User Score
8.6

Generally favorable reviews- based on 4553 Ratings

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  1. Nov 16, 2020
    9
    sin duda el mejor souls que jugue en mi vida combate mas dinamico graficos mas pulidos un multiplayer promedio pero con una historia interesante cuanto menos sus dlc son recomendables tocarlos pero bajo su proprio riesgo no son cualquier cosa estos jefes son de temer pricipalmente el caballero esclavo gael lo venci 2 veces con mi espadon de farron pero aun asi son de desos jefes que si nosin duda el mejor souls que jugue en mi vida combate mas dinamico graficos mas pulidos un multiplayer promedio pero con una historia interesante cuanto menos sus dlc son recomendables tocarlos pero bajo su proprio riesgo no son cualquier cosa estos jefes son de temer pricipalmente el caballero esclavo gael lo venci 2 veces con mi espadon de farron pero aun asi son de desos jefes que si no pudes ganarle con magia estos estan hechos para luchar cara a cara sin duda uno de los mejores combates que eh disfrutado, lo unico negativo que tiene es que no puedes reforzar las armaduras y demas trajes solo las armas y escudos lo bueno de eso que todas los trajes y armaduras en general no tienen cambios significativos con las defensas basicamente es un fashion souls lo cual no es malo si te gusta usar tu set favorito sin ninguna desventaja como en mi caso, es un gran juego que para a quellos que quieren jugar bloodborne bueno este juego es lo mas parecido que podran jugar en lo que se mantiene como exclusivo de ps4 , mi puntuacion final es de un 9 de 10. Expand
  2. Nov 21, 2020
    9
    OVERALL - 92%

    Gameplay - 10/10
    Graphics (for time) - 9/10
    Story - 8/10
    Game Length - 9/10
    Characters - 7/10
    Level/Area Design - 9/10
    Atmosphere - 7/10
    Sound Effects - 8/10
    Soundtrack - 8/10
    Replay Value - 9/10

    A fine addition to the most addictive franchise of all time.
  3. Dec 29, 2020
    9
    Praise the sun! Long may the Sunshine! If this game is not that difficult for the beginners, the sales will increase more. The background of the story is epic and interesting, the combat is great...just too hard for beginner. I took almost 70 hours to unlock every achievement, this is a really good game, not gonna lie. I am waiting for the Elder Ring!
  4. Dec 25, 2020
    9
    Il migliore della saga, spero per ora. Gameplay fluido, difficile e stimolante, pvp condito al LAG ma divertente. Un'esperienza ottima.
  5. Dec 29, 2020
    9
    Legendary Status of Git Gud. (Not the game may appear to promote sado masochism, but don't worry, sometimes it is just a matter of deep breathing and enjoyment of friendly invaders company)
  6. Jan 9, 2022
    9
    Это часть Darksouls, взяла все лучшее (почти) из других частей. Для меня это игра остается лучшей игрой в серии. Хотя самой любимой является первая часть. Прошел вместе с DLC. Они тоже норм, как добавка к основной игре.
  7. Nov 20, 2021
    9
    Finally, a game that doesn't handhold and babysit you through the whole experience. We need more games with such difficultly. Or at least with such difficulty options! I like to play games to make myself challenged, and sadly Dark Souls is a rare example to be found in modern gaming. I did not pick it up for a while because it's not really my genre, but am I glad that I eventually got toFinally, a game that doesn't handhold and babysit you through the whole experience. We need more games with such difficultly. Or at least with such difficulty options! I like to play games to make myself challenged, and sadly Dark Souls is a rare example to be found in modern gaming. I did not pick it up for a while because it's not really my genre, but am I glad that I eventually got to it. Fantastic experience all around, with some faults that are not a deal breaker.

    Pros:
    -Difficulty level is just right, and the AI is quite good without making you feel like it is cheating
    -Graphics and atmosphere are top-notch
    -Story seems quite deep and interesting, although I'm not much into this kind of genre
    -Decent balance in the economy of items/drops, only occasionally felt like there was too much clutter/unneeded resources

    Cons:
    -Camera can go out of wack
    -AI cheats a bit in terms of it being able to swing through solid objects and walls, the kind of objects whereas a player's sword would fail to do the same (annoyingly getting the blocked animation)
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  8. Feb 1, 2021
    9
    Yes, it is not such a phenomenon as the first one, and, seriously, it can't stand to that masterpiece.
    But still this game just absorbed everything great about Demon Souls, Dark Souls 1&2, Bloodbourne and there is nothing wrong with it, because it's a quintessence of Hidetaka Miyazaki's ingenious creativity.
    The stortelling, characters, foes, gameplay, f*cking legendary atm
  9. Mar 2, 2021
    9
    Gráficos, jugabilidad, música e historia. Este juego lo tiene todo. No se puede juzgar si es mejor o peor que DS1 desde la objetividad pero a mi, personalmente y subjetivamente, me parece mejor que la primera entrega.

    El juego no es complicado, es cierto que durante nuestra primera partida (y más si nunca hemos jugado a juegos así) vamos a morir bastante y a frustrarnos en ciertos
    Gráficos, jugabilidad, música e historia. Este juego lo tiene todo. No se puede juzgar si es mejor o peor que DS1 desde la objetividad pero a mi, personalmente y subjetivamente, me parece mejor que la primera entrega.

    El juego no es complicado, es cierto que durante nuestra primera partida (y más si nunca hemos jugado a juegos así) vamos a morir bastante y a frustrarnos en ciertos momentos pero el juego nunca deja de enseñarnos lecciones ni deja de ser entretenido. La dificultad en este juego es una cosa muy subjetiva, cada uno elige como de difícil quiere que sea su experiencia en Dark Souls 3. Lo primero que debemos hacer es entender como funciona el juego y que reglas debemos seguir en su universo. Aprender a utilizar correctamente las stats, armas, anillos y los tipos de ataque así como entender como funciona el daño causado es algo obligatorio si queremos disfrutar de este juego y superarlo. No hay nada más satisfactorio que ir poco a poco aprendiendo a jugar, entender el juego y ver como cosas que antes nos parecían imposibles, con la práctica y el tiempo se convierten en sencillas y triviales. También es muy importante saber que tipo de jugador somos y que forma de jugar se nos da mejor. En mi primera partida elegí un caballero con espada y lo pasé francamente mal (no se me da bien jugar con personajes de cuerpo a cuerpo) pero cuando cambié a un piromántico la cosa cambió por completo. Eso de rodar ligero de equipo y lanzar bolas de fuego era lo mío y enemigos que antes me parecían imposibles se tornaron en un paseo, aunque eso no significa que todo consista en rodar y lanzar fuego, pues también encontré enemigos que con mi caballero me parecían super sencillos mientras que con el piromántico lo pase bastante peor. Hay un mantra en torno a este juego llamado "git gud" utilizado de manera despectiva contra la gente que se queja de su dificultad, sin embargo, es cierto. No es el sentido de que debamos tener reflejos felinos y recordar de manera precisa cada ataque de un enemigo sino en el sentido de que debemos aprender como funciona el juego, aprender todo lo que nos ofrece y utilizar correctamente todas las herramientas del juego. Esa es la verdadera dificultad de Dark Souls pero una vez que aprendemos (consiste en leer durante 10 minutos un par de foros) el juego se vuelve muy divertido, entretenido y asequible. Es cierto que algunos enemigos tienen energía infinita, causan enorme daño y tienen rangos de ataque absurdos pero no hay nada que no se pueda derrotar con la estrategia (y digo estrategia, no habilidad) correcta.

    Respecto al online hay también bastante controversia. Mi primera partida fue offline, sin invasiones: ni aliados ni enemigos mas allá de los NPC. Creo que es como se debería hacer la primera partida a cualquier dark souls. Mi segunda partida volvió a ser offline pero utilizando una guía (hay tantos secretos en este juego que se hace verdaderamente difícil completar las misiones secundarias y encontrar las zonas opcionales sin ayuda) y en mi NG++ offline fue cuando por fin me convertí en "maestro" de este juego. Al terminarlo salte de lleno al online.

    El modo online es necesario si queremos aumentar nuestro nivel de juramentos y conseguir los objetos asociados a ese juramento. Hay varias opciones tanto para PVP como para cooperativo así como varias opciones para aumentar o reducir las probabilidades de ser invadidos. Hay gente que se queja de que no puede jugar cooperativo con sus amigos sin ser invadidos, pero es una forma de equilibrar el juego. DS se torna ridículamente fácil si jugamos con un amigo, Incluso los NPC con su IA limitada hacen de este juego un paseo, imaginaos jugando con un humano de verdad. Por eso existen los fantasmas rojos y las invasiones hostiles, para compensar la dificultad. Es un tema subjetivo y relativo a los gustos de cada persona como deberían o no ser las invasiones pero son como son y hay que adaptarse a ello en lugar de llorar y quejarse. Si no quieres invasiones, juega offline; si quieres pocas invasiones, juega SOLO y si quieres un PVP constante usa un dedo reseco pero no te quejes de que eres invadido constantemente cuando juegas con tus amigos en co-op porque esa es la forma en que esta concebido este juego.

    En resumen, Dark Souls 3 es una obra maestra que permite a cada jugador crear su propia experiencia de juego a la vez que ofrece unos gráficos, música y jugabilidad de sobresaliente.

    PD: Para el jugador medio, no para los pros (y esto es una opinión totalmente subjetiva), el juego es más justo que Bloodborne pero menos que Sekiro a nivel de "Fair Play" de los enemigos contra el jugador y es un juego más difícil que DS1. Aunque la dificultad en estos juegos es una experiencia única para cada jugador. Jugando DS1 por primera vez morí como 7 veces contra la mariposa pero acabé con Orstein y Smoug y con Lecho del Caos a la primera, por increíble que parezca.
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  10. Apr 14, 2023
    9
    O melhor da Trilogia!

    Dark souls III consegue pegar tudo de bom dos antecessores e melhorar, infelizmente não tem um level design no nivel do primeiro, mas é algo que não senti falta, os bosses e seus movesets estão fenomenais e criativos, além de uma progressão de personagem muito boa, é sem dúvida um jogo indispensavel para qualquer fã de souls-like e um encerramento digno para a
    O melhor da Trilogia!

    Dark souls III consegue pegar tudo de bom dos antecessores e melhorar, infelizmente não tem um level design no nivel do primeiro, mas é algo que não senti falta, os bosses e seus movesets estão fenomenais e criativos, além de uma progressão de personagem muito boa, é sem dúvida um jogo indispensavel para qualquer fã de souls-like e um encerramento digno para a saga.
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  11. Aug 31, 2021
    9
    The most challenging DS part for me. Good balanced combat, intrinsic for RPG replayability, and overall atmosphere of the devastated fantasy world — all significant aspects from the previous parts remain here but with graphics improved and controls fixed. Music is peerless and art style is flawless.

    Easy 9/10 (becouse of frequent brazenly copypasted Bloodborne assets and overall
    The most challenging DS part for me. Good balanced combat, intrinsic for RPG replayability, and overall atmosphere of the devastated fantasy world — all significant aspects from the previous parts remain here but with graphics improved and controls fixed. Music is peerless and art style is flawless.

    Easy 9/10 (becouse of frequent brazenly copypasted Bloodborne assets and overall similarity of visuals)
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  12. Mar 1, 2021
    9
    DS3 is a pretty great game but it's worse than ds2.
    Here's why:

    -less bosses

    -pvp is worse

    -rpg elements are little bit worse

    -less playtime

    +pve is much better

    +much faster combat/gameplay
  13. Mar 12, 2021
    9
    ALTIN zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  14. Mar 29, 2022
    9
    Gorgeous design of locations and bosses, the logical conclusion of the story. For me personally, it lost in atmosphere compared to the previous parts, but not in vain. The number of cool and relatively difficult bosses far exceeds previous games, the open world has many places to explore and have fun with friends.
  15. Apr 4, 2021
    9
    The only Dark Souls game with any amount of polish. It doesn't have the extreme jank, horrible performance or wild changes in quality that the original had and it's not a somehow worse dumpster fire like Dark Souls 2. This is the Dark Souls that should be the gateway for new players and the only title worth playing for many.
    + Great bosses
    + Interesting, varied enemies + Mostly great
    The only Dark Souls game with any amount of polish. It doesn't have the extreme jank, horrible performance or wild changes in quality that the original had and it's not a somehow worse dumpster fire like Dark Souls 2. This is the Dark Souls that should be the gateway for new players and the only title worth playing for many.
    + Great bosses
    + Interesting, varied enemies
    + Mostly great level design
    + Great implementation of soulslike mechanics
    + RPG mechanics don't ruin skill based combat - your build affects the difficulty a lot, but the game doesn't just break down when you're underpowered

    - Janky controls - locking onto enemies can fail and turn your camera in the direction your character was last moving; due to the sprint being bound to hold dodge, dodging is delayed (since the game has to wait to make sure you're not holding the button to sprint) and can sometimes not come out at all if you press it for too long
    - Some checkpoint placements, whether long before a boss or a long walk from the nearest place of interest
    - 60 fps lock on PC
    - **** implementation of co-op
    - Some annoying enemies and levels
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  16. Dec 10, 2021
    9
    Yes, indeed that is the 2. hardest game ı have ever played. And one of the best i have no negative thaughts in this game that is amazing!
  17. May 5, 2021
    9
    Souls games is masterpiece but poise means nothing they can fix poise because heavy armors means nothing in my opinion
  18. Mar 23, 2022
    9
    I put 1200 hours into this game. Love Pontiff, love life.

    This is the best of the Souls series in many ways.
  19. 7t7
    May 13, 2021
    9
    İ loved this game,graphics are very good.Mechanics are better.
    Graphics 10
    Mechanics 9
    Fun 8
  20. Jun 6, 2021
    9
    дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер
  21. Aug 30, 2021
    9
    Just a phenomenal game. So many builds. Lots of enemies and boss fights. The world-building is amazing with awesome and interesting lore. FromSoftware does it again. A great addition to the souls series.
  22. Sep 25, 2021
    9
    9 out of 10 just because there was an unmatched and incomparable Bloodborne...
  23. Sep 28, 2021
    9
    The most beautiful of the dark soul's games. It could do with being a little bit darker, but it's amazing regardless. The introduction of weapon skills, decent movement while drinking estus, and the overall speed of combat increase are all amazing.

    The only downsides I see are the loss of power stance and hexes.
  24. Dec 6, 2021
    9
    I get why people call it a greatest hits game, but is that a bad thing? It's much better than 2 for starters...
  25. Aug 8, 2022
    9
    魂系列的魅力所在就是他的地图设计,地图上很多难处理的怪物让人步步为营但是又一直能产生探索下去的欲望,在经历了种种困难后见到一处被人遗忘的古代遗迹,这种兴奋感是不会消失的。战斗体验十分优秀,boss设计一板一眼,虽然难度曲线较高但是适应后很快可以作出反击,而且这样战胜后成就感更足。整个游戏流程不长,尤其是在已经走过一遍的情况下,走二周目只花了我大概7小时不到的时间。rpg的成长曲线方面个人感觉有些欠缺,一方面是一把长剑用到最后,另一方面本作没有什么多样性的装备build,也没有获取一个好装备时的惊喜。魂系列的魅力所在就是他的地图设计,地图上很多难处理的怪物让人步步为营但是又一直能产生探索下去的欲望,在经历了种种困难后见到一处被人遗忘的古代遗迹,这种兴奋感是不会消失的。战斗体验十分优秀,boss设计一板一眼,虽然难度曲线较高但是适应后很快可以作出反击,而且这样战胜后成就感更足。整个游戏流程不长,尤其是在已经走过一遍的情况下,走二周目只花了我大概7小时不到的时间。rpg的成长曲线方面个人感觉有些欠缺,一方面是一把长剑用到最后,另一方面本作没有什么多样性的装备build,也没有获取一个好装备时的惊喜。
  26. Feb 5, 2022
    9
    Gid gut or git wors. ... ... .. . .. . . . . . . .. . . .. . . .. . .. . ..
  27. Feb 17, 2022
    9
    Eksploracja w dark souls 3 jest doskonała, bossy w większości trudne lecz zdarzyło się kilka, które zabiłem za pierwszym razem. Nie odpowiada mi trochę sposób w jaki przedstawiona jest tu fabuła, lecz to tylko moja subiektywna opinia i wiem, że jest wiele fanów takiego rozwiązania
  28. Feb 12, 2022
    9
    It’s not a 10 because the trophies 4 or 5 of them need a extrem farming and not skill , I have 91 porcent of throphies and
  29. Feb 14, 2022
    9
    I played this game from start to finish, maxed out most covenants, and I am on my way to the platinum trophy at 125hrs.
    There are faults in this game, some may say this is too close to ds1 to which I agree. Unlike ds2 this game doesn't have its own identity, and build variety ranges from one sword to another, as in sorceries and miracle are there to only benifit the melee build, but the
    I played this game from start to finish, maxed out most covenants, and I am on my way to the platinum trophy at 125hrs.
    There are faults in this game, some may say this is too close to ds1 to which I agree. Unlike ds2 this game doesn't have its own identity, and build variety ranges from one sword to another, as in sorceries and miracle are there to only benifit the melee build, but the game more than makes up for it by the numerous incredible levels and bosses and it's incredible combat. Just like every other soulsborne game before it, it spoiled me. The feeling of defeating incredible bosses or going through tough areas to find yourself in a short cut back to the bonfire is just **** incredible, the feeling you get after such a task is so full filling, and the lore- the story that the world passively explains and makes you question the validity of linking the fire, to prolong a dying world. This truly makes sense as a closing for the souls series. No other game series to me will match this trilogy of games, I am truly spoiled by this game and this trilogy. Incredible DLCs, incredible game.
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  30. Apr 5, 2022
    9
    Creo que es el mejor ¨dark souls¨. Es el más lineal con diferencia, pero también creo que es el más rejugable. Muchísimas opciones, gameplay más rápido que los anteriores, muy bien balanceado y sus dlc son una burrada. Un pack muy sólido.
  31. Apr 20, 2022
    9
    This game rocks. The map design really is disappointing if you're coming from dark souls 1, but the gameplay will blow you away.
  32. Jun 27, 2022
    9
    if not that the world in this game seems so small and that some bosses are disappointing, it would be a game even better than the first one. Still one of the best gaming expiriences you can get tho.
  33. Jan 8, 2023
    9
    The first Souls game I manged to finish. Thoroughly enjoyed it. it can be challenging at times but always fair and doable.
  34. Oct 18, 2022
    9
    Dark souls III es una maravilla, sus escenarios están interconectados y bien diseñados, la ambientación es increíble como también inmersivo. Sus jefes son impresionantes y con diferencia los mejores hablando en general, el sistema de combate fue perfeccionado y lo hicieron más rápido y más ágil. Este a diferencia del segundo dark souls que se aleja por completo del lore del primer juegoDark souls III es una maravilla, sus escenarios están interconectados y bien diseñados, la ambientación es increíble como también inmersivo. Sus jefes son impresionantes y con diferencia los mejores hablando en general, el sistema de combate fue perfeccionado y lo hicieron más rápido y más ágil. Este a diferencia del segundo dark souls que se aleja por completo del lore del primer juego este si continúa con la historia, sin embargo el juego a veces pierde identidad por tener mucho fanservice. Pese a tener mucho fanservice y no haber superado al primero en algunos aspectos Dark souls 3 supo como dar una conclusión perfecta para la trilogía, lo recomiendo sin ninguna duda. Expand
  35. Nov 7, 2022
    9
    As for me, one of the best games in the Souls series. Incredible boss music and music in general. A great story like in any other game in the Souls series. The best combat system in the history of games ( this also applies to previous games in the series ) Almost everything is perfect in the game except the controls. I don't know how on the console, but on the PC the controls are terrible.As for me, one of the best games in the Souls series. Incredible boss music and music in general. A great story like in any other game in the Souls series. The best combat system in the history of games ( this also applies to previous games in the series ) Almost everything is perfect in the game except the controls. I don't know how on the console, but on the PC the controls are terrible. Of course, this can be solved by playing on a gamepad, but I would also like normal control on a PC. In general, a very good game that should be played by anyone who is fond of video games Expand
  36. Mar 12, 2023
    9
    after 1 play of all the souls games this was my least favorite. not sure why. after a few more plays and finally playing the dlc it might be my favorite. ds1 is probably still top souls imo but this games bosses and areas are so good likely the best in the series. i didn't feel as cheated as passed games, most of my deaths were my fault just wrong inputs or poor timing and the achievementafter 1 play of all the souls games this was my least favorite. not sure why. after a few more plays and finally playing the dlc it might be my favorite. ds1 is probably still top souls imo but this games bosses and areas are so good likely the best in the series. i didn't feel as cheated as passed games, most of my deaths were my fault just wrong inputs or poor timing and the achievement feeling for beating the really hard bosses was much like sekiro where i felt like i had to really master the fight to get through it. i think the ending of the dlc is perfect but i wouldn't complain if they made dark souls 4. praise the sun! Expand
  37. Dec 22, 2022
    9
    llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
  38. Jan 11, 2023
    9
    The game that got me hooked on the souls saga, i absolutely love this game and enjoyed every single one of my 15+ playthroughs whether be alone or with my friends. The frame cap and the keyboard/mouse input are the only things that I can complain on the top of my mind right now, but this is truly a legendary game
  39. Jan 27, 2023
    9
    Dark Souls Dark Souls Dark Souls Dark Souls Dark Souls Dark Souls Dark Souls Dark Souls
  40. Feb 2, 2023
    9
    Doesn't reach the same highs or overall quality as the first, but also doesn't fall to the same lows. Some of the best bosses in the series and, as always with FromSoftware games, if the base game is a 10, the DLC is an 11.
  41. May 21, 2023
    9
    Fromsoftware sont trop fort. Le jeu est incroyable que ce soit l’abiamce ou les boss. Ca fais du vien de voir des jeux ou on a pas fros gyide qui casse les couille et de pouvoir juste jouer au jeu et Fromsoftware sont beaucoup trop fort en sa.
  42. Jun 9, 2023
    9
    An absolutely incredible action RPG. The world is dour and enchanting, and is realized with such detail that its impossible not to get sucked in. To say nothing of the tight and responsive combat that might as well be gamer crack. The art style and gameplay are each of such high quality that they combine into a truly unforgettable experience. It's only real weakness is in how stitchedAn absolutely incredible action RPG. The world is dour and enchanting, and is realized with such detail that its impossible not to get sucked in. To say nothing of the tight and responsive combat that might as well be gamer crack. The art style and gameplay are each of such high quality that they combine into a truly unforgettable experience. It's only real weakness is in how stitched together some of its content is. Expand
  43. Aug 1, 2023
    9
    Base game:

    Very linear and on-rail experience of Dark Souls, unlike the previous 2 games, but still has that signature intricate level design quality by Fromsoft.

    Very consistent from start to finish, and a great sendoff to an iconic franchise.

    9/10

    DLC:

    10/10
  44. Apr 24, 2016
    8
    At times, this game is absolutely wonderful. The solid, heavy combat system and fluid graphics make for an immersive, totally brilliant experience.

    At other times, especially if you're a previous Dark Souls, it's a bit underwhelming in the mapping of the world, and the difficulty isn't quite the same as prior releases (not dumbed down as such... it's difficult to put a finger on it, but
    At times, this game is absolutely wonderful. The solid, heavy combat system and fluid graphics make for an immersive, totally brilliant experience.

    At other times, especially if you're a previous Dark Souls, it's a bit underwhelming in the mapping of the world, and the difficulty isn't quite the same as prior releases (not dumbed down as such... it's difficult to put a finger on it, but it doesn't seem the same. Not "bad", just not the same). Not only that, it doesn't feel designed at all for keyboard and mouse, which is disappointing, but thankfully the controls are sublime with a controller. Just bare that in mind before buying.

    They're the only complaints I have, and they are minor. An 8 is the bare minimum I could score this game. I don't like it quite as much as I did Bloodborne, but the ability to play it on the PC nudges it pretty damn close. There's very few games that can even come close to the atmosphere and majesty of this title.

    If you're worried about the reputation of the series as being ridiculously hard... all I can say is that this is hard in a fair way. Whenever you get hit or die, you understand why - this isn't hard like, say, an XCOM2, where RNG creates the difficulty; there's very little RNG here. Instead of thinking of it as prohibitively difficult, think of it as a master challenge.
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  45. Jan 2, 2017
    8
    Great atmosphere and visuals. Can be very punishing, so it could have been be very frustrating without my personal Quicksave / Quickload routines and without cheats for bosses. I am not up for trying the same thing 20 and more times till I get it right or luck out, or I have studied up enough on guides. Played with heavy caster focus, which added some extra difficulty for a while. PlayedGreat atmosphere and visuals. Can be very punishing, so it could have been be very frustrating without my personal Quicksave / Quickload routines and without cheats for bosses. I am not up for trying the same thing 20 and more times till I get it right or luck out, or I have studied up enough on guides. Played with heavy caster focus, which added some extra difficulty for a while. Played with an XBox Controller. Probably the better way to play this.

    Story is actually quite thin and too hard to find, although the world and it's story do have quite a background, if you search long enough.
    Many interesting items to find, but with hard to understand upgrade paths.
    I tried to see almost everything and get every item on first run which took me about 100 hours. This is really nothing for casuals.

    Generally, it was quite a rememberable tour, just (or actually exactly) like it's predecessors, but I think it's enough with this total soul darkness franchise. Could do with a more positive soul direction for a change.
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  46. May 10, 2016
    8
    Unfortunately Dark Souls 3 has lost its freshness.
    In particular this game is way too easy, is very short and enemies are easily predictable.
    If you don't play online there is no sense of a new game + . This is the fourth chapter and there is nothing really that adds replay value (item hunt for example , new weapons). The rpg elements of the game could have been better on the 4th
    Unfortunately Dark Souls 3 has lost its freshness.
    In particular this game is way too easy, is very short and enemies are easily predictable.
    If you don't play online there is no sense of a new game + . This is the fourth chapter and there is nothing really that adds replay value (item hunt for example , new weapons).
    The rpg elements of the game could have been better on the 4th installment. I like getting new things as i progress but at the end i finished the game with the same weapon i started it. Armor sets are kinda useless and are only usefull for the looks.
    Story is always the same thing, the Undead hero that will become the lord of Cinders etc etc, nothing new. Also the environment is way too similar to the previous souls chapters, seems to me very copy pasted.
    I think the biggest problem is that it doesn't add anything new at all. Only proper dual wielding weapons , the rest has been seen before.

    All in all it's a good game and that means 8/10 but we are very far away from a 10/10
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  47. Aug 12, 2018
    8
    This games network code is horrible. In a game where the majority of players that have completed the game generally (only) once only stick around for the PVP part and this is the games biggest flaw. The hit detection on weapons itself is not good in itself (also in PVE when you are clearly out of reach but get hit/damaged nevertheless) but couple that with huges delays, roll-spamming youThis games network code is horrible. In a game where the majority of players that have completed the game generally (only) once only stick around for the PVP part and this is the games biggest flaw. The hit detection on weapons itself is not good in itself (also in PVE when you are clearly out of reach but get hit/damaged nevertheless) but couple that with huges delays, roll-spamming you get a somewhat random system. Some may like it, you may get fun out of it, but it could be way better and it is flawed. Expand
  48. Apr 2, 2019
    8
    Actually great game. But it copies too many from DS1, too many fan-service. It is why only 8/10. But game is really good. Final boss is the best boss of whole series ever.
  49. Jul 2, 2016
    8
    What to start with... This is probably my the most favourite Souls game ever. Everything is great: graphics, battle system, plot. What i don't like about this game is a BAD netcode (say hello to ghost range) which doesn't let me do a reaction-parry (which i really rely on in PvE).
  50. Feb 23, 2017
    8
    If you played previous Dark Souls games you know what to expect so I'm not going into detail on this. The game is great but not everything is perfect. I like they bumped up the tempo and pace, it definitely makes the game more fun and I would rate it higher if not the bosses. In my opinion, they did pretty poor job with the bosses on their lazy design. Basically the issue is as follows:If you played previous Dark Souls games you know what to expect so I'm not going into detail on this. The game is great but not everything is perfect. I like they bumped up the tempo and pace, it definitely makes the game more fun and I would rate it higher if not the bosses. In my opinion, they did pretty poor job with the bosses on their lazy design. Basically the issue is as follows: some bosses are way too easy to the point you can nearly ignore everything they do, some are rather well balanced - hard but with good learning curve to beat them and some are basically hard because non stop spam of attacks, where you basically dodge 10 times in 10s with small gaps to get another round of spam - you get tired or fall asleep because of this routine and you die just because of that. Frankly I find this lame and lazy design. So basically some bosses should have been clever and harder and some should be more tactical than spamy, Other than that the game lives up to its expectations and it's sad this franchise ends.

    This is rewritten review, because I came to conclusion I was too harsh with my critique with my initial review and I should be more fair with it.
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  51. Jan 2, 2021
    8
    Сразу ощущается, что была сделана работа над ошибками второй части и игра во многом вернулась к канонам первой части.

    + стилистика снова стала ближе к жанру дарк фентези. + дизайн уровней близок к первой части, чем к позорным кишкам-коридорам из второй. + годная итемизация. Остались 4 слота для колец из второй части, но общее количество колец возросло кратно, что открывает простор
    Сразу ощущается, что была сделана работа над ошибками второй части и игра во многом вернулась к канонам первой части.

    + стилистика снова стала ближе к жанру дарк фентези.

    + дизайн уровней близок к первой части, чем к позорным кишкам-коридорам из второй.

    + годная итемизация. Остались 4 слота для колец из второй части, но общее количество колец возросло кратно, что открывает простор для билдостроения

    + снова вернулись сложные боссы

    + мотивированное пвп с фармом итемов ковенантов за которые дают кольца, оружия, заклинания. Игра до сих пор с хорошим онлайном.

    Каких-то серьезных минусов выделить не могу. Сначала не понравилась возможность тупо пробегать мобов от костра до костра, но с другой стороны для прохождения нг+ и нг++ эта возможность обернулась плюсом.

    Возможно минусом является чрезмерное копирование мотивов первой части, с одной стороны вроде как отсылки для фанатов, а с другой кажется, что их черезчур много и попахивает халтурой и ленью разрабов придумать что-то новое.

    Косвенным минусом являются некоторые игроки, которые играют в эту игру. В частности те, кто проходят ее троем. Вторгаешься как обычно и тут сразу на тебя бросается сразу трое умственно отсталых. В чем прикол фейсроллить все локи как трактор и убивать боссов за 10сек? И ведь это действительно не случайная компашка. Чекаешь их стим профили - все трое из Финляндии/Турции/Китая. В общем не хило подгорел пукич с этих ретардов когда приходилось фармить итемы через вторжения. Ей б-гу, к людям прожимавшим альт+ф4 больше уважения.

    Тем не менее игра балдежная, модная, стильная, молодежная.
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  52. Mar 20, 2017
    8
    Same formula as the other games from the soulsborne series. Excellent game but more of the same. Don't get me wrong I loved playing through this game but From software are using all the same tricks they have shown previously. If you liked Dark souls or Bloodborne, this game is a must.
  53. Sep 13, 2019
    8
    Dark Souls 3 is a great game. I love Souls games and this game did not disappoint me in the least. It isn't my favourite one but It is still amazing none the less and the DLC makes it even better! FromSoftware is freaking awesome at making DLC worth your time and money. I have already clocked over 250 hours in this game and I am still having great fun. The performance is nearly perfect on
  54. Apr 12, 2016
    8
    If you have PS4, get Bloodborne; everyone else, get DS3, but for those who played the former, the diminishing return of this world is starting to show its weary welcome. Three Souls games in as many years is burnout. Don't serialize this formula, From Software!
  55. Apr 26, 2016
    8
    Dark Souls 3 is amazing because of the difficulty level. Almost all of new games are pretty easy to play, DS3 makes player to think, to combine, to experience the "mind" of enemies. Really challenging game. 8/10
  56. May 30, 2016
    8
    Interesting game, but very unpolished and the whole Souls series is very overrated. These games are less about skill and more about error and trial until you memorize your opponents' patterns and beat them up easily after that.
  57. May 9, 2016
    8
    Will we ever see a Dark Soul game which is proper optimized for PC? Great game, but poor optimization drag it low. The story is interesting and gameplay is hard and fun.
  58. Jun 22, 2016
    8
    If you pick a fight with the devil, you better be stronger then hell.

    A surprising turnaround from the second game, at least for me. Series features I continue to not like (invasions, the weird co-op system, a lack of effective anti-cheat measures, spotty netcode) are tempered by extremely improved mouse and keyboard controls, among other things. I cannot overstate this: the shoddy
    If you pick a fight with the devil, you better be stronger then hell.

    A surprising turnaround from the second game, at least for me. Series features I continue to not like (invasions, the weird co-op system, a lack of effective anti-cheat measures, spotty netcode) are tempered by extremely improved mouse and keyboard controls, among other things. I cannot overstate this: the shoddy controls are what ruined Dark Souls 2 for me and made it one of the most unrewarding games I've ever played. When this game was announced, you could hear me roll my eyes.

    But this is not Dark Souls 2. I am told it is rather more like Bloodborne, but since I've not played that gamae I'll have to take their word for it. What it is is a surprisingly competent action RPG with flexible character progression, varied armor and weapons, impressive vistas and, if I have to be honest, actually challenging gameplay with, at least in my first playthrough, far fewer cheap shots then in the second game. There were almost no moments in my first run where I felt the game was being unfair in the fights, but having a gaggle of friends certainly helps. It also has a lion's share of continuity nods for fans of the first Dark Souls, which, unfortunately, I have also not played.

    The end of days has come upon the ruined lands of Lordran, and there is but one task left of any import. A tolling of an ancient bell has risen you, a nameless undead, from an unmarked grave. Your quest is to bring to heel the wayward Lords of Cinder, and use the power granted by their ashes to decide the fate of a dying world. To do that, you'll need souls. Lots of souls.

    Dark Souls 3 does away with the level bracketing "Soul Memory" system of 2, allowing friends to summon each other freely into their worlds, so long as they have not yet defeated a boss. However, the small white sign soapstone has also been omitted, making summoning friends into completed areas much more difficult, requiring the use of the red sign and an item that allows AI enemies to attack and be attacked by invaders.

    The netcode has been improved from 2 considerably, making finding and summoning allies a much less tedious affair, and a preponderance (some have said overly so) of bonfires make it so that you never have very far to walk. The neutral zone of Firelink Shrine is separate from from the main game areas, and can be stocked with a variety of NPCs, some of whom have sidequests for you to complete, and a variety of weapons, armor, spells, and items to sell.

    Many say that Dark Souls is a throwback to an era of gaming where games did not, quote, "hold your hand." But in many cases this translates simply to a lack of conveniences you would expect from other modern-day RPGs. My number one complaint: The total and utter lack of a map system. Lucky as I was, I had friends to guide me through the game, but on the rare occasion they were not with me I would quickly find myself completely and utterly lost. Dark Souls 3's environments consist largely of cathedrals and castles, with the occasional sewer or swamp, and there are very few landmarks with which to get your bearings. There is also no form of quest tracker or objective marker telling you where to go for anything, leaving you to blindly stumble along, presumably into an area with enemies much more powerful then those you should be facing at your current level. At least there's a wiki. It would be very easy to screw up side quests if you didn't know what you were doing going in, locking you out of certain rewards entirely for that run. It also suffers from somewhat uninspired musical direction (with the exception of the hauntingly beautiful theme of the Dancer of the Boreal Valley) and at least one completely lackluster ending.

    The multiplayer system continues to be a mechanic that others find integral to Dark Souls and one that I find clumsy and irritating. There is no other game series I know of where a player can enter your game uninvited and actively hinder you from progressing in the story. I am aware you can simply play offline, but this also prevents you from summoning friendly players, and I am reasonably sure I would not have had the patience for some of the boss fights without help. I also lament the lack of a true co-op experience as in any other game, instead of forcing you to replay the game several times over for each of your friends, though, the improved controls and a better choice of stats and gear on my part this time around alliviated that to a not-insignificant degree. Considering this is Dark Souls, I really didn't die very often, and I am more relieved by that then anything.

    Series problems aside, on its own merits I found Dark Souls 3 rather entertaining. The core combat is very solid with, I feel, a lot of room to experiment tactically, and even fighting invaders was for the most part, fun- barring one occasion with an incredibly obvious and indestructable hacker. I have to admit I did not expect to like any part of the game going in. I felt pressured to play this game, and this is the first time I can remember enjoying a game I intially did not want to play. I even found myself playing it alone, getting myself summoned as a Warrior of Sunlight to assist other players against the game's many thrilling boss battles, by far the highlight of the game, in jolly co-operation. I also attempted to be a Blue Sentinel and a Blade of the Darkmoon, but found it difficult to be summoned in this way.

    I almost regret that this is supposedly the final entry in the series. I can only hope that future RPGs by From Software follow this game's example.
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  59. Sep 24, 2016
    8
    It's a good game in graphics and combat style also is a tribute for dark souls 1 but it dont catch me at all beacause need something else the game became repetittive and you need farm for progress in the game. The armour wepons and habilities are awesome the bosses are a little bit easier than dark souls 1.
    The music it's good, I play with a xbox 360 controller beacause in keyboard it's a
    It's a good game in graphics and combat style also is a tribute for dark souls 1 but it dont catch me at all beacause need something else the game became repetittive and you need farm for progress in the game. The armour wepons and habilities are awesome the bosses are a little bit easier than dark souls 1.
    The music it's good, I play with a xbox 360 controller beacause in keyboard it's a piece of **** to play it.
    About NPC's only Sigward of Catherine catch me the another one didn´t impresive me.
    A good game but isn't a epic game
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  60. Feb 4, 2022
    8
    Oh boy, that was the first Souls series game that I've played and I didn't believe it would change my whole gamer view. I never thought I was a player who liked so much difficulty before playing Dark Souls. I always played games on the normal difficulty or maybe in the 2nd higher but Dark Souls you don't have the choice which is a great thing.

    My first impressions of the game, I was
    Oh boy, that was the first Souls series game that I've played and I didn't believe it would change my whole gamer view. I never thought I was a player who liked so much difficulty before playing Dark Souls. I always played games on the normal difficulty or maybe in the 2nd higher but Dark Souls you don't have the choice which is a great thing.

    My first impressions of the game, I was astonished at how good was the combat system. It is indeed a very simple combat system, you don't have many combat moves you can just light, heavy and plunge attack, dodge and defend and parry and use some magic. But the combat system is so polished and accurate you actually feel the weight of your weapon when it collides in the enemy shield and the moves are very precise so when you die you know the mistake was yours alone. The great variety of weapons offsets the lack of combat moves you can characters can do.

    The exploration and difficulty are both in the same boat. You can die for anything, enemies can come out from a door and kill you by surprise. Enemies on the roof can jump on you and attack you by surprise. You have to be 24/7 alert. And the interesting part is that when you die, you lose your Souls (that are used to level up your character) but if you return to where you died you can retrieve it. That mechanic is so interesting and when you die makes you play safe and strategically to do not lose your souls.

    The graphics of this game is beautiful (especially Boreal Valley) and each map is unique. Also, the way the game reveals shortcuts as you progress is a masterpiece.

    So, if the game is so good, why don't you give 10/10? The answer is, I don't like the way the story is told. It isn't for my taste. You play with a character with no story and everything is so philosophical and abstract. Unless you search videos on Youtube, there is a little story in this game and you only can theorize about it. And I am a very story, skewed player. I like games with memorable gameplay mechanics (like Dark Souls) but that also have memorable stories like RDR2, GOW, FC4, etc.
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  61. Jul 18, 2018
    8
    8/10 circa.

    This game is good. For some is the best in the franchise. Imo is both the best and the worst. We have less content than Dark Souls 2, the gameplay is worst (No armor upgrade, roll spamming, no powerstances). The game is very linear. You have just one to two path open for the majority of the game. But it has some of the best bosses in the saga. And some of the worst. It
    8/10 circa.

    This game is good. For some is the best in the franchise. Imo is both the best and the worst.
    We have less content than Dark Souls 2, the gameplay is worst (No armor upgrade, roll spamming, no powerstances). The game is very linear. You have just one to two path open for the majority of the game.

    But it has some of the best bosses in the saga. And some of the worst.
    It has some of the best areas of the saga (level design wise) but they all lacks originality.

    It has a grand finale, but a slow buildup to it and quite tedius.
    Great NPCs questline. A lot of lore questions and no answers whatsoever.

    Is a great game. I'll recomend it. but at the same time is flawed like every other soul.
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  62. Sep 18, 2017
    8
    Great story,great variety and graphic.But there are some problems with gameplay and longevity.There are many weapons but so similiar and this game is not long as dark souls 2 or amazing as dark souls 1
  63. Sep 20, 2017
    8
    A very solid game, but not without its problems. Extremely linear, which is a huge disappointment given the metroidvania style world of dark souls 1, combat that's a mix between Dark Souls 1 and Bloodborne that ends up being significantly worse than either of them, and a lack of creativity in lore are some of the major flaws, however if you are a fan of the series I would still recommendA very solid game, but not without its problems. Extremely linear, which is a huge disappointment given the metroidvania style world of dark souls 1, combat that's a mix between Dark Souls 1 and Bloodborne that ends up being significantly worse than either of them, and a lack of creativity in lore are some of the major flaws, however if you are a fan of the series I would still recommend it. The game looks great, with detailed levels (even if they don't connect in interesting ways), controls are polished, the upgrade system is the best its ever been, and in spite of the fast travel ruining much of the sense of atmosphere the individual levels themselves can still be immersive when you don't leave them frequently.

    If you haven't played Dark Souls 1 yet, you need to wait until you have to play this one. If you play this first you may find it harder to get into 1, and it's too much of a masterpiece to have it ruined for you from this game altering your expectations of what this type of game is like.
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  64. Oct 5, 2017
    8
    All of you saying it is a 0 out of 10 are actually complete and utter idiots, a 0 out of 10 means that something fails on ALL LEVELS. Just because you "didn't know where to go", or you say "it's too hard for me" doesn't mean it's a bad game. First of all, this game has some really amazing scenery, and while it's world's areas aren't connected with each other as well as the first DarkAll of you saying it is a 0 out of 10 are actually complete and utter idiots, a 0 out of 10 means that something fails on ALL LEVELS. Just because you "didn't know where to go", or you say "it's too hard for me" doesn't mean it's a bad game. First of all, this game has some really amazing scenery, and while it's world's areas aren't connected with each other as well as the first Dark Souls, it still excels at immersing you in.

    Story:The story is hard to follow, but once you figure it out, it really is an amazing story.

    Gameplay: Yes, it's harder than other games. And yes, it rewards patient people. This doesn't mean it's bad.

    Multiplayer: Not that great, Co-op is pretty solid, it now scales down phantoms so that you no longer have to level up alongside your friends. The invasion system has been ruined in my opinion. In Dark souls 2, the invasion system was amazing, when the host and phantoms were co-oping throughout the level, phantoms and the host could heal normally. But once there was an invader, the invader and the phantom were not able to use their estus flasks anymore, thus creating tension. This system rewarded spell and miracle builds greatly, not making them almost useless. But in Dark souls 3, Phantoms and invaders are able to use their estus freely, reducing tension and favoring the host, since the host and phantom could take turns fighting the invader till he runs out of estus.

    That's it for this review, I'm still mad about those 0 out of 10s.

    Those guys are dumbasses
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  65. Nov 9, 2017
    8
    I'll start with some background on my experience with this series. Four or five years after Dark Souls 1 came out I bought it on PC and absolutely hated it. My main problems with the game were that it was disgusting to look at due to terribly dated graphics combined with a world that uses only variations of grey and brown, the combat was slow and just felt off, and the game was so, soI'll start with some background on my experience with this series. Four or five years after Dark Souls 1 came out I bought it on PC and absolutely hated it. My main problems with the game were that it was disgusting to look at due to terribly dated graphics combined with a world that uses only variations of grey and brown, the combat was slow and just felt off, and the game was so, so difficult. It was nothing but a frustrating experience and I thought I was done with this series forever.

    However, I decided a year after Dark Souls 3 came out to give it a shot. I'm glad I did.

    Pros:
    The game is gorgeous. It may not have the graphical fidelity of a game like Crysis 3 but it's good enough that the wonderful art style can carry the visuals of the game on its own.

    The combat is much faster, more responsive, and enjoyable than what I experienced in Dark Souls 1.

    The difficulty is just right. So long as you take each death as a learning experience you will not find this game to be too difficult or too frustrating. It is challenging but all the tools you need to beat the game are given to you -- you just have to learn to use them. This makes for a very rewarding experience.

    The game strikes a very nice balance of linearity and exploration. It actually made me realize that I don't necessarily like a perfectly open world in my RPGs as the total freedom usually causes a lack of direction that can make for a lot of boring moments as you try to find something to do.

    Amazing enemy variety. Every time you make it to a new area in the game there is a whole new world of enemies to fight. They're all very well designed visually and really do fight like a new enemy instead of a reskin of something you saw 10 hours back. This was, to me, one of the most impressive things about the game.

    Lots of unique weapons, spells, etc. that all can change the way you approach combat.

    Very little need to ever stop and manage your inventory.

    The game is pretty long. So far I've put in 60 hours. I haven't finished it yet but I think I'm getting close to finishing the base game.

    Cons:
    Too little explanation of what certain NPCs, items, etc do. You can very, very easily miss important quests if you don't spend some time on the wiki. However, I think the game is generally more enjoyable the less you research it on the wiki so it's a bit of a catch-22. I would recommend looking up some things though. For instance, you'll want to look up how to initiate co-op since it's fairly unintuitive but can be really useful for overcoming bosses that you're having trouble with.

    PvP is stupidly difficult. At this point people have figured out all sorts of wacky builds that are just hellish to go up against and make for a very unenjoyable time. I'd largely recommend ignoring PvP altogether unless you are very good at the game, have achieved a high level, and done a lot of research into optimal PvP builds. Otherwise you're just going to be throwing yourself into a meat grinder repeatedly.

    Some stuttering on the PC version. Generally it's not a huge issue but it can be frustrating when it occurs at tense moments in a fight.

    A controller is basically required to play this game.

    Verdict:
    Overall, this is a challenging, and for that reason rewarding, experience that I think many can enjoy so long as they have patience and aren't easily frustrated. Don't let the super hardcore "git good" types that dominate the online forums push you away from this game. The only masochistic portion of this game is PvP which is only a minuscule portion of the game and can be forgone completely.
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  66. Jan 18, 2018
    8
    Dark Souls 3 is good action-RPG with amazing level design. It feels a lot like Blade of Darkness mixed with Diablo: big focus on melee combat (although it was better in BoD) + teleport system instead of save/loads.
    Combat is simple but satisying, visuals and sound are nice, story was really hard to follow, playing the game without finishing it's predecessors.
    P.S. Yes, keyboard+mouse
    Dark Souls 3 is good action-RPG with amazing level design. It feels a lot like Blade of Darkness mixed with Diablo: big focus on melee combat (although it was better in BoD) + teleport system instead of save/loads.
    Combat is simple but satisying, visuals and sound are nice, story was really hard to follow, playing the game without finishing it's predecessors.

    P.S. Yes, keyboard+mouse controls are terrible.
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  67. Feb 20, 2018
    8
    Awsome game, just the keyboard suxx for the game.(i played it with mouse and keyboard^^)
  68. Mar 22, 2019
    8
    Such a wonderful space is the zone between frustration and awe, and such a difficult zone to pinpoint. But Dark Souls III found it and manages most of the time to stay inside its boundaries. The formula didn’t change since the first game, you die a lot. And it’s pleasant. I must admit I missed it, this difficulty which asks of me a perpetual concentration and self-control.
    Each enemy may
    Such a wonderful space is the zone between frustration and awe, and such a difficult zone to pinpoint. But Dark Souls III found it and manages most of the time to stay inside its boundaries. The formula didn’t change since the first game, you die a lot. And it’s pleasant. I must admit I missed it, this difficulty which asks of me a perpetual concentration and self-control.
    Each enemy may be the end of your precious life, even though you slew already a dozen of those same enemies before without difficulty.

    “Be wary of recklessness or Time for death.”

    Overall, the level design is great, it’s a pleasure to explore new zones. That may be my favorite part of the game, with a quality relative to the one from Dark Souls. The levels are huge and full of secrets, traps and passageways. It's such a joy to find a shortcut or a bonfire after a difficult passage.

    “Could this be a shortcut? Only hope!”

    Each battle against a boss is like a dance. A difficult dance in which your partner can crush your bones if you don’t follow his steps carefully. But you don’t know the orders of the steps and your partner may change the current verse anytime. One misstep, and it’s a sword in your belly.

    “Skill required ahead, therefore try backstepping.”

    But even though 7 years passed between Demon Souls and Dark Souls III, I still find the user interface terrible. It’s not clear, there are too many numbers, and it’s still impossible to compare two pieces of equipment together.
    The camera has to be fully manned, and in combats, it can take obnoxious positions, especially against giant enemies.
    With a controller on PC, the right stick emulates the mouse cursor, so it’s possible on a multi-screen setup to “click” outside the game in the middle of a fight if by mistake you want to control the camera while in menus, which makes you go back to your desktop for a few, but dangerous, seconds.

    “Aaaah... Despair!”

    The game design is sometimes too obscure, notably when crafting equipments. I’d like to be able to understand the global crafting system without the need to go on the web. One can argue that it’s a design choice, and it’s consistent with the game environment, obscure and cryptic. But if I were the character in Dark Souls, I would simply ask Andre the Blacksmith how the crafting works, and he would tell me because it’s his job and he knows this stuff.

    “Losing sanity, If only I had a hint…”

    Even though it still has a lot of issues that would mean a simple rage-quit in a lot of other games, Dark Souls III has so much to offer it’d be a mistake to ignore it for these simple reasons. The game designers, especially Miyazaki Hidetaka, decided to follow an odd path with these games, and respected this path until the end, despite what the industry thought to be bankable. And in the end, they changed the said industry. Thanks for that, From Software.

    “Good luck, and then Praise the Sun!”
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  69. Oct 4, 2019
    8
    The art and visual style is what really hook me into this game... a Gothic, dark and macabre world is eye catching enough to keep playing and see more areas with an unique twist. Enemies and npc characters are both creepy and beautiful, well detailed and modeled.
    Out of that the rest is well... the story, i really can say that the game has an conventional story to tell, i mean... i
    The art and visual style is what really hook me into this game... a Gothic, dark and macabre world is eye catching enough to keep playing and see more areas with an unique twist. Enemies and npc characters are both creepy and beautiful, well detailed and modeled.
    Out of that the rest is well... the story, i really can say that the game has an conventional story to tell, i mean... i didn't understand the beginning and neither the ending; the strong point of this game it's is punishing difficulty from which dead and rage will become something way too often in your journey that you will either love it or hate it... get use to it or simple not and quit.
    By the way... this is the first Dark Souls game i play and i could probably will give a try to rest of the series.
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  70. Oct 16, 2018
    8
    Amazing Game, From Software is seriously improving and changing the gameplay style for each game they release. I think the company did an amazing job with everything from the environmental and character design to the gameplay mechanics. New players can experience a unique video game with a different style than most games out there, while old players have an amazing new world to exploreAmazing Game, From Software is seriously improving and changing the gameplay style for each game they release. I think the company did an amazing job with everything from the environmental and character design to the gameplay mechanics. New players can experience a unique video game with a different style than most games out there, while old players have an amazing new world to explore including secrets and lore. the only negative I could say about the game are the few bosses that are way too easy and not challenging enough. Meanwhile, some areas of the games feel super obnoxious (not challenging) which makes the player want to run through the entire area as fast as possible. Expand
  71. Feb 14, 2023
    8
    Solid game, but less atmospheric even than second Dark Souls. But it has some great bosses anyway. Solid 8/10
  72. Aug 26, 2019
    8
    A proper Dark Souls sequel unlike Dark Souls 2. Combat is very responsive, feels better than DS2 and heavy weapons feel fantastic. Sorcery and Pyromancy have been nerfed. There's a new FP bar, tied to a new estus flask type, that drains with each use of weapon arts, Sorcery, Pyromancy, and Miracles. Not a fan of the FP bar as it's not a substitute for stamina usage. Instead, all yourA proper Dark Souls sequel unlike Dark Souls 2. Combat is very responsive, feels better than DS2 and heavy weapons feel fantastic. Sorcery and Pyromancy have been nerfed. There's a new FP bar, tied to a new estus flask type, that drains with each use of weapon arts, Sorcery, Pyromancy, and Miracles. Not a fan of the FP bar as it's not a substitute for stamina usage. Instead, all your spells use both FP and Stamina, which is an incredibly annoying limiter placed upon you. DS3 has an actual story you can piece together. Invasions are fun too. Definitely, a fun Dark Souls experience unlike Dark Souls 2. Expand
  73. Dec 8, 2020
    8
    Una vez habiendo completado la historia principal del Dark Souls III dejandome un par de jefes opcionales tengo que decir que estoy muy contento con la experiencia que he tenido con esta tercera entrega de la saga Dark Souls. Contando con que es el primer 'Souls' que he logrado pasarme tengo que decir que es un videojuego de una gran calidad. A su vez con todas esas mecánicas yUna vez habiendo completado la historia principal del Dark Souls III dejandome un par de jefes opcionales tengo que decir que estoy muy contento con la experiencia que he tenido con esta tercera entrega de la saga Dark Souls. Contando con que es el primer 'Souls' que he logrado pasarme tengo que decir que es un videojuego de una gran calidad. A su vez con todas esas mecánicas y características que hacen especial a la saga este Souls además cuenta con una gran dificultad que obliga al jugador a estar en constante concentración. Aparte también destaca por una interesante y fascinante historia que hace que te sumerjas en la narrativa y pongas mas desempeño en intentar estar a la altura de las diferentes situaciones que te plantea el videojuego. En resumen me parece una muy buena primera experiencia con esta saga lo cual me va a animar a probar tambien los demas lanzamientos de Miyazaki. Muy recomendado. Mi nota real sería 8.5. Expand
  74. Jun 1, 2019
    8
    Many will say that this part of the best game in the series about dark souls, but as for me it is not. Well, after 2 parts, it seemed simple, even pumping generous to the player. And already there's a hint of deja vu. In General the game is good, but not better than the previous 2 parts, and especially 1 part.
  75. Sep 5, 2023
    8
    Unfortunately, the game is not as difficult as everyone says, yes there are a couple of bosses that you won’t be able to get through on the 1st try, but truly the game attracts more with the atmosphere, beautiful graphics and very nice music that you want to add to yourself and listen to the holes, in technical terms the game is not perfect, moreover, the game is not designed to be playedUnfortunately, the game is not as difficult as everyone says, yes there are a couple of bosses that you won’t be able to get through on the 1st try, but truly the game attracts more with the atmosphere, beautiful graphics and very nice music that you want to add to yourself and listen to the holes, in technical terms the game is not perfect, moreover, the game is not designed to be played on a PC, since the console port is made very disgustingly, the controls and the camera are the most difficult bosses here, I repeat the game is not difficult, only Champion Gundir was difficult for me, the rest of the bosses were quite simple, I advise you to play, the atmosphere, music, graphics, the plot is hard to follow, but it is at a fairly good level. Expand
  76. Nov 7, 2019
    8
    Крутая игра, но худшая часть трилогии соулс как по мне. Во многом из-за урезки брони и уменьшения эффективности щитов как таковых. Выбил темную душу скорее для коллекции, чем для удовольствия...
  77. Nov 12, 2019
    8
    This review contains spoilers, click expand to view. Your typical ds story link the fire, begin the age of dark, or betrayal. Each of the endings are fairly short but give you the feeling of accomplishment. First ending you link the fire, very simple ending and requires no special actions to get. Second ending is the age of dark, one of the more hard endings to get. It requires you do do certain thing with characters in order to get the ending. In the end you become lord of darkness a hollow. And the third and final is simple enough. Requires killing a boss and getting fire keepers eyes(backstory to that if you want to look it up). After you kill lord of cinder you summon the fire keeper and bassicly usher in another age of dark.
    Thats for reading, this game is very good in terms of gameplay, story, lore ect. If you haven't played i recommend
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  78. Sep 4, 2023
    8
    I love games of this genre. Great game too. Passed this part twice. But disappointed that I was never able to beat several bosses from expansions.
  79. Nov 19, 2019
    8
    Puso a prueba mi paciencia, me llevó 80h terminarlo (con todos los bosses). Su ambientación, su sobriedad, su jugabilidad y su diseño artístico son espectaculares.
    Lo disfruté sobre manera y me educó en lo que es la dificultad de una obra. El juego te reta permanentemente, poniéndote muro tras muro, a priori insalvable que debes afrontar para seguir adelante.
    El concepto de desarrollar
    Puso a prueba mi paciencia, me llevó 80h terminarlo (con todos los bosses). Su ambientación, su sobriedad, su jugabilidad y su diseño artístico son espectaculares.
    Lo disfruté sobre manera y me educó en lo que es la dificultad de una obra. El juego te reta permanentemente, poniéndote muro tras muro, a priori insalvable que debes afrontar para seguir adelante.
    El concepto de desarrollar la narrativa de manera implícita me parece una genialidad al obligarte a indagar y a formarte tu propia idea del mundo que te plantea.

    Sin duda un gran titulo muy recomendado para los que buscan desafíos y gusten de su ambientación tétrica de carácter medieval.
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  80. Dec 28, 2019
    8
    Great gameplay combined astounding visuals, music and sound design in general, although it counts with a few boring maps, it's stil a great game.
  81. Jan 29, 2020
    8
    Отличная боевка и стилистика игры - главные достоинства этого проекта. Очень напоминает Bloodborne, что для меня несомненно плюс. Я бы не советовал начинать знакомство с серией souls/borne с этой игры, так как все же порой она слишком сложна, но если вы опытный в хардовых японских RPG - то эта игра для вас!Отличная боевка и стилистика игры - главные достоинства этого проекта. Очень напоминает Bloodborne, что для меня несомненно плюс. Я бы не советовал начинать знакомство с серией souls/borne с этой игры, так как все же порой она слишком сложна, но если вы опытный в хардовых японских RPG - то эта игра для вас!
  82. Jul 21, 2022
    8
    Ну бл дс3 это тупа ремейк дс1 ток без крутых грибочков и с унылой атмосферой депресника, нет спасибо мне этого и в жизни хватает.
  83. Jul 25, 2020
    8
    A solid game in the DS franchise. While not the best it is in my opinion not as good as the first does not make this game any less enjoyable.
  84. Sep 4, 2020
    8
    This review contains spoilers, click expand to view. I'm not going to write this review like a lot of others and jump on the bandwagon of LOVE for this game like everyone else does. I intend to be honest about every game I review and always will. I don't like to mislead people.

    Now, as for the review. This game is pretty good, as far as difficult, medieval action/rpg's go. I won't go into the specifics of the story in this game, since that's worth experiencing all on your own, but I will explain more or less the ingame mechanics.

    There's Melee combat: Swords/Shields/Greatswords/Greatshields/Spears/Halberds, etc.

    Ranged Combat: Bows/Longbows/Greatbows/Throwing Knives, etc.

    Magic Combat: Sorceries/Miracles/Hexes/Pyromancies, etc.

    In essence, you also have many stats in the game that determine your Health, Stamina, Mana (FP) , and your damage with specific weapons/weapon classes. For example, Strength/Dexterity will increase melee/ranged damage, and Intelligence/Faith will increase magic damage/effectiveness of miracles.

    And some may not understand what these are. If you're totally new to these types of games, I'll explain it here:

    Sorceries are basic magics. The damage scales mostly through Intelligence.
    Miracles are lightning-based magics or healing spells. They mostly scale through Faith.
    Pyromancies are fire-based magics that scale through both Intelligence and Faith.
    Hexes are dark-based magics that also scale through Intelligence and Faith.

    Melee weapons/Bows/Shields are more self-explanatory. You'll typically have to sort out which combination of equipment/armor you wish to use.

    As for the gameplay itself. Imagine this game is a lot like a boss gauntlet. You are essentially going from area to area fighting enemies around every corner, and you'll come across various fog gates. These will either open up new sections of the area you're in, open up shortcuts, or lead to boss rooms. And there are many, many bosses in this game! 19 in total, 6 of which are optional. There's also DLC which adds a ton new areas/items, as well as adding an extra 6 bosses in total.

    As far as the actual combat is concerned, you have obviously your health and stamina. Health gets too low? You're dead. Stamina gets too low? You won't be able to run or dodge, and likely get hit by an enemy's attack. By upgrading your health, you can take more hits. With stamina, you'll be able to run longer, and dodge-roll more while still having stamina to spare for a few attacks. Dodge rolling is very important too, as that will give you invincibility frames to avoid enemy damage. You can also use a shield, but be wary, not every shield will block 100% of all damage, and there are many different elements that shields can resist.

    As for the weapons themselves. Every weapon has a stat requirement to use. They also have damage scaling, as I mentioned before. This is important, because depending on it's rating, you will gain extra damage from that weapon when you upgrade the specific stat.

    Scaling goes as follows. E > D > C > B > A > S. From worst to best. So if a weapon had S scaling in Strength and E scaling in Dexterity, it would do more damage with each point in strength instead. Every weapon has a variable stat in this regard, most go between A and C. Very few are as good as S, or bad as E. Weapons can also be upgraded to improve their scaling.

    And finally, once the game has been finished, you can go through again, and again, and again... Infinitely. This game has a NG+ feature, with each new playthrough, the enemies become stronger and gain more health. I believe this difficulty of NG+ caps out by the time you reach the 7th or 8th playthrough of the game.

    Overall, I have to recommend this game, simply because there are so many possibilities with weapon combination, spell usage and even a PVP mechanic, but everything I could say about this game would fill an entire library if I had the time. It's certainly not perfect, and it has it's fair share of annoying bosses, overpowered bosses, and even deceptively easy(?) bosses. The paths you take and the enemies you face are your decision alone, I'll leave the rest for you to discover. Happy hunting!
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  85. GVB
    Dec 21, 2022
    8
    This review contains spoilers, click expand to view. Yay! A wedding in Dark Souls, finally!! A ceremony so, so tender... and touching... :-) Expand
  86. Jan 8, 2021
    8
    This is certainly the best Dark Souls have ever looked and felt to play. The visuals got richer and you no longer need to fill some occasional blanks - like an empty wall or repetitive corridors - with your imagination, almost everything you look at is now realistically busy and detailed, with no detriment to the distinct style. Most animations feel refined to a millisecond, with moreThis is certainly the best Dark Souls have ever looked and felt to play. The visuals got richer and you no longer need to fill some occasional blanks - like an empty wall or repetitive corridors - with your imagination, almost everything you look at is now realistically busy and detailed, with no detriment to the distinct style. Most animations feel refined to a millisecond, with more confident, faster pace than in previous games, while a lot of quality of live improvements have been made to smooth the experience out.

    That said, I found other crucial parts to be somewhat lacking: the sound, level design, story and overall gameplay, while not being bad in any way, beg for some innovation and progress. At it's third entry Dark Souls sometimes feels vexingly familiar - which is not a feeling I've come to expect of it.

    As a conclusion to a trilogy with all the best parts of the game series I love realised close to perfection, Dark Souls III was a satisfying experience, but it will remain overshadowed by what has been or what's to come.
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  87. Jan 31, 2021
    8
    **Recommend ระบบ Game Play สนุกเหี้ยๆ!

    ข้อเสีย- ***เนื้อเรื่องน่าเปิดเป็นนิทานกล่อมนอน (ธรรมดามากๆ)
  88. Apr 4, 2022
    8
    I never played a Souls game due to the people i knew saying these games are too hard. I gave this game a try and it was hard but not impossible as i told. through trail and error i pushed though and beat this game. Gameplay can feel kind of clunky but i feel like its by design. Story is Very good and the visuals hold up 6 years later. I Highly recommend this game.
  89. Jan 19, 2021
    8
    It gets a 8 from me, because overall the game is a masterpiece.. but it borrows so much from Dark Souls 1 that sometimes, I get the two mixed up, and I found the Grand Archives to be EXTREMELY annoying. If Grand Archives, one of the later levels in the game, wasn't so hellbent in blasting the player with dozens of projectiles at any given moment and a crystal sage that teleports out ofIt gets a 8 from me, because overall the game is a masterpiece.. but it borrows so much from Dark Souls 1 that sometimes, I get the two mixed up, and I found the Grand Archives to be EXTREMELY annoying. If Grand Archives, one of the later levels in the game, wasn't so hellbent in blasting the player with dozens of projectiles at any given moment and a crystal sage that teleports out of reach throughout a 3 story interior, I'd give it a 9.

    The bulk of DS3 is challenging but fair combat against your usual fromsoft enemies, in reasonable numbers. Fast aggressive enemies mixed in with slower, lumbering types, designed to trip up your dodge timing and make you dodge into an enemy. Often, there'll be a few archers situated behind you or across the map segment you are fighting in, making you weave through enemies to take it/them down first. There's a healthy dose of firebomb throwers and enemies with surprise mutation mechanics, as well as the typical hide behind a wall until you walk by kind of enemies that would make a COD player scream "Camper!!" into their mic. Dogs and other fast monster enemies are spread throughout, but don't make the bulk of the game. It's not until later levels that annoying enemies and the number of them begin to increase, although there appears to be late game enemies mixed in low area levels, like the giant crabs of Farron Keep. I'd recommend if there's a certain mob or enemy type that you can't kill no matter how hard you try, just run past them. Bosses in my opinion are much easier and way more predictable than some of the bigger mobs that appear in inconvenient locations through the game. Level design is pretty good, typical linear but labyrinthine approach that Fromsoft is known for, but I think some enemy placements could be better.

    The bosses overall are pretty good, definitely better than the ones in Dark Souls 2 and the difficulty seems to ease the player in a little more smoothly than Bloodborne or Dark Souls 1. When Dark Souls 3 decides to become hard, it's just as hard as the others, if not harder, but I found the beginning for the most part to be much easier to breeze through than the others. The beginning will no doubt be hard to easy mode casuals and newcomers, but it's better off to start out difficult then start out piss easy and throw a difficulty spike out of nowhere.

    The graphics are nice, and coming from the PS4 version, the PC upgrade is instantly noticeable. On an RX580 I can run ultra at 1080 and get 60 frames locked, the visuals aren't that much better that I noticed but the framerate is night and day. Particle effects like ice shimmer or fires flickering look really nice, and reflections on armor and weapons are suitably eye candy. Locations all have some visual flair and overall, the graphics are pretty good and aren't likely to distract with low res textures or enemy T-poses.

    The weapons and armor all look nice, but although there are a bunch of weapons in DS3, many are recycled from the first game and none of them felt as fun to use as the trick weapons in Bloodborne. Regardless they serve their purpose and there's a good amount of build variety.

    It's a great game, but if you're new to Fromsoft games, I'd recommend playing the first game before. I think it has the most balanced difficulty between NPC summons, weapons, combat timing and overall enjoyment. But since most people won't understand the overall story anyway, DS3 isn't a bad place to start either.
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  90. Sep 27, 2021
    8
    Отличная игра для вечера в кругу семьи и близких.
    Думаю каждому в конце игры было грустно от того что это закончилось.
  91. Aug 11, 2023
    8
    8.8 The best from software game i played after Elden Ring. Amazing Bosses and locations.
  92. Mar 5, 2023
    8
    Incredible boss design. Much less intricate world design than Dark Souls I. Also much less BS moments like Anor Londo archers that force you to always be looking over your shoulder. I don't imagine you could get as creative with character builds as the first game either, but personally i just stick with the basic melee strength build so wasn't bothered much. Solid From Software stuff.
  93. Aug 27, 2021
    8
    Amazing atmospheric game that brings a lot of emotion, and when played together...
  94. Jan 27, 2022
    8
    ДС3 - хорошая игра, но в ней много изъянов, из-за чего моя оценка 8/10.
    В игре мне понравилось:
    - Обновленный дизайн игры по сравнению с прошедшими частями - Офигенные побочные квесты (Сигварда, Леонхарда, Анри) - Возможность проходить игру разными классами: Воином, Лучником, Пиромантом, Магом, Клириком и др. - 3 прикольных босса: Лотрик, Безымянный король и Понтифик - Локация
    ДС3 - хорошая игра, но в ней много изъянов, из-за чего моя оценка 8/10.
    В игре мне понравилось:
    - Обновленный дизайн игры по сравнению с прошедшими частями
    - Офигенные побочные квесты (Сигварда, Леонхарда, Анри)
    - Возможность проходить игру разными классами: Воином, Лучником, Пиромантом, Магом, Клириком и др.
    - 3 прикольных босса: Лотрик, Безымянный король и Понтифик
    - Локация Иритилл холодной долины и пару других

    Собственно минусы:
    1. PVP. Оно просто ужасно и убитое. Возможно в начале игры было прикольно порубить с другими игроками, но в 2022 это просто ппц. Остались либо задроты, либо при вторжении ты попадаешься на стак из 2-3 таких же задров, которые тебя за пару сек уработают. Магами играть вообще нет смысла, так как все заклинания доджатся перекатами, а как у вас кончится мана, то вам конец.
    2. Баги. Баги в побочных квестах, когда НПС не появляется. Баги когда метки для призыва НПЦ не появляются. Также в игре куча других багов, про которые я уже подзабыл.
    3. Платина. Чтобы ее получить нужно пройти через предыдущие 2 пункта + заниматься геморром по собиранию жестов, колец и другой шляпы. Не вздумайте проходить игру на платину, т.к. Вас будет тошнить и возвращаться в игру будет 0 желания. Странно, но в Бладборне получать платину было прикольно
    4. Душные локации. Опять насували духоты по типу подземелья Иритилла, Катакомбы Картуса, болот и других подобных локаций. Неужели нельзя было сделать не душные, а красивые интересные локации по типу Иритилла?!
    5. Огромные и легкий боссы. Каждый босс в игре размером в 10 раз больше основного героя. Если пройти игру 1 раз, то на последующие разы босы будут отлетать с 1-2 траев
    6. Дисбаланс в оружие. В игры очень много мусорного не юзабельного оружия
    Лично я считаю, что Бладборн - это пока лучшая игра Фромов, где все минусы перебиваются огромными плюсами. Бладборн - 10/10, ну а ДС3 - 7.5.
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  95. Jan 7, 2022
    8
    A good game, quite a lot of content, it's interesting to explore locations quite interesting PVP
  96. Jan 27, 2022
    8
    This review contains spoilers, click expand to view. fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff Expand
  97. Dec 18, 2022
    8
    This game is mostly linear with a few branching paths but it has amazing contained level design with Irithyll being explored like a giant loop. The bosses in this game are the best of the series. The main flaw is that some areas in this game, especially at the beggining, are just a drag to get through, you just run past everything and the bosses are boring and easy, the game dramaticallyThis game is mostly linear with a few branching paths but it has amazing contained level design with Irithyll being explored like a giant loop. The bosses in this game are the best of the series. The main flaw is that some areas in this game, especially at the beggining, are just a drag to get through, you just run past everything and the bosses are boring and easy, the game dramatically improves once you get to Irithyll. Expand
  98. Apr 13, 2022
    8
    My first ever souls game and I had an absolute blast. From the quality of the bosses to the deep lore, the game is brilliant. My only complaints are the variation in the quality of some levels, the swamps and catacombs are below par, especially when compared to the ringed city and irythill. But aside from that, wonderful game.
  99. May 26, 2022
    8
    Всё конечно получше стало после второй части но не нужно забывать о первой в которую Я не играл
Metascore
89

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 56
  2. Negative: 0 out of 56
  1. Dec 1, 2016
    90
    Despite an inconsistent frame rate once again hindering the console versions, Dark Souls III is still an undeniable success. Before playing, we felt ready to say goodbye to the series, looking forward to whatever From Software gave us next. Yet after finishing, it's hard not wanting more. Few companies can craft a world so completely enthralling. Whether you've played every entry, started with Bloodborne, or are brand new, this is a game you should absolutely make time for.
  2. CD-Action
    Jun 29, 2016
    85
    Everything about Dark Souls III is great, but it fails to push the series forward. Bloodborne and both previous Souls squash it in terms of ambition. DkS3 is like a compilation album by your favorite band – you enjoy listening to it because you love these songs despite having heard them so many times before, but there’s no room for even a tiniest surprise. [06/2016, p.34]
  3. Jun 6, 2016
    82
    It seems that From Software has finally realized that bad game design decisions were a poor addition to an already uncompromising game, and fixed them, while keeping the same level of ruthlessness.