User Score
8.6

Generally favorable reviews- based on 4553 Ratings

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  1. Apr 6, 2019
    10
    I have played Bloodborne and Sekiro having low low expectations .. boy was I wrong.

    The game is perfect and fun - nothing more need be said.

    The perfect marriage of speed, tactics and well spread out so you can save, upgrade and explore.

    Total fun!
  2. Apr 2, 2019
    8
    Actually great game. But it copies too many from DS1, too many fan-service. It is why only 8/10. But game is really good. Final boss is the best boss of whole series ever.
  3. Mar 22, 2019
    10
    Comon now. This is an easy 10. Can I give it 15? For those who don't get past the intro I understand low scores. You have to get to the point where you understand the game.
  4. Mar 22, 2019
    8
    Such a wonderful space is the zone between frustration and awe, and such a difficult zone to pinpoint. But Dark Souls III found it and manages most of the time to stay inside its boundaries. The formula didn’t change since the first game, you die a lot. And it’s pleasant. I must admit I missed it, this difficulty which asks of me a perpetual concentration and self-control.
    Each enemy may
    Such a wonderful space is the zone between frustration and awe, and such a difficult zone to pinpoint. But Dark Souls III found it and manages most of the time to stay inside its boundaries. The formula didn’t change since the first game, you die a lot. And it’s pleasant. I must admit I missed it, this difficulty which asks of me a perpetual concentration and self-control.
    Each enemy may be the end of your precious life, even though you slew already a dozen of those same enemies before without difficulty.

    “Be wary of recklessness or Time for death.”

    Overall, the level design is great, it’s a pleasure to explore new zones. That may be my favorite part of the game, with a quality relative to the one from Dark Souls. The levels are huge and full of secrets, traps and passageways. It's such a joy to find a shortcut or a bonfire after a difficult passage.

    “Could this be a shortcut? Only hope!”

    Each battle against a boss is like a dance. A difficult dance in which your partner can crush your bones if you don’t follow his steps carefully. But you don’t know the orders of the steps and your partner may change the current verse anytime. One misstep, and it’s a sword in your belly.

    “Skill required ahead, therefore try backstepping.”

    But even though 7 years passed between Demon Souls and Dark Souls III, I still find the user interface terrible. It’s not clear, there are too many numbers, and it’s still impossible to compare two pieces of equipment together.
    The camera has to be fully manned, and in combats, it can take obnoxious positions, especially against giant enemies.
    With a controller on PC, the right stick emulates the mouse cursor, so it’s possible on a multi-screen setup to “click” outside the game in the middle of a fight if by mistake you want to control the camera while in menus, which makes you go back to your desktop for a few, but dangerous, seconds.

    “Aaaah... Despair!”

    The game design is sometimes too obscure, notably when crafting equipments. I’d like to be able to understand the global crafting system without the need to go on the web. One can argue that it’s a design choice, and it’s consistent with the game environment, obscure and cryptic. But if I were the character in Dark Souls, I would simply ask Andre the Blacksmith how the crafting works, and he would tell me because it’s his job and he knows this stuff.

    “Losing sanity, If only I had a hint…”

    Even though it still has a lot of issues that would mean a simple rage-quit in a lot of other games, Dark Souls III has so much to offer it’d be a mistake to ignore it for these simple reasons. The game designers, especially Miyazaki Hidetaka, decided to follow an odd path with these games, and respected this path until the end, despite what the industry thought to be bankable. And in the end, they changed the said industry. Thanks for that, From Software.

    “Good luck, and then Praise the Sun!”
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  5. Mar 9, 2019
    0
    inadequate banning policy. PC contols are a joke. And ban message only shows up if you are playing on english, otherwise you'll have no idea why you can't join your friend. And I even have bought all DLCs for this crap
  6. Feb 28, 2019
    9
    My first Souls game ever, and I am truly in awe of it. I hesitated buying this for ages, given its reputation for being crushingly difficult, as I wasn't sure that this would really appeal to me. However, ~50 hours of gameplay later, on completion of the game after a spontaneous buy, I could not be happier with it. The difficultly is indeed very high, but this strangely did not have theMy first Souls game ever, and I am truly in awe of it. I hesitated buying this for ages, given its reputation for being crushingly difficult, as I wasn't sure that this would really appeal to me. However, ~50 hours of gameplay later, on completion of the game after a spontaneous buy, I could not be happier with it. The difficultly is indeed very high, but this strangely did not have the off-putting effect I expected. Instead, it spurred me on to improve my skills, try a boss one more time, take a breather to level up a bit more, or seek out a new approach to an old problem. When you die, it is ALWAYS your own fault, and the resounding quote about DS3 is that it is tough but fair. There is no artificial difficulty or cheapness, just true rewarding challenge.

    As a game, the controls are slick and allow for so many different combat styles (nimble and quick, slow and strong, ranged, magic-wielding, or a mix of all of the above), forcing experimentation until you settle on a comfortable style for you. The RPG element of the game is as daunting as its difficulty, but again, if you take the time to understand it, and expend a little bit of effort on the game, it reward you in spades. Again, you can tailor your approach to your play style. On levelling up, you can choose to improve your defenses, maximise your attack power or dexterity, focus on magic skills, or simply add more health if you feel you are getting battered a bit much. To complement this, there is a plethora of weapons, armour, items and spells to equip. So much choice, so much RPG number crunching and so much satisfaction in crafting a warrior to take on the horrors of Lothric.

    The story is at first sparse, with little to go on after a short intro video. But every character you meet and every item you pick up provides you with small bits of information which weave an intricate backstory to this fantasy universe. If you buy this game, I encourage you to read EVERYTHING. Enemy motivations, historical grudges, and explanations for otherwise obscure plotpoints enrich the story tenfold, and make Dark Souls 3 incredibly emotional and immersive.

    Boss fights take centre stage in Souls games, and DS3 has some truly memorable fights. Each boss has its own backstory, of course told cryptically through item descriptions, which are often tragic and add a whole new perspective to fights. You will die A LOT facing bosses, but it is always worth a few test runs to observe attack patterns, openings and timing of 2nd forms (which are almost always more aggressive). My heart was pounding during most of these battles and whether you best them first try, or on your 30th (looking at you, Dancer of the Boreal Valley), the sense of achievement is like nothing I have ever felt in a game before. If ever a game provided a true rollercoaster thrill of emotions, this is it. I often caught myself jumping and punching the air after toppling a once-formidable enemy by the skin of my teeth.

    The visuals are breathtaking, especially the outdoor environments. The scale of this game is incredible, and you can often see areas you completed hours ago in the distance from a new area. Dimly lit dungeons and caves, dusty castle interiors, and abandoned villages are teeming with grotesque creatures ready to rip your face off. For a world on the brink of death, it really is bursting with life, character and an odd ethereal beauty. Boss battle settings are usually spectacles, and some will stay with me forever (e.g. facing Pontiff Sulyvhan in a huge cathedral, or the Dragonslayer Armour on a decaying bridge amidst a burning inferno). The music and sound production complements the visuals, and yet again this is most prevalent for bosses, with soaring orchestral numbers ramping the tension up to 11. Quieter moments are equally as impressive- the breathing of a hideous enemy lurking in the dark, or the quality voice acting for characters you meet.

    Overall, DS3 is a true masterpiece which gives out so much joy to those who invest in it. This is not a game for casual players, but at the same time, I'm hardly a veteran and loved every second of it. The lore is deeper than you'd ever expect and merits digging around the many environments of Lothric for clues as to what is actually going on in this beautiful but bleak world. Do not be dissuaded by the difficulty or seemingly-obtuse lore - the gaming community in DS3 is a surprising merit to the franchise I didn't expect, and is encouraging in every way. If you put a bit of love into this game, you will find yourself with one of the deepest most atmospheric games of all time, and you will change your opinion on 'hard' series forever. I certainly have.
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  7. Feb 11, 2019
    10
    The best game ever along with Bloodborne. Thats it! You don't need other informations. Just play it!!!
  8. Dec 13, 2018
    10
    Simplemente escribo esto para que me conste como un análisis y que la nota del juego me salga en mi apartado de votaciones y tener un historial. Saludos
  9. Dec 10, 2018
    7
    Первый дарк который я играл кое-как. Все на месте, ига нормальная, но как-то "обычно".
  10. Nov 26, 2018
    10
    Es un clasico instantaneo. Entender que es un juego para joystick es primordial. Entender que el PvP es fundamental para disfrutar de la magia del juego es fundamental. Aceptar que morir es parte del juego es fundamental. Una vez que te metes de lleno y aceptas las premisas del juego este titulo se convierte en una experiencia inolvidable. Es uno de esos juegos donde años despues deEs un clasico instantaneo. Entender que es un juego para joystick es primordial. Entender que el PvP es fundamental para disfrutar de la magia del juego es fundamental. Aceptar que morir es parte del juego es fundamental. Una vez que te metes de lleno y aceptas las premisas del juego este titulo se convierte en una experiencia inolvidable. Es uno de esos juegos donde años despues de terminarlo sigo recordando momentos epicos de luchas, pvp, bosses, etc. Siempre vuelvo a probar un build nuevo, su complejidad y profundidad lo hace unico. MUST BUY. Expand
  11. Nov 23, 2018
    9
    Спасибо Хидэтака Миядзаки за игру! Игра красивая, крутые механики и вообще "Вы погибли".
  12. Nov 16, 2018
    10
    This is proof that game play and effort carries all. With a minimal story and almost no talking you would think it would crash and burn but instead it flourishes. A masterpiece of a game with a story put down just enough for you to interpret it yourself.
    10/10 all around.
  13. Oct 16, 2018
    8
    Amazing Game, From Software is seriously improving and changing the gameplay style for each game they release. I think the company did an amazing job with everything from the environmental and character design to the gameplay mechanics. New players can experience a unique video game with a different style than most games out there, while old players have an amazing new world to exploreAmazing Game, From Software is seriously improving and changing the gameplay style for each game they release. I think the company did an amazing job with everything from the environmental and character design to the gameplay mechanics. New players can experience a unique video game with a different style than most games out there, while old players have an amazing new world to explore including secrets and lore. the only negative I could say about the game are the few bosses that are way too easy and not challenging enough. Meanwhile, some areas of the games feel super obnoxious (not challenging) which makes the player want to run through the entire area as fast as possible. Expand
  14. Oct 14, 2018
    9
    it has some failures nd lacks innovation maybe bcause it s not a triple A
    (even if hiring gud artists can fix it)
    i miss d stuning dsign 4 armors weapons enemies scenarios npcs story dialogs msc etc..
    but despite everything it is my favorite game of dis gneration //
  15. Sep 13, 2018
    6
    This series is nowhere near as difficult as people claim it to be, if you are a generic "MLG xxxProGamerxxx" who plays nothing other than Call of Duty,Grand Theft Auto,Fifa,League of Legends and CS:GO you will find this game to be the most difficult challenge of your live but if you ever played and finished any old RPG game from early 2000s and 90s/80s than you are up for a mediocoreThis series is nowhere near as difficult as people claim it to be, if you are a generic "MLG xxxProGamerxxx" who plays nothing other than Call of Duty,Grand Theft Auto,Fifa,League of Legends and CS:GO you will find this game to be the most difficult challenge of your live but if you ever played and finished any old RPG game from early 2000s and 90s/80s than you are up for a mediocore slasher with average(at best) difficulty,honestly people should stop listening the youtubers and streamers and build their own opinions. Expand
  16. Sep 10, 2018
    9
    It's impressive seeing how Dark Souls game's franchise evolved and finished with a flourish. Beautiful and breathtaking as never, scenarios seeing by far to go along with your evolution in game are simply dazzling. Difficulty is a little bit attenuated, maybe for attract and introduce more public to Souls series, but still frustrating and challenging. As once said, recommendable playingIt's impressive seeing how Dark Souls game's franchise evolved and finished with a flourish. Beautiful and breathtaking as never, scenarios seeing by far to go along with your evolution in game are simply dazzling. Difficulty is a little bit attenuated, maybe for attract and introduce more public to Souls series, but still frustrating and challenging. As once said, recommendable playing this one in PC, as to admires landscapes as for playability, but with a gamepad. Expand
  17. Aug 12, 2018
    8
    This games network code is horrible. In a game where the majority of players that have completed the game generally (only) once only stick around for the PVP part and this is the games biggest flaw. The hit detection on weapons itself is not good in itself (also in PVE when you are clearly out of reach but get hit/damaged nevertheless) but couple that with huges delays, roll-spamming youThis games network code is horrible. In a game where the majority of players that have completed the game generally (only) once only stick around for the PVP part and this is the games biggest flaw. The hit detection on weapons itself is not good in itself (also in PVE when you are clearly out of reach but get hit/damaged nevertheless) but couple that with huges delays, roll-spamming you get a somewhat random system. Some may like it, you may get fun out of it, but it could be way better and it is flawed. Expand
  18. Jul 29, 2018
    9
    Compared to Dark Souls 1, this game has a lot less pointless mechanics that tried to make it hard and instead has actual fun difficulty and controls very well.
  19. Jul 25, 2018
    9
    Likely the final entry of the Soul series, Dark Souls 3 is the most polished and interesting gameplaywise of the trilogy.
    Learning from the few mistakes Bloodborne did, it is noticiably faster and more dynamic when compared to other souls games, surpassing not only Bloodborne but also the other Souls games in the series in some noticeable aspects, such as Boss Fights, indoors level design
    Likely the final entry of the Soul series, Dark Souls 3 is the most polished and interesting gameplaywise of the trilogy.
    Learning from the few mistakes Bloodborne did, it is noticiably faster and more dynamic when compared to other souls games, surpassing not only Bloodborne but also the other Souls games in the series in some noticeable aspects, such as Boss Fights, indoors level design and NPC quests.
    The atmosphere really screams the "ash" theme, having not much contrast between areas, quite fitting for the end of the Cycle.
    Somehow playing with mouse and keyboard actually feels good when compared the the other 2 Souls games, fitting pretty well the faster gameplay.
    Although it has 2 noticeable flaws : replayability and PvP balancement, both that could be easily fixed but thats another discussion...
    Overall, a fantastic game that deserves the praise.
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  20. Jul 23, 2018
    1
    For a long time I've been hearing about this dark soul game. so I finally decided to give it a try.
    what a garbage game.... you couldn't even port a game with PC keyboard?
    not to mention that there is no plot or any into to the game. you just start and some place and need to kill skeletons. the graphics are ugly, the gameplay is boring and lame. Don't understand the hype over this
    For a long time I've been hearing about this dark soul game. so I finally decided to give it a try.
    what a garbage game.... you couldn't even port a game with PC keyboard?
    not to mention that there is no plot or any into to the game. you just start and some place and need to kill skeletons. the graphics are ugly, the gameplay is boring and lame.
    Don't understand the hype over this moronic game....
    I'm always for a challenge and usually play games on hardest or near hardest difficulty but this game doesn't suck because it hard but because it's boring.
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  21. Jul 22, 2018
    9
    Igual me puede en fanboyismo, pero creo que se trata del mejor Dark Souls, con una historia de 10, gráficos y estética súper elaborada y una mecánica que ha creado estilo. GOTY
  22. Jul 18, 2018
    8
    8/10 circa.

    This game is good. For some is the best in the franchise. Imo is both the best and the worst. We have less content than Dark Souls 2, the gameplay is worst (No armor upgrade, roll spamming, no powerstances). The game is very linear. You have just one to two path open for the majority of the game. But it has some of the best bosses in the saga. And some of the worst. It
    8/10 circa.

    This game is good. For some is the best in the franchise. Imo is both the best and the worst.
    We have less content than Dark Souls 2, the gameplay is worst (No armor upgrade, roll spamming, no powerstances). The game is very linear. You have just one to two path open for the majority of the game.

    But it has some of the best bosses in the saga. And some of the worst.
    It has some of the best areas of the saga (level design wise) but they all lacks originality.

    It has a grand finale, but a slow buildup to it and quite tedius.
    Great NPCs questline. A lot of lore questions and no answers whatsoever.

    Is a great game. I'll recomend it. but at the same time is flawed like every other soul.
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  23. Jul 5, 2018
    7
    Superb game! Very well crafted, very immersible and dark climate! that looks and feels like dark fantasy medieval Europe. But, its too difficult, too punishing, that makes the game not fun, after you died sometimes you still have the will to fight and continue. but after a lot of frustration mostly of player who are not hardcore gamers, will run out of expectations... thats bad, in mySuperb game! Very well crafted, very immersible and dark climate! that looks and feels like dark fantasy medieval Europe. But, its too difficult, too punishing, that makes the game not fun, after you died sometimes you still have the will to fight and continue. but after a lot of frustration mostly of player who are not hardcore gamers, will run out of expectations... thats bad, in my opinion that game would be fix if the curve of difficult would be changed. but thats my view! I did not remember a game that difficult on that modern era! Expand
  24. Jul 2, 2018
    9
    Excellent game!
    >A lot of options, weapons, spells, items, etc.
    >Amazing bosses.
    >Faster and more aggressive combat. (Compared to DS1)
    >Cloth physics....

    Only 2 things i don't like:
    >Over-exploited and messy lore.
    >Online is not that good.
  25. Jun 7, 2018
    10
    Probably my favorite in an incredible series. DS3 takes the quick pace from Bloodborne, and implements it beautifully into the traditional dark souls formula. Areas are fun and interesting and combat is smooth. I find bosses to be more difficult than ds1 but regular area enemies not so much. Great overall package, I recommend the DLC as well.
  26. Apr 29, 2018
    9
    With faster movement and combat, Dark Souls 3 feels the best out of the series to control. There are lots of improvements made on the earlier games that make this a must buy! Controller required.
  27. Apr 2, 2018
    9
    Dark Souls III, simplemente maravilloso, un juego de rol-jrpg.
    Dark souls III, supera tus expectativas una narrativa maravillosa, con muchisima relacion al DS I, no es necesario haber jugado los anteriores souls, pero hay muchas referencias mas con el DS I.
    Un juego que lamentablemente esta capado a 60 fps, un port para pc, pero bien hecho. Una narrativa espectacular, una banda sonora
    Dark Souls III, simplemente maravilloso, un juego de rol-jrpg.
    Dark souls III, supera tus expectativas una narrativa maravillosa, con muchisima relacion al DS I, no es necesario haber jugado los anteriores souls, pero hay muchas referencias mas con el DS I.
    Un juego que lamentablemente esta capado a 60 fps, un port para pc, pero bien hecho.
    Una narrativa espectacular, una banda sonora destacable, jugabilidad de 10/10.
    Lo unico con lo que no estoy de acuerdo es que para entender por completo el juego debes haber jugado DS I, si quieres entender ya que muchos items la explicacion de ese item lo entenderas si has jugado DS I, hay muchos NPCs que son de DS 1, escenarios de DS1, y es de nostalgia ver que tanto a cambiado, son 3 finales de este titulo, como en DS3, el tipico final Señor Oscuro, y avivar la llama, y han añadido un final un tanto interesante, creo que da a entender el final de esta saga, aunque es probable que Miyasaki nos sorprenda sin problema alguno.
    Los enfrentamiento contra las boss es otro nivel, espectaculares visualmente, y su banda sonora ni hablar, magnifica.
    Las quests de los NPCs muy facil de arruinar, y es probable que para hacer unas cuantas tendras que buscar en internet sus requisitos o que hacer, ya que como les digo muy facil de arruinar o ignorar por su ubicacion.
    El mapa esta muy bien conectado y est me recuerda a DS II.
    Las zonas opcionales del juego son muy dificiles de encontrar mas 1 de ellas, pero si eres curioso y muy atento lo haras sin problemas.
    De hecho en esa zona opcional esta que para mi es el boss mas dificil del juego, que sin duda te hara pasartelo en un par de horas.
    El modo online de este juego es bueno, aunque nada novedoso, es igual, matchs PVP de hasta 5 o 6 jugadores sino estoy mal, gracias a un item del juego.
    aveces hay problemas de conexion son raras las veces y esque depende de tu ancho de banda, pero aveces hay ciertos frames de invunerabilidad que te pueden favorecer o no, pero es muy divertidos y es que en algunas zonas hasta hay clubs de la pelea en fin, muy buen juego sin dudarlo te lo recomiendo en 1000%, aunque no hayas jugado a los anteriores, lo disfrutaras mucho, en lo personal para mi es el mejor de la saga, y es por su jugabilidad, siempre opino lo mismo los DS anteriores son dificiles por su apartado grafico, muchos frames de vulnerabilidad.
    Me compre el titulo en PC, STEAM, llevo 100 Horas, y es por que quiero el 100% del titulo.
    Lo compre entorno a $15, y su DLC en $3 el ashe of ariandel, aun no lo juego, pero por ese precio vale la pena.
    Mi perfil en steam es: jaga-9403.

    Saludos.
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  28. Mar 11, 2018
    10
    I don´t have lot of hours in this game(I beat it once and killed some optional too). But I still think this is one of the best games out there. It feels so good to succeed it is hard but you will learn through your journey. I tried the multiplayer couple of times and it seemed nice. Overall the game is fantastic if you are thinking to buy this game you should do it, especially if it´s on sale.
  29. Mar 6, 2018
    10
    Easily one of the greatest games of all time.
    -The best combat system I have ever seen.
    -Awesome lore and story, but it isn't shoved down your throat. -A bleak, immersive world. -Excellent PvP and co-op PvE. -Tons of character build and weapon choice, and incredible replay value -Tough but fair gameplay I've played this since its release, and I'll continue to come back for years
    Easily one of the greatest games of all time.
    -The best combat system I have ever seen.
    -Awesome lore and story, but it isn't shoved down your throat.
    -A bleak, immersive world.
    -Excellent PvP and co-op PvE.
    -Tons of character build and weapon choice, and incredible replay value
    -Tough but fair gameplay

    I've played this since its release, and I'll continue to come back for years to come. As close to a perfect game as I can imagine. Easily 10/10: a true masterpiece.
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  30. Feb 20, 2018
    8
    Awsome game, just the keyboard suxx for the game.(i played it with mouse and keyboard^^)
  31. Feb 16, 2018
    9
    Dark Souls II made a significant number of missteps which brought the experience to it's knees. Thankfully, Dark Souls III is a return to form. It looks, feels and plays just like the first game and avoids the second games problems such as shoddy enemy placement and sloppy hitboxes. Dark Souls III is every bit as good as the first and while it isn't my personal favorite in the series, it'sDark Souls II made a significant number of missteps which brought the experience to it's knees. Thankfully, Dark Souls III is a return to form. It looks, feels and plays just like the first game and avoids the second games problems such as shoddy enemy placement and sloppy hitboxes. Dark Souls III is every bit as good as the first and while it isn't my personal favorite in the series, it's certainly a wonderful continuation of the first games brilliance and comes wholeheartedly recommended to anybody who enjoyed Dark Souls. Expand
  32. Feb 13, 2018
    9
    I've finally played through Dark Souls 3, and it reminded me of what a unique series this is! The god-like feel you get as a player from this game is truly outstanding. With the music that gets you hyped, the "You died" message that does exactly the opposite, and game-play which captivates the reward/punish really well.

    At the start you feel weak, and everything is punishing, then you
    I've finally played through Dark Souls 3, and it reminded me of what a unique series this is! The god-like feel you get as a player from this game is truly outstanding. With the music that gets you hyped, the "You died" message that does exactly the opposite, and game-play which captivates the reward/punish really well.

    At the start you feel weak, and everything is punishing, then you progress, you get better, everything is easier, but wait, new area, everyone is stronger now, you underestimate them, and then you recycle this whole sentence again and again! But boy, does it feel rewarding at times.

    The "You died" message will show many times in this game, and to me, for most of the time it feels righteous, since it mostly is your own fault when you die! There are also plenty of bosses, who feel unique, and depending on which play-style you use, some bosses will be a lot harder then others in different playthroughs!

    This game is something everyone should experience sometime in their life, and it's alright if it isn't for you, that just means you are a "casual"! And if you want to play on PC, make sure you have a controller, because that will make your life easier.
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  33. Feb 11, 2018
    3
    Of the trilogy, this game was the worst. Dark Souls 3 picked up too many of Bloodborne's bad habits, equating speed and difficulty with quality, when that's entirely not the case. While I had no problem beating it whatsoever(I like greatshields and strength weapons, by the way), it felt like it was trying to be hard because it thinks its fanbase is a bunch of masochists that like to beOf the trilogy, this game was the worst. Dark Souls 3 picked up too many of Bloodborne's bad habits, equating speed and difficulty with quality, when that's entirely not the case. While I had no problem beating it whatsoever(I like greatshields and strength weapons, by the way), it felt like it was trying to be hard because it thinks its fanbase is a bunch of masochists that like to be punished. Skip this one and just stick to the first two. Expand
  34. Feb 1, 2018
    7
    If you're a fan of Monster Hunter, this is basically Monster Hunter on rails. Instead of learning monster attack patterns to more easily harvest that monster for parts before moving on to the next, you learn level segments until you can move on to the next. It's not a bad game, but I didn't really feel any drive to keep going . I didn't find the story or the settings interesting enough toIf you're a fan of Monster Hunter, this is basically Monster Hunter on rails. Instead of learning monster attack patterns to more easily harvest that monster for parts before moving on to the next, you learn level segments until you can move on to the next. It's not a bad game, but I didn't really feel any drive to keep going . I didn't find the story or the settings interesting enough to want to continue this game for very long and the meager level up bonuses just didn't feel exciting. Expand
  35. Jan 18, 2018
    8
    Dark Souls 3 is good action-RPG with amazing level design. It feels a lot like Blade of Darkness mixed with Diablo: big focus on melee combat (although it was better in BoD) + teleport system instead of save/loads.
    Combat is simple but satisying, visuals and sound are nice, story was really hard to follow, playing the game without finishing it's predecessors.
    P.S. Yes, keyboard+mouse
    Dark Souls 3 is good action-RPG with amazing level design. It feels a lot like Blade of Darkness mixed with Diablo: big focus on melee combat (although it was better in BoD) + teleport system instead of save/loads.
    Combat is simple but satisying, visuals and sound are nice, story was really hard to follow, playing the game without finishing it's predecessors.

    P.S. Yes, keyboard+mouse controls are terrible.
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  36. Jan 17, 2018
    9
    This game takes immersion, realism and atmosphere to the nth degree. The flow of combat and the eroding world fills you with this feeling of stagnation with jumps of remembrance of days foregone. The animation can be a bit floaty and the music is non-existent outside boss fights but these both help you appreciate the meticulously crafted environments and the stories told through them. ImoThis game takes immersion, realism and atmosphere to the nth degree. The flow of combat and the eroding world fills you with this feeling of stagnation with jumps of remembrance of days foregone. The animation can be a bit floaty and the music is non-existent outside boss fights but these both help you appreciate the meticulously crafted environments and the stories told through them. Imo the combat was perfected in Dark Souls 2 and the only difference here is a feeling of aggression or desperation from the enemies, similar to Bloodborne. You can still play this game carefully but overusing a shield is punished a bit. The graphics are beautiful but there is so much detail that it can display jaggies quite often, even on the highest settings and also there were framerate issues when it came out but I haven't faced any for a while. There are many bosses, including one gimmick boss, that are interesting and difficult in their own rights and the regular enemies are incredibly varied and tough in their own right. If I were to say anything bad about this game, besides possible technical difficulties, I would say the lack of cohesion in the environmental storytelling is something that baits and doesnt satisfy sometimes. If you are new to the series I would recommend this for the polish or 1 for the world building. Expand
  37. Dec 24, 2017
    1
    I hated this game. Too difficult...I don't care. The Witcher 3 is good, this game is trash. Sorry I don't have a PhD in gaming. Graphics are amazing, environment is great, love the dark theme, but it is unplayable to an average (excel in first person shooters, but play the occasional RPG) player like myself. Just tone down the difficulty guys, some of us have girlfriends.
  38. Dec 1, 2017
    7
    Unfortunately most complains revolve around the PC port and controls. Honestly, if you've played DS1 and DS2 ports, then DS3 port will look positively fantastic. And M&K controls...they're fine. At least the game doesn't need any third-party tweaks and patches this time around.

    But who cares about bugs and control issues in a Dark Souls game? The series has always been about four
    Unfortunately most complains revolve around the PC port and controls. Honestly, if you've played DS1 and DS2 ports, then DS3 port will look positively fantastic. And M&K controls...they're fine. At least the game doesn't need any third-party tweaks and patches this time around.

    But who cares about bugs and control issues in a Dark Souls game? The series has always been about four gigantic virtues - the combat, the vibe, the surprise/exploration, the on-line element.

    Demon's Souls, DS1, DS2 Scholar and Bloodborne always delivered fully on all fronts. DS2 needed all the DLCs and a light remake to achieve it but now it's an excellent game. Unfortunately DS3 delivers only on the combat. Everything else feels incredibly disinterested and by-the-numbers. For casual fans or people who came to the franchise only now it won't matter, they don't know any better. But if there's anything that can absolutely kill a Souls game....it's the lack of soul.

    Dark Souls 3 is a Souls game without a soul. Playing any other FromSoft game you can feel the love and care, the attention to detail, the delightful secrets, little surprises and devious tricks. DS3 is not completely devoid of those but you can palpably feel that this time around the developers just wanted to make the product and ship it out. After all Miyazaki said many times he doesn't want to make another Souls game and it shows. DS3 almost feel as if it was outsourced to someone else - they met the minimum requirements for a solid Souls game but didn't add much more.

    Parts of the game even feel like unfinished stumps - the poise system is clearly a makeshift solution of someone who just can't make heavy armor work properly, there's a system for absolving sin but no sin mechanics, the covenant system is much simpler and worse than even in DS1 which is just shocking. The New Game + is incredibly phoned-in, especially after the excellent NG+ system in DS2. The world is even more linear than in DS2, and all this after the stink the community raised in reaction to DS2. As if From didn't care anymore.

    All in all, DS3 is a skillfully animated corpse. The body still moves fine and may even fool newcomers but there's no soul anymore. Vast majority of the old delightful, devious playfulness, inventiveness and spirit is gone and what we are left with is mostly a polished mass market product. A difference between a fabulous dish by a French master chef and the same dish prepared by KFC - the calories are still there but most of the flavour and surprise is gone.
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  39. Nov 21, 2017
    2
    So, no poise, dead pvp.
    A lot of copy-past, even dark souls 2 was better.
    And lastly, no humanity, you can't do fair heal fights in dark souls 3.
    Dark Souls 1 so much better.
  40. Nov 9, 2017
    8
    I'll start with some background on my experience with this series. Four or five years after Dark Souls 1 came out I bought it on PC and absolutely hated it. My main problems with the game were that it was disgusting to look at due to terribly dated graphics combined with a world that uses only variations of grey and brown, the combat was slow and just felt off, and the game was so, soI'll start with some background on my experience with this series. Four or five years after Dark Souls 1 came out I bought it on PC and absolutely hated it. My main problems with the game were that it was disgusting to look at due to terribly dated graphics combined with a world that uses only variations of grey and brown, the combat was slow and just felt off, and the game was so, so difficult. It was nothing but a frustrating experience and I thought I was done with this series forever.

    However, I decided a year after Dark Souls 3 came out to give it a shot. I'm glad I did.

    Pros:
    The game is gorgeous. It may not have the graphical fidelity of a game like Crysis 3 but it's good enough that the wonderful art style can carry the visuals of the game on its own.

    The combat is much faster, more responsive, and enjoyable than what I experienced in Dark Souls 1.

    The difficulty is just right. So long as you take each death as a learning experience you will not find this game to be too difficult or too frustrating. It is challenging but all the tools you need to beat the game are given to you -- you just have to learn to use them. This makes for a very rewarding experience.

    The game strikes a very nice balance of linearity and exploration. It actually made me realize that I don't necessarily like a perfectly open world in my RPGs as the total freedom usually causes a lack of direction that can make for a lot of boring moments as you try to find something to do.

    Amazing enemy variety. Every time you make it to a new area in the game there is a whole new world of enemies to fight. They're all very well designed visually and really do fight like a new enemy instead of a reskin of something you saw 10 hours back. This was, to me, one of the most impressive things about the game.

    Lots of unique weapons, spells, etc. that all can change the way you approach combat.

    Very little need to ever stop and manage your inventory.

    The game is pretty long. So far I've put in 60 hours. I haven't finished it yet but I think I'm getting close to finishing the base game.

    Cons:
    Too little explanation of what certain NPCs, items, etc do. You can very, very easily miss important quests if you don't spend some time on the wiki. However, I think the game is generally more enjoyable the less you research it on the wiki so it's a bit of a catch-22. I would recommend looking up some things though. For instance, you'll want to look up how to initiate co-op since it's fairly unintuitive but can be really useful for overcoming bosses that you're having trouble with.

    PvP is stupidly difficult. At this point people have figured out all sorts of wacky builds that are just hellish to go up against and make for a very unenjoyable time. I'd largely recommend ignoring PvP altogether unless you are very good at the game, have achieved a high level, and done a lot of research into optimal PvP builds. Otherwise you're just going to be throwing yourself into a meat grinder repeatedly.

    Some stuttering on the PC version. Generally it's not a huge issue but it can be frustrating when it occurs at tense moments in a fight.

    A controller is basically required to play this game.

    Verdict:
    Overall, this is a challenging, and for that reason rewarding, experience that I think many can enjoy so long as they have patience and aren't easily frustrated. Don't let the super hardcore "git good" types that dominate the online forums push you away from this game. The only masochistic portion of this game is PvP which is only a minuscule portion of the game and can be forgone completely.
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  41. Oct 18, 2017
    7
    This review contains spoilers, click expand to view. All the content of this game has been lifted and rehashed from previous FROMSOFT titles, barring the bosses. The content that isn't directly copied from another title is instead based on, or reminiscent of the previous games. This comes off as lazy to me and made me cringe constantly throughout my first playthrough. The game feels very dead (or soulless, if you will) outside of one, or maybe two playthroughs maximum, at which point you'll likely ask yourself why you are not just playing one of the unique previous games instead. This is not the souls game you will be coming back to years from now or playing through many times over.

    With the exception of the multiplayer, (not something I partake in) this is a good game. There is some new lore for you to think about while you are playing the game even if it does retcon the others, the bosses are generally good, the level design is excellent as always and the game looks nice. The new challenges were fun to tackle in the beautiful new areas paired with an excellent soundtrack. Just do not expect to be able to put the same time into this game as many like I were able to put into a game like Dark or Demon's Souls.

    Some examples of the rehashed content (non-exhaustive):
    - Karla is identical to Yuria from Demon's Souls. She is wearing the same outfit, sitting in the same position, rescued in a similar fashion, has the same voice actor, sells the same items, functions the same, warns you of dark magic identically, speaks similarly. She is identical in everything but name.
    - The blacksmith is the one of the same name from Dark Souls. He uses the same animations from Dark souls and has the same voice actor.
    - Champion Gundyr - Old King Doran
    - Siegward - Siegmeyer
    - Irina - Rhea
    - Orbeck - Freke's Apprentice
    - Irithyll Dungeon - Tower of Latria
    - Eygon - Garl
    - Stormruler
    - Siegward taking the same role as Biorr during the Yhorm encounter.
    - Many enemies (from the swamp in particular) look as if they are unused or cut content from Bloodborne.
    - Sister Friede is an amalgamation of many bosses from previous titles; combining moves from Lady Maria (Bloodborne), Gehrman (Bloodborne) and Crossbreed Priscilla (Dark Souls).

    This list could sadly exceed the character limit...

    Maybe this was supposed to be a throw back to fans, fan service, or just laziness? We could have had new content here but instead we have some from another game where it was arguably done better. Some of this kind of stuff is great when it's subtle and as a display of homage, but when it's in this large of a quantity it makes me feel like they were just out of ideas. You can't just ride the coattails of another game forever. That's not what made the other titles great. I'm happy this will be the last entry to the series.

    UPDATE: DLC for FROMSOFT titles is usually the best content in its respective game. DaS3 fails miserably here on living up to this expectation. It could have been the saving grace for this title but the DLC was such a huge disappointment that I don't even want to write about it. This is not the quality we've come to expect.
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  42. Oct 10, 2017
    9
    Очень ждал эту игру,и очень разочаровался в ней,начну с плюсов:
    -Музыка выше всех похвал
    -Некоторые боссы скрашивают игру в лучшем свете -3 действительно красивых локаций:лотрик,закольцованный город и ирритил; -Много красивых шмоток МИНУСЫ: -Нет баланса -Непродуманные анимации нпс,если бегать с щитом это не так заметно но если вы мастер пэрри,эта игра не для вас;кадры срабатывания
    Очень ждал эту игру,и очень разочаровался в ней,начну с плюсов:
    -Музыка выше всех похвал
    -Некоторые боссы скрашивают игру в лучшем свете
    -3 действительно красивых локаций:лотрик,закольцованный город и ирритил;
    -Много красивых шмоток
    МИНУСЫ:
    -Нет баланса
    -Непродуманные анимации нпс,если бегать с щитом это не так заметно но если вы мастер пэрри,эта игра не для вас;кадры срабатывания и синхронизация с анимацией кривая
    -Фан сервис и само-повторы
    -Броня не защищает так как следовало бы
    -Маги как были мясом так и остались,да и проблемы с таргетом
    -Механика сбора эстуса и пепельный эстус;в первом случае непонятно почему не взяли механику наполнения эстусов из 1й части ибо не всем интересно лазать по болотам в страхе а нет ли тут фляжечки;
    -ПК порт и управление-нельзя забиндить нужные клавиши,а только разрешенные;эстус находится в общем пуле всех юзабельных предметов,и прокручивать без бубна можно только в одну сторону;
    -Остальной дизайн всего что не отнес к плюсам просто ужасны,копипастные катакомбы тюрьма изалит болота-все эти локации по сложности создания будут меньше все вместе взятые чем тот же ирритил;
    -Мета пушки:оружий в игре много,но так же почти все это оружие юзлес,Спец приемы еще больше юзлес
    - 2 рола 1 из которых вообще не юзабелен-ибо только выходишь с переката в лицо летит тычка,игра тестилась если вообще разрабы это делали только на фаст рол;
    -Нет боевой стойки
    - Нг+ хрень
    -Нет атмосферности в игре-возможно из за того что гамма полностью лишилась серых цветов и стала более светлой
    -Звуки ударов по сравнению со 2й частью деградировали,там когда у тебя двуручник это слышалось как двуручник,в 3й части это слышится как взмах дубиной из морровинда
    -Линейность уровней и дибильное их строение рассчитанное на побегай по ней раз двадцать(привет длс из 2части сулсов)
    -Лор в игре упал в бездну и оно из него сделало порождение тьмы:)а если серьезно какой еще пепельный?где эпичное завершение серии с обьяснением всего лора?набрасали еще больше бессвязного и даже не запилили сиджай концовку
    -Дроп фарм всяких бобжей можно было реализовать полным удалением этой ммошной механики;
    -Жабки-их тоже удалить
    -Прыжок на 3 см вверх наверно и фишка серии но помница в первом дарке сразу после крепести сена я долго не понимал-персонаж не долетает из за невидимой стены или из за корявого прыжка-и это применимо ко всем частям суслов в большей или меньшей мере
    -Неработающие резисты боссов и маленький выбор закалок вплоть до середины игры;бить громовыми болтами великого лука порожденного бездной дракона дпсит меньше чем обычная физ стрела-и это у всех нпс и всех боссов
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  43. Oct 5, 2017
    8
    All of you saying it is a 0 out of 10 are actually complete and utter idiots, a 0 out of 10 means that something fails on ALL LEVELS. Just because you "didn't know where to go", or you say "it's too hard for me" doesn't mean it's a bad game. First of all, this game has some really amazing scenery, and while it's world's areas aren't connected with each other as well as the first DarkAll of you saying it is a 0 out of 10 are actually complete and utter idiots, a 0 out of 10 means that something fails on ALL LEVELS. Just because you "didn't know where to go", or you say "it's too hard for me" doesn't mean it's a bad game. First of all, this game has some really amazing scenery, and while it's world's areas aren't connected with each other as well as the first Dark Souls, it still excels at immersing you in.

    Story:The story is hard to follow, but once you figure it out, it really is an amazing story.

    Gameplay: Yes, it's harder than other games. And yes, it rewards patient people. This doesn't mean it's bad.

    Multiplayer: Not that great, Co-op is pretty solid, it now scales down phantoms so that you no longer have to level up alongside your friends. The invasion system has been ruined in my opinion. In Dark souls 2, the invasion system was amazing, when the host and phantoms were co-oping throughout the level, phantoms and the host could heal normally. But once there was an invader, the invader and the phantom were not able to use their estus flasks anymore, thus creating tension. This system rewarded spell and miracle builds greatly, not making them almost useless. But in Dark souls 3, Phantoms and invaders are able to use their estus freely, reducing tension and favoring the host, since the host and phantom could take turns fighting the invader till he runs out of estus.

    That's it for this review, I'm still mad about those 0 out of 10s.

    Those guys are dumbasses
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  44. Sep 20, 2017
    8
    A very solid game, but not without its problems. Extremely linear, which is a huge disappointment given the metroidvania style world of dark souls 1, combat that's a mix between Dark Souls 1 and Bloodborne that ends up being significantly worse than either of them, and a lack of creativity in lore are some of the major flaws, however if you are a fan of the series I would still recommendA very solid game, but not without its problems. Extremely linear, which is a huge disappointment given the metroidvania style world of dark souls 1, combat that's a mix between Dark Souls 1 and Bloodborne that ends up being significantly worse than either of them, and a lack of creativity in lore are some of the major flaws, however if you are a fan of the series I would still recommend it. The game looks great, with detailed levels (even if they don't connect in interesting ways), controls are polished, the upgrade system is the best its ever been, and in spite of the fast travel ruining much of the sense of atmosphere the individual levels themselves can still be immersive when you don't leave them frequently.

    If you haven't played Dark Souls 1 yet, you need to wait until you have to play this one. If you play this first you may find it harder to get into 1, and it's too much of a masterpiece to have it ruined for you from this game altering your expectations of what this type of game is like.
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  45. Sep 18, 2017
    8
    Great story,great variety and graphic.But there are some problems with gameplay and longevity.There are many weapons but so similiar and this game is not long as dark souls 2 or amazing as dark souls 1
  46. Sep 11, 2017
    0
    This game is unplayable on my PC, constant stuttering. I went through 100s of fixes that were suppose to fix, none of them work. I have a high end PC so it's Bandai Namco Games that refuses to fix their broken game, huge disappointment.
  47. Aug 9, 2017
    9
    It is really hard to get in to this game but once you get in...... it is over..... Such a great end to trilogy. May the flame extinguish and embrace the dark age which was supposed to happen ages ago...... Praise the Sun? The sun is rotting getting consumed by the dark. Now only thing humanity need to do is embrace the dark and wait for the new cycle to begin.
  48. Jul 25, 2017
    5
    How do criticize a game like Dark Souls? It's particularly hard. A staggering majority of the fan base are just go brain dead and start spouting "hurr durr git gud lololololol" at the thought of any slight criticism of the Souls games, because if you have any issue with the games, it's your fault for being bad at the game even when it's objectively not. It always seems that there is a fineHow do criticize a game like Dark Souls? It's particularly hard. A staggering majority of the fan base are just go brain dead and start spouting "hurr durr git gud lololololol" at the thought of any slight criticism of the Souls games, because if you have any issue with the games, it's your fault for being bad at the game even when it's objectively not. It always seems that there is a fine mix of the "Git gud" brain dead and the ones that will consistently say regardless of what is said that X boss/monster/area is actually really fair, interesting and one of their favorites in the entire series. There is always one of those.

    The only reason I'm giving this the score that it I am is because story and world amount to a very large chunk of a game's quality, regardless of what the typical gamer stereotype would like to believe. I've never been TOO big on the whole show-dont-tell approach that Dark Souls takes, but I certainly appreciate the story all the same, it's one of three series' (the other being Mass Effect and Dragon Age) that can get me to legitimately care about the world and the people in it, and it's history.

    That being said, the series has been on a very steady decline gameplay wise post Dark Souls 1. In Dark Souls 1, if you put the work in to build a good character, you would be rewarded by becoming justifiably strong. You would struggle, bleed, and die over and over again, but you would rise and become a force to be reckoned with.

    Unfortunately, after Dark Souls 1 was released, it's reputation for tough-but-fair difficulty superseded everything else about it, as Dark Souls 2 and 3 both have a feeling like the Dev's were afraid of undershooting the difficulty, and so cranked it to an excessive degree, though 3 got the brunt of it, in hindsight, thus allowing the games reputation for difficulty to become the games sole identity.

    For example, take Lothric Castle. By the end of the game I had roughly 1.3k in HP while embered. I was farming for souls outside the Twin Princes fight, after realizing that with the Shield of Want + Cov. Silver Serpent Ring that they dropped an okay amount. Specifically, it was the red-eyed knights. In 3, red-eye's = big trouble, the ninja skeleton in Catacombs can attest to that. The number of times that I had 50-75% of my health taken out in one hit by these mobs makes me wonder why exactly people praise this game.

    Another prime example of the overdone difficulty is the Twin Princes fight itself. It seems manageable at first, if not a little screwy because of Lorian's teleport. That is, until a minute or two into the fight when Lorian whips out his obnoxious ground laser attack that does a usually deadly and frankly absurd amount of damage and has a wonky hitbox.

    Lets say you get past that and the high damage he deals in general, you kill him. You think you've won? Oh no, that was just the first phase you silly scrub. Now in addition to everything else, Lorian becomes unkillable as his little invalid brother clings to his back raining magic down on your head, while teleporting, while also retaining his shiny white death beam attack, giving you very little time to counter or heal of recover stamina unless you are god-tier on your timing.

    To put the cherry on top, without magic or a big honking sword, you cannot damage Lothric (the primary goal of the entire damn fight) until you kill Lorian again, and even then, you get like 5 seconds to get hits in before he explodes, dealing heavy damage, resurrecting Lorian, and starting it all over again.

    I'd not be doing my job writing this if I didn't at least touch on PvP in some aspect. People like to say that Dark Souls 1 had a OP twink problem, but reflecting on my experiences in 1, then 2 and 3, 3 sees that twink problem and goes "Hold my beer". Case in point, I was a lowbie helping another lowbie through Undead Settlement, when suddenly we're invaded by a lowbie brandishing the Dragonslayer Armor boss weapon, twinked out taking little damage, and one shotting the both of us in one swing. One shotting the player, PvE or PvP, in any game, is never acceptable in any circumstances. It's fun to have a fair chance then die because you screwed up. It's frustrating to be killed while feeling like you never had a fair chance.

    None of this is helped by the fact that the community of honor and unwritten rules that made 1's PvP so endlessly good has withered to a husk, and are now routinely called "Le edgy honors lel ecksdee scrubs" by the new members of the Souls community that weren't around in the first game's heyday. There are some holdouts in this regard, but they are far outnumbered.

    They also took one step forward and another back, in my opinion. They thankfully removed that stupid Soul Memory system, but also allowed invaders to use their flasks again. Combined with the facts I mentioned above, and their tendency to chug estus while parry/backstab fishing makes the PvP in this game insufferable.
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  49. Jul 5, 2017
    9
    With this series I started to get acquainted with only 3 parts of Dark Souls.
    I was aware of its complexity, but did not attach much importance. Now I decided to get acquainted with this series.
    We play for the non-combatant - a restless soul whose body was rejected by the flames The game itself takes place in the kingdom of Lotrr at the junction of many powerful kingdoms that
    With this series I started to get acquainted with only 3 parts of Dark Souls.
    I was aware of its complexity, but did not attach much importance. Now I decided to get acquainted with this series.

    We play for the non-combatant - a restless soul whose body was rejected by the flames
    The game itself takes place in the kingdom of Lotrr at the junction of many powerful kingdoms that belonged to the rulers of the ashes, but eventually, as a result of certain incidents, these lands turned into half-ruined ruins inhabited only by vile creatures

    The game represents the path from point A to the boss (B), along the way we meet different mobs. From light to pizetskhykatyavki, as well as you can meet an NPC with side quests or a trader.

    We have 10 classes with different game styles to choose from. You can be a knight, you can be a magician, but you can take a vagabond and assemble your class, thanks to the extensive leveling of the level allows.
    Bleeding occurs at the expense of spending souls, which drop out from various mobs.

    In the game a large arsenal of weapons, shields, spells, everyone will find his own.
    From the combat system, you can note a bad camera and the management of the character. With some bosses there will be difficulties due to the camera itself.

    Separately I want to mention the soundtrack and design of locations.

    Each location is not similar to the previous one, here its secrets, mobs, its boss and its NPC. The locations themselves are connected with each other by bonfires (for quick movement and saves).
    The variety of mobs in each location pleases, they are not similar to each other.
    And all this is added to the soundtrack, which is worth the soundtrack in the main menu.

    Bosses are different: from slow to fast, from big to small, from strong to weak, and each boss needs his own approach.
    Sometimes bosses are able to greatly surprise. Either somehow change during a fight, or you have to kill by special, or in the arena with the boss will happen some kind of garbage

    Even if you can not get through the boss you can call for help from a phantom (other players or bots)

    The plot is revealed due to the descriptions of objects and we will have to collect it by pieces. So it will be much to read.

    The most terrible thing in the game is the network part. Terrible net code, the balance of hostile phantoms. Horseradish understand how to get hit by weapons on the model player.
    Coop in the game is present, but made in the traditions through the anus. It is connected through time, and can not connect at all.

    In general, the game turned out good, not too complicated, interesting and exciting.
    His money is worth. My rating is 8.7 of 10
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  50. Jun 23, 2017
    10
    An incredible experience. Con una jugabilidad más pulida que nunca antes en un Dark Souls, una banda sonora magnífica y una ambientación como pocas veces recuerdo. Obra maestra absoluta, que además posee una magnífica duración y es muy rejugable. Las expansiones son otra maravilla.
  51. Jun 21, 2017
    10
    Truly epic. Next to Demon Souls, the best game in the series. Amazing level design, fast intense combat and gameplay, great music. Fabulous game. It is of course a painful difficult brutal game like all past soulsgames but that is to be expected. You can use the cheat engine to make it possible to finish it. Love the touches from Bloodborne more fast combat versus past games.
  52. Jun 5, 2017
    7
    +
    1. Мимик повеселил меня, когда попытался открыть в первый раз этот сундук, с мобами полный порядок — интересные
    2. На пк игра смотрится весьма красиво. - 1. Атмосфера создает духоту, в сравнении с атмосферой в Bloodborne. 2. Боссы дались очень легко. Вывод: Лучше играть в Bloodborne
    +
    1. Мимик повеселил меня, когда попытался открыть в первый раз этот сундук, с мобами полный порядок — интересные
    2. На пк игра смотрится весьма красиво.
    -
    1. Атмосфера создает духоту, в сравнении с атмосферой в Bloodborne.
    2. Боссы дались очень легко.

    Вывод: Лучше играть в Bloodborne
  53. May 25, 2017
    10
    In my opinion....

    I love it. Especially because the game designers did not bother to finish the game properly and they left it full of bugs. Ex. You hit and it doesn't take life, they hit and it takes all 80% of yours. Probably, they wanted it to be a "very hard" to beat game. Its crazy. Beside that it a very good game that reminds me of Lineage or WOW. As well, there are some
    In my opinion....

    I love it. Especially because the game designers did not bother to finish the game properly and they left it full of bugs. Ex. You hit and it doesn't take life, they hit and it takes all 80% of yours. Probably, they wanted it to be a "very hard" to beat game. Its crazy. Beside that it a very good game that reminds me of Lineage or WOW.

    As well, there are some spells, that are not really practical to use and some that you will never use because is not worth to attune them, because they are a waste of space.

    I recently arrived to the Demon Prince fight in Ringed City, a fight that is really hard for me to win. I will win it, eventually, but my question is.....Why even bother?!?!?!

    I am playing, because it is my way of relaxing after a stressful day or week at work, because this is my way to deconnect. In my opinion, gaming should be about experiences that are emotionally entertaining and intelectually mind blowing and which do not cause any frustration.

    I gave it a ten, because I like the game, because the game is good ( in my opinion ), but I arrived to the point, when I am asking, why should I waste my time with this game, when it is not entertaining anymore. Why bother?!!?!

    And the game has a way with you, that you might become frustrated after a while, and so, you have to remember that it isn't the controller's fault or the console (XBOX ONE )
    It is the game.

    Who knows, maybe in the next update, the things will be fair.

    But then again,

    Why bother with it?!?!

    Cheers.
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  54. May 7, 2017
    0
    Will give 8/10 if not 3 things:
    1. P/NP Character models does not match to hit boxes
    2. Camera and commands live by their own life, you press one command, but character does different, strange and random version of Dream Mario 3. Input Delay, feels like was playing on 300ms server and not SP game In games like this that elements should be done very accurate, but absolutely ignored in
    Will give 8/10 if not 3 things:
    1. P/NP Character models does not match to hit boxes
    2. Camera and commands live by their own life, you press one command, but character does different, strange and random version of Dream Mario
    3. Input Delay, feels like was playing on 300ms server and not SP game
    In games like this that elements should be done very accurate, but absolutely ignored in DS 3 (a little bit better than in DS 2, but anyway one of the worst I ever see in games).
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  55. Apr 25, 2017
    7
    Realy boring combat just hit and roll hit and roll, ill give it a 7 because it is still a good score, could have more difficulty options and a hc mode if character dies then its the end of it.
  56. Apr 21, 2017
    10
    Phenomenal game. I constantly stop the very constant and frantic combat to take in the scenery which speaks to the detail of the game. This is one of those games I actually don't regret pre-ordering and almost DO regret not getting the season pass. 10/10 any day. A lot of the bad reviews are scrubs who couldn't get past dancer or nameless. They claim all you do is roll and hit....wellPhenomenal game. I constantly stop the very constant and frantic combat to take in the scenery which speaks to the detail of the game. This is one of those games I actually don't regret pre-ordering and almost DO regret not getting the season pass. 10/10 any day. A lot of the bad reviews are scrubs who couldn't get past dancer or nameless. They claim all you do is roll and hit....well there is your problem morons, they never bothered learning parry timings, weapon arts, stagger mechanics, backstabs etc. This game separates the wheat from the chaff. Expand
  57. Apr 15, 2017
    9
    Single Player Review: 9/10
    Dark Souls3 had to perk the series from the averageness of DS2 back to the magnificence of DS1.
    The main hub, the firelink shrine area, get soon crowded with NPCs and while intended to be a "cesspool of doddering oldfolk and degenerates", it doesnt feels like a believable place. I know it works as Demon's Soul' Nexus did, but i never playied that so i cant
    Single Player Review: 9/10
    Dark Souls3 had to perk the series from the averageness of DS2 back to the magnificence of DS1.

    The main hub, the firelink shrine area, get soon crowded with NPCs and while intended to be a "cesspool of doddering oldfolk and degenerates", it doesnt feels like a believable place. I know it works as Demon's Soul' Nexus did, but i never playied that so i cant really compare the two.
    Also, the magic of a open world, connected from top to bottom, as it was in DS1, its partially lost here; while the world design is much better than in DS2, it isnt as good as DS1. Levels are much larger, but the way they connects still miss the natural flow of the original game.

    The design of enemies and bosses is generally very consistent with the environments; the style direction is well above DS2, even if some odd enemy placement can be still found.
    Areas are packed with loot with steep spikes in difficulty when the player get away from the path to the area boss to adventure in completionist territory, as in some optional areas.
    Still, the sensation that the game relies, too often, on enemie's numbers, rather than quality, remains.

    The fighting system is very reminiscent of that of DS2, but much faster, enriched by the weapon arts option, wich is a fancy name for the expanded weapon moveset; also the gameplay is deeper thanks to the option of juggling the estus between HP and FP, giving more options to wizards/ hybrid characters; hitboxes on enemies is generally fair, apart from some boss.

    The camera and targeting system is far from perfect, presenting some problems in tight spaces packed with enemies and an even shorter locking distance than in DS1/2. A number of time you'll try to lock on to enemy while retreating, only to reset the camera...definitely ONE OF THE GAME'S LOWEST POINTS.

    Graphics are good, presenting amazing sceneries most of the times, while, purely technically, the game is still reminiscent of DS2sotfs. So, artistically excellent, lacking a true "next gen" look all around. Colour palette is perfect, the colours are more vivid than DS1 but it isnt the mess DS2 presented.

    The OST, sadly, is nothing special. While DS1 has some memorable tracks,(the malinconic main menu and ending theme, the terrifying asylum demon/taurus demon theme, the magnificent Ornstein/Smough theme or the final Gwyn's piano theme), DS3 tracks are truly forgettable. Not terrible, but nothing to write home about. Sounds are very good instead.

    final note: works well on 360 controller as well as on M&K. Actually, camera control is soo much better with mouse! bossfight will be much easier!

    9/10

    +excellent artistic choices
    +captivating narrative and world
    +challenging gameplay
    +amazing level design
    +good replay value
    +cool online features as usual

    -inconstistent camera and targeting system
    -disappointing bosses OST at times
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  58. Apr 9, 2017
    9
    A great game from one of my favourite series of all time. I thoroughly enjoyed the graphics, design and gameplay experience. That doesn't mean that it has no issues, but I found I got plenty for the money spent. I would also say that this type of game isn't for everyone. There is no clear guidance or hand-holding and the combat is challenging, although rarely to the point of beingA great game from one of my favourite series of all time. I thoroughly enjoyed the graphics, design and gameplay experience. That doesn't mean that it has no issues, but I found I got plenty for the money spent. I would also say that this type of game isn't for everyone. There is no clear guidance or hand-holding and the combat is challenging, although rarely to the point of being arbitrarily difficult.

    Pros:
    -Strong action & combat.
    -Good story (although it requires a bit of effort to piece together)
    -Quality graphics and effects, although there is the occasional drop in framerate (nothing that renders it unplayable though).
    -Worthwhile DLCs (particularly the Ringed City).
    -Some of the best (and memorable) level design in gaming.

    Cons:
    -The PC support is still sub-par. By no means as bad as Dark souls 1 or 2, but still not at a level where I would recommend playing it on anything but a controller.
    -Some recycled material from the previous games.
    -Bugs, hackers and various kinds of douchebaggery in the online play, but try finding online multiplayer without that.

    In general I would say this is was a good series. Different from most of the RPG hack-and-slashers in the genre. Try it if you want something new (if you find the story interesting, I recommend playing DS1 & DS2 first though).
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  59. Apr 1, 2017
    7
    A good game with excellent difficult, good history, graphics, game mechanic, but i never will understand why this game only have music in bosses fights!! Im not agree with Miyazaki about this, Dark Souls saga must have music on their stages, imagine a wonderfull music when you arrives on Boreal Vally....
    After you complete the game there's nothing to do, collecting update for rings is
    A good game with excellent difficult, good history, graphics, game mechanic, but i never will understand why this game only have music in bosses fights!! Im not agree with Miyazaki about this, Dark Souls saga must have music on their stages, imagine a wonderfull music when you arrives on Boreal Vally....
    After you complete the game there's nothing to do, collecting update for rings is boring and complete secondary missions for npc rewards not bring a big satisfaction, the camera for some bosses fight is awful, the control feels very old like classic resident evil games and Dark Souls 3 difficulty is not so big like other people says, is a good game but not perfect.
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  60. Mar 31, 2017
    10
    Best game in the series. Absolutely beating first game by level design and by difficulty of bosses. I rather wont talk about Dark Souls II. Game is a totally masterpiece. From music to atmosphere - perfect. I have enjoyed this masterpiece more than second and first game combined.
  61. Mar 27, 2017
    10
    Solo una parola può descrivere questo gioco: CAPOLAVORO! Non credevo potesse esistere un gioco cosi completo come dark souls 3. Tutto curato nei minimi particolari. Provatelo!
  62. Mar 25, 2017
    5
    Story and atmosphere are what I value most. Dark Souls is excellent in this respect, Bloodborne is even better. Dark Souls 2 was the absolute worst, and Dark Souls 3 is in between Dark Souls 1 and 2.

    Gameplay is exactly what I expected. The standard Souls formula with minor tweaks. A few minor annoyances remain, like weapon switches not happening reliability depending on the animation
    Story and atmosphere are what I value most. Dark Souls is excellent in this respect, Bloodborne is even better. Dark Souls 2 was the absolute worst, and Dark Souls 3 is in between Dark Souls 1 and 2.

    Gameplay is exactly what I expected. The standard Souls formula with minor tweaks. A few minor annoyances remain, like weapon switches not happening reliability depending on the animation you're in, dodges happening after you're hit/stagger animation, even though you hit the dodge button while you were getting hit, and the almost worthlessness (or extreme difficulty) of attempting to play the game primarily as a spell caster.

    The story, lore, atmosphere, and characters really let me down, coming from Bloodborne. I thought it would at least be equal, but it's all definitely worse. If I would have known that, I would have passed on the game.

    There's no big surprises in the story. What you start out to achieve is what you end up achieving. You're told exactly what you need to do. There's no figuring things out like with the original or Bloodborne. And the characters are comparatively lifeless. The few bits of dialogue they have are they same bits of dialogue they have for the entire game.

    Playing this, I can't stop thinking about the doll in Bloodborne, and absolutely amazing she is at being a character and at adding to the full package. Imagine Bloodborne without the doll, without the story-based cinematics, with 1/3rd of the number of interactable characters, and in a different (and more generic) setting, and you get Dark Souls 3.

    So I give it an average score for being an average game to me.
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  63. Mar 21, 2017
    10
    Yes, it is not such a phenomenon as the first one, and, seriously, it can't stand to that masterpiece.
    But still this game just absorbed everything great about Demon Souls, Dark Souls 1&2, Bloodbourne and there is nothing wrong with it, because it's a quintessence of Hidetaka Miyazaki's ingenious creativity.
    The stortelling, characters, foes, gameplay, f*cking legendary atmosphere...
    Yes, it is not such a phenomenon as the first one, and, seriously, it can't stand to that masterpiece.
    But still this game just absorbed everything great about Demon Souls, Dark Souls 1&2, Bloodbourne and there is nothing wrong with it, because it's a quintessence of Hidetaka Miyazaki's ingenious creativity.
    The stortelling, characters, foes, gameplay, f*cking legendary atmosphere... Thanks, Hidetaka. I'm sorry that this is the end of those game series. Looking forward for your future creations.
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  64. Mar 20, 2017
    8
    Same formula as the other games from the soulsborne series. Excellent game but more of the same. Don't get me wrong I loved playing through this game but From software are using all the same tricks they have shown previously. If you liked Dark souls or Bloodborne, this game is a must.
  65. Mar 15, 2017
    0
    capolavoro from software indubbiamente il miliore della serie sotto tutti gli aspetti tranne per le armature non potenziabili purtroppo qualsiasi armatura metti i danni che prendi sembrano non cambiare quasi per il resto il gioco è un must have
  66. Mar 15, 2017
    7
    I'm a fan of the series, however, this time Dark Souls 3 didn't deliver. Controls and combat are not as good as Bloodborne. Bosses are extremely easy and bland. They have too little freaking HP. It was a good experience when playing on PC with the visuals and smoothness. That's about it. Nothing special nothing new nothing jaw dropping that I would consider it a great/must buy.
  67. Mar 7, 2017
    10
    One of the best games ever made. God tier level design, god tier soundtrack, god tier bosses, god tier gameplay and all at 1080p-1440p-4K resolution with stable 60fps. A job well done FromSoftware, this is your best product, looking forward to what you have to offer in the future!
  68. Feb 28, 2017
    9
    Dark souls 3 the final chapter of the game,that show us what fromsofware was to the size to make this final chapter, beautiful graphics, amazing soundtrack, amazing bosses and an amazing gameplay, this game 9/10I recommend
    Dark souls 3 es el final de la saga souls que nos muestra que fron software si estuvo a la talla en esta tercera parte, hermosos graficos, hermoso soundtrack, bosses
    Dark souls 3 the final chapter of the game,that show us what fromsofware was to the size to make this final chapter, beautiful graphics, amazing soundtrack, amazing bosses and an amazing gameplay, this game 9/10I recommend
    Dark souls 3 es el final de la saga souls que nos muestra que fron software si estuvo a la talla en esta tercera parte, hermosos graficos, hermoso soundtrack, bosses que estan a la altura, y una jugabilidad increible. totalmente recomendado 9/10
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  69. Feb 23, 2017
    8
    If you played previous Dark Souls games you know what to expect so I'm not going into detail on this. The game is great but not everything is perfect. I like they bumped up the tempo and pace, it definitely makes the game more fun and I would rate it higher if not the bosses. In my opinion, they did pretty poor job with the bosses on their lazy design. Basically the issue is as follows:If you played previous Dark Souls games you know what to expect so I'm not going into detail on this. The game is great but not everything is perfect. I like they bumped up the tempo and pace, it definitely makes the game more fun and I would rate it higher if not the bosses. In my opinion, they did pretty poor job with the bosses on their lazy design. Basically the issue is as follows: some bosses are way too easy to the point you can nearly ignore everything they do, some are rather well balanced - hard but with good learning curve to beat them and some are basically hard because non stop spam of attacks, where you basically dodge 10 times in 10s with small gaps to get another round of spam - you get tired or fall asleep because of this routine and you die just because of that. Frankly I find this lame and lazy design. So basically some bosses should have been clever and harder and some should be more tactical than spamy, Other than that the game lives up to its expectations and it's sad this franchise ends.

    This is rewritten review, because I came to conclusion I was too harsh with my critique with my initial review and I should be more fair with it.
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  70. Feb 19, 2017
    10
    Masterpiece. in my opinion, best game in the series! 2000 hours played and counting.
    level design is spectacular
    bosses are spectacular
    music is amazing
    combat is amazing
  71. Jan 2, 2017
    8
    Great atmosphere and visuals. Can be very punishing, so it could have been be very frustrating without my personal Quicksave / Quickload routines and without cheats for bosses. I am not up for trying the same thing 20 and more times till I get it right or luck out, or I have studied up enough on guides. Played with heavy caster focus, which added some extra difficulty for a while. PlayedGreat atmosphere and visuals. Can be very punishing, so it could have been be very frustrating without my personal Quicksave / Quickload routines and without cheats for bosses. I am not up for trying the same thing 20 and more times till I get it right or luck out, or I have studied up enough on guides. Played with heavy caster focus, which added some extra difficulty for a while. Played with an XBox Controller. Probably the better way to play this.

    Story is actually quite thin and too hard to find, although the world and it's story do have quite a background, if you search long enough.
    Many interesting items to find, but with hard to understand upgrade paths.
    I tried to see almost everything and get every item on first run which took me about 100 hours. This is really nothing for casuals.

    Generally, it was quite a rememberable tour, just (or actually exactly) like it's predecessors, but I think it's enough with this total soul darkness franchise. Could do with a more positive soul direction for a change.
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  72. Dec 24, 2016
    1
    Yet another disgustingly shabby console port by FS.

    - Resolution capped at 1080p - Hideously bad textures (playstation 2 lvl bad) - Fugly 2D backdrops resembling that of a SNES game. - Forced mouse acceleration - Input prompts and UI are for XBOX not PC. - Extremely bad character models - Console UI - No UI scaling - Does in no way improve upon the first DS game both technically
    Yet another disgustingly shabby console port by FS.

    - Resolution capped at 1080p
    - Hideously bad textures (playstation 2 lvl bad)
    - Fugly 2D backdrops resembling that of a SNES game.
    - Forced mouse acceleration
    - Input prompts and UI are for XBOX not PC.
    - Extremely bad character models
    - Console UI
    - No UI scaling
    - Does in no way improve upon the first DS game both technically or aesthetically.

    + I got a Refund

    The game itself could be good, I don't know, I spent my first hour trying to comprehend how terrible this port is and looking for ways to fix it.

    But don't let all that bother you, it hasn't in the past right? Just keep throwing your money on the ever growing fire that's ruining the potential greatness of this franchise and PC games in general.

    Why make a good game when you can spend no effort on insulting and blatantly lazy console ports that casuals (people with no standards or expectations) gobble up and worship anyway. This right here is the reason 95% of games these days are trash.

    Stick it up your A-hole From.

    Copy/Paste of my Steam review.
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  73. Dec 21, 2016
    6
    I dunno man. I'm playing it but not feel any vibes. More weapons, better graphics (arguably, personally i prefer old rendering methods) more Npcs, but everything feels so flat, so... hollow. You finding a key IN FRONT of the gate... Seriously? No hidden locations like Ash Lake. I'm coming do DkS1 just to enter the Ash Lake and enjoy the atmosphere. There is no places like that in DkS3 atI dunno man. I'm playing it but not feel any vibes. More weapons, better graphics (arguably, personally i prefer old rendering methods) more Npcs, but everything feels so flat, so... hollow. You finding a key IN FRONT of the gate... Seriously? No hidden locations like Ash Lake. I'm coming do DkS1 just to enter the Ash Lake and enjoy the atmosphere. There is no places like that in DkS3 at all. Locations are very narrow. You go straight forward from one bonfire to another, nothing in between. Speaking about bonfires, there is waaaay too many of them. In one place you can see bonfire from a ... bonfire :) Mobs are moving too fast, stamina is gone, poise is just cosmetic. It's look like from soft wanted to pleased wider audience, some newcomers and soul vets. No guys it won't work and i must admit i've lost some amount of respect for you. At least i hope Bloodborne 2 will remain true to its core, and won't be dumbed down for the wider audience too. Expand
  74. Dec 6, 2016
    9
    Dark Souls 3 is a great game. I love Souls games and this game did not disappoint me in the least. It isn't my favourite one but It is still amazing none the less and the DLC makes it even better! FromSoftware is freaking awesome at making DLC worth your time and money. I have already clocked over 250 hours in this game and I am still having great fun. The performance is nearly perfect onDark Souls 3 is a great game. I love Souls games and this game did not disappoint me in the least. It isn't my favourite one but It is still amazing none the less and the DLC makes it even better! FromSoftware is freaking awesome at making DLC worth your time and money. I have already clocked over 250 hours in this game and I am still having great fun. The performance is nearly perfect on PC, the combat is tight, and the challenge is back in full force, the multiplayer summoning actually works, the story is pretty well done and finishes off the trilogy well, the NPC's all have interesting quest lines with rewards, the weapon, armor and spell variety is vast and the covenants are pretty cool and make for some insane PvP battles.
    Dark Souls 3 unsurprisingly gets a resounding recommendation from me. If you like Souls, you will love this game.
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  75. Oct 30, 2016
    9
    So, basically, this game is amazing, it has awesome lore, deeper than ever, cool-designed bosses, tons of weapons, spells, armor sets, items and etc. Locations are beautiful and well designed too. But...
    This game will not amaze you as it was with previous games, there is no so much cool game play moments (mind, that combat system and game play itself is still great) that will blow your
    So, basically, this game is amazing, it has awesome lore, deeper than ever, cool-designed bosses, tons of weapons, spells, armor sets, items and etc. Locations are beautiful and well designed too. But...
    This game will not amaze you as it was with previous games, there is no so much cool game play moments (mind, that combat system and game play itself is still great) that will blow your mind, as it was with previous games. Coop became better, glad From Soft took password system as in Bloodborne, PvP is almost the best of the whole game series. But after 10 hours of play through, you will admit, that Miyazaki, no matter how cool he is, tired from souls games, you can see it almost in every aspect of the game. As for me, I thank Hidetaka-san for exiting of Souls games development, he knows, when he should stop.
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  76. Oct 11, 2016
    9
    Gameplay : 9
    Graphics : 9
    Story : 7
    Sound : 8
    **********************************************************************************
    Overall : 9
  77. Sep 24, 2016
    8
    It's a good game in graphics and combat style also is a tribute for dark souls 1 but it dont catch me at all beacause need something else the game became repetittive and you need farm for progress in the game. The armour wepons and habilities are awesome the bosses are a little bit easier than dark souls 1.
    The music it's good, I play with a xbox 360 controller beacause in keyboard it's a
    It's a good game in graphics and combat style also is a tribute for dark souls 1 but it dont catch me at all beacause need something else the game became repetittive and you need farm for progress in the game. The armour wepons and habilities are awesome the bosses are a little bit easier than dark souls 1.
    The music it's good, I play with a xbox 360 controller beacause in keyboard it's a piece of **** to play it.
    About NPC's only Sigward of Catherine catch me the another one didn´t impresive me.
    A good game but isn't a epic game
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  78. Sep 21, 2016
    9
    This is a true sequel to Dark Souls, with great visuals, great level design and unlike DS2 all boss fights fell epic. All that said, this game feels a downgrade PVPwise when you look at Dark Souls 2: no duel arena, unfair disadvantage for invaders, poise mechanic not implemented and estus being too powerfull.
  79. Sep 18, 2016
    6
    Extremely enjoyable experience, great continuation to the series, great lore and threads tied together nicely. Must have for the fans .
  80. Sep 15, 2016
    0
    DS3 is compared to the other Souls games by far the worst. The PVP mechanics are trash; using estus will not be punished; you can summon infinitely; And you have less estus than the invader

    If you look at the gameplay mechanics: they are also bad compared to the precursor: No poise; no variety in weapons or magic like in Dark Souls 2 So I would not recommend this game ist literally
    DS3 is compared to the other Souls games by far the worst. The PVP mechanics are trash; using estus will not be punished; you can summon infinitely; And you have less estus than the invader

    If you look at the gameplay mechanics: they are also bad compared to the precursor: No poise; no variety in weapons or magic like in Dark Souls 2

    So I would not recommend this game ist literally trash when compared to Demon Souls/Dark Souls 1+2; If you want to play a good souls like game wait for NIOH!
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  81. Sep 9, 2016
    2
    Well, to get this out of the way first, the port is good. it is playable, but you need a controller. This game is hell with keyboard and mouse. But i won't focus on that, because the main game is trash anyway. Just know that i have played it properly with a gamepad, and my criticism is not about the port.

    If you try to be objective for a moment, and look at this as a piece of software,
    Well, to get this out of the way first, the port is good. it is playable, but you need a controller. This game is hell with keyboard and mouse. But i won't focus on that, because the main game is trash anyway. Just know that i have played it properly with a gamepad, and my criticism is not about the port.

    If you try to be objective for a moment, and look at this as a piece of software, comparing it with the competition, you can't help but wonder how can this compare to other AAA games of its era. Graphics are bad, animations and hitboxes are archaic, controls are literally trash. Sound is nothing special, music, what is music? Dialogs are few. The character system is bad and not explained, you can't design a good character without a guide. Enemy AI is non-existant, enemies just stand on their place and just hit you with swords/arrows/whatever. They are just hit point sponges. There are bugs. This game could have been created with 4-5 interns at best. This is no AAA.

    Then we have the supposed "difficulty". Make no mistake, this game is not difficult, it is cheap. Let no blinded fanboy and "hardcore gamer" tell you otherwise. There is nothing difficult with Dark Souls. If it had a proper save system and allowed proper difficulty settings (easy/medium/hard), it would have been much, much easier than other games, because there is literally no enemy AI on this game. If you play Skyrim on the hardest setting, enemies can become HP sponges too, and hit you harder. Same thing, on a far better video game.

    You don't have to be a good gamer to complete this game. I am all for a challenge, but i am 33 years old, and my time is limited. I don't have the time to die 500x times, lose all progress and have to travel all the way again, or grind endlessly in order to beat a boss. That sh1t should have died in the 80s/90s. This is not difficulty, this is tedium. Difficulty is trying to beat a hard AI in chess. Having to grind to win a boss or die repeatedly to learn its patterns, is just a way to waste hours of your life for no reason. It is just BAD DESIGN. A proper human being, that means not a basement dweller, has no time for this sh1t.

    Last but not least, there is no reward for suffering to complete this game. The story is trash, the lore is trash. You have nothing to gain by completing this, other than "bragging rights". For me, if anyone, and i mean, anyone, comes to me and tells me that "he is a hardcore gamer because he wasted hours of his life dying cheap deaths in order to finish a non AAA console port", it is a litmus test for being an idiot. "sure bra, you completed this abomination, what a life accomplishment you made!" All the while normal people play real games to relax for fun. They accomplish things were it really matters, in real life, not in a trashy video game made to torment them and waste their time. Time is precious and short on this planet.

    I can't explain the high scores of this game by reviewers. Typically, the metacritic scores it has achieved are reserved for classics and masterpieces, and this trash is not. Also, typically, Japanese games have become garbage in the PS3 generation and afterwards. Repetitive trash with low production values. From software was a small japanese developer never known for any good game prior to this. So how come they made it? I believe it is a combination of "marketing" (read:bribes), younger gamers' inexperience and vanity, and Stockholm syndrome. Sony and Japanese gamers/media, have every reason to attempt to push this cheap trash as a "masterpiece" in order to make a comeback in the industry. They don't have the budgets/expertise to compete with western AAA, with a few exceptions, so they get "creative" promoting obsolete design as a virtue. Professional reviewers don't want to score it lower to not be called "n00bs" and told to "git gud". They typically never finish their games, they almost always play on easy, but somehow they adore Dark Souls... Yeah right... Kids with no accomplishments in their real life, are eager to show off by finishing this turd, and then go online and tell everyone and their dog about it. And they call anyone who won't suffer this garbage "a casual". Most of those kids have completed this game by sheer repetition and grinding, or with guides and cheats. Yet they want to keep the appearence of having fun with it, because admitting this is trash, will make them having to admit they wasted their time and what they accomplished is nothing special. Or maybe they are kids, so they don't value their time. Probably the reason for the whole popularity.

    I have even seen a best game ever list on us gamer, putting Dark Souls on No1 spot. That is after the release of Witcher 3... Calling it a master piece and work of genius. My God, the emperor has no clothes. Are these clowns getting paid to write this?

    Waste no time with this series of games. Next time someone calls you a "casual" for it, just laugh at his face. This fad will be over soon.
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  82. Sep 5, 2016
    9
    Broken game play and crappy lore. This is the Dank Souls you always wanted. It's well worth the cash boys. The graphics are great and it's one of the most annoying games I've ever played. I hate it and love it in equal measure. 9/10 Must Buy
  83. Aug 26, 2016
    10
    Fantastic game, few bugs at launch, that seems to be fairly common these days, they are fixed now.

    The best thing about it by far? Its hard. Souls games are like a hard drug, once you've experienced it you don't want to go back to regular softer stuff. You crave that fix.You crave the challenge. These games are rewarding like no other game is. People hating on the game due to
    Fantastic game, few bugs at launch, that seems to be fairly common these days, they are fixed now.

    The best thing about it by far? Its hard.

    Souls games are like a hard drug, once you've experienced it you don't want to go back to regular softer stuff.
    You crave that fix.You crave the challenge. These games are rewarding like no other game is.

    People hating on the game due to "its a grind", "its hard", "there is a boss in the tutorial area". Get good and you rarely die. Had a run through NG++ died single digit times in the whole game.

    Finally, what is better than porting into someone elses game, murdering them while they struggle through and applauding on their cold dead corpse :)

    Buy this game, I need more Pale Tongues.
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  84. Aug 19, 2016
    7
    Souls games are quite challenging which is somewhat appealing but here are some cons:
    Platforming is terrible
    Alot of hard bosses simply have misleading attack animations you have to memorise to dodge properly and/or mess with your camera and/or your locking of said camera onto the boss. This feels cheap and uninteresting. Going through packs of trash mobs can be frustrating as they
    Souls games are quite challenging which is somewhat appealing but here are some cons:
    Platforming is terrible
    Alot of hard bosses simply have misleading attack animations you have to memorise to dodge properly and/or mess with your camera and/or your locking of said camera onto the boss. This feels cheap and uninteresting.
    Going through packs of trash mobs can be frustrating as they stagger you over and over, especially when you realise you can just run/roll past everything
    You get hit through walls

    I would say DS3 is a better souls game:
    Better graphics
    Faster paced gameplay, the 10s animations of ds1/2 were killing me
    The PC version actually works out of the box for once, although it still feels like a poor port when you see controller controls everywhere
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  85. Aug 18, 2016
    2
    The game is a real time-waster. Even the daily quests in WoW are more fun than this! Running from the checkpoint to your dying place over and over again is what you will do mostly here. Checkpoints are usually far from one another and if you are cautious and prefer to take the shortest way, you can miss a lot of content. A lot of the fights in the game, including boss fights do not offerThe game is a real time-waster. Even the daily quests in WoW are more fun than this! Running from the checkpoint to your dying place over and over again is what you will do mostly here. Checkpoints are usually far from one another and if you are cautious and prefer to take the shortest way, you can miss a lot of content. A lot of the fights in the game, including boss fights do not offer anything different and there is very little room for tactics - mostly always it's "hit first and roll out, or take a hit and you won't make it to the next checkpoint". One of my worst spent money. Expand
  86. Aug 14, 2016
    10
    Dear Dark Souls 3 Haters…

    You. Yes, you! The one screaming, "There is no poise!" and "They rehashed all the assets from the prior games!" and other slurs I dare not mention. Tread lightly. You are one. We are hundreds, thousands. Millions. You aren't just IN the minority; you ARE the minority. I don't feel awkward or anxious playing Dark Souls 3 around others, and your words
    Dear Dark Souls 3 Haters…

    You. Yes, you!
    The one screaming, "There is no poise!" and "They rehashed all the assets from the prior games!" and other slurs I dare not mention.

    Tread lightly.

    You are one. We are hundreds, thousands. Millions. You aren't just IN the minority; you ARE the minority.

    I don't feel awkward or anxious playing Dark Souls 3 around others, and your words don't affect me. Many others, however, are coming out of their shells for the first time in their lives. This is the first time many are enjoying the beautiful world that has been created for us - and it IS beautiful. Incredibly so. DON'T ruin this for them.

    We Dark Souls 3 fans may have our differences, but we will not hesitate to come to the aid of our fellow undead, especially against someone who so virulently slurs that which has brought us all together.
    Don't take this the wrong way. I don't hate you. I don't fear you.

    I pity you.

    I'm sorry that you feel this way towards us. I'm sorry that Dark Souls 3 is such a bane to your existence. And I'm sorry that you are missing out on such a wonderful experience. Mostly, though, I'm sorry that you feel the need to go around and publicly chastise and berate others. I'm sorry that, to ensure your own validity, you need to make others feel invalid. I'm sorry that your self-worth is so infinitesimally miniscule that you have to make others feel less-than-human, at least in your own denatured mind, just to feel whole. I am truly sorry that day-in and day-out you have to put up with your worthless, meaningless, Shakespearean tragedy of a life.
    I ask you politely to cease your unnecessary cries for attention, and instead invite you to join our ranks. Uninstall Call of Duty, start up Dark Souls 3, and breathe in the splendour and the amazement of the interwoven levels, and then, maybe, just maybe, you'll see what you've been so hopelessly searching for this whole time.
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  87. Aug 4, 2016
    9
    The single player game along Witcher 3!
    Pros: People say this game has no story but in my opinion this game has one of the best stories ever made. It will be hard to search for the real story because it's hidden in item descriptions, statues etc. all over the map. There are tons of great interpretations on youtube, you should definitely check out VaatiVidya if you have ever played this
    The single player game along Witcher 3!
    Pros: People say this game has no story but in my opinion this game has one of the best stories ever made. It will be hard to search for the real story because it's hidden in item descriptions, statues etc. all over the map. There are tons of great interpretations on youtube, you should definitely check out VaatiVidya if you have ever played this game.

    It might not be the hardest game ever made but it's definitely challenging enough for me after grinding through most of the modern games. This is definitely a huge positive for me.

    Great environment. The graphics are maybe not as good as in some newer games like Witcher 3 but how everything is laid out, it's beautiful in a hard to explain way.

    People complain about the game being only about rolling and hitting but there's more behind that. Different bosses are weak to different types or damage and you can take advantage of that to make the bosses a little easier. Most of the enemies can be riposted with a perfectly timed parry and you can try and get behind them to backstab for extra damage. There's also sorceries, pyromancies and miracles that can be used to buff your weapons, cast spells, heal your allies, make you invisible/more resistant to magic etc.

    Dark souls 3 is very replayed in my opinion. I have completed the game 4 times with my main character and just started another run with a different class. There are 4 different endings and the enemies gain more health and give you more souls on each New game +.

    Cons: The game was developed to be played with a controller so they don't give you any instructions if you're playing with a keyboard. It's not a big problem if you are able to type "dark souls 3 pc controls" in Google.

    The PvP is pretty laggy because of ping. People complained about OP weapons but after the first few patches there are no incredibly op weapons left it the game.

    Camera sometimes **** you in boss fights if you get cornered.
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  88. Jul 29, 2016
    9
    From Software never disappoints.They created another fantastic game,with a unique atmosphere and a great combat mechanic.It's almost good as Dark Souls I
  89. Jul 9, 2016
    10
    solid game, interesting, with fantastic graphics, realistic Souls atmosphere that makes you feel inside the game, in spite that field of view little bit narrow
    variaty of characters and Bosses is amazinig, it is difficult game but many gamers like that
  90. Jul 7, 2016
    0
    The Worst game I've ever played in my whole life. I bought it because of the good reviews. but the second I played it I hated it. The game doesn't show you your mission so you won't know what do do and where to go. the game is so hard from the start that you you have to play for hours to get through the first boss. the graphic is not so good. if you're looking an RPG game go and buy TheThe Worst game I've ever played in my whole life. I bought it because of the good reviews. but the second I played it I hated it. The game doesn't show you your mission so you won't know what do do and where to go. the game is so hard from the start that you you have to play for hours to get through the first boss. the graphic is not so good. if you're looking an RPG game go and buy The Witcher 3 Wild Hunt and don't waste your Time with this game because you won't know what your Mission is and What are you suppose to Do. Expand
  91. Jul 2, 2016
    8
    What to start with... This is probably my the most favourite Souls game ever. Everything is great: graphics, battle system, plot. What i don't like about this game is a BAD netcode (say hello to ghost range) which doesn't let me do a reaction-parry (which i really rely on in PvE).
  92. Jul 1, 2016
    10
    The game is great. Controls feel very smooth and the story is told in a great way, for those who take their time to analyze and actually "study" the game environment. Storytelling is done throughout the game by environments, enemy placements, items description, drops, so on and so forth. Basically every element of this game is telling a story. The only downside is the number ofThe game is great. Controls feel very smooth and the story is told in a great way, for those who take their time to analyze and actually "study" the game environment. Storytelling is done throughout the game by environments, enemy placements, items description, drops, so on and so forth. Basically every element of this game is telling a story. The only downside is the number of disadvantages an invader has.
    This game is great. Would recommend it? Definitely.
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  93. Jun 22, 2016
    8
    If you pick a fight with the devil, you better be stronger then hell.

    A surprising turnaround from the second game, at least for me. Series features I continue to not like (invasions, the weird co-op system, a lack of effective anti-cheat measures, spotty netcode) are tempered by extremely improved mouse and keyboard controls, among other things. I cannot overstate this: the shoddy
    If you pick a fight with the devil, you better be stronger then hell.

    A surprising turnaround from the second game, at least for me. Series features I continue to not like (invasions, the weird co-op system, a lack of effective anti-cheat measures, spotty netcode) are tempered by extremely improved mouse and keyboard controls, among other things. I cannot overstate this: the shoddy controls are what ruined Dark Souls 2 for me and made it one of the most unrewarding games I've ever played. When this game was announced, you could hear me roll my eyes.

    But this is not Dark Souls 2. I am told it is rather more like Bloodborne, but since I've not played that gamae I'll have to take their word for it. What it is is a surprisingly competent action RPG with flexible character progression, varied armor and weapons, impressive vistas and, if I have to be honest, actually challenging gameplay with, at least in my first playthrough, far fewer cheap shots then in the second game. There were almost no moments in my first run where I felt the game was being unfair in the fights, but having a gaggle of friends certainly helps. It also has a lion's share of continuity nods for fans of the first Dark Souls, which, unfortunately, I have also not played.

    The end of days has come upon the ruined lands of Lordran, and there is but one task left of any import. A tolling of an ancient bell has risen you, a nameless undead, from an unmarked grave. Your quest is to bring to heel the wayward Lords of Cinder, and use the power granted by their ashes to decide the fate of a dying world. To do that, you'll need souls. Lots of souls.

    Dark Souls 3 does away with the level bracketing "Soul Memory" system of 2, allowing friends to summon each other freely into their worlds, so long as they have not yet defeated a boss. However, the small white sign soapstone has also been omitted, making summoning friends into completed areas much more difficult, requiring the use of the red sign and an item that allows AI enemies to attack and be attacked by invaders.

    The netcode has been improved from 2 considerably, making finding and summoning allies a much less tedious affair, and a preponderance (some have said overly so) of bonfires make it so that you never have very far to walk. The neutral zone of Firelink Shrine is separate from from the main game areas, and can be stocked with a variety of NPCs, some of whom have sidequests for you to complete, and a variety of weapons, armor, spells, and items to sell.

    Many say that Dark Souls is a throwback to an era of gaming where games did not, quote, "hold your hand." But in many cases this translates simply to a lack of conveniences you would expect from other modern-day RPGs. My number one complaint: The total and utter lack of a map system. Lucky as I was, I had friends to guide me through the game, but on the rare occasion they were not with me I would quickly find myself completely and utterly lost. Dark Souls 3's environments consist largely of cathedrals and castles, with the occasional sewer or swamp, and there are very few landmarks with which to get your bearings. There is also no form of quest tracker or objective marker telling you where to go for anything, leaving you to blindly stumble along, presumably into an area with enemies much more powerful then those you should be facing at your current level. At least there's a wiki. It would be very easy to screw up side quests if you didn't know what you were doing going in, locking you out of certain rewards entirely for that run. It also suffers from somewhat uninspired musical direction (with the exception of the hauntingly beautiful theme of the Dancer of the Boreal Valley) and at least one completely lackluster ending.

    The multiplayer system continues to be a mechanic that others find integral to Dark Souls and one that I find clumsy and irritating. There is no other game series I know of where a player can enter your game uninvited and actively hinder you from progressing in the story. I am aware you can simply play offline, but this also prevents you from summoning friendly players, and I am reasonably sure I would not have had the patience for some of the boss fights without help. I also lament the lack of a true co-op experience as in any other game, instead of forcing you to replay the game several times over for each of your friends, though, the improved controls and a better choice of stats and gear on my part this time around alliviated that to a not-insignificant degree. Considering this is Dark Souls, I really didn't die very often, and I am more relieved by that then anything.

    Series problems aside, on its own merits I found Dark Souls 3 rather entertaining. The core combat is very solid with, I feel, a lot of room to experiment tactically, and even fighting invaders was for the most part, fun- barring one occasion with an incredibly obvious and indestructable hacker. I have to admit I did not expect to like any part of the game going in. I felt pressured to play this game, and this is the first time I can remember enjoying a game I intially did not want to play. I even found myself playing it alone, getting myself summoned as a Warrior of Sunlight to assist other players against the game's many thrilling boss battles, by far the highlight of the game, in jolly co-operation. I also attempted to be a Blue Sentinel and a Blade of the Darkmoon, but found it difficult to be summoned in this way.

    I almost regret that this is supposedly the final entry in the series. I can only hope that future RPGs by From Software follow this game's example.
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  94. Jun 15, 2016
    6
    Dark Souls III is a decent game. But it’s the safest and most frustrating in the series. DS3 brings back many familiar elements while neglecting to fix problems that afflict every DS game, such as janky hit boxes, embarrassing frame rates, and broken targeting. Also, I can’t highlight enough the boring and unbalanced PvP. After the perceived Dark Souls 2 tragedy, many critics laud DS3 asDark Souls III is a decent game. But it’s the safest and most frustrating in the series. DS3 brings back many familiar elements while neglecting to fix problems that afflict every DS game, such as janky hit boxes, embarrassing frame rates, and broken targeting. Also, I can’t highlight enough the boring and unbalanced PvP. After the perceived Dark Souls 2 tragedy, many critics laud DS3 as being a “return to form”, but that really translates to “more of the same”. For people who sank 100+ hours into the original DS, this newest entry feels too familiar.

    Performance wise, DS3 is barely passable. It’s prone to random crashes, stuttering, and freezes. Even with all graphic settings turned down, DS3 can’t push out a consistent 60fps at 1080p. I even lowered the resolution by 20% and still couldn’t achieve the target rate. The environments aren’t nearly as detailed as the Witcher 3 or Shadow of Mordor, so the problem isn’t detail. Although DS3 has long draw distances, remote objects are so poorly rendered they remind me of Castlevania 64.

    Boss battles push DS3 to its limit since those are where the biggest fps spikes occur. All evidence points to bad optimization, which is something gamers see in every DS game. Does DS3 look good? Barely. But DS2, also look good at launch while performing markedly better.

    The camera is a problem. A BIG problem. In DS3, enemies move faster, use more vertical movements, and spam attacks. However, the third person camera is set too close to the character to properly track foes. In close quarters the camera will get hung up on walls. When fleeing enemies your character may not be visible as the camera positions itself on the baddies’ butts. The camera will peer up thru the floor if enemies jump above the character. People have suggested turning off target tracking to allow manual camera control, but then spells, bombs, projectiles, and pyromancy become useless. Still, the lock-on feature is broken most of the time anyway. Its range is incredibly short. And target locks will cease for unknown reasons. Many times, I’ll cast a spell just as the target lock ceases, so my character spins around and tosses magic at the camera. However, I’m able to turn back around, reacquire those same targets and cast spells even though enemies moved further away. Failed lock-ons can cause players to spin 180 degrees, exposing their backs to enemies. Enemies will often use the opportunity to execute lethal backstabs. This problem is especially common with foes at the edge of doorways.

    Poor performance and the awful camera negatively impact combat. But that isn’t enough for From. It has to add janky hit boxes to the mix. I can thrust a great sword square into enemies’ chests—the tip pokes thru their backs—and still not register hits. I can roll away from attacks and take damage after the attack animations have ended. Even worse, enemy spells/projectiles track players and splash damage from enemy magic is ridiculous. Arrows will curve around corners. Fire attacks can pass thru stone walls, boulders, and even track players up and down stairs. All these issues make combat an exasperating experience. As a result of all these problems, DS3 feels more difficult because many deaths are cheap. They’re the result of all the bugs and broken mechanics. So in many instances, death isn’t the fault of the players. It’s immensely frustrating.

    PvP is a joke. It’s just players endlessly rolling around to avoid damage. That’s pretty much the gist of it. Co-op is OK. Lag still rears its ugly head in multiplayer. I doubt it’ll get fixed.

    As for the rest of the game… For players who trudged thru the original Dark Souls, they’re getting a nearly identical experience in DS3. From has taken cues from Activision by creating a franchise that releases are nearly identical products every cycle. DS3 sacrifices innovation for mass market appeal. This actually breaks the immersion because all the environments and enemies feel samey. The story is as cryptic as ever, but lacks much of the depth I felt in DS2 and the haunting futility of DS1. Although I wasn’t a huge fan of DS2 at the time, developers made risky decisions. Dark Souls 2 retooled combat and equipment mechanics, broadened spell casting, beefed up NG+, introduced the biggest variety of enemies, and incentivized multiplayer (while also improving it). Level design and boss fights were downers, but NG+ is when DS2 really shines. Plus, the DLC is excellent. DS3 doesn’t bring anything new to the table. Nothing. It’s possibly the laziest game in the series. From shamelessly milks fans by offering Dark Souls 1 version 1.5 instead of a refreshing sequel.

    I’m upset by the artificial difficulties culminating from lazy development and rushed testing. I also hate that From dumped on PC gamers once again. PC modders resuscitated the franchise after fixing DS1, and they're rewarded by a crappy PC port. From has set the bar so low, I’m passing on its next release.…
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  95. Jun 10, 2016
    10
    I've never played a dark souls game, this was my first one. Wow, i can't describe it. It is such an amazing game, the gameplay, the story... Definitely GOTY for me.
  96. Jun 9, 2016
    6
    This game has got really awesome graphics, much better than in Dark Souls II, but Dark Souls II is better because Dark Souls II not like that difficult, of course difficult too, but not like that . In Dark Souls III must patience and attention . In this game very hard bosses, but if not to mention difficult in this game this game is amazing RPG . Normal Game .
  97. Jun 9, 2016
    9
    The game was hard, vague, and caused me to yell at TV a few times and I wouldn't have any other way. While it's sad to hear this game will be the last Dark Souls however it's a very nice final act and probably the best way to end series.
  98. Jun 1, 2016
    9
    The first Dark souls i stuck to and very glad i did.
    The meaty feel of the weapons, the exploration and side missions, the graphics and music really add up to something beutiful.
    Huge spikes of despair and euphoria when i managed to kill a hard boss are rarely captured in other games. Really looking forward to see what the developers have in store after this. Downpoints would be laggy
    The first Dark souls i stuck to and very glad i did.
    The meaty feel of the weapons, the exploration and side missions, the graphics and music really add up to something beutiful.
    Huge spikes of despair and euphoria when i managed to kill a hard boss are rarely captured in other games.
    Really looking forward to see what the developers have in store after this.
    Downpoints would be laggy pvp and barely any guidance on where you should go next.
    Apart from those minor quibbles the game is brilliant.
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  99. May 31, 2016
    9
    This game is really, really good and lives up to my expectations. Played it for 158 hours and just finished all achievements (3 playtroughs). I tried just about everything in there. It's great fun, with a lot of mystery and the typical humor.

    Like in it's predecessors the combat is very tense and tactical. It's paced up a little though and that's a good thing. When I start up Dark Souls
    This game is really, really good and lives up to my expectations. Played it for 158 hours and just finished all achievements (3 playtroughs). I tried just about everything in there. It's great fun, with a lot of mystery and the typical humor.

    Like in it's predecessors the combat is very tense and tactical. It's paced up a little though and that's a good thing. When I start up Dark Souls II now, it feels unnaturally slow. Gameplay wise DS III improves the formula a lot. Visuals are very good and the art design is downright fantastic as always.

    Multiplayer is great, both cooperatively (praise the sun!) and player versus player.

    I like the environments a little bit less than in Dark Souls and Dark Souls II. The equipment, lore and gameplay however have improved much and make up for the environments. The game and it's bossfights (with a few notable exceptions) feel a little easier than earlier titles (which is not necessarily bad). The fight with the Nameless King is an amazing addition to the series and brilliant for multiplayer cooperation.

    Just like the other two, this is designed to be played with a 360 or XOne controller and the use of one is almost indispensable. All in all I'd rate it a 9,2/10.
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  100. May 30, 2016
    8
    Interesting game, but very unpolished and the whole Souls series is very overrated. These games are less about skill and more about error and trial until you memorize your opponents' patterns and beat them up easily after that.
Metascore
89

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 56
  2. Negative: 0 out of 56
  1. Dec 1, 2016
    90
    Despite an inconsistent frame rate once again hindering the console versions, Dark Souls III is still an undeniable success. Before playing, we felt ready to say goodbye to the series, looking forward to whatever From Software gave us next. Yet after finishing, it's hard not wanting more. Few companies can craft a world so completely enthralling. Whether you've played every entry, started with Bloodborne, or are brand new, this is a game you should absolutely make time for.
  2. CD-Action
    Jun 29, 2016
    85
    Everything about Dark Souls III is great, but it fails to push the series forward. Bloodborne and both previous Souls squash it in terms of ambition. DkS3 is like a compilation album by your favorite band – you enjoy listening to it because you love these songs despite having heard them so many times before, but there’s no room for even a tiniest surprise. [06/2016, p.34]
  3. Jun 6, 2016
    82
    It seems that From Software has finally realized that bad game design decisions were a poor addition to an already uncompromising game, and fixed them, while keeping the same level of ruthlessness.