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In the end the single player blows, online is fun, and the replayability is lessened by the lack of complexity. It’s a very uninvolved RTS.
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Edge MagazineWhat's most frustrating about Tiberium Wars is that it chooses not to accentuate the breakneck battlefield thrills of C&C's arcade stylings, opting instead to preserve the old blueprint. [May 2007, p.86]
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Command and Conquer 3: Tiberium Wars isn't a bad game, but it hardly feels like a full new game either. It's more like an enhanced expansion pack, with more units, better (but not amazing) graphics and a new storyline.
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The game is as homogenous and unimaginative as a tabloid cover, and is as far past its prime as Billy Dee Williams. It’s still a decent RTS, but it wins with quantity, not quality, just like Colt 45.
Awards & Rankings
User score distribution:
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Positive: 415 out of 545
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Mixed: 76 out of 545
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Negative: 54 out of 545
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Oct 4, 2010
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JohnS.Mar 24, 2008
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May 16, 2017