User Score
6.8

Mixed or average reviews- based on 386 Ratings

User score distribution:
  1. Negative: 83 out of 386

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 27, 2020
    10
    Great game,very good challenge and gameplay with a awesome art style 9.5/10
  2. Feb 11, 2020
    10
    Long story short, more than a review, an acclaration for all the negative reviews:

    "It's full of frustrating bugs and mechanics issues" - That pretty much ruined the game at launch, and most of the low scores are given because of that fact. Happily, to the recent day those issues of bugs and broken mechanics (as the "perfect pixel jumps") has been fixed - Special emphasis on the
    Long story short, more than a review, an acclaration for all the negative reviews:

    "It's full of frustrating bugs and mechanics issues" - That pretty much ruined the game at launch, and most of the low scores are given because of that fact.

    Happily, to the recent day those issues of bugs and broken mechanics (as the "perfect pixel jumps") has been fixed - Special emphasis on the jumping mechanic rework.
    Expand
  3. Sep 10, 2019
    10
    Fantastica historia y gameplay en este metroidvania que es toda una sorpresa del estudio español
  4. Sep 12, 2019
    10
    - good atmosphere
    - engaging story ( inspired from inquisition era)
    - interesting characters
    - good art and design
    - top notch music
    - souls and castlevania inspirations done right
    - tight level design (interconnected areas)
    - challenging combat
    - coherent ennemy and boss design

    Hats off, game of the year material.
  5. Sep 10, 2019
    10
    We're no strangers to love
    You know the rules and so do I
    A full commitment's what I'm thinking of You wouldn't get this from any other guy I just wanna tell you how I'm feeling Gotta make you understand Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you
    We're no strangers to love
    You know the rules and so do I
    A full commitment's what I'm thinking of
    You wouldn't get this from any other guy
    I just wanna tell you how I'm feeling
    Gotta make you understand
    Never gonna give you up
    Never gonna let you down
    Never gonna run around and desert you
    Never gonna make you cry
    Never gonna say goodbye
    Never gonna tell a lie and hurt you
    We've known each other for so long
    Your heart's been aching but you're too shy to say it
    Inside we both know what's been going on
    We know the game and we're gonna play it
    And if you ask me how I'm feeling
    Don't tell me you're too blind to see
    Never gonna give you up
    Never gonna let you down
    Never gonna run around and desert you
    Never gonna make you cry
    Never gonna say goodbye
    Never gonna tell a lie and hurt you
    Never gonna give you up
    Never gonna let you down
    Never gonna run around and desert you
    Never gonna make you cry
    Never gonna say goodbye
    Never gonna tell a lie and hurt you
    Never gonna give, never gonna give
    (Give you up)
    (Ooh) Never gonna give, never gonna give
    (Give you up)
    We've known each other for so long
    Your heart's been aching but you're too shy to say it
    Inside we both know what's been going on
    We know the game and we're gonna play it
    I just wanna tell you how I'm feeling
    Gotta make you understand
    Never gonna give you up
    Never gonna let you down
    Never gonna run around and desert you
    Never gonna make you cry
    Never gonna say goodbye
    Never gonna tell a lie and hurt you
    Never gonna give you up
    Never gonna let you down
    Never gonna run around and desert you
    Never gonna make you cry
    Never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry
    Expand
  6. Jan 11, 2022
    10
    For its price, it really delivers. I am surprised it got this low score. It is soo beautiful. the atmosphere is amazing and the combat is really fun. Its pretty much a 2d Darksouls
  7. Aug 4, 2020
    10
    Buen juego sin mas que decir con elementos presentes tales como niveles interconectados, un mapa muy amplio y basto de secretos, jefes desafiantes, banda sonora que representa muy bien los entornos del juego (al menos en su mayoría), historia interesante pero por sobre todo su mecánica de castigar al jugador al estilo souls. No soy muy fan de la saga souls, pero reconozco que su mecánicaBuen juego sin mas que decir con elementos presentes tales como niveles interconectados, un mapa muy amplio y basto de secretos, jefes desafiantes, banda sonora que representa muy bien los entornos del juego (al menos en su mayoría), historia interesante pero por sobre todo su mecánica de castigar al jugador al estilo souls. No soy muy fan de la saga souls, pero reconozco que su mecánica de castigar al jugador por cada vez que moría lo incentivaba a aprender a como ir mejorando de a poco, bueno pues en blasphemous es lo mismo pero mas brutal. A lo largo del juego este se nos ira poniendo cada vez mas complicado y nosotros como jugadores tendremos también la opción de portar con nosotros objetos que nos permiten aumentar nuestras estadísticas pero sera casi por el final del juego, mientras tanto en el desarrollo del juego el jugador tendrá que ir aprendiendo por ensayo y error como no ir cayendo en las mismas trampas o no ser asesinado por los mismos enemigos con tal de seguir hacia delante hasta cada jefe de cada zona (de los cuales también se vera mucho ensayo y error) hasta llegar al final del juego y sentirte realizado por haber llegado tan lejos después de tantas caídas pero aun así habiendo concretado la meta de haber pasado el juego. A menos que seas un jugador pro y te lo pases sin recibir daño alguno. En conclusión es buen juego con una buena mecánica que merece la pena que le des al menos una probada de un juego exigente en 2D. Gracias por leer hasta el final de la reseña Expand
  8. Oct 17, 2021
    10
    Amazing metroidvania, great combat, exploration and amazing immersive ambients, play it with spanish audio for further immersion, Pesaroso corazon sea Penitente!
  9. Sep 16, 2019
    10
    This game is **** insane. The art design of the world and the enemies has arisen from a sick mind. It takes the catholic religion and it twists it in a really creepy and shocking way with an awesome result. The lore is deep, and the gameplay is methodical, technical and brutal.
  10. Sep 11, 2019
    10
    Awesome indie game! Incorporates a lot of good stuff from both Castlevania and Soulsborne games! The artstyle and atmosphere is extremely good, buy it and enjoy it, it is worth the money.
  11. Sep 10, 2019
    10
    Blasphemous is an absolutely gorgeous game, the art style, characters, world design, and gameplay is amazing. Can definitely see this become one of my all-time favourite game! Beautiful!
  12. Sep 10, 2019
    10
    A metroidvania on dark steroids! MASTER PIECE! If you enjoy Metroidvanias, good writing AND storytelling, you can't go wrong with Blasphemous
  13. Sep 11, 2019
    10
    There are a few reviews saying that Blasphemous is just a generic metroidvania. This is not true at all. Blashophemous is creative, dark, fun, and open. When it follows a formula it does it right, and what is new feels polished and deliberate. Great job game kitchen!
  14. Sep 14, 2019
    10
    From the starting screen with it's beautiful animation, to the punishing, yet exciting gameplay, this is for those who aren't afraid of a challenge. I bought this game knowing about it for a couple of months and I was not disappointed. The art direction and soundtrack are fantastic. Enemy designs are beautiful as well as the bosses. Having come from the Demon's Soul series and myFrom the starting screen with it's beautiful animation, to the punishing, yet exciting gameplay, this is for those who aren't afraid of a challenge. I bought this game knowing about it for a couple of months and I was not disappointed. The art direction and soundtrack are fantastic. Enemy designs are beautiful as well as the bosses. Having come from the Demon's Soul series and my playthroughs of OG Castlevania, I have had a blast becoming frustrated with the levels and how to go about them without taking much health or falling into a spike pit. There are plenty of side-quests to keep you exploring things you may have missed. Even with all of the frustration and deaths, you always feel rewarded when making it past an obstacle or enemy that had bested you. For those who are new to this type of game, a controller may be more comforting. I have been using keyboard controls and they are a bit rough at first, but don't give up just because you can't make it past an area. Keep trying and take your time. The lore, story quests, soundtrack and ambience are worth the frustration. 10/10 Expand
  15. Sep 15, 2019
    10
    Amazing game. Is not only the artist works, also the user experience and the history. Really great work!
  16. Sep 20, 2019
    10
    This is coming from a guy which loves sidescrollers, finished all Metroid games with 100%, played through Symphony of the Night... but Blasphemous just surprised me in every way imaginable, i enjoyed this game very much! It covers all aspects of what a sidescroller should be all about.
  17. Sep 26, 2019
    10
    Blasphemous is a good game. But not recommended for those who are new in GAMING, also for those who doesn't like PIXEL related games.
  18. Feb 20, 2020
    10
    La posibilidad de hacer parry y contraatacar son elementos simples que le dan mucha profundidad al juego. El diseño de niveles y personajes es excelente y la ambientación mucho más. Lo recomiendo do 100%
  19. Jun 27, 2020
    10
    O jogo é excelente, uma ótima história, jogabilidade fluída, alto fator replay. Excelente!
  20. Jul 29, 2021
    10
    Un excelente metroidvania, con un buen diseño artístico y una buena historia y dificultad.
  21. Mar 6, 2021
    10
    I've just finished my first play-through, having scored 100% map completion. Before starting any game of Blasphemous, I like to use the bathroom first; as this game has definitely achieved a rating of ten skulls out of ten on the frighto'meter.
  22. Jun 18, 2023
    10
    Literally one of the finest games I have ever played.

    Aesthetic, lore, combat, boss design, level design, enemy variety, music, etc, etc, everything is incredibly inspired and unique. One of the rare true spiritual successors of the Castlevania and Souls games. It does it all. Even the DLCs are stellar. The last one even succeeds at recontextualizing the whole base game in a
    Literally one of the finest games I have ever played.

    Aesthetic, lore, combat, boss design, level design, enemy variety, music, etc, etc, everything is incredibly inspired and unique. One of the rare true spiritual successors of the Castlevania and Souls games.

    It does it all.
    Even the DLCs are stellar. The last one even succeeds at recontextualizing the whole base game in a mindblowing way. A rare occurence of subverting expectations done right.

    Highly recommend.
    Like, play this game.

    Seriously.
    Expand
  23. Mar 21, 2023
    10
    i think this game is best game for metroidvania lovers.the background amazing, musice very nice and fight very aggresive .
  24. Mar 12, 2022
    10
    Jesus: Heavy metal edition.

    ................................................
  25. Jun 3, 2023
    10
    es un juegardo, full recomendado para gente con ganas de perdersexdddddddddddddddddd
  26. May 16, 2023
    10
    Mi segundo metroidvania favorito, justo por detrás de Hollow Knight. Un juego de plataformas impecable. En ningún momento te toma por tonto, el juego asume que prestas atención a lo que te dicen los personajes. Nivel de dificultad medianamente alto pero asequible. El lore y la historia fragmentada en objetos rodean a este juego de un aura misteriosa y mística. La variedad de escenarios esMi segundo metroidvania favorito, justo por detrás de Hollow Knight. Un juego de plataformas impecable. En ningún momento te toma por tonto, el juego asume que prestas atención a lo que te dicen los personajes. Nivel de dificultad medianamente alto pero asequible. El lore y la historia fragmentada en objetos rodean a este juego de un aura misteriosa y mística. La variedad de escenarios es muy buena, así como los misterios y las zonas restringidas hasta conseguir objetos o habilidades. El combate es interesante y pulido, aunque quizás un poco tosco, así como las grandes peleas contra jefes (alguno más memorable que otro). Junto a su gran banda sonora, arte y folclore español hacen que la experiencia sea muy inmersiva e interesante. Expand
  27. Aug 31, 2023
    10
    My favorite part in Blasphemous is when the priest said "And so the blasphemy began" and then the blasphemy began.
  28. Sep 17, 2022
    9
    Awesome Metroidvania only occasionally held back by spikes in difficulty and problems with the controls.
  29. Jan 10, 2020
    9
    Blasphemous is a passion project that's rough around the edges. The appeal is mainly in the original world, inspired by some kind of esoteric and gnarly Spanish Catholicism, which carries the experience with its themes of penance, sacrifice, and a mysterious Miracle that blurs the line between pain and grace. This setting is brought to life by glorious pixel art, which features detailedBlasphemous is a passion project that's rough around the edges. The appeal is mainly in the original world, inspired by some kind of esoteric and gnarly Spanish Catholicism, which carries the experience with its themes of penance, sacrifice, and a mysterious Miracle that blurs the line between pain and grace. This setting is brought to life by glorious pixel art, which features detailed cutscenes and large-scale, cinematic bosses.
    Writing helps realize the strange world of Blasphemous, and this game's writing encapsulates for me its best and worst qualities. Every ability and item you find has lore text that fleshes out the world. Despite feeling rough, as if they needed a couple more revisions, these small stories consistently fascinated me. Because of them, I had a very strong motivation to continue exploring, and to me this is a sign of true inspiration: The strength of Blasphemous' concept is enough to trivialize the weaknesses of the game's script that result from a native Spanish speaker writing in English.

    The bigger flaws lie in the gameplay. While Blasphemous is competent in the main pillars of metroidvania - being platforming, exploration, combat, secrets, and RPG elements - the balance is just a little off. Some examples:
    -Your currency (tears) is so easy to gain that it makes all items related to tears useless. Much of the time I was running around with tens of thousands of tears.
    -While the game features insta-death spikes, the punishment upon death is only to lose some of your maxmimum mana temporarily. The fact you don't lose your tears removes all fear from dying, and reduces it to an occasional annoyance when you miss a ladder grab or whatnot.
    -Most of the equippable items you gain aren't useful enough, the best ones simply boost defence vs. various attack types.
    -There aren't enough movement upgrades in general. The type of stuff I found is along the lines of, reduce the cooldown on the dodge/dash or fall, so you can take another action faster. Not very epic.
    -Likewise, the spells and sword hearts vary too much in quality. One spell is a lightning attack that provides the unique utility of hitting things at the top of the screen, while another merely increases attack speed for a short duration.
    -Ability upgrades are, once again, poorly balanced. The tears spent on most of them go to waste, as they're often less effective than smart use of the jump, dodge, and normal attack. The charge attack desperately needs to have freedom of movement, as it's too slow to be useful in the situations it should be. The dash attack consistently whooshes straight past enemies, missing them. The ranged attack and the falling attack are no more than utility skills, having no damage application during bosses.
    -The delay between actions is a little longer than other games, and takes some getting used to.
    I could go on, but I hope you get the idea. Basically, almost everything about the gameplay could use just a little tweaking, to tighten it up.
    But don't get me wrong, it's not a frustrating game. As I said the gameplay fundamentals are competent, and traversing the levels is fun, killing enemies is fun. There are almost a dozen interconnected levels, all with their own obstacles and enemy types. And regardless of any balance issues, the bosses provide a good variety of challenges. All in all I'm impressed with what the devs accomplished, and I look forward to seeing what they can make when given more time to refine their design ideas.

    And so, while The Game Kitchen's first dish tastes good, it's somewhat undercooked. There, I have made the joke. My initial playthrough was approx. 12 hours, 85/100% completion, meaning at least 15% of the game is optional.
    Expand
  30. Sep 15, 2019
    9
    A gorgeous pixelart Castlevania like game that also borrowed a bit from Dark Souls.
    The controls are not as perfect as a game like DeadCells for example, which can make this already brutal game frustrating at times.
    I still absolutely adore this game.
Metascore
77

Generally favorable reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 21
  2. Negative: 0 out of 21
  1. Jan 29, 2020
    70
    A gore-laden feast for the most barbaric among us, Blasphemous truly is a punishing game in the best possible way. I just wish it had a more gripping story to go with it.
  2. 70
    Blasphemous is a truly unforgettable experience that stands out in the Metroidvania genre.
  3. Nov 4, 2019
    80
    Despite being a bit tedious, Blasphemous offers many satisfying moments like being able to find a shortcut or a shrine when you most need it. Some of the quests are really interesting and even if they're not mandatory to finish the game, I would strongly recommend trying to finish as many of them as possible. The way the story is told (or rather discovered), the amazing artwork, and the fast-paced combat are aspects of the game that grabbed me throughout my playthrough. You'll indeed have to do a lot of backtracking if you want to complete as much as the game as possible, but the rewards are worth it.