- Publisher: Ubisoft
- Release Date: Mar 8, 2005
- Also On: PlayStation 2
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It's not just its uncompromising realism or its emotive theme, it's the whole package -- great looks, fantastic sound, and a gameplay and plot structure that promotes bonding with the men under your command. Wrap that up with a slick control method and, for once, some tactical depth, and you're left with a very special recipe.
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What impresses me the most about BIA more so than any other shooter about WW2 is that BIA treats WW2 much more in the same vane of "Saving Private Ryan" and "Band of Brothers."
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The game has something that many games are missing these days, and that is emotion.
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Without a doubt, even with a few minor problems, this is one of my favorite titles of this year.
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Pelit (Finland)An excellent game. It is superbly written and researched. The situations and characters simply feel real. [Apr. 05]
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Offering up engaging, squad-based battles and presenting it all in an authentic yet undeniably cinematic setting, Brothers in Arms is a game that, to borrow a phrase from General Patton, "grabs you by the nose and kicks you in the ass."
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PC GamerIt temporarily wrests the verisimilitude crown away from "Call of Duty" and - amazingly - revives Normandy's "dead horse." [May 2005, p.56]
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The realistic squad based action is handled well and provides a satisfying journey through the nightmare of war.
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Quite honestly the first realistic shooter I’ve found myself completely enthralled within. It’s cross between Medal of Honor/Call of Duty and Full Spectrum Warrior gameplay creates an experience that is fresh and compelling, while the multiplayer mode should make this one of the most popular titles around.
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The campaign is varied and lengthy enough to keep players thrilled from beginning to end. There's even good incentive to play through again at higher difficulties.
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The squad-based combat is handled elegantly, from the simple control scheme to the ability to switch out to a birds-eye view to strategize, and injects some life into a genre we thought had been milked for good.
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One of the best World War II shooters I've ever played, and certainly one of the better shooters of recent years.
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This is a labor of love by Gearbox and if you’re at all into historical stuff, this game is for you.
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The beauty of it is the ability to play it however you want, either going for all out rushes or a more strategic squad-based approach.
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In the end, crisp visuals, superb sound and an engrossing solo campaign all help Brothers in Arms stand out from an overcrowded crop of World War II shooters.
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Computer Gaming WorldThis is one shooter in which your tactical skills are rewarded more than your ability to line up targets. [June 2005, p.76]
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Can you forget "Medal of Honor" and "Call of Duty" by playing this game? Of course not, but Brothers in Arms marks a new beginning for the Second World War shooters. It's an extraordinary game, one that will change the history of war shooters forever.
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Not only does it have everything that all of the other first person shooter games have had, but it also has a feature that adds just enough strategy to the game that separates it from the rest.
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PC FormatThis is the point where the populist WW2 first-person shooter gets the long awaited reinforcements: New Ideas. [Apr 2005, p.98]
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Luckily, it's dead simple. When it comes to squad-level infantry manoeuvres, tactics have changed little in the last 2,000 years (so we're told), and they're almost insultingly basic. [PC Zone]
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The effect that all this adds to the game is more a sense of realism than a sense of camaraderie. The harrowing, dangerous nature of war is shown here in its truest form in a video game.
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Unfortunately, with the limited MP games and buggy code, this game could still use some fine tuning.
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Play MagazineWith more of an emphasis on the intimate perils of war, the game feels fresh enough, but staggers in an attempt to draw us in to the characters. [May 2005, p.50]
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So, even if you are weary of the WWII theme, don’t be so disillusioned by the overabundance of WWII games that you let this one elude you.
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In a nutshell, when its 'gears' are clicking, Brothers in Arms manages to deepen the shooter genre with the addition of some great tactical gameplay and relatively realistic depiction of infantry warfare... [but] sadly lacked somewhat in the execution department, making it not as good as the reigning king of the genre.
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An average World War II shooter, with elements of strategy implemented somewhat successfully. However, the game is also available on consoles, and I can't help but think the game would have been so much better had it been developed solely for PC.
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Pelaaja (Finland)Brothers in Arms is a good start for Ubisoft WWII franchise. The drama of the story, frantic fire fights and well implemented squad command system makes other WWII shooters feel, well, just like your average shooters. Brothers in Arms is more of an authentic WWII combat experience. [May 2005, p.66]
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First-person shooter fans might struggle initially with the demanding targeting system, plus a selection of weapons that take into account the accuracy and range of their real-world counterparts.
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Computer Games MagazineSignificantly more elaborate than any of the other [current tactical shooters]. [July 2005, p.49]
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While it offers a unique, new experience to the platform, it is nothing that is groundbreaking but can still be fun to play through once just for the historical novelty.
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Edge MagazinePlenty of games have flourished around the slaughter, scale and destruction of war, but few have managed to realise a soldier’s role and worth - disposable, vulnerable, pivotal - as well as this. [Apr 2005, p.100]
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games(TM)Gearbox should be applauded for taking the first-person genre in a bold new direction, but during the bulk of the game, players must be willing to sit back and let the developer tell the story. [Apr 2005, p.104]
Awards & Rankings
User score distribution:
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Positive: 129 out of 218
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Mixed: 58 out of 218
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Negative: 31 out of 218
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OwenT.May 5, 2007
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AndrewW.Apr 13, 2005
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LuisR.Mar 22, 2005