This review contains spoilers, click expand to view.
Having just bought the game a week ago off of Gamersgate, I truthfully wasn't expecting much considering that I only had to spend $5.95 for the game's Enhanced Edition. Let me first say that I'm a Japanese role-playing game aficionado of a sorts, and that to this day, my favorite games of all-time are still the classics like Final Fantasy 6 and Star Ocean for the SNES. So, I went into this thinking I'd get a Cthulhu Saves the World-type deal just with maybe slightly better graphics (judging from the screenshots I saw). What I found instead, was a hidden gem lying midst the wreckage of Indie role-playing games that truthfully, never held my attention for longer than fifteen minutes (that includes Cthulhu). Let me tell you my experience now, and then maybe that'll help you with a decision about this game. On boot-up, I was greeted with a choice between full-screen and windowed, something that I found refreshing to see. It's not often I get a choice like that unless I'm in the configuration mode of a game, or I have to wait until all the opening credits have past. Anyway, that was a good sign of things to come. Next, came the Kisareth Studios logo with an intro sound that was pretty cool for the company, and then...the title screen. Nice and simple, presented with a classic feel to it, but it was the music that played here that really told me I had just downloaded a quality title. The music from the title screen and onward, is just tremendous. The fact that it's entirely done by indie artists is just insane considering the level of commercial-quality music that was being presented to me. So, after selecting 'New Game', I get my mind ready to delve into the world of Chronicles of a Dark Lord, and wow what a world indeed. My next screens are like from an early PS1 FMV sequence, and I mean that in the best of ways. Mode-7 is definitely present, as you're given a slowly-scrolling look at the continent of Shenandor'ah, which apparently was destroyed by a cataclysmic battle between flesh-bound Dark Gods and a unified army of both Darkness and Light. I imagined that battle in my head, and what I got was Lord of the Rings meets Harry Potter and they had a child that tore them both to shreds. If the developer ever were to do a prequel, I'd definitely suggest depicting that conflict in all its brutal glory. So, the story basically is that this calamity happened in ancient times, and Shenandor'ah, similar to our Pangaea I'm guessing, broke apart because of it into two distinct landmasses, the Myri Territories and the Rim Kingdoms. Then the intro goes on to tell us that millenia have past, and the war is all but forgotten. Now here, I thought that the tired cliche' of "but it's going to return isn't it?" was going to happen, but thankfully, I was proven wrong. Instead, we get a prophecy that a Dark Lord will be born under the Black Eclipse, and that this particular Dark Lord will cause war and strife for awhile before saving everyone in a war that goes beyond anyone's imagination. This was where I really started becoming interested in the game's story. A Dark Lord, both a villain AND a savior? I was intrigued, so I continued of course, and found that throughout the course of the game's myriad twists that the overall story was about a different kind of morality and values. I understood that my main character, Magus Drakhen Lee, is a Dark Lord and can kill people on a whim (and does several times in the game). I also understood, by the end of the game, that my character may be very Dark, but that he's not truly evil and even fights against it. Darkness versus pure evil, if you will. There are also quite a few interesting concepts introduced within the game's rich story, like parallel dimensions for one. I hope to see the developer expand on that as the series progresses. The game looks great in terms of what it was going for. The Mode-7 view for Overworld maps was done very well, albeit with some minor lag, and the classic style of jRPG graphics were omnipresent except that there was definitely some upgrades to the resolution. We're talking early PS1 graphics, and not 16-bit textures, especially the battle backdrops which are frankly gorgeous to look at. The gameplay itself was smooth, and the battles were presented in classic ala Final Fantasy side-view with a very solid ATB system in place. I experienced no weird hiccups or glitches whatsoever, a testament to the developer's knack of the classic design formula. All in all, I have to say that Chronicles of a Dark Lord: Episode 1 Tides of Fate is a must-buy for any gamer into RPGs, and I don't just mean retro gamers. Considering the low price for such a gem as this, how can you not want to experience it for yourself?… Expand