User Score
8.6

Generally favorable reviews- based on 4553 Ratings

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  1. May 30, 2016
    9
    I only ever comment on a games flaws...

    1. the farming of silver knights and skeltons for two trophies or to get to spells is the worst idea ever espcially concerning low drop rate. 2. the game doesn't teach how to rispote or counter moves the game can be done with just rolling from attacks (they should slow down an enemy at start to teach this so that pvp etc is better., they should
    I only ever comment on a games flaws...

    1. the farming of silver knights and skeltons for two trophies or to get to spells is the worst idea ever espcially concerning low drop rate.

    2. the game doesn't teach how to rispote or counter moves the game can be done with just rolling from attacks (they should slow down an enemy at start to teach this so that pvp etc is better., they should also teach stealth better so thief is better..)

    3. The PVP option the enemies in a players world should always attack both players not require a seed of giant tree.

    The lack of master key like dark souls 1 and the general connection of worlds still makes this seem subpar to the classic dark souls 1.
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  2. May 30, 2016
    9
    Compared to the previous games, they've made areas easier but boss fights harder. With bosses having more multi-hit moves than before to compensate for the players being better than before. That said, there's a few gimmick fights that are no challenge at all when you figure it out. Not too fond of this change. I also don't like they've done away with the spell castings and implemented theCompared to the previous games, they've made areas easier but boss fights harder. With bosses having more multi-hit moves than before to compensate for the players being better than before. That said, there's a few gimmick fights that are no challenge at all when you figure it out. Not too fond of this change. I also don't like they've done away with the spell castings and implemented the FP system. So all in all I find the combat and difficulty is a little underwhelming.
    But just about everything else is brilliant. Its an excellent conclusion to the series. Plot, lore, characters, its all really good and culminates everything from Dark Souls 1 (very little reference to Dark Souls 2).
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  3. May 29, 2016
    10
    A game that is challenging yet dosent seem like its BS'ing you all the time, Has amazing graphics yet dosent require a super computer to run. i will say this game is nearly perfect i had 1 lag spike in 70 minutes and that was running on my Laptop with intel core i5 5200U Nvidia geforce 930M and 8gbs of DDR3 Ram on Ultra. the controls are also very fluent with an Xbox One controller but K+MA game that is challenging yet dosent seem like its BS'ing you all the time, Has amazing graphics yet dosent require a super computer to run. i will say this game is nearly perfect i had 1 lag spike in 70 minutes and that was running on my Laptop with intel core i5 5200U Nvidia geforce 930M and 8gbs of DDR3 Ram on Ultra. the controls are also very fluent with an Xbox One controller but K+M isnt to great i cant wait to finish this game as im loving it so far it actually challenges me when other games i just breeze through very fun game and is one of this years strongest Games! Expand
  4. May 28, 2016
    9
    Short: If you played and enjoyed Dark Souls 1, this is the game for you. Buy it right now. Worth full price.

    Long: Dark Souls 3 takes its own path and runs full-speed ahead with it. You either keep pace or stumble, fall, and meet it at the finish line. Its sheer attention to detail and mastery of scenery will make you stare at a single room or entire area for several minutes
    Short: If you played and enjoyed Dark Souls 1, this is the game for you. Buy it right now. Worth full price.

    Long:

    Dark Souls 3 takes its own path and runs full-speed ahead with it. You either keep pace or stumble, fall, and meet it at the finish line.

    Its sheer attention to detail and mastery of scenery will make you stare at a single room or entire area for several minutes straight. That stray bit of wood, loose tiles cascading into a hole in a wall, rubble forming an eye-grab, alerting the player to the next path they take. Some areas genuinely took my breath away, while others fell flat. Those that stand out are true, outstanding works of art. Incredible.

    Weapons are interesting. Access to soul-weaponry pretty early compared to Dark Souls 2, and without the considerable resources required in Dark Souls 1; a nice sweet spot. However, the upgrade materials are seemingly miles away, and if a player misses an item(s) at a certain point, it's an arduous trek to pick it up later. Their balancing is weird. For instance, the Broadsword does nearly the same damage as a greatsword, and attacks far faster. Multiplayer needs work but is functional and easily understood. But, the weapons feel like they have real weight to them this time. Not a flimsy piece of metal that dents upon hitting stone once, but a real tool for the character to put to work; for myself, the Axes were the most satisfying. The weapon arts are cool but too far and redundant to really make a huge mark on gameplay.

    Leveling is great too. It's less of a chore than in Dark Souls 2, and it feels less punishing than Dark Souls 1, due to the results gained by leveling up, where as in the latter it took considerable leveling to get the desired effect. Or, it felt less profound. There are areas you can farm for souls and it isn't slave labor like in Dark Souls 1, but is (as with the aforementioned areas) not so easy as Dark Souls 2.

    The Bosses are similar to Dark Souls 1 in their lack of diversity, creativity, yet the outstanding performances of a select few in comparison. Recycled bosses return to the Dark Souls series, much to my dismay. They're obvious, poorly executed, and disappointing. The "I'm you, but stronger" meme is very relevant to this point. Multiple enemy bosses return, to nobody's pleasure. Very lame. Gimmick bosses make a very unfortunate reappearance in Dark Souls 3 as well, but, at least they're kind of cool. They're not impossible to figure out, and in retrospect, are interesting ideas. Not too glaring, not great. However, certain bosses are amazing and memorable, and incredibly satisfying to the player. Perhaps the so-so bosses exist only as a comparison, in order to put the great bosses on an even higher pedestal. If so, it's a phenomenal strategy, From.

    The story has multiple sidequests and characters much like the prior games, each interesting and complex to carry out. Its actual main story aligns very similarly to Dark Souls 1 in lore, and Dark Souls 2 execution. Bonfire girl for level ups and guidance, but she has an agenda, and very little information is given to you outside of item descriptions etc.

    The drawbacks of the game:

    Enemy variety. A hollow humanoid with a sword/axe/spear, a smaller humanoid that attacks from stealth/areas unseen with quick movements. A hollow that attacks from a distance with fire. A hollow that attacks with great power, but has a small health pool. A powerful armored hollow that is really cool but a bastard to kill early on. These are the types of enemies that occur most often in the game. In Dark Souls 1 (and 2) each area has unique, defining enemy types. Some repeat but for the most part they're consistent with themselves. In Dark Souls 3 they've been smeared across the whole game, with far more rampant recycling. (including bosses)

    Enemy placement is by far the most annoying part of the game. The first four hours of gameplay are interesting, exciting, and definitely engaging. However, you begin to notice a terrible pattern emerging. Hallway? Enemies next to the doorway. Item? Enemies above or next to it. Lever? Enemies above or waiting to vault over something. Necessary path ahead? Enemy blocking it. Large open space? Many enemies at range and a few melee. Dark area? Enemies above, behind, nearby. Ambushes seem to be the only tactic that FromSoft implemented in enemy placement in Dark Souls 3. No real interesting or varied concepts, just "Let's have them get attacked from all sides again." Very predictable.

    Armor is very lackluster. Poise is "working as intended" which FromSoft appears to believe as its complete non-existence. Wearing all but the Havel Set will make you staggered from a regular enemy hit, whereas in the previous Souls games, armor actually had its purpose in reducing damage and preventing staggering. Upgrading is a waste of materials and souls, seeing as there's no point.

    -

    Despite those, the game is great.
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  5. May 27, 2016
    10
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  6. May 26, 2016
    10
    This is IT. It is for me the best and perfect game i've ever played. I dont remeber any game i was so addicted to. The feeling, when you finally kill a boss is overwhelming and all in all it gives you as a gamer the feeling to have something achieved. Furthermore I love the graphics that gives the game a true creepy feeling that corresponds perfect with the atmosphere and the gamestyle.This is IT. It is for me the best and perfect game i've ever played. I dont remeber any game i was so addicted to. The feeling, when you finally kill a boss is overwhelming and all in all it gives you as a gamer the feeling to have something achieved. Furthermore I love the graphics that gives the game a true creepy feeling that corresponds perfect with the atmosphere and the gamestyle. Your heartbeat goes like 220 when you meet a boss for the first time and your whole body is shaking when the boss falls down.
    I dont know how to say in others words but: I love Dark Souls III and ive never experienced something comparable. Finally games evolve in the right direction and casualty is no more the state of art.
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  7. May 25, 2016
    10
    a stunning end to the greatest gaming trilogy of the generation. To say anything specific would spoil the game. if you have played 1,2 and or Bloodborne then you will know that this is required gaming. everyone else should pick them all up. As long as you are prepared to "relearn" how to play games then this will be the most rewarding gaming experience of your life. However, if you are thea stunning end to the greatest gaming trilogy of the generation. To say anything specific would spoil the game. if you have played 1,2 and or Bloodborne then you will know that this is required gaming. everyone else should pick them all up. As long as you are prepared to "relearn" how to play games then this will be the most rewarding gaming experience of your life. However, if you are the "power fantasy" gamer who prefers to hit x until everything dies then you will hate this with a passion.

    The thinking mans action game personified!

    One last point, to all the people who have given the game 0 out of 10. What the Hell is wrong with you? even if you don't like the game, it still functions perfectly and has very little in the way of bugs. 0 out of 10 should be reserved for broken messes that don't work ( ride to hell, Big rigs etc ).
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  8. May 25, 2016
    10
    Dark Souls III - is a masterpiece. The game brings the thrill of the gameplay, the story, the characters, the world. This game punishes for every imprudent action that you're making, this game makes you do the same thing after each your death, and sometimes you have to start the game from the beginning just because you failed the quest. But when you overcome all the tests that you justDark Souls III - is a masterpiece. The game brings the thrill of the gameplay, the story, the characters, the world. This game punishes for every imprudent action that you're making, this game makes you do the same thing after each your death, and sometimes you have to start the game from the beginning just because you failed the quest. But when you overcome all the tests that you just settle, you feel an incredible sense of satisfaction. This game makes me happy. Thank you Dark Souls. Expand
  9. May 24, 2016
    9
    DS 3 is ranking at the top of the Souls series games, next to DS1. Great artstyle as usual, fun gameplay/bosses and cool story/lore. Its has tons os references to DS1, which adds a bit os nostalgia to the game, since its the last one. Im going to miss this curious and mysterious world of DS.
  10. May 24, 2016
    10
    This game is terrible. It crashed after I punched my computer. 0/10, big boys gotta eat (estus soup). Praise the sun and what not. Git gud kids.
  11. May 22, 2016
    4
    The world is rich and beautifully molded. Unfortunately there is barely any story and the player is left running through hallway after hallway repeatedly re-spawning and trying to get the timings on their attacks *just* right so they can make it to the next guy. This is basically a fighting/dodging game, with unfluidic controls. Making an attack and another guy decides to hit you? dead.The world is rich and beautifully molded. Unfortunately there is barely any story and the player is left running through hallway after hallway repeatedly re-spawning and trying to get the timings on their attacks *just* right so they can make it to the next guy. This is basically a fighting/dodging game, with unfluidic controls. Making an attack and another guy decides to hit you? dead. Blocking but slightly off on the angle? Dead... Tried to parry the wrong random attack? Dead! Dull. boring, and nothing to keep the player interested. I stopped bothering about halfway through, and after my 50th re-spawn. Expand
  12. May 22, 2016
    9
    First of all please do yourself a favor and :
    - Play with a controller (whine whine controls are bad for mouse and keyboard... please.. some games are designed for k&m, other for controller.)
    - Play Dark Souls 1 and 2. Yes, that's a trilogy. You won't read or watch the last LotR part without the others, that's a nonsense too for the Souls series. Oh and make search about lore if you are
    First of all please do yourself a favor and :
    - Play with a controller (whine whine controls are bad for mouse and keyboard... please.. some games are designed for k&m, other for controller.)
    - Play Dark Souls 1 and 2. Yes, that's a trilogy. You won't read or watch the last LotR part without the others, that's a nonsense too for the Souls series. Oh and make search about lore if you are interested by it.

    Now, let's take a look at some bad reviews :
    -There's no lore !
    -> Seriously .. ? Wow. Please go on youtube or just google Dark Soul lore. There's plenty of video, thread and wiki just about the lore, debating, thinking about every clue and every detail. But yeah, Dark Souls is one of the series that use the fact that it's a video game to have a different story telling.. ennemie placement, level design, loot placement, design detail and item description, that's where the lore is. No you won't have a wall of text or a cinematic that tell you everything you need to know because it tell you the same thing with a way that only video game can use. Experimentation, research and care of detail.

    -Other series would have bad note if they do the same thing over and over again ! That's the same as Dark Souls X

    -> Mario, Street Fighter, GTA, Elder's scroll, Zelda, Fallout ... do I need to go on ? Every series do the same things. So please.. don't use that argument. It just make no sens.

    -lol Dark easy Souls ! It's way more easier than [insert a soulsborne game here] ! git gud !

    -> It may be easier in some way yes. But do you understand that you maybe play 40+ hours in a precedent game of the series ? And a player who have some hours of play in Street Fighter / CS / [insert franchise here] will learn the mechanics and won't struggle as much as the first experience in the franchise ? Please... please...

    - Poise is absent

    -> Yes, that can be a bad point. I understand. Always played light and agile build but yup, I understand

    - It just crash and crash and crash

    -> Yeah.. never have the problem without a average pc but yes, some card, spec or idk just don't like this game.. but there's some way to avoid it, just search for them.. and I don't know if crash are still present. But yeah, I feel sorry for you.

    Now, my review :

    The first half of the game is good, but not as good as I excepted, there's some good surprise and **** but.. the hype was too present I guess.
    But god, that second half though ! I won't spoil but it's really, really, really good. **** feeling, epic boss fight.... wow. Wow. WOW.
    This game really have the "it's the end" feeling, that's incredible. Feelings are here, happiness, sadness, doubt...
    In term of level design, I rate it between Dark Souls 1 and Dark Souls 2 (Dark Souls 1, Dark Souls 3, Dark Souls 2) but lorewise, it make sense, you will understand it. So... yup. Why not ? (please don't tell me the lore is here because they don't know how to make a good level design....). On top of that, I think that the level design of Dark Souls 1 seems so good because fire teleportation come late and you have experience the world just so many time for getting back to Firelink shrime that you learned it and saw the connection. I really feel that Dark Souls 2 and Dark Souls 3 fire teleport at start isn't good.

    Bossfights : OH YEAH ! Welcome back monsters, it feel good to see you again after Dark Souls 2.

    Chara-design : Yup. Yup. and yup again. They are interesting and well design. Maybe they are too kind but we aren't a random hollow like the others game we are an Unkindled and we have their respect for that.

    Lore : Aaaaahhh... so much answers.. so much question. Once again, it's just fascinating.

    This game is good. Really, really good. It's just fascinating to see the world and experience it. Fight feeling is once again great. Like the others Souls game, you need to like this kind of game to enjoy it but... who play Civ and say it's trash if they don't like turn-based strategy game ?
    Yeah, Dark Souls 3 isn't perfect and I wanted to rate it 9.3 but .. 9 is fair.
    This is the souls I've been waiting for a conclusion. And once again, thanks From Software.

    The Souls games are one of the purest video game ever made. Everything is around game design and every way of telling you this or making you use that is design like that because game can use these mechanics. Film or book can't.

    Play Dark Souls 1, Dark Souls 2, Dark Souls 3 be curious about lore and enjoy them. Those game are incredible experience and if you really are interested about what a video game can be, play them and think about them, think about every mechanic, every story telling details and every way they use to tell you the lore.
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  13. May 22, 2016
    7
    I am a fan of the series (i have to state that before I begin)

    The good: -graphics -design -music -atmosphere -weapons -lore -NPCs -Bosses -online is great and fast The bad: -worlds feel small -mobs arent as challenging as previous games -badly made leveling up system (poise is pointless) -not much you can do with builds (feel free to correct me on this one) -armor not
    I am a fan of the series (i have to state that before I begin)

    The good:
    -graphics
    -design
    -music
    -atmosphere
    -weapons
    -lore
    -NPCs
    -Bosses
    -online is great and fast

    The bad:
    -worlds feel small
    -mobs arent as challenging as previous games
    -badly made leveling up system (poise is pointless)
    -not much you can do with builds (feel free to correct me on this one)
    -armor not that great (design wise as well, I felt the previous games were better)
    -some questlines are unrewarding and almost all questlines end halfway through the game (this could be a good thing)

    a bit spoilery here

    Summary: I loved the atmosphere of the game, and I also really liked the questlines for the npcs, as well as how unique each npc was (I didnt like the npcs in dark souls2 as much, best so far were in demons); I like how they all gathered the same way they gathered in the nexus

    The bosses were cool (in dark souls 2 the bosses were bland, but in all others the bosses were epic).
    What I didnt like is how quickly a world ends, and how all over the place the game was. Demons had worlds (which I liked), dark souls 1 had amazing level designs where you felt that everything was connected and you felt satisfied when you found a shortcut. Dark souls2 level design wasnt as good but atleast the levels were big. Dark souls 3 levels are really small compared to the series (or atleast this is how i felt), and the levels dont seem to be that connected, it relies too much on the bonfire.

    The leveling up in this game was strange, which is paired with the combat, my main issue is splitting the leveling up points into way too many categories, and that poise means nothing. Increase your poise as much as you want, wear the heaviest armor and you will still get staggered by a tiny sword from its first hit.

    The FP system was a nice introduction, but it was really shallow, weapons lacked a bit of depth (bloodborne spoiled me with that one). Also, I noticed that some halberds (classified as halberds) had the same/similar move set to spears :/

    The online system was the best in this game though, really connects quickly (ignoring the stupid dark moon grinding)
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  14. May 21, 2016
    9
    It really just continues from where the first two games left off. Everything is quite familiar and while for the most part that is fantastic and still makes this an absolutely brilliant game, the feeling of been here done that comes up from time to time. Still if you enjoyed the first two definitely play it.
  15. May 19, 2016
    0
    I want a refund! this game shouldn't be sold for PC!! Boring story, and really really bad control with mouse and keyboard, I have a PS4 if I wanted to play with a controller I would buy the PS4 version!!!!!!!!
  16. May 19, 2016
    10
    I didn't played Demon Souls / Dark Souls 1-2 / Bloodborne but I wanted to give a try to From Software and their games. I found myself really surprised because I really love this game. I got a bit bored by almost all recent games but I can't stop playing this one. In my opinion, it's one of the best game ever. Great job!
  17. May 17, 2016
    10
    Awesome game! Little bit easy but the game has a very good dark atmosphere. Good maps and the creatures all are very intresting and good ones. This year the best game in pc so far. I love it.
  18. May 17, 2016
    7
    I'd say it's mediocre. I enjoyed DS and DS II way more than this. Luckily the Game Dev's weren't that retarded to go for denuvo. Which ended up spending more time/money into the actual Game.
    Wouldn't buy this Game, i'd recommend to buy DS2 Scholar of the first Sin edition.
  19. May 16, 2016
    10
    Beautiful game, people get very caught up in details. The craft put into this game puts other developers to shame.

    Probably best OST in a game ever also.
  20. May 16, 2016
    7
    Pretty fun game but having some issues with fps drops. But besides that enjoying the game. But if you like the other Dark Souls game, you will enjoy this one.
  21. May 16, 2016
    10
    This game is totally what you expect from a souls series. I´ve played the game twice now and it doesnt stop improving. The multiplayer has been fixed and now you can invade or help other players, eventhough there are some covenants which doesnt work at all such as the blue sentinels. Soul memory has been adjust so you can play with a friend without worrying about it. Bosses are theThis game is totally what you expect from a souls series. I´ve played the game twice now and it doesnt stop improving. The multiplayer has been fixed and now you can invade or help other players, eventhough there are some covenants which doesnt work at all such as the blue sentinels. Soul memory has been adjust so you can play with a friend without worrying about it. Bosses are the abosolute best of the game all of the promise to phases some more difficult than other but none of them are similiar in any possible way. There are constants cameos to the souls series as you can obtain any armour from the series. The bloodborne touch has refreshed the series and knew mechanics have been introduce making possible you crazy builds, heavy builds still remain. I´ve had lots of fun playing this game but I dont recommend any quitters or casual playing this game as it is challenging and may cause 1 or 2 rages.

    Praise the sun my fellow sun bros
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  22. May 15, 2016
    2
    This game was made out of Bloodborn , so they didn't have to spend much resources on a new game, you can see how stats/combat work similar to Bloodborn and not Dark Souls. This is just a cash grab and nothing else.
  23. May 14, 2016
    10
    This is my first coment and it is especially for this game, i love it and i recomend it. This is my first darks souls and i would like have played the others before.
  24. May 14, 2016
    10
    Best game in the souls series. My top 5 game of all time.............................................................................................................
  25. May 13, 2016
    9
    Playing Dark Souls 3 has been a pleasant experience.
    Everything is improved compared to the previous DS games, the graphics are pretty cool and the areas are nice.
    Having finished all games in the series (except for Bloodborne), I found it smooth and enjoyable, with less annoying areas than the predecessors. The world design is pretty good, but seems a bit linear. There are
    Playing Dark Souls 3 has been a pleasant experience.
    Everything is improved compared to the previous DS games, the graphics are pretty cool and the areas are nice.
    Having finished all games in the series (except for Bloodborne), I found it smooth and enjoyable, with less annoying areas than the predecessors.

    The world design is pretty good, but seems a bit linear. There are connections and shortcuts throughout the game, but the path is still one and you gotta follow it to progress through the game. The ability to teleport from each bonfire is also a proof of the linearity, since it would take ages to move from an area to the other, just by running.

    In the end, it feels like there isn't much difference from previous DS games, the core mechanics are the same, same atmosphere, lack of storyline/lore (mostly hidden in items descriptions).
    This makes me think: now that I finished it, will I remember any of this game in a few months time...? or will the only great memories from this series be always linked to DS1?
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  26. May 13, 2016
    7
    Feels a bit rushed and uninspired, but it's nevertheless an enjoyable experience. It is basically Dark Souls 2 minus the amazing level design and the interesting bosses. A lot of boss fights were ruined in this game, so that leaves us with maybe 4-5 fights that are actually well-designed and enjoyable.
  27. May 13, 2016
    10
    The best of the series so far! Amazing world, improvements to the combat. All weapons have a neat weapon skill. The magic is a blast (pyro, sorceries, or faith) and the PvP is just intense!

    Love it. Amazing, and job well done FromSoftware.
  28. May 13, 2016
    4
    Hackers. Get console version instead. If they had some sort of punkbuster would give 9.5. PVP is meaningless as you can be as good as someone with 1000+hours with 30 seconds of cheating. If you play it alone or without ember I guess you could get some enjoyment, but even then the 30fps console version with multiplayer is superior and compared to that can't give more than ½ of the points.
  29. Tgc
    May 13, 2016
    7
    The game itself is close to 10. However I can't say the same about port. It is better than DS1&2 but still there are plenty of bugs, performance and interface issues.
  30. May 12, 2016
    2
    Guitar Hero. not a real RPG. everything is just awful. story, control, fun. one of the worst games I've played so far. and no - it's not hard. it's just dumb. no fun at all.
  31. May 12, 2016
    0
    Quite easily one of the worst games i have ever played and thats a shame since i expected more from it.Probably the worst thing in this game is its abysmal combat system,the enemies in this game came straight from Bloodborne with 35 hit combos and mach 45 speed. Which would be fine if the main character was faster just like Bloodborne but nope he moves,dodges, and attacks like a turtleQuite easily one of the worst games i have ever played and thats a shame since i expected more from it.Probably the worst thing in this game is its abysmal combat system,the enemies in this game came straight from Bloodborne with 35 hit combos and mach 45 speed. Which would be fine if the main character was faster just like Bloodborne but nope he moves,dodges, and attacks like a turtle with its legs chopped off.Poise is also nonexistent and the enemies do ridiculous amounts of damage even by the standards of the souls series no matter which armor you wear or how much vigor you have making tank builds impossible.Same with stamina which gets annihilated by the crazy combos of the enemies unless you have a greatshield (and even that wont help you sometimes) People hated how Dark souls 2 handled difficulty by spamming enemies even though Dark souls 3 does the same thing and even worse since fighting at least 2-3 enemies at the same time is the norm in early areas and 4-5 in later.Optimization is also bad with fps drops,stuttering,and crashes even on high end rigs.There are many more problems (like the unbalanced sorcery,faith builds,pvp) but overall this is a poor excuse of a souls game unlike the fantastic Dark souls 1 which handled difficulty way better,fortunately those things can be worked out with patches but the chance of From doing it is very low. Expand
  32. May 12, 2016
    2
    Well i buy the game because all the Critic reviews says its a must have game and i was looking for a beautiful RPG game ... 2 hours later i ask and have STEAM refund ...
    Game is not adapted to PC (keybord and mouse) so all the commands are A RL ... -> game is in beta mode
    UI is ugly, create and custom a character is painful I dont fit any story in solo mode ... just get kill buy badass
    Well i buy the game because all the Critic reviews says its a must have game and i was looking for a beautiful RPG game ... 2 hours later i ask and have STEAM refund ...
    Game is not adapted to PC (keybord and mouse) so all the commands are A RL ... -> game is in beta mode
    UI is ugly, create and custom a character is painful
    I dont fit any story in solo mode ... just get kill buy badass boss

    Refund Refund Refund
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  33. May 12, 2016
    0
    Too many bugs and useless stats. Poise is useless, Vitality is a dump stat, there is no reason to wear heavy armor, rolls cost very little stamina, estus chugging is instantaneous making it impossible to punish, straight swords are way better than anything else, str swords and rapiers have phantom range , Estoc Turtling is the best strat because of insta-stagger. It also relies too much onToo many bugs and useless stats. Poise is useless, Vitality is a dump stat, there is no reason to wear heavy armor, rolls cost very little stamina, estus chugging is instantaneous making it impossible to punish, straight swords are way better than anything else, str swords and rapiers have phantom range , Estoc Turtling is the best strat because of insta-stagger. It also relies too much on throwbacks to DS1, whole areas and many enemies are from DS1. There are also stupid gimmicky and mob bosses including one who has skeleton wheels as a mob. A disappointing game all in all. Expand
  34. May 12, 2016
    10
    The definitive Souls experience, this game is almost a perfect example of a Dark Souls game done right.
    Pros:
    - Immersive atmosphere - Amazing art direction - Best soundtrack in Souls series - Unique enemy design - Combat fluidity Cons: - Combat balancing, especially in PVP (straight swords everywhere) - Poise not working at all - A bit short compared to other Souls game (hope
    The definitive Souls experience, this game is almost a perfect example of a Dark Souls game done right.
    Pros:
    - Immersive atmosphere
    - Amazing art direction
    - Best soundtrack in Souls series
    - Unique enemy design
    - Combat fluidity

    Cons:
    - Combat balancing, especially in PVP (straight swords everywhere)
    - Poise not working at all
    - A bit short compared to other Souls game (hope the DLC make up for it)
    - Teleporting between bonfires unlocked early on, reducing sense of immersion between levels
    - No hard mode/power stancing
    - More linear compared to Dark Souls 1
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  35. May 11, 2016
    4
    I have been playing Dark Souls since the original (never really got into demon souls) and I truly did enjoy the first two games in the Dark Souls franchise. I cant really find anything wrong with PVE, although it seems easier than the others, but the PVP is where the game is severely lacking. The biggest issue is the lack of poise alongside the insane stability of great shields . I don'tI have been playing Dark Souls since the original (never really got into demon souls) and I truly did enjoy the first two games in the Dark Souls franchise. I cant really find anything wrong with PVE, although it seems easier than the others, but the PVP is where the game is severely lacking. The biggest issue is the lack of poise alongside the insane stability of great shields . I don't know when they are going to fix this but currently pose does nothing, one hit from any weapon and you will stagger no matter the armor or rings. The result of this is the spamming of straight swords with great shields and full heavy armor. It takes the fun out of PVP. Unless you do the same, these scrubs will stun lock you from one lucky hit and sit behind a shield until they start spamming 10 swings at a time again. I can win matches if I pull out a straight sword, but I believe it just ruins what made this amazing co-op, PVP system so great to begin with. I don't know why they did this but I am very disappointed. The PVE, while extremely fun and somewhat challenging (the first couple times), can only be amusing for a certain amount of time before it becomes mundane. If you are not a fan of PVP or don't aim for it, Dark Souls 3 is a extremely worthwhile buy, but the multiplayer is extremely biased towards one play style and it is exponentially more frustrating than single player. And some might not find this a problem and will just stick with the same spam style to keep pace with the rest of the masses, but if you are looking for a diverse group of players to challenge you online, you will be extremely disappointed until they fix this system. My score is harsh only to show my frustration. Expand
  36. May 11, 2016
    7
    The thrill is mostly the same, which is a good thing.

    However the improvements are minimal. 1. The stage design is extremely linear, with many dead ends leaving you feeling dissatisfied. Gone is the fluid stage design in part one that linked the world together in a way that left you in awe. 2. The hub from demon's souls is back and that bring a welcome and homely feel. 3. The
    The thrill is mostly the same, which is a good thing.

    However the improvements are minimal.

    1. The stage design is extremely linear, with many dead ends leaving you feeling dissatisfied. Gone is the fluid stage design in part one that linked the world together in a way that left you in awe.

    2. The hub from demon's souls is back and that bring a welcome and homely feel.

    3. The resistances do not have logic. Like fire resistance linked to strength, and vigor linked to frost etc... Logic satisfies players through suspension of disbelief.

    4. They should have added more stats and made more ways of play available. for instances power a stat like stability can definitely change how you play the game, or weapon knowledge can increase the amount of techniques to a weapon. A thief should be much more like a thief from dungeons & dragons, with stealth movement, and powerful counters and back stabs, surprise attacks. maybe not even a great PvE Character. as well, a mage should be more unique.

    5. Researched a few more moves on the sword combinations. These techniques are not hard to find. I find some of the combinations like for the straight sword too basic. The could even have added one or two more stances, perhaps a strong defensive stance, and an extremely mobile one that alllows for faster attacks.

    6. they could have added a "throw" or disarm technique for when you get in close

    6. The could have had different degrees of backstabs depending on how well you sneak up and your angle of attack, but instead its the same recycled back stab animation. At least in Demon's souls's there was a legitimate sword technique used in the back stab even if it wasn't the prettiest one.

    7. The magic is way to simple and could definitely take notes from world of warcraft for mage spells. Imagine having blink and frost nova. I understand they were afraid to make mages powerful, but this is dark souls THREE, at this point it is time to take it to the next level and with enough careful design and balance they could have made an amazing game for magic users too. If anything fire, lightning, magic resistances should have been related to a magic, intellect, or resistances stat, or both.

    8. I'm not feeling the focus points and when other players seem to use them in PvP they seem to be soo vulnerable and easy to hurt..

    9. Poison is annoying. It doesn't make sense that a guy hitting your shield poisons you.
    At this point I am just finishing the road of sacrifices. I will return to update this review.
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  37. May 11, 2016
    2
    Bugs, cut content - horrible community and the PC version suffers from a MAJOR hacker problem. Exactly, I could write a huge review here and mirror what all the other people have said - its not going to matter much because there are far too many fanboi posts or employee posts boosting positives.

    My personal problem with the DS series as a whole, is the game isn't difficult - its
    Bugs, cut content - horrible community and the PC version suffers from a MAJOR hacker problem. Exactly, I could write a huge review here and mirror what all the other people have said - its not going to matter much because there are far too many fanboi posts or employee posts boosting positives.

    My personal problem with the DS series as a whole, is the game isn't difficult - its cheap, there is a difference. If your going to make a game thats brutally unfair, then the physics and execution of the game needs to be perfect and none of the DS series has managed that so far.

    If you want a perfectly structured review, then read Dhelio's review since that more or less is spot on.
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  38. May 11, 2016
    10
    I didn't even think it was possible for a Souls game to be any better than Bloodborne, but here I am. From the beginning it only ever gets better, with some of the series' most climactic and amazing bosses.
  39. May 11, 2016
    5
    I love the art direction, story, music, voice acting and combat system. The only problem is the level of difficulty. You can never just relax and enjoy yourself. I would give this game a solid nine, but I'm giving it a 5 due to lack of difficulty setting. It's sad how many people won't be able to enjoy this game just because fromSoftware and bandai namco are elitist ****
  40. May 11, 2016
    4
    People are giving this game incredible votes only because of its legacy; but it is far from perfect.

    DK3 suffers problems that its predecessors didn't have, nor does any game with a decent development time behind. Poise is a deactivated stat, which influences nothing (as confirmed to me by Bandai Namco technical assitance), causing you to get staggered by any enemy, even if you're
    People are giving this game incredible votes only because of its legacy; but it is far from perfect.

    DK3 suffers problems that its predecessors didn't have, nor does any game with a decent development time behind.

    Poise is a deactivated stat, which influences nothing (as confirmed to me by Bandai Namco technical assitance), causing you to get staggered by any enemy, even if you're wearing heavy armor, thus making heavy armor useless. This bug is even more unbearable given how every enemy is relentless in attacking you, making stunlock deaths the norm just because the enemy (be that a player or a mob) managed to connect a single hit.

    Combat is also heavily influeced by Bloodborne, focusing in fast attacks and dodging and flashy movesets...while you wear armor. Yeah, you can see for yourself why this is **** DK3 combat is way faster than DK1. And that is really not what DK is about.

    Late game level design is also terrible. There are whole shortcuts that are never used, because once you've unlocked them there is no enemy to defeat, just bonfires. And the bonfires themselves are placed really badly, with multiple occurences of bonfires distant just a room from each other.

    Whole areas consist in just a single room filled to the brim with enemies, without shortcuts nor buildup to the boss (Profaned Capital, Consumed King's Garden and a late game level I don't feel like spoiling). And the enemy placement and variety PLUMMETS in the second half, with occurences of invisible enemies that are placed there only to corner you in a blind spot (that is so consistent with the game design THAT IT ONLY **** HAPPENS ONCE).

    It has now been discovered, as I write, that phantom range in straight swords are rapiers is a thing, making them SIGNIFICANTLY longer that Ultra Great Swords and Great Swords which, given the increased speed and damage of straight swords, makes using them the only viable options for PvP and make the life everyone that does PvE with any weapon other than straight swords significantly harder.

    The bosses themselves don't follow the same rules, with some who have attacks that are literally instakills (Dancer and Lothric in particular), so fast that players barely have time to dodge .

    Performance is also an issue, with early areas that run smooth as butter and lategame areas that have unbearable FPS drops when looking at distant geometry.

    Input delay is also a problem, with multiple times I've died because the game thought that rolling after I've pressed the button more than 3 seconds Before was a good idea.
    --------------------

    Dark Souls 3 is not a perfect game. As it stands, it is not even a good game. Between bugs, cut content and rushed features, DK3 is a relevant step back from its predecessors, and not a masterpieces it should rightfully be. Maybe DLCs will fix that, maybe not. But as it stands, the only thing DK3 does right is atmosphere and music.
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  41. May 10, 2016
    6
    Folks who gave this a 10... i want some of what you are smoking. After playing through the game with a friend of mine who is also a huge souls series fan, we both came to the same conclusion; Dissapointment. While a good game, it just falls short in several areas and brings very little new to the table.

    Im a long time souls fan and have done multiple play-throughs of each title. This is
    Folks who gave this a 10... i want some of what you are smoking. After playing through the game with a friend of mine who is also a huge souls series fan, we both came to the same conclusion; Dissapointment. While a good game, it just falls short in several areas and brings very little new to the table.

    Im a long time souls fan and have done multiple play-throughs of each title. This is by far the least polished game in the series. not only were there bugs at launch but framerate problems have persisted even after the first couple updates.

    But my main gripes with this game are as follows:

    the bonfire placement was more frequent; making them more like checkpoints than the much loved sanctuary in the previous games.

    Many areas and bosses alike were just so heavily inspired by previous games that only a couple areas felt totally fresh. In the end, i wish From Software had really made a more compelling send off to the dark souls series.
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  42. May 10, 2016
    9
    A really good finale to the series. It's got some of the most immersive and graphically impressive enviroments. The art design and sound are top notch. Enemy variety is well done, and the bosses are no longer all "dudes in armor". There is definitely more emphasis on learning the patterns of bosses this time around. If you're melee, it can sometimes be a bit frustrating to learn all of theA really good finale to the series. It's got some of the most immersive and graphically impressive enviroments. The art design and sound are top notch. Enemy variety is well done, and the bosses are no longer all "dudes in armor". There is definitely more emphasis on learning the patterns of bosses this time around. If you're melee, it can sometimes be a bit frustrating to learn all of the telegraphs and time the corresponding roll. But it's all the more satisfying to be honest, because it was far too easy in previous games to just deck out with mass poise and a greatshield and cheese every boss. Another annoyance is how they continued Dark Souls 2 way of handling NPC's. And how most of them require little convincing to join you and remain in firelink for the majority of the time. Playing the ATM machine for the player's convenience. That was definitely better in DS1, where NPC's left Firelink at some point.

    It does however require a beefy system to get it to stick to 60fps. And especially on the CPU side. You'll have no qualms with an overclocked i5 and a GTX 970 / 980. But you will have issues with AMD FX CPU's and Radeon Graphics cards. Since those cards have more CPU overhead in the drivers, compounding the issue.

    I will be playing this again and again. And to all the whiny **** giving it a 1-4 because they can't appreciate having to put effort into a game, git gud.

    I will give it 9/10, for fromsoftware not really ironing out the performance (though personally I was able to play it flawlessly), some slight overuse of emphasis on rolling and the handling of NPC's. They are minor complaints, hence I'm not detracting much more.
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  43. May 10, 2016
    8
    Unfortunately Dark Souls 3 has lost its freshness.
    In particular this game is way too easy, is very short and enemies are easily predictable.
    If you don't play online there is no sense of a new game + . This is the fourth chapter and there is nothing really that adds replay value (item hunt for example , new weapons). The rpg elements of the game could have been better on the 4th
    Unfortunately Dark Souls 3 has lost its freshness.
    In particular this game is way too easy, is very short and enemies are easily predictable.
    If you don't play online there is no sense of a new game + . This is the fourth chapter and there is nothing really that adds replay value (item hunt for example , new weapons).
    The rpg elements of the game could have been better on the 4th installment. I like getting new things as i progress but at the end i finished the game with the same weapon i started it. Armor sets are kinda useless and are only usefull for the looks.
    Story is always the same thing, the Undead hero that will become the lord of Cinders etc etc, nothing new. Also the environment is way too similar to the previous souls chapters, seems to me very copy pasted.
    I think the biggest problem is that it doesn't add anything new at all. Only proper dual wielding weapons , the rest has been seen before.

    All in all it's a good game and that means 8/10 but we are very far away from a 10/10
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  44. May 9, 2016
    9
    The final installment in the Souls series would be the best yet were it not for some technical issues. FromSoft have borrowed the best aspects of the three previous games and also Bloodborne to produce a "greatest hits" version of the game.

    The graphics, models and environments are more beautiful than ever. There have been many improvements to the gameplay too. Weapon scaling is
    The final installment in the Souls series would be the best yet were it not for some technical issues. FromSoft have borrowed the best aspects of the three previous games and also Bloodborne to produce a "greatest hits" version of the game.

    The graphics, models and environments are more beautiful than ever. There have been many improvements to the gameplay too.

    Weapon scaling is more evenly spread and can be infused with different gems which will tailor them to your character build. For example, if your character has low stats use Raw to give the weapon a boost which avoids the player stats. If you are high in strength but have a high dexterity weapon, just infuse the weapon with Heavy and it will now use strength to scale instead of dexterity. Maybe you've rolled a Faith build and can't use conventional weapons, simply infuse with Blessed or Lightning to have the weapon scale from the Faith. This innovation really opens up the game's whole arsenal to all players.

    Magic, miracles and pyromancy have all been massivlely improved with two simple additions. Instead of the unwieldy method that was previously used where a spellcaster would need to equip a number of casts only for them to be impotent after this allotment is exhausted, DSIII features what is basically a mana pool, ie Focus. This is paired with a new type of estus flask which refills the Focus bar when swigged. Furthermore, you can choose at any time how to allocated your estus flasks between those that will refill HP and those that restore Focus. Great!

    Additionally, DSIII features weapons arts/skills which are essentially special moves which cost Focus. Every weapon, shield, talisman and catalyst benefit from a particular weapon art. These range from increasing poise, to spinning sword attacks, to spellpower boosts. All of the above adds to the viability of any and all playstyles, including a hybrid build. These are the best systems employed in a Souls game.

    Armour sets can no longer be upgraded but this is a sensible change. Again it encourages the use of various kit rather than having to stick with the one set you've sunk all of your materials into. Anyway, there are so many armour sets to choose from here, over 80 beautifully rendered outfits. It's impossible to get bored trying them all out. All of the best and fan favourite armours from DSI and II are here.

    The same can also be said for the rings, weapons and spells. If you have a favourite from the previous games then it'll be in DSIII and better than ever and you may even find a new favourite amongst the new additions.

    The bosses are inventive and memorable and brutally difficult, as you'd expect. The NPCs are full of character and offer oblique, unsettling dialogue in true souls-style. This all helps to build an intriguing and opaque storyline as you flounder through the lands of the strange but oddly familiar lands. Other notable features include new emotes, a revamped covenant system, improvements to online play.

    However, currently DSIII is let down by a few technical errors and oversights. I have died hundreds of times already but 80% of these deaths seems to come from one of two methods. Either the camera lock breaks and spins my character so my back is to the enemy (goodnight), or I am trapped between an enemy and a piece of scenery with no way of rolling away. Either type of death is frustrating and unnecessary and marrs the experience of the game. Also, poise is not active in the game to date, making a mockery of all those heavy armours you may have invested in. Lastly, the net code is pretty awful. I am regularly kicked out of the game because the server has lost its connection with Steam and online pvp is currently a joke as characters lage by over a second on the screen making any battle a flailing mess, both antagonists hitting only clean air as they swing for the enemy that is apparently stood next to them but isn't. Magic is also utterly useless in pvp as spells take an age to cast, can't be cancelled out of, and are easily dodged. Lastly, some of the hitboxes are all over the place. Fight a huge dog beast thing that or a Mimic and they are likely to pick you up and chomp you to death despite the fact you were nowhere near them at the time.

    These poor aspects of the game detract a little but overall Dark Souls 3 is an outstanding achievement and a wonderful blend of all the best aspects of this great series with some welcome refinements. A must buy. 9/10
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  45. Fuz
    May 9, 2016
    9
    Game is great. Has some really amazing maps, interesting enemies, great encounters and an amazing art direction.
    Too bad bosses are beautiful and interesting but you are forced to roll: you can't block even with 40 stamina or you'll basically get stunlocked, if you roll while blocking an attack you roll after the block ending up in the next swing (WHY?), and the camera is often TERRIBLE
    Game is great. Has some really amazing maps, interesting enemies, great encounters and an amazing art direction.
    Too bad bosses are beautiful and interesting but you are forced to roll: you can't block even with 40 stamina or you'll basically get stunlocked, if you roll while blocking an attack you roll after the block ending up in the next swing (WHY?), and the camera is often TERRIBLE and will cost you many deaths (hello, King of Storms). For someone who always played a heavy warrior this whole business about shields and rolling is absolutely HORRIBLE. Terrible gameplay design on this. Why change something that worked so well?
    Slow weapons have been mistreated too, they don't do enough damage to compensate the speed and the way they leave you open to blows.
    In DS1 when I died I always thogth "I'm an idiot" or "I shouldn't do that" and never blamed the game because it was always fair, and this was fantastic and gave a great feeling of overcoming something, here's - thanks to that stupid design mechanics - doesn't really happen. Game is not as fair as DS1, at all.
    Also it's way more linear than DS1 and the maps aren't as beautifully connected as in that.
    A bit too much fanservice too. But nothing major.

    It's great, but DS1 is still the best DS.
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  46. May 9, 2016
    8
    Will we ever see a Dark Soul game which is proper optimized for PC? Great game, but poor optimization drag it low. The story is interesting and gameplay is hard and fun.
  47. May 9, 2016
    9
    A game to test patience and skill as well as resolve. People have complained about the lack of story, but for this franchise, that's par for the course. The uninitiated should prepare themselves for rage while veterans will have a blast.
  48. May 9, 2016
    9
    This is a biased review cause I like From Software games. This is not a perfect game but they still delivered a great DS formula for the fans. That's about it
  49. May 9, 2016
    4
    Dark Souls III like the former two installments isn't nearly as good as the overrated games journalists make it out to be. The fresnel visual effect is still in this game and for anyone who hates this we find ourselves plagued by it again, like cheap instagram photo-filters.

    Another key drawback is that the RPG element is lacking again, in contradiction to RPG sites that promote it. As
    Dark Souls III like the former two installments isn't nearly as good as the overrated games journalists make it out to be. The fresnel visual effect is still in this game and for anyone who hates this we find ourselves plagued by it again, like cheap instagram photo-filters.

    Another key drawback is that the RPG element is lacking again, in contradiction to RPG sites that promote it. As it's still squarely in the Third Person Action genre button masher. The Japanese studio has escaped very critical condemnation for both elements and should have rightfully been charged with failing on both.

    The industry should hang it's head in shame for misrepresenting the game as an RPG and overuse of cheesy 3d effects. This was no more apparent than the grotesque decision to paint models as pure blue or red in Dark Souls II, like walking blobs of color.
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  50. May 7, 2016
    10
    No Doubt, Games of the year...

    This is all of the other DS games rolled into one and improved. Walking out into the game and seeing the land spread out infront of one does not get more impressive than this. Added moves, better game-play, more bosses, annoying crabs and super frustration.

    Praise the Sun!
  51. May 6, 2016
    10
    I am not a tradicional gamer of the Souls series, since I started this passion back with BLOODBORNE. I can't compare to the orignal games (and you shouldn't, anyway) but this is a EXCELLENT game in every single aspect: The gameplay is just perfect, challenging of course, but the game gives you all the tools to succeed (the game WANTS you to succeed!); beautiful, with an amazing lore (forI am not a tradicional gamer of the Souls series, since I started this passion back with BLOODBORNE. I can't compare to the orignal games (and you shouldn't, anyway) but this is a EXCELLENT game in every single aspect: The gameplay is just perfect, challenging of course, but the game gives you all the tools to succeed (the game WANTS you to succeed!); beautiful, with an amazing lore (for you to discover, since nothing will be given to you easily, you must search for it and deserve it); graphically beautiful, great as multiplayer... Instantly GOTY and cult game. Expand
  52. May 5, 2016
    0
    Regulation 1.06 was announced to be released on April 28, and it was to fix some serious Online issues. But in reality it never arrived, but what's even worse - Bandai Namco didn't release any official statement on why Regulations didn't arrive and when they will, as well as there is complete silence on this subject on Dark Souls twitter or in steam news/announcements/community. It'sRegulation 1.06 was announced to be released on April 28, and it was to fix some serious Online issues. But in reality it never arrived, but what's even worse - Bandai Namco didn't release any official statement on why Regulations didn't arrive and when they will, as well as there is complete silence on this subject on Dark Souls twitter or in steam news/announcements/community. It's already May 6, and official Dark Souls channels are behaving like if nothing happened at all. Patch did arrive on consoles though, but not PC.

    That and the fact that game is still laggy on high-end rigs, drops frames, has gameplay issues (try look up "Poise Dark Souls 3" or "Darkmoon blades wait time PC") that need to be addressed, really ambiguous patch notes in past (instead of being precise on what was fixed or changed, they just roll with "graphics were adjusted" or "Long sword damage was tuned". And that's not touching biggest part - combat. Many unique weapons from previous games made it, but their movesets are now complete garbage, there are about 2 variation of moveset across whole weapon classes, many unique and cool movesets are gone, the final boss soul weapon is absolutely disappointing as it is pretty much a reskin of very basic weapon that can be obtained rather early in the game with minor change (weapon art, which is also extremely disappointing). Overall weapons are bland and boring, Twinblade weapon class is gone, some categories have only 3 weapons (while in previous games it was more, and weapons were more unique).

    Because of all this my score is 0/10. Once we get some official statement on Regulation 1.06 (and apology to Dark Souls community), Blue Sentinels and Darkmoon blades covenants fixed, and at least get rid of random fps drops on hi-end PCs - I will reconsider this score. Until then - here it is.
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  53. May 4, 2016
    6
    It's an okay game, but it's not the 10/10 game the fanboys are calling it. There are a frankly immense number of flaws that, considering it's their fifth game in the series, aren't really forgivable.

    The camera still sucks and makes many boss fights far harder than they should be. There are still severe issues with hitbox lag and hitboxes being wider than they appear (primarily on
    It's an okay game, but it's not the 10/10 game the fanboys are calling it. There are a frankly immense number of flaws that, considering it's their fifth game in the series, aren't really forgivable.

    The camera still sucks and makes many boss fights far harder than they should be. There are still severe issues with hitbox lag and hitboxes being wider than they appear (primarily on grab attacks, like always.) Poise, a mechanic the game is quite clearly designed around, was shipped turned off in the game's configuration files and has yet to be turned back on, nor has From Software released a statement explaining why such a crucial gameplay element was disabled for launch.

    There are some extremely severe balance issues, too. More than is reasonable for the fifth game in a series, but no game releases in a perfect state. From Software seems to be rather slow in identifying and remedying the problems, however, and in fact actually nerfed some gameplay elements that were already performing far below other playstyles.

    There are also innocent players getting hit with bans because players using cheats (via Cheat Engine, a well-known and well-documented process editing tool that From Software should be well aware of by this point) are able to modify their stats simply by attacking them. Happened to me tonight, on a fresh character. From Software's advice? Back up your saves and revert to them if you're affected by a hacker. Yup, that means you lose all progress on all characters since the last time you made a backup, and you can't back up the files without exiting the game. This is, honestly, not acceptable and really shows just how little they know about the PC format, despite going to great lengths with both Dark Souls 2 and now Dark Souls 3 to court them. Maybe they should've used some of that multimillion dollar budget on hiring or contracting some people who actually understand the PC format.

    In spite of the basket full of severe flaws and a goddamned trainload of minor flaws, it's still a decent product. A bit better than average. I originally planned on giving it a 7, but after making one last-ditch attempt to have fun with the game after beating it the first time, I fought Dancer of the Boreal Valley and that boss fight is so horribly designed and has so many obvious problems that will never be addressed that I decided a 7/10 was being a little too generous.

    If you're expecting this to be the crown jewel of the Soulsborne series... man, I'm sorry but you're in for a lot of disappointment. While the production values and aesthetics knock it out of the park, as far as gameplay goes it's barely any better than damned Lords of the Fallen, and has absolutely no chance of competing with Dark Souls or Dark Souls 2.

    I honestly regret spending $60 on it. This is not a $60 product.
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  54. May 4, 2016
    10
    I registered because of this game.Is so awesome and great that I cant believe it.I don understand people that have some issues problems with graphics,low fps or mouse and keyboard.I play on mouse and keyboard and its great.I also play fifa 2016 on keyboard so its up to as how you want to play.I just hate gamepads;].Always love keyboard and mouse.The port on PC is great and I have noI registered because of this game.Is so awesome and great that I cant believe it.I don understand people that have some issues problems with graphics,low fps or mouse and keyboard.I play on mouse and keyboard and its great.I also play fifa 2016 on keyboard so its up to as how you want to play.I just hate gamepads;].Always love keyboard and mouse.The port on PC is great and I have no problems,so dont listen people that its bad.One of the best looking game I have ever seen .Dont listen people that always complain about graphics and Pc port.This is one of the best Pc game made for consoles,but looks better on Pc ;].This is how next gen should look like.Its so beautiful and climatic.Gameplay is one of the best I have ever seen.Hard bat fair.

    The best game of 2016 for sure !.1010.
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  55. May 3, 2016
    5
    Just one word: Boring.
    Story is uninteresting, combat is lame (just roll away and that's it), overwhelmingly easy compared to DS1.
    And also a terrible port of a console game on pc.
  56. May 3, 2016
    10
    The best game in the "Souls" series. Good graphics. I play in DS3 on Max graphics quality without lags and bugs (4770K, GTX 780, 16GB RAM). Great gameplay. I finished this game 2 times and playing in this game now.
  57. May 3, 2016
    0
    Let me be frank, this is trash, no storytelling at all despite the nice and challenging combat system, many cheap death traps, poor designs, lots of reused stuff from previous game, lazy designs, amazing graphics, having no fun doing pve, having lots of fun on pvp. So yeah, the only good part of this game is graphics, and pvp.
  58. May 2, 2016
    9
    This game performs rather well on my system (i7-4790, 16 gigs of RAM, Windows 7, GTX 960 with 4 gigs). There are some random quick frame-drops, but nothing game-breaking (not making fights harder) and not happening too often.

    Now, if you played and liked the previous DS-games, you will feel right at home, as the controls are set up pretty much the same way. One difference you WILL feel
    This game performs rather well on my system (i7-4790, 16 gigs of RAM, Windows 7, GTX 960 with 4 gigs). There are some random quick frame-drops, but nothing game-breaking (not making fights harder) and not happening too often.

    Now, if you played and liked the previous DS-games, you will feel right at home, as the controls are set up pretty much the same way. One difference you WILL feel is that the fights are bit faster-paced, kinda like showing a little Bloodbourne-influence regarding speed.

    I disagree to the reviews I saw that said "This is not for casual gamers". I am such a casual gamer, really... I did play the first DS back when it came out, but these days, I hardly have enough time to sink any serious time into a game due to my job.
    I was intimidated by the thought of trying out DS3, as I remembered how tough DS1 could be. However, I think I am doing ok right now. I am only playing for small periods of time, and am making slow, yet steady progress. The first few bosses weren't all too challenging, yet I know this will change eventually.

    Actually, I found the trash to be more difficult than the bosses. Some of them (knights with lances and shield, casting witches with grab-attack etc) do require quite some tactic and fast reactions.
    My advice: a) Take it slow, don't try to jump in and pull a group of mobs and waste them all. B) stay calm and get used to the system DS has: Dieing is a part of the game, a learning experience, something normal. Don't get angry, don't smash your controller... take a deep breath, use what you just learned before you died and get back to it.
    Controller is a good segue - you WILL need one. I am sure some guys play this with kbm, but the devs recommend a controller, and it does make sense. The controls take some time to get used to, but work well for fast-paced combat.

    Graphics and music do look really nice, and as usual, the lore and story isn't shoved into your face with tons of pointers and arrows and stuff... you need to go look for it and deduct what is going on.

    Pros:
    - Looks great
    - Decent performance
    - Great music
    - Nice controls
    - Atmosphere
    - Very challenging, but very rewarding

    Cons:
    - Some framerate issues sometimes on my system
    - Glitching-type things... enemies can and WILL hit you through walls and floors, which I think it NOT ok in a game relying so much on tactic, reaction time and fast combat. Using walls or doorways as a tactic won't work well if the NPCs are able to hit you through the wall with their lances. It's not game-breaking, but feels a bit unfair, kills immersion and it surprises me this actually even is existing.
    - Some issues with hacks and bans going on, and apparently, hackers found a way to get "innocents" banned, which sucks. This is based on hearsay, but if true, this needs to be looked into
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  59. May 1, 2016
    4
    Despite the plethora of enemies and bosses on offer, this is a highly repetitive experience. Incredibly, you are not allowed to restart a boss fight, instead, the game will force you to run back from the last checkpoint over and over in a mind numbing cycle of frustration and despair ; This is a seldom seen time waster in games. This pathetic design choice is most likely there toDespite the plethora of enemies and bosses on offer, this is a highly repetitive experience. Incredibly, you are not allowed to restart a boss fight, instead, the game will force you to run back from the last checkpoint over and over in a mind numbing cycle of frustration and despair ; This is a seldom seen time waster in games. This pathetic design choice is most likely there to artificially extend the game-play time. About 50% OF THE GAME-PLAY TIME had me run back to the boss fight location so as to get a shot at the actual challenge ; THIS IS NOT AN EXAGGERATION, you will fight bosses as much as you will run back to them. This design choice alone has me resent the developer profoundly. Past the built-in time wasters, the game is surprisingly not that challenging and the whole design structure encourages you to use exploits in conjunction with Exp grinds. The combat has plenty of nuance, yet it all comes down to rolling, slashing and dying until the end credits. The plethora of enemies on offer are fantastic to look at (as are the worlds), but ultimately fail to add a satisfying level of variety to the combat, as I said, this is very much a one note experience, roll, slash until you reach the end. Dark souls is fundamentally and structurally not a good game, and should be severely reprimanded for some of its design choices. There is something clearly addictive and the world design, lore and detailed visuals must be commended for there exceptional quality. The frame rate is all over the place and bugs abound. Unless you are a nerd with literally no life, or you simply can't resist the lore and visuals, I advise you stay away ; What is good and exceptional about this game cannot be reached other than through the sadistic prism of frustration and a massive amount of time waste. You've been warned. Expand
  60. Apr 29, 2016
    0
    Played DS1, DS2, and now onto DS3. Hell, I even was an avid "Demon Souls" fan to back in the day. Sadly, this series has died with DS3. I once highly respected the Dark Souls franchise but after 100+ hours of Dark Souls 3, no longer. Not out of frustration, but out of disappointment.

    Simply put DS3 is far too linear for me to enjoy. If you miss a specific, concealed area you will be
    Played DS1, DS2, and now onto DS3. Hell, I even was an avid "Demon Souls" fan to back in the day. Sadly, this series has died with DS3. I once highly respected the Dark Souls franchise but after 100+ hours of Dark Souls 3, no longer. Not out of frustration, but out of disappointment.

    Simply put DS3 is far too linear for me to enjoy. If you miss a specific, concealed area you will be lost and stuck for far too long. Progression isn't obvious and frustrating not because of difficulty (the game is still difficult) but more importantly the game map design is terrible.

    In DS1 there was this lovely sense over the map being very inter-connected. DS2 moved away from that to make a more dull and linear layout, but DS3 takes this to a new level. It's really pathetic how little innovation, if any, went into making the game. It's a true disappointment.

    For those who still love the game because yes, it is still very pretty and the mechanics are the same from DS1&2 the game layout is overwhelmingly disappointing.

    Having finished my first play-through I am sincerely tempted to ask for my money back due to the lack of ingenuity behind this game design. It is pathetic.

    I tend to hold games to very high standards, but it is a sincere shame to see a game like DS (once held as my benchmark for great gaming) to fall to such a level. The sheer linear design of DS3 progression is disdainful.

    Anyone who was a dark souls fan should actively stay away from DS3. I never even began to talk about how poor the optimization is behind the game. It is really sad how poor the game preforms.

    Please stay away and wait a few months until the game has a 30%+ sale and/or they improve the performance of the game. DS3, if anyone from their staff reads this, please be ashamed of what you released.

    I feel embarrassed to see a franchise fall so far from where it once stood. Lacking innovation, making a "cash cow" product of what was once a respectable series, and insulting any DS fan with a garbage linear-design for its map leaves me to say simply I'm done.

    Dark Souls, as of the Dark Souls 3 release, you are dead to me.
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  61. Apr 28, 2016
    10
    So normally I would have given this game a 9/10 but I did 10/10 to balance out all the **** reviews. So I have put in around 80 hours of gameplay into this game and have experienced a few minor problems. So to start, the most complained about thing with this game that I see is "IT DOESN'T WORK" and honestly yes the PC port wasn't great for this game and it does crash every once in aSo normally I would have given this game a 9/10 but I did 10/10 to balance out all the **** reviews. So I have put in around 80 hours of gameplay into this game and have experienced a few minor problems. So to start, the most complained about thing with this game that I see is "IT DOESN'T WORK" and honestly yes the PC port wasn't great for this game and it does crash every once in a while but to all those people who say its the most broken game in history I say look at Arkam Knight and its PC port. Yes the game crashes sometimes around bonfires, and there are a few connection errors but for me at least most of those can be blamed on my **** The game does drop in frame-rate a little when entering new areas of the game or encountering large mobs but other than that is is fairly stable. Another thing I saw a lot of is people complaining about the controls, yes the default PC controls suck in dark souls 3 but this can be fixed if you just remap them, or you can just plug in a controller like most people. Ok now on to the gameplay. I have seen a lot of 0s given to this game because people are butthurt that it is difficult, when this is one of the main selling points of dark souls so if you want a halo 5 campaign cake walk game then don't buy this game. While the graphics are not stunning they are good and do serve the purpose that they are meant to. The world size is fairly large and the areas are absolutely incredible even though they don't flow together as well as dark souls 1 areas did. The combat is clean and the mechanics are smooth making the game a delight to play. The bosses are varied in power and ability and are as always difficult and original. The weapon and armor selection is really well done and holds a lot of unique sets and pieces. The magic is pretty bland and boring though. Really the only complaints I have with this game is other than a few bugs the game felt a little short. I was able to finish the game in around 60 hours and I took my time and did EVERYTHING. Me NG+ run took only about 20 hours so thee is a bit of a power balance needed there. But over all the game just felt a little bit lacking in bosses and areas. Even with all the optional areas and bosses it still fell short of the amount of content the first 2 games had, and with no DLC coming anytime soon this is a bit disappointing. But even with the slight lack of bosses and areas there is still a lot of game here. Now if you are looking for a game with an incredible story line and character development then this is the wrong place to be looking. The story is weak if you can even call it existent. While the story is not great the lore found through item descriptions, bosses and areas is really good. There is a very well developed world hidden beneath a pile of item descriptions and what not. The last thing I am going to say is that a lot of people have been saying that dark sous is bad because it is the same game re-released, but the 3 souls games are at their core very much the same, games like call of duty are more similar to their predecessor than this. Also if you thing you will be able to buy your way to victory, then sorry you can't because this game has no micro-transactions.
    I hope this ridiculously long review was helpful.
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  62. Apr 28, 2016
    2
    This is the worst incarnation of a Souls game imaginable. It borrows bosses, and mechanics, from Demon Souls/Dark Souls 1. It doesn't improve on them, in fact it is just the opposite. A great example is the "poise" system from DS1. Poise is in this game, but only in name. It appears on armor, and even in item abilities, however it has no effect on the game. This means that any fastThis is the worst incarnation of a Souls game imaginable. It borrows bosses, and mechanics, from Demon Souls/Dark Souls 1. It doesn't improve on them, in fact it is just the opposite. A great example is the "poise" system from DS1. Poise is in this game, but only in name. It appears on armor, and even in item abilities, however it has no effect on the game. This means that any fast attacking enemy can stun lock the player to death, completely negating your armor.

    The poise issue only further shows another fault in the game. Enemies have been changed from previous games. Fast attacking enemies no longer have stamina, instead they have an infinite amount of stamina and their attacks are based on a roughly static "attack per second". While this means that one versus one you can easily beat them, it also means that if there are more than one the player has a much higher chance of getting killed. This isn't a case of "getting better", because there is no poise the player will now get stunned as soon as they are hit the first time/or their stamina is drained if they block. If all things were equal it would still be annoying, however enemies in the game do have poise. It is removed from the player, while enemies get full "hyper armor". This means that the player may try to swing that big axe like the npc, but if they get hit they get stunned out of their attack unless it happens in a few frames of hyper armor. Big weapons with wide swing arcs are generally used to kill lots of weak things fast, but that won't work anymore.

    That is just two of the problems with the basic attacks. IF you look at magic you will see other problems. For example scaling in the game is broken. Not in a positive way, but in a completely nonexistent way. Further if you do reach the 50+ area where magic actually starts to deal damage, you will have the exact same outfit as everyone else who is magic. You might ask, why? Fashion souls is the real end game, right? Not when it comes to magic, because in order to be viable you need a specific setup. You need a certain head piece, a certain dagger, your rings etc are all set. There is no variety because of how the system is designed.

    Instead of just making enemies hard, they have coded in artificial forms of increasing the difficulty. FOr example some enemies are coded to have a shield and face you all of the time. If you try to kick the shield then the game lowers the shield and counter attacks. However unlike DS/DS1 in this game you become animation locked far more frequently. An easily observed example is to start running, and then try to turn another direction. In DS your character would simply move, but in DS3 you get locked into a pivot animation. There are no iframes for this, and it counts as a counter hit giving the enemy bonus damage. So if you try to kick the shield the enemy is programmed to drop their shield and counter attack while you are unable to do anything. That isn't about skill, that is the complete opposite of what DS stands for. That is taking the ability to make the play from the player, and instead asking them if they can cheese the system like a speed runner. This can be observed when fighting knights past the dragon barracks also. They have a lock on feature that will lock on and hit you through walls, or invisibility. Despite having never actually observed the player they are capable of buffing then executing an attack on an invisible silenced enemy.

    I could go on, but this game isn't that worth it. It gets good ratings from people that never played the first ones. This is just a pale, pathetic, imitation of far better games. The only reason it's getting 3 stars instead of 2 is because of the clothing options available. They did a better, if still racist, job.
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  63. Apr 28, 2016
    10
    Finally I can write a good review of this game. It seems the crashing issues are solved by this moment, all classes are eligible and bonfires are not the most dangerous enemy in Lothric.

    Undoubtedly, this is the best game of the Dark Souls saga, I'll explain myself. Almost every negative reviews are telling us about crashes or just hate because this isn't a game for all people. Away of
    Finally I can write a good review of this game. It seems the crashing issues are solved by this moment, all classes are eligible and bonfires are not the most dangerous enemy in Lothric.

    Undoubtedly, this is the best game of the Dark Souls saga, I'll explain myself. Almost every negative reviews are telling us about crashes or just hate because this isn't a game for all people. Away of that, who liked the game has marked it with a 8 or higher.

    Gameplay: so faster than before, with many Bloodborne features which can be seen in enemies and their behaviour, movesets and other actions like rolling, healling, etc.

    Graphics: just amazing. Dark Souls has never been notorious because of its graphics. However, this is the new generation and, although some zones are not polished, the average is a pretty game that will make you astonished.

    Maps: fully interconnected, even more that in DS1.

    Weapons: new weapon arts are amazing! As I said before, movesets are more dynamic and enemies are a full-time threat.

    OST... no words to describe that.

    And finally, LORE are so oriented to end stories of Dark Souls, and that's nice for old players.
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  64. Apr 28, 2016
    3
    Having been pleasantly surprised with the console port of Dark Souls 2, I am amazed at the incredible lack of foresight and early game decisions made for Dark Souls 3.

    There is a boss character in the TUTORIAL area, almost making Deprived characters impossible to play, especially on PC, with the as ever present in a Dark Souls game amazingly bad camera aiming and lack of any meaningful
    Having been pleasantly surprised with the console port of Dark Souls 2, I am amazed at the incredible lack of foresight and early game decisions made for Dark Souls 3.

    There is a boss character in the TUTORIAL area, almost making Deprived characters impossible to play, especially on PC, with the as ever present in a Dark Souls game amazingly bad camera aiming and lack of any meaningful block and parry.

    In Dark Souls 2 you could start deprived, find a dagger, make your way to the Hub, level up, invest in your character and actually do some ROLE PLAYING GAME gaming.

    In Dark Souls 3, you are essentially forced into one of the Character builds given at the start of the game. Zero emotional investment, utterly immersion breaking.

    It is horrible, all the bugs and frame rate issues aside, who in their right mind removes the 'blank' character class from a RPG with a supposedly classless levelling system. By placing a boss, in the TUTORIAL area.

    Whomever was a play tester for this game needs to be black listed for gross incompetency.
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  65. Apr 27, 2016
    5
    Where do I start? I really tried to enjoy this game. I played Dark Souls and I mostly hated the clunky controls and the tedious and dull combat. The pc port isn’t that bad as it was with first and 2nd DS game. Although, its long from perfect. In menu they only use Xbox buttons props. It doesn’t help if you use mouse and keyboard as your standard pc interface. Those lazy dev from "FromWhere do I start? I really tried to enjoy this game. I played Dark Souls and I mostly hated the clunky controls and the tedious and dull combat. The pc port isn’t that bad as it was with first and 2nd DS game. Although, its long from perfect. In menu they only use Xbox buttons props. It doesn’t help if you use mouse and keyboard as your standard pc interface. Those lazy dev from "From Software" never learn. This should not be happening anymore! So, what made me continue playing. Well I was kind of interested in the world. I was trying to find out more about it. But the gameplay felt so repetitive and dull that, in the end, it felt more like a job then fun. The game mechanic is very problematic in my opinion, and one of my biggest problems is the locking mechanic on “one enemy at the time”. That wouldn’t be a problem if there was one, two or tops three enemies at the time. But most of the time, game throws at you multiple enemies, and very often from behind too, where you can’t see cause your camera is focused on only one enemy at the time. This is very annoying and very frustrating, and not something I would call “fun”. This locking mechanic is not a problem only on DS3. Its something that whole series is based on. What about the story? Is it any good? I would ask then; What story? If there is a story its delivered in very indirect and with some dialog from npcs that talk in riddles. I really didn’t care about the boring and uninspiring dialog deliverance from npcs. In Dark Souls I felt at least some kind of connection to the world. Here I don’t feel nothing. The first Dark Souls game was at least something original. The world, the story, and gameplay felt in many ways something new and creative. In DS2 and DS3 its more of the same, everything has been rehashed, it’s been copy and pasted, as many other games this days. DS2 and DS3 should never exist. The story was already concluded in the first game. From Software should instead focus on making something with a different story and completely different world. But I guess the hardcore fanboys would whine to much and demand new Dark Souls game. I could continue to list many more issues and problems with this game, but it would be too time consuming. Rather watch some informative videos on Youtube.

    I can see why ppl like it. And I can also see why ppl would despise this game. But, no matter what I mean, if you like Dark Souls you’ll probably will like this one too.
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  66. Apr 27, 2016
    2
    A broken piece of crap. The gameplay is as basic as it gets, it's unnecessarily hard, the game as is has no plot or characters and it's generally unpleasant. Visuals are nice... when the game doesn't crash or frame rate suddenly doesn't drop for no particular reason. Don't waste your time and money on it.
  67. Apr 26, 2016
    8
    Dark Souls 3 is amazing because of the difficulty level. Almost all of new games are pretty easy to play, DS3 makes player to think, to combine, to experience the "mind" of enemies. Really challenging game. 8/10
  68. Apr 26, 2016
    4
    Mechanically, probably the worst Souls game so far -

    1. Combat is speeded up to the point of being silly 2. The removal of poise means that people wearing the heaviest armor can be stunlocked by low level mobs wielding broken swords 3. Terrible balancing of weapons meaning that straight swords are by far and away the best weapons 4. Magic in general is awful, particularly due to the
    Mechanically, probably the worst Souls game so far -

    1. Combat is speeded up to the point of being silly
    2. The removal of poise means that people wearing the heaviest armor can be stunlocked by low level mobs wielding broken swords
    3. Terrible balancing of weapons meaning that straight swords are by far and away the best weapons
    4. Magic in general is awful, particularly due to the increased closing speed of mobs - total lack of balance

    Dark Souls 2 was a better game by far.
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  69. Apr 26, 2016
    9
    Dark Souls 3 is without a doubt the pinnacle of the Dark Souls series. Dark Souls 3 removes a lot of the pointless extraneous stuff from 2, streamlines a lot of features and takes some inspiration from Bloodborne. The game feels like a combination of every game in the souls series.

    Weapons arts are a new thing in Dark Souls 3, each weapon including bows and shields have a weapon skill.
    Dark Souls 3 is without a doubt the pinnacle of the Dark Souls series. Dark Souls 3 removes a lot of the pointless extraneous stuff from 2, streamlines a lot of features and takes some inspiration from Bloodborne. The game feels like a combination of every game in the souls series.

    Weapons arts are a new thing in Dark Souls 3, each weapon including bows and shields have a weapon skill. While the weapon movesets are more interesting because of this, it's not as in depth as bloodborne. A lot of weapons come as a dual wielded set, eliminating the need to not only find another weapon to dual wield but also not having to farm the supplies to upgrade a second weapon. Armor no longer needs to be upgraded, adaptability was removed and the stats are more like dark souls 1 again.

    There is a lot of fanservice in this game, lots of references to dark souls 1, the lore still is a jumbled mess that takes more work to put together than to play the game, but I expected as much.

    Honestly Dark Souls 3 doesn't feel like something new, it feels more like they took all the good stuff from their other games, and made a Dark Souls finale with it.

    It's a competent and near perfect rendition of Dark Souls, and after beating the game I gotta say I'm looking forward to seeing what else comes from FromSoftware because as much as I love Dark Souls, it is definitely time to hang it up and make something new.
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  70. Apr 25, 2016
    9
    As other souls game, amazing level design, amazing bosses, amazing amount of different enemies and general content.

    Unlike DS2/BB, I did not encounter any difficult section where I got stuck, everything get completed pretty easily (not sure if I got better or if the game is easier, but it does feel easier). Did not encounter any crash (unlike other reviews here, playing version 1.04)
    As other souls game, amazing level design, amazing bosses, amazing amount of different enemies and general content.

    Unlike DS2/BB, I did not encounter any difficult section where I got stuck, everything get completed pretty easily (not sure if I got better or if the game is easier, but it does feel easier).

    Did not encounter any crash (unlike other reviews here, playing version 1.04)

    Only reason I don't rate a perfect 10 is because of the awful convoluted NPC questlines that are hard to get right even following a guide. What were they thinking designing those?
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  71. Apr 25, 2016
    9
    Phenomenal game! Challenging, fun and with good graphics. The only bad part of the game is that it crushes from time to time in my hands. This game is fun and rewarding!
  72. Apr 25, 2016
    10
    Dark Souls 3 is going to be a Game Of The Year contender for sure. The level design is fantastic, the bosses are difficult yet rewarding, there are various builds that are viable if crafted properly (dex, strength, int, faith, hybrids) and the lore is fantastic. PvP is also quite deep and co-op is a blast. In short, DS3 is an amazing game.

    I loved Demon's Souls and Bloodborne but
    Dark Souls 3 is going to be a Game Of The Year contender for sure. The level design is fantastic, the bosses are difficult yet rewarding, there are various builds that are viable if crafted properly (dex, strength, int, faith, hybrids) and the lore is fantastic. PvP is also quite deep and co-op is a blast. In short, DS3 is an amazing game.

    I loved Demon's Souls and Bloodborne but never got into Dark Souls 1. I don't know why. I passed on DS2 when I heard it wasn't as good as the first. But DS3? Amazing. I finished one playthrough and immediately began my second and I'm still loving it.
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  73. Apr 24, 2016
    9
    This is a great Souls game, and in my opinion, a great game overall. I really enjoy the combat, audio, and if you are able to stomach the fact that the mouse and keyboard controls aren't great, it plays well with a controller. I haven't had any performance issues, as some have reported, and definitely don't have any complaints with the game itself, since most people who buy the game walkThis is a great Souls game, and in my opinion, a great game overall. I really enjoy the combat, audio, and if you are able to stomach the fact that the mouse and keyboard controls aren't great, it plays well with a controller. I haven't had any performance issues, as some have reported, and definitely don't have any complaints with the game itself, since most people who buy the game walk into it knowing that death is one of the main mechanics behind the game. As for some negative reviews, I can understand most, and see why this game isn't for everyone, but if you are searching for a casual game with ride-along hand holding story, I would encourage you to look the other way, as this game doesn't cater to the player. Expand
  74. Apr 24, 2016
    7
    is a very good game with excellent graphics soundtrack first but lacks a little in the plot of the game.
    At other times, especially if you're a previous Dark Souls, it's a bit underwhelming in the mapping of the world, and the difficulty isn't quite the same as prior releases (not dumbed down as such... it's difficult to put a finger on i
  75. Apr 24, 2016
    2
    What a horrid console port. Game doesn't support 21:9 out of the box. The combat is clunky and it feels like you are fighting the animations and the time of them more than you are the enemy. Couple this with the clunky movement and that's the reason for most of the games perceived difficulty. It felt more like I had to fire off an animation in the general direction and hope itWhat a horrid console port. Game doesn't support 21:9 out of the box. The combat is clunky and it feels like you are fighting the animations and the time of them more than you are the enemy. Couple this with the clunky movement and that's the reason for most of the games perceived difficulty. It felt more like I had to fire off an animation in the general direction and hope it completed and I could move before the enemy did. The combat is more of a whack a mole than anything. Graphics are a huge mixed bag, you can obviously tell it was a console port. The skybox is laughably bad. The stand around monsters made me think I was playing everquest again with all the static camps.

    I wanted to like this game as most modern games are far too easy, but the clunky combat, ridiculous story, and static game just made me uninstall and refund after about 2 hours.
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  76. Apr 24, 2016
    8
    At times, this game is absolutely wonderful. The solid, heavy combat system and fluid graphics make for an immersive, totally brilliant experience.

    At other times, especially if you're a previous Dark Souls, it's a bit underwhelming in the mapping of the world, and the difficulty isn't quite the same as prior releases (not dumbed down as such... it's difficult to put a finger on it, but
    At times, this game is absolutely wonderful. The solid, heavy combat system and fluid graphics make for an immersive, totally brilliant experience.

    At other times, especially if you're a previous Dark Souls, it's a bit underwhelming in the mapping of the world, and the difficulty isn't quite the same as prior releases (not dumbed down as such... it's difficult to put a finger on it, but it doesn't seem the same. Not "bad", just not the same). Not only that, it doesn't feel designed at all for keyboard and mouse, which is disappointing, but thankfully the controls are sublime with a controller. Just bare that in mind before buying.

    They're the only complaints I have, and they are minor. An 8 is the bare minimum I could score this game. I don't like it quite as much as I did Bloodborne, but the ability to play it on the PC nudges it pretty damn close. There's very few games that can even come close to the atmosphere and majesty of this title.

    If you're worried about the reputation of the series as being ridiculously hard... all I can say is that this is hard in a fair way. Whenever you get hit or die, you understand why - this isn't hard like, say, an XCOM2, where RNG creates the difficulty; there's very little RNG here. Instead of thinking of it as prohibitively difficult, think of it as a master challenge.
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  77. Apr 22, 2016
    7
    Pretty good game overall.I would have liked to give it a higher score but it doesn't have enough of an original feel. After sinking 100+ hours into DS1 and DS2 (as well as a playthrough of Bloodborne) there just isn't enough different about it for me to give it a higher score. It felt more like a continuation of DS1 and DS2. Ember form instead of hollow...okay I guess. Weapon art insteadPretty good game overall.I would have liked to give it a higher score but it doesn't have enough of an original feel. After sinking 100+ hours into DS1 and DS2 (as well as a playthrough of Bloodborne) there just isn't enough different about it for me to give it a higher score. It felt more like a continuation of DS1 and DS2. Ember form instead of hollow...okay I guess. Weapon art instead of power-stance...not bad, but not real innovative either. Onion knight instead of...oh wait, that's been done...

    Good graphics, good combat, level design, and bosses. This is a challenging game that you won't breeze through if you are careless. Like all the Souls games most of the difficulty is fair give or take a few areas. Again, this is not a game for a casual button mashing gamer. DS3 will not hold your hand so if you are easily enraged by video games then this probably isn't the game for you.

    Was not impressed with invasions. 9 times out of 10 it was 3v1. Hopefully they will patch it so that invasions are a little more fun rather than a 3v1 stunlock fest. -1 point

    Way too much fan service to DS1 for my taste. Would like to have seen more original thought put into it. -1 point.

    Also, I wish that certain NPC plot lines were a little easier to follow. It is very easy to do something out of order or overlook something and not get to follow a NPC through the game. Lore is a bit complicated to truly understand as is; so it is a real bummer when it's lost by not doing something correctly/in order. -1 point

    I'm sure there will be DLC for it coming out within the next year. However, I think I will personally wait until I can get it for a discount. This series has run it's course and it's time for something new.

    Overall this was a great game to end a great series with. I have thoroughly enjoyed it and I will also enjoy putting it to rest. I can't wait to see FROM is going to do next!
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  78. Apr 22, 2016
    10
    This is my current "Best game I ever played". It has everything that AAA game should have: astonishing visuals (though technically graphics aren't the best, but design itself is stunning), beautiful music, sound and voice acting (some Firekeeper lines in the later game literally gave me chills), atmosphere that's pouring from the screen, unique gameplay and of course a s**tload ofThis is my current "Best game I ever played". It has everything that AAA game should have: astonishing visuals (though technically graphics aren't the best, but design itself is stunning), beautiful music, sound and voice acting (some Firekeeper lines in the later game literally gave me chills), atmosphere that's pouring from the screen, unique gameplay and of course a s**tload of developer's talent in between. Really, this is how modern $60 game should be made, it's definitely not a total waste of money like some recent titles (you all know what I'm talking about). Famous difficulty is still in place, and as before, it's serves it's purpose, which is not to frustrate people, but punish them for repeating mistakes and gave them deeper experience.
    Level design is the best I've seen in many years, these levels are gorgeous. They are big, complex, diverse and again, just beautiful. Dark Souls visuals are the thing in itself, really. Exploration is essential part of this game, and if you are not exploring these level, you're missing a lot of fun.
    But for me, personally, the most exciting thing in this game is it's lore. As usual, there are very few cut scenes and very short and sometimes confusing dialogues, but a lot of new item descriptions and little details in the game environment that reveal this world's story bit by bit. If you really into books or story-rich films/TV shows, don't miss this game, you'll never regret it.
    Overall, it's the best completion of Dark Souls series that one could possibly imagine, and I'm grateful to devs for that.
    P.S. I haven't experienced technical problems except for minor image stuttering, somehow all the problems people mention in their negative reviews passed. Also note for those who, like me, don't like gamepads and planning to play from kb+m controls - they are okay (-ish). Game was designed for gamepad, we can't do anything about it, but at least it's not that much pain as before, standard controls are acceptable, and you can of course remap things, but it's not much help.
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  79. Apr 22, 2016
    9
    Dark souls III the follow up to incredibly hard but amazing dark souls II
    this game is amazing if anybody tells you not to play this or its too hard
    dont listen to them
    go buy the game supporte it and play the **** out of it
    DARK SOULS III IS SIMPLY THE BEST GAME OF 2016 SO FAR
  80. Apr 22, 2016
    7
    Its a huge improvement to DS1+2. M+K Controlls work good. Yes there are XBox promps, but that isnt a big deal cause you can remap everything (but still a lazy move from FROM). When you set your Controlls and played 1-2h you can move and fight without Problems. Again "our" Press dont say anything about it (just:"use a controller", which is not necessary) When you use a sweetfx preset, theIts a huge improvement to DS1+2. M+K Controlls work good. Yes there are XBox promps, but that isnt a big deal cause you can remap everything (but still a lazy move from FROM). When you set your Controlls and played 1-2h you can move and fight without Problems. Again "our" Press dont say anything about it (just:"use a controller", which is not necessary) When you use a sweetfx preset, the Game looks realy good. Its still a very difficult Game, but its more fair than the first Games. More Bonfires and shortcuts makes it more Fun. I didnt like DS2 and hated DS1 for its lack of Quality in Case of PC Standarts. But when im honest, DS3 is a good Game. The Camera sometimes sucks when you have a Wall in your Back, but the PC Controlls work. I defeated 9 Bosses at this Point. I realy enjoy it and i was a DS Enemy because of the horrible PC Releases in the Past, but here you can go for it if you play with K+M. Expand
  81. ASL
    Apr 21, 2016
    10
    Best game I have played this recent years. Its not only the level design, great combat, amazing boss tracks, the atmosphere in general... Its just how a player feels playing this game.

    You are in a complex adventure, but you feel you are not the main role, as the 99% games pursue. You are in an ultra connected world, but you have to find all this connections. The difficulty of the game
    Best game I have played this recent years. Its not only the level design, great combat, amazing boss tracks, the atmosphere in general... Its just how a player feels playing this game.

    You are in a complex adventure, but you feel you are not the main role, as the 99% games pursue. You are in an ultra connected world, but you have to find all this connections. The difficulty of the game is correct (maybe there are bosses so hard to beat, but this is my personal opinion).

    About how this game runs in my computer, I only can say that I have had 0 problems (60 FPS constants, with occasional weird spikes that can impact the gameplay). But its matter of time, that somebody will fix that...

    Dark Souls 3 is one of the best games that you can enjoy if you have a good PC, or a console
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  82. Apr 21, 2016
    10
    This game is a real treat. Honestly, casual gamers are in the wrong place for this one- but if you're looking for a challenge and adventure then you are in for a great time. Don't go hollow, friends.
  83. Apr 21, 2016
    10
    So far the best in the souls series. Highly recommend. I was worried it wont run on my old i3 GTS450 combo, but it runs nearly perfectly on low setting. Very good optimization! Dont miss out this masterpiece!
  84. Apr 20, 2016
    6
    Dark Souls III is probably a great console game, however I cannot in good conscience rate it as a good PC game. The menus are horrid to navigate, the UI list's controller buttons even if you are using a keyboard (this is really annoying, and lazy by the devs), keyboard bindings experience delay and queing (click to attack but get knocked down before your attack goes off, your characterDark Souls III is probably a great console game, however I cannot in good conscience rate it as a good PC game. The menus are horrid to navigate, the UI list's controller buttons even if you are using a keyboard (this is really annoying, and lazy by the devs), keyboard bindings experience delay and queing (click to attack but get knocked down before your attack goes off, your character proceeds to get up and then attack no matter what you do), inability to bind extra mouse buttons (seriously wtf). This is the -third- 'Souls game, the devs really should have ironed this stuff out by now.

    Content wise the game is honestly just more of the same of DS1 and DS2. The gameplay is the same, with some new features for weapon stances (that personally I do not like, as I believe forcing melee attacks to use mana deincentivizes hybrid spellcaster-melee builds), with most of the same items and similar areas returning from the other games. There is little to no story as per usual for a Dark Souls game. Honestly the games are too repetitive at this point. Graphics wise I can run everything on only medium settings on my 7970 to retain good frame rate, so the game is not optimized super great (certainly nowhere near Witcher3 level).
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  85. Apr 19, 2016
    9
    Although there has been a lot of bugs being reported, I fortunately only got stuck in one (stupid console promps turning up out of nowhere). But the game is greatn nonetheless! This game is another well crafted RPG with very well designed foes, great music and climate!
    Hope they fix soon enough what should have been fixed before the release (it seems there will always be some collateral
    Although there has been a lot of bugs being reported, I fortunately only got stuck in one (stupid console promps turning up out of nowhere). But the game is greatn nonetheless! This game is another well crafted RPG with very well designed foes, great music and climate!
    Hope they fix soon enough what should have been fixed before the release (it seems there will always be some collateral damage to pc players when the games are also sold for consoles).
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  86. Apr 19, 2016
    0
    Bad game. Full of connection errors. PVP invasions get to be annoying in all areas of the game. I do not recommend. The withcer 3 is so much better. Bad game. Full of connection errors. PVP invasions get to be annoying in all areas of the game. I do not recommend. The withcer 3 is so much better. Bad game. Full of connection errors. PVP invasions get to be annoying in all areas of theBad game. Full of connection errors. PVP invasions get to be annoying in all areas of the game. I do not recommend. The withcer 3 is so much better. Bad game. Full of connection errors. PVP invasions get to be annoying in all areas of the game. I do not recommend. The withcer 3 is so much better. Bad game. Full of connection errors. PVP invasions get to be annoying in all areas of the game. I do not recommend. The withcer 3 is so much better. Expand
  87. Apr 19, 2016
    9
    This review contains spoilers, click expand to view. Playing the game on a high end PC on Steam. Experienced no technical issues besides a few frame drops when entering Road of Sacrifices (an area in the game).

    Contains minor spoilers.

    I have completed the game 3 times now. As a Pyromancer, a Herald and a Thief. Currently doing a fourth playthrough as a Cleric to get the various endings.

    Dark Souls 3 is easily the best of the 3 games. Dark Souls 3 mixes the polished gameplay from Dark Souls 2 with the exciting and atmosphere rich world and level and boss design from Dark Souls 1 (a step up from Dark Souls 2 frankly very bland scenery). This time around we are an Unkindled. An undead awoken from his/her grave by the Bells of Awakening (from DS1) with a mission to find the Lords of Cinder - former lords who each obtained power enough to link the first flame, so the Age of Fire could continue. However the lords despaired of their fate, and fled their duty. It is our job to bring them back - by force if nescessecary. Or perhaps take another, darker, path.

    Dark Souls 3 masters the souls formula, whom we have seen in games such as its predesecors and its PS4 exclusive spin-off - Bloodborne. The game has clearly learned from Bloodborne this time around, by creating challenges that are intimidating and - at first glance - impossible to beat. However the game perfectly reward the observant player, and hit the nail on the head with the challenging but rewarding gameplay that the fanbase of the series has come to love.
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  88. Apr 19, 2016
    10
    PRECURSOR: This is my favorite series, and Dark Souls 1 was previously my favorite game of all time. Obviously I'll be biased, but I'm going to try and make my bias as non-intrusive as possible and view the game objectively. I've invested 55 hours into the game and recently finished NG. I haven't played Demon Souls or Bloodborne, but have watched plenty of game play and story from both.PRECURSOR: This is my favorite series, and Dark Souls 1 was previously my favorite game of all time. Obviously I'll be biased, but I'm going to try and make my bias as non-intrusive as possible and view the game objectively. I've invested 55 hours into the game and recently finished NG. I haven't played Demon Souls or Bloodborne, but have watched plenty of game play and story from both.

    I'll first address the actual game and game play, then follow up with design.

    Dark Souls 3 brings the challenge of Dark Souls 1 and Demon Souls with a balanced hybrid of DS1 and Bloodborne pacing. The combat system is so diverse and unique to any other game, the move sets, items, and techniques you can learn encourages the use of so many different options, and really allows the player to distinguish themselves from other players. The combat is quick, punishing, and challenging, most of the boss fights truly feel like boss fights based on their move sets, inherent damage and abilities, and you feel as if you are progressing and growing stronger throughout the entire game. DS3 truly improves on it's predecessors' overcoming challenge aspect, and you are not only rewarded with personal satisfaction of completing areas yourself, but with material rewards the game gives you as well through items, revealing new characters and new paths to take and explore. Online is fleshed out incredibly well (besides a particular bug) and provides more incentive to participate in online play, both co-operative and PVP, than in any other Souls game. The level design is incredibly unique and stylized, providing tons of opportunities to explore and meet new characters, as well as immediately (and indefinitely) immersing yourself into the world. The characters have unique personalities, the dialogue is captivating, and the miscellaneous quest lines and ways to end the game are seemingly limitless. The entire game is interactive based on the character you create and want to be, as well as interactive in the sense that most areas of the game flow seamlessly into each other, rarely creating any disconnect between immersion and exploration. The plot is just present enough to embed itself into your subconscious decision making, and just background enough to allow you to play the game without heavily investing into the story. Most of the controls are fluid and you can very precisely execute your plan of action throughout the game.

    Now from an artistic standpoint, it truly soars above and beyond it's peers in the gaming industry. The amount of detail, love, and disparity in the game makes it hard to believe something like this exists as a form of entertainment. The environments are sights to behold, with almost every surface you see you're able to explore, aside from distant backgrounds like mountains and deep canyons. The lighting and graphics are on par with titans like GTA V, and allows you to thoroughly inspect and appreciate the intricate armor and weapon designs, and the art and architecture of the world. The characters and story create such a unique feeling of emotional investment that your decisions and actions have real weight to them. As you walk through this expansive and vertical world you feel almost melancholic wondering why you're doing what you're doing, why there is so much suffering in this world, and why you must continue despite the failure and deaths of others. The soundtrack is absolutely mind blowing, how the score manipulates itself depending on your environment and current task. The elegant strings, the disdain of the brass, and the vocal chants make this feel like a dramatic opera rather than a video game (aside from one technical issue I found where the vocals were slightly clipped during one boss fight at a certain pitch). The world is deeply rooted into the previous games, connecting DS1, DS2, and even small homages to Demon Souls. The disparity of light and dark, life and death, and success and struggle truly make this an experience that no one will relive through another vessel for a long, long time.

    In the end it was one of the most unforgettable games I've ever played, and I'm saddened that this will be Miyazaki's last creation for the Souls series, at least for a while. If you're on the fence, you should know this is a hardcore RPG, so it will be no easy task to complete the story or fight other players. But if you invest yourself into it, you will not be disappointed. The feeling of accomplishment is unrivaled by any other series, the legacy of previous games is apparent and this is one world I think everyone can get lost in and truly enjoy themselves. Enjoy.
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  89. Apr 19, 2016
    1
    Stay away from this trash IF you like complex, deep, elaborate combat. From start to finish, this game boils down to mashing two buttons: hit and roll. That's what you gonna be doing. It's the most dull, repetitive, shallow game I've ever played. The only redeeming feature is the graphics and the atmosphere, but when a game that's all about fighting fails dismally when it comes to theStay away from this trash IF you like complex, deep, elaborate combat. From start to finish, this game boils down to mashing two buttons: hit and roll. That's what you gonna be doing. It's the most dull, repetitive, shallow game I've ever played. The only redeeming feature is the graphics and the atmosphere, but when a game that's all about fighting fails dismally when it comes to the combat system, there's no saving grace. Don't get misled by all those 10's disgorged by fanboys, they're only playing it to prove how amazingly pro and superior they are to 'casuals'. If you look at any gameplay, you will see within 10 seconds EVERYTHING that games has to offer - a roll and a hit. That's all there's to it. Some of the enemies are gonna be bigger, some of the weapons are gonna be more rusty. But in the end this 60 dollar 'masterpiece' can be summarised in three words: roll and hit. 1/10. For graphics. Expand
  90. Apr 19, 2016
    10
    Now that time has taken the novelty out of the souls games, my concern was that the dark souls series had just become a soulless cash in (pun intended). What reason do we have to return to this world we've so devoutly conquered time and time again? How can I feel the same dread if things start seeming more and more familiar? One of the things about dark souls 1 that kept me so tense for soNow that time has taken the novelty out of the souls games, my concern was that the dark souls series had just become a soulless cash in (pun intended). What reason do we have to return to this world we've so devoutly conquered time and time again? How can I feel the same dread if things start seeming more and more familiar? One of the things about dark souls 1 that kept me so tense for so long was the fear of the unknown just around the corner. As a fan of the spiritual counterpart Bloodborne I had even more experience with the series that most. So what could Dark Souls 3 do that the other games hadn't? Only playing the game and experiencing it first hand would answer that.
    Now that I've experienced the game I realize what DS3 could do. Dark Souls 3 takes the best features and aspects of all it's predecessors, with a few nods to the devious demons souls, and combines them to provide a new experience. Taking the slow, methodical Dark Souls formula and injecting it with the animalistic brutality of Bloodborne, at first glance, would seem to diminish the strengths of each. But in practice what this does is take the situation where you and an enemy circle one another endlessly waiting for one to strike first and turns into an electric encounter where both combatants counter shields with kicks or lay into one another with the full extent of their stamina gauge etc. Every strategy and stance one can employ has a weakness or a counter that keeps the tension intact while speeding up the pace of encounters dramatically. Combine that with a sinister and clever AI and the results are your opponents in DS3. Every enemy demands you to take it seriously at knife-point no matter how small or under leveled they may be, which is what this series does better than any other. Having played both Bloodborne and Dark Souls for so long, I thought this game would be a familiar romp when, in reality, each enemy is cleverly reworked to force me to relearn what I spent so long learning in all the previous games. Every dominant strategy I settled into now has a glaring weakness that forced me to adapt further and try new strategies I was never comfortable trying before. This experimentation adds a lot of diversity to the game as it progresses and keeps things fresh and challenging even if you settle on a favorite weapon for an extended period of time.
    Taking this system and dropping it into a dark, medieval horror setting with beautifully rendered areas and very clever level designs and one can start to see what this game is about. How this game is able to keep it's focus clear and intentional all the way through is a great achievement by the development team. Nothing here feels like filler. Every area you will visit has a prevailing theme and each area is unique and different.Granted there are a lot of areas that may seem familiar due to their reference to previous areas, they are still well crafted and have their own intricacies.
    Being on the PC my experience has been, knowing what other's have experienced, a fortunate one. I have experienced no issues, no crashes, low load times, no bugs and no frame rate drops during my time in this game which places me firmly in a lucky minority. I can say, when this game works as intended it's a masterfully crafted experience. I imagine that issues which currently plague the game for some will be patched in the coming months. Can't recommend it more if you're a fan of souls games. If you're new, know that this game will get you up to speed fast and is the most accessible of the bunch, as hard as that may seem at first.
    Dark Souls has always been an experience that tears you down and builds you up twice as high. It's a tremendous experience that empowers the person who plays it patiently and diligently. Everything can be conquered, the game is still fair, but one must earn the right to move on to more exotic and daunting areas and face down more hellish nightmares.
    Dark Souls 3 is the sequel this series deserves and may be the finale that does the series justice, if the rumors of this being the last game of this nature can be believed. If your PC can handle the program well and it works as it was intended, this is an unmissable experience for anyone who likes any of FromSoftware's hellish journeys. As a fan of the series, I will be very impressed if any game dethrones this as my game of the year for 2016.
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  91. Apr 18, 2016
    2
    Too hard and save points are made to frustrate. Have to redo to much. Not optimized for PC. The controls are awe-full. The devs have obviously never tested on mouse and keyboard. Movement just doesn't feel smooth. Feels janky. Bugs galore. On the other hand the atmosphere and sound is well done.
  92. Apr 18, 2016
    9
    The game is not for everyone. Anyone with faint of heart or looking for relaxing experience will have more grueling and painful times than the hardcore gamers. Hell, even the veterans of the series will die multiple times and get frustrated. However, if you want a game to truly drive you to the maximum and get the adrenaline going, then this is game for you. The game is difficult, butThe game is not for everyone. Anyone with faint of heart or looking for relaxing experience will have more grueling and painful times than the hardcore gamers. Hell, even the veterans of the series will die multiple times and get frustrated. However, if you want a game to truly drive you to the maximum and get the adrenaline going, then this is game for you. The game is difficult, but overcoming those bosses, obstacles, and horde of mobs is its own reward. You will feel amazed coming out victorious.

    Also, the game's story and lore are told through item description and npc dialogue. Every item has some sort of lores attached to it and every npc has something to say that makes up the story. If you favor more narrative storytelling, you may be lost on why you are doing these things in games.

    Lastly, if you are fan of the series or played and enjoyed any of the previous entries in the series, then this is definitely a must-buy. Whether DS3 is better or not as good as other games in the series depends on you
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  93. Apr 18, 2016
    3
    I guess I just don't have the dexterity to play this game. It's the hardest game I've ever played. Graphics on the bosses are beautiful and their abilities very very cool. I just die repeatedly. BTW you can't just fight the boss again it starts you back at the beginning of the level so you have to kill the easy minions each time before you get there. I had to play around with the settingsI guess I just don't have the dexterity to play this game. It's the hardest game I've ever played. Graphics on the bosses are beautiful and their abilities very very cool. I just die repeatedly. BTW you can't just fight the boss again it starts you back at the beginning of the level so you have to kill the easy minions each time before you get there. I had to play around with the settings until the frame rate on my 290X was reasonable. Really frustrating experience for me. Expand
  94. Apr 18, 2016
    10
    Just the same game as previous ones. 0 new content. Just grind and farm :) So boring game. Souls fans, are you really like it? That **** is a way worse than call of duty. Just a new game every year.
  95. Apr 18, 2016
    1
    This game is atrocious. I tried, I tried to like it. I just can't. This game is the equivalent of swallowing thumbtacks. Why anyone would want to waste their time on this buggy, lazy port is beyond me. The controls are atrocious. If I buy a PC game, I'm expecting good PC controls. If I want to use a controller, I'll buy it on a console. The graphics are, as usual for the Souls series, fromThis game is atrocious. I tried, I tried to like it. I just can't. This game is the equivalent of swallowing thumbtacks. Why anyone would want to waste their time on this buggy, lazy port is beyond me. The controls are atrocious. If I buy a PC game, I'm expecting good PC controls. If I want to use a controller, I'll buy it on a console. The graphics are, as usual for the Souls series, from the PS2 era. From Software just keep releasing the same game over and over again. Disgusting. I urge you not to waste your money on this game. Expand
  96. Apr 17, 2016
    7
    is a very good game with excellent graphics soundtrack first but lacks a little in the plot of the game have forgotten that they are not only graphics but in conclusion game is a game that should get
  97. Apr 17, 2016
    2
    the worst part of souls franchise. lots of bugs like the murders through the walls, the inability estus replenish, and much more. In general, this is not "souls" game but bloodborne without all its fatures.
  98. Apr 17, 2016
    10
    It might just be THE definitive Souls game. A true return to what made the series great in the first place: the level design. It's not to say, however, they haven't also touched upon other aspects. The combat feels more refined, with both character and npc animations looking as smooth as ever.

    The haunting gothic atmosphere returns again to chill us with the deathless laughter that had
    It might just be THE definitive Souls game. A true return to what made the series great in the first place: the level design. It's not to say, however, they haven't also touched upon other aspects. The combat feels more refined, with both character and npc animations looking as smooth as ever.

    The haunting gothic atmosphere returns again to chill us with the deathless laughter that had us replaying the original over and over... and this one is no different. If you already love the Souls series, there's nothing to stop you from loving Dark Souls III.

    It's a shame there are those here just to complain about day one blues. Game works perfect for me. Have yet to experience a single crash, with streaming on, and through SteamLink. Some people may just need to learn to either a) wait for the day 1 or 2 patch that always happens or b) clear some hard drive space from all that porn.
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  99. Apr 16, 2016
    9
    I have just beaten the game after 30 hours and I loved it. It ran, looked, sounded and played beautifully on my PC. I'm running a 3570k @ 4.4GHz with a GTX 970, 8GB DDR3 and an SSD on Windows 10 and I maintained 60fps at 1080p/max settings 99% of the time, the only technical issue I had was autosave stutter which didn't hurt the game much overall, but it still definitely needs to be fixed.I have just beaten the game after 30 hours and I loved it. It ran, looked, sounded and played beautifully on my PC. I'm running a 3570k @ 4.4GHz with a GTX 970, 8GB DDR3 and an SSD on Windows 10 and I maintained 60fps at 1080p/max settings 99% of the time, the only technical issue I had was autosave stutter which didn't hurt the game much overall, but it still definitely needs to be fixed. I'd also like to mention I didn't crash a single time, which seems to be a common complaint.

    Overall I loved every minute of the game and I highly recommend it to any Souls fan, or anyone looking to jump into the series as it's well worth playing if you know what you're getting yourself in for. Long time fans of the series won't find the game massively difficult IMO, there were only a few bosses that really gave me trouble and I've only ever finished Bloodborne so I'm by no means an expert of the genre.
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  100. Apr 16, 2016
    5
    Dark Souls 3 ingredients:
    - Some little/medium/huge Monsters
    - Place some items here and there - Place some mini boss here and there - Place a bonfire and a boss, maybe 1 secret illusion door there - Maybe place a NPC Invader - Place a trap or more - Horrible Bugs - Recycle 99% of all weapons of previous games - Recycle 99% of all enemies of previues games - Crashs Also it
    Dark Souls 3 ingredients:
    - Some little/medium/huge Monsters
    - Place some items here and there
    - Place some mini boss here and there
    - Place a bonfire and a boss, maybe 1 secret illusion door there
    - Maybe place a NPC Invader
    - Place a trap or more
    - Horrible Bugs
    - Recycle 99% of all weapons of previous games
    - Recycle 99% of all enemies of previues games
    - Crashs

    Also it contains:
    - Online Co-Op is horrible bugged
    - Bloodstains don't work sometimes
    - Bosses are bugged, they are sometimes immune to any damage (i don't talk about special hitzones, there just totaly IMMUNE, like some Mobs with the boss!)
    - The Camera is the biggest enemy in this terrible console port
    - Peformence is terrible
    - The same problems Bloodborne for Ps4 had, like online coop, massive bugs, weird hitboxes, just the worst game i have played in a while and i loved DS1.
    Expand
Metascore
89

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 56
  2. Negative: 0 out of 56
  1. Dec 1, 2016
    90
    Despite an inconsistent frame rate once again hindering the console versions, Dark Souls III is still an undeniable success. Before playing, we felt ready to say goodbye to the series, looking forward to whatever From Software gave us next. Yet after finishing, it's hard not wanting more. Few companies can craft a world so completely enthralling. Whether you've played every entry, started with Bloodborne, or are brand new, this is a game you should absolutely make time for.
  2. CD-Action
    Jun 29, 2016
    85
    Everything about Dark Souls III is great, but it fails to push the series forward. Bloodborne and both previous Souls squash it in terms of ambition. DkS3 is like a compilation album by your favorite band – you enjoy listening to it because you love these songs despite having heard them so many times before, but there’s no room for even a tiniest surprise. [06/2016, p.34]
  3. Jun 6, 2016
    82
    It seems that From Software has finally realized that bad game design decisions were a poor addition to an already uncompromising game, and fixed them, while keeping the same level of ruthlessness.