- Publisher: Ubisoft
- Release Date: Aug 30, 2016
- Critic score
- Publication
- By date
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Aug 30, 2016This game perfectly mixes strategy with role playing. Its progression system is very complete and the story that it features is funny and interesting.
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Game World Navigator MagazineSep 21, 2016Champions of Anteria plays almost like Dungeon Siege successor: multiple heroes, real-time pauseable tactical combat, RPG elements that dictate flow of fights. The only thing that’s missing is pack donkey, but there’s no need for it – instead of bags full of loot, champions are rewarded with additional lands that will be settled in Anno manner. [Issue#212, p.56]
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Aug 30, 2016Champions of Anteria is a good example of how to combine management phases and action-RPG sections without altering either of the two.
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Sep 3, 2016Yes, the pathfinding can be disastrous at times, while the mission variety leaves room improvement. But the fighting system is intuitive, while reminding me of the classic Baldur’s Gate in its best moments – as rare as they might be.
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Sep 8, 2016The game is a unique blend of genres that I haven't seen attempted anywhere else, and it gets more right than it does wrong.
User score distribution:
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Positive: 19 out of 31
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Mixed: 4 out of 31
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Negative: 8 out of 31
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Jan 14, 2020
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Dec 11, 2017
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Sep 18, 2017