- Publisher: Strategy First
- Release Date: Oct 28, 2003
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The type of game that you know you should find fault with, because the enemy is not real bright, but it is so much fun to go through the levels, solving the puzzles and completing your objectives while liquidating all opposition.
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Play MagazineA vast sci-fi universe to explore, bounties to collect, and an intriguing story that bears telling. [Jan 2004, p.72]
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Chrome's strong points make it a shooter worth playing. I highly recommend it for anyone looking for a good, albeit rough around the edges shooter experience.
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Computer Gaming WorldA stunning sci-fi-themed shooter that makes "Halo" look hollow. [Feb 2004, p.80]
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This one's definitely worth checking out if you're looking for something a little different in the FPS realm, but I'll warn you not to base the game off of the demo level because it isn't really a great representation of the game.
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It also gets bogged down in its own self-induced complexity. The clumsy inventory and totally outrageous enemy AI will scare off all but the most diligent of gamers.
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It has a bad sci-fi fascination to it, assisted by some excellent graphics, and kept me involved like a Sunday afternoon serving of "Star Gate."
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It's exciting when a relatively unknown development house like Techland can spring forward with such an intriguing effort, and if nothing else, we applaud its ambition.
Awards & Rankings
User score distribution:
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Positive: 25 out of 62
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Mixed: 28 out of 62
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Negative: 9 out of 62
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Jan 23, 2014
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JohnRawmanFeb 6, 2009
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ExtremelyCrassOct 1, 2003