- Publisher: Double Fine Productions
- Release Date: Apr 28, 2015
- Also On: iPhone/iPad
User Score
Mixed or average reviews- based on 145 Ratings
User score distribution:
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Positive: 64 out of 145
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Mixed: 37 out of 145
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Negative: 44 out of 145
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- Most helpful
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May 2, 2015
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May 10, 2015A complete disappointment and abandonment of the premise. Rather than continue the character development and story telling from the first act, it **** the bed and throws a garbage conclusion together that raises far more questions than answers. What a waste.
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May 4, 2015
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May 3, 2015
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May 16, 2015
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May 17, 2015
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May 5, 2015This is almost identical to act 1 with different dialogue and touch ups, but because it's Tim Sheifer it's amazing right? NO!!!!! This is robbery. Do not support this crap! Do not buy this. This is clearly rushed through.
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May 6, 2015
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May 14, 2015Act 1 held do much promise that Act 2 simply fails to live up to. As much as I want to like it, and I really wanted to love the Broken Age's Act 2, it is a confusing and unsatisfying experience.
Sorry to say, this game is another example of a game that starts out strong then falls apart. -
May 13, 2015
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Jun 28, 2015I didn't know what am I suppose to do to finish the game. I must be so stupid if I didn't cheat. My 10 years old sister who loves playing game even played this game and she went to sleep in front of the computer because she didn't know what to do after she stuck. I tried to give her a hint but she just didn't get it. I also thought maybe the riddle just too hardcore?
Awards & Rankings
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Jan 20, 2016Broken Age's first act was mediocre but had potential. Potential that its conclusion squanders.
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Jun 29, 2015As a whole, Broken Age is a must-play for any fan of point-and-click adventures. However it is pretty obvious that the game is forcibly split into two acts and if you have waited for a whole year to see the conclusion of the game’s story, you’re probably going to end up disappointed.
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CD-ActionJun 29, 2015Something more than just a homage to LucasArts classics. Broken Age built its own identity brick by brick, drawing inspiration from its ancestors, but not mindlessly. [06/2015, p.56]