- Publisher: Focus Home Interactive
- Release Date: Apr 4, 2012
- Critic score
- Publication
- By date
-
Apr 12, 2012Thanks to a deep setting and an excellent development, Confrontation is probably one of the best action RPGs avalaible nowadays on the market. A little problem with pathfinding and a too marked linearity, prevent this game from reaching excellence.
-
Apr 13, 2012If you're looking for an interesting tactic/roleplaying mix, this might be it. But be aware that Confrontation offers little to no challenge for hardcore tacticians.
-
Apr 10, 2012Confrontation is a good strategy game ruined by some great flaws.
-
Apr 7, 2012Despite its tactical combat system, as well as the development of character and weapons, Confrontation turned out to be a disappointment. The game is too linear and repetitive, with no side quests or any other excuse to take a moment to pause and explore the maps. Plus, it has a complex story, told with discontinuities and hard to follow, along with dated graphics which make the game not too enjoyable.
-
Apr 13, 2012Its combat system is good as is the development of character and weapons, but Confrontation it's a game very repetitive and linear.
-
Apr 26, 2012This tactical RPG from Cyanide implements some charming ideas, but it suffers from repetition and bland, poorly designed levels.
-
Apr 18, 2012Think about a Diablo-like game without any loot system, or a Dragon Age without dialogue. Then you have an idea of what the true nature of Confrontation is. A game which is neither a role-playing game nor an RTS title.
-
Apr 6, 2012Confrontation was announced as a tactical RPG, but as a matter of facts is more of a Hack'n'Slash with some tactical twists and many problems like the terrible pathfinding and a shallow technical component. Recommended only to the fans of the board game.
-
PC Master (Greece)May 28, 2012Cyanide Studios used a low-budget production to bring a relatively unknown setting to our PCs. Unfortunately, the effort failed. Any good ideas were lost in repetition and underperformance. The script is a messy mix; the logic behind it is "pour as many components from the Aarklash setting as possible into a cauldron and cook it", but the result is something rather tasteless. [June 2012]
-
Apr 28, 2012Confrontation reminds us of more traditional role playing games. But most of all, how much better those product are compared to this, even nowadays. It's a choice not to modernize the gameplay, but that doesn't excuse any developer to deliver a broken product.
-
May 24, 2012A couple of hours into the game, monotonous running back and forth, punctuated with repetitive encounters, will inevitably put you to sleep.
-
PC PowerPlayMay 30, 2012A monotonous attempt to relive the glory days of RPG combat. [June 2012, p.62]
-
Level7.nuMay 9, 2012Promising attempt to create a fantasy cooperative RPG action fails because of frustrating game design, technical bugs and lousy visuals. [May 2012]
-
Apr 27, 2012I love RPGs and strategy games, and I really didn't enjoy it. On the other hand, it's decent enough that I can see some people enjoying it. If you like the idea of fine-tuning tactics with a small squad during repetitive combat for 40 hours, then you might find something here. If that's not your thing, you should probably just replay Dragon Age: Origins or Dawn of War II.
-
Apr 18, 2012Confrontation's tactical combat occasionally thrills, but it's pitted against a host of issues too powerful for it to overcome.
-
Apr 16, 2012Confrontation is an unfortunate a mess of a game, cluttering enough junk to prevent whatever good that lies within from shining through.
-
Apr 15, 2012Confrontation manages to score some points in a few areas, for example the concept. Also, the combat can get pretty difficult at times and encourages a tactical mind, which is a plus. Thank the heavens for the included pause button. Unfortunately, most of the ideas are very poorly executed and the gameplay is incredibly linear. For a 39.99 euro game, we would have expected more. A lot more.
-
Apr 7, 2012A well constructed core, in need of more finesse and better editing.
-
Apr 13, 2012Poor execution keeps Confrontation from ever really finding its stride.
-
May 7, 2012The only thing you will find confrontational will be the game itself.
-
CD-ActionJul 31, 2012Confrontation's potentially brightest feature – combat system – turned out to be abysmal and the game has nothing else to offer. [September 2012, p.56]
-
Apr 30, 2012A decent game if you just want to engage in tactical combat set in a fantasy world, and don't really care about the RPG aspects.
-
May 15, 2012Imagine a game that's been to little avail. Now you've been introduced to Confrontation. The game's interesting ideas are unfinished or misapplied, traditional gaming mechanics do not work and if they do they are dull. Multiplayer is just a padding here. Even if you had been lucky and the game had entertained you for a while, you would still do better for yourselves to find your entertainment elsewhere.
-
Apr 17, 2012Shallow, boring and so mediocre it gets bad.
-
Apr 12, 2012Confrontation is a classic action-rpg without any real finesse. This is a title that neither does role playing fans nor lovers of the old game justice.
-
Apr 16, 2012At the end of the day, Confrontation just isn't a very good game.
-
May 22, 2012Really, being boring is Confrontation's greatest flaw. Sure, there's a slew of frustrations, both technical and design, but those are oddly welcome after the tedium of everything else.
User score distribution:
-
Positive: 10 out of 41
-
Mixed: 13 out of 41
-
Negative: 18 out of 41
-
Apr 10, 2012
-
Oct 15, 2013
-
Apr 9, 2012