User Score
8.6

Generally favorable reviews- based on 4553 Ratings

User score distribution:
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  1. Aug 18, 2020
    10
    One of the best games ever, one of the deepest lore I've experienced. It's a shame that most people are not even aware of how deep the lore of this game is, but hey, VaatiVidya (Youtube) got your back :)

    Another remarkable achievement of Hidetaka Miyazaki's genius (along with DS1, Bloodborne, and Sekiro)!
  2. Jul 8, 2020
    9
    10점 짜리 게임인데 9점을 준 이유는
    딱 하나이다
    아이템에 디아블로2 처럼 옵션주고 랜덤 수집 재미를 줬다면 10점 줬을것이다
    그래도 2020년 기준 최고의 액션rpg임에 틀림없다
  3. Jul 11, 2020
    10
    Завершение серии получилось хорошо. Ещё больше чувствуется разница между тяжелым и лёгким стилем боя, новые приемы с использованием манны и ещё много и много всего. Всем, кому зашли предыдущие части, обязательно к ознакомлению.Завершение серии получилось хорошо. Ещё больше чувствуется разница между тяжелым и лёгким стилем боя, новые приемы с использованием манны и ещё много и много всего. Всем, кому зашли предыдущие части, обязательно к ознакомлению.
  4. Jul 14, 2020
    10
    An unforgettable journey that's reminiscent of those seen in fantasy movies. Travel across the vast and daunting world of Dark Souls 3, spanning from ancient kingdoms to unearthly ruins, with secrets to uncover and encounters to remember. A game that wears its perilous nature on its sleeves, it epitomizes the fulfillment and growth one can achieve through the adversity of a long and darkAn unforgettable journey that's reminiscent of those seen in fantasy movies. Travel across the vast and daunting world of Dark Souls 3, spanning from ancient kingdoms to unearthly ruins, with secrets to uncover and encounters to remember. A game that wears its perilous nature on its sleeves, it epitomizes the fulfillment and growth one can achieve through the adversity of a long and dark journey before the promised light on its finale. Expand
  5. Jul 19, 2020
    10
    My favorite game. Miyazaki really poured his heart into it. Beautiful setting and fighting mechanics.
  6. Aug 6, 2020
    10
    Соулс серия сформировала собственный жанр. Всех подражателей называют "соулслайк". Так как оценку игре разумно давать в рамках жанра этой игры, то и получается, что ds3 это 10 из 10 в рамках "соулс жанра".
    Но это все была объктивщина.
    С точки зрения вкусовщины для меня это одна из лучших игр evermade. Есть много историй о том как люди познакомились с ds, возненавидели игру, прошли через
    Соулс серия сформировала собственный жанр. Всех подражателей называют "соулслайк". Так как оценку игре разумно давать в рамках жанра этой игры, то и получается, что ds3 это 10 из 10 в рамках "соулс жанра".
    Но это все была объктивщина.
    С точки зрения вкусовщины для меня это одна из лучших игр evermade. Есть много историй о том как люди познакомились с ds, возненавидели игру, прошли через все стадии принятия и полюбили ее. У многих людей эта история своя. А какая другая игра может похвастаться подобным?
    Expand
  7. Jul 25, 2020
    8
    A solid game in the DS franchise. While not the best it is in my opinion not as good as the first does not make this game any less enjoyable.
  8. Jul 21, 2020
    10
    For me, as a casual gamer, DS3 was hard. I spent nearly 3 hours trying to defeat the very first boss, but when I finally did it, I felt great. The music, the whole world itself is amasing. The best game I've played so far.
    Sure, sometimes this game can be frustrating, and it WILL be frustrating, but in the end you think to yourself: "This was hecking cool. I am hecking cool."
  9. Jul 25, 2020
    9
    I just can't understand most of negative feedback here :)
    If you don't have any skill or at least patience why are you even trying to play this game?
    You've been warned in the very beginning after all!
  10. Jul 28, 2020
    9
    its the Dark Souls of Dark Souls.

    [Gameplay] Masterpiece. Fast - You heal fast/you dodge fast Fair. - Less enemy spam more 1 vs 1 duels. Variety - Tons of weapons with customizable materials/elements and a lot boss weapons which feel very unique. [Bosses] A lot high Quality Bosses which are 1 vs 1. Study him. Learn him. Kill him, [World&Story] World and Story are one
    its the Dark Souls of Dark Souls.

    [Gameplay]
    Masterpiece.
    Fast - You heal fast/you dodge fast
    Fair. - Less enemy spam more 1 vs 1 duels.
    Variety - Tons of weapons with customizable materials/elements and a lot boss weapons which feel very unique.

    [Bosses]
    A lot high Quality Bosses which are 1 vs 1.
    Study him.
    Learn him.
    Kill him,

    [World&Story]
    World and Story are one category because they are the same here.
    The world tells the story.
    The items tell the story.
    And if you dont want story thats also fine.
    No cutscene spam and you aint forced to read items.
    If you dont like the NPC talking to you all day ?
    Kill him and get his dagger.
    The world is beautyful and detailed.
    Levels are interconnected and you can see in the skybox the places you gonna visit later in the game.
    Its not as complicated as DS1 and DS2 which is for me a little negative point but I can imagine that some people like that.

    [Graphics&Tech]
    The World itself looks great but the Graphics are mediocre and the PC Options like 144Hz and Unlocked Framerates do not exist.
    Thats the biggest reason why this aint a 10/10.

    [Multiplayer]
    The Idea is as always nice and fun but in my opinion it would be more fun when you wouldnt know that you are getting invaded.
    Also the server speed could be faster for example you hit someone and the knockback animation of the enemy comes too late.
    But still you can always go online to Aldrichs Bonfire and do some pvp matches after you finished the game with a lot of player online which is most of the time fun and fair.

    [Conclusion]
    This is a Singleplayer experience you have to do atleast once.
    Its the best Dark Souls for players who never played a Souls games before.
    And when you love it there no way back.
    Suddenly a lot other games will feel boring/repetitive for you.
    Expand
  11. Aug 10, 2020
    10
    My score speaks for its self. Gamplay amazing. Story there but not if you face {your world to explore}. bosses.... AGGGGGGHHHH :0 :) gamplay loop.... OH BABY A TRIPPLE. 10000/10000 would die again
  12. Feb 21, 2021
    10
    They did the last Souls with majority problems fixed. The first and second game have connection problems, unbalanced builds, joke bosses, fps problems, etc. DS3 fixed them.

    I love the story. How they continued from DS1 and use some of DS2. Bringing back some old faces from DS1. Finally explaining the title in this game, at least in the second DLC. I cant say more things that last
    They did the last Souls with majority problems fixed. The first and second game have connection problems, unbalanced builds, joke bosses, fps problems, etc. DS3 fixed them.

    I love the story. How they continued from DS1 and use some of DS2. Bringing back some old faces from DS1. Finally explaining the title in this game, at least in the second DLC.

    I cant say more things that last reviews say, the problems other games had the fixed here.
    Expand
  13. Jul 19, 2023
    10
    Tag this game.
    I'm preparing to play this game, but I haven't started playing yet. I'm just tagging this game so that I can find it easily when I play it in the future.
  14. Dec 27, 2020
    10
    This is the first game I played in the series and I love it so much. The game is still really fun to play today and has the highest quality bosses in the souls series.
  15. Sep 4, 2020
    8
    This review contains spoilers, click expand to view. I'm not going to write this review like a lot of others and jump on the bandwagon of LOVE for this game like everyone else does. I intend to be honest about every game I review and always will. I don't like to mislead people.

    Now, as for the review. This game is pretty good, as far as difficult, medieval action/rpg's go. I won't go into the specifics of the story in this game, since that's worth experiencing all on your own, but I will explain more or less the ingame mechanics.

    There's Melee combat: Swords/Shields/Greatswords/Greatshields/Spears/Halberds, etc.

    Ranged Combat: Bows/Longbows/Greatbows/Throwing Knives, etc.

    Magic Combat: Sorceries/Miracles/Hexes/Pyromancies, etc.

    In essence, you also have many stats in the game that determine your Health, Stamina, Mana (FP) , and your damage with specific weapons/weapon classes. For example, Strength/Dexterity will increase melee/ranged damage, and Intelligence/Faith will increase magic damage/effectiveness of miracles.

    And some may not understand what these are. If you're totally new to these types of games, I'll explain it here:

    Sorceries are basic magics. The damage scales mostly through Intelligence.
    Miracles are lightning-based magics or healing spells. They mostly scale through Faith.
    Pyromancies are fire-based magics that scale through both Intelligence and Faith.
    Hexes are dark-based magics that also scale through Intelligence and Faith.

    Melee weapons/Bows/Shields are more self-explanatory. You'll typically have to sort out which combination of equipment/armor you wish to use.

    As for the gameplay itself. Imagine this game is a lot like a boss gauntlet. You are essentially going from area to area fighting enemies around every corner, and you'll come across various fog gates. These will either open up new sections of the area you're in, open up shortcuts, or lead to boss rooms. And there are many, many bosses in this game! 19 in total, 6 of which are optional. There's also DLC which adds a ton new areas/items, as well as adding an extra 6 bosses in total.

    As far as the actual combat is concerned, you have obviously your health and stamina. Health gets too low? You're dead. Stamina gets too low? You won't be able to run or dodge, and likely get hit by an enemy's attack. By upgrading your health, you can take more hits. With stamina, you'll be able to run longer, and dodge-roll more while still having stamina to spare for a few attacks. Dodge rolling is very important too, as that will give you invincibility frames to avoid enemy damage. You can also use a shield, but be wary, not every shield will block 100% of all damage, and there are many different elements that shields can resist.

    As for the weapons themselves. Every weapon has a stat requirement to use. They also have damage scaling, as I mentioned before. This is important, because depending on it's rating, you will gain extra damage from that weapon when you upgrade the specific stat.

    Scaling goes as follows. E > D > C > B > A > S. From worst to best. So if a weapon had S scaling in Strength and E scaling in Dexterity, it would do more damage with each point in strength instead. Every weapon has a variable stat in this regard, most go between A and C. Very few are as good as S, or bad as E. Weapons can also be upgraded to improve their scaling.

    And finally, once the game has been finished, you can go through again, and again, and again... Infinitely. This game has a NG+ feature, with each new playthrough, the enemies become stronger and gain more health. I believe this difficulty of NG+ caps out by the time you reach the 7th or 8th playthrough of the game.

    Overall, I have to recommend this game, simply because there are so many possibilities with weapon combination, spell usage and even a PVP mechanic, but everything I could say about this game would fill an entire library if I had the time. It's certainly not perfect, and it has it's fair share of annoying bosses, overpowered bosses, and even deceptively easy(?) bosses. The paths you take and the enemies you face are your decision alone, I'll leave the rest for you to discover. Happy hunting!
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  16. Jun 18, 2022
    9
    Bazı sanat eserleri insana kendisiyle alakalı bir şey öğretir. Ben soulslike maceram da ne kadar sabırlı olduğumu fark ettim ki kendimi hep tam tersi olarak tanımlarım. Bu üniversitede sınav zamanları bir ay kapanıp ders çalıştığım dönemlerden beri tatmadığım bir duyguydu.

    80+ saatin sonunda tüm dlc'lerle birlikte ve opsiyonel bossları keserek, hiç kimseyi summon etmeden, hiç büyü
    Bazı sanat eserleri insana kendisiyle alakalı bir şey öğretir. Ben soulslike maceram da ne kadar sabırlı olduğumu fark ettim ki kendimi hep tam tersi olarak tanımlarım. Bu üniversitede sınav zamanları bir ay kapanıp ders çalıştığım dönemlerden beri tatmadığım bir duyguydu.

    80+ saatin sonunda tüm dlc'lerle birlikte ve opsiyonel bossları keserek, hiç kimseyi summon etmeden, hiç büyü yap(a)madan bitirdim. Bu 80 saat bana normalden çok daha uzun geldi. Bir ara pes edip oyunu bırakmıştım. Bu yolda umutsuzluğa kapıldığım da oldu, kendimle gurur duyduğum da. Ama neticede Antalya sıcakları başlamadan şu oyunları bitirme amacıma tam sınırda da olsa ulaştım.

    Bir kere bu oyun en adaletsiz olanı. Bazı boss'ları iki kere hatta üç kere öldürmeniz gerekebiliyor. Tamam Sekiro'da da bu vardı ama onda biz de dirilebiliyorduk. Bundaysa üçüncü düşmanın sonunda yaptığınız tek bir hata, savaşa baştan başlamanıza neden olabiliyor ve 50 defa geçtiğiniz ilk fazları tekrar oynamak zorunda kalıyorsunuz. Oraya gelene kadar son fazlarda öğrendiğiniz hareket şemalarını unutuyorsunuz ve bu da düşmanı kesmenizi daha da zorlaştırıyor.

    Oyun, Sekiro'dan çok Bloodborne'a benziyor. Hem atmosfer hem de oynanış olarak. Sekiro'dan sonra karakterin o ağırlığı başlarda zulüm gibi geldi açıkçası. O can iksiri içme animasyonu yok mu, mahvetti beni. İçmeden önce kokusuna mı bakıyorsun be adam, kafana dik gitsin şu mereti.

    Oyunu knight olarak oynadım ama öyle ağır zırh ya da ağır kalkan kullanmadım. Parry tekniğini bir boss savaşı dışında hiç kullanmadım. Oyunun yarısından sonra kalkan kullanmayı tamamen bıraktım.

    Başlarda buzlu bir kılıç, sonra da bir boss'tan düşürdüğüm buzlu gürzü kullandım ama Dragonslayer Greataxe'ı elde ettikten sonra hiç bırakmadım. O özel ağır ve elektrik veren hasarı hem çoğu boss'ta hem de dünyada gezerken karşıma çıkan ağır zırhlılarda çok işime yaradı. Savaşların normalden az sürmesini sağladı.

    Soulslike oyunları diğer bütün oyunlardan ayıran en önemli şey zorluğu falan değil, sıradan düşmanlar dahil hepsinin hem görünüş hem de hareket şemasının çok farklı olması. Oyunda sık sık "Bu şimdi nasıl saldıracak, ne kadar hasar vuracak, ne hasarı verecek, aaa tipi de ilginçmiş" diyorsunuz. Bunu dedirtebilen oyun sayısı çok çok az.

    Beni en çok zorlayan boss'lar: Dancer, Twin Princes, Nameless King, Soul of Cinder, Friede ve Gael oldu. Midir'de de zorlandım ama bunlar kadar değil.

    Müzikler maalesef Bloodborne'dan beri tatmin edici gelmiyor. O bambaşka bir seviyeydi ama bunda akılda kalıcı hiçbir müzik yok.

    Hikayesi... Bilmiyorum. Keşke şu oyunlara bir de hikaye yazsalar ya da yazdıklarını sunsalar. Kimle neden savaşıyoruz bir de onu bilsek ve onun motivasyonu olsa.
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  17. Oct 20, 2020
    9
    It's a great game with amazing environments. It is still a very difficult game, similar to the previous ones.
  18. Oct 25, 2020
    10
    Under the impression of Dark Souls 1, I started playing Dark Souls 3 and immediately realized that I bought it for a reason( unlike Dark Souls 2), they immediately seemed familiar and familiar to me, I liked the game for its bosses, a variety of armor and weapons. One of the best games that I played, now having passed it for the second time, I'm not tired of it at all, I'm ready to pass itUnder the impression of Dark Souls 1, I started playing Dark Souls 3 and immediately realized that I bought it for a reason( unlike Dark Souls 2), they immediately seemed familiar and familiar to me, I liked the game for its bosses, a variety of armor and weapons. One of the best games that I played, now having passed it for the second time, I'm not tired of it at all, I'm ready to pass it with friends, it's a pity no one else has it(. Expand
  19. Oct 31, 2020
    9
    One of the best Souls Like games in the market...
    A must-play for every human being!
  20. GVB
    Dec 21, 2022
    8
    This review contains spoilers, click expand to view. Yay! A wedding in Dark Souls, finally!! A ceremony so, so tender... and touching... :-) Expand
  21. Jan 8, 2021
    8
    This is certainly the best Dark Souls have ever looked and felt to play. The visuals got richer and you no longer need to fill some occasional blanks - like an empty wall or repetitive corridors - with your imagination, almost everything you look at is now realistically busy and detailed, with no detriment to the distinct style. Most animations feel refined to a millisecond, with moreThis is certainly the best Dark Souls have ever looked and felt to play. The visuals got richer and you no longer need to fill some occasional blanks - like an empty wall or repetitive corridors - with your imagination, almost everything you look at is now realistically busy and detailed, with no detriment to the distinct style. Most animations feel refined to a millisecond, with more confident, faster pace than in previous games, while a lot of quality of live improvements have been made to smooth the experience out.

    That said, I found other crucial parts to be somewhat lacking: the sound, level design, story and overall gameplay, while not being bad in any way, beg for some innovation and progress. At it's third entry Dark Souls sometimes feels vexingly familiar - which is not a feeling I've come to expect of it.

    As a conclusion to a trilogy with all the best parts of the game series I love realised close to perfection, Dark Souls III was a satisfying experience, but it will remain overshadowed by what has been or what's to come.
    Expand
  22. Nov 25, 2020
    1
    Beyond lazy port. Full listing of keyboard/mouse controls are not even provided. Tooltips can't be changed from controller to keyboard. This is basic stuff that could be implemented in less than one hour (i'm an indie game developer). But it wasn't because they did practically nothing to port it to PC. Can't give this more than 1. Developing on a portable platform is not enough. BasicBeyond lazy port. Full listing of keyboard/mouse controls are not even provided. Tooltips can't be changed from controller to keyboard. This is basic stuff that could be implemented in less than one hour (i'm an indie game developer). But it wasn't because they did practically nothing to port it to PC. Can't give this more than 1. Developing on a portable platform is not enough. Basic portability features such as how to play the game should not require going outside the game for basic control information. The game on PS4 is great. But they did it appears literally nothing for the PC version. Expand
  23. Feb 9, 2021
    10
    This was my first dark souls game, and it was a brilliant experience through my 60 hours walktrough. It was very hard at some points, but after hours its easy to master. The graphics and the soundtracks were very good, and the background was very very amusing.
  24. Nov 9, 2020
    10
    ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎
  25. Nov 12, 2020
    10
    This review contains spoilers, click expand to view. Моя первая соулс лайк игра, которую я очень люблю. Не особо сложная, но есть достаточно неприятных мест и боссов, а вот в DLC начинается харкор, например финальный босс первого DLC меня просто выбили из себя и я забил на игру на месяц, Мидир из второго DLC рвёт очко, но за полтора часа всё-таки справился с ним. Expand
  26. May 20, 2023
    9
    Ultimate dark souls. I played for hours, hours. The hitting feel is so good...
  27. Mar 12, 2021
    9
    The boss fights in this game are magnificent and so too is the soundtrack. The combat is faster paced than Ds1 and Ds2 and it works well.
    The environments however are hit and miss and the linearity of the game can be offputting at times. It unfortunately stops this game from getting a higher score.

    It is also worth getting the Dlc's as well, but be aware they are very hard.
  28. Nov 16, 2020
    9
    sin duda el mejor souls que jugue en mi vida combate mas dinamico graficos mas pulidos un multiplayer promedio pero con una historia interesante cuanto menos sus dlc son recomendables tocarlos pero bajo su proprio riesgo no son cualquier cosa estos jefes son de temer pricipalmente el caballero esclavo gael lo venci 2 veces con mi espadon de farron pero aun asi son de desos jefes que si nosin duda el mejor souls que jugue en mi vida combate mas dinamico graficos mas pulidos un multiplayer promedio pero con una historia interesante cuanto menos sus dlc son recomendables tocarlos pero bajo su proprio riesgo no son cualquier cosa estos jefes son de temer pricipalmente el caballero esclavo gael lo venci 2 veces con mi espadon de farron pero aun asi son de desos jefes que si no pudes ganarle con magia estos estan hechos para luchar cara a cara sin duda uno de los mejores combates que eh disfrutado, lo unico negativo que tiene es que no puedes reforzar las armaduras y demas trajes solo las armas y escudos lo bueno de eso que todas los trajes y armaduras en general no tienen cambios significativos con las defensas basicamente es un fashion souls lo cual no es malo si te gusta usar tu set favorito sin ninguna desventaja como en mi caso, es un gran juego que para a quellos que quieren jugar bloodborne bueno este juego es lo mas parecido que podran jugar en lo que se mantiene como exclusivo de ps4 , mi puntuacion final es de un 9 de 10. Expand
  29. Nov 21, 2020
    9
    OVERALL - 92%

    Gameplay - 10/10
    Graphics (for time) - 9/10
    Story - 8/10
    Game Length - 9/10
    Characters - 7/10
    Level/Area Design - 9/10
    Atmosphere - 7/10
    Sound Effects - 8/10
    Soundtrack - 8/10
    Replay Value - 9/10

    A fine addition to the most addictive franchise of all time.
  30. Nov 18, 2020
    10
    This game is everything a dark souls game should have. Good bosses, amazing soundtracks, annoying hitboxes, and addicting gameplay.
Metascore
89

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 56
  2. Negative: 0 out of 56
  1. Dec 1, 2016
    90
    Despite an inconsistent frame rate once again hindering the console versions, Dark Souls III is still an undeniable success. Before playing, we felt ready to say goodbye to the series, looking forward to whatever From Software gave us next. Yet after finishing, it's hard not wanting more. Few companies can craft a world so completely enthralling. Whether you've played every entry, started with Bloodborne, or are brand new, this is a game you should absolutely make time for.
  2. CD-Action
    Jun 29, 2016
    85
    Everything about Dark Souls III is great, but it fails to push the series forward. Bloodborne and both previous Souls squash it in terms of ambition. DkS3 is like a compilation album by your favorite band – you enjoy listening to it because you love these songs despite having heard them so many times before, but there’s no room for even a tiniest surprise. [06/2016, p.34]
  3. Jun 6, 2016
    82
    It seems that From Software has finally realized that bad game design decisions were a poor addition to an already uncompromising game, and fixed them, while keeping the same level of ruthlessness.