150 hours Demons Souls
400 hours Dark Souls (cross platform)
80 hours Dark Souls 2
I cannot stand behind this DLC, it has too much of the "recycled" feel to it. As many other reviewers have added the majority of the trash mobs are just uninspired. There is a large section much like Lost Izalith that serves no other purpose than "filler" content. 2/3 boss fights are unoriginal to the150 hours Demons Souls
400 hours Dark Souls (cross platform)
80 hours Dark Souls 2
I cannot stand behind this DLC, it has too much of the "recycled" feel to it. As many other reviewers have added the majority of the trash mobs are just uninspired. There is a large section much like Lost Izalith that serves no other purpose than "filler" content. 2/3 boss fights are unoriginal to the point where they actually reuse major assets from the core game. At one point in the DLC you traverse a hive where the NPCs within all break your armor, I feel like this was a terrible idea. The PC version of Dark Souls 2 already had major issues with decreased weapon durability, so this was kind of a slap in the face for us. I think it was just something nobody was willing to deal with so soon. "Too soon, etc etc"
The mage boss fight is unremarkable in every way, the AI is lazy and weak, if not for the ability to summon additional things to attack you it would be completely trivial. It's unfortunate From has to fall back on this multiple enemy boss fight strategy so often, because they rarely do it right. Dark Lurker was probably the only great multiple enemy fight in all of Dark Souls 2.
The NPC red phantom invasion in the DLC appears to have unlimited stamina, attunement slots, and a casting speed that is through the roof. He just has unlimited everything, it's not exactly anything new or remarkable, the AI is not improved, you can still walk it through doorways and use the same exploits to your advantage. Which is fine I guess, I wasn't exactly expecting improved AI, but I feel like this kind of blatant stat padding is a step in the wrong direction for From. This method of increasing difficulty will eventually cross the threshold from hard to "unfair", which is exactly what this game doesn't need.
The other "red phantom" NPC encounter is a boss fight, where you face three NPCs. Enjoy dodging a dragon tooth wielder whose attack animations skip frames. This fight was cheese through and through, and it really made me wonder where From was going with it. Is this satire for the direction the series is heading? I feel like this type of thing is exactly what these developers do not want.
The last fight is a dragon, and I refuse to spoil it. It's a well done fight, at times it feels like the hitbox on the tail suffers from the same issues that the Last Giant had, but that just may all be in my head. Otherwise it's a wonderful fight, and easily the only worthwhile boss in the DLC.
Level architecture is satisfying, often impressive to me. I enjoyed exploring much more than I did fighting anything in the DLC (except the dragon). There are a few neat weapons added with the DLC, I was satisfied with the loot choices, even if a piece or two did feel gimmicky. I want to leave this bit somewhat vague, because nobody likes spoiled loot.
All in all I just found this DLC mostly unremarkable. There is a little bit of awesome sprinkled over a whole lot of filler/reused material. I was left unsatisfied with the mage fight, mostly from a mechanics standpoint, but also in a little of every other way. I do not like what From did with the NPC phantoms in this DLC, it's a step in the wrong direction. I also do not like how this DLC has been broken into 3 parts, I feel it would stand much stronger as a whole. I probably wouldn't judge these throwaway bosses in the first section so harshly if I still had half a dozen more to fight later on. I am left feeling that the split of the DLC into three parts wasn't the original idea, because this section (part 1) feels more like a teaser or demo with introductory or "warm up" bosses than anything else.
I don't want to sound melodramatic, but at times I felt like I was watching a good series die. It really seems like the fans are being milked with mostly mediocre content.… Expand