Metascore
75

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 11
  2. Negative: 1 out of 11
  1. Oct 16, 2019
    85
    Alt Sift did it, we waited and it happened! They fused together FTL and Into The Breach into this awesome mix, that you will love to dance to, repeatedly!
  2. Dec 10, 2019
    80
    A challenging, visually vibrant sci-fi rogue-like following in the fine tradition of FTL et al - definitely worth checking out.
  3. Dec 9, 2019
    80
    Crying Suns is a characterful rogue-lite that really sets its sci-fi tone well from the get-go; strong writing and a great soundtrack build the universe while the high stakes nature of every move is engaging and keeps every run as fresh as the last.
  4. Nov 26, 2019
    80
    Intense SciFi tactics in the tradition of FTL with a surprisingly good story.
  5. Oct 11, 2019
    79
    All told, Crying Suns is a slick reinterpretation of FTL’s core design. While it looks great and the story holds up throughout (despite some exposition bombs), it loses just a little on the mechanics that made FTL so addictive and repetitive. If you’re craving a neat sci-fi yarn and can appreciate the visual treats on deck, it’s still definitely worth checking out. The replayability is abound with tons of ships to unlock for future playthroughs and new officers for you to try out, giving plenty of reasons to come back to this one.
  6. Sep 26, 2019
    79
    It's too repetitive and easy, but Crying Suns story and frantic combat are worth experiencing anyway.
  7. Sep 29, 2019
    76
    Crying Suns is a striking and fascinating game in many ways, which offers an epic journey through the stars that will satisfy a while the fans of space tactics and science fiction with its rich and dark story. It's a pretty good game, but it lacks the elements that would make it a good rogue-like, the ships and their gameplay are too similar, the crew choices are unnecessarily restricted, the events are repetitive and predictable, the game blocks us to the last chapter of the story, etc. It will be necessary for the developers to review all this so that it can reach its full potential.
  8. Sep 18, 2019
    75
    Crying Suns, a grim, sci-fi rogue-like adventure, leads us through Alt Shift’s version of a post-apocalyptic galaxy, complete with pirates, mutants, robot worshipping religious zealots, and other unsavory characters. The game features tactical combat, a strategic map with resource management mechanics, and a mystery for the player to unfold.
  9. Nov 20, 2019
    70
    Crying Sun is stylish, fast-paced and simple to play but its content runs thin and it can also be often unfair because of its high reliance on random factor. It may be true that half of everything is luck but in the long run, it doesn’t always turn into meaningful gameplay. The game would also need broader grasp on content and allow more creativity. Still, it’s a perfect pick-up-and-play title for its speedy gameplay that keeps each session nicely bite-sized.
  10. Sep 19, 2019
    70
    The experience is mired only by several bland game features, some grating repetitiveness, and an odd lack of personality from the officers.
  11. 40
    An FTL-inspired rogue-lite, Crying Suns falls short of what made that game fun and exciting by being repetitive and boring.
User Score
7.6

Generally favorable reviews- based on 50 Ratings

User score distribution:
  1. Positive: 30 out of 50
  2. Negative: 2 out of 50
  1. Nov 26, 2019
    10
    This is a wonderful game a spiritual successor to the mtl formula with a new layer of squadron based combat. Crying suns has a deep and moodyThis is a wonderful game a spiritual successor to the mtl formula with a new layer of squadron based combat. Crying suns has a deep and moody story that I fell in love with instantly. I recommend this game to anyone who like FL or skirmish style combat. Full Review »
  2. Oct 14, 2019
    9
    This review contains spoilers, click full review link to view. Ce jeu est une énorme claque!

    Il est beau. Il est bien écrit. Il est bien pensé. Il est unique. Il est dans l'espace. Mais surtout: c'est une expérience narrative et une atmosphère avant d'être un vrai rogue-like (lire plus bas).

    Alors oui, j'ai tout de suite pensé quand j'ai vu le jeu "encore un mauvais recyclage de FTL en pixel art". Et puis quand on s'attarde deux minutes, on voit qu'en fait, c'est bien plus que cela.

    Déjà niveau graphisme: C'est du pixel art de haute volé. FTL et 95% des grands jeux du pixel art sont simplement laid à côté.

    Ensuite niveau gameplay: Malgré la campagne kickstarter centré sur les fans de FTL, le gameplay est très très différent et bien plus profond. Il y a un côté gestion, un côté combat tactique sur grille avec pause active, il y a un côté stratégie RPG avec un équipage qui possède différentes compétences, et il y a un côté scénario interconnecté avec le gameplay. Etonnamment pour une liste aussi longue, toutes faces du jeu sont réussies !

    La plus grande réussite reste le scénario qui permet d'intégrer parfaitement le style "Rogue Like" tout en justifiant le côté redondant. Il faudra en effet finir le jeu au moins 6 fois pour voir tous les chapitres et chaque partie est très différente (différents type d'ennemis, différents équipage, etc.). Et c'est là où vous allez peut-être être déçu: il y a moins de baston que dans FTL et BEAUCOUP BEAUCOUP plus de texte. Perso, j'apprécie grandement.

    Le seul défaut que je vois est le fait que certains événements ont des résultats déterminés donc quand vous rencontrer le même événement une seconde fois, vous savez déjà à quoi vous attendre. Cela ne représente pas tous les événements mais suffisamment pour que cela soit redondant . J'espère que les développeurs vont régler cela lors des patchs suivants. Il leur suffirait "juste" de mettre deux ou trois possibles résultats pour un même événement afin de garder le joueur attentif.

    En tout cas, bravo aux développeurs français d'Alt Shift, vous avez fait un chef d'oeuvre !

    PS: si vous aimez pas lire, je ne pense pas que vous pourrez apprécier le jeu car la pièce essentielle est la narration (si vous ne l'aviez pas compris en lisant le texte ci-dessus). Mais bon, si vous êtes arrivez jusque là dans ma review, il y a de grande chance que cette partie ne soit pas un problème pour vous ^^

    PS2: Les développeurs ont posté une roadmap des fonctionalités qui vont être intégrées dans le jeux dans les prochains mois (des DLC, la fin des événements qui se répètent, etc.).
    Full Review »
  3. Oct 1, 2019
    8
    An excellent, atmospheric science-fiction strategy game that's hard to describe, and doesn't fit well into existing categories - certainly notAn excellent, atmospheric science-fiction strategy game that's hard to describe, and doesn't fit well into existing categories - certainly not 'FTL clone' or 'roguelike', which I've seen thrown around in many reviews. Crying Suns has a beautiful pixelated graphics scheme with great music and sound effects to match. The game is heavy on story from the outset and is spread over five chapters, each of which consists of three maps, including two mini-bosses and a final boss at the end of the third map. You can progress linearly through the five chapters, but your 'run' (if successful) ends at the end of the third map, and you'll need to pick a new battleship and crew for each chapter. It's run-based and you might unlock the rare new officer that can benefit you in future runs, but otherwise there's not much in common with the rogue-like genre. Reviewers often compare it to FTL, and there are superficial similarities such as the chase mechanic, nodes on each map, and graphically very similar ship upgrades screen, but gameplay is completely different, particularly the hex-based ship combat events. The main detraction is the repetitive events - made even worse that they repeat across different chapters, and many of them are pre-defined with no variable outcomes, something I had hoped would be fixed from the beta. There is some questionably-written dialogue, but overall it is well done. If you're looking for more FTL, or a roguelike in space, you might be disappointed, but on its own Crying Suns is a great game and well worth trying out. I've had a blast with it. Full Review »