User Score
8.6

Generally favorable reviews- based on 4553 Ratings

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  1. May 9, 2020
    9
    Better than DS2, worse than DS1. Too bad that it's probably the last game in the series, but who knows.
  2. Jun 23, 2017
    10
    An incredible experience. Con una jugabilidad más pulida que nunca antes en un Dark Souls, una banda sonora magnífica y una ambientación como pocas veces recuerdo. Obra maestra absoluta, que además posee una magnífica duración y es muy rejugable. Las expansiones son otra maravilla.
  3. Aug 9, 2017
    9
    It is really hard to get in to this game but once you get in...... it is over..... Such a great end to trilogy. May the flame extinguish and embrace the dark age which was supposed to happen ages ago...... Praise the Sun? The sun is rotting getting consumed by the dark. Now only thing humanity need to do is embrace the dark and wait for the new cycle to begin.
  4. Oct 30, 2020
    9
    A revisiting of the OG action RPG gameplay that FromSoftware pioneered in the first game that does not fail to do the series justice and even surpasses it in some ways.

    Weapons once again have plenty lot of variety, and there are tons of unique regions to explore with plenty of bosses to fight. The UI has been optimized to give more convenient access to every function. PvP is once
    A revisiting of the OG action RPG gameplay that FromSoftware pioneered in the first game that does not fail to do the series justice and even surpasses it in some ways.

    Weapons once again have plenty lot of variety, and there are tons of unique regions to explore with plenty of bosses to fight. The UI has been optimized to give more convenient access to every function. PvP is once again the same old invasion system that made the original game great (although the ability to disable forced invasions is questionable as it takes some of the Dark Souls identity out of the game).

    There isn't much to say about this sequel as it is essentially more Dark Souls for fans who couldn't get enough of the first. Ranged is once again underwhelming, which is a personal peeve, and there is cheese potential with some bosses (of which are overall harder than they used to be). But the beautiful graphics and picturesque world make up for these shortfalls.

    The final boss fight was definitely the most challenging but also the most satisfying, as you genuinely needed to learn and memorize the boss's moves in order to defeat them. Their defeat simply makes you crave more to play. I will definitely be looking forward to further sequels, or Bloodborne, if I can get my hands on it. Excellent work, FromSoftware.
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  5. Oct 10, 2017
    9
    Очень ждал эту игру,и очень разочаровался в ней,начну с плюсов:
    -Музыка выше всех похвал
    -Некоторые боссы скрашивают игру в лучшем свете -3 действительно красивых локаций:лотрик,закольцованный город и ирритил; -Много красивых шмоток МИНУСЫ: -Нет баланса -Непродуманные анимации нпс,если бегать с щитом это не так заметно но если вы мастер пэрри,эта игра не для вас;кадры срабатывания
    Очень ждал эту игру,и очень разочаровался в ней,начну с плюсов:
    -Музыка выше всех похвал
    -Некоторые боссы скрашивают игру в лучшем свете
    -3 действительно красивых локаций:лотрик,закольцованный город и ирритил;
    -Много красивых шмоток
    МИНУСЫ:
    -Нет баланса
    -Непродуманные анимации нпс,если бегать с щитом это не так заметно но если вы мастер пэрри,эта игра не для вас;кадры срабатывания и синхронизация с анимацией кривая
    -Фан сервис и само-повторы
    -Броня не защищает так как следовало бы
    -Маги как были мясом так и остались,да и проблемы с таргетом
    -Механика сбора эстуса и пепельный эстус;в первом случае непонятно почему не взяли механику наполнения эстусов из 1й части ибо не всем интересно лазать по болотам в страхе а нет ли тут фляжечки;
    -ПК порт и управление-нельзя забиндить нужные клавиши,а только разрешенные;эстус находится в общем пуле всех юзабельных предметов,и прокручивать без бубна можно только в одну сторону;
    -Остальной дизайн всего что не отнес к плюсам просто ужасны,копипастные катакомбы тюрьма изалит болота-все эти локации по сложности создания будут меньше все вместе взятые чем тот же ирритил;
    -Мета пушки:оружий в игре много,но так же почти все это оружие юзлес,Спец приемы еще больше юзлес
    - 2 рола 1 из которых вообще не юзабелен-ибо только выходишь с переката в лицо летит тычка,игра тестилась если вообще разрабы это делали только на фаст рол;
    -Нет боевой стойки
    - Нг+ хрень
    -Нет атмосферности в игре-возможно из за того что гамма полностью лишилась серых цветов и стала более светлой
    -Звуки ударов по сравнению со 2й частью деградировали,там когда у тебя двуручник это слышалось как двуручник,в 3й части это слышится как взмах дубиной из морровинда
    -Линейность уровней и дибильное их строение рассчитанное на побегай по ней раз двадцать(привет длс из 2части сулсов)
    -Лор в игре упал в бездну и оно из него сделало порождение тьмы:)а если серьезно какой еще пепельный?где эпичное завершение серии с обьяснением всего лора?набрасали еще больше бессвязного и даже не запилили сиджай концовку
    -Дроп фарм всяких бобжей можно было реализовать полным удалением этой ммошной механики;
    -Жабки-их тоже удалить
    -Прыжок на 3 см вверх наверно и фишка серии но помница в первом дарке сразу после крепести сена я долго не понимал-персонаж не долетает из за невидимой стены или из за корявого прыжка-и это применимо ко всем частям суслов в большей или меньшей мере
    -Неработающие резисты боссов и маленький выбор закалок вплоть до середины игры;бить громовыми болтами великого лука порожденного бездной дракона дпсит меньше чем обычная физ стрела-и это у всех нпс и всех боссов
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  6. Feb 28, 2019
    9
    My first Souls game ever, and I am truly in awe of it. I hesitated buying this for ages, given its reputation for being crushingly difficult, as I wasn't sure that this would really appeal to me. However, ~50 hours of gameplay later, on completion of the game after a spontaneous buy, I could not be happier with it. The difficultly is indeed very high, but this strangely did not have theMy first Souls game ever, and I am truly in awe of it. I hesitated buying this for ages, given its reputation for being crushingly difficult, as I wasn't sure that this would really appeal to me. However, ~50 hours of gameplay later, on completion of the game after a spontaneous buy, I could not be happier with it. The difficultly is indeed very high, but this strangely did not have the off-putting effect I expected. Instead, it spurred me on to improve my skills, try a boss one more time, take a breather to level up a bit more, or seek out a new approach to an old problem. When you die, it is ALWAYS your own fault, and the resounding quote about DS3 is that it is tough but fair. There is no artificial difficulty or cheapness, just true rewarding challenge.

    As a game, the controls are slick and allow for so many different combat styles (nimble and quick, slow and strong, ranged, magic-wielding, or a mix of all of the above), forcing experimentation until you settle on a comfortable style for you. The RPG element of the game is as daunting as its difficulty, but again, if you take the time to understand it, and expend a little bit of effort on the game, it reward you in spades. Again, you can tailor your approach to your play style. On levelling up, you can choose to improve your defenses, maximise your attack power or dexterity, focus on magic skills, or simply add more health if you feel you are getting battered a bit much. To complement this, there is a plethora of weapons, armour, items and spells to equip. So much choice, so much RPG number crunching and so much satisfaction in crafting a warrior to take on the horrors of Lothric.

    The story is at first sparse, with little to go on after a short intro video. But every character you meet and every item you pick up provides you with small bits of information which weave an intricate backstory to this fantasy universe. If you buy this game, I encourage you to read EVERYTHING. Enemy motivations, historical grudges, and explanations for otherwise obscure plotpoints enrich the story tenfold, and make Dark Souls 3 incredibly emotional and immersive.

    Boss fights take centre stage in Souls games, and DS3 has some truly memorable fights. Each boss has its own backstory, of course told cryptically through item descriptions, which are often tragic and add a whole new perspective to fights. You will die A LOT facing bosses, but it is always worth a few test runs to observe attack patterns, openings and timing of 2nd forms (which are almost always more aggressive). My heart was pounding during most of these battles and whether you best them first try, or on your 30th (looking at you, Dancer of the Boreal Valley), the sense of achievement is like nothing I have ever felt in a game before. If ever a game provided a true rollercoaster thrill of emotions, this is it. I often caught myself jumping and punching the air after toppling a once-formidable enemy by the skin of my teeth.

    The visuals are breathtaking, especially the outdoor environments. The scale of this game is incredible, and you can often see areas you completed hours ago in the distance from a new area. Dimly lit dungeons and caves, dusty castle interiors, and abandoned villages are teeming with grotesque creatures ready to rip your face off. For a world on the brink of death, it really is bursting with life, character and an odd ethereal beauty. Boss battle settings are usually spectacles, and some will stay with me forever (e.g. facing Pontiff Sulyvhan in a huge cathedral, or the Dragonslayer Armour on a decaying bridge amidst a burning inferno). The music and sound production complements the visuals, and yet again this is most prevalent for bosses, with soaring orchestral numbers ramping the tension up to 11. Quieter moments are equally as impressive- the breathing of a hideous enemy lurking in the dark, or the quality voice acting for characters you meet.

    Overall, DS3 is a true masterpiece which gives out so much joy to those who invest in it. This is not a game for casual players, but at the same time, I'm hardly a veteran and loved every second of it. The lore is deeper than you'd ever expect and merits digging around the many environments of Lothric for clues as to what is actually going on in this beautiful but bleak world. Do not be dissuaded by the difficulty or seemingly-obtuse lore - the gaming community in DS3 is a surprising merit to the franchise I didn't expect, and is encouraging in every way. If you put a bit of love into this game, you will find yourself with one of the deepest most atmospheric games of all time, and you will change your opinion on 'hard' series forever. I certainly have.
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  7. Nov 9, 2017
    8
    I'll start with some background on my experience with this series. Four or five years after Dark Souls 1 came out I bought it on PC and absolutely hated it. My main problems with the game were that it was disgusting to look at due to terribly dated graphics combined with a world that uses only variations of grey and brown, the combat was slow and just felt off, and the game was so, soI'll start with some background on my experience with this series. Four or five years after Dark Souls 1 came out I bought it on PC and absolutely hated it. My main problems with the game were that it was disgusting to look at due to terribly dated graphics combined with a world that uses only variations of grey and brown, the combat was slow and just felt off, and the game was so, so difficult. It was nothing but a frustrating experience and I thought I was done with this series forever.

    However, I decided a year after Dark Souls 3 came out to give it a shot. I'm glad I did.

    Pros:
    The game is gorgeous. It may not have the graphical fidelity of a game like Crysis 3 but it's good enough that the wonderful art style can carry the visuals of the game on its own.

    The combat is much faster, more responsive, and enjoyable than what I experienced in Dark Souls 1.

    The difficulty is just right. So long as you take each death as a learning experience you will not find this game to be too difficult or too frustrating. It is challenging but all the tools you need to beat the game are given to you -- you just have to learn to use them. This makes for a very rewarding experience.

    The game strikes a very nice balance of linearity and exploration. It actually made me realize that I don't necessarily like a perfectly open world in my RPGs as the total freedom usually causes a lack of direction that can make for a lot of boring moments as you try to find something to do.

    Amazing enemy variety. Every time you make it to a new area in the game there is a whole new world of enemies to fight. They're all very well designed visually and really do fight like a new enemy instead of a reskin of something you saw 10 hours back. This was, to me, one of the most impressive things about the game.

    Lots of unique weapons, spells, etc. that all can change the way you approach combat.

    Very little need to ever stop and manage your inventory.

    The game is pretty long. So far I've put in 60 hours. I haven't finished it yet but I think I'm getting close to finishing the base game.

    Cons:
    Too little explanation of what certain NPCs, items, etc do. You can very, very easily miss important quests if you don't spend some time on the wiki. However, I think the game is generally more enjoyable the less you research it on the wiki so it's a bit of a catch-22. I would recommend looking up some things though. For instance, you'll want to look up how to initiate co-op since it's fairly unintuitive but can be really useful for overcoming bosses that you're having trouble with.

    PvP is stupidly difficult. At this point people have figured out all sorts of wacky builds that are just hellish to go up against and make for a very unenjoyable time. I'd largely recommend ignoring PvP altogether unless you are very good at the game, have achieved a high level, and done a lot of research into optimal PvP builds. Otherwise you're just going to be throwing yourself into a meat grinder repeatedly.

    Some stuttering on the PC version. Generally it's not a huge issue but it can be frustrating when it occurs at tense moments in a fight.

    A controller is basically required to play this game.

    Verdict:
    Overall, this is a challenging, and for that reason rewarding, experience that I think many can enjoy so long as they have patience and aren't easily frustrated. Don't let the super hardcore "git good" types that dominate the online forums push you away from this game. The only masochistic portion of this game is PvP which is only a minuscule portion of the game and can be forgone completely.
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  8. Jan 18, 2018
    8
    Dark Souls 3 is good action-RPG with amazing level design. It feels a lot like Blade of Darkness mixed with Diablo: big focus on melee combat (although it was better in BoD) + teleport system instead of save/loads.
    Combat is simple but satisying, visuals and sound are nice, story was really hard to follow, playing the game without finishing it's predecessors.
    P.S. Yes, keyboard+mouse
    Dark Souls 3 is good action-RPG with amazing level design. It feels a lot like Blade of Darkness mixed with Diablo: big focus on melee combat (although it was better in BoD) + teleport system instead of save/loads.
    Combat is simple but satisying, visuals and sound are nice, story was really hard to follow, playing the game without finishing it's predecessors.

    P.S. Yes, keyboard+mouse controls are terrible.
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  9. Jan 17, 2018
    9
    This game takes immersion, realism and atmosphere to the nth degree. The flow of combat and the eroding world fills you with this feeling of stagnation with jumps of remembrance of days foregone. The animation can be a bit floaty and the music is non-existent outside boss fights but these both help you appreciate the meticulously crafted environments and the stories told through them. ImoThis game takes immersion, realism and atmosphere to the nth degree. The flow of combat and the eroding world fills you with this feeling of stagnation with jumps of remembrance of days foregone. The animation can be a bit floaty and the music is non-existent outside boss fights but these both help you appreciate the meticulously crafted environments and the stories told through them. Imo the combat was perfected in Dark Souls 2 and the only difference here is a feeling of aggression or desperation from the enemies, similar to Bloodborne. You can still play this game carefully but overusing a shield is punished a bit. The graphics are beautiful but there is so much detail that it can display jaggies quite often, even on the highest settings and also there were framerate issues when it came out but I haven't faced any for a while. There are many bosses, including one gimmick boss, that are interesting and difficult in their own rights and the regular enemies are incredibly varied and tough in their own right. If I were to say anything bad about this game, besides possible technical difficulties, I would say the lack of cohesion in the environmental storytelling is something that baits and doesnt satisfy sometimes. If you are new to the series I would recommend this for the polish or 1 for the world building. Expand
  10. Nov 26, 2018
    10
    Es un clasico instantaneo. Entender que es un juego para joystick es primordial. Entender que el PvP es fundamental para disfrutar de la magia del juego es fundamental. Aceptar que morir es parte del juego es fundamental. Una vez que te metes de lleno y aceptas las premisas del juego este titulo se convierte en una experiencia inolvidable. Es uno de esos juegos donde años despues deEs un clasico instantaneo. Entender que es un juego para joystick es primordial. Entender que el PvP es fundamental para disfrutar de la magia del juego es fundamental. Aceptar que morir es parte del juego es fundamental. Una vez que te metes de lleno y aceptas las premisas del juego este titulo se convierte en una experiencia inolvidable. Es uno de esos juegos donde años despues de terminarlo sigo recordando momentos epicos de luchas, pvp, bosses, etc. Siempre vuelvo a probar un build nuevo, su complejidad y profundidad lo hace unico. MUST BUY. Expand
  11. Feb 13, 2018
    9
    I've finally played through Dark Souls 3, and it reminded me of what a unique series this is! The god-like feel you get as a player from this game is truly outstanding. With the music that gets you hyped, the "You died" message that does exactly the opposite, and game-play which captivates the reward/punish really well.

    At the start you feel weak, and everything is punishing, then you
    I've finally played through Dark Souls 3, and it reminded me of what a unique series this is! The god-like feel you get as a player from this game is truly outstanding. With the music that gets you hyped, the "You died" message that does exactly the opposite, and game-play which captivates the reward/punish really well.

    At the start you feel weak, and everything is punishing, then you progress, you get better, everything is easier, but wait, new area, everyone is stronger now, you underestimate them, and then you recycle this whole sentence again and again! But boy, does it feel rewarding at times.

    The "You died" message will show many times in this game, and to me, for most of the time it feels righteous, since it mostly is your own fault when you die! There are also plenty of bosses, who feel unique, and depending on which play-style you use, some bosses will be a lot harder then others in different playthroughs!

    This game is something everyone should experience sometime in their life, and it's alright if it isn't for you, that just means you are a "casual"! And if you want to play on PC, make sure you have a controller, because that will make your life easier.
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  12. Mar 11, 2018
    10
    I don´t have lot of hours in this game(I beat it once and killed some optional too). But I still think this is one of the best games out there. It feels so good to succeed it is hard but you will learn through your journey. I tried the multiplayer couple of times and it seemed nice. Overall the game is fantastic if you are thinking to buy this game you should do it, especially if it´s on sale.
  13. Mar 22, 2019
    8
    Such a wonderful space is the zone between frustration and awe, and such a difficult zone to pinpoint. But Dark Souls III found it and manages most of the time to stay inside its boundaries. The formula didn’t change since the first game, you die a lot. And it’s pleasant. I must admit I missed it, this difficulty which asks of me a perpetual concentration and self-control.
    Each enemy may
    Such a wonderful space is the zone between frustration and awe, and such a difficult zone to pinpoint. But Dark Souls III found it and manages most of the time to stay inside its boundaries. The formula didn’t change since the first game, you die a lot. And it’s pleasant. I must admit I missed it, this difficulty which asks of me a perpetual concentration and self-control.
    Each enemy may be the end of your precious life, even though you slew already a dozen of those same enemies before without difficulty.

    “Be wary of recklessness or Time for death.”

    Overall, the level design is great, it’s a pleasure to explore new zones. That may be my favorite part of the game, with a quality relative to the one from Dark Souls. The levels are huge and full of secrets, traps and passageways. It's such a joy to find a shortcut or a bonfire after a difficult passage.

    “Could this be a shortcut? Only hope!”

    Each battle against a boss is like a dance. A difficult dance in which your partner can crush your bones if you don’t follow his steps carefully. But you don’t know the orders of the steps and your partner may change the current verse anytime. One misstep, and it’s a sword in your belly.

    “Skill required ahead, therefore try backstepping.”

    But even though 7 years passed between Demon Souls and Dark Souls III, I still find the user interface terrible. It’s not clear, there are too many numbers, and it’s still impossible to compare two pieces of equipment together.
    The camera has to be fully manned, and in combats, it can take obnoxious positions, especially against giant enemies.
    With a controller on PC, the right stick emulates the mouse cursor, so it’s possible on a multi-screen setup to “click” outside the game in the middle of a fight if by mistake you want to control the camera while in menus, which makes you go back to your desktop for a few, but dangerous, seconds.

    “Aaaah... Despair!”

    The game design is sometimes too obscure, notably when crafting equipments. I’d like to be able to understand the global crafting system without the need to go on the web. One can argue that it’s a design choice, and it’s consistent with the game environment, obscure and cryptic. But if I were the character in Dark Souls, I would simply ask Andre the Blacksmith how the crafting works, and he would tell me because it’s his job and he knows this stuff.

    “Losing sanity, If only I had a hint…”

    Even though it still has a lot of issues that would mean a simple rage-quit in a lot of other games, Dark Souls III has so much to offer it’d be a mistake to ignore it for these simple reasons. The game designers, especially Miyazaki Hidetaka, decided to follow an odd path with these games, and respected this path until the end, despite what the industry thought to be bankable. And in the end, they changed the said industry. Thanks for that, From Software.

    “Good luck, and then Praise the Sun!”
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  14. Apr 2, 2018
    9
    Dark Souls III, simplemente maravilloso, un juego de rol-jrpg.
    Dark souls III, supera tus expectativas una narrativa maravillosa, con muchisima relacion al DS I, no es necesario haber jugado los anteriores souls, pero hay muchas referencias mas con el DS I.
    Un juego que lamentablemente esta capado a 60 fps, un port para pc, pero bien hecho. Una narrativa espectacular, una banda sonora
    Dark Souls III, simplemente maravilloso, un juego de rol-jrpg.
    Dark souls III, supera tus expectativas una narrativa maravillosa, con muchisima relacion al DS I, no es necesario haber jugado los anteriores souls, pero hay muchas referencias mas con el DS I.
    Un juego que lamentablemente esta capado a 60 fps, un port para pc, pero bien hecho.
    Una narrativa espectacular, una banda sonora destacable, jugabilidad de 10/10.
    Lo unico con lo que no estoy de acuerdo es que para entender por completo el juego debes haber jugado DS I, si quieres entender ya que muchos items la explicacion de ese item lo entenderas si has jugado DS I, hay muchos NPCs que son de DS 1, escenarios de DS1, y es de nostalgia ver que tanto a cambiado, son 3 finales de este titulo, como en DS3, el tipico final Señor Oscuro, y avivar la llama, y han añadido un final un tanto interesante, creo que da a entender el final de esta saga, aunque es probable que Miyasaki nos sorprenda sin problema alguno.
    Los enfrentamiento contra las boss es otro nivel, espectaculares visualmente, y su banda sonora ni hablar, magnifica.
    Las quests de los NPCs muy facil de arruinar, y es probable que para hacer unas cuantas tendras que buscar en internet sus requisitos o que hacer, ya que como les digo muy facil de arruinar o ignorar por su ubicacion.
    El mapa esta muy bien conectado y est me recuerda a DS II.
    Las zonas opcionales del juego son muy dificiles de encontrar mas 1 de ellas, pero si eres curioso y muy atento lo haras sin problemas.
    De hecho en esa zona opcional esta que para mi es el boss mas dificil del juego, que sin duda te hara pasartelo en un par de horas.
    El modo online de este juego es bueno, aunque nada novedoso, es igual, matchs PVP de hasta 5 o 6 jugadores sino estoy mal, gracias a un item del juego.
    aveces hay problemas de conexion son raras las veces y esque depende de tu ancho de banda, pero aveces hay ciertos frames de invunerabilidad que te pueden favorecer o no, pero es muy divertidos y es que en algunas zonas hasta hay clubs de la pelea en fin, muy buen juego sin dudarlo te lo recomiendo en 1000%, aunque no hayas jugado a los anteriores, lo disfrutaras mucho, en lo personal para mi es el mejor de la saga, y es por su jugabilidad, siempre opino lo mismo los DS anteriores son dificiles por su apartado grafico, muchos frames de vulnerabilidad.
    Me compre el titulo en PC, STEAM, llevo 100 Horas, y es por que quiero el 100% del titulo.
    Lo compre entorno a $15, y su DLC en $3 el ashe of ariandel, aun no lo juego, pero por ese precio vale la pena.
    Mi perfil en steam es: jaga-9403.

    Saludos.
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  15. Jul 2, 2018
    9
    Excellent game!
    >A lot of options, weapons, spells, items, etc.
    >Amazing bosses.
    >Faster and more aggressive combat. (Compared to DS1)
    >Cloth physics....

    Only 2 things i don't like:
    >Over-exploited and messy lore.
    >Online is not that good.
  16. Oct 4, 2019
    8
    The art and visual style is what really hook me into this game... a Gothic, dark and macabre world is eye catching enough to keep playing and see more areas with an unique twist. Enemies and npc characters are both creepy and beautiful, well detailed and modeled.
    Out of that the rest is well... the story, i really can say that the game has an conventional story to tell, i mean... i
    The art and visual style is what really hook me into this game... a Gothic, dark and macabre world is eye catching enough to keep playing and see more areas with an unique twist. Enemies and npc characters are both creepy and beautiful, well detailed and modeled.
    Out of that the rest is well... the story, i really can say that the game has an conventional story to tell, i mean... i didn't understand the beginning and neither the ending; the strong point of this game it's is punishing difficulty from which dead and rage will become something way too often in your journey that you will either love it or hate it... get use to it or simple not and quit.
    By the way... this is the first Dark Souls game i play and i could probably will give a try to rest of the series.
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  17. Aug 18, 2023
    7
    This review contains spoilers, click expand to view. Otro mundo que ya no es lo que era, que hubo tiempos mejores, que los enemigos solo son resquicios de lo que fueron, que si la llama otra vez, que no es Gwyn ahora es una mezcla de todos...
    Dark souls 3 es lo que nunca tendría que haber sido. Es un juego que sería muy bueno si no hubieran existido antes Demon souls, Dark souls y Dark souls 2 pero, su problema es que ya han estado ellos aquí antes.
    Quizás es eso, que llevo muchas horas jugadas a los antiguos juegos de esta saga, por eso ya no me sorprende ver nada de lo que me enseñan en este. La historia es más de lo mismo, los atajos no están nada trabajados (muy vagos, simplemente una puerta más al lado de una hoguera), el combate es más rápido y ¿fácil?. Es el primer souls donde muero en mi primera partida menos de 5 veces, nunca me había pasado algo así. Los enemigos son fáciles de esquivar y predecir, se sube muy rápido de nivel, se consiguen las mejoras de la espada muy rápido (hay mucha titanita por todos lados)...

    No sé, tengo ganas de jugar a un souls donde todo esté en ebullición, donde el mundo esté vivo, las ciudades llenas de gente, donde los enemigos sean algo importante y no resquicios de lo que fueron. Tengo ganas de llegar a una zona y no ser yo el que intente o no seguir con la llama, tengo ganas de que no me den el mismo dark souls pero con un número nuevo al final del nombre.

    El juego en si está bien, pero si has jugado a los anteriores recientemente te puede aburrir. Por lo menos es rápido de pasar, mi primera run fue de 17 horas, mi segunda de 22 horas para conocer más lore y mi tercera haciéndolo todo más directo de 12.
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  18. Jul 22, 2018
    9
    Igual me puede en fanboyismo, pero creo que se trata del mejor Dark Souls, con una historia de 10, gráficos y estética súper elaborada y una mecánica que ha creado estilo. GOTY
  19. Jul 25, 2018
    9
    Likely the final entry of the Soul series, Dark Souls 3 is the most polished and interesting gameplaywise of the trilogy.
    Learning from the few mistakes Bloodborne did, it is noticiably faster and more dynamic when compared to other souls games, surpassing not only Bloodborne but also the other Souls games in the series in some noticeable aspects, such as Boss Fights, indoors level design
    Likely the final entry of the Soul series, Dark Souls 3 is the most polished and interesting gameplaywise of the trilogy.
    Learning from the few mistakes Bloodborne did, it is noticiably faster and more dynamic when compared to other souls games, surpassing not only Bloodborne but also the other Souls games in the series in some noticeable aspects, such as Boss Fights, indoors level design and NPC quests.
    The atmosphere really screams the "ash" theme, having not much contrast between areas, quite fitting for the end of the Cycle.
    Somehow playing with mouse and keyboard actually feels good when compared the the other 2 Souls games, fitting pretty well the faster gameplay.
    Although it has 2 noticeable flaws : replayability and PvP balancement, both that could be easily fixed but thats another discussion...
    Overall, a fantastic game that deserves the praise.
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  20. Jul 29, 2018
    9
    Compared to Dark Souls 1, this game has a lot less pointless mechanics that tried to make it hard and instead has actual fun difficulty and controls very well.
  21. Jun 3, 2020
    9
    Was not expecting to get as engrossed in the game as I did. After spending 2 hours on abyss watchers on my first play-through, I was starting to regret picking this game up. I then made a new character and this time carefully traversed through each area, making sure to explore everything. This game ended up being one of the most satisfying and rewarding experiences I've played in a while.
  22. Oct 16, 2018
    8
    Amazing Game, From Software is seriously improving and changing the gameplay style for each game they release. I think the company did an amazing job with everything from the environmental and character design to the gameplay mechanics. New players can experience a unique video game with a different style than most games out there, while old players have an amazing new world to exploreAmazing Game, From Software is seriously improving and changing the gameplay style for each game they release. I think the company did an amazing job with everything from the environmental and character design to the gameplay mechanics. New players can experience a unique video game with a different style than most games out there, while old players have an amazing new world to explore including secrets and lore. the only negative I could say about the game are the few bosses that are way too easy and not challenging enough. Meanwhile, some areas of the games feel super obnoxious (not challenging) which makes the player want to run through the entire area as fast as possible. Expand
  23. Oct 9, 2022
    10
    This is a masterpiece. Everything is well thought out, the art direction is superb and the gameplay is addicting.
  24. Nov 16, 2018
    10
    This is proof that game play and effort carries all. With a minimal story and almost no talking you would think it would crash and burn but instead it flourishes. A masterpiece of a game with a story put down just enough for you to interpret it yourself.
    10/10 all around.
  25. Nov 23, 2018
    9
    Спасибо Хидэтака Миядзаки за игру! Игра красивая, крутые механики и вообще "Вы погибли".
  26. Feb 14, 2023
    8
    Solid game, but less atmospheric even than second Dark Souls. But it has some great bosses anyway. Solid 8/10
  27. Dec 2, 2020
    10
    Лучшая игра жанра souls-like. Игра является квинтэссенцией всех лучших аспектов всех предыдущих игр From Software. Потрясающая музыка, великолепные локации, захватывающие драки с боссами, мрачная атмосфера, которая поглощает тебя, все это - Dark Souls lll.Лучшая игра жанра souls-like. Игра является квинтэссенцией всех лучших аспектов всех предыдущих игр From Software. Потрясающая музыка, великолепные локации, захватывающие драки с боссами, мрачная атмосфера, которая поглощает тебя, все это - Dark Souls lll.
  28. Jul 14, 2022
    9
    The end of a series. I can say it's a very fitting end to one of the most memorable series in gaming. It puts things confidently into rest with both its DLC's and tying everything back to the other 2 games. Although it's a bit more linear than the other 2, it helps balance out the difficulty of its areas and also its bosses. This leads to some of the best boss fights in the series by far.The end of a series. I can say it's a very fitting end to one of the most memorable series in gaming. It puts things confidently into rest with both its DLC's and tying everything back to the other 2 games. Although it's a bit more linear than the other 2, it helps balance out the difficulty of its areas and also its bosses. This leads to some of the best boss fights in the series by far. I have to say that it's also the most beginner friendly with fast and responsive combat and clear and concise menus. Praise the Sun!! Expand
  29. Nov 1, 2020
    10
    Probably the best game in the soulsborne series, closely followed up by bloodborne. Love the bosses in this game.
  30. Aug 29, 2023
    10
    One of my favorites games ever, I really like play these kind of games. 10/10
Metascore
89

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 56
  2. Negative: 0 out of 56
  1. Dec 1, 2016
    90
    Despite an inconsistent frame rate once again hindering the console versions, Dark Souls III is still an undeniable success. Before playing, we felt ready to say goodbye to the series, looking forward to whatever From Software gave us next. Yet after finishing, it's hard not wanting more. Few companies can craft a world so completely enthralling. Whether you've played every entry, started with Bloodborne, or are brand new, this is a game you should absolutely make time for.
  2. CD-Action
    Jun 29, 2016
    85
    Everything about Dark Souls III is great, but it fails to push the series forward. Bloodborne and both previous Souls squash it in terms of ambition. DkS3 is like a compilation album by your favorite band – you enjoy listening to it because you love these songs despite having heard them so many times before, but there’s no room for even a tiniest surprise. [06/2016, p.34]
  3. Jun 6, 2016
    82
    It seems that From Software has finally realized that bad game design decisions were a poor addition to an already uncompromising game, and fixed them, while keeping the same level of ruthlessness.