is less about mastery, and more about luck. Luck-reliance is a sign of a VERY bad game.

    Stay away. RIP Darksiders franchise.
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  36. Oct 7, 2019
    5
    A very boring and unattractive hack and slash. Not next-gen graphics by any means. I played this thing for about an hour and feel like I saw all I needed to see.
  37. Nov 30, 2018
    5
    Where is the tree of pumping and talent? Where are the beautiful large-scale locations and music? Change of armor? Oh yeah in DARKSIDERS II......
    I don’t understand the new fashion to call a slasher a game where on the screen a maximum of 3 monsters that easily give you **** cuts by 40% hp, Alien Shooter is more a slasher than everyone in the last couple of years playing games with such
    Where is the tree of pumping and talent? Where are the beautiful large-scale locations and music? Change of armor? Oh yeah in DARKSIDERS II......
    I don’t understand the new fashion to call a slasher a game where on the screen a maximum of 3 monsters that easily give you **** cuts by 40% hp, Alien Shooter is more a slasher than everyone in the last couple of years playing games with such a genre in the title. When I buy a slasher, I want to mow down hundreds of enemies and die from a thousand, and not jumping around two crabs 10 times stronger than me is just dumber.
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  38. Nov 29, 2018
    5
    Need a patch that will remove the Dark Souls elements. In the previous parts, it was possible to destroy a Legion without any problems, here 2-4 average enemy kill you in a few seconds, and okay bosses, but ordinary enemies...
    Story is interesting, but the gameplay is terrible.
  39. Dec 26, 2018
    5
    I may not have played Darksiders I before, but playing Darksiders II definitely caught my interests for the series. As for the Darksiders III, the story is kinda weak compared to its predecessor. Game mechanic wise, the game is just under polished. Puzzle is simple, time-based and repetitive. It has been giving me frustrating experience most of the time, the combat system is just so-so,I may not have played Darksiders I before, but playing Darksiders II definitely caught my interests for the series. As for the Darksiders III, the story is kinda weak compared to its predecessor. Game mechanic wise, the game is just under polished. Puzzle is simple, time-based and repetitive. It has been giving me frustrating experience most of the time, the combat system is just so-so, considering it developed by other devs, it is passable, but I am not gonna replay it.
    In anyhow, I am grateful that the game was brought back from the dead, and I thank the devs for developing and continuing the series.
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  40. Aug 7, 2019
    5
    Darksiders has been a rather unique and very fun series I held close to my heart since the first release, which is why I m so thoroughly dissapointed in the turn the long awaited 3rd part of the series took.

    To begin with, the game looks as if it's from the previous decade. The epic heaven vs hell scope of the previous titles is rather missing, instead what you get is spider caves, lava
    Darksiders has been a rather unique and very fun series I held close to my heart since the first release, which is why I m so thoroughly dissapointed in the turn the long awaited 3rd part of the series took.

    To begin with, the game looks as if it's from the previous decade. The epic heaven vs hell scope of the previous titles is rather missing, instead what you get is spider caves, lava caves, skeleton caves and ruined urban environments for most part.

    To make matters worse, the game involves a LOT of backtracking in order to solve puzzles as you gain more abilities the more bosses you kill. This is something the previous titltes also did, but the difference here is that if you take into acount the large difficulty spike, it's pretty much a mandatory, mind-numbing procedure you ll have to do like 3-4 times in order to get enough levels and items to proceed in the game.

    Onto the juicy part of combat now. Darksiders has always been a funny, arcadey hack and slash the likes of DMC, with puzzles to keep down the pace in between. For some reason however this time, the studio decided to pretty much rip off the Dark Souls formula(Death penalty, bonfires, extremely weak character that never gets to power trip etc) and apply it here. However, this is no easy task, and it shows.

    The combat as a result feels very clunky. While no specific part is terrible, they all add up to it. The camera work is bad, hitboxes are bad, it feels like the game has some sort of input lag, you can't interrupt your attacks, and the only way you can protect yourself is through the dodge move. Dodge is also very problematic however. The iframes are tiny and combined with the spaz nature of bosses and enemies(multiple, fast attacks with little if any wind-up) makes for a very unpleasant experiance, espesially on the top difficulties.

    Overall, a sad attempt at revitalising the series. Hopefully future developers will stick to their already tried and celebrated formulas instead of trying to rip-off other titles. And in the end, come on, there are already 5 souls titles out there, and even more clones of them, we don't need more...
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  41. Dec 15, 2020
    5
    If you have no idea about the franchise you'll most likely love this game.
    If you have expectations, however, I don't recommend it
  42. Dec 14, 2022
    5
    souls-like hoş değil aga 5,5 . .
  43. Dec 5, 2018
    4
    Developers added some kind of dark souls mechanics to the game but they lack of understanding about how to make it fun.
    In dark souls you have a large amount of aproaches and tools to try and combine. Lure and isolate, throw bombs and knifes, bows and crossbows. magic or melee, fast or heavy weapons, focus or wide swing weapons, parries, run an retreat, dodge, keep distance or hug the
    Developers added some kind of dark souls mechanics to the game but they lack of understanding about how to make it fun.
    In dark souls you have a large amount of aproaches and tools to try and combine. Lure and isolate, throw bombs and knifes, bows and crossbows. magic or melee, fast or heavy weapons, focus or wide swing weapons, parries, run an retreat, dodge, keep distance or hug the enemy, run pass through to open ground, etc... and the encounters and enemies in the game are planned accordly.

    This game lacks of anything except try, die, try again in the same way because there are no tools or different approach to take, die, try agan, success, advance, try new enconunters, die eventualy, start over from the very begining, bored, uninstall, refund...
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  44. Mar 24, 2019
    4
    I was excited when Darksiders 3 was announced. I enjoyed the first 2 and i was hoping that the 3rd installment of the series would be at least as good or maybe even improve on the formula. What i got instead was disappointment.

    The combat system (the meat of the game) feels off. The only way i can describe it is that it feels like input lag. Fury just does not want to do what i tell her
    I was excited when Darksiders 3 was announced. I enjoyed the first 2 and i was hoping that the 3rd installment of the series would be at least as good or maybe even improve on the formula. What i got instead was disappointment.

    The combat system (the meat of the game) feels off. The only way i can describe it is that it feels like input lag. Fury just does not want to do what i tell her to do when i give the command.
    The dodge, which is the only defensive measure you have, is kinda a useless. There are a bunch of trash mobs who have attacks that have a bigger range than the dodge itself. For example, there are these skeletons armed with swords, if you dodge back they can through their swords at you and they get the hit.
    I googled the issues i was having with the dodge and it seems that this is how it was designed. One person said that when fighting one on one it's just much better to stand in front of them spamming attacks and when they prepare to hit time your dodge to get the counter attack. It works and makes the game less frustrating but it means that you will be fighting by pressing 2 buttons with minimal skill required, just learn to time the dodge (ofc it does not work when fighting a group).
    There are a lot of enemies who can just parry your attacks mid-combo and there is nothing you can do about it (you can try a charged attack to break defense but in the time it takes to charge they hit back). You can't lock enemies in place with the combo, they either parry or just simply strike back and damage you, making combos kinda pointless.
    Fighting a group is annoying as heck, the camera is to close to the character and you don't have enough visibility to be aware on what's going on behind you. There are off screen hit indicators but they are kinda useless, they only show the direction where the attack will come from but do not give any type of indication of what type of attack it is (is it someone with a sword or some archer in the back of the pack?) and they do not change colors when the attack is initiated.
    If you get cough between a mob and the wall you are screwed as they seem to be able to combo you to infinity (or until you die) and the game likes to put you in small corridors or rooms to fight in (the joy!).
    It also has this thing where it hides mobs behind corners or crates so they can just jump at you to get a few free hits without giving you the possibility to protect yourself unless you already know that they are there (they are like jump-scares).

    The story is bland and not interesting. It tries to elicit some emotion from the player but honestly i do not care for Fury and the issues she is facing.

    What i like about the game is the hollows system (4 powers/weapons you obtain along the way). Why i like it? Don't know, i just think that is probably the best mechanic in the game, it doesn't do much with it but there is something there.

    Overall this game is a disappointment and i would not recommend it to others.
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  45. May 13, 2019
    4
    The controls are one of the worst I've ever played with. Tried with both controller and Mouse/Keyboard for a few hours each but nothing got better.
    Visually it's pretty nice but bad controls are a game killer for me. If you have EA origin Access feel free to try it, if not save your money
  46. Dec 18, 2020
    4
    First of all, I'd like to say i'm a huge Darksiders fan. I loved the first 2 games, which i played on 360. But i had an extreme love/hate relationship with Darksiders 3 on PS4. I'll try and break it down into bite-size segments below...

    Graphics: While the graphics are nothing to write home about, they aren't too bad. Character models, especially Fury and the seven sins, are great. The
    First of all, I'd like to say i'm a huge Darksiders fan. I loved the first 2 games, which i played on 360. But i had an extreme love/hate relationship with Darksiders 3 on PS4. I'll try and break it down into bite-size segments below...

    Graphics:
    While the graphics are nothing to write home about, they aren't too bad. Character models, especially Fury and the seven sins, are great. The real problem stems from performance issues. The game constantly drops frame rates, stutters and freezes for 5-10 seconds while loading new assets/areas during gameplay. There's no reason why a game with such basic graphics should struggle to run 5 years into a console generation. It's just poorly optimised and there's no excuse for that.

    Gameplay:
    This is probably the worst part of the game. The combat has been patched and now includes a "Classic" mode which is much better than the default mode. Still, even with this classic mode, the combat is extremely poor in this game. Very unresponsive and the game and camera just don't allow for multiple enemies. When fighting groups, it's easy to be blindsided and attacked by enemies you can't see. This is made worse by the fact your health drains so quickly. Really, why does health drain so fast in this game? Just scrap the health bar and give us 3 hit boxes instead. Also, items don't work whilst your in an animation. Be that a combo, or being hit by enemies. I've died countless times while spamming up on the D-pad to use a healing item but it wouldn't register as i was in some animation loop from being hit to death by multiple enemies. There's no map, making exploration a little frustrating at times. it's also makes knowing where to go next impossible at times. The Metroidvania aspect of the game does work well. Making it fun to explore old areas with new abilities to see what secrets you can find. The save system on this game is utter garbage. It auto-saves (usually but not always) when you reach Vulgrim at one of his serpent holes. And when you quit the game. However, i have loaded saves up several times and had to replay anything from 15 minutes to over an hour again because it hadn't saved.

    Overview:
    I did manage to platinum this game. I loved Fury as a character and while the story wasn't on par with the first 2 games, it was serviceable. There were times when i loved playing Darksiders 3. But they were soon ruined by times of frustration due to poor game mechanics, technical glitches and the game crashing more than its fair share. I feel there is a good game here at its core. It's just marred by so many technical issues and gameplay mechanics than ruin the experience. Which only makes it all the more frustrating, that this could have been a good game and wasn't.
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  47. Jan 8, 2021
    3
    darksiders 3 is worse than the previous games the gameplay and combat is boring and clunky, I don't like it's darksouls style, dark siders 2 was much better, I bought this game to play "darksiders" not "dark souls" because i hate souls games
  48. Dec 3, 2018
    3
    What a shame that they made a darksouls game within darksiders universe, completely cutting off some core aspects from previous games. My tought about this game after completing it with all of the secret fights and locations

    CONS: no D U N G E O N S no character statistics - we've only got hp/whiteDMG/ArcaneDMG. Like, seriously? no mob level indicator - you can come across something
    What a shame that they made a darksouls game within darksiders universe, completely cutting off some core aspects from previous games. My tought about this game after completing it with all of the secret fights and locations

    CONS:
    no D U N G E O N S
    no character statistics - we've only got hp/whiteDMG/ArcaneDMG. Like, seriously?
    no mob level indicator - you can come across something out of your league without even knowing it
    no armor - "base armor" tab duh, coming soon™ with DLC?
    no all the items other than simplified upgrades, few (mostly worthless) consumables and "chests" with currency

    now about the fights / gameplay:
    can't block or parry - most of the time it's about rolling around enemies. Could be assumed that THQ considered Fury to be a fragile (as stereotypical) woman who uses dodge instead of clashing weapons with enemies, as opposed to her bulky brothers
    there aren't many opponents, instead they are tough
    controls are really terrible, sometimes you can't dodge because of bad mapping, or instead from hitting the tube with whip, Fury will perform midair combo and fall down to the death because why not
    3 mobs can easily chain stuns/pushback on you - which results in the most (annoying) important part
    2-3 opponents will easily kick your ass, and 4+ is guaranteed death with mobs on the same or higher level than our character.

    PROS:
    World is cramped and small as compared to DS 1 or 2, but the way it's connected between different biomes is sensational.
    I've completed it only because of nostalgia from previous parts, at least the story is oddly satisfying, with an open ending for a DLC or smthn

    That's not a Darksiders game anymore, cutting essential parts of the game and assuming that people wanted a darksouls clone wasn't a good idea.
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  49. Nov 28, 2018
    3
    I want to know which dev thought it was a good idea to switch genres partway through a series. I'm not here to argue whether or not dark souls is a good game, but I am going to argue that incorporating souls elements in your game to try and spice it up is a horrible idea. After a 6 year wait for another glorious hack and slash game where I can harness the power of the apocalypse I'mI want to know which dev thought it was a good idea to switch genres partway through a series. I'm not here to argue whether or not dark souls is a good game, but I am going to argue that incorporating souls elements in your game to try and spice it up is a horrible idea. After a 6 year wait for another glorious hack and slash game where I can harness the power of the apocalypse I'm sitting here with an offering that makes the main character feel like a balloon with razor blades taped all over it.

    This is not a darksiders game, anyone defending the toxic souls elements in the game has no idea what a darksiders title should be.
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  50. Dec 16, 2018
    3
    Ужасная попытка скопипастить Dark Souls...для чего?
    Скучная,чересчур репетативная игра которая на 80% состоит из похожих локаций и врагов.Про качество "Souls" элементов я вообще не буду говорить.Скажу лишь одно-мерзость.
    Неясный тайминг уклонения,не пойми зачем у врагов имеется "непробиваемый" блок.Да,его конечно можно пробить силовой атакой,вот только в большинстве случаев вражина
    Ужасная попытка скопипастить Dark Souls...для чего?
    Скучная,чересчур репетативная игра которая на 80% состоит из похожих локаций и врагов.Про качество "Souls" элементов я вообще не буду говорить.Скажу лишь одно-мерзость.
    Неясный тайминг уклонения,не пойми зачем у врагов имеется "непробиваемый" блок.Да,его конечно можно пробить силовой атакой,вот только в большинстве случаев вражина успеет дать тебе в ебыч раньше,чем ты ему.
    Что-то такое и происходит,когда вы отдаете игру на разработку студии,которая все свое время существования клепала всратые VR игры для ПК и Samsung Gear
    Не тратьте время на эту пародию на игру.
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  51. Nov 28, 2018
    2
    I can't honestly say what the devs were thinking.. This is a disgrace to DS1 & 2. A greedy or inexperienced move to target the fanbase of Darksoul 3 years too late; with no regards to the existing one. Speaking of soul; DS3 has none. Where DS1 was a revelation for me; where I love the artstyle, lore and gameplay of the 1 & 2, DS3 decapitates their spirit and sh*t on their corpse. Any scoreI can't honestly say what the devs were thinking.. This is a disgrace to DS1 & 2. A greedy or inexperienced move to target the fanbase of Darksoul 3 years too late; with no regards to the existing one. Speaking of soul; DS3 has none. Where DS1 was a revelation for me; where I love the artstyle, lore and gameplay of the 1 & 2, DS3 decapitates their spirit and sh*t on their corpse. Any score above average are darksoul fanboys and/or do not take into account DS1 and 2. The gameplay has nothing on the variety and fun feel of the other opus; nor is the story. The checkpoint and difficulty is ridiculous (I mean, which game in 2018 will literally RESTART to the beginning if you die at the FIRST boss !?!?!? To me this is insane.) This garbage will kill the Darksiders franchise and it goes down in the worst way possible. Despite everything the project may have go through, I shame the directors and producers of this piece of crap.. :'( Expand
  52. Nov 28, 2018
    2
    compared to the first and the second, this has nothing to do, impossible monsters, chekpoint absurd, graphic from 10 years ago, boring and repetitive.
  53. Jun 29, 2020
    2
    This review contains spoilers, click expand to view. Compared to the first game, this looks unfinished and absolutely not enjoyable, mainly due to the very high amount of bugs.
    On paper the game looks great - action game with hack and slash rpg elements and some inspiration of the soulsborne games, but in reality the game is rotten to the core - infested with bugs and untested boss encounters.
    Being a fan of the soulsborne games, I had good expectations , but boy I was wrong - I started the game on apocalyptic difficulty, the combat felt good, the enemies were fine, but as you progress in the game, it becomes more and more evident how flawed the code behind it is - almost every 15-20 minute there was a bug - sometimes graphical, other times something more serious - game breaking bugs that require restart in order for you to progress (for an example the beetles that you're supposed to throw at objectives after they're fed with red/purple goo, so they'd explode - not once or twice I've seen them spawn from the yellow nest up during a fight and totally disappear at the end of the fight, causing progression to be impossible until a restart is made - this and a few other bugs that kept re-occuring made the game really frustrating).

    In regards to the untested encounters - the first one that pops up right away is Gluttony - this abomination, not only as boss but as mechanics is the buggiest **** I've played against - it is TOTALLY broken, which made it INSANELY frustrating to kill - the boss has relatively small skillset - first phase there are ~5 abilities, which on paper looks fine and boss is easy, but the way they transit from one to another skillset is very sudden, and there is no time to react at all - the sweeping tentacle happens so fast that you absolutely cannot reach the safe zone without being hit, then there's the sudden sucking phase - boss starts to consume air and everything around him. If you've not made some distance before this happens he insta kills you on apocalyptic difficulty - the problem here is that it happens suddenly - there's no warning or some specific animation - it is very similar to normal boss attack.
    There was this reddit post about one of other bosses - Avarice - the boss can become invulnerable to almost all of Fury's attacks - while only Havoc form can damage him.
    Other bugs include entering a timeless cycle of boss corpse vanishing after being killed and before the animation after its death starts, which restarting the game from the last checkpoint does not fix.
    This and many other bugs make the experience from this game dreadful - and while the soulsborne games are punishing and unfair from challenge perspective - this game is punishing and unfair because it is not a finished product, flawed with many bugs and unpolished elements.
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  54. Dec 22, 2018
    1
    I got this game by Origin Access Premier. Thank you God I didn't waste money on this garbage. Dull animation and graphics. Dumb and uncomfortable camera. Fighting and movement mechanics isn't smooth and predictive. Cutscenes were drawn in Adobe Flash. When you start a game you complete the first location level and fight with the first boss - Envy. She is hard as hell to beat and she killsI got this game by Origin Access Premier. Thank you God I didn't waste money on this garbage. Dull animation and graphics. Dumb and uncomfortable camera. Fighting and movement mechanics isn't smooth and predictive. Cutscenes were drawn in Adobe Flash. When you start a game you complete the first location level and fight with the first boss - Envy. She is hard as hell to beat and she kills you. After you were killed by Envy you start... at the beginning of the level. Then I realized I don't want to play this game anymore. Expand
  55. Jan 5, 2019
    1
    The other darksiders games quickly made you feel like a badass, which mostly carried the horrible stories of these games. But this time around, theres a B-movie like smirk to everything Fury says, its cringe at best.
    On top of that, what really ruined the game for me, is how everyone including Fury herself is constantly blabbering about how she is the toughest and most amazing of all the
    The other darksiders games quickly made you feel like a badass, which mostly carried the horrible stories of these games. But this time around, theres a B-movie like smirk to everything Fury says, its cringe at best.
    On top of that, what really ruined the game for me, is how everyone including Fury herself is constantly blabbering about how she is the toughest and most amazing of all the horsemen...
    YET, she feels 200% weaker in every aspect than any of the others, constantly getting hit when theres multiple enemies because first attack is AOE, next one is direct line ahead - meaning the enemies on the sides are free to hit you allready at 2nd attack.
    Everything about the combat is unprecise and feels more like luck + buttonmashing than anything skillbased.
    Theres just so many bad things about this game in so short time, the firebeetles, the doublejumping when she can hardly lift herself off the ground. Why doublejump if the first jump only hardly raises you in the air?... it just makes the animation look so silly and makes her feel even more clunky and stupid.
    I loved the first game, I liked the 2nd - so naturally this game is a huge dislike, I wont be trying an eventual 4th game - since I will probably freaking hate it, way to ruin a franchise boys.
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  56. Nov 27, 2018
    1
    Darksiders 1 and 2 were a mix between Zelda and DMC. This time around the game tries to go it's own way and suffers for it. My biggest gripe is that there is no more dungeons in the game, that's right! The best thing about the old games are gone. Now the game is only a long hallway with some monsters in the way
  57. Dec 7, 2018
    1
    ugly balance bugs on boss and any other. dont buy/ thq nordic is zero programmers
  58. Nov 30, 2018
    1
    Игра очень хуёво сделана
    Система уклонений тупорылая
    Если хуесосные разрабы смотрять на страну восходящего солнца и дрочат это не значит что у них получится сделать хотя бы уровне Делали бы и делали себе слешеры Замахнулись на систему уклонений так сделайте грамотно,отзывчевее Но нет Просто пнуть игру в стим и ждать что тупые ебланы дрочащие на две первые части купять Дальше уже не
    Игра очень хуёво сделана
    Система уклонений тупорылая
    Если хуесосные разрабы смотрять на страну восходящего солнца и дрочат это не значит что у них получится сделать хотя бы уровне
    Делали бы и делали себе слешеры
    Замахнулись на систему уклонений так сделайте грамотно,отзывчевее
    Но нет
    Просто пнуть игру в стим и ждать что тупые ебланы дрочащие на две первые части купять
    Дальше уже не их проблемы
    Expand
  59. Dec 6, 2018
    1
    Мерзкое подобие dark souls.Инвалидные ракурсы камеры,не засчитывающиеся удары по противникам,абсолютно пустые герои пропитанные духом псевдофеминизма.
    0 смертных грехов из 10
  60. Jan 20, 2019
    1
    I love the Drk Sdrs series and pre-ordered this one. After it was d/l and installed i was hyped ... then it all went wrong. I wasn't able to see anything after the title screen. I had to downgrade my TV settings to make the game playable. And i am not talking about dg from 4k to 1080p i have just a reg run of the mill flat screen. and i stopped playing after the first few areas. Drk SdrsI love the Drk Sdrs series and pre-ordered this one. After it was d/l and installed i was hyped ... then it all went wrong. I wasn't able to see anything after the title screen. I had to downgrade my TV settings to make the game playable. And i am not talking about dg from 4k to 1080p i have just a reg run of the mill flat screen. and i stopped playing after the first few areas. Drk Sdrs 2 was so much better in every way, including graphics. Expand
  61. Sep 5, 2019
    1
    Lazy storytelling, but its not the problem. Devs seem not to know how to create a fair learning curve. Besides that, the hack and slash part of the game is utterly boring. I wanted to like the game but unfortunately you feel the lazyness at every second. Maybe next time...
  62. Sep 9, 2019
    1
    I know that it has been taken over by a new company and developers but somehow Darksiders 3 has managed to leave out everything that made Darksiders 2 a really good game and just leave a shell. I felt the need to finish this game just to get it over and done with and had no intention of running a second play through. The game felt like a chore rather than fun.
  63. Sep 14, 2019
    0
    The worst of the series. They tried to change this game like souls but they failed badly. Ps plus gave it this month free but i tell you that it’s not worth your time. They have a very good game like Darksiders II but why did they ruin it i guess i’ll never know.
  64. Jan 9, 2019
    0
    Вязкое управление, тупая камера, тупая система чекпоинтов, непонятная механика уклонения, непонятен жанр, вроде слэшер был, а тут dark souls. После 15 минут игры продолжать нет никакого желания.
  65. Aug 22, 2021
    0
    Darksiders 3
    Was it worth the wait?
    Kinda Darksiders 3 is an 8 hour long hack and slash games with light Metroidvanias aspects to it.. here you play as the horseman.. or horsewoman fury, after playing the first darksiders games I was so excited to play this one,, the bright white and pink of the cover got me like, okay, lets see some crazy visuals, and what do I get? Basically just the
    Darksiders 3
    Was it worth the wait?
    Kinda
    Darksiders 3 is an 8 hour long hack and slash games with light Metroidvanias aspects to it.. here you play as the horseman.. or horsewoman fury, after playing the first darksiders games I was so excited to play this one,, the bright white and pink of the cover got me like, okay, lets see some crazy visuals, and what do I get?
    Basically just the ugly parts of darksiders one.. builsdings, subways, wood.. and one gorgeous underwater level.. but this is definitely the lowest effort game in the trilogy… no horse this time, just follow the skull on the map, do annoying frustrating not fun at all puzzles, and take down the 7 deadly sins which was the coolest part to me.. I was excited to see the twist of each one.. and sadly its just a run of the mill boss battle, .. the character design can be cool, but the battles are super lame.. as you progress the story youll unlock 4 different forms, a fire that can help you jump hier, electric that can help you levitate, some purple rock smashy power, and finally a power that lets oyu walk on water… and what does the game do with these powrs? They annoy you.. especially in the final few hours, forcing you to juggle them, hit this with this form, quickly switch to this form mid puzzle to freeze it in time to progress,.. mind you.. transforming is not intuitive, you gotta hold and press certain buttons all while making ssure youre zoomed in with the boomerand and selecting with l2 and throwing with r2 all while holding l1 down and going through the face buttons trying to remember who is who.. I hted it.. I hated every time a puzzle required 2 chracters simultaneously to solve… other than that I love the darksiders formular of collect osuls, spend them on upgrades, its as addictive here as it is in the previous games..
    I midly enjoyed my time here, tracking down the 7 deadly sins, but wow did darksiders go from AAA potential to single A real quick
    I give Darksiders 3
    a 6.5/10
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  66. Sep 8, 2019
    0
    Tried both on PS4 and PC

    Ugliest combat / evade system in a 100+ people made gam... piece of garbage i have ever experienced in my entire life. Useless jumping animation. Rope jumping mechanics you will hate after the first boss fight No parry, no character customisation or different combat tactics like in Darksouls no flexible combat like DMC5 the worst of both worlds. Low budget
    Tried both on PS4 and PC

    Ugliest combat / evade system in a 100+ people made gam... piece of garbage i have ever experienced in my entire life. Useless jumping animation. Rope jumping mechanics you will hate after the first boss fight

    No parry, no character customisation or different combat tactics like in Darksouls no flexible combat like DMC5 the worst of both worlds.

    Low budget graphics and cut scenes.

    Super ugly level design and stupid boss fights with unintuitive one hit kill area attacks you know are coming only after you die from each of them.

    you better save your 60$

    piece of trash 0 of 10
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  67. Oct 15, 2019
    0
    Whoever designed this game: you need to take game design classes.

    I don't think it's anything big or major that is wrong, but one billion small things aren't adjusted quite right. I think you're trying to make a soulslike game except you don't understand it. Small things like the rules for using an item is SUPER inconsistent. Sometimes it just completely ignores your request to do so
    Whoever designed this game: you need to take game design classes.

    I don't think it's anything big or major that is wrong, but one billion small things aren't adjusted quite right. I think you're trying to make a soulslike game except you don't understand it.

    Small things like the rules for using an item is SUPER inconsistent. Sometimes it just completely ignores your request to do so and sometimes I can't even believe you can use items in such a situation.

    Small things like enemy lock-on lunge when they attack. They have some sort of homing thing when they attack, as if you couldn't design the attack themselves to work properly you had to home it in. Problem with that is that it's not position dodgable, it's only dodge-button dodge-able. That literally reduces the complexity of not getting hit to a single button press.

    Small things like switching hollows not being instant, so you can't chain them in cool ways. I was excited to chain things together then found that you can't because it just doesn't work.

    Small things like enemies that just keep kiting you, as if they're designed for Halo 5. You're not master chief, don't design enemies for Master Chief's weapons and abilities, design enemies for Fury's weapons and abilities because Fury is what you are playing in Darksiders III and not Master Chief.

    Small things like every attack is literally the same just keep pressing X. Poor reward for landing big charge attacks, do why bother? The whip is SUPER inconsistent. I think someone should make a pop quiz who-wants-to-be-a-millionaire game on every scenario where the contestant tries to guess whether the whip will hit YES / NO in a number of situations. It will be a super fun game because whether the whip will connect at any given situation is COMPLETE NONSENSE.

    Other small things like ledge grab being WAY too slow for a game like this, and worst of all, enemies can attack you while you ledge grab, and you ledge grab pull up SOOO LOWWWW that enemies can attack twice to 3 times while you're grabbing up, so that you actually try NOT to ledge grab by using fire charge upwards to workaround it.

    More small things like HORRIBLY inconsistent crowd combat. Dark Souls with always works a consistent way every weapon in crowd combat. This game forces you to just-frame dodge, but every just-frame counter only hits 1 enemy, leaving you open to the surrounding crowd. Why isn't there a HORIZONTAL whip just counter move????

    I could go on and on and on and on and on. I think game design is all the small things. I would recommend taking classes. Yes you, whoever designed the game. Go and learn.
    Expand
  68. May 30, 2019
    0
    It has nothing to do with Darksiders.. Just call it something else and don't scam people and sell it as an established franchise just to mislead Darksiders gamers into buying this cheap thing.. you'll find people who like those kinda games so there's no need to be dishonest about it.. I would never buy another THQ Nordic game.
  69. Sep 4, 2019
    0
    Played the game on the Apocalyptic setting, trying to get all the achievements. Started out great but died at first boss and had to start all over again at the start of the first level instead of at the boss. Game deleted never to be played again... 0/10
  70. Nov 29, 2018
    0
    Okay...So, i would like to begin by stating IT IS NO LONGER DARKSIDERS!!! As a loyal fan from the beginning of this franchise's life span, i was there playing and enjoying it. Now, the game is a souls rip-off (spin off) that the original fans didn't sign up for. Maybe some enjoy the new mechanics, but i for one didn't sign up for this slow paced game. I loved the speed and the power youOkay...So, i would like to begin by stating IT IS NO LONGER DARKSIDERS!!! As a loyal fan from the beginning of this franchise's life span, i was there playing and enjoying it. Now, the game is a souls rip-off (spin off) that the original fans didn't sign up for. Maybe some enjoy the new mechanics, but i for one didn't sign up for this slow paced game. I loved the speed and the power you held in the previous games. if you're good enough to react to the mobs of enemies it threw at you DMC style, then the game rewarded you. Normally these kinds of games welcome the challenges of having to react to multiple people and angles at once, whereas now one person can kill you. You really felt like a true Rider of the Apocalypse then!!! Now...i feel like a vulnerable (hunter) where one combo could mean your death. If the enemy hits you, you're going for a ride, and if you're combo'ing the enemy, his armor frames eat your attacks, and your going for a ride again. I don't feel strong, i don't feel the fury, i don't feel the darksiders series anymore. You'd think they'd expand on what they had, maybe make the game faster and more hectic, which is what made people fall in love with the last 2...no. The art is lack luster and just like the 2nd, so no upgrade there. You could tell that no love went into the game as there are MANY bugs in the game AND the game crashes often on the PS4 at least. Plus, the combo system is officially a hack and slash like the "bloodsouls" or "soulborne" series. There's nothing left for me here anymore....if you feel the same way, DO NOT GET THIS GAME! If you're a fan of the souls series, then by all means, enjoy your jump mobs and traps that don't reward skillful players but memorization instead. Expand
  71. Nov 30, 2018
    0
    It is NOT a indie team who did this, It's a **** 100 people studio of THQ Nordic and is sold full price, but the gameplay is **** looks like it was made by people who never even played the first two games. Huge disappointment, dungeons removed, puzzles suck, no real challenging exploration NO PARRY. Lame ass game of once a great series.
  72. Dec 4, 2018
    0
    If you are going to copy from dark souls than at least get the controller mapping right. Not possible to remap controller. Unplayable
  73. Dec 9, 2018
    0
    Вязкое управление, тупая камера, тупая система чекпоинтов, непонятная механика уклонения, непонятен жанр, вроде слэшер был, а тут захотели подмешать souls. После 15 минут игры продолжать нет никакого желания - полный утиль.
  74. Jan 4, 2019
    0
    most worse and annoying game i played so far. dont waste your money and time for this game.
    - The graphic is very bad, character motion like statue.
    - WTF story and conversation - Almost no bgm - Monotonous and annoying puzzle, its like the developer dont know how to make puzzle and never tried it (i just want to punch the developer face for making this game) - Very bad game
    most worse and annoying game i played so far. dont waste your money and time for this game.
    - The graphic is very bad, character motion like statue.
    - WTF story and conversation
    - Almost no bgm
    - Monotonous and annoying puzzle, its like the developer dont know how to make puzzle and never tried it (i just want to punch the developer face for making this game)
    - Very bad game mechanics, all indie game i played so far better than this
    Overall: this is trash (darksiders 2 better than this)
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  75. Dec 20, 2019
    0
    On the PC you can't remap the controller buttons. I like to play the same (or as close as possible) button scheme in all my 3rd person games, so I can seamlessly switch between them. Instant refund for me.
  76. Jul 4, 2020
    0
    Максимально тупейшая, бездарнейшая и убогая попытка создать копию дарсолус. Разработчики настолько сильно захотели скопировать всё что видели в серии игр дарсоулс, что забыли довести до ума хоть что-то. Боевка максимально тупая, головоломки бессмысленые, легкие, и ненужные, катсцены убоги, персонажи выблядские, сюжет неинтересныйМаксимально тупейшая, бездарнейшая и убогая попытка создать копию дарсолус. Разработчики настолько сильно захотели скопировать всё что видели в серии игр дарсоулс, что забыли довести до ума хоть что-то. Боевка максимально тупая, головоломки бессмысленые, легкие, и ненужные, катсцены убоги, персонажи выблядские, сюжет неинтересный
Metascore
70

Mixed or average reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 43
  2. Negative: 1 out of 43
  1. Mar 5, 2019
    50
    Darksiders 3 does a lot of stuff wrong. True fans will be grateful that it exists, but this game is a below average action platformer that tries to be something that is not.
  2. CD-Action
    Feb 6, 2019
    60
    Darksiders III feels like a trip to a museum, which of course doesn’t have to be a drawback. Its antiquated design has a certain charm and made me realize that I miss simplicity and compactness in bloated modern open-world games. Unfortunately Gunfire’s effort is messy – it’s rough around the edges, it made a step backwards in terms of RPG elements and environmental puzzles, some design choices are dubious, the combat system is imprecise, and there are a lot of bugs and glitches on top of all that. As a result Darksiders III can compete neither with modern action titles, nor with previous games in the series. [01/2019, p.82]
  3. Jan 22, 2019
    65
    There’s precious little to elevate Darksiders 3 to the level of the previous two games, let alone its peers in 2018. It’s a game that offers few surprises, few challenges, and few moments of greatness. What it does, it does to a satisfactory level and never kicks on from there. But there’s something about Darksiders 3 that still sort of works though. It’s a B-tier production, without a shadow of a doubt, but it’s the sort of thing that doesn’t actually come along all that often these days. Fans of the series will no doubt get a kick out of the continuing story and there’s just enough here to help Darksiders 3 stand out and make for an entertaining playthrough.