- Publisher: Gathering of Developers
- Release Date: Oct 30, 2000
- Critic score
- Publication
- By date
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Way too easy to beat.
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AntagonistSequelitis! Get your sequelitis here!
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A very linear game. Like a puppet on a string, you are pulled along a straight path between cut scenes and have almost no control over the sequence of events. Couple this with a rather short story, and you have a release that provides an excellent entry point for those who are new to video gaming.
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This is creepy in a really bad way.
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With so much dialogue and so little action, Blair Witch Volume 2 is even slower than the first game in the series and not quite as scary.
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The level of activity that a choose-your-own-adventure book permits is comparable to what you will experience in BW2. It is very obvious that the emphasis is not on the choices you make or how you make them, but the end result, the story itself.
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It seems a shame that Volume Two ends before it really begins. The potential for a fantastically unnerving gaming experience is cut way too short.
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As straightforward as it comes. You run in, talk to some people, find a path to run down, and kill everything in your way.
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Doesn't provide as many scares or value as the Rustin Parr installment did, but it's still worth the measly $20 that it costs; it will, at the least, make you jump up in your seat a few times.
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Its lackluster voice acting detracts from the otherwise spooky atmosphere that its excellent sound effects create.
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While it is creepy, and does have a solid story the mixed presentation and weak controls mar the experience.
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Although it looks like Rustin Parr and uses the same technology, theres none of the flair and precision of its big brother, and its decidedly shorter, which isnt great since "Rustin Parr" was over too quickly to start with.
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Spank!The graphics aren't quite as good (as "Rustin Parr"), it' not as scary or atmospheric, the movement is less believable, the AI is poor and the dialogue isn't up to the same standard.
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It's not very scary and it's not much of an adventure. It's nothing more than a predictable and formulaic action title that does little to continue the mystique and myths of the Blair Witch.
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CheckOutThis game is neither as creepy as Blair Witch Volume 1 nor as adrenaline-pumping as the other "action" games on the market, and in the end is something of a disappointment.
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Daily RadarIt contains an interesting and cleverly told story and takes great pains to build an atmosphere, then smashes the whole house of cards to the ground, violently, with a cheap cop-out ending.
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PC GamerOnly diehard "Blair Witch" fans are going to want this one, and then only because it's cheap. [Feb 2001, p.88]
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The gameplay was not extremely bad, nor were the graphics. However, these were not particularly good either, and they were bogged down heavily by abysmal voice acting, a story that failed completely to create the desired effect, and more bugs than an entomologist's wildest dreams.
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Shallow, lacking any gameplay. Made me wanna kill somebody.
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It's ridiculous, reminiscent of the obligatory chase sequences in the "Benny Hill Show." And about as horrifying...Shorter than an Oompa Loompa.
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CNET GamecenterThe design leans far too heavily on passive, informational sequences rather than immersing the user in what is potentially an incredibly interactive environment.
Awards & Rankings
User score distribution:
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Positive: 2 out of 10
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Mixed: 2 out of 10
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Negative: 6 out of 10
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KataraD.Nov 16, 2001Not bad, not great. So easy to play an 8 year old could do it, but has some of the creepy elements I loved in Blair Witch the movie.
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CourtnieN.Aug 27, 2001I hated the movie, the game stinks.