- Publisher: Vivendi Games
- Release Date: Sep 26, 2006
Buy Now
- Critic score
- Publication
- By date
-
It has all the right components (quality gameplay, strong graphics and sound). Move over Civilization, there's a new emperor in town and his name Caesar 4.
-
Caesar IV offers hours of gameplay with lots of different types of scenarios to choose. Meeting the objectives is challenging, but not so hard as to be frustrating.
-
A pretty impressive strategy builder and while it doesn't surpass Glory of the Roman Empire's ease of use or CivCity: Rome's good looks, it does offer the most robust city building components of the three.
-
Games Master UKA must for city-building fans with a few frustrations that don't ruin the experience. [Feb 2007, p.72]
-
Fans of the franchise or new fans will be pleased with Caesar IV; it's a solid historic city building game with plenty to do.
-
In terms of sheer strategic depth, there's not a city-builder out there that can match it.
-
Online or offline, as a campaign or a freeform scenario, Caesar IV is an inviting game, easy to like and hard to stop playing. It's got a fairly forgiving learning curve, and it will rarely plunge you into the sort of economic death spirals that can make other city builders so discouraging.
-
Caesar IV has some awe-inspiring graphics with really easy to use controls and is an overall well constructed city builder. Due to some bugs that were in the final release I could not give the gameplay a better score.
-
The game’s audio perfectly complements the visuals. The background music flows naturally with the game without become an annoyance.
-
Computer Games MagazineCaesar IV deserves an ovation, if not a triumphal procession, for merely reminding people what a good historical city sim looks like. [Jan. 2007, p.68]
-
AceGamezA pleasing new addition to one of the best city builder franchises around and while it doesn't quite surpass its predecessors, it's still an enjoyable and accessible management game with enough challenges to keep fans of the series and the genre building away for weeks to come.
-
A fun city-building sandbox game, especially for those that like balancing a myriad of options like space, happiness, budget, resources, and political obligations.
-
It leaves once again a lasting impact and shows the real depths city building can go to and how strategy counts all the way. A few questionable elements hover like a dark cloud but honestly this is the best experience you’ll have to sate a city building lust, Roman or not.
-
After a seven-year absence, the Caesar series returns with a slightly flawed but very engrossing game about ancient city building.
-
Some interface drawbacks, high tech requirements, and lack of creativity in scenario design keep Caesar IV from becoming the big sequel that we were really hoping for. It's still enjoyable.
-
The overall design presents a good economic-based, city-building simulation with pleasing accompanying visuals.
-
PC Gamer UKA shame, then, that much of your time is spent wrestling with a defiantly hobbled control system. [Dec 2006, p.76]
-
While it's a solid game, and probably superior in most ways to its competitors, Caesar IV doesn’t do any one thing magnificently, and the sum of its qualities just don't elevate this classical game to classic status.
Awards & Rankings
User score distribution:
-
Positive: 47 out of 68
-
Mixed: 15 out of 68
-
Negative: 6 out of 68
-
JohnK.Sep 28, 2006
-
Dec 8, 2016
-
ChristerH.Oct 30, 2007